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Diffstat (limited to 'Source/++DFB/++dfb/idirectfbdisplaylayer.cpp')
-rwxr-xr-x | Source/++DFB/++dfb/idirectfbdisplaylayer.cpp | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/Source/++DFB/++dfb/idirectfbdisplaylayer.cpp b/Source/++DFB/++dfb/idirectfbdisplaylayer.cpp new file mode 100755 index 0000000..e95ed1b --- /dev/null +++ b/Source/++DFB/++dfb/idirectfbdisplaylayer.cpp @@ -0,0 +1,256 @@ +/* + (c) Copyright 2000-2002 convergence integrated media GmbH. + All rights reserved. + + Written by Denis Oliver Kropp <dok@convergence.de>, + Andreas Hundt <andi@convergence.de> and + Sven Neumann <sven@convergence.de> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#include "++dfb.h" +#include "++dfb_internal.h" + +DFBDisplayLayerID IDirectFBDisplayLayer::GetID() +{ + DFBDisplayLayerID layer_id; + + DFBCHECK( iface->GetID (iface, &layer_id) ); + + return layer_id; +} + +DFBDisplayLayerDescription IDirectFBDisplayLayer::GetDescription() +{ + DFBDisplayLayerDescription desc; + + DFBCHECK( iface->GetDescription (iface, &desc) ); + + return desc; +} + +void IDirectFBDisplayLayer::GetSourceDescriptions (DFBDisplayLayerSourceDescription *desc) +{ + DFBCHECK( iface->GetSourceDescriptions (iface, desc) ); +} + +IDirectFBSurface IDirectFBDisplayLayer::GetSurface() +{ + IDirectFBSurface_C *idirectfbsurface; + + DFBCHECK( iface->GetSurface (iface, &idirectfbsurface) ); + + return IDirectFBSurface (idirectfbsurface); +} + +IDirectFBScreen IDirectFBDisplayLayer::GetScreen() +{ + IDirectFBScreen_C *idirectfbscreen; + + DFBCHECK( iface->GetScreen (iface, &idirectfbscreen) ); + + return IDirectFBScreen (idirectfbscreen); +} + +void IDirectFBDisplayLayer::SetCooperativeLevel (DFBDisplayLayerCooperativeLevel level) +{ + DFBCHECK( iface->SetCooperativeLevel (iface, level) ); +} + +void IDirectFBDisplayLayer::SetOpacity (u8 opacity) +{ + DFBCHECK( iface->SetOpacity (iface, opacity) ); +} + +void IDirectFBDisplayLayer::SetSourceRectangle (int x, + int y, + int width, + int height) +{ + DFBCHECK( iface->SetSourceRectangle (iface, x, y, width, height) ); +} + +void IDirectFBDisplayLayer::SetScreenLocation (float x, + float y, + float width, + float height) +{ + DFBCHECK( iface->SetScreenLocation (iface, x, y, width, height) ); +} + +void IDirectFBDisplayLayer::SetScreenPosition (int x, + int y) +{ + DFBCHECK( iface->SetScreenPosition (iface, x, y) ); +} + +void IDirectFBDisplayLayer::SetScreenRectangle (int x, + int y, + int width, + int height) +{ + DFBCHECK( iface->SetScreenRectangle (iface, x, y, width, height) ); +} + +void IDirectFBDisplayLayer::SetClipRegions (const DFBRegion *regions, + int num_regions, + DFBBoolean positive) +{ + DFBCHECK( iface->SetClipRegions (iface, regions, num_regions, positive) ); +} + +void IDirectFBDisplayLayer::SetSrcColorKey (u8 r, u8 g, u8 b) +{ + DFBCHECK( iface->SetSrcColorKey (iface, r, g, b) ); +} + +void IDirectFBDisplayLayer::SetDstColorKey (u8 r, u8 g, u8 b) +{ + DFBCHECK( iface->SetDstColorKey (iface, r, g, b) ); +} + +int IDirectFBDisplayLayer::GetLevel() +{ + int level; + + DFBCHECK( iface->GetLevel (iface, &level) ); + + return level; +} + +void IDirectFBDisplayLayer::SetLevel (int level) +{ + DFBCHECK( iface->SetLevel (iface, level) ); +} + +int IDirectFBDisplayLayer::GetCurrentOutputField() +{ + int field; + + DFBCHECK( iface->GetCurrentOutputField (iface, &field) ); + + return field; +} + +void IDirectFBDisplayLayer::SetFieldParity (int field) +{ + DFBCHECK( iface->SetFieldParity (iface, field) ); +} + +void IDirectFBDisplayLayer::WaitForSync() +{ + DFBCHECK( iface->WaitForSync (iface) ); +} + +void IDirectFBDisplayLayer::GetConfiguration (DFBDisplayLayerConfig *config) +{ + DFBCHECK( iface->GetConfiguration (iface, config) ); +} + +void IDirectFBDisplayLayer::TestConfiguration (DFBDisplayLayerConfig &config, + DFBDisplayLayerConfigFlags *failed) +{ + DFBCHECK( iface->TestConfiguration (iface, &config, failed) ); +} + +void IDirectFBDisplayLayer::SetConfiguration (DFBDisplayLayerConfig &config) +{ + DFBCHECK( iface->SetConfiguration (iface, &config) ); +} + +void IDirectFBDisplayLayer::SetBackgroundMode (DFBDisplayLayerBackgroundMode mode) +{ + DFBCHECK( iface->SetBackgroundMode (iface, mode) ); +} + +void IDirectFBDisplayLayer::SetBackgroundImage (IDirectFBSurface *surface) +{ + DFBCHECK( iface->SetBackgroundImage (iface, surface->get_iface()) ); +} + +void IDirectFBDisplayLayer::SetBackgroundColor (u8 r, u8 g, u8 b, u8 a) +{ + DFBCHECK( iface->SetBackgroundColor (iface, r, g, b, a) ); +} + +void IDirectFBDisplayLayer::GetColorAdjustment (DFBColorAdjustment *adj) +{ + DFBCHECK( iface->GetColorAdjustment (iface, adj) ); +} + +void IDirectFBDisplayLayer::SetColorAdjustment (DFBColorAdjustment &adj) +{ + DFBCHECK( iface->SetColorAdjustment (iface, &adj) ); +} + +IDirectFBWindow IDirectFBDisplayLayer::CreateWindow (DFBWindowDescription &desc) +{ + IDirectFBWindow_C *idirectfbwindow; + + DFBCHECK( iface->CreateWindow (iface, &desc, &idirectfbwindow) ); + + return IDirectFBWindow (idirectfbwindow); +} + +IDirectFBWindow IDirectFBDisplayLayer::GetWindow (DFBWindowID window_id) +{ + IDirectFBWindow_C *idirectfbwindow; + + DFBCHECK( iface->GetWindow (iface, window_id, &idirectfbwindow) ); + + return IDirectFBWindow (idirectfbwindow); +} + +void IDirectFBDisplayLayer::EnableCursor (bool enable) +{ + DFBCHECK( iface->EnableCursor (iface, enable) ); +} + +void IDirectFBDisplayLayer::GetCursorPosition (int *x, int *y) +{ + DFBCHECK( iface->GetCursorPosition (iface, x, y) ); +} + +void IDirectFBDisplayLayer::WarpCursor (int x, int y) +{ + DFBCHECK( iface->WarpCursor (iface, x, y) ); +} + +void IDirectFBDisplayLayer::SetCursorAcceleration (int numerator, + int denominator, + int threshold) +{ + DFBCHECK( iface->SetCursorAcceleration (iface, numerator, denominator, threshold) ); +} + +void IDirectFBDisplayLayer::SetCursorShape (IDirectFBSurface *shape, + int hot_x, + int hot_y) +{ + DFBCHECK( iface->SetCursorShape (iface, shape->get_iface(), hot_x, hot_y) ); +} + +void IDirectFBDisplayLayer::SetCursorOpacity (u8 opacity) +{ + DFBCHECK( iface->SetCursorOpacity (iface, opacity) ); +} + +void IDirectFBDisplayLayer::SwitchContext (DFBBoolean exclusive) +{ + DFBCHECK( iface->SwitchContext (iface, exclusive) ); +} + |