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diff --git a/Source/DirectFB/gfxdrivers/i810/i810.h b/Source/DirectFB/gfxdrivers/i810/i810.h
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Antonino Daplas <adaplas@pol.net>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+/*
+ * Intel 810 Chipset Family PRM 15 3.1
+ * GC Register Memory Address Map
+ *
+ * Based on:
+ * Intel (R) 810 Chipset Family
+ * Programmer s Reference Manual
+ * November 1999
+ * Revision 1.0
+ * Order Number: 298026-001 R
+ *
+ * All GC registers are memory-mapped. In addition, the VGA and extended VGA registers
+ * are I/O mapped.
+ */
+
+#ifndef __I810_H__
+#define __I810_H__
+
+#include <dfb_types.h>
+#include <sys/io.h>
+#include <linux/agpgart.h>
+
+#include <core/gfxcard.h>
+#include <core/layers.h>
+
+
+#define LP_RING 0x2030
+#define HP_RING 0x2040
+
+#define RING_TAIL 0x00
+#define RING_HEAD 0x04
+#define RING_START 0x08
+#define RING_LEN 0x0C
+
+
+/* Instruction and Interrupt Control Registers (01000h 02FFFh) */
+#define FENCE 0x02000
+#define PGTBL_CTL 0x02020
+#define PGTBL_ER 0x02024
+#define RINGBUFFER 0x02030
+#define LRING 0x02030
+#define IRING 0x02040
+#define HWS_PGA 0x02080
+#define IPEIR 0x02088
+#define IPEHR 0x0208C
+#define INSTDONE 0x02090
+#define NOPID 0x02094
+#define HWSTAM 0x02098
+#define IER 0x020A0
+#define IIR 0x020A4
+#define IMR 0x020A8
+#define ISR 0x020AC
+#define EIR 0x020B0
+#define EMR 0x020B4
+#define ESR 0x020B8
+#define INSTPM 0x020C0
+#define INSTPS 0x020C4
+#define BBP_PTR 0x020C8
+#define ABB_SRT 0x020CC
+#define ABB_END 0x020D0
+#define DMA_FADD 0x020D4
+#define FW_BLC 0x020D8
+#define MEM_MODE 0x020DC
+
+/* Memory Control Registers (03000h 03FFFh) */
+#define DRT 0x03000
+#define DRAMCL 0x03001
+#define DRAMCH 0x03002
+
+
+/* Span Cursor Registers (04000h 04FFFh) */
+#define UI_SC_CTL 0x04008
+
+/* I/O Control Registers (05000h 05FFFh) */
+#define HVSYNC 0x05000
+#define GPIOA 0x05010
+#define GPIOB 0x05014
+
+/* Clock Control and Power Management Registers (06000h 06FFFh) */
+#define DCLK_0D 0x06000
+#define DCLK_1D 0x06004
+#define DCLK_2D 0x06008
+#define LCD_CLKD 0x0600C
+#define DCLK_0DS 0x06010
+#define PWR_CLKC 0x06014
+
+/* Graphics Translation Table Range Definition (10000h 1FFFFh) */
+#define GTT 0x10000
+
+/* Overlay Registers (30000h 03FFFFh) */
+#define OV0ADDR 0x30000
+#define DOV0STA 0x30008
+#define GAMMA 0x30010
+#define OBUF_0Y 0x30100
+#define OBUF_1Y 0x30104
+#define OBUF_0U 0x30108
+#define OBUF_0V 0x3010C
+#define OBUF_1U 0x30110
+#define OBUF_1V 0x30114
+#define OV0STRIDE 0x30118
+#define YRGB_VPH 0x3011C
+#define UV_VPH 0x30120
+#define HORZ_PH 0x30124
+#define INIT_PH 0x30128
+#define DWINPOS 0x3012C
+#define DWINSZ 0x30130
+#define SWID 0x30134
+#define SWIDQW 0x30138
+#define SHEIGHT 0x3013C
+#define YRGBSCALE 0x30140
+#define UVSCALE 0x30144
+#define OV0CLRCO 0x30148
+#define OV0CLRC1 0x3014C
+#define DCLRKV 0x30150
+#define DLCRKM 0x30154
+#define SCLRKVH 0x30158
+#define SCLRKVL 0x3015C
+#define SCLRKM 0x30160
+#define OV0CONF 0x30164
+#define OV0CMD 0x30168
+#define AWINPOS 0x30170
+#define AWINZ 0x30174
+
+/* BLT Engine Status (40000h 4FFFFh) (Software Debug) */
+#define BR00 0x40000
+#define BRO1 0x40004
+#define BR02 0x40008
+#define BR03 0x4000C
+#define BR04 0x40010
+#define BR05 0x40014
+#define BR06 0x40018
+#define BR07 0x4001C
+#define BR08 0x40020
+#define BR09 0x40024
+#define BR10 0x40028
+#define BR11 0x4002C
+#define BR12 0x40030
+#define BR13 0x40034
+#define BR14 0x40038
+#define BR15 0x4003C
+#define BR16 0x40040
+#define BR17 0x40044
+#define BR18 0x40048
+#define BR19 0x4004C
+#define SSLADD 0x40074
+#define DSLH 0x40078
+#define DSLRADD 0x4007C
+
+
+/* LCD/TV-Out and HW DVD Registers (60000h 6FFFFh) */
+/* LCD/TV-Out */
+#define HTOTAL 0x60000
+#define HBLANK 0x60004
+#define HSYNC 0x60008
+#define VTOTAL 0x6000C
+#define VBLANK 0x60010
+#define VSYNC 0x60014
+#define LCDTV_C 0x60018
+#define OVRACT 0x6001C
+#define BCLRPAT 0x60020
+
+/* Display and Cursor Control Registers (70000h 7FFFFh) */
+#define DISP_SL 0x70000
+#define DISP_SLC 0x70004
+#define PIXCONF 0x70008
+#define PIXCONF1 0x70009
+#define BLTCNTL 0x7000C
+#define SWF 0x70014
+#define DPLYBASE 0x70020
+#define DPLYSTAS 0x70024
+#define CURCNTR 0x70080
+#define CURBASE 0x70084
+#define CURPOS 0x70088
+
+
+/* VGA Registers */
+
+/* SMRAM Registers */
+#define SMRAM 0x10
+
+/* Graphics Control Registers */
+#define GR_INDEX 0x3CE
+#define GR_DATA 0x3CF
+
+#define GR10 0x10
+#define GR11 0x11
+
+/* CRT Controller Registers */
+#define CR_INDEX_MDA 0x3B4
+#define CR_INDEX_CGA 0x3D4
+#define CR_DATA_MDA 0x3B5
+#define CR_DATA_CGA 0x3D5
+
+#define CR30 0x30
+#define CR31 0x31
+#define CR32 0x32
+#define CR33 0x33
+#define CR35 0x35
+#define CR39 0x39
+#define CR40 0x40
+#define CR41 0x41
+#define CR42 0x42
+#define CR70 0x70
+#define CR80 0x80
+#define CR81 0x82
+
+/* Extended VGA Registers */
+
+/* General Control and Status Registers */
+#define ST00 0x3C2
+#define ST01_MDA 0x3BA
+#define ST01_CGA 0x3DA
+#define FRC_READ 0x3CA
+#define FRC_WRITE_MDA 0x3BA
+#define FRC_WRITE_CGA 0x3DA
+#define MSR_READ 0x3CC
+#define MSR_WRITE 0x3C2
+
+/* Sequencer Registers */
+#define SR_INDEX 0x3C4
+#define SR_DATA 0x3C5
+
+#define SR01 0x01
+#define SR02 0x02
+#define SR03 0x03
+#define SR04 0x04
+#define SR07 0x07
+
+/* Graphics Controller Registers */
+#define GR00 0x00
+#define GR01 0x01
+#define GR02 0x02
+#define GR03 0x03
+#define GR04 0x04
+#define GR05 0x05
+#define GR06 0x06
+#define GR07 0x07
+#define GR08 0x08
+
+/* Attribute Controller Registers */
+#define ATTR_WRITE 0x3C0
+#define ATTR_READ 0x3C1
+
+/* VGA Color Palette Registers */
+
+/* CLUT */
+#define CLUT_DATA 0x3C9 /* DACDATA */
+#define CLUT_INDEX_READ 0x3C7 /* DACRX */
+#define CLUT_INDEX_WRITE 0x3C8 /* DACWX */
+#define DACMASK 0x3C6
+
+/* CRT Controller Registers */
+#define CR00 0x00
+#define CR01 0x01
+#define CR02 0x02
+#define CR03 0x03
+#define CR04 0x04
+#define CR05 0x05
+#define CR06 0x06
+#define CR07 0x07
+#define CR08 0x08
+#define CR09 0x09
+#define CR0A 0x0A
+#define CR0B 0x0B
+#define CR0C 0x0C
+#define CR0D 0x0D
+#define CR0E 0x0E
+#define CR0F 0x0F
+#define CR10 0x10
+#define CR11 0x11
+#define CR12 0x12
+#define CR13 0x13
+#define CR14 0x14
+#define CR15 0x15
+#define CR16 0x16
+#define CR17 0x17
+#define CR18 0x18
+
+
+/* Raster ops */
+#define COLOR_COPY_ROP 0xF0
+#define PAT_COPY_ROP 0xCC
+#define CLEAR_ROP 0x00
+#define WHITE_ROP 0xFF
+#define INVERT_ROP 0x55
+
+/* 2D Engine definitions */
+#define SOLIDPATTERN 0x80000000
+#define NONSOLID 0x00000000
+#define BPP8 0x00000000
+#define BPP16 0x01 << 24
+#define BPP24 0x02 << 24
+#define DYN_COLOR_EN 0x00400000
+#define DYN_COLOR_DIS 0x00000000
+#define INCREMENT 0x00000000
+#define DECREMENT 0x01 << 30
+#define ARB_ON 0x00000001
+#define ARB_OFF 0x00000000
+#define SYNC_FLIP 0x00000000
+#define ASYNC_FLIP 0x00000040
+#define OPTYPE_MASK 0xE0000000
+#define PARSER_MASK 0x001F8000
+#define D2_MASK 0x001FC000 /* 2D mask */
+
+/* Instruction type */
+/* There are more but pertains to 3D */
+#define PARSER 0x00000000
+#define BLIT 0x02 << 29
+#define RENDER 0x03 << 29
+
+/* Parser */
+#define NOP 0x00 /* No operation, padding */
+#define BP_INT 0x01 << 23 /* Breakpoint interrupt */
+#define USR_INT 0x02 << 23 /* User interrupt */
+#define WAIT_FOR_EVNT 0x03 << 23 /* Wait for event */
+#define FLUSH 0x04 << 23
+#define CONTEXT_SEL 0x05 << 23
+#define REPORT_HEAD 0x07 << 23
+#define ARB_ON_OFF 0x08 << 23
+#define OVERLAY_FLIP 0x11 << 23
+#define LOAD_SCAN_INC 0x12 << 23
+#define LOAD_SCAN_EX 0x13 << 23
+#define FRONT_BUFFER 0x14 << 23
+#define DEST_BUFFER 0x15 << 23
+#define Z_BUFFER 0x16 << 23 /* we won't need this */
+#define STORE_DWORD_IMM 0x20 << 23
+#define STORE_DWORD_IDX 0x21 << 23
+#define BATCH_BUFFER 0x30 << 23
+
+/* Blit */
+#define SETUP_BLIT 0x00
+#define SETUP_MONO_PATTERN_SL_BLT 0x10 << 22
+#define PIXEL_BLT 0x20 << 22
+#define SCANLINE_BLT 0x21 << 22
+#define TEXT_BLT 0x22 << 22
+#define TEXT_IMM_BLT 0x30 << 22
+#define COLOR_BLT 0x40 << 22
+#define MONO_PAT_BLIT 0x42 << 22
+#define SOURCE_COPY_BLIT 0x43 << 22
+#define FULL_BLIT 0x45 << 22
+
+/* Primitive */
+#define TRILIST 0
+#define TRISTRIP 1 << 18
+#define TRISTRIP_REV 2 << 18
+#define TRIFAN 3 << 18
+#define POLYGON 4 << 18
+#define LINELIST 5 << 18
+#define LINESTRIP 6 << 18
+#define RECTANGLE 7 << 18
+#define V0_ENABLE 1
+#define V1_ENABLE 2
+#define V2_ENABLE 4
+
+/* Vertex Flags */
+#define COORD_1 0
+#define COORD_2 1 << 8
+#define COORD_3 2 << 8
+#define FOG_ENABLE 1 << 7
+#define ARGB_ENABLE 1 << 6
+#define Z_OFFSET_PRESENT 1 << 5
+#define XYZ 0x01 << 1
+#define XYZW 0x02 << 1
+#define XY 0x03 << 1
+#define XYW 0x04 << 1
+
+/* Antialiasing */
+#define AA_UPDATE_EDGEFLAG (1<<13)
+#define AA_ENABLE_EDGEFLAG (1<<12)
+#define AA_UPDATE_POLYWIDTH (1<<11)
+#define AA_POLYWIDTH_05 (1<<9)
+#define AA_POLYWIDTH_10 (2<<9)
+#define AA_POLYWIDTH_20 (3<<9)
+#define AA_POLYWIDTH_40 (4<<9)
+#define AA_UPDATE_LINEWIDTH (1<<8)
+#define AA_LINEWIDTH_05 (1<<6)
+#define AA_LINEWIDTH_10 (2<<6)
+#define AA_LINEWIDTH_20 (3<<6)
+#define AA_LINEWIDTH_40 (4<<6)
+#define AA_UPDATE_BB_EXPANSION (1<<5)
+#define AA_BB_EXPANSION_SHIFT 2
+#define AA_UPDATE_AA_ENABLE (1<<1)
+#define AA_ENABLE (1<<0)
+
+/* Pixelization Rule */
+#define PVK_SMALL_TRI_UPDATE 1 << 12
+#define PVK_SMALL_TRI 1 << 11
+#define PVK_PIX_RULE_UPDATE 1 << 10
+#define PVK_PIX_RULE 1 << 9
+#define PVK_LINE_UPDATE 1 << 8
+#define PVK_LINE_V0 0
+#define PVK_LINE_V1 1 << 6
+#define PVK_TRIFAN_UPDATE 1 << 5
+#define PVK_TRIFAN_V0 0
+#define PVK_TRIFAN_V1 1 << 3
+#define PVK_TRIFAN_V2 2 << 3
+#define PVK_TRISTRIP_UPDATE 1 << 2
+#define PVK_TRISTRIP_V0 0
+#define PVK_TRISTRIP_V1 1
+#define PVK_TRISTRIP_V2 2
+
+/* Boolean Enable 1 */
+#define B1_ALPHA_SETUP_ENABLE_UPDATE 1 << 17
+#define B1_ALPHA_SETUP_ENABLE 1 << 16
+#define B1_FOG_ENABLE_UPDATE 1 << 7
+#define B1_FOG_ENABLE 1 << 6
+#define B1_ALPHA_STATE_ENABLE_UPDATE 1 << 5
+#define B1_ALPHA_STATE_ENABLE 1 << 4
+#define B1_BLEND_ENABLE_UPDATE 1 << 3
+#define B1_BLEND_ENABLE 1 << 2
+#define B1_Z_ENABLE_UPDATE 1 << 1
+#define B1_Z_ENABLE 1
+
+/* Boolean Enable 2 */
+#define B2_MCE_UPDATE 1 << 17
+#define B2_MCE 1 << 16
+#define B2_ALPHA_DITHER_UPDATE 1 << 15
+#define B2_ALPHA_DITHER 1 << 14
+#define B2_FOG_DITHER_UPDATE 1 << 13
+#define B2_FOG_DITHER 1 << 12
+#define B2_SPEC_DITHER_UPDATE 1 << 11
+#define B2_SPEC_DITHER 1 << 10
+#define B2_COLOR_DITHER_UPDATE 1 << 9
+#define B2_COLOR_DITHER 1 << 8
+#define B2_FB_WRITE_UPDATE 1 << 3
+#define B2_FB_WRITE 1 << 2
+#define B2_ZB_WRITE_UPDATE 1 << 1
+#define B2_ZB_WRITE 1
+
+/* Cull Shade Mode */
+#define CULL_Z_UPDATE 1 << 20
+#define CULL_Z_ALWAYS 0
+#define CULL_Z_NEVER 1 << 16
+#define CULL_Z_LESS 2 << 16
+#define CULL_Z_EQUAL 3 << 16
+#define CULL_Z_LEQUAL 4 << 16
+#define CULL_Z_GREATER 5 << 16
+#define CULL_Z_NOTEQUAL 6 << 16
+#define CULL_Z_GEQUAL 7 << 16
+#define CULL_LINE_WIDTH_UPDATE 1 << 15
+#define CULL_LINE_WIDTH_MASK 7 << 12
+#define CULL_ALPHA_SHADE_UPDATE 1 << 11
+#define CULL_ALPHA_SHADE 1 << 10
+#define CULL_FOG_SHADE_UPDATE 1 << 9
+#define CULL_FOG_SHADE 1 << 8
+#define CULL_SPEC_SHADE_UPDATE 1 << 7
+#define CULL_SPEC_SHADE 1 << 6
+#define CULL_COLOR_SHADE_UPDATE 1 << 5
+#define CULL_COLOR_SHADE 1 << 4
+#define CULL_MODE_UPDATE 1 << 3
+#define CULL_NONE 1 << 2
+#define CULL_CW 2 << 2
+#define CULL_CCW 3 << 2
+#define CULL_BOTH 4 << 2
+
+/* texel map */
+#define UPDATE_TEXEL1 1 << 15
+#define UPDATE_TEXEL0 1 << 7
+#define ENABLE_TEXEL1 1 << 14
+#define ENABLE_TEXEL0 1 << 6
+#define TEXEL1_COORD_IDX 1 << 11
+#define TEXEL0_COORD_IDX 1 << 3
+#define TEXEL1_MAP_IDX 1 << 8
+#define TEXEL0_MAP_IDX 1
+
+/* color blend stage */
+#define COLOR_STAGE0 0
+#define COLOR_STAGE1 1 << 20
+#define COLOR_STAGE2 2 << 20
+#define UPDATE_COLOR_SELECT_MASK 1 << 19
+#define SELECT_COLOR_ACC 1 << 18
+#define SELECT_COLOR_CURRENT 0
+#define UPDATE_COLOR_ARG1 1 << 17
+#define ARG1_COLOR_FACTOR 1 << 14
+#define ARG1_COLOR_ACC 2 << 14
+#define ARG1_COLOR_ITERATED 3 << 14
+#define ARG1_COLOR_SPEC 4 << 14
+#define ARG1_COLOR_CURRENT 5 << 14
+#define ARG1_COLOR_TEXEL0 6 << 14
+#define ARG1_COLOR_TEXEL1 7 << 14
+#define ARG1_REPLICATE_ALPHA_TO_COLOR 1 << 13
+#define ARG1_COLOR_INVERT 1 << 12
+#define UPDATE_COLOR_ARG2 1 << 11
+#define ARG2_COLOR_FACTOR 1 << 8
+#define ARG2_COLOR_ACC 2 << 8
+#define ARG2_COLOR_ITERATED 3 << 8
+#define ARG2_COLOR_SPEC 4 << 8
+#define ARG2_COLOR_CURRENT 5 << 8
+#define ARG2_COLOR_TEXEL0 6 << 8
+#define ARG2_COLOR_TEXEL1 7 << 8
+#define ARG2_REPLICATE_ALPHA_TO_COLOR 1 << 7
+#define ARG2_COLORINVERT 1 << 6
+#define UPDATE_COLOR_OP 1 << 5
+#define DISABLE_COLOR_OP 0
+#define SELECT_COLOR_ARG1_OP 1
+#define SELECT_COLOR_ARG2_OP 2
+#define MODULATE_COLOR_OP 3
+#define MODULATE2X_COLOR_OP 4
+#define MODULATE4X_COLOR_OP 5
+#define ADD_COLOR_OP 6
+#define ADD_SIGNED_COLOR_OP 7
+#define LINEAR_ALPHA_ITER_OP 8
+#define LINEAR_ALPHA_FACTOR_OP 0x0a
+#define LINEAR_TEXEL0_ALPHA_OP 0x10
+#define LINEAR_TEXEL1_ALPHA_OP 0x11
+#define LINEAR_TEXEL0_COLOR_OP 0x12
+#define LINEAR_TEXEL1_COLOR_OP 0x13
+#define SUBTRACT_COLOR_OP 0x14
+
+/* alpha blend stage */
+#define ALPHA_STAGE0 0
+#define ALPHA_STAGE1 1 << 20
+#define ALPHA_STAGE2 2 << 20
+#define UPDATE_ALPHA_SELECT_MASK 1 << 19
+#define UPDATE_ALPHA_ARG1 1 << 18
+#define ARG1_ALPHA_FACTOR 1 << 15
+#define ARG1_ALPHA_ITERATED 3 << 15
+#define ARG1_ALPHA_CURRENT 5 << 15
+#define ARG1_ALPHA_TEXEL0 6 << 15
+#define ARG1_ALPHA_TEXEL1 7 << 15
+#define ARG1_ALPHA_INVERT 1 << 13
+#define UPDATE_ALPHA_ARG2 1 << 12
+#define ARG2_ALPHA_FACTOR 1 << 8
+#define ARG2_ALPHA_ITERATED 3 << 8
+#define ARG2_ALPHA_CURRENT 5 << 8
+#define ARG2_ALPHA_TEXEL0 6 << 8
+#define ARG2_ALPHA_TEXEL1 7 << 8
+#define ARG2_ALPHAINVERT 1 << 6
+#define UPDATE_ALPHA_OP 1 << 5
+#define DISABLE_ALPHA_OP 0
+#define SELECT_ALPHA_ARG1_OP 1
+#define SELECT_ALPHA_ARG2_OP 2
+#define MODULATE_ALPHA_OP 3
+#define MODULATE2X_ALPHA_OP 4
+#define MODULATE4X_ALPHA_OP 5
+#define ADD_ALPHA_OP 6
+#define ADD_SIGNED_ALPHA_OP 7
+#define LINEAR_ALPHA_ITER_OP 8
+#define LINEAR_ALPHA_FACTOR_OP 0x0a
+#define LINEAR_TEXEL0_ALPHA_OP 0x10
+#define LINEAR_TEXEL1_ALPHA_OP 0x11
+
+/* Source-Dest Blend Mono */
+#define UPDATE_MONO 1 << 13
+#define ENABLE_MONO 1 << 12
+#define DISABLE_MONO 0
+#define UPDATE_SRC_MONO_BLEND 1 << 11
+#define UPDATE_DEST_MONO_BLEND 1 << 5
+
+#define SRC_ZERO 1 >>6
+#define SRC_ONE 2 << 6
+#define SRC_SRC_COLOR 3 << 6
+#define SRC_INV_SRC_COLOR 4 << 6
+#define SRC_SRC_ALPHA 5 << 6
+#define SRC_INV_SRC_ALPHA 6 << 6
+#define SRC_DST_COLOR 9 << 6
+#define SRC_INV_DST_COLOR 0x0a << 6
+#define SRC_BOTH_SRC_ALPHA 0x0c << 6
+#define SRC_BOTH_INV_SRC_ALPHA 0x0d << 6
+
+#define DEST_ZERO 1
+#define DEST_ONE 2
+#define DEST_SRC_COLOR 3
+#define DEST_INV_SRC_COLOR 4
+#define DEST_SRC_ALPHA 5
+#define DEST_INV_SRC_ALPHA 6
+#define DEST_DST_COLOR 9
+#define DEST_INV_DST_COLOR 0x0a
+#define DEST_BOTH_SRC_ALPHA 0x0c
+#define DEST_BOTH_INV_SRC_ALPHA 0x0d
+
+/* Destination Render Buffer */
+#define RENDER_RGB8 0
+#define RENDER_RGB15 1 << 8
+#define RENDER_RGB16 2 << 8
+#define YUV_YSWAP 4 << 8
+#define YUV_NORMAL 5 << 8
+#define YUV_UVSWAP 6 << 8
+#define YUV_YUVSWAP 7 << 8
+
+#define ORG_XBIASMASK 0x0F << 20
+#define ORG_YBIASMASK 0x0F << 16
+#define VSTRIDE 2
+#define VSTRIDE_OFFSET 1
+
+/* Alpha Z-bias */
+#define UPDATE_ZBIAS 1 << 22
+#define UPDATE_ALPHA_FX 1 << 13
+#define UPDATE_ALPHA_REFERENCE 1 << 8
+
+#define ALPHAFX_NEVER 1 << 9
+#define ALPHAFX_LESS 2 << 9
+#define ALPHAFX_EQUAL 3 << 9
+#define ALPHAFX_LEQUAL 4 << 9
+#define ALPHAFX_GREATER 5 << 9
+#define ALPHAFX_NOTEQUAL 6 << 9
+#define ALPHAFX_GEQUAL 7 << 9
+#define ALPHAFX_ALWAYS 8 << 9
+
+/* Scissor */
+#define SCISSOR_ENABLE_UPDATE 1 << 1
+#define SCISSOR_ENABLE 1
+
+/* Stipple */
+#define STIPPLE_ENABLE 1 << 16
+
+/* Rendering Packets */
+/* state pipelined */
+#define COLOR_BLEND_STAGE RENDER | 0x00 << 24
+#define ALPHA_BLEND_STAGE RENDER | 0x01 << 24
+#define LINE_WIDTH_CULL_SHADE RENDER | 0x02 << 24
+#define BOOL_ENABLE_1 RENDER | 0x03 << 24
+#define BOOL_ENABLE_2 RENDER | 0x04 << 24
+#define VERTEX_FORMAT RENDER | 0x05 << 24
+#define ANTIALIAS RENDER | 0x06 << 24
+#define PVK_PIXEL_RULE RENDER | 0x07 << 24
+#define SRC_DEST_BLEND_MONO RENDER | 0x08 << 24
+#define MAP_TEXEL RENDER | 0x1C << 24
+#define PRIMITIVE RENDER | 0x1F << 24
+
+/* multiple dwords */
+#define COLOR_FACTOR RENDER | 0x1D << 24 | 0x01 << 16 | 0
+#define COLOR_CHROMA_KEY RENDER | 0x1D << 24 | 0x02 << 16 | 1
+#define DRAWING_RECT_INFO RENDER | 0x1D << 24 | 0x80 << 16 | 3
+#define RENDER_BUF_DEST RENDER | 0x1D << 24 | 0x85 << 16 | 0
+#define SCISSOR_INFO RENDER | 0x1D << 24 | 0x81 << 16 | 1
+#define STIPPLE RENDER | 0x1D << 24 | 0x83 << 16 | 0
+
+/* non-pipelined */
+#define ALPHA_Z_BIAS RENDER | 0x14 << 24
+#define FOG_COLOR RENDER | 0x15 << 24
+#define SCISSOR RENDER | 0x1C << 24 | 0x10 << 19
+
+
+#define RBUFFER_START_MASK 0xFFFFF000
+#define RBUFFER_SIZE_MASK 0x001FF000
+#define RBUFFER_HEAD_MASK 0x001FFFFC
+#define RBUFFER_TAIL_MASK 0x001FFFF8
+#define RINGBUFFER_SIZE (128 * 1024)
+#define RING_SIZE_MASK (RINGBUFFER_SIZE - 1)
+
+#define I810RES_GART 1
+#define I810RES_LRING_ACQ 2
+#define I810RES_LRING_BIND 4
+#define I810RES_OVL_ACQ 8
+#define I810RES_OVL_BIND 16
+#define I810RES_GART_ACQ 32
+#define I810RES_MMAP 64
+#define I810RES_STATE_SAVE 128
+
+#ifndef AGP_NORMAL_MEMORY
+#define AGP_NORMAL_MEMORY 0
+#endif
+
+#ifndef AGP_PHYSICAL_MEMORY
+#define AGP_PHYSICAL_MEMORY 2
+#endif
+
+struct i810_ovl_regs {
+ u32 obuf_0y;
+ u32 obuf_1y;
+ u32 obuf_0u;
+ u32 obuf_0v;
+ u32 obuf_1u;
+ u32 obuf_1v;
+ u32 ov0stride;
+ u32 yrgb_vph;
+ u32 uv_vph;
+ u32 horz_ph;
+ u32 init_ph;
+ u32 dwinpos;
+ u32 dwinsz;
+ u32 swid;
+ u32 swidqw;
+ u32 sheight;
+ u32 yrgbscale;
+ u32 uvscale;
+ u32 ov0clrc0;
+ u32 ov0clrc1;
+ u32 dclrkv;
+ u32 dclrkm;
+ u32 sclrkvh;
+ u32 sclrkvl;
+ u32 sclrkm;
+ u32 ov0conf;
+ u32 ov0cmd;
+ u32 reserved;
+ u32 awinpos;
+ u32 awinsz;
+};
+
+typedef struct {
+ CoreLayerRegionConfig config;
+ int planar_bug;
+} I810OverlayLayerData;
+
+
+typedef struct {
+ unsigned int tail_mask;
+
+ int size;
+ int head;
+ int tail;
+ int space;
+} I810RingBuffer;
+
+typedef struct {
+ volatile void *virt;
+ unsigned int tail_mask;
+ unsigned int outring;
+} I810RingBlock;
+
+
+typedef struct {
+ bool initialized;
+
+ I810RingBuffer lp_ring;
+
+ bool overlayOn;
+ I810OverlayLayerData *iovl;
+
+ agp_info info;
+ agp_allocate lring_mem;
+ agp_allocate ovl_mem;
+ agp_bind lring_bind;
+ agp_bind ovl_bind;
+
+ u32 pattern;
+ u32 lring1;
+ u32 lring2;
+ u32 lring3;
+ u32 lring4;
+
+ u32 i810fb_version;
+ u32 cur_tail;
+ int srcaddr, destaddr, srcpitch, destpitch;
+ int color_value, color_value3d, pixeldepth, blit_color;
+ int colorkey_bit, colorkey, render_color;
+ int clip_x1, clip_x2, clip_y1, clip_y2;
+
+ /* state validation */
+ int i_src;
+ int i_dst;
+ int i_color;
+ int i_colorkey;
+ int i_clip;
+ /* benchmarking */
+ u32 waitfifo_sum;
+ u32 waitfifo_calls;
+ u32 idle_calls;
+ u32 fifo_waitcycles;
+ u32 idle_waitcycles;
+ u32 fifo_cache_hits;
+ u32 fifo_timeoutsum;
+ u32 idle_timeoutsum;
+} I810DeviceData;
+
+typedef struct {
+ I810DeviceData *idev;
+
+ volatile struct i810_ovl_regs *oregs;
+
+ u32 flags;
+ int agpgart;
+ agp_info info;
+ volatile u8 *aper_base;
+ volatile u8 *lring_base;
+ volatile u8 *ovl_base;
+ volatile u8 *mmio_base;
+ volatile u8 *pattern_base;
+} I810DriverData;
+
+extern DisplayLayerFuncs i810OverlayFuncs;
+
+void i810ovlOnOff( I810DriverData *idrv,
+ I810DeviceData *idev,
+ bool on );
+
+
+#define i810_readb(mmio_base, where) \
+ *((volatile u8 *) (mmio_base + where)) \
+
+#define i810_readw(mmio_base, where) \
+ *((volatile u16 *) (mmio_base + where)) \
+
+#define i810_readl(mmio_base, where) \
+ *((volatile u32 *) (mmio_base + where)) \
+
+#define i810_writeb(mmio_base, where, val) \
+ *((volatile u8 *) (mmio_base + where)) = (volatile u8) val \
+
+#define i810_writew(mmio_base, where, val) \
+ *((volatile u16 *) (mmio_base + where)) = (volatile u16) val \
+
+#define i810_writel(mmio_base, where, val) \
+ *((volatile u32 *) (mmio_base + where)) = (volatile u32) val \
+
+#define PUT_LRING(val) { \
+ i810_writel(i810drv->lring_base, i810dev->cur_tail, val); \
+ i810dev->cur_tail += 4; \
+ i810dev->cur_tail &= RING_SIZE_MASK; \
+}
+
+#define BEGIN_LRING i810_wait_for_space
+
+#define END_LRING(i810drv) i810_writel(LRING, i810drv->mmio_base, i810dev->cur_tail)
+
+#endif /* __I810_H__ */