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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#ifndef __CORE__LAYER_CONTEXT_H__
+#define __CORE__LAYER_CONTEXT_H__
+
+#include <directfb.h>
+
+#include <core/coretypes.h>
+#include <fusion/object.h>
+
+typedef enum {
+ CLCNF_ACTIVATED = 0x00000001,
+ CLCNF_DEACTIVATED = 0x00000002
+} CoreLayerContextNotificationFlags;
+
+typedef struct {
+ CoreLayerContextNotificationFlags flags;
+ CoreLayerContext *context;
+} CoreLayerContextNotification;
+
+/*
+ * Creates a pool of layer context objects.
+ */
+FusionObjectPool *dfb_layer_context_pool_create( const FusionWorld *world );
+
+/*
+ * Generates dfb_layer_context_ref(), dfb_layer_context_attach() etc.
+ */
+FUSION_OBJECT_METHODS( CoreLayerContext, dfb_layer_context )
+
+
+DFBResult dfb_layer_context_init( CoreLayerContext *context,
+ CoreLayer *layer );
+
+DFBResult dfb_layer_context_get_primary_region( CoreLayerContext *context,
+ bool create,
+ CoreLayerRegion **ret_region );
+
+/*
+ * configuration testing/setting/getting
+ */
+DFBResult dfb_layer_context_test_configuration ( CoreLayerContext *context,
+ const DFBDisplayLayerConfig *config,
+ DFBDisplayLayerConfigFlags *ret_failed );
+
+DFBResult dfb_layer_context_set_configuration ( CoreLayerContext *context,
+ const DFBDisplayLayerConfig *config );
+
+DFBResult dfb_layer_context_get_configuration ( CoreLayerContext *context,
+ DFBDisplayLayerConfig *ret_config );
+
+
+/*
+ * configuration details
+ */
+DFBResult dfb_layer_context_set_src_colorkey ( CoreLayerContext *context,
+ u8 r,
+ u8 g,
+ u8 b,
+ int index );
+
+DFBResult dfb_layer_context_set_dst_colorkey ( CoreLayerContext *context,
+ u8 r,
+ u8 g,
+ u8 b,
+ int index );
+
+DFBResult dfb_layer_context_set_sourcerectangle( CoreLayerContext *context,
+ const DFBRectangle *source );
+
+DFBResult dfb_layer_context_set_screenlocation ( CoreLayerContext *context,
+ const DFBLocation *location );
+
+DFBResult dfb_layer_context_set_screenrectangle( CoreLayerContext *context,
+ const DFBRectangle *rectangle );
+
+DFBResult dfb_layer_context_set_screenposition ( CoreLayerContext *context,
+ int x,
+ int y );
+
+DFBResult dfb_layer_context_set_opacity ( CoreLayerContext *context,
+ u8 opacity );
+
+DFBResult dfb_layer_context_set_rotation ( CoreLayerContext *context,
+ int rotation );
+
+DFBResult dfb_layer_context_set_coloradjustment( CoreLayerContext *context,
+ const DFBColorAdjustment *adjustment );
+
+DFBResult dfb_layer_context_get_coloradjustment( CoreLayerContext *context,
+ DFBColorAdjustment *ret_adjustment );
+
+DFBResult dfb_layer_context_set_field_parity ( CoreLayerContext *context,
+ int field );
+
+DFBResult dfb_layer_context_set_clip_regions ( CoreLayerContext *context,
+ const DFBRegion *regions,
+ int num_regions,
+ DFBBoolean positive );
+
+
+/*
+ * window control
+ */
+DFBResult dfb_layer_context_create_window( CoreDFB *core,
+ CoreLayerContext *context,
+ const DFBWindowDescription *desc,
+ CoreWindow **ret_window );
+
+CoreWindow *dfb_layer_context_find_window( CoreLayerContext *context,
+ DFBWindowID id );
+
+CoreWindowStack *dfb_layer_context_windowstack( const CoreLayerContext *context );
+
+bool dfb_layer_context_active ( const CoreLayerContext *context );
+
+/*
+ * Locking
+ */
+DirectResult dfb_layer_context_lock ( CoreLayerContext *context );
+DirectResult dfb_layer_context_unlock( CoreLayerContext *context );
+
+#endif