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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#ifndef __GENERIC_H__
+#define __GENERIC_H__
+
+#include <dfb_types.h>
+
+#include <directfb.h>
+#include <core/coretypes.h>
+#include <core/gfxcard.h>
+
+/* this order is required for Intel with MMX, how about bigendian? */
+
+typedef union {
+ struct {
+ u16 b;
+ u16 g;
+ u16 r;
+ u16 a;
+ } RGB;
+ struct {
+ u16 u;
+ u16 v;
+ u16 y;
+ u16 a;
+ } YUV;
+} GenefxAccumulator;
+
+
+typedef struct _GenefxState GenefxState;
+
+typedef void (*GenefxFunc)(GenefxState *gfxs);
+
+/*
+ * State of the virtual graphics processing unit "Genefx" (pron. 'genie facts').
+ */
+struct _GenefxState {
+ GenefxFunc funcs[32];
+
+ int length; /* span length */
+ int Slen; /* span length (source) */
+ int Dlen; /* span length (destination) */
+
+ /*
+ * state values
+ */
+ void *dst_org[3];
+ void *src_org[3];
+ int dst_pitch;
+ int src_pitch;
+
+ int dst_bpp;
+ int src_bpp;
+
+ DFBSurfaceCapabilities dst_caps;
+ DFBSurfaceCapabilities src_caps;
+
+ DFBSurfacePixelFormat src_format;
+ DFBSurfacePixelFormat dst_format;
+
+ int dst_height;
+ int src_height;
+
+ int dst_field_offset;
+ int src_field_offset;
+
+ DFBColor color;
+
+ /*
+ * operands
+ */
+ void *Aop[3];
+ void *Bop[3];
+ u32 Cop;
+
+ int Astep;
+ int Bstep;
+
+ u8 YCop;
+ u8 CbCop;
+ u8 CrCop;
+
+ int Aop_field;
+ int Bop_field;
+
+ int AopY;
+ int BopY;
+
+ /*
+ * color keys
+ */
+ u32 Dkey;
+ u32 Skey;
+
+ /*
+ * color lookup tables
+ */
+ CorePalette *Alut;
+ CorePalette *Blut;
+
+ /*
+ * accumulators
+ */
+ void *ABstart;
+ int ABsize;
+ GenefxAccumulator *Aacc;
+ GenefxAccumulator *Bacc;
+ GenefxAccumulator *Tacc; /* for simultaneous S+D blending */
+ GenefxAccumulator Cacc;
+ GenefxAccumulator SCacc;
+
+ /*
+ * dataflow control
+ */
+ GenefxAccumulator *Xacc; /* writing pointer for blending */
+ GenefxAccumulator *Yacc; /* input pointer for blending */
+ GenefxAccumulator *Dacc;
+ GenefxAccumulator *Sacc;
+
+ void **Sop;
+ CorePalette *Slut;
+
+ int Ostep; /* controls horizontal blitting direction */
+
+ int SperD; /* for scaled routines only */
+ int Xphase; /* initial value for fractional steps (zero if not clipped) */
+
+ bool need_accumulator;
+
+ int *trans;
+ int num_trans;
+};
+
+
+void gGetDriverInfo( GraphicsDriverInfo *info );
+void gGetDeviceInfo( GraphicsDeviceInfo *info );
+
+bool gAcquire ( CardState *state, DFBAccelerationMask accel );
+void gRelease ( CardState *state );
+
+void gFillRectangle ( CardState *state, DFBRectangle *rect );
+void gDrawLine ( CardState *state, DFBRegion *line );
+
+void gBlit ( CardState *state, DFBRectangle *rect, int dx, int dy );
+void gStretchBlit ( CardState *state, DFBRectangle *srect, DFBRectangle *drect );
+
+
+#endif