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-rwxr-xr-xSource/DirectFB/systems/devmem/devmem_surface_pool.c394
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diff --git a/Source/DirectFB/systems/devmem/devmem_surface_pool.c b/Source/DirectFB/systems/devmem/devmem_surface_pool.c
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+
+#include <direct/debug.h>
+#include <direct/mem.h>
+
+#include <core/surface_pool.h>
+
+#include <gfx/convert.h>
+
+#include <misc/conf.h>
+
+#include "devmem.h"
+#include "surfacemanager.h"
+
+D_DEBUG_DOMAIN( DevMem_Surfaces, "DevMem/Surfaces", "DevMem Framebuffer Surface Pool" );
+D_DEBUG_DOMAIN( DevMem_SurfLock, "DevMem/SurfLock", "DevMem Framebuffer Surface Pool Locks" );
+
+/**********************************************************************************************************************/
+
+typedef struct {
+ int magic;
+
+ SurfaceManager *manager;
+} DevMemPoolData;
+
+typedef struct {
+ int magic;
+
+ CoreDFB *core;
+ void *mem;
+} DevMemPoolLocalData;
+
+typedef struct {
+ int magic;
+
+ int offset;
+ int pitch;
+ int size;
+
+ Chunk *chunk;
+} DevMemAllocationData;
+
+/**********************************************************************************************************************/
+
+static int
+devmemPoolDataSize( void )
+{
+ return sizeof(DevMemPoolData);
+}
+
+static int
+devmemPoolLocalDataSize( void )
+{
+ return sizeof(DevMemPoolLocalData);
+}
+
+static int
+devmemAllocationDataSize( void )
+{
+ return sizeof(DevMemAllocationData);
+}
+
+static DFBResult
+devmemInitPool( CoreDFB *core,
+ CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ void *system_data,
+ CoreSurfacePoolDescription *ret_desc )
+{
+ DFBResult ret;
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+ DevMemData *devmem = system_data;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_ASSERT( core != NULL );
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_ASSERT( data != NULL );
+ D_ASSERT( local != NULL );
+ D_ASSERT( devmem != NULL );
+ D_ASSERT( devmem->shared != NULL );
+ D_ASSERT( ret_desc != NULL );
+
+ ret = dfb_surfacemanager_create( core, dfb_config->video_length, &data->manager );
+ if (ret)
+ return ret;
+
+ ret_desc->caps = CSPCAPS_PHYSICAL | CSPCAPS_VIRTUAL;
+ ret_desc->access[CSAID_CPU] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->access[CSAID_GPU] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->types = CSTF_LAYER | CSTF_WINDOW | CSTF_CURSOR | CSTF_FONT | CSTF_SHARED | CSTF_EXTERNAL;
+ ret_desc->priority = CSPP_DEFAULT;
+ ret_desc->size = dfb_config->video_length;
+
+ /* For hardware layers */
+ ret_desc->access[CSAID_LAYER0] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER1] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER2] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER3] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER4] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER5] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER6] = CSAF_READ;
+ ret_desc->access[CSAID_LAYER7] = CSAF_READ;
+
+ snprintf( ret_desc->name, DFB_SURFACE_POOL_DESC_NAME_LENGTH, "/dev/mem" );
+
+ local->core = core;
+ local->mem = devmem->mem;
+
+ D_MAGIC_SET( data, DevMemPoolData );
+ D_MAGIC_SET( local, DevMemPoolLocalData );
+
+ devmem->shared->manager = data->manager;
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemJoinPool( CoreDFB *core,
+ CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ void *system_data )
+{
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+ DevMemData *devmem = system_data;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_ASSERT( core != NULL );
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_ASSERT( local != NULL );
+ D_ASSERT( devmem != NULL );
+ D_ASSERT( devmem->shared != NULL );
+
+ (void) data;
+
+ local->core = core;
+ local->mem = devmem->mem;
+
+ D_MAGIC_SET( local, DevMemPoolLocalData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemDestroyPool( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local )
+{
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_MAGIC_ASSERT( local, DevMemPoolLocalData );
+
+ dfb_surfacemanager_destroy( data->manager );
+
+ D_MAGIC_CLEAR( data );
+ D_MAGIC_CLEAR( local );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemLeavePool( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local )
+{
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_MAGIC_ASSERT( local, DevMemPoolLocalData );
+
+ (void) data;
+
+ D_MAGIC_CLEAR( local );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemTestConfig( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ const CoreSurfaceConfig *config )
+{
+ DFBResult ret;
+ CoreSurface *surface;
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_MAGIC_ASSERT( local, DevMemPoolLocalData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ if (surface->type & CSTF_LAYER)
+ return DFB_OK;
+
+ ret = dfb_surfacemanager_allocate( local->core, data->manager, buffer, NULL, NULL );
+
+ D_DEBUG_AT( DevMem_Surfaces, " -> %s\n", DirectFBErrorString(ret) );
+
+ return ret;
+}
+
+static DFBResult
+devmemAllocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ DFBResult ret;
+ Chunk *chunk;
+ CoreSurface *surface;
+ DevMemPoolData *data = pool_data;
+ DevMemPoolLocalData *local = pool_local;
+ DevMemAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_MAGIC_ASSERT( local, DevMemPoolLocalData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ ret = dfb_surfacemanager_allocate( local->core, data->manager, buffer, allocation, &chunk );
+ if (ret)
+ return ret;
+
+ D_MAGIC_ASSERT( chunk, Chunk );
+
+ alloc->offset = chunk->offset;
+ alloc->pitch = chunk->pitch;
+ alloc->size = chunk->length;
+
+ alloc->chunk = chunk;
+
+ D_DEBUG_AT( DevMem_Surfaces, " -> offset %d, pitch %d, size %d\n", alloc->offset, alloc->pitch, alloc->size );
+
+ allocation->size = alloc->size;
+ allocation->offset = alloc->offset;
+
+ D_MAGIC_SET( alloc, DevMemAllocationData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemDeallocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ DevMemPoolData *data = pool_data;
+ DevMemAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( DevMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, DevMemPoolData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+ D_MAGIC_ASSERT( alloc, DevMemAllocationData );
+
+ if (alloc->chunk)
+ dfb_surfacemanager_deallocate( data->manager, alloc->chunk );
+
+ D_MAGIC_CLEAR( alloc );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemLock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ DevMemPoolLocalData *local = pool_local;
+ DevMemAllocationData *alloc = alloc_data;
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, DevMemAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ D_DEBUG_AT( DevMem_SurfLock, "%s( %p )\n", __FUNCTION__, lock->buffer );
+
+ lock->pitch = alloc->pitch;
+ lock->offset = alloc->offset;
+ lock->addr = local->mem + alloc->offset;
+ lock->phys = dfb_config->video_phys + alloc->offset;
+
+ D_DEBUG_AT( DevMem_SurfLock, " -> offset %lu, pitch %d, addr %p, phys 0x%08lx\n",
+ lock->offset, lock->pitch, lock->addr, lock->phys );
+
+ return DFB_OK;
+}
+
+static DFBResult
+devmemUnlock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ DevMemAllocationData *alloc = alloc_data;
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, DevMemAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ D_DEBUG_AT( DevMem_SurfLock, "%s( %p )\n", __FUNCTION__, lock->buffer );
+
+ (void) alloc;
+
+ return DFB_OK;
+}
+
+const SurfacePoolFuncs devmemSurfacePoolFuncs = {
+ .PoolDataSize = devmemPoolDataSize,
+ .PoolLocalDataSize = devmemPoolLocalDataSize,
+ .AllocationDataSize = devmemAllocationDataSize,
+
+ .InitPool = devmemInitPool,
+ .JoinPool = devmemJoinPool,
+ .DestroyPool = devmemDestroyPool,
+ .LeavePool = devmemLeavePool,
+
+ .TestConfig = devmemTestConfig,
+ .AllocateBuffer = devmemAllocateBuffer,
+ .DeallocateBuffer = devmemDeallocateBuffer,
+
+ .Lock = devmemLock,
+ .Unlock = devmemUnlock,
+};
+