diff options
Diffstat (limited to 'Source/DirectFB/systems/x11/glx_surface_pool.h')
-rwxr-xr-x | Source/DirectFB/systems/x11/glx_surface_pool.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Source/DirectFB/systems/x11/glx_surface_pool.h b/Source/DirectFB/systems/x11/glx_surface_pool.h new file mode 100755 index 0000000..d244526 --- /dev/null +++ b/Source/DirectFB/systems/x11/glx_surface_pool.h @@ -0,0 +1,79 @@ +/* + (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) + (c) Copyright 2000-2004 Convergence (integrated media) GmbH + + All rights reserved. + + Written by Denis Oliver Kropp <dok@directfb.org>, + Andreas Hundt <andi@fischlustig.de>, + Sven Neumann <neo@directfb.org>, + Ville Syrjälä <syrjala@sci.fi> and + Claudio Ciccani <klan@users.sf.net>. + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#ifndef __X11SYSTEM__GLX_SURFACE_POOL_H__ +#define __X11SYSTEM__GLX_SURFACE_POOL_H__ + + +#include <GL/glx.h> + +#include <gl/gl_gfxdriver.h> + +#include <core/surface_pool.h> + +extern const SurfacePoolFuncs glxSurfacePoolFuncs; + + +typedef struct { + int magic; + + /* Shared resource */ + Pixmap pixmap; + int depth; +} glxAllocationData; + +typedef struct { + int magic; + + GLBufferData buffer; + + /* Shared resource */ + Pixmap pixmap; + + /* Process local data */ + GC gc; + + GLXFBConfig config; + GLXDrawable drawable; + + /* Bound to a thread's context? */ + GLXContext current; + GLXContext bound; +} LocalPixmap; + +typedef struct { + Display *display; + + /* Thread local data */ + GLXContext context; + + GLXDrawable drawable; +} ThreadContext; + +#endif + |