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Diffstat (limited to 'Source/DirectFB/systems/x11/vpsmem_surface_pool.c')
-rwxr-xr-xSource/DirectFB/systems/x11/vpsmem_surface_pool.c421
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diff --git a/Source/DirectFB/systems/x11/vpsmem_surface_pool.c b/Source/DirectFB/systems/x11/vpsmem_surface_pool.c
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+++ b/Source/DirectFB/systems/x11/vpsmem_surface_pool.c
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+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+
+#include <direct/debug.h>
+#include <direct/mem.h>
+
+#include <fusion/shmalloc.h>
+
+#include <core/core.h>
+#include <core/surface_pool.h>
+
+#include <gfx/convert.h>
+
+#include <misc/conf.h>
+
+#include "x11.h"
+#include "surfacemanager.h"
+
+D_DEBUG_DOMAIN( VPSMem_Surfaces, "VPSMem/Surfaces", "VPSMem Framebuffer Surface Pool" );
+D_DEBUG_DOMAIN( VPSMem_SurfLock, "VPSMem/SurfLock", "VPSMem Framebuffer Surface Pool Locks" );
+
+/**********************************************************************************************************************/
+
+typedef struct {
+ int magic;
+
+ SurfaceManager *manager;
+
+ void *mem;
+ unsigned int length;
+} VPSMemPoolData;
+
+typedef struct {
+ int magic;
+
+ CoreDFB *core;
+} VPSMemPoolLocalData;
+
+typedef struct {
+ int magic;
+
+ int offset;
+ int pitch;
+ int size;
+
+ Chunk *chunk;
+} VPSMemAllocationData;
+
+/**********************************************************************************************************************/
+
+static int
+vpsmemPoolDataSize( void )
+{
+ return sizeof(VPSMemPoolData);
+}
+
+static int
+vpsmemPoolLocalDataSize( void )
+{
+ return sizeof(VPSMemPoolLocalData);
+}
+
+static int
+vpsmemAllocationDataSize( void )
+{
+ return sizeof(VPSMemAllocationData);
+}
+
+static DFBResult
+vpsmemInitPool( CoreDFB *core,
+ CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ void *system_data,
+ CoreSurfacePoolDescription *ret_desc )
+{
+ DFBResult ret;
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+ DFBX11 *x11 = system_data;
+ DFBX11Shared *shared = x11->shared;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_ASSERT( core != NULL );
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_ASSERT( data != NULL );
+ D_ASSERT( local != NULL );
+ D_ASSERT( ret_desc != NULL );
+
+ data->mem = SHMALLOC( shared->data_shmpool, shared->vpsmem_length );
+ if (!data->mem) {
+ shared->vpsmem_length = 0;
+ return D_OOSHM();
+ }
+
+ data->length = shared->vpsmem_length;
+
+ ret = dfb_surfacemanager_create( core, data->length, &data->manager );
+ if (ret)
+ return ret;
+
+ ret_desc->caps = CSPCAPS_PHYSICAL | CSPCAPS_VIRTUAL;
+ ret_desc->access[CSAID_CPU] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->types = CSTF_LAYER | CSTF_WINDOW | CSTF_CURSOR | CSTF_FONT | CSTF_SHARED | CSTF_EXTERNAL;
+ ret_desc->priority = CSPP_DEFAULT;
+ ret_desc->size = data->length;
+
+ /* For testing... */
+ ret_desc->access[CSAID_ACCEL1] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->access[CSAID_ACCEL2] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->access[CSAID_ACCEL3] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+ ret_desc->access[CSAID_ACCEL4] = CSAF_READ | CSAF_WRITE | CSAF_SHARED;
+
+ snprintf( ret_desc->name, DFB_SURFACE_POOL_DESC_NAME_LENGTH, "Virtual Physical" );
+
+ local->core = core;
+
+ D_MAGIC_SET( data, VPSMemPoolData );
+ D_MAGIC_SET( local, VPSMemPoolLocalData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemJoinPool( CoreDFB *core,
+ CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ void *system_data )
+{
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_ASSERT( core != NULL );
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_ASSERT( local != NULL );
+
+ (void) data;
+
+ local->core = core;
+
+ D_MAGIC_SET( local, VPSMemPoolLocalData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemDestroyPool( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local )
+{
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( local, VPSMemPoolLocalData );
+
+ dfb_surfacemanager_destroy( data->manager );
+
+ D_MAGIC_CLEAR( data );
+ D_MAGIC_CLEAR( local );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemLeavePool( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local )
+{
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s()\n", __FUNCTION__ );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( local, VPSMemPoolLocalData );
+
+ (void) data;
+
+ D_MAGIC_CLEAR( local );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemTestConfig( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ const CoreSurfaceConfig *config )
+{
+ DFBResult ret;
+ CoreSurface *surface;
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( local, VPSMemPoolLocalData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ ret = dfb_surfacemanager_allocate( local->core, data->manager, buffer, NULL, NULL );
+
+ D_DEBUG_AT( VPSMem_Surfaces, " -> %s\n", DirectFBErrorString(ret) );
+
+ return ret;
+}
+
+static DFBResult
+vpsmemAllocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ DFBResult ret;
+ Chunk *chunk;
+ CoreSurface *surface;
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+ VPSMemAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( local, VPSMemPoolLocalData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ ret = dfb_surfacemanager_allocate( local->core, data->manager, buffer, allocation, &chunk );
+ if (ret)
+ return ret;
+
+ D_MAGIC_ASSERT( chunk, Chunk );
+
+ alloc->offset = chunk->offset;
+ alloc->pitch = chunk->pitch;
+ alloc->size = surface->config.size.h * alloc->pitch;
+
+ alloc->chunk = chunk;
+
+ D_DEBUG_AT( VPSMem_Surfaces, " -> offset %d, pitch %d, size %d (%d)\n",
+ alloc->offset, alloc->pitch, alloc->size, chunk->length );
+
+ D_ASSERT( chunk->length >= alloc->size );
+
+ alloc->size = chunk->length;
+
+ allocation->size = alloc->size;
+ allocation->offset = alloc->offset;
+
+ D_MAGIC_SET( alloc, VPSMemAllocationData );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemDeallocateBuffer( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data )
+{
+ VPSMemPoolData *data = pool_data;
+ VPSMemAllocationData *alloc = alloc_data;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+ D_MAGIC_ASSERT( alloc, VPSMemAllocationData );
+
+ dfb_surfacemanager_deallocate( data->manager, alloc->chunk );
+
+ D_MAGIC_CLEAR( alloc );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemMuckOut( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceBuffer *buffer )
+{
+ CoreSurface *surface;
+ VPSMemPoolData *data = pool_data;
+ VPSMemPoolLocalData *local = pool_local;
+
+ D_DEBUG_AT( VPSMem_Surfaces, "%s( %p )\n", __FUNCTION__, buffer );
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( local, VPSMemPoolLocalData );
+ D_MAGIC_ASSERT( buffer, CoreSurfaceBuffer );
+
+ surface = buffer->surface;
+ D_MAGIC_ASSERT( surface, CoreSurface );
+
+ return dfb_surfacemanager_displace( local->core, data->manager, buffer );
+}
+
+static DFBResult
+vpsmemLock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ VPSMemPoolData *data = pool_data;
+ VPSMemAllocationData *alloc = alloc_data;
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( data, VPSMemPoolData );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, VPSMemAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ D_DEBUG_AT( VPSMem_SurfLock, "%s( %p )\n", __FUNCTION__, lock->buffer );
+
+ lock->pitch = alloc->pitch;
+ lock->offset = alloc->offset;
+ lock->addr = data->mem + alloc->offset;
+ lock->phys = dfb_config->video_phys + alloc->offset;
+
+ D_DEBUG_AT( VPSMem_SurfLock, " -> offset %lu, pitch %d, addr %p, phys 0x%08lx\n",
+ lock->offset, lock->pitch, lock->addr, lock->phys );
+
+ return DFB_OK;
+}
+
+static DFBResult
+vpsmemUnlock( CoreSurfacePool *pool,
+ void *pool_data,
+ void *pool_local,
+ CoreSurfaceAllocation *allocation,
+ void *alloc_data,
+ CoreSurfaceBufferLock *lock )
+{
+ VPSMemAllocationData *alloc = alloc_data;
+
+ D_MAGIC_ASSERT( pool, CoreSurfacePool );
+ D_MAGIC_ASSERT( allocation, CoreSurfaceAllocation );
+ D_MAGIC_ASSERT( alloc, VPSMemAllocationData );
+ D_MAGIC_ASSERT( lock, CoreSurfaceBufferLock );
+
+ D_DEBUG_AT( VPSMem_SurfLock, "%s( %p )\n", __FUNCTION__, lock->buffer );
+
+ (void) alloc;
+
+ return DFB_OK;
+}
+
+const SurfacePoolFuncs vpsmemSurfacePoolFuncs = {
+ .PoolDataSize = vpsmemPoolDataSize,
+ .PoolLocalDataSize = vpsmemPoolLocalDataSize,
+ .AllocationDataSize = vpsmemAllocationDataSize,
+
+ .InitPool = vpsmemInitPool,
+ .JoinPool = vpsmemJoinPool,
+ .DestroyPool = vpsmemDestroyPool,
+ .LeavePool = vpsmemLeavePool,
+
+ .TestConfig = vpsmemTestConfig,
+ .AllocateBuffer = vpsmemAllocateBuffer,
+ .DeallocateBuffer = vpsmemDeallocateBuffer,
+
+ .MuckOut = vpsmemMuckOut,
+
+ .Lock = vpsmemLock,
+ .Unlock = vpsmemUnlock,
+};
+