summaryrefslogtreecommitdiff
path: root/Source/DirectFB/wm/unique/decoration.c
diff options
context:
space:
mode:
Diffstat (limited to 'Source/DirectFB/wm/unique/decoration.c')
-rwxr-xr-xSource/DirectFB/wm/unique/decoration.c190
1 files changed, 190 insertions, 0 deletions
diff --git a/Source/DirectFB/wm/unique/decoration.c b/Source/DirectFB/wm/unique/decoration.c
new file mode 100755
index 0000000..5b98dcd
--- /dev/null
+++ b/Source/DirectFB/wm/unique/decoration.c
@@ -0,0 +1,190 @@
+/*
+ (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
+ (c) Copyright 2000-2004 Convergence (integrated media) GmbH
+
+ All rights reserved.
+
+ Written by Denis Oliver Kropp <dok@directfb.org>,
+ Andreas Hundt <andi@fischlustig.de>,
+ Sven Neumann <neo@directfb.org>,
+ Ville Syrjälä <syrjala@sci.fi> and
+ Claudio Ciccani <klan@users.sf.net>.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+#include <config.h>
+
+#include <directfb.h>
+
+#include <direct/debug.h>
+#include <direct/messages.h>
+
+#include <fusion/object.h>
+
+#include <core/coretypes.h>
+#include <core/layers_internal.h> /* FIXME */
+#include <core/windows_internal.h> /* FIXME */
+
+#include <misc/util.h>
+
+#include <unique/decoration.h>
+#include <unique/internal.h>
+#include <unique/window.h>
+
+
+D_DEBUG_DOMAIN( UniQuE_Decoration, "UniQuE/Decoration", "UniQuE's Decoration Object" );
+
+
+static const ReactionFunc unique_decoration_globals[] = {
+/* _unique_foo_decoration_listener,*/
+ NULL
+};
+
+/**************************************************************************************************/
+
+static void
+decoration_destructor( FusionObject *object, bool zombie, void *ctx )
+{
+ UniqueDecoration *decoration = (UniqueDecoration*) object;
+
+ D_MAGIC_ASSERT( decoration, UniqueDecoration );
+
+ D_DEBUG_AT( UniQuE_Decoration, "destroying %p%s\n", decoration, zombie ? " (ZOMBIE)" : "");
+
+ unique_window_unlink( &decoration->window );
+ unique_context_unlink( &decoration->context );
+
+ D_MAGIC_CLEAR( decoration );
+
+ fusion_object_destroy( object );
+}
+
+FusionObjectPool *
+unique_decoration_pool_create( const FusionWorld *world )
+{
+ return fusion_object_pool_create( "UniQuE Decoration Pool",
+ sizeof(UniqueDecoration),
+ sizeof(UniqueDecorationNotification),
+ decoration_destructor, NULL, world );
+}
+
+/**************************************************************************************************/
+
+DFBResult
+unique_decoration_create( UniqueWindow *window,
+ UniqueDecorationFlags flags,
+ UniqueDecoration **ret_decoration )
+{
+ DFBResult ret;
+ UniqueDecoration *decoration;
+ UniqueContext *context;
+
+ D_ASSERT( window != NULL );
+ D_ASSERT( D_FLAGS_ARE_IN( flags, UDF_ALL ) );
+ D_ASSERT( ret_decoration != NULL );
+
+ context = window->context;
+
+ D_MAGIC_ASSERT( context, UniqueContext );
+
+
+ /* Create a decoration object. */
+ decoration = unique_wm_create_decoration();
+ if (!decoration)
+ return DFB_FUSION;
+
+ /* Initialize deocration data. */
+ decoration->flags = flags;
+
+ ret = unique_window_link( &decoration->window, window );
+ if (ret)
+ goto error;
+
+ ret = unique_context_link( &decoration->context, window->context );
+ if (ret)
+ goto error;
+
+
+ D_MAGIC_SET( decoration, UniqueDecoration );
+
+
+ /* Change global reaction lock. */
+ fusion_object_set_lock( &decoration->object, &context->stack->context->lock );
+
+ /* activate object */
+ fusion_object_activate( &decoration->object );
+
+ /* return the new decoration */
+ *ret_decoration = decoration;
+
+ return DFB_OK;
+
+error:
+ if (decoration->context)
+ unique_context_unlink( &decoration->context );
+
+ if (decoration->window)
+ unique_window_unlink( &decoration->window );
+
+ fusion_object_destroy( &decoration->object );
+
+ return ret;
+}
+
+DFBResult
+unique_decoration_destroy( UniqueDecoration *decoration )
+{
+ D_MAGIC_ASSERT( decoration, UniqueDecoration );
+
+ D_FLAGS_SET( decoration->flags, UDF_DESTROYED );
+
+ unique_decoration_notify( decoration, UDNF_DESTROYED );
+
+ return DFB_OK;
+}
+
+DFBResult
+unique_decoration_notify( UniqueDecoration *decoration,
+ UniqueDecorationNotificationFlags flags )
+{
+ UniqueDecorationNotification notification;
+
+ D_MAGIC_ASSERT( decoration, UniqueDecoration );
+
+ D_ASSERT( flags != UDNF_NONE );
+
+ D_ASSERT( ! (flags & ~UDNF_ALL) );
+
+ notification.flags = flags;
+ notification.decoration = decoration;
+
+ return unique_decoration_dispatch( decoration, &notification, unique_decoration_globals );
+}
+
+DFBResult
+unique_decoration_update( UniqueDecoration *decoration,
+ const DFBRegion *region )
+{
+ D_MAGIC_ASSERT( decoration, UniqueDecoration );
+
+ DFB_REGION_ASSERT_IF( region );
+
+ D_UNIMPLEMENTED();
+
+ return DFB_UNIMPLEMENTED;
+}
+