From 7fe60435bce6595a9c58a9bfd8244d74b5320e96 Mon Sep 17 00:00:00 2001 From: Benjamin Franzke Date: Tue, 15 Jan 2013 08:46:13 +0100 Subject: Import DirectFB141_2k11R3_beta5 --- Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h | 160 +++++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100755 Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h (limited to 'Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h') diff --git a/Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h b/Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h new file mode 100755 index 0000000..a0e329f --- /dev/null +++ b/Source/DirectFB/gfxdrivers/nvidia/nvidia_objects.h @@ -0,0 +1,160 @@ +/* + (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) + (c) Copyright 2000-2004 Convergence (integrated media) GmbH + + All rights reserved. + + Written by Denis Oliver Kropp , + Andreas Hundt , + Sven Neumann , + Ville Syrjälä and + Claudio Ciccani . + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#ifndef __NVIDIA_OBJECTS_H__ +#define __NVIDIA_OBJECTS_H__ + +#include "nvidia.h" +#include "nvidia_accel.h" + +/* Engine */ +#define ENGINE_SW 0 +#define ENGINE_GRAPHICS 1 +#define ENGINE_DVD 2 + + +static __inline__ u32 +nv_hashkey( u32 obj ) +{ + return ((obj >> 0) & 0x000001FF) ^ + ((obj >> 9) & 0x000001FF) ^ + ((obj >> 18) & 0x000001FF) ^ + ((obj >> 27) & 0x000001FF) ^ (0 << 5); /* channel 0 */ +} + + +/* DMA flags */ +#define DMA_FLAG_PAGE_TABLE (1 << 12) /* valid */ +#define DMA_FLAG_PAGE_ENTRY_NONLIN (0 << 13) +#define DMA_FLAG_PAGE_ENTRY_LINEAR (1 << 13) +#define DMA_FLAG_ACCESS_RDWR (0 << 14) +#define DMA_FLAG_ACCESS_RDONLY (1 << 14) +#define DMA_FLAG_ACCESS_WRONLY (2 << 14) +#define DMA_FLAG_TARGET_NVM (0 << 16) +#define DMA_FLAG_TARGET_NVM_TILED (1 << 16) +#define DMA_FLAG_TARGET_PCI (2 << 16) +#define DMA_FLAG_TARGET_AGP (3 << 16) + +/* DMA frame access */ +#define DMA_FRAME_UNKNOWN_FLAG (1 << 0) +#define DMA_FRAME_ACCESS_RDONLY (0 << 1) +#define DMA_FRAME_ACCESS_RDWR (1 << 1) + +static inline void +nv_store_dma( NVidiaDriverData *nvdrv, u32 obj, + u32 addr, u32 class, u32 flags, + u32 size, u32 frame, u32 access ) +{ + volatile void *mmio = nvdrv->mmio_base; + u32 key = nv_hashkey( obj ); + u32 ctx = addr | (ENGINE_SW << 16) | (1 << 31); + + /* NV_PRAMIN_RAMRO_0 */ + nv_out32( mmio, PRAMIN + (addr << 4) + 0, class | flags ); + nv_out32( mmio, PRAMIN + (addr << 4) + 4, size - 1 ); + nv_out32( mmio, PRAMIN + (addr << 4) + 8, (frame & 0xFFFFF000) | access ); + nv_out32( mmio, PRAMIN + (addr << 4) + 12, (frame & 0xFFFFF000) | access ); + + /* store object id and context */ + nv_out32( mmio, PRAMHT + (key << 3) + 0, obj ); + nv_out32( mmio, PRAMHT + (key << 3) + 4, ctx ); +} + + +/* Context flags */ +#define CTX_FLAG_CHROMA_KEY (1 << 12) +#define CTX_FLAG_USER_CLIP (1 << 13) +#define CTX_FLAG_SWIZZLE (1 << 14) +#define CTX_FLAG_PATCH_COPY (0 << 15) +#define CTX_FLAG_PATCH_ROP (1 << 15) +#define CTX_FLAG_PATCH_BLEND (2 << 15) +#define CTX_FLAG_PATCH_SRCCOPY (3 << 15) +#define CTX_FLAG_PATCH_COLOR_MULTIPLY (4 << 15) +#define CTX_FLAG_PATCH_BLEND_PREMULTIPLIED (5 << 15) +#define CTX_FLAG_SYNCHRONIZE (1 << 18) +#define CTX_FLAG_ENDIAN_LITTLE (0 << 19) +#define CTX_FLAG_ENDIAN_BIG (1 << 19) +#define CTX_FLAG_CONVERSION_COMPAT (0 << 20) +#define CTX_FLAG_CONVERSION_DITHER (1 << 20) +#define CTX_FLAG_CONVERSION_TRUNC (2 << 20) +#define CTX_FLAG_CONVERSION_SUB_TRUNC (3 << 20) +#define CTX_FLAG_SINGLE_STEP (1 << 23) +#define CTX_FLAG_PATCH (1 << 24) /* valid */ +#define CTX_FLAG_CTX_SURFACE0 (1 << 25) /* valid */ +#define CTX_FLAG_CTX_SURFACE1 (1 << 26) /* valid */ +#define CTX_FLAG_CTX_PATTERN (1 << 27) /* valid */ +#define CTX_FLAG_CTX_ROP (1 << 28) /* valid */ +#define CTX_FLAG_CTX_BETA1 (1 << 29) /* valid */ +#define CTX_FLAG_CTX_BETA4 (1 << 30) /* valid */ + + +static inline void +nv_store_object( NVidiaDriverData *nvdrv, + u32 obj, u32 addr, + u32 class, u32 flags, + u32 dma0, u32 dma1 ) +{ + volatile void *mmio = nvdrv->mmio_base; + u32 key = nv_hashkey( obj ); + u32 ctx = addr | (ENGINE_GRAPHICS << 16) | (1 << 31); + + /* set the endian flag here, for simplicity */ +#ifdef WORDS_BIGENDIAN + flags |= CTX_FLAG_ENDIAN_BIG; +#endif + /* NV_PRAMIN_CTX_0 */ + nv_out32( mmio, PRAMIN + (addr << 4) + 0, class | flags ); + /* NV_PRAMIN_CTX_1 */ + nv_out32( mmio, PRAMIN + (addr << 4) + 4, 0x00000000 ); /* color */ + /* NV_PRAMIN_CTX_2 */ + nv_out32( mmio, PRAMIN + (addr << 4) + 8, dma0 | (dma1 << 16) ); + /* NV_PRAMIN_CTX_3 */ + nv_out32( mmio, PRAMIN + (addr << 4) + 12, 0x00000000 ); /* traps */ + + /* store object id and context */ + nv_out32( mmio, PRAMHT + (key << 3) + 0, obj ); + nv_out32( mmio, PRAMHT + (key << 3) + 4, ctx ); +} + + +static inline void +nv_assign_object( NVidiaDriverData *nvdrv, + NVidiaDeviceData *nvdev, + int subc, + u32 object, + bool reset ) +{ + if (reset || nvdev->subchannel_object[subc] != object) { + nv_begin( subc, SET_OBJECT, 1 ); + nv_outr( object ); + + nvdev->subchannel_object[subc] = object; + } +} + +#endif /* __NVIDIA_OBJECTS_H__ */ -- cgit