From 7fe60435bce6595a9c58a9bfd8244d74b5320e96 Mon Sep 17 00:00:00 2001 From: Benjamin Franzke Date: Tue, 15 Jan 2013 08:46:13 +0100 Subject: Import DirectFB141_2k11R3_beta5 --- Source/DirectFB/lib/fusion/vector.h | 164 ++++++++++++++++++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100755 Source/DirectFB/lib/fusion/vector.h (limited to 'Source/DirectFB/lib/fusion/vector.h') diff --git a/Source/DirectFB/lib/fusion/vector.h b/Source/DirectFB/lib/fusion/vector.h new file mode 100755 index 0000000..e978ce9 --- /dev/null +++ b/Source/DirectFB/lib/fusion/vector.h @@ -0,0 +1,164 @@ +/* + (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) + (c) Copyright 2000-2004 Convergence (integrated media) GmbH + + All rights reserved. + + Written by Denis Oliver Kropp , + Andreas Hundt , + Sven Neumann , + Ville Syrjälä and + Claudio Ciccani . + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +#ifndef __FUSION__VECTOR_H__ +#define __FUSION__VECTOR_H__ + +#include + +#include + +#include + +typedef struct { + int magic; + + void **elements; + int count; + + int capacity; + + FusionSHMPoolShared *pool; +} FusionVector; + +void fusion_vector_init ( FusionVector *vector, + int capacity, + FusionSHMPoolShared *pool ); + +void fusion_vector_destroy ( FusionVector *vector ); + +DirectResult fusion_vector_add ( FusionVector *vector, + void *element ); + +DirectResult fusion_vector_insert ( FusionVector *vector, + void *element, + int index ); + +DirectResult fusion_vector_move ( FusionVector *vector, + int from, + int to ); + +DirectResult fusion_vector_remove ( FusionVector *vector, + int index ); + +DirectResult fusion_vector_remove_last( FusionVector *vector ); + + +static inline bool +fusion_vector_has_elements( const FusionVector *vector ) +{ + D_MAGIC_ASSERT( vector, FusionVector ); + + return vector->count > 0; +} + +static inline bool +fusion_vector_is_empty( const FusionVector *vector ) +{ + D_MAGIC_ASSERT( vector, FusionVector ); + + return vector->count == 0; +} + +static inline int +fusion_vector_size( const FusionVector *vector ) +{ + D_MAGIC_ASSERT( vector, FusionVector ); + + return vector->count; +} + +static inline void * +fusion_vector_at( const FusionVector *vector, int index ) +{ + D_MAGIC_ASSERT( vector, FusionVector ); + D_ASSERT( index >= 0 ); + D_ASSERT( index < vector->count ); + + return vector->elements[index]; +} + +static inline bool +fusion_vector_contains( const FusionVector *vector, const void *element ) +{ + int i; + int count; + void * const *elements; + + D_MAGIC_ASSERT( vector, FusionVector ); + D_ASSERT( element != NULL ); + + count = vector->count; + elements = vector->elements; + + /* Start with more recently added elements. */ + for (i=count-1; i>=0; i--) + if (elements[i] == element) + return true; + + return false; +} + +static inline int +fusion_vector_index_of( const FusionVector *vector, const void *element ) +{ + int i; + int count; + void * const *elements; + + D_MAGIC_ASSERT( vector, FusionVector ); + D_ASSERT( element != NULL ); + + count = vector->count; + elements = vector->elements; + + /* Start with more recently added elements. */ + for (i=count-1; i>=0; i--) + if (elements[i] == element) + return i; + + /* + * In case the return value isn't checked + * this will most likely generate a bad address. + */ + return INT_MIN >> 2; +} + + +#define fusion_vector_foreach(element, index, vector) \ + for ((index) = 0; \ + (index) < (vector).count && (element = (vector).elements[index]); \ + (index)++) + +#define fusion_vector_foreach_reverse(element, index, vector) \ + for ((index) = (vector).count - 1; \ + (index) >= 0 && (element = (vector).elements[index]); \ + (index)--) + +#endif + -- cgit