/* (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) (c) Copyright 2000-2004 Convergence (integrated media) GmbH All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __GL_2D_H__ #define __GL_2D_H__ #define GL_SUPPORTED_DRAWINGFLAGS (DSDRAW_BLEND | \ DSDRAW_SRC_PREMULTIPLY) #define GL_SUPPORTED_DRAWINGFUNCTIONS (DFXL_FILLRECTANGLE | \ DFXL_DRAWRECTANGLE | \ DFXL_DRAWLINE | \ DFXL_FILLTRIANGLE) #define GL_SUPPORTED_BLITTINGFLAGS (DSBLIT_BLEND_ALPHACHANNEL | \ DSBLIT_BLEND_COLORALPHA | \ DSBLIT_COLORIZE | \ DSBLIT_ROTATE180 | \ DSBLIT_SRC_PREMULTCOLOR) #define GL_SUPPORTED_BLITTINGFUNCTIONS (DFXL_BLIT | \ DFXL_STRETCHBLIT) DFBResult glEngineSync ( void *drv, void *dev ); void glEngineReset ( void *drv, void *dev ); void glEmitCommands ( void *drv, void *dev ); void glCheckState ( void *drv, void *dev, CardState *state, DFBAccelerationMask accel ); void glSetState ( void *drv, void *dev, GraphicsDeviceFuncs *funcs, CardState *state, DFBAccelerationMask accel ); bool glFillRectangle( void *drv, void *dev, DFBRectangle *rect ); bool glDrawRectangle( void *drv, void *dev, DFBRectangle *rect ); bool glDrawLine ( void *drv, void *dev, DFBRegion *line ); bool glFillTriangle ( void *drv, void *dev, DFBTriangle *tri ); bool glBlit ( void *drv, void *dev, DFBRectangle *srect, int dx, int dy ); bool glStretchBlit ( void *drv, void *dev, DFBRectangle *srect, DFBRectangle *drect ); #endif