/* (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) (c) Copyright 2000-2004 Convergence (integrated media) GmbH All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __GL_GFXDRIVER_H__ #define __GL_GFXDRIVER_H__ #include typedef enum { GLBF_UPDATE_TARGET = 0x00000001, GLBF_UPDATE_TEXTURE = 0x00000002, } GLBufferFlags; typedef struct { int magic; /* Update flags for OpenGL driver */ GLBufferFlags flags; /* Texture object bound to buffer */ GLuint texture; } GLBufferData; typedef struct { /* validation flags */ int v_flags; /** Add shared data here... **/ } GLDeviceData; typedef struct { DFBSurfaceBlittingFlags blittingflags; /* Flush every bunch of commands to avoid issue with the XServer... */ unsigned int calls; /** Add local data here... **/ } GLDriverData; #endif