/* (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) (c) Copyright 2000-2004 Convergence (integrated media) GmbH All rights reserved. Written by Denis Oliver Kropp , Andreas Hundt , Sven Neumann , Ville Syrjälä and Claudio Ciccani . This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __NVIDIA_OBJECTS_H__ #define __NVIDIA_OBJECTS_H__ #include "nvidia.h" #include "nvidia_accel.h" /* Engine */ #define ENGINE_SW 0 #define ENGINE_GRAPHICS 1 #define ENGINE_DVD 2 static __inline__ u32 nv_hashkey( u32 obj ) { return ((obj >> 0) & 0x000001FF) ^ ((obj >> 9) & 0x000001FF) ^ ((obj >> 18) & 0x000001FF) ^ ((obj >> 27) & 0x000001FF) ^ (0 << 5); /* channel 0 */ } /* DMA flags */ #define DMA_FLAG_PAGE_TABLE (1 << 12) /* valid */ #define DMA_FLAG_PAGE_ENTRY_NONLIN (0 << 13) #define DMA_FLAG_PAGE_ENTRY_LINEAR (1 << 13) #define DMA_FLAG_ACCESS_RDWR (0 << 14) #define DMA_FLAG_ACCESS_RDONLY (1 << 14) #define DMA_FLAG_ACCESS_WRONLY (2 << 14) #define DMA_FLAG_TARGET_NVM (0 << 16) #define DMA_FLAG_TARGET_NVM_TILED (1 << 16) #define DMA_FLAG_TARGET_PCI (2 << 16) #define DMA_FLAG_TARGET_AGP (3 << 16) /* DMA frame access */ #define DMA_FRAME_UNKNOWN_FLAG (1 << 0) #define DMA_FRAME_ACCESS_RDONLY (0 << 1) #define DMA_FRAME_ACCESS_RDWR (1 << 1) static inline void nv_store_dma( NVidiaDriverData *nvdrv, u32 obj, u32 addr, u32 class, u32 flags, u32 size, u32 frame, u32 access ) { volatile void *mmio = nvdrv->mmio_base; u32 key = nv_hashkey( obj ); u32 ctx = addr | (ENGINE_SW << 16) | (1 << 31); /* NV_PRAMIN_RAMRO_0 */ nv_out32( mmio, PRAMIN + (addr << 4) + 0, class | flags ); nv_out32( mmio, PRAMIN + (addr << 4) + 4, size - 1 ); nv_out32( mmio, PRAMIN + (addr << 4) + 8, (frame & 0xFFFFF000) | access ); nv_out32( mmio, PRAMIN + (addr << 4) + 12, (frame & 0xFFFFF000) | access ); /* store object id and context */ nv_out32( mmio, PRAMHT + (key << 3) + 0, obj ); nv_out32( mmio, PRAMHT + (key << 3) + 4, ctx ); } /* Context flags */ #define CTX_FLAG_CHROMA_KEY (1 << 12) #define CTX_FLAG_USER_CLIP (1 << 13) #define CTX_FLAG_SWIZZLE (1 << 14) #define CTX_FLAG_PATCH_COPY (0 << 15) #define CTX_FLAG_PATCH_ROP (1 << 15) #define CTX_FLAG_PATCH_BLEND (2 << 15) #define CTX_FLAG_PATCH_SRCCOPY (3 << 15) #define CTX_FLAG_PATCH_COLOR_MULTIPLY (4 << 15) #define CTX_FLAG_PATCH_BLEND_PREMULTIPLIED (5 << 15) #define CTX_FLAG_SYNCHRONIZE (1 << 18) #define CTX_FLAG_ENDIAN_LITTLE (0 << 19) #define CTX_FLAG_ENDIAN_BIG (1 << 19) #define CTX_FLAG_CONVERSION_COMPAT (0 << 20) #define CTX_FLAG_CONVERSION_DITHER (1 << 20) #define CTX_FLAG_CONVERSION_TRUNC (2 << 20) #define CTX_FLAG_CONVERSION_SUB_TRUNC (3 << 20) #define CTX_FLAG_SINGLE_STEP (1 << 23) #define CTX_FLAG_PATCH (1 << 24) /* valid */ #define CTX_FLAG_CTX_SURFACE0 (1 << 25) /* valid */ #define CTX_FLAG_CTX_SURFACE1 (1 << 26) /* valid */ #define CTX_FLAG_CTX_PATTERN (1 << 27) /* valid */ #define CTX_FLAG_CTX_ROP (1 << 28) /* valid */ #define CTX_FLAG_CTX_BETA1 (1 << 29) /* valid */ #define CTX_FLAG_CTX_BETA4 (1 << 30) /* valid */ static inline void nv_store_object( NVidiaDriverData *nvdrv, u32 obj, u32 addr, u32 class, u32 flags, u32 dma0, u32 dma1 ) { volatile void *mmio = nvdrv->mmio_base; u32 key = nv_hashkey( obj ); u32 ctx = addr | (ENGINE_GRAPHICS << 16) | (1 << 31); /* set the endian flag here, for simplicity */ #ifdef WORDS_BIGENDIAN flags |= CTX_FLAG_ENDIAN_BIG; #endif /* NV_PRAMIN_CTX_0 */ nv_out32( mmio, PRAMIN + (addr << 4) + 0, class | flags ); /* NV_PRAMIN_CTX_1 */ nv_out32( mmio, PRAMIN + (addr << 4) + 4, 0x00000000 ); /* color */ /* NV_PRAMIN_CTX_2 */ nv_out32( mmio, PRAMIN + (addr << 4) + 8, dma0 | (dma1 << 16) ); /* NV_PRAMIN_CTX_3 */ nv_out32( mmio, PRAMIN + (addr << 4) + 12, 0x00000000 ); /* traps */ /* store object id and context */ nv_out32( mmio, PRAMHT + (key << 3) + 0, obj ); nv_out32( mmio, PRAMHT + (key << 3) + 4, ctx ); } static inline void nv_assign_object( NVidiaDriverData *nvdrv, NVidiaDeviceData *nvdev, int subc, u32 object, bool reset ) { if (reset || nvdev->subchannel_object[subc] != object) { nv_begin( subc, SET_OBJECT, 1 ); nv_outr( object ); nvdev->subchannel_object[subc] = object; } } #endif /* __NVIDIA_OBJECTS_H__ */