/* (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) (c) Copyright 2000-2004 Convergence (integrated media) GmbH All rights reserved. Written by Denis Oliver Kropp , Andreas Hundt , Sven Neumann , Ville Syrjälä and Claudio Ciccani . This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __SAVAGE3D_H__ #define __SAVAGE3D_H__ #include #include "savage.h" #include "mmio.h" typedef struct { SavageDeviceData s; /* state validation */ int v_gbd; /* destination */ int v_pbd; /* source */ int v_color; /* opaque fill color */ /* saved values */ u32 Cmd_Src_Transparent; u32 src_colorkey; } Savage3DDeviceData; typedef struct { SavageDriverData s; } Savage3DDriverData; void savage3d_get_info( CoreGraphicsDevice *device, GraphicsDriverInfo *info ); DFBResult savage3d_init_driver( CoreGraphicsDevice *device, GraphicsDeviceFuncs *funcs, void *driver_data ); DFBResult savage3d_init_device( CoreGraphicsDevice *device, GraphicsDeviceInfo *device_info, void *driver_data, void *device_data ); void savage3d_close_device( CoreGraphicsDevice *device, void *driver_data, void *device_data ); void savage3d_close_driver( CoreGraphicsDevice *device, void *driver_data ); #define FIFOSTATUS 0x48C00 #define TILEDAPERTURE0 0x48C40 #define TILEDAPERTURE1 0x48C44 #define TILEDAPERTURE2 0x48C48 #define TILEDAPERTURE3 0x48C4C #define TILEDAPERTURE4 0x48C50 #define TILEDAPERTURE5 0x48C54 /* Wait for fifo space */ static inline void savage3D_waitfifo(Savage3DDriverData *sdrv, Savage3DDeviceData *sdev, int space) { uint32 slots = MAXFIFO - space; volatile u8 *mmio = sdrv->s.mmio_base; sdev->s.waitfifo_sum += space; sdev->s.waitfifo_calls++; if ((savage_in32(mmio, FIFOSTATUS) & 0x0000ffff) > slots) { do { sdev->s.fifo_waitcycles++; } while ((savage_in32(mmio, FIFOSTATUS) & 0x0000ffff) > slots); } else { sdev->s.fifo_cache_hits++; } } /* Wait for idle accelerator */ static inline void savage3D_waitidle(Savage3DDriverData *sdrv, Savage3DDeviceData *sdev) { sdev->s.waitidle_calls++; while ((savage_in32(sdrv->s.mmio_base, FIFOSTATUS) & 0x0008ffff) != 0x80000) { sdev->s.idle_waitcycles++; } } #endif