/* (c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org) (c) Copyright 2000-2004 Convergence (integrated media) GmbH All rights reserved. Written by Denis Oliver Kropp , Andreas Hundt , Sven Neumann , Ville Syrjälä and Claudio Ciccani . This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _S3BCI_H_ #define _S3BCI_H_ #define REVERSE_BYTE_ORDER32(dword) {\ unsigned int temp; \ dword = (temp & 0xFF) << 24; \ dword |= (temp & 0xFF00) << 8; \ dword |= (temp & 0xFF0000) >> 8; \ dword |= (temp & 0xFF000000) >> 24; } #define BCI_SIZE 0x4000 #define BCI_SEND(dw) { \ if (sdev->s.bci_ptr == BCI_SIZE) sdev->s.bci_ptr = 0; \ sdrv->s.bci_base[sdev->s.bci_ptr++] = (u32)(dw); \ } #define BCI_SENDF(dw) { \ if (sdev->s.bci_ptr == BCI_SIZE) sdev->s.bci_ptr = 0; \ ((float*)sdrv->s.bci_base)[sdev->s.bci_ptr++] = (float)(dw); \ } #define BCI_CMD_NOP 0x40000000 //#define BCI_CMD_SETREG 0x96000000 /* 8}CMD | 8}count | 16}index */ #define BCI_CMD_RECT 0x48000000 #define BCI_CMD_RECT_XP 0x01000000 #define BCI_CMD_RECT_YP 0x02000000 #define BCI_CMD_SCANLINE 0x50000000 #define BCI_CMD_LINE 0x5C000000 #define BCI_CMD_LINE_LAST_PIXEL 0x58000000 #define BCI_CMD_BYTE_TEXT 0x63000000 #define BCI_CMD_NT_BYTE_TEXT 0x67000000 #define BCI_CMD_BIT_TEXT 0x6C000000 #define BCI_CMD_GET_ROP(cmd) (((cmd) >> 16) & 0xFF) #define BCI_CMD_SET_ROP(cmd, rop) ((cmd) |= ((rop & 0xFF) << 16)) #define BCI_CMD_SEND_COLOR 0x00008000 #define BCI_CMD_CLIP_NONE 0x00000000 #define BCI_CMD_CLIP_CURRENT 0x00002000 #define BCI_CMD_CLIP_LR 0x00004000 #define BCI_CMD_CLIP_NEW 0x00006000 #define BCI_CMD_DEST_GBD 0x00000000 #define BCI_CMD_DEST_PBD 0x00000800 #define BCI_CMD_DEST_PBD_NEW 0x00000C00 #define BCI_CMD_DEST_SBD 0x00001000 #define BCI_CMD_DEST_SBD_NEW 0x00001400 #define BCI_CMD_SRC_TRANSPARENT 0x00000200 #define BCI_CMD_SRC_SOLID 0x00000000 #define BCI_CMD_SRC_GBD 0x00000020 #define BCI_CMD_SRC_COLOR 0x00000040 #define BCI_CMD_SRC_MONO 0x00000060 #define BCI_CMD_SRC_PBD_COLOR 0x00000080 #define BCI_CMD_SRC_PBD_MONO 0x000000A0 #define BCI_CMD_SRC_PBD_COLOR_NEW 0x000000C0 #define BCI_CMD_SRC_PBD_MONO_NEW 0x000000E0 #define BCI_CMD_SRC_SBD_COLOR 0x00000100 #define BCI_CMD_SRC_SBD_MONO 0x00000120 #define BCI_CMD_SRC_SBD_COLOR_NEW 0x00000140 #define BCI_CMD_SRC_SBD_MONO_NEW 0x00000160 #define BCI_CMD_PAT_TRANSPARENT 0x00000010 #define BCI_CMD_PAT_NONE 0x00000000 #define BCI_CMD_PAT_COLOR 0x00000002 #define BCI_CMD_PAT_MONO 0x00000003 #define BCI_CMD_PAT_PBD_COLOR 0x00000004 #define BCI_CMD_PAT_PBD_MONO 0x00000005 #define BCI_CMD_PAT_PBD_COLOR_NEW 0x00000006 #define BCI_CMD_PAT_PBD_MONO_NEW 0x00000007 #define BCI_CMD_PAT_SBD_COLOR 0x00000008 #define BCI_CMD_PAT_SBD_MONO 0x00000009 #define BCI_CMD_PAT_SBD_COLOR_NEW 0x0000000A #define BCI_CMD_PAT_SBD_MONO_NEW 0x0000000B #define BCI_BD_BW_DISABLE 0x10000000 #define BCI_BD_TILE_MASK 0x03000000 #define BCI_BD_TILE_NONE 0x00000000 #define BCI_BD_TILE_16 0x02000000 #define BCI_BD_TILE_32 0x04000000 #define BCI_BD_GET_BPP(bd) (((bd) >> 16) & 0xFF) #define BCI_BD_SET_BPP(bd, bpp) ((bd) |= (((bpp) & 0xFF) << 16)) #define BCI_BD_GET_STRIDE(bd) ((bd) & 0xFFFF) #define BCI_BD_SET_STRIDE(bd, st) ((bd) |= ((st) & 0xFFFF)) #define BCI_W_H(w, h) (((h) << 16) | ((w) & 0xFFF)) #define BCI_X_Y(x, y) (((y) << 16) | ((x) & 0xFFF)) #define BCI_X_W(x, y) (((w) << 16) | ((x) & 0xFFF)) #define BCI_CLIP_LR(l, r) (((r) << 16) | ((l) & 0xFFF)) #define BCI_CLIP_TL(t, l) (((t) << 16) | ((l) & 0xFFF)) #define BCI_CLIP_BR(b, r) (((b) << 16) | ((r) & 0xFFF)) #define BCI_LINE_X_Y(x, y) (((y) << 16) | ((x) & 0xFFFF)) #define BCI_LINE_STEPS(diag, axi) (((axi) << 16) | ((diag) & 0xFFFF)) #define BCI_LINE_MISC(maj, ym, xp, yp, err) \ (((maj) & 0xFFF) | (((ym) & 1) << 13) | \ (((xp) & 1) << 14) | (((yp) & 1) << 15) | \ ((err) << 16)) /* definition of BCI register indices */ #define BCI_VERTEX0 0x00 #define BCI_VERTEX1 0x08 #define BCI_VERTEX2 0x10 #define BCI_TEXPALADDR 0x18 #define BCI_COLORKEY 0x19 #define BCI_TEXADDR 0x1A #define BCI_TEXDESC 0x1B #define BCI_TEXCTRL 0x1C #define BCI_FOGTABLE 0x20 #define BCI_FOGCTRL 0x30 #define BCI_DRAWCTRL 0x31 #define BCI_ZBCTRL 0x32 #define BCI_ZBADDR 0x33 #define BCI_DESTCTRL 0x34 #define BCI_SCSTART 0x35 #define BCI_SCEND 0x36 #define BCI_ZWATER 0x37 #define BCI_DWATER 0x38 // 8}CMD|8}count|16}skipflags #define BCI_CMD_TRILIST 0x80000000L #define BCI_CMD_TRISTRIP 0x82000000L #define BCI_CMD_TRIFAN 0x84000000L #define BCI_CMD_QUADLIST 0x86000000L // or this one with previous commands if this vertex list // is continuation of previous one #define BCI_CMD_CONTINUE 0x01000000L // set any register that has bci index 8}CMD|8}count|16}index #define BCI_CMD_SETREG 0x96000000L // update shadow status 8}CMD|24}tag #define BCI_CMD_UPDSHADOW 0x98000000L #define BCI_CMD_WAIT 0xC0000000L #define BCI_WAIT_3D_IDLE 0x00010000L #define BCI_WAIT_2D_IDLE 0x00020000L #define BCI_WAIT_PAGEFLIP 0x01000000L #define BCI_WAIT_SCANLINE 0x02000000L #define BCI_SKIP_Z 0x01 #define BCI_SKIP_W 0x02 #define BCI_SKIP_DIFFUSE 0x04 #define BCI_SKIP_SPECULAR 0x08 #define BCI_SKIP_U 0x10 #define BCI_SKIP_V 0x20 /* definition of BCI register indices */ #define BCI_VERTEX0 0x00 #define BCI_VERTEX1 0x08 #define BCI_VERTEX2 0x10 #define BCI_TEXPALADDR 0x18 #define BCI_COLORKEY 0x19 #define BCI_TEXADDR 0x1A #define BCI_TEXDESC 0x1B #define BCI_TEXCTRL 0x1C #define BCI_FOGTABLE 0x20 #define BCI_FOGCTRL 0x30 #define BCI_DRAWCTRL 0x31 #define BCI_ZBCTRL 0x32 #define BCI_ZBADDR 0x33 #define BCI_DESTCTRL 0x34 #define BCI_SCSTART 0x35 #define BCI_SCEND 0x36 #define BCI_ZWATER 0x37 #define BCI_DWATER 0x38 /* 2D regs */ #define BCI_GBD1 0xE0 #define BCI_GBD2 0xE1 #define BCI_PBD1 0xE2 #define BCI_PBD2 0xE3 #define BCI_SBD1 0xE4 #define BCI_SBD2 0xE5 #endif /* _S3BCI_H_ */