#ifndef __DIRECTFB_STRINGS_H__ #define __DIRECTFB_STRINGS_H__ struct DFBPixelFormatName { DFBSurfacePixelFormat format; const char *name; }; #define DirectFBPixelFormatNames(Identifier) struct DFBPixelFormatName Identifier[] = { \ { DSPF_ARGB1555, "ARGB1555" }, \ { DSPF_RGB16, "RGB16" }, \ { DSPF_RGB24, "RGB24" }, \ { DSPF_RGB32, "RGB32" }, \ { DSPF_ARGB, "ARGB" }, \ { DSPF_A8, "A8" }, \ { DSPF_YUY2, "YUY2" }, \ { DSPF_RGB332, "RGB332" }, \ { DSPF_UYVY, "UYVY" }, \ { DSPF_I420, "I420" }, \ { DSPF_YV12, "YV12" }, \ { DSPF_LUT8, "LUT8" }, \ { DSPF_ALUT44, "ALUT44" }, \ { DSPF_AiRGB, "AiRGB" }, \ { DSPF_A1, "A1" }, \ { DSPF_NV12, "NV12" }, \ { DSPF_NV16, "NV16" }, \ { DSPF_ARGB2554, "ARGB2554" }, \ { DSPF_ARGB4444, "ARGB4444" }, \ { DSPF_RGBA4444, "RGBA4444" }, \ { DSPF_NV21, "NV21" }, \ { DSPF_AYUV, "AYUV" }, \ { DSPF_A4, "A4" }, \ { DSPF_ARGB1666, "ARGB1666" }, \ { DSPF_ARGB6666, "ARGB6666" }, \ { DSPF_RGB18, "RGB18" }, \ { DSPF_LUT2, "LUT2" }, \ { DSPF_RGB444, "RGB444" }, \ { DSPF_RGB555, "RGB555" }, \ { DSPF_BGR555, "BGR555" }, \ { DSPF_UNKNOWN, "UNKNOWN" } \ }; struct DFBInputDeviceTypeFlagsName { DFBInputDeviceTypeFlags type; const char *name; }; #define DirectFBInputDeviceTypeFlagsNames(Identifier) struct DFBInputDeviceTypeFlagsName Identifier[] = { \ { DIDTF_KEYBOARD, "KEYBOARD" }, \ { DIDTF_MOUSE, "MOUSE" }, \ { DIDTF_JOYSTICK, "JOYSTICK" }, \ { DIDTF_REMOTE, "REMOTE" }, \ { DIDTF_VIRTUAL, "VIRTUAL" }, \ { DIDTF_NONE, "NONE" } \ }; struct DFBSurfaceDrawingFlagsName { DFBSurfaceDrawingFlags flag; const char *name; }; #define DirectFBSurfaceDrawingFlagsNames(Identifier) struct DFBSurfaceDrawingFlagsName Identifier[] = { \ { DSDRAW_BLEND, "BLEND" }, \ { DSDRAW_DST_COLORKEY, "DST_COLORKEY" }, \ { DSDRAW_SRC_PREMULTIPLY, "SRC_PREMULTIPLY" }, \ { DSDRAW_DST_PREMULTIPLY, "DST_PREMULTIPLY" }, \ { DSDRAW_DEMULTIPLY, "DEMULTIPLY" }, \ { DSDRAW_XOR, "XOR" }, \ { DSDRAW_NOFX, "NOFX" } \ }; struct DFBSurfaceBlittingFlagsName { DFBSurfaceBlittingFlags flag; const char *name; }; #define DirectFBSurfaceBlittingFlagsNames(Identifier) struct DFBSurfaceBlittingFlagsName Identifier[] = { \ { DSBLIT_BLEND_ALPHACHANNEL, "BLEND_ALPHACHANNEL" }, \ { DSBLIT_BLEND_COLORALPHA, "BLEND_COLORALPHA" }, \ { DSBLIT_COLORIZE, "COLORIZE" }, \ { DSBLIT_SRC_COLORKEY, "SRC_COLORKEY" }, \ { DSBLIT_DST_COLORKEY, "DST_COLORKEY" }, \ { DSBLIT_SRC_PREMULTIPLY, "SRC_PREMULTIPLY" }, \ { DSBLIT_DST_PREMULTIPLY, "DST_PREMULTIPLY" }, \ { DSBLIT_DEMULTIPLY, "DEMULTIPLY" }, \ { DSBLIT_DEINTERLACE, "DEINTERLACE" }, \ { DSBLIT_SRC_PREMULTCOLOR, "SRC_PREMULTCOLOR" }, \ { DSBLIT_XOR, "XOR" }, \ { DSBLIT_INDEX_TRANSLATION, "INDEX_TRANSLATION" }, \ { DSBLIT_ROTATE90, "ROTATE90" }, \ { DSBLIT_ROTATE180, "ROTATE180" }, \ { DSBLIT_ROTATE270, "ROTATE270" }, \ { DSBLIT_COLORKEY_PROTECT, "COLORKEY_PROTECT" }, \ { DSBLIT_SRC_MASK_ALPHA, "SRC_MASK_ALPHA" }, \ { DSBLIT_SRC_MASK_COLOR, "SRC_MASK_COLOR" }, \ { DSBLIT_NOFX, "NOFX" } \ }; struct DFBSurfaceBlendFunctionName { DFBSurfaceBlendFunction function; const char *name; }; #define DirectFBSurfaceBlendFunctionNames(Identifier) struct DFBSurfaceBlendFunctionName Identifier[] = { \ { DSBF_ZERO, "ZERO" }, \ { DSBF_ONE, "ONE" }, \ { DSBF_SRCCOLOR, "SRCCOLOR" }, \ { DSBF_INVSRCCOLOR, "INVSRCCOLOR" }, \ { DSBF_SRCALPHA, "SRCALPHA" }, \ { DSBF_INVSRCALPHA, "INVSRCALPHA" }, \ { DSBF_DESTALPHA, "DESTALPHA" }, \ { DSBF_INVDESTALPHA, "INVDESTALPHA" }, \ { DSBF_DESTCOLOR, "DESTCOLOR" }, \ { DSBF_INVDESTCOLOR, "INVDESTCOLOR" }, \ { DSBF_SRCALPHASAT, "SRCALPHASAT" }, \ { DSBF_UNKNOWN, "UNKNOWN" } \ }; struct DFBInputDeviceCapabilitiesName { DFBInputDeviceCapabilities capability; const char *name; }; #define DirectFBInputDeviceCapabilitiesNames(Identifier) struct DFBInputDeviceCapabilitiesName Identifier[] = { \ { DICAPS_KEYS, "KEYS" }, \ { DICAPS_AXES, "AXES" }, \ { DICAPS_BUTTONS, "BUTTONS" }, \ { DICAPS_NONE, "NONE" } \ }; struct DFBDisplayLayerTypeFlagsName { DFBDisplayLayerTypeFlags type; const char *name; }; #define DirectFBDisplayLayerTypeFlagsNames(Identifier) struct DFBDisplayLayerTypeFlagsName Identifier[] = { \ { DLTF_GRAPHICS, "GRAPHICS" }, \ { DLTF_VIDEO, "VIDEO" }, \ { DLTF_STILL_PICTURE, "STILL_PICTURE" }, \ { DLTF_BACKGROUND, "BACKGROUND" }, \ { DLTF_NONE, "NONE" } \ }; struct DFBDisplayLayerCapabilitiesName { DFBDisplayLayerCapabilities capability; const char *name; }; #define DirectFBDisplayLayerCapabilitiesNames(Identifier) struct DFBDisplayLayerCapabilitiesName Identifier[] = { \ { DLCAPS_SURFACE, "SURFACE" }, \ { DLCAPS_OPACITY, "OPACITY" }, \ { DLCAPS_ALPHACHANNEL, "ALPHACHANNEL" }, \ { DLCAPS_SCREEN_LOCATION, "SCREEN_LOCATION" }, \ { DLCAPS_FLICKER_FILTERING, "FLICKER_FILTERING" }, \ { DLCAPS_DEINTERLACING, "DEINTERLACING" }, \ { DLCAPS_SRC_COLORKEY, "SRC_COLORKEY" }, \ { DLCAPS_DST_COLORKEY, "DST_COLORKEY" }, \ { DLCAPS_BRIGHTNESS, "BRIGHTNESS" }, \ { DLCAPS_CONTRAST, "CONTRAST" }, \ { DLCAPS_HUE, "HUE" }, \ { DLCAPS_SATURATION, "SATURATION" }, \ { DLCAPS_LEVELS, "LEVELS" }, \ { DLCAPS_FIELD_PARITY, "FIELD_PARITY" }, \ { DLCAPS_WINDOWS, "WINDOWS" }, \ { DLCAPS_SOURCES, "SOURCES" }, \ { DLCAPS_ALPHA_RAMP, "ALPHA_RAMP" }, \ { DLCAPS_PREMULTIPLIED, "PREMULTIPLIED" }, \ { DLCAPS_SCREEN_POSITION, "SCREEN_POSITION" }, \ { DLCAPS_SCREEN_SIZE, "SCREEN_SIZE" }, \ { DLCAPS_CLIP_REGIONS, "CLIP_REGIONS" }, \ { DLCAPS_NONE, "NONE" } \ }; struct DFBDisplayLayerBufferModeName { DFBDisplayLayerBufferMode mode; const char *name; }; #define DirectFBDisplayLayerBufferModeNames(Identifier) struct DFBDisplayLayerBufferModeName Identifier[] = { \ { DLBM_FRONTONLY, "FRONTONLY" }, \ { DLBM_BACKVIDEO, "BACKVIDEO" }, \ { DLBM_BACKSYSTEM, "BACKSYSTEM" }, \ { DLBM_TRIPLE, "TRIPLE" }, \ { DLBM_WINDOWS, "WINDOWS" }, \ { DLBM_UNKNOWN, "UNKNOWN" } \ }; struct DFBWindowCapabilitiesName { DFBWindowCapabilities capability; const char *name; }; #define DirectFBWindowCapabilitiesNames(Identifier) struct DFBWindowCapabilitiesName Identifier[] = { \ { DWCAPS_ALPHACHANNEL, "ALPHACHANNEL" }, \ { DWCAPS_DOUBLEBUFFER, "DOUBLEBUFFER" }, \ { DWCAPS_INPUTONLY, "INPUTONLY" }, \ { DWCAPS_NODECORATION, "NODECORATION" }, \ { DWCAPS_SUBWINDOW, "SUBWINDOW" }, \ { DWCAPS_NOFOCUS, "NOFOCUS" }, \ { DWCAPS_NONE, "NONE" } \ }; struct DFBWindowOptionsName { DFBWindowOptions option; const char *name; }; #define DirectFBWindowOptionsNames(Identifier) struct DFBWindowOptionsName Identifier[] = { \ { DWOP_COLORKEYING, "COLORKEYING" }, \ { DWOP_ALPHACHANNEL, "ALPHACHANNEL" }, \ { DWOP_OPAQUE_REGION, "OPAQUE_REGION" }, \ { DWOP_SHAPED, "SHAPED" }, \ { DWOP_ALPHACHANNEL, "ALPHACHANNEL" }, \ { DWOP_KEEP_POSITION, "KEEP_POSITION" }, \ { DWOP_KEEP_SIZE, "KEEP_SIZE" }, \ { DWOP_KEEP_STACKING, "KEEP_STACKING" }, \ { DWOP_GHOST, "GHOST" }, \ { DWOP_INDESTRUCTIBLE, "INDESTRUCTIBLE" }, \ { DWOP_SCALE, "SCALE" }, \ { DWOP_KEEP_ABOVE, "KEEP_ABOVE" }, \ { DWOP_KEEP_UNDER, "KEEP_UNDER" }, \ { DWOP_FOLLOW_BOUNDS, "FOLLOW_BOUNDS" }, \ { DWOP_NONE, "NONE" } \ }; struct DFBScreenCapabilitiesName { DFBScreenCapabilities capability; const char *name; }; #define DirectFBScreenCapabilitiesNames(Identifier) struct DFBScreenCapabilitiesName Identifier[] = { \ { DSCCAPS_VSYNC, "VSYNC" }, \ { DSCCAPS_POWER_MANAGEMENT, "POWER_MANAGEMENT" }, \ { DSCCAPS_MIXERS, "MIXERS" }, \ { DSCCAPS_ENCODERS, "ENCODERS" }, \ { DSCCAPS_OUTPUTS, "OUTPUTS" }, \ { DSCCAPS_NONE, "NONE" } \ }; struct DFBScreenEncoderCapabilitiesName { DFBScreenEncoderCapabilities capability; const char *name; }; #define DirectFBScreenEncoderCapabilitiesNames(Identifier) struct DFBScreenEncoderCapabilitiesName Identifier[] = { \ { DSECAPS_TV_STANDARDS, "TV_STANDARDS" }, \ { DSECAPS_TEST_PICTURE, "TEST_PICTURE" }, \ { DSECAPS_MIXER_SEL, "MIXER_SEL" }, \ { DSECAPS_OUT_SIGNALS, "OUT_SIGNALS" }, \ { DSECAPS_SCANMODE, "SCANMODE" }, \ { DSECAPS_FREQUENCY, "FREQUENCY" }, \ { DSECAPS_BRIGHTNESS, "BRIGHTNESS" }, \ { DSECAPS_CONTRAST, "CONTRAST" }, \ { DSECAPS_HUE, "HUE" }, \ { DSECAPS_SATURATION, "SATURATION" }, \ { DSECAPS_CONNECTORS, "CONNECTORS" }, \ { DSECAPS_SLOW_BLANKING, "SLOW_BLANKING" }, \ { DSECAPS_RESOLUTION, "RESOLUTION" }, \ { DSECAPS_NONE, "NONE" } \ }; struct DFBScreenEncoderTypeName { DFBScreenEncoderType type; const char *name; }; #define DirectFBScreenEncoderTypeNames(Identifier) struct DFBScreenEncoderTypeName Identifier[] = { \ { DSET_CRTC, "CRTC" }, \ { DSET_TV, "TV" }, \ { DSET_DIGITAL, "DIGITAL" }, \ { DSET_UNKNOWN, "UNKNOWN" } \ }; struct DFBScreenEncoderTVStandardsName { DFBScreenEncoderTVStandards standard; const char *name; }; #define DirectFBScreenEncoderTVStandardsNames(Identifier) struct DFBScreenEncoderTVStandardsName Identifier[] = { \ { DSETV_PAL, "PAL" }, \ { DSETV_NTSC, "NTSC" }, \ { DSETV_SECAM, "SECAM" }, \ { DSETV_PAL_60, "PAL_60" }, \ { DSETV_PAL_BG, "PAL_BG" }, \ { DSETV_PAL_I, "PAL_I" }, \ { DSETV_PAL_M, "PAL_M" }, \ { DSETV_PAL_N, "PAL_N" }, \ { DSETV_PAL_NC, "PAL_NC" }, \ { DSETV_NTSC_M_JPN, "NTSC_M_JPN" }, \ { DSETV_NTSC_443, "NTSC_443" }, \ { DSETV_DIGITAL, "DIGITAL" }, \ { DSETV_UNKNOWN, "UNKNOWN" } \ }; struct DFBScreenOutputCapabilitiesName { DFBScreenOutputCapabilities capability; const char *name; }; #define DirectFBScreenOutputCapabilitiesNames(Identifier) struct DFBScreenOutputCapabilitiesName Identifier[] = { \ { DSOCAPS_CONNECTORS, "CONNECTORS" }, \ { DSOCAPS_ENCODER_SEL, "ENCODER_SEL" }, \ { DSOCAPS_SIGNAL_SEL, "SIGNAL_SEL" }, \ { DSOCAPS_CONNECTOR_SEL, "CONNECTOR_SEL" }, \ { DSOCAPS_SLOW_BLANKING, "SLOW_BLANKING" }, \ { DSOCAPS_RESOLUTION, "RESOLUTION" }, \ { DSOCAPS_NONE, "NONE" } \ }; struct DFBScreenOutputConnectorsName { DFBScreenOutputConnectors connector; const char *name; }; #define DirectFBScreenOutputConnectorsNames(Identifier) struct DFBScreenOutputConnectorsName Identifier[] = { \ { DSOC_VGA, "VGA" }, \ { DSOC_SCART, "SCART" }, \ { DSOC_YC, "YC" }, \ { DSOC_CVBS, "CVBS" }, \ { DSOC_SCART2, "SCART2" }, \ { DSOC_COMPONENT, "COMPONENT" }, \ { DSOC_HDMI, "HDMI" }, \ { DSOC_UNKNOWN, "UNKNOWN" } \ }; struct DFBScreenOutputSignalsName { DFBScreenOutputSignals signal; const char *name; }; #define DirectFBScreenOutputSignalsNames(Identifier) struct DFBScreenOutputSignalsName Identifier[] = { \ { DSOS_VGA, "VGA" }, \ { DSOS_YC, "YC" }, \ { DSOS_CVBS, "CVBS" }, \ { DSOS_RGB, "RGB" }, \ { DSOS_YCBCR, "YCBCR" }, \ { DSOS_HDMI, "HDMI" }, \ { DSOS_656, "656" }, \ { DSOS_NONE, "NONE" } \ }; struct DFBScreenOutputSlowBlankingSignalsName { DFBScreenOutputSlowBlankingSignals slow_signal; const char *name; }; #define DirectFBScreenOutputSlowBlankingSignalsNames(Identifier) struct DFBScreenOutputSlowBlankingSignalsName Identifier[] = { \ { DSOSB_16x9, "16x9" }, \ { DSOSB_4x3, "4x3" }, \ { DSOSB_FOLLOW, "FOLLOW" }, \ { DSOSB_MONITOR, "MONITOR" }, \ { DSOSB_OFF, "OFF" } \ }; struct DFBScreenOutputResolutionName { DFBScreenOutputResolution resolution; const char *name; }; #define DirectFBScreenOutputResolutionNames(Identifier) struct DFBScreenOutputResolutionName Identifier[] = { \ { DSOR_640_480, "640_480" }, \ { DSOR_720_480, "720_480" }, \ { DSOR_720_576, "720_576" }, \ { DSOR_800_600, "800_600" }, \ { DSOR_1024_768, "1024_768" }, \ { DSOR_1152_864, "1152_864" }, \ { DSOR_1280_720, "1280_720" }, \ { DSOR_1280_768, "1280_768" }, \ { DSOR_1280_960, "1280_960" }, \ { DSOR_1280_1024, "1280_1024" }, \ { DSOR_1400_1050, "1400_1050" }, \ { DSOR_1600_1200, "1600_1200" }, \ { DSOR_1920_1080, "1920_1080" }, \ { DSOR_UNKNOWN, "UNKNOWN" } \ }; struct DFBScreenMixerCapabilitiesName { DFBScreenMixerCapabilities capability; const char *name; }; #define DirectFBScreenMixerCapabilitiesNames(Identifier) struct DFBScreenMixerCapabilitiesName Identifier[] = { \ { DSMCAPS_FULL, "FULL" }, \ { DSMCAPS_SUB_LEVEL, "SUB_LEVEL" }, \ { DSMCAPS_SUB_LAYERS, "SUB_LAYERS" }, \ { DSMCAPS_BACKGROUND, "BACKGROUND" }, \ { DSMCAPS_NONE, "NONE" } \ }; struct DFBScreenMixerTreeName { DFBScreenMixerTree tree; const char *name; }; #define DirectFBScreenMixerTreeNames(Identifier) struct DFBScreenMixerTreeName Identifier[] = { \ { DSMT_FULL, "FULL" }, \ { DSMT_SUB_LEVEL, "SUB_LEVEL" }, \ { DSMT_SUB_LAYERS, "SUB_LAYERS" }, \ { DSMT_UNKNOWN, "UNKNOWN" } \ }; struct DFBScreenEncoderTestPictureName { DFBScreenEncoderTestPicture test_picture; const char *name; }; #define DirectFBScreenEncoderTestPictureNames(Identifier) struct DFBScreenEncoderTestPictureName Identifier[] = { \ { DSETP_MULTI, "MULTI" }, \ { DSETP_SINGLE, "SINGLE" }, \ { DSETP_WHITE, "WHITE" }, \ { DSETP_YELLOW, "YELLOW" }, \ { DSETP_CYAN, "CYAN" }, \ { DSETP_GREEN, "GREEN" }, \ { DSETP_MAGENTA, "MAGENTA" }, \ { DSETP_RED, "RED" }, \ { DSETP_BLUE, "BLUE" }, \ { DSETP_BLACK, "BLACK" }, \ { DSETP_OFF, "OFF" } \ }; struct DFBScreenEncoderScanModeName { DFBScreenEncoderScanMode scan_mode; const char *name; }; #define DirectFBScreenEncoderScanModeNames(Identifier) struct DFBScreenEncoderScanModeName Identifier[] = { \ { DSESM_INTERLACED, "INTERLACED" }, \ { DSESM_PROGRESSIVE, "PROGRESSIVE" }, \ { DSESM_UNKNOWN, "UNKNOWN" } \ }; struct DFBAccelerationMaskName { DFBAccelerationMask mask; const char *name; }; #define DirectFBAccelerationMaskNames(Identifier) struct DFBAccelerationMaskName Identifier[] = { \ { DFXL_FILLRECTANGLE, "FILLRECTANGLE" }, \ { DFXL_DRAWRECTANGLE, "DRAWRECTANGLE" }, \ { DFXL_DRAWLINE, "DRAWLINE" }, \ { DFXL_FILLTRIANGLE, "FILLTRIANGLE" }, \ { DFXL_BLIT, "BLIT" }, \ { DFXL_STRETCHBLIT, "STRETCHBLIT" }, \ { DFXL_TEXTRIANGLES, "TEXTRIANGLES" }, \ { DFXL_DRAWSTRING, "DRAWSTRING" }, \ { DFXL_NONE, "NONE" } \ }; #endif