#define POINT_0 hfraq #define LINE_0 vfraq #define MINUS_1 0 #define POINT_TO_RATIO(p,ps) ( (((((p)) & 0x3ffff) ? : 0x40000) << 8) / (ps) ) #define LINE_TO_RATIO(l,ls) ( (((((l)) & 0x3ffff) ? : 0x40000) << 8) / (ls) ) #define POINT_L(p,ps) ( (((p)-1) >> 18) - 1 ) #define POINT_R(p,ps) ( (((p)-1) >> 18) ) #define LINE_T(l,ls) ( (((l)-1) >> 18) - 1 ) #define LINE_B(l,ls) ( (((l)-1) >> 18) ) static void FUNC_NAME(down)( void *dst, int dpitch, const void *src, int spitch, int width, int height, int dst_width, int dst_height, DFBRegion *clip ) { #include "stretch_hvx_8.h" } #undef POINT_0 #undef LINE_0 #undef MINUS_1 #undef POINT_TO_RATIO #undef LINE_TO_RATIO #undef POINT_L #undef POINT_R #undef LINE_T #undef LINE_B /**********************************************************************************************************************/ #define POINT_0 0 #define LINE_0 0 #define MINUS_1 1 #define POINT_TO_RATIO(p,ps) ( ((p) & 0x3ffff) >> (18-8) ) #define LINE_TO_RATIO(l,ls) ( ((l) & 0x3ffff) >> (18-8) ) #define POINT_L(p,ps) ( (((p)) >> 18) ) #define POINT_R(p,ps) ( (((p)) >> 18) + 1 ) #define LINE_T(l,ls) ( (((l)) >> 18) ) #define LINE_B(l,ls) ( (((l)) >> 18) + 1 ) static void FUNC_NAME(up)( void *dst, int dpitch, const void *src, int spitch, int width, int height, int dst_width, int dst_height, DFBRegion *clip ) { #include "stretch_hvx_8.h" } #undef POINT_0 #undef LINE_0 #undef MINUS_1 #undef POINT_TO_RATIO #undef LINE_TO_RATIO #undef POINT_L #undef POINT_R #undef LINE_T #undef LINE_B