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/*
(c) Copyright 2000-2002 convergence integrated media GmbH.
All rights reserved.
Written by Denis Oliver Kropp <dok@convergence.de>,
Andreas Hundt <andi@convergence.de> and
Sven Neumann <sven@convergence.de>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "++dfb.h"
#include "++dfb_internal.h"
DFBInputDeviceID IDirectFBInputDevice::GetID()
{
DFBInputDeviceID device_id;
DFBCHECK( iface->GetID (iface, &device_id) );
return device_id;
}
void IDirectFBInputDevice::GetDescription (DFBInputDeviceDescription *desc)
{
DFBCHECK( iface->GetDescription (iface, desc) );
}
void IDirectFBInputDevice::GetKeymapEntry (int code,
DFBInputDeviceKeymapEntry *entry)
{
DFBCHECK( iface->GetKeymapEntry (iface, code, entry) );
}
IDirectFBEventBuffer IDirectFBInputDevice::CreateEventBuffer()
{
IDirectFBEventBuffer_C *idirectfbeventbuffer;
DFBCHECK( iface->CreateEventBuffer (iface, &idirectfbeventbuffer) );
return IDirectFBEventBuffer (idirectfbeventbuffer);
}
void IDirectFBInputDevice::AttachEventBuffer (IDirectFBEventBuffer *buffer)
{
DFBCHECK( iface->AttachEventBuffer (iface, buffer->get_iface()) );
}
void IDirectFBInputDevice::DetachEventBuffer (IDirectFBEventBuffer *buffer)
{
DFBCHECK( iface->DetachEventBuffer (iface, buffer->get_iface()) );
}
DFBInputDeviceKeyState IDirectFBInputDevice::GetKeyState (DFBInputDeviceKeyIdentifier key_id)
{
DFBInputDeviceKeyState state;
DFBCHECK( iface->GetKeyState (iface, key_id, &state) );
return state;
}
DFBInputDeviceModifierMask IDirectFBInputDevice::GetModifiers()
{
DFBInputDeviceModifierMask modifiers;
DFBCHECK( iface->GetModifiers (iface, &modifiers) );
return modifiers;
}
DFBInputDeviceLockState IDirectFBInputDevice::GetLockState()
{
DFBInputDeviceLockState state;
DFBCHECK( iface->GetLockState (iface, &state) );
return state;
}
DFBInputDeviceButtonMask IDirectFBInputDevice::GetButtons()
{
DFBInputDeviceButtonMask mask;
DFBCHECK( iface->GetButtons (iface, &mask) );
return mask;
}
DFBInputDeviceButtonState IDirectFBInputDevice::GetButtonState (DFBInputDeviceButtonIdentifier button)
{
DFBInputDeviceButtonState state;
DFBCHECK( iface->GetButtonState (iface, button, &state) );
return state;
}
int IDirectFBInputDevice::GetAxis (DFBInputDeviceAxisIdentifier axis)
{
int value;
DFBCHECK( iface->GetAxis (iface, axis, &value) );
return value;
}
void IDirectFBInputDevice::GetXY (int *x, int *y)
{
DFBCHECK( iface->GetXY (iface, x, y) );
}
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