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author | Michael Adam <obnox@samba.org> | 2008-05-19 01:22:14 +0200 |
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committer | Michael Adam <obnox@samba.org> | 2008-05-19 01:23:17 +0200 |
commit | 78b84179307f1be7a772d9c22ca714ee454b7581 (patch) | |
tree | 2e5a39ad8a90e061491ee5de6e54a20cb0ca979f | |
parent | aef2828831b3762b85a0a261fd99b74c68e3a4c9 (diff) | |
download | samba-78b84179307f1be7a772d9c22ca714ee454b7581.tar.gz samba-78b84179307f1be7a772d9c22ca714ee454b7581.tar.bz2 samba-78b84179307f1be7a772d9c22ca714ee454b7581.zip |
build: remove the proto_exists target - it is not needed anymore.
Michael
(This used to be commit 35f4df7ab86a1b0a920003398043f0b77c75b0a8)
-rw-r--r-- | source3/Makefile.in | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/source3/Makefile.in b/source3/Makefile.in index a38535101e..e22f9657f8 100644 --- a/source3/Makefile.in +++ b/source3/Makefile.in @@ -1272,14 +1272,14 @@ PRECOMPILED_HEADER = $(builddir)/include/includes.h.gch # this adds support for precompiled headers. To use it, install a snapshot # of gcc-3.4 and run 'make pch' before you do the main build. -pch: proto_exists +pch: rm -f $(PRECOMPILED_HEADER) $(MAKE) $(PRECOMPILED_HEADER) $(PRECOMPILED_HEADER): $(srcdir)/include/includes.h $(COMPILE) -BINARY_PREREQS = proto_exists bin/.dummy +BINARY_PREREQS = bin/.dummy # These dependencies are only approximately correct: we want to make # sure Samba's paths are updated if ./configure is re-run. Really it @@ -2293,18 +2293,10 @@ clean: $(LIBTALLOC) $(LIBSMBCLIENT) $(LIBADDNS) \ $(LIBSMBSHAREMODES) $(EVERYTHING_PROGS) $(LIBNETAPI) \ bin/libwbclient.so.0 bin/timelimit \ - .headers.stamp */src/*.o proto_exists \ + .headers.stamp */src/*.o \ $(LIBTDB_SYMS) -rm -rf t_dir -# Making this target will just make sure that the prototype files -# exist, not necessarily that they are up to date. Since they're -# removed by "make clean" this will always be run when you do anything -# afterwards. -proto_exists: include/build_env.h \ - smbd/build_options.c - @touch proto_exists - include/build_env.h: script/build_env.sh @echo Building include/build_env.h @$(SHELL) $(srcdir)/script/build_env.sh $(srcdir) $(builddir) $(CC) \ |