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author | Volker Lendecke <vl@samba.org> | 2012-04-08 21:47:38 +0200 |
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committer | Volker Lendecke <vl@samba.org> | 2012-04-09 18:05:01 +0200 |
commit | 5f3ac4d6c4754c98e54eed4b09ccd267bb570fa7 (patch) | |
tree | ddbf30bb7b01cfb58d23c1ba2e54369e61442265 | |
parent | eff36099c12e936a880c9f2e102b9cf8a7166d40 (diff) | |
download | samba-5f3ac4d6c4754c98e54eed4b09ccd267bb570fa7.tar.gz samba-5f3ac4d6c4754c98e54eed4b09ccd267bb570fa7.tar.bz2 samba-5f3ac4d6c4754c98e54eed4b09ccd267bb570fa7.zip |
s3: Initialize aio_pending_size from aio_pthread
-rw-r--r-- | source3/modules/vfs_aio_pthread.c | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/source3/modules/vfs_aio_pthread.c b/source3/modules/vfs_aio_pthread.c index c172ff04b2..1cddea39d4 100644 --- a/source3/modules/vfs_aio_pthread.c +++ b/source3/modules/vfs_aio_pthread.c @@ -25,6 +25,7 @@ #include "system/filesys.h" #include "system/shmem.h" #include "smbd/smbd.h" +#include "smbd/globals.h" #include "lib/pthreadpool/pthreadpool.h" struct aio_extra; @@ -49,21 +50,6 @@ static void aio_pthread_handle_completion(struct event_context *event_ctx, uint16 flags, void *p); -/************************************************************************ - How many threads to initialize ? - 100 per process seems insane as a default until you realize that - (a) Threads terminate after 1 second when idle. - (b) Throttling is done in SMB2 via the crediting algorithm. - (c) SMB1 clients are limited to max_mux (50) outstanding requests and - Windows clients don't use this anyway. - Essentially we want this to be unlimited unless smb.conf says different. -***********************************************************************/ - -static int aio_get_num_threads(struct vfs_handle_struct *handle) -{ - return lp_parm_int(SNUM(handle->conn), - "aio_pthread", "aio num threads", 100); -} /************************************************************************ Ensure thread pool is initialized. @@ -73,14 +59,12 @@ static bool init_aio_threadpool(struct vfs_handle_struct *handle) { struct fd_event *sock_event = NULL; int ret = 0; - int num_threads; if (pool) { return true; } - num_threads = aio_get_num_threads(handle); - ret = pthreadpool_init(num_threads, &pool); + ret = pthreadpool_init(aio_pending_size, &pool); if (ret) { errno = ret; return false; @@ -98,7 +82,7 @@ static bool init_aio_threadpool(struct vfs_handle_struct *handle) } DEBUG(10,("init_aio_threadpool: initialized with up to %d threads\n", - num_threads)); + aio_pending_size)); return true; } @@ -608,7 +592,26 @@ static int aio_pthread_suspend(struct vfs_handle_struct *handle, return ret; } +static int aio_pthread_connect(vfs_handle_struct *handle, const char *service, + const char *user) +{ + /********************************************************************* + * How many threads to initialize ? + * 100 per process seems insane as a default until you realize that + * (a) Threads terminate after 1 second when idle. + * (b) Throttling is done in SMB2 via the crediting algorithm. + * (c) SMB1 clients are limited to max_mux (50) outstanding + * requests and Windows clients don't use this anyway. + * Essentially we want this to be unlimited unless smb.conf + * says different. + *********************************************************************/ + aio_pending_size = lp_parm_int( + SNUM(handle->conn), "aio_pthread", "aio num threads", 100); + return SMB_VFS_NEXT_CONNECT(handle, service, user); +} + static struct vfs_fn_pointers vfs_aio_pthread_fns = { + .connect_fn = aio_pthread_connect, .aio_read_fn = aio_pthread_read, .aio_write_fn = aio_pthread_write, .aio_return_fn = aio_pthread_return_fn, |