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authorAndrew Bartlett <abartlet@samba.org>2010-09-18 12:55:31 +1000
committerAndrew Tridgell <tridge@samba.org>2010-10-14 02:35:05 +0000
commita879a4610dac03b814ad40800f408416d250c6be (patch)
tree3b1bb4216ace458281db4bc3355f0fb3ccf42e89 /libcli/security/object_tree.c
parent8b22eefd252e5d8d787ce3368d54b23d75b00310 (diff)
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libcli/auth Merge source4/libcli/security and util_sid.c into the common code
This should ensure we only have one copy of these core functions in the tree. Andrew Bartlett Signed-off-by: Andrew Tridgell <tridge@samba.org>
Diffstat (limited to 'libcli/security/object_tree.c')
-rw-r--r--libcli/security/object_tree.c121
1 files changed, 121 insertions, 0 deletions
diff --git a/libcli/security/object_tree.c b/libcli/security/object_tree.c
new file mode 100644
index 0000000000..7c7d644543
--- /dev/null
+++ b/libcli/security/object_tree.c
@@ -0,0 +1,121 @@
+/*
+ Unix SMB/CIFS implementation.
+
+ security access checking routines
+
+ Copyright (C) Nadezhda Ivanova 2009
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+ * Description: Contains data handler functions for
+ * the object tree that must be constructed to perform access checks.
+ * The object tree is an unbalanced tree of depth 3, indexed by
+ * object type guid. Perhaps a different data structure
+ * should be concidered later to improve performance
+ *
+ * Author: Nadezhda Ivanova
+ */
+#include "includes.h"
+#include "libcli/security/security.h"
+#include "librpc/ndr/libndr.h"
+
+/* Adds a new node to the object tree. If attributeSecurityGUID is not zero and
+ * has already been added to the tree, the new node is added as a child of that node
+ * In all other cases as a child of the root
+ */
+
+bool insert_in_object_tree(TALLOC_CTX *mem_ctx,
+ const struct GUID *guid,
+ uint32_t init_access,
+ struct object_tree **root,
+ struct object_tree **new_node)
+{
+ if (!guid || GUID_all_zero(guid)){
+ return true;
+ }
+
+ if (!*root){
+ *root = talloc_zero(mem_ctx, struct object_tree);
+ if (!*root) {
+ return false;
+ }
+ (*root)->guid = *guid;
+ *new_node = *root;
+ return true;
+ }
+
+ if (!(*root)->children) {
+ (*root)->children = talloc_array(mem_ctx, struct object_tree, 1);
+ (*root)->children[0].guid = *guid;
+ (*root)->children[0].num_of_children = 0;
+ (*root)->children[0].children = NULL;
+ (*root)->num_of_children++;
+ (*root)->children[0].remaining_access = init_access;
+ *new_node = &((*root)->children[0]);
+ return true;
+ }
+ else {
+ int i;
+ for (i = 0; i < (*root)->num_of_children; i++) {
+ if (GUID_equal(&((*root)->children[i].guid), guid)) {
+ *new_node = &((*root)->children[i]);
+ return true;
+ }
+ }
+ (*root)->children = talloc_realloc(mem_ctx, (*root)->children, struct object_tree,
+ (*root)->num_of_children +1);
+ (*root)->children[(*root)->num_of_children].guid = *guid;
+ (*root)->children[(*root)->num_of_children].remaining_access = init_access;
+ *new_node = &((*root)->children[(*root)->num_of_children]);
+ (*root)->num_of_children++;
+ return true;
+ }
+ return true;
+}
+
+/* search by GUID */
+struct object_tree *get_object_tree_by_GUID(struct object_tree *root,
+ const struct GUID *guid)
+{
+ struct object_tree *result = NULL;
+ int i;
+
+ if (!root || GUID_equal(&root->guid, guid)) {
+ result = root;
+ return result;
+ }
+ else if (root->num_of_children > 0) {
+ for (i = 0; i < root->num_of_children; i++) {
+ if ((result = get_object_tree_by_GUID(&root->children[i], guid)))
+ break;
+ }
+ }
+ return result;
+}
+
+/* Change the granted access per each ACE */
+
+void object_tree_modify_access(struct object_tree *root,
+ uint32_t access)
+{
+ root->remaining_access &= ~access;
+ if (root->num_of_children > 0) {
+ int i;
+ for (i = 0; i < root->num_of_children; i++) {
+ object_tree_modify_access(&root->children[i], access);
+ }
+ }
+}