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authorAndrew Tridgell <tridge@samba.org>2001-12-06 07:17:25 +0000
committerAndrew Tridgell <tridge@samba.org>2001-12-06 07:17:25 +0000
commit94dd5cded7921da779fdeffe0e829eaaf2f4984d (patch)
tree053674765d211d4a427091ccaf3d178d9dd7d030 /source3/include/debug.h
parentd412f66cd82d8b14c8bd8d97f0235296bc8b2d23 (diff)
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allow a MAX_DEBUG_LEVEL setting in local.h (or the Makefile)
This allows embedded systems to compile out the higher debug levels. It should gain speed as well as reducing the code size. Setting it to 1 saves about 300k of code on my system. (This used to be commit f34cac3b312f273a2363919655ddd1e25cb91305)
Diffstat (limited to 'source3/include/debug.h')
-rw-r--r--source3/include/debug.h18
1 files changed, 12 insertions, 6 deletions
diff --git a/source3/include/debug.h b/source3/include/debug.h
index cad802d8ca..37eaed2b12 100644
--- a/source3/include/debug.h
+++ b/source3/include/debug.h
@@ -150,41 +150,47 @@ struct debuglevel_message {
*/
#define DEBUGLVL( level ) \
- ( ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
+ ( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
(!DEBUGLEVEL_CLASS[ DBGC_CLASS ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& dbghdr( level, FILE_MACRO, FUNCTION_MACRO, (__LINE__) ) )
#define DEBUGLVLC( dbgc_class, level ) \
- ( ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
+ ( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
(!DEBUGLEVEL_CLASS_ISSET[ dbgc_class ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& dbghdr( level, FILE_MACRO, FUNCTION_MACRO, (__LINE__) ) )
#define DEBUG( level, body ) \
- (void)( ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
+ (void)( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
(!DEBUGLEVEL_CLASS_ISSET[ DBGC_CLASS ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& (dbghdr( level, FILE_MACRO, FUNCTION_MACRO, (__LINE__) )) \
&& (dbgtext body) )
#define DEBUGC( dbgc_class, level, body ) \
- (void)( ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
+ (void)( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
(!DEBUGLEVEL_CLASS_ISSET[ dbgc_class ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& (dbghdr( level, FILE_MACRO, FUNCTION_MACRO, (__LINE__) )) \
&& (dbgtext body) )
#define DEBUGADD( level, body ) \
- (void)( ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
+ (void)( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ DBGC_CLASS ] >= (level))|| \
(!DEBUGLEVEL_CLASS_ISSET[ DBGC_CLASS ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& (dbgtext body) )
#define DEBUGADDC( dbgc_class, level, body ) \
- (void)( ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
+ (void)( ((level) <= MAX_DEBUG_LEVEL) && \
+ ((DEBUGLEVEL_CLASS[ dbgc_class ] >= (level))|| \
(!DEBUGLEVEL_CLASS_ISSET[ dbgc_class ] && \
DEBUGLEVEL_CLASS[ DBGC_ALL ] >= (level)) ) \
&& (dbgtext body) )