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author | Andrew Tridgell <tridge@samba.org> | 2002-06-26 12:17:11 +0000 |
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committer | Andrew Tridgell <tridge@samba.org> | 2002-06-26 12:17:11 +0000 |
commit | caeaa0acb02f681be6025e3eafded223983960a0 (patch) | |
tree | 392e7175718940eff1ebc0ba769a488494e4e9bb /source3/lib/wins_srv.c | |
parent | 38bd5bf9eb18bfd4312ff81d566b4e9c90d7e07d (diff) | |
download | samba-caeaa0acb02f681be6025e3eafded223983960a0.tar.gz samba-caeaa0acb02f681be6025e3eafded223983960a0.tar.bz2 samba-caeaa0acb02f681be6025e3eafded223983960a0.zip |
This commit finally gives us multiple wins server groups. We now
accept an extended syntax for 'wins server' like this:
wins server = group1:192.168.2.10 group2:192.168.3.99 group1:192.168.0.1
The tags before the IPs don't mean anything, they are just a way of
grouping IPs together. If you use the old syntax (ie. no ':') then
an implicit group name of '*' is used. In general I'd recommend people
use interface names for the group names, but it doesn't matter much.
When we register in nmbd we try to register all our IPs with each group
of WINS servers. We keep trying until all of them are registered with
every group, falling back to the failover WINS servers for each group
as we go.
When we do a WINS lookup we try each of the WINS servers for each group.
If a WINS server for a group gives a negative answer then we give up
on that group and move to the next group. If it times out then
we move to the next failover wins server in the group.
In either case, if a WINS server doesn't respond then we mark it dead
for 10 minutes, to prevent lengthy waits for dead servers.
(This used to be commit e125f06058b6b51382cf046b1dbb30728b8aeda5)
Diffstat (limited to 'source3/lib/wins_srv.c')
-rw-r--r-- | source3/lib/wins_srv.c | 261 |
1 files changed, 245 insertions, 16 deletions
diff --git a/source3/lib/wins_srv.c b/source3/lib/wins_srv.c index c31e7505f0..95b25b96b2 100644 --- a/source3/lib/wins_srv.c +++ b/source3/lib/wins_srv.c @@ -1,6 +1,6 @@ /* Unix SMB/CIFS implementation. - Samba utility functions + Samba wins server helper functions Copyright (C) Andrew Tridgell 1992-2002 Copyright (C) Christopher R. Hertel 2000 @@ -21,6 +21,41 @@ #include "includes.h" +/* + this is pretty much a complete rewrite of the earlier code. The main + aim of the rewrite is to add support for having multiple wins server + lists, so Samba can register with multiple groups of wins servers + and each group has a failover list of wins servers. + + Central to the way it all works is the idea of a wins server + 'tag'. A wins tag is a label for a group of wins servers. For + example if you use + + wins server = fred:192.168.2.10 mary:192.168.3.199 fred:192.168.2.61 + + then you would have two groups of wins servers, one tagged with the + name 'fred' and the other with the name 'mary'. I would usually + recommend using interface names instead of 'fred' and 'mary' but + they can be any alpha string. + + Now, how does it all work. Well, nmbd needs to register each of its + IPs with each of its names once with each group of wins servers. So + it tries registering with the first one mentioned in the list, then + if that fails it marks that WINS server dead and moves onto the next + one. + + In the client code things are a bit different. As each of the groups + of wins servers is a separate name space we need to try each of the + groups until we either succeed or we run out of wins servers to + try. If we get a negative response from a wins server then that + means the name doesn't exist in that group, so we give up on that + group and move to the next group. If we don't get a response at all + then maybe the wins server is down, in which case we need to + failover to the next one for that group. + + confused yet? (tridge) +*/ + /* how long a server is marked dead for */ #define DEATH_TIME 600 @@ -33,10 +68,17 @@ static struct wins_dead { } *dead_servers; +/* an internal convenience structure for an IP with a short string tag + attached */ +struct tagged_ip { + fstring tag; + struct in_addr ip; +}; + /* see if an ip is on the dead list */ -static int wins_is_dead(struct in_addr ip) +BOOL wins_srv_is_dead(struct in_addr ip) { struct wins_dead *d; for (d=dead_servers; d; d=d->next) { @@ -46,12 +88,12 @@ static int wins_is_dead(struct in_addr ip) DEBUG(4,("Reviving wins server %s\n", inet_ntoa(ip))); DLIST_REMOVE(dead_servers, d); free(d); - return 0; + return False; } - return 1; + return True; } } - return 0; + return False; } /* @@ -61,7 +103,7 @@ void wins_srv_died(struct in_addr ip) { struct wins_dead *d; - if (is_zero_ip(ip) || wins_is_dead(ip)) { + if (is_zero_ip(ip) || wins_srv_is_dead(ip)) { return; } @@ -79,11 +121,16 @@ void wins_srv_died(struct in_addr ip) /* return the total number of wins servers, dead or not */ -unsigned long wins_srv_count(void) +unsigned wins_srv_count(void) { char **list; int count = 0; + if (lp_wins_support()) { + /* simple - just talk to ourselves */ + return 1; + } + list = lp_wins_server_list(); for (count=0; list && list[count]; count++) /* nop */ ; @@ -92,31 +139,213 @@ unsigned long wins_srv_count(void) } /* + parse an IP string that might be in tagged format + the result is a tagged_ip structure containing the tag + and the ip in in_addr format. If there is no tag then + use the tag '*' +*/ +static void parse_ip(struct tagged_ip *ip, const char *str) +{ + char *s = strchr(str, ':'); + if (!s) { + fstrcpy(ip->tag, "*"); + ip->ip = *interpret_addr2(str); + return; + } + + ip->ip = *interpret_addr2(s+1); + fstrcpy(ip->tag, str); + s = strchr(ip->tag, ':'); + if (s) *s = 0; +} + + +/* return the IP of the currently active wins server, or the zero IP otherwise */ struct in_addr wins_srv_ip(void) { char **list; - struct in_addr ip; int i; + struct tagged_ip t_ip; + + /* if we are a wins server then we always just talk to ourselves */ + if (lp_wins_support()) { + extern struct in_addr loopback_ip; + return loopback_ip; + } list = lp_wins_server_list(); if (!list || !list[0]) { - zero_ip(&ip); - return ip; + zero_ip(&t_ip.ip); + return t_ip.ip; } /* find the first live one */ for (i=0; list[i]; i++) { - ip = *interpret_addr2(list[i]); - if (!wins_is_dead(ip)) { - DEBUG(6,("Current wins server is %s\n", inet_ntoa(ip))); - return ip; + parse_ip(&t_ip, list[i]); + if (!wins_srv_is_dead(t_ip.ip)) { + DEBUG(6,("Current wins server is %s\n", inet_ntoa(t_ip.ip))); + return t_ip.ip; } } /* damn, they are all dead. Keep trying the primary until they revive */ - ip = *interpret_addr2(list[0]); + parse_ip(&t_ip, list[0]); + + return t_ip.ip; +} + + +/* + return the list of wins server tags. A 'tag' is used to distinguish + wins server as either belonging to the same name space or a separate + name space. Usually you would setup your 'wins server' option to + list one or more wins server per interface and use the interface + name as your tag, but you are free to use any tag you like. +*/ +char **wins_srv_tags(void) +{ + char **ret = NULL; + int count=0, i, j; + char **list; + + if (lp_wins_support()) { + /* give the caller something to chew on. This makes + the rest of the logic simpler (ie. less special cases) */ + ret = (char **)malloc(sizeof(char *)*2); + if (!ret) return NULL; + ret[0] = strdup("*"); + ret[1] = NULL; + return ret; + } + + list = lp_wins_server_list(); + if (!list) return NULL; + + /* yes, this is O(n^2) but n is very small */ + for (i=0;list[i];i++) { + struct tagged_ip t_ip; + + parse_ip(&t_ip, list[i]); + + /* see if we already have it */ + for (j=0;j<count;j++) { + if (strcmp(ret[j], t_ip.tag) == 0) { + break; + } + } + + if (j != count) { + /* we already have it. Move along */ + continue; + } + + /* add it to the list */ + ret = (char **)Realloc(ret, (count+1) * sizeof(char *)); + ret[count] = strdup(t_ip.tag); + if (!ret[count]) break; + count++; + } + + if (count) { + /* make sure we null terminate */ + ret[count] = NULL; + } + + return ret; +} + +/* free a list of wins server tags given by wins_srv_tags */ +void wins_srv_tags_free(char **list) +{ + int i; + if (!list) return; + for (i=0; list[i]; i++) { + free(list[i]); + } + free(list); +} - return ip; + +/* + return the IP of the currently active wins server for the given tag, + or the zero IP otherwise +*/ +struct in_addr wins_srv_ip_tag(const char *tag) +{ + char **list; + int i; + struct tagged_ip t_ip; + + /* if we are a wins server then we always just talk to ourselves */ + if (lp_wins_support()) { + extern struct in_addr loopback_ip; + return loopback_ip; + } + + list = lp_wins_server_list(); + if (!list || !list[0]) { + struct in_addr ip; + zero_ip(&ip); + return ip; + } + + /* find the first live one for this tag */ + for (i=0; list[i]; i++) { + parse_ip(&t_ip, list[i]); + if (strcmp(tag, t_ip.tag) != 0) { + /* not for the right tag. Move along */ + continue; + } + if (!wins_srv_is_dead(t_ip.ip)) { + DEBUG(6,("Current wins server for tag '%s' is %s\n", tag, inet_ntoa(t_ip.ip))); + return t_ip.ip; + } + } + + /* they're all dead - try the first one until they revive */ + for (i=0; list[i]; i++) { + parse_ip(&t_ip, list[i]); + if (strcmp(tag, t_ip.tag) != 0) { + continue; + } + return t_ip.ip; + } + + /* this can't happen?? */ + zero_ip(&t_ip.ip); + return t_ip.ip; +} + + +/* + return a count of the number of IPs for a particular tag, including + dead ones +*/ +unsigned wins_srv_count_tag(const char *tag) +{ + char **list; + int i, count=0; + + /* if we are a wins server then we always just talk to ourselves */ + if (lp_wins_support()) { + return 1; + } + + list = lp_wins_server_list(); + if (!list || !list[0]) { + return 0; + } + + /* find the first live one for this tag */ + for (i=0; list[i]; i++) { + struct tagged_ip t_ip; + parse_ip(&t_ip, list[i]); + if (strcmp(tag, t_ip.tag) == 0) { + count++; + } + } + + return count; } |