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author | Christopher R. Hertel <crh@samba.org> | 2000-07-19 05:32:43 +0000 |
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committer | Christopher R. Hertel <crh@samba.org> | 2000-07-19 05:32:43 +0000 |
commit | 3c9e410c340d53897a3f97243d8286812704f6c0 (patch) | |
tree | 4198a4ba079626201d4fec3ce29f680b65331596 /source3/lib | |
parent | b35f21fb3a19417e2aab82a573ff121a086b224c (diff) | |
download | samba-3c9e410c340d53897a3f97243d8286812704f6c0.tar.gz samba-3c9e410c340d53897a3f97243d8286812704f6c0.tar.bz2 samba-3c9e410c340d53897a3f97243d8286812704f6c0.zip |
Instead of handing back a string (which might be a DNS name or an IP
string), the wins_srv module now hands back a struct in_addr when it's
called. It caches the IP address once it has been looked up. The IP
is cleared (and must be looked up again) if the 'wins server' parameter
is reread, or if the node is marked 'dead'. A dead node will not be
re-tried for 10 minutes (per a #define in wins_srv.c).
As it was, the code was reading the WINS server name or IP directly from
lp_wins_server. That's okay, except that if the value was expressed as
a name, then a DNS lookup would be done every time the client wanted to
talk to the server.
I still need to work out the implications of failover regarding the
'unicast subnet' list.
Chris -)-----
(This used to be commit 73aa188320fd3bf10b5dfc057323f40aff2c13bd)
Diffstat (limited to 'source3/lib')
-rw-r--r-- | source3/lib/wins_srv.c | 118 |
1 files changed, 85 insertions, 33 deletions
diff --git a/source3/lib/wins_srv.c b/source3/lib/wins_srv.c index e84ac342f5..3a4489ce85 100644 --- a/source3/lib/wins_srv.c +++ b/source3/lib/wins_srv.c @@ -1,8 +1,9 @@ /* Unix SMB/Netbios implementation. - Version 1.9. + Version 2. Samba utility functions Copyright (C) Andrew Tridgell 1992-1998 + Copyright (C) Christopher R. Hertel 2000 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -52,8 +53,7 @@ * 42 (TCP? UDP? ...dunno off hand) and see what two MS WINS servers do. * * At this stage, only failover is implemented. The next thing is to add - * support for multi-WINS server registration and query - * (multi-membership). + * support for multi-WINS server registration and query (multi-membership). * * Multi-membership is a little wierd. The idea is that the client can * register itself with multiple non-replicated WINS servers, and query @@ -88,9 +88,10 @@ typedef struct { - ubi_slNode node; /* Linked list node structure. */ - time_t mourning; /* If greater than current time server is dead, Jim. */ - char *server; /* DNS name or IP of NBNS server to query. */ + ubi_slNode node; /* Linked list node structure. */ + time_t mourning; /* If > current time then server is dead, Jim. */ + char *server; /* DNS name or IP of NBNS server to query. */ + struct in_addr ip_addr; /* Cache translated IP. */ } list_entry; /* -------------------------------------------------------------------------- ** @@ -107,6 +108,18 @@ static ubi_slNewList( wins_srv_list ); BOOL wins_srv_load_list( char *src ) /* ------------------------------------------------------------------------ ** * Create or recreate the linked list of failover WINS servers. + * + * Input: src - String of DNS names and/or IP addresses delimited by the + * characters listed in LIST_SEP (see include/local.h). + * + * Output: True if at least one name or IP could be parsed out of the + * list, else False. + * + * Notes: There is no syntax checking done on the names or IPs. We do + * check to see if the field is an IP, in which case we copy it + * to the ip_addr field of the entry. Don't bother to to a host + * name lookup on all names now. They're done as needed in + * wins_srv_ip(). */ { list_entry *entry; @@ -124,7 +137,7 @@ BOOL wins_srv_load_list( char *src ) (void)ubi_slInitList( wins_srv_list ); /* shouldn't be needed */ /* Parse out the DNS names or IP addresses of the WINS servers. */ - DEBUG( 4, ("wins_srv: Building WINS server list:\n") ); + DEBUG( 4, ("wins_srv_load_list(): Building WINS server list:\n") ); while( next_token( &p, wins_id_bufr, LIST_SEP, sizeof( wins_id_bufr ) ) ) { entry = (list_entry *)malloc( sizeof( list_entry ) ); @@ -143,67 +156,86 @@ BOOL wins_srv_load_list( char *src ) else { /* Add server to list. */ + if( is_ipaddress( wins_id_bufr ) ) + entry->ip_addr = *interpret_addr2( wins_id_bufr ); + else + entry->ip_addr = *interpret_addr2( "0.0.0.0" ); (void)ubi_slAddTail( wins_srv_list, entry ); - DEBUGADD( 4, ("\t\t%s,\n", wins_id_bufr) ); + DEBUGADD( 4, ("%s,\n", wins_id_bufr) ); } } } count = ubi_slCount( wins_srv_list ); - DEBUGADD( 4, ( "\t\t%d WINS server%s listed.\n", count, (1==count)?"":"s" ) ); + DEBUGADD( 4, ( "%d WINS server%s listed.\n", count, (1==count)?"":"s" ) ); return( (count > 0) ? True : False ); } /* wins_srv_load_list */ -char *wins_srv( void ) +struct in_addr wins_srv_ip( void ) /* ------------------------------------------------------------------------ ** */ { time_t now = time(NULL); list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list ); - list_entry *coldest = entry; - /* Go through the list. Look for the first live entry. */ - while( (NULL != entry) && (now < entry->mourning) ) + while( NULL != entry ) { - entry = (list_entry *)ubi_slNext( entry ); - if( entry->mourning < coldest->mourning ) - coldest = entry; - } + if( now >= entry->mourning ) /* Found a live one. */ + { + /* If we don't have the IP, look it up. */ + if( zero_ip( entry->ip_addr ) ) + entry->ip_addr = *interpret_addr2( entry->server ); - /* If they were all dead, then return the one that's been dead longest. */ - if( NULL == entry ) - { - entry = coldest; - DEBUG( 4, ("wins_srv: All WINS servers appear to have failed.\n") ); + /* If we still don't have the IP then kill it, else return it. */ + if( zero_ip( entry->ip_addr ) ) + entry->mourning = now + NECROMANCYCLE; + else + return( entry->ip_addr ); + } + entry = (list_entry *)ubi_slNext( entry ); } - /* The list could be empty. Check it. */ - if( NULL == entry ) - return( NULL ); - return( entry->server ); - } /* wins_srv */ + /* If there are no live entries, return the zero IP. */ + return( *interpret_addr2( "0.0.0.0" ) ); + } /* wins_srv_ip */ -void wins_srv_died( char *boothill ) +void wins_srv_died( struct in_addr boothill_ip ) /* ------------------------------------------------------------------------ ** * Called to indicate that a specific WINS server has died. */ { - list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list ); + list_entry *entry; + + if( zero_ip( boothill_ip ) ) + { + DEBUG( 4, ("wins_srv_died(): Got request to mark zero IP down.\n") ); + return; + } + entry = (list_entry *)ubi_slFirst( wins_srv_list ); while( NULL != entry ) { - /* Match based on server ID [DNS name or IP]. */ - if( 0 == strcmp( boothill, entry->server ) ) + /* Match based on IP. */ + if( ip_equal( boothill_ip, entry->ip_addr ) ) { entry->mourning = time(NULL) + NECROMANCYCLE; - DEBUG( 2, ("wins_srv: WINS server %s appears to be down.\n", boothill) ); + entry->ip_addr.s_addr = 0; /* Force a re-lookup at re-birth. */ + DEBUG( 2, ( "wins_srv_died(): WINS server %s appears to be down.\n", + entry->server ) ); return; } entry = (list_entry *)ubi_slNext( entry ); } + + if( DEBUGLVL( 1 ) ) + { + dbgtext( "wins_srv_died(): Could not mark WINS server %s down.\n", + inet_ntoa( boothill_ip ) ); + dbgtext( "Address not found in server list.\n" ); + } } /* wins_srv_died */ @@ -212,7 +244,27 @@ unsigned long wins_srv_count( void ) * Return the total number of entries in the list, dead or alive. */ { - return( ubi_slCount( wins_srv_list ) ); + unsigned long count = ubi_slCount( wins_srv_list ); + + if( DEBUGLVL( 8 ) ) + { + list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list ); + time_t now = time(NULL); + + dbgtext( "wins_srv_count: WINS status: %ld servers.\n", count ); + while( NULL != entry ) + { + dbgtext( " %s <%s>: ", entry->server, inet_ntoa( entry->ip_addr ) ); + if( now >= entry->mourning ) + dbgtext( "alive\n" ); + else + dbgtext( "dead for %d more seconds\n", (int)(entry->mourning - now) ); + + entry = (list_entry *)ubi_slNext( entry ); + } + } + + return( count ); } /* wins_srv_count */ /* ========================================================================== */ |