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authorVolker Lendecke <vlendec@samba.org>2003-11-07 09:04:57 +0000
committerVolker Lendecke <vlendec@samba.org>2003-11-07 09:04:57 +0000
commit99cbab5c3b2fa9af822415a24832892e869f1d3e (patch)
tree93482a06824902f98dd288759fcea7d04be1b76e /source3/smbd
parent6a594ea65e9a6a07a64b68f2d987795eba27e324 (diff)
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From 3_0:
Simple rename of get_socket_addr to get_peer_addr and get_socket_name to get_peer_name. This is to get closer to the getsockname/getpeername system functions. Next step will be the %i macro for the local IP address. I still want to play %L-games in times of port 445. Volker (This used to be commit 99311b437be050fd9ee656cd184f299993d20bfb)
Diffstat (limited to 'source3/smbd')
-rw-r--r--source3/smbd/server.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source3/smbd/server.c b/source3/smbd/server.c
index af39bcb757..89d6f92e98 100644
--- a/source3/smbd/server.c
+++ b/source3/smbd/server.c
@@ -398,7 +398,7 @@ static BOOL open_sockets_smbd(BOOL is_daemon, BOOL interactive, const char *smb_
/* this is needed so that we get decent entries
in smbstatus for port 445 connects */
- set_remote_machine_name(get_socket_addr(smbd_server_fd()), False);
+ set_remote_machine_name(get_peer_addr(smbd_server_fd()), False);
/* Reset global variables in util.c so
that client substitutions will be