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authorAndrew Bartlett <abartlet@samba.org>2004-07-14 12:14:07 +0000
committerGerald (Jerry) Carter <jerry@samba.org>2007-10-10 12:57:35 -0500
commitf607197054436a8195e3d0a695fe31574b418059 (patch)
tree90efd6698cf4cf7a499d7b3307c513b8c85d3690 /source4/client/smbmnt.c
parent71d28b8265726a50b6f077115e7dacdb8c4b06f8 (diff)
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r1498: (merge from 3.0)
Rework our random number generation system. On systems with /dev/urandom, this avoids a change to secrets.tdb for every fork(). For other systems, we now only re-seed after a fork, and on startup. No need to do it per-operation. This removes the 'need_reseed' parameter from generate_random_buffer(). This also requires that we start the secrets subsystem, as that is where the reseed value is stored, for systems without /dev/urandom. In order to aviod identical streams in forked children, the random state is re-initialised after the fork(), at the same point were we do that to the tdbs. Andrew Bartlett (This used to be commit b97d3cb2efd68310b1aea8a3ac40a64979c8cdae)
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