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authorAndrew Tridgell <tridge@samba.org>2003-08-13 01:53:07 +0000
committerAndrew Tridgell <tridge@samba.org>2003-08-13 01:53:07 +0000
commitef2e26c91b80556af033d3335e55f5dfa6fff31d (patch)
treefaa21bfd7e7b5247250b47c7891dc1a5ebee6be9 /source4/lib/events.c
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first public release of samba4 code
(This used to be commit b0510b5428b3461aeb9bbe3cc95f62fc73e2b97f)
Diffstat (limited to 'source4/lib/events.c')
-rw-r--r--source4/lib/events.c372
1 files changed, 372 insertions, 0 deletions
diff --git a/source4/lib/events.c b/source4/lib/events.c
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+/*
+ Unix SMB/CIFS implementation.
+ main select loop and event handling
+ Copyright (C) Andrew Tridgell 2003
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
+/*
+ PLEASE READ THIS BEFORE MODIFYING!
+
+ This module is a general abstraction for the main select loop and
+ event handling. Do not ever put any localised hacks in here, instead
+ register one of the possible event types and implement that event
+ somewhere else.
+
+ There are 4 types of event handling that are handled in this module:
+
+ 1) a file descriptor becoming readable or writeable. This is mostly
+ used for network sockets, but can be used for any type of file
+ descriptor. You may only register one handler for each file
+ descriptor/io combination or you will get unpredictable results
+ (this means that you can have a handler for read events, and a
+ separate handler for write events, but not two handlers that are
+ both handling read events)
+
+ 2) a timed event. You can register an event that happens at a
+ specific time. You can register as many of these as you
+ like. When they are called the handler can choose to set the time
+ for the next event. If next_event is not set then the event is removed.
+
+ 3) an event that happens every time through the select loop. These
+ sorts of events should be very fast, as they will occur a
+ lot. Mostly used for things like destroying a talloc context or
+ checking a signal flag.
+
+ 4) an event triggered by a signal. These can be one shot or
+ repeated. You can have more than one handler registered for a
+ single signal if you want to.
+
+ To setup a set of events you first need to create a event_context
+ structure using the function event_context_init(); This returns a
+ 'struct event_context' that you use in all subsequent calls.
+
+ After that you can add/remove events that you are interested in
+ using event_add_*() and event_remove_*().
+
+ Finally, you call event_loop_wait() to block waiting for one of the
+ events to occor. In normal operation event_loop_wait() will loop
+ forever, unless you call event_loop_exit() from inside one of your
+ handler functions.
+
+*/
+
+#include "includes.h"
+
+/*
+ create a event_context structure. This must be the first events
+ call, and all subsequent calls pass this event_context as the first
+ element. Event handlers also receive this as their first argument.
+*/
+struct event_context *event_context_init(void)
+{
+ struct event_context *ev;
+
+ ev = malloc(sizeof(*ev));
+ if (!ev) return NULL;
+
+ /* start off with no events */
+ ZERO_STRUCTP(ev);
+
+ return ev;
+}
+
+
+
+/*
+ add a fd based event
+ return False on failure (memory allocation error)
+*/
+BOOL event_add_fd(struct event_context *ev, struct fd_event *e)
+{
+ e = memdup(e, sizeof(*e));
+ if (!e) return False;
+ DLIST_ADD(ev->fd_events, e);
+ e->ref_count = 1;
+ if (e->fd > ev->maxfd) {
+ ev->maxfd = e->fd;
+ }
+ return True;
+}
+
+
+/*
+ recalculate the maxfd
+*/
+static void calc_maxfd(struct event_context *ev)
+{
+ struct fd_event *e;
+ ev->maxfd = 0;
+ for (e=ev->fd_events; e; e=e->next) {
+ if (e->ref_count &&
+ e->fd > ev->maxfd) {
+ ev->maxfd = e->fd;
+ }
+ }
+}
+
+/*
+ remove a fd based event
+ the event to remove is matched by looking at the handler
+ function and the file descriptor
+ return False on failure (event not found)
+*/
+BOOL event_remove_fd(struct event_context *ev, struct fd_event *e1)
+{
+ struct fd_event *e;
+ for (e=ev->fd_events; e; e=e->next) {
+ if (e->ref_count &&
+ e->fd == e1->fd &&
+ e->handler == e1->handler) {
+ e->ref_count--;
+ /* possibly calculate the new maxfd */
+ calc_maxfd(ev);
+ return True;
+ }
+ }
+ return False;
+}
+
+/*
+ remove all fd based events that match a specified fd
+*/
+void event_remove_fd_all(struct event_context *ev, int fd)
+{
+ struct fd_event *e;
+ for (e=ev->fd_events; e; e=e->next) {
+ if (e->ref_count && e->fd == fd) {
+ e->ref_count--;
+ }
+ }
+ calc_maxfd(ev);
+}
+
+/*
+ remove all fd based events that match a specified handler
+*/
+void event_remove_fd_all_handler(struct event_context *ev, void *handler)
+{
+ struct fd_event *e;
+ for (e=ev->fd_events; e; e=e->next) {
+ if (e->ref_count &&
+ handler == (void *)e->handler) {
+ e->ref_count--;
+ }
+ }
+ calc_maxfd(ev);
+}
+
+
+/*
+ add a timed event
+ return False on failure (memory allocation error)
+*/
+BOOL event_add_timed(struct event_context *ev, struct timed_event *e)
+{
+ e = memdup(e, sizeof(*e));
+ if (!e) return False;
+ e->ref_count = 1;
+ DLIST_ADD(ev->timed_events, e);
+ return True;
+}
+
+/*
+ remove a timed event
+ the event to remove is matched only on the handler function
+ return False on failure (event not found)
+*/
+BOOL event_remove_timed(struct event_context *ev, struct timed_event *e1)
+{
+ struct timed_event *e;
+ for (e=ev->timed_events; e; e=e->next) {
+ if (e->ref_count &&
+ e->handler == e1->handler) {
+ e->ref_count--;
+ return True;
+ }
+ }
+ return False;
+}
+
+/*
+ add a loop event
+ return False on failure (memory allocation error)
+*/
+BOOL event_add_loop(struct event_context *ev, struct loop_event *e)
+{
+ e = memdup(e, sizeof(*e));
+ if (!e) return False;
+ e->ref_count = 1;
+ DLIST_ADD(ev->loop_events, e);
+ return True;
+}
+
+/*
+ remove a loop event
+ the event to remove is matched only on the handler function
+ return False on failure (memory allocation error)
+*/
+BOOL event_remove_loop(struct event_context *ev, struct loop_event *e1)
+{
+ struct loop_event *e;
+ for (e=ev->loop_events; e; e=e->next) {
+ if (e->ref_count &&
+ e->handler == e1->handler) {
+ e->ref_count--;
+ return True;
+ }
+ }
+ return False;
+}
+
+
+/*
+ tell the event loop to exit with the specified code
+*/
+void event_loop_exit(struct event_context *ev, int code)
+{
+ ev->exit.exit_now = True;
+ ev->exit.code = code;
+}
+
+/*
+ go into an event loop using the events defined in ev this function
+ will return with the specified code if one of the handlers calls
+ event_loop_exit()
+
+ also return (with code 0) if all fd events are removed
+*/
+int event_loop_wait(struct event_context *ev)
+{
+ time_t t;
+
+ ZERO_STRUCT(ev->exit);
+
+ t = time(NULL);
+
+ while (ev->fd_events && !ev->exit.exit_now) {
+ fd_set r_fds, w_fds;
+ struct fd_event *fe;
+ struct loop_event *le;
+ struct timed_event *te;
+ int selrtn;
+ struct timeval tval;
+
+ /* the loop events are called on each loop. Be careful to allow the
+ event to remove itself */
+ for (le=ev->loop_events;le;) {
+ struct loop_event *next = le->next;
+ if (le->ref_count == 0) {
+ DLIST_REMOVE(ev->loop_events, le);
+ free(le);
+ } else {
+ le->ref_count++;
+ le->handler(ev, le, t);
+ le->ref_count--;
+ }
+ le = next;
+ }
+
+ ZERO_STRUCT(tval);
+ FD_ZERO(&r_fds);
+ FD_ZERO(&w_fds);
+
+ /* setup any fd events */
+ for (fe=ev->fd_events; fe; ) {
+ struct fd_event *next = fe->next;
+ if (fe->ref_count == 0) {
+ DLIST_REMOVE(ev->fd_events, fe);
+ free(fe);
+ } else {
+ if (fe->flags & EVENT_FD_READ) {
+ FD_SET(fe->fd, &r_fds);
+ }
+ if (fe->flags & EVENT_FD_WRITE) {
+ FD_SET(fe->fd, &w_fds);
+ }
+ }
+ fe = next;
+ }
+
+ /* start with a reasonable max timeout */
+ tval.tv_sec = 600;
+
+ /* work out the right timeout for all timed events */
+ for (te=ev->timed_events;te;te=te->next) {
+ int timeout = te->next_event - t;
+ if (timeout < 0) {
+ timeout = 0;
+ }
+ if (te->ref_count &&
+ timeout < tval.tv_sec) {
+ tval.tv_sec = timeout;
+ }
+ }
+
+
+ selrtn = sys_select(ev->maxfd+1, &r_fds, &w_fds, NULL, &tval);
+
+ t = time(NULL);
+
+ if (selrtn == -1 && errno == EBADF) {
+ /* the socket is dead! this should never
+ happen as the socket should have first been
+ made readable and that should have removed
+ the event, so this must be a bug. This is a
+ fatal error. */
+ DEBUG(0,("EBADF on event_loop_wait - exiting\n"));
+ return -1;
+ }
+
+ if (selrtn > 0) {
+ /* at least one file descriptor is ready - check
+ which ones and call the handler, being careful to allow
+ the handler to remove itself when called */
+ for (fe=ev->fd_events; fe; fe=fe->next) {
+ uint16 flags = 0;
+ if (FD_ISSET(fe->fd, &r_fds)) flags |= EVENT_FD_READ;
+ if (FD_ISSET(fe->fd, &w_fds)) flags |= EVENT_FD_WRITE;
+ if (fe->ref_count && flags) {
+ fe->ref_count++;
+ fe->handler(ev, fe, t, flags);
+ fe->ref_count--;
+ }
+ }
+ }
+
+ /* call any timed events that are now due */
+ for (te=ev->timed_events;te;) {
+ struct timed_event *next = te->next;
+ if (te->ref_count == 0) {
+ DLIST_REMOVE(ev->timed_events, te);
+ free(te);
+ } else if (te->next_event <= t) {
+ te->ref_count++;
+ te->handler(ev, te, t);
+ te->ref_count--;
+ if (te->next_event <= t) {
+ /* the handler didn't set a time for the
+ next event - remove the event */
+ event_remove_timed(ev, te);
+ }
+ }
+ te = next;
+ }
+
+ }
+
+ return ev->exit.code;
+}