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author | Andrew Tridgell <tridge@samba.org> | 2004-10-19 07:08:35 +0000 |
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committer | Gerald (Jerry) Carter <jerry@samba.org> | 2007-10-10 13:01:54 -0500 |
commit | b2b8282b8cc1774ac9cbef9a31ac23705ca45ac2 (patch) | |
tree | 3cb1f5babb9b0f16c9294b80aa939df6539e5deb /source4/ntvfs/common | |
parent | cf1b85348a0fc5bf4788291109c9dca9e95eb9c2 (diff) | |
download | samba-b2b8282b8cc1774ac9cbef9a31ac23705ca45ac2.tar.gz samba-b2b8282b8cc1774ac9cbef9a31ac23705ca45ac2.tar.bz2 samba-b2b8282b8cc1774ac9cbef9a31ac23705ca45ac2.zip |
r3057: - moved the idtree.c code into lib/
- converted the tid handling to use a idtree instead of bitmaps
(This used to be commit 4220914179d10132057216650b65ed7f7679717e)
Diffstat (limited to 'source4/ntvfs/common')
-rw-r--r-- | source4/ntvfs/common/idtree.c | 360 |
1 files changed, 0 insertions, 360 deletions
diff --git a/source4/ntvfs/common/idtree.c b/source4/ntvfs/common/idtree.c deleted file mode 100644 index 80f7df97a0..0000000000 --- a/source4/ntvfs/common/idtree.c +++ /dev/null @@ -1,360 +0,0 @@ -/* - Unix SMB/CIFS implementation. - - very efficient functions to manage mapping a id (such as a fnum) to - a pointer. This is used for fnum and search id allocation. - - Copyright (C) Andrew Tridgell 2004 - - This code is derived from lib/idr.c in the 2.6 Linux kernel, which was - written by Jim Houston jim.houston@ccur.com, and is - Copyright (C) 2002 by Concurrent Computer Corporation - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. -*/ - -/* - see the section marked "public interface" below for documentation -*/ - -#include "includes.h" - -#define IDR_BITS 5 -#define IDR_FULL 0xfffffffful -#define TOP_LEVEL_FULL (IDR_FULL >> 30) -#define IDR_SIZE (1 << IDR_BITS) -#define IDR_MASK ((1 << IDR_BITS)-1) -#define MAX_ID_SHIFT (sizeof(int)*8 - 1) -#define MAX_ID_BIT (1U << MAX_ID_SHIFT) -#define MAX_ID_MASK (MAX_ID_BIT - 1) -#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS -#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL - -#define set_bit(bit, v) (v) |= (1<<(bit)) -#define clear_bit(bit, v) (v) &= ~(1<<(bit)) - -struct idr_layer { - uint32_t bitmap; - struct idr_layer *ary[IDR_SIZE]; - int count; -}; - -struct idr { - struct idr_layer *top; - struct idr_layer *id_free; - int layers; - int id_free_cnt; -}; - -static struct idr_layer *alloc_layer(struct idr *idp) -{ - struct idr_layer *p; - - if (!(p = idp->id_free)) - return NULL; - idp->id_free = p->ary[0]; - idp->id_free_cnt--; - p->ary[0] = NULL; - return p; -} - -static int find_next_bit(uint32_t bm, int maxid, int n) -{ - while (n<maxid && ((bm & (1<<n)) == 0)) n++; - return n; -} - -static void free_layer(struct idr *idp, struct idr_layer *p) -{ - p->ary[0] = idp->id_free; - idp->id_free = p; - idp->id_free_cnt++; -} - -static int idr_pre_get(struct idr *idp) -{ - while (idp->id_free_cnt < IDR_FREE_MAX) { - struct idr_layer *new = talloc_zero_p(idp, struct idr_layer); - if(new == NULL) - return (0); - free_layer(idp, new); - } - return 1; -} - -static int sub_alloc(struct idr *idp, void *ptr, int *starting_id) -{ - int n, m, sh; - struct idr_layer *p, *new; - struct idr_layer *pa[MAX_LEVEL]; - int l, id; - uint32_t bm; - - id = *starting_id; - p = idp->top; - l = idp->layers; - pa[l--] = NULL; - while (1) { - /* - * We run around this while until we reach the leaf node... - */ - n = (id >> (IDR_BITS*l)) & IDR_MASK; - bm = ~p->bitmap; - m = find_next_bit(bm, IDR_SIZE, n); - if (m == IDR_SIZE) { - /* no space available go back to previous layer. */ - l++; - id = (id | ((1 << (IDR_BITS*l))-1)) + 1; - if (!(p = pa[l])) { - *starting_id = id; - return -2; - } - continue; - } - if (m != n) { - sh = IDR_BITS*l; - id = ((id >> sh) ^ n ^ m) << sh; - } - if ((id >= MAX_ID_BIT) || (id < 0)) - return -1; - if (l == 0) - break; - /* - * Create the layer below if it is missing. - */ - if (!p->ary[m]) { - if (!(new = alloc_layer(idp))) - return -1; - p->ary[m] = new; - p->count++; - } - pa[l--] = p; - p = p->ary[m]; - } - /* - * We have reached the leaf node, plant the - * users pointer and return the raw id. - */ - p->ary[m] = (struct idr_layer *)ptr; - set_bit(m, p->bitmap); - p->count++; - /* - * If this layer is full mark the bit in the layer above - * to show that this part of the radix tree is full. - * This may complete the layer above and require walking - * up the radix tree. - */ - n = id; - while (p->bitmap == IDR_FULL) { - if (!(p = pa[++l])) - break; - n = n >> IDR_BITS; - set_bit((n & IDR_MASK), p->bitmap); - } - return(id); -} - -static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) -{ - struct idr_layer *p, *new; - int layers, v, id; - - idr_pre_get(idp); - - id = starting_id; -build_up: - p = idp->top; - layers = idp->layers; - if (!p) { - if (!(p = alloc_layer(idp))) - return -1; - layers = 1; - } - /* - * Add a new layer to the top of the tree if the requested - * id is larger than the currently allocated space. - */ - while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) { - layers++; - if (!p->count) - continue; - if (!(new = alloc_layer(idp))) { - /* - * The allocation failed. If we built part of - * the structure tear it down. - */ - for (new = p; p && p != idp->top; new = p) { - p = p->ary[0]; - new->ary[0] = NULL; - new->bitmap = new->count = 0; - free_layer(idp, new); - } - return -1; - } - new->ary[0] = p; - new->count = 1; - if (p->bitmap == IDR_FULL) - set_bit(0, new->bitmap); - p = new; - } - idp->top = p; - idp->layers = layers; - v = sub_alloc(idp, ptr, &id); - if (v == -2) - goto build_up; - return(v); -} - -static void sub_remove(struct idr *idp, int shift, int id) -{ - struct idr_layer *p = idp->top; - struct idr_layer **pa[MAX_LEVEL]; - struct idr_layer ***paa = &pa[0]; - - *paa = NULL; - *++paa = &idp->top; - - while ((shift > 0) && p) { - int n = (id >> shift) & IDR_MASK; - clear_bit(n, p->bitmap); - *++paa = &p->ary[n]; - p = p->ary[n]; - shift -= IDR_BITS; - } - if (p != NULL) { - int n = id & IDR_MASK; - clear_bit(n, p->bitmap); - p->ary[n] = NULL; - while(*paa && ! --((**paa)->count)){ - free_layer(idp, **paa); - **paa-- = NULL; - } - if ( ! *paa ) - idp->layers = 0; - } -} - -static void *_idr_find(struct idr *idp, int id) -{ - int n; - struct idr_layer *p; - - n = idp->layers * IDR_BITS; - p = idp->top; - /* - * This tests to see if bits outside the current tree are - * present. If so, tain't one of ours! - */ - if ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS)) - return NULL; - - /* Mask off upper bits we don't use for the search. */ - id &= MAX_ID_MASK; - - while (n > 0 && p) { - n -= IDR_BITS; - p = p->ary[(id >> n) & IDR_MASK]; - } - return((void *)p); -} - -static void _idr_remove(struct idr *idp, int id) -{ - struct idr_layer *p; - - if (_idr_find(idp, id) == NULL) { - DEBUG(0,("WARNING: attempt to remove non-existant id %d in idtree\n", - id)); - return; - } - - /* Mask off upper bits we don't use for the search. */ - id &= MAX_ID_MASK; - - sub_remove(idp, (idp->layers - 1) * IDR_BITS, id); - if ( idp->top && idp->top->count == 1 && - (idp->layers > 1) && - idp->top->ary[0]) { - /* We can drop a layer */ - p = idp->top->ary[0]; - idp->top->bitmap = idp->top->count = 0; - free_layer(idp, idp->top); - idp->top = p; - --idp->layers; - } - while (idp->id_free_cnt >= IDR_FREE_MAX) { - p = alloc_layer(idp); - talloc_free(p); - return; - } -} - -/************************************************************************ - this is the public interface -**************************************************************************/ - -/* - initialise a idr tree. The context return value must be passed to - all subsequent idr calls. To destroy the idr tree use talloc_free() - on this context - */ -void *idr_init(TALLOC_CTX *mem_ctx) -{ - return talloc_zero_p(mem_ctx, struct idr); -} - -/* - allocate the next available id, and assign 'ptr' into its slot. - you can retrieve later this pointer using idr_find() -*/ -int idr_get_new(void *idp, void *ptr, int limit) -{ - int ret = idr_get_new_above_int((struct idr *)idp, ptr, 0); - if (ret >= limit) { - idr_remove(idp, ret); - return -1; - } - return ret; -} - -/* - allocate a new id, giving the first available value greater than or - equal to the given starting id -*/ -int idr_get_new_above(void *idp, void *ptr, int starting_id, int limit) -{ - int ret = idr_get_new_above_int((struct idr *)idp, ptr, starting_id); - if (ret >= limit) { - idr_remove(idp, ret); - return -1; - } - return ret; -} - -/* - find a pointer value previously set with idr_get_new given an id -*/ -void *idr_find(void *idp, int id) -{ - return _idr_find((struct idr *)idp, id); -} - -/* - remove an id from the idr tree -*/ -void idr_remove(void *idp, int id) -{ - return _idr_remove((struct idr *)idp, id); -} |