summaryrefslogtreecommitdiff
path: root/source4/ntvfs/common
diff options
context:
space:
mode:
authorAndrew Tridgell <tridge@samba.org>2004-10-19 06:39:51 +0000
committerGerald (Jerry) Carter <jerry@samba.org>2007-10-10 13:01:54 -0500
commitcf1b85348a0fc5bf4788291109c9dca9e95eb9c2 (patch)
tree4ddd852640cc81c255677a7a6057a6d84b692a45 /source4/ntvfs/common
parent2b8aa720f47804f783679388f40a9345eff897b9 (diff)
downloadsamba-cf1b85348a0fc5bf4788291109c9dca9e95eb9c2.tar.gz
samba-cf1b85348a0fc5bf4788291109c9dca9e95eb9c2.tar.bz2
samba-cf1b85348a0fc5bf4788291109c9dca9e95eb9c2.zip
r3056: added a id -> pointer data structure (a type of radix tree). This is
an extremely efficient way of mapping from an integer handle (such as an open file handle) to a pointer (such as the structure containing the open file information). The code is taken from lib/idr.c in the 2.6 Linux kernel, and is very fast and space efficient. By using talloc it even has auto cleanup. This commit converts the handling of open file handles and open directory search handles to use the idtree routines. In combination with talloc destructors, this simplifies the structure handling in the pvfs backend a lot. For example, we no longer need to keep a linked list of open directory searches at all, and we no longer need to do linear scans of the list of open files on most operations. The end result is that the pvfs code is now extremely scalable. You can have 10s of thousands of open files and open searches and the code still runs very fast. I have also added a small optimisation into the file close path, to avoid looking in the byte range locking database if we know that there are no locks outstanding. (This used to be commit 16835a0ef91a16fa01145b773aad8d43da215dbf)
Diffstat (limited to 'source4/ntvfs/common')
-rw-r--r--source4/ntvfs/common/idtree.c360
1 files changed, 360 insertions, 0 deletions
diff --git a/source4/ntvfs/common/idtree.c b/source4/ntvfs/common/idtree.c
new file mode 100644
index 0000000000..80f7df97a0
--- /dev/null
+++ b/source4/ntvfs/common/idtree.c
@@ -0,0 +1,360 @@
+/*
+ Unix SMB/CIFS implementation.
+
+ very efficient functions to manage mapping a id (such as a fnum) to
+ a pointer. This is used for fnum and search id allocation.
+
+ Copyright (C) Andrew Tridgell 2004
+
+ This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
+ written by Jim Houston jim.houston@ccur.com, and is
+ Copyright (C) 2002 by Concurrent Computer Corporation
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+*/
+
+/*
+ see the section marked "public interface" below for documentation
+*/
+
+#include "includes.h"
+
+#define IDR_BITS 5
+#define IDR_FULL 0xfffffffful
+#define TOP_LEVEL_FULL (IDR_FULL >> 30)
+#define IDR_SIZE (1 << IDR_BITS)
+#define IDR_MASK ((1 << IDR_BITS)-1)
+#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
+#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
+#define MAX_ID_MASK (MAX_ID_BIT - 1)
+#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
+#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
+
+#define set_bit(bit, v) (v) |= (1<<(bit))
+#define clear_bit(bit, v) (v) &= ~(1<<(bit))
+
+struct idr_layer {
+ uint32_t bitmap;
+ struct idr_layer *ary[IDR_SIZE];
+ int count;
+};
+
+struct idr {
+ struct idr_layer *top;
+ struct idr_layer *id_free;
+ int layers;
+ int id_free_cnt;
+};
+
+static struct idr_layer *alloc_layer(struct idr *idp)
+{
+ struct idr_layer *p;
+
+ if (!(p = idp->id_free))
+ return NULL;
+ idp->id_free = p->ary[0];
+ idp->id_free_cnt--;
+ p->ary[0] = NULL;
+ return p;
+}
+
+static int find_next_bit(uint32_t bm, int maxid, int n)
+{
+ while (n<maxid && ((bm & (1<<n)) == 0)) n++;
+ return n;
+}
+
+static void free_layer(struct idr *idp, struct idr_layer *p)
+{
+ p->ary[0] = idp->id_free;
+ idp->id_free = p;
+ idp->id_free_cnt++;
+}
+
+static int idr_pre_get(struct idr *idp)
+{
+ while (idp->id_free_cnt < IDR_FREE_MAX) {
+ struct idr_layer *new = talloc_zero_p(idp, struct idr_layer);
+ if(new == NULL)
+ return (0);
+ free_layer(idp, new);
+ }
+ return 1;
+}
+
+static int sub_alloc(struct idr *idp, void *ptr, int *starting_id)
+{
+ int n, m, sh;
+ struct idr_layer *p, *new;
+ struct idr_layer *pa[MAX_LEVEL];
+ int l, id;
+ uint32_t bm;
+
+ id = *starting_id;
+ p = idp->top;
+ l = idp->layers;
+ pa[l--] = NULL;
+ while (1) {
+ /*
+ * We run around this while until we reach the leaf node...
+ */
+ n = (id >> (IDR_BITS*l)) & IDR_MASK;
+ bm = ~p->bitmap;
+ m = find_next_bit(bm, IDR_SIZE, n);
+ if (m == IDR_SIZE) {
+ /* no space available go back to previous layer. */
+ l++;
+ id = (id | ((1 << (IDR_BITS*l))-1)) + 1;
+ if (!(p = pa[l])) {
+ *starting_id = id;
+ return -2;
+ }
+ continue;
+ }
+ if (m != n) {
+ sh = IDR_BITS*l;
+ id = ((id >> sh) ^ n ^ m) << sh;
+ }
+ if ((id >= MAX_ID_BIT) || (id < 0))
+ return -1;
+ if (l == 0)
+ break;
+ /*
+ * Create the layer below if it is missing.
+ */
+ if (!p->ary[m]) {
+ if (!(new = alloc_layer(idp)))
+ return -1;
+ p->ary[m] = new;
+ p->count++;
+ }
+ pa[l--] = p;
+ p = p->ary[m];
+ }
+ /*
+ * We have reached the leaf node, plant the
+ * users pointer and return the raw id.
+ */
+ p->ary[m] = (struct idr_layer *)ptr;
+ set_bit(m, p->bitmap);
+ p->count++;
+ /*
+ * If this layer is full mark the bit in the layer above
+ * to show that this part of the radix tree is full.
+ * This may complete the layer above and require walking
+ * up the radix tree.
+ */
+ n = id;
+ while (p->bitmap == IDR_FULL) {
+ if (!(p = pa[++l]))
+ break;
+ n = n >> IDR_BITS;
+ set_bit((n & IDR_MASK), p->bitmap);
+ }
+ return(id);
+}
+
+static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
+{
+ struct idr_layer *p, *new;
+ int layers, v, id;
+
+ idr_pre_get(idp);
+
+ id = starting_id;
+build_up:
+ p = idp->top;
+ layers = idp->layers;
+ if (!p) {
+ if (!(p = alloc_layer(idp)))
+ return -1;
+ layers = 1;
+ }
+ /*
+ * Add a new layer to the top of the tree if the requested
+ * id is larger than the currently allocated space.
+ */
+ while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) {
+ layers++;
+ if (!p->count)
+ continue;
+ if (!(new = alloc_layer(idp))) {
+ /*
+ * The allocation failed. If we built part of
+ * the structure tear it down.
+ */
+ for (new = p; p && p != idp->top; new = p) {
+ p = p->ary[0];
+ new->ary[0] = NULL;
+ new->bitmap = new->count = 0;
+ free_layer(idp, new);
+ }
+ return -1;
+ }
+ new->ary[0] = p;
+ new->count = 1;
+ if (p->bitmap == IDR_FULL)
+ set_bit(0, new->bitmap);
+ p = new;
+ }
+ idp->top = p;
+ idp->layers = layers;
+ v = sub_alloc(idp, ptr, &id);
+ if (v == -2)
+ goto build_up;
+ return(v);
+}
+
+static void sub_remove(struct idr *idp, int shift, int id)
+{
+ struct idr_layer *p = idp->top;
+ struct idr_layer **pa[MAX_LEVEL];
+ struct idr_layer ***paa = &pa[0];
+
+ *paa = NULL;
+ *++paa = &idp->top;
+
+ while ((shift > 0) && p) {
+ int n = (id >> shift) & IDR_MASK;
+ clear_bit(n, p->bitmap);
+ *++paa = &p->ary[n];
+ p = p->ary[n];
+ shift -= IDR_BITS;
+ }
+ if (p != NULL) {
+ int n = id & IDR_MASK;
+ clear_bit(n, p->bitmap);
+ p->ary[n] = NULL;
+ while(*paa && ! --((**paa)->count)){
+ free_layer(idp, **paa);
+ **paa-- = NULL;
+ }
+ if ( ! *paa )
+ idp->layers = 0;
+ }
+}
+
+static void *_idr_find(struct idr *idp, int id)
+{
+ int n;
+ struct idr_layer *p;
+
+ n = idp->layers * IDR_BITS;
+ p = idp->top;
+ /*
+ * This tests to see if bits outside the current tree are
+ * present. If so, tain't one of ours!
+ */
+ if ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS))
+ return NULL;
+
+ /* Mask off upper bits we don't use for the search. */
+ id &= MAX_ID_MASK;
+
+ while (n > 0 && p) {
+ n -= IDR_BITS;
+ p = p->ary[(id >> n) & IDR_MASK];
+ }
+ return((void *)p);
+}
+
+static void _idr_remove(struct idr *idp, int id)
+{
+ struct idr_layer *p;
+
+ if (_idr_find(idp, id) == NULL) {
+ DEBUG(0,("WARNING: attempt to remove non-existant id %d in idtree\n",
+ id));
+ return;
+ }
+
+ /* Mask off upper bits we don't use for the search. */
+ id &= MAX_ID_MASK;
+
+ sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
+ if ( idp->top && idp->top->count == 1 &&
+ (idp->layers > 1) &&
+ idp->top->ary[0]) {
+ /* We can drop a layer */
+ p = idp->top->ary[0];
+ idp->top->bitmap = idp->top->count = 0;
+ free_layer(idp, idp->top);
+ idp->top = p;
+ --idp->layers;
+ }
+ while (idp->id_free_cnt >= IDR_FREE_MAX) {
+ p = alloc_layer(idp);
+ talloc_free(p);
+ return;
+ }
+}
+
+/************************************************************************
+ this is the public interface
+**************************************************************************/
+
+/*
+ initialise a idr tree. The context return value must be passed to
+ all subsequent idr calls. To destroy the idr tree use talloc_free()
+ on this context
+ */
+void *idr_init(TALLOC_CTX *mem_ctx)
+{
+ return talloc_zero_p(mem_ctx, struct idr);
+}
+
+/*
+ allocate the next available id, and assign 'ptr' into its slot.
+ you can retrieve later this pointer using idr_find()
+*/
+int idr_get_new(void *idp, void *ptr, int limit)
+{
+ int ret = idr_get_new_above_int((struct idr *)idp, ptr, 0);
+ if (ret >= limit) {
+ idr_remove(idp, ret);
+ return -1;
+ }
+ return ret;
+}
+
+/*
+ allocate a new id, giving the first available value greater than or
+ equal to the given starting id
+*/
+int idr_get_new_above(void *idp, void *ptr, int starting_id, int limit)
+{
+ int ret = idr_get_new_above_int((struct idr *)idp, ptr, starting_id);
+ if (ret >= limit) {
+ idr_remove(idp, ret);
+ return -1;
+ }
+ return ret;
+}
+
+/*
+ find a pointer value previously set with idr_get_new given an id
+*/
+void *idr_find(void *idp, int id)
+{
+ return _idr_find((struct idr *)idp, id);
+}
+
+/*
+ remove an id from the idr tree
+*/
+void idr_remove(void *idp, int id)
+{
+ return _idr_remove((struct idr *)idp, id);
+}