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author | Volker Lendecke <vl@samba.org> | 2008-01-05 18:26:54 +0100 |
---|---|---|
committer | Michael Adam <obnox@samba.org> | 2008-02-11 15:07:46 +0100 |
commit | 7a9033fb2d2057dc8104d9b6f22c94e83e36f8ce (patch) | |
tree | 226d18401f497e911fec56f11957bc172ff28e02 /source4 | |
parent | 81abb395e02116eda0f0f3d00843e27fc158e1c0 (diff) | |
download | samba-7a9033fb2d2057dc8104d9b6f22c94e83e36f8ce.tar.gz samba-7a9033fb2d2057dc8104d9b6f22c94e83e36f8ce.tar.bz2 samba-7a9033fb2d2057dc8104d9b6f22c94e83e36f8ce.zip |
Implement talloc_pool()
A talloc pool is a chunk of memory that can be used as a context for further
talloc calls. Allocations with the pool as the parent just chew from that
memory by incrementing a pointer. If the talloc pool is full, then we fall back
to the normal system-level malloc(3) to get memory.
The use case for talloc pools is the transient memory that is used for handling
a single SMB request. Incrementing a pointer will be way faster than any malloc
implementation.
There is a downside of this: If you use talloc_steal() to move something out of
the pool, the whole pool memory is kept around until the last object inside the
pool is freed. So if you talloc_free() the pool, it might happen that the
memory is freed later. So don't hang anything off a talloc pool that should
live long.
Volker
(This used to be commit 60ef9a84f0bd18d48e453c08aa420d17275e0881)
Diffstat (limited to 'source4')
-rw-r--r-- | source4/lib/talloc/talloc.c | 176 | ||||
-rw-r--r-- | source4/lib/talloc/talloc.h | 1 | ||||
-rw-r--r-- | source4/lib/talloc/testsuite.c | 37 |
3 files changed, 207 insertions, 7 deletions
diff --git a/source4/lib/talloc/talloc.c b/source4/lib/talloc/talloc.c index 0df00ed971..e38a4d6275 100644 --- a/source4/lib/talloc/talloc.c +++ b/source4/lib/talloc/talloc.c @@ -60,6 +60,8 @@ #define TALLOC_MAGIC 0xe814ec70 #define TALLOC_FLAG_FREE 0x01 #define TALLOC_FLAG_LOOP 0x02 +#define TALLOC_FLAG_POOL 0x04 /* This is a talloc pool */ +#define TALLOC_FLAG_POOLMEM 0x08 /* This is allocated in a pool */ #define TALLOC_MAGIC_REFERENCE ((const char *)1) /* by default we abort when given a bad pointer (such as when talloc_free() is called @@ -109,6 +111,19 @@ struct talloc_chunk { const char *name; size_t size; unsigned flags; + + /* + * "pool" has dual use: + * + * For the talloc pool itself (i.e. TALLOC_FLAG_POOL is set), "pool" + * marks the end of the currently allocated area. + * + * For members of the pool (i.e. TALLOC_FLAG_POOLMEM is set), "pool" + * is a pointer to the struct talloc_chunk of the pool that it was + * allocated from. This way children can quickly find the pool to chew + * from. + */ + void *pool; }; /* 16 byte alignment seems to keep everyone happy */ @@ -200,12 +215,82 @@ const char *talloc_parent_name(const void *ptr) return tc? tc->name : NULL; } +/* + A pool carries an in-pool object count count in the first 16 bytes. + bytes. This is done to support talloc_steal() to a parent outside of the + pool. The count includes the pool itself, so a talloc_free() on a pool will + only destroy the pool if the count has dropped to zero. A talloc_free() of a + pool member will reduce the count, and eventually also call free(3) on the + pool memory. + + The object count is not put into "struct talloc_chunk" because it is only + relevant for talloc pools and the alignment to 16 bytes would increase the + memory footprint of each talloc chunk by those 16 bytes. +*/ + +#define TALLOC_POOL_HDR_SIZE 16 + +static unsigned int *talloc_pool_objectcount(struct talloc_chunk *tc) +{ + return (unsigned int *)((char *)tc + sizeof(struct talloc_chunk)); +} + +/* + Allocate from a pool +*/ + +static struct talloc_chunk *talloc_alloc_pool(struct talloc_chunk *parent, + size_t size) +{ + struct talloc_chunk *pool_ctx = NULL; + size_t space_left; + struct talloc_chunk *result; + + if (parent == NULL) { + return NULL; + } + + if (parent->flags & TALLOC_FLAG_POOL) { + pool_ctx = parent; + } + else if (parent->flags & TALLOC_FLAG_POOLMEM) { + pool_ctx = (struct talloc_chunk *)parent->pool; + } + + if (pool_ctx == NULL) { + return NULL; + } + + space_left = ((char *)pool_ctx + TC_HDR_SIZE + pool_ctx->size) + - ((char *)pool_ctx->pool); + + /* + * Align size to 16 bytes + */ + size = ((size + 15) & ~15); + + if (space_left < size) { + return NULL; + } + + result = (struct talloc_chunk *)pool_ctx->pool; + + pool_ctx->pool = (void *)((char *)result + size); + + result->flags = TALLOC_MAGIC | TALLOC_FLAG_POOLMEM; + result->pool = pool_ctx; + + *talloc_pool_objectcount(pool_ctx) += 1; + + return result; +} + /* Allocate a bit of memory as a child of an existing pointer */ static inline void *__talloc(const void *context, size_t size) { - struct talloc_chunk *tc; + struct talloc_chunk *tc = NULL; if (unlikely(context == NULL)) { context = null_context; @@ -215,11 +300,19 @@ static inline void *__talloc(const void *context, size_t size) return NULL; } - tc = (struct talloc_chunk *)malloc(TC_HDR_SIZE+size); - if (unlikely(tc == NULL)) return NULL; + if (context != NULL) { + tc = talloc_alloc_pool(talloc_chunk_from_ptr(context), + TC_HDR_SIZE+size); + } + + if (tc == NULL) { + tc = (struct talloc_chunk *)malloc(TC_HDR_SIZE+size); + if (unlikely(tc == NULL)) return NULL; + tc->flags = TALLOC_MAGIC; + tc->pool = NULL; + } tc->size = size; - tc->flags = TALLOC_MAGIC; tc->destructor = NULL; tc->child = NULL; tc->name = NULL; @@ -246,6 +339,29 @@ static inline void *__talloc(const void *context, size_t size) } /* + * Create a talloc pool + */ + +void *talloc_pool(const void *context, size_t size) +{ + void *result = __talloc(context, size + TALLOC_POOL_HDR_SIZE); + struct talloc_chunk *tc; + + if (unlikely(result == NULL)) { + return NULL; + } + + tc = talloc_chunk_from_ptr(result); + + tc->flags |= TALLOC_FLAG_POOL; + tc->pool = (char *)result + TALLOC_POOL_HDR_SIZE; + + *talloc_pool_objectcount(tc) = 1; + + return result; +} + +/* setup a destructor to be called on free of a pointer the destructor should return 0 on success, or -1 on failure. if the destructor fails then the free is failed, and the memory can @@ -420,7 +536,29 @@ static inline int _talloc_free(void *ptr) } tc->flags |= TALLOC_FLAG_FREE; - free(tc); + + if (tc->flags & (TALLOC_FLAG_POOL|TALLOC_FLAG_POOLMEM)) { + struct talloc_chunk *pool; + unsigned int *pool_object_count; + + pool = (tc->flags & TALLOC_FLAG_POOL) + ? tc : (struct talloc_chunk *)tc->pool; + + pool_object_count = talloc_pool_objectcount(pool); + + if (*pool_object_count == 0) { + TALLOC_ABORT("Pool object count zero!"); + } + + *pool_object_count -= 1; + + if (*pool_object_count == 0) { + free(pool); + } + } + else { + free(tc); + } return 0; } @@ -718,6 +856,10 @@ void talloc_free_children(void *ptr) talloc_steal(new_parent, child); } } + + if (tc->flags & TALLOC_FLAG_POOL) { + tc->pool = ((char *)tc + TC_HDR_SIZE + TALLOC_POOL_HDR_SIZE); + } } /* @@ -769,6 +911,7 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n { struct talloc_chunk *tc; void *new_ptr; + bool malloced = false; /* size zero is equivalent to free() */ if (unlikely(size == 0)) { @@ -808,7 +951,23 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n free(tc); } #else - new_ptr = realloc(tc, size + TC_HDR_SIZE); + if (tc->flags & TALLOC_FLAG_POOLMEM) { + + new_ptr = talloc_alloc_pool(tc, size + TC_HDR_SIZE); + *talloc_pool_objectcount(tc->pool) -= 1; + + if (new_ptr == NULL) { + new_ptr = malloc(TC_HDR_SIZE+size); + malloced = true; + } + + if (new_ptr) { + memcpy(new_ptr, tc, MIN(tc->size,size) + TC_HDR_SIZE); + } + } + else { + new_ptr = realloc(tc, size + TC_HDR_SIZE); + } #endif if (unlikely(!new_ptr)) { tc->flags &= ~TALLOC_FLAG_FREE; @@ -816,7 +975,10 @@ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *n } tc = (struct talloc_chunk *)new_ptr; - tc->flags &= ~TALLOC_FLAG_FREE; + tc->flags &= ~TALLOC_FLAG_FREE; + if (malloced) { + tc->flags &= ~TALLOC_FLAG_POOLMEM; + } if (tc->parent) { tc->parent->child = tc; } diff --git a/source4/lib/talloc/talloc.h b/source4/lib/talloc/talloc.h index e103391681..5431971655 100644 --- a/source4/lib/talloc/talloc.h +++ b/source4/lib/talloc/talloc.h @@ -116,6 +116,7 @@ typedef void TALLOC_CTX; /* The following definitions come from talloc.c */ void *_talloc(const void *context, size_t size); +void *talloc_pool(const void *context, size_t size); void _talloc_set_destructor(const void *ptr, int (*destructor)(void *)); int talloc_increase_ref_count(const void *ptr); size_t talloc_reference_count(const void *ptr); diff --git a/source4/lib/talloc/testsuite.c b/source4/lib/talloc/testsuite.c index e16c91f8b9..fedbda95aa 100644 --- a/source4/lib/talloc/testsuite.c +++ b/source4/lib/talloc/testsuite.c @@ -813,6 +813,25 @@ static bool test_speed(void) talloc_free(ctx); + ctx = talloc_pool(NULL, 1024); + + tv = timeval_current(); + count = 0; + do { + void *p1, *p2, *p3; + for (i=0;i<loop;i++) { + p1 = talloc_size(ctx, loop % 100); + p2 = talloc_strdup(p1, "foo bar"); + p3 = talloc_size(p1, 300); + talloc_free_children(ctx); + } + count += 3 * loop; + } while (timeval_elapsed(&tv) < 5.0); + + talloc_free(ctx); + + fprintf(stderr, "talloc_pool: %.0f ops/sec\n", count/timeval_elapsed(&tv)); + tv = timeval_current(); count = 0; do { @@ -1066,6 +1085,23 @@ static bool test_autofree(void) return true; } +static bool test_pool(void) +{ + void *pool; + void *p1, *p2, *p3, *p4; + + pool = talloc_pool(NULL, 1024); + + p1 = talloc_size(pool, 80); + p2 = talloc_size(pool, 20); + p3 = talloc_size(p1, 50); + p4 = talloc_size(p3, 1000); + + talloc_free(pool); + + return true; +} + struct torture_context; bool torture_local_talloc(struct torture_context *tctx) { @@ -1094,6 +1130,7 @@ bool torture_local_talloc(struct torture_context *tctx) ret &= test_free_parent_deny_child(); ret &= test_talloc_ptrtype(); ret &= test_talloc_free_in_destructor(); + ret &= test_pool(); if (ret) { ret &= test_speed(); |