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author | Andrew Tridgell <tridge@samba.org> | 2005-08-05 19:16:13 +0000 |
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committer | Gerald (Jerry) Carter <jerry@samba.org> | 2007-10-10 13:31:21 -0500 |
commit | 3a02c8b116e80d2fd70b1957a5ed85acb0977b7f (patch) | |
tree | 9cf5d92f577886ab3143a90aaab58c086e8f20a5 /swat/scripting | |
parent | 8808465e5b70fd6388ed02a2cfda6015ffc914e5 (diff) | |
download | samba-3a02c8b116e80d2fd70b1957a5ed85acb0977b7f.tar.gz samba-3a02c8b116e80d2fd70b1957a5ed85acb0977b7f.tar.bz2 samba-3a02c8b116e80d2fd70b1957a5ed85acb0977b7f.zip |
r9134: added the client side js library code for handling remote 'AJAJ' calls
into our web server
(This used to be commit 530717122a3c7e34258db8ed0bfd0cc00624b903)
Diffstat (limited to 'swat/scripting')
-rw-r--r-- | swat/scripting/client/call.js | 38 | ||||
-rw-r--r-- | swat/scripting/client/encoder.js | 84 |
2 files changed, 122 insertions, 0 deletions
diff --git a/swat/scripting/client/call.js b/swat/scripting/client/call.js new file mode 100644 index 0000000000..bb89390e45 --- /dev/null +++ b/swat/scripting/client/call.js @@ -0,0 +1,38 @@ +/* + client side js functions for remote calls into the server + + Copyright Andrew Tridgell 2005 + released under the GNU GPL Version 2 or later +*/ + + +/* + usage: + + server_call(url, func, callback, ...); + + 'func' is a function name to call on the server + any additional arguments are passed to func() on the server + + The callback() function is called with the returned + object. 'callback' may be null. +*/ +function server_call(url, func, callback) { + var req = new XMLHttpRequest(); + req.open("POST", url, true); + req.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + var args = new Object(); + var i; + for (i=3;i<arguments.length;i++) { + args[i-3] = arguments[i]; + } + args.length = i-3; + req.send("func=" + func + "&args=" + encodeObject(args)); + req.onreadystatechange = function() { + if (4 == req.readyState && callback != null) { + var o = decodeObject(req.responseText); + callback(o.res); + } + } +} + diff --git a/swat/scripting/client/encoder.js b/swat/scripting/client/encoder.js new file mode 100644 index 0000000000..20eec9e2c3 --- /dev/null +++ b/swat/scripting/client/encoder.js @@ -0,0 +1,84 @@ +/* + client side js functions for encoding/decoding objects into linear strings + + Copyright Andrew Tridgell 2005 + released under the GNU GPL Version 2 or later +*/ +/* + usage: + + enc = encodeObject(obj); + obj = decodeObject(enc); + + The encoded format of the object is a string that is safe to + use in URLs + + Note that only data elements are encoded, not functions +*/ + +function count_members(o) { + var i, count = 0; + for (i in o) { + count++; + } + return count; +} + +function encodeObject(o) { + var i, r = count_members(o) + ":"; + for (i in o) { + var t = typeof(o[i]); + if (t == 'object') { + r = r + "" + i + ":" + t + ":" + encodeObject(o[i]); + } else if (t == 'string') { + var s = encodeURIComponent(o[i]).replace(/%/g,'#'); + r = r + "" + i + ":" + t + ":" + s + ":"; + } else if (t == 'boolean' || t == 'number') { + r = r + "" + i + ":" + t + ":" + o[i] + ":"; + } else if (t == 'undefined' || t == 'null') { + r = r + "" + i + ":" + t + ":"; + } else { + alert("Unable to encode type " + t); + } + } + return r; +} + +function decodeObjectArray(a) { + var o = new Object(); + var i, count = a[a.i]; a.i++; + for (i=0;i<count;i++) { + var name = a[a.i]; a.i++; + var type = a[a.i]; a.i++; + var value; + if (type == 'object') { + o[name] = decodeObjectArray(a); + } else if (type == "string") { + value = decodeURIComponent(a[a.i].replace(/#/g,'%')); a.i++; + o[name] = value; + } else if (type == "boolean") { + value = a[a.i]; a.i++; + if (value == 'true') { + o[name] = true; + } else { + o[name] = false; + } + } else if (type == "undefined") { + o[name] = undefined; + } else if (type == "null") { + o[name] = null; + } else if (type == "number") { + value = a[a.i]; a.i++; + o[name] = value * 1; + } else { + alert("Unable to delinearise type " + t); + } + } + return o; +} + +function decodeObject(str) { + var a = str.split(':'); + a.i = 0; + return decodeObjectArray(a); +} |