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-rw-r--r--source3/lib/server_prefork.c32
-rw-r--r--source3/lib/server_prefork.h27
2 files changed, 54 insertions, 5 deletions
diff --git a/source3/lib/server_prefork.c b/source3/lib/server_prefork.c
index a584df7a71..2df6adea9f 100644
--- a/source3/lib/server_prefork.c
+++ b/source3/lib/server_prefork.c
@@ -345,6 +345,23 @@ static void prefork_cleanup_loop(struct prefork_pool *pfp)
}
+int prefork_count_allowed_connections(struct prefork_pool *pfp)
+{
+ int c;
+ int i;
+
+ c = 0;
+ for (i = 0; i < pfp->pool_size; i++) {
+ if (pfp->pool[i].status == PF_WORKER_NONE) {
+ continue;
+ }
+
+ c += pfp->pool[i].allowed_clients - pfp->pool[i].num_clients;
+ }
+
+ return c;
+}
+
void prefork_increase_allowed_clients(struct prefork_pool *pfp, int max)
{
int i;
@@ -360,6 +377,21 @@ void prefork_increase_allowed_clients(struct prefork_pool *pfp, int max)
}
}
+void prefork_decrease_allowed_clients(struct prefork_pool *pfp)
+{
+ int i;
+
+ for (i = 0; i < pfp->pool_size; i++) {
+ if (pfp->pool[i].status == PF_WORKER_NONE) {
+ continue;
+ }
+
+ if (pfp->pool[i].allowed_clients > 1) {
+ pfp->pool[i].allowed_clients--;
+ }
+ }
+}
+
void prefork_reset_allowed_clients(struct prefork_pool *pfp)
{
int i;
diff --git a/source3/lib/server_prefork.h b/source3/lib/server_prefork.h
index 4874359e0b..a861993c7a 100644
--- a/source3/lib/server_prefork.h
+++ b/source3/lib/server_prefork.h
@@ -181,17 +181,34 @@ int prefork_retire_children(struct prefork_pool *pfp,
int prefork_count_active_children(struct prefork_pool *pfp, int *total);
/**
-* @brief Inform all children that they are allowed to accept 'max' clients
-* now. Use this when all children are already busy and more clients
-* are trying to connect. It will allow each child to handle more than
-* one client at a time, up to 'max'.
+* @brief Count the number of actual connections currently allowed
+*
+* @param pfp The pool.
+*
+* @return The number of connections that can still be opened by clients
+* with the current pool of children.
+*/
+int prefork_count_allowed_connections(struct prefork_pool *pfp);
+
+/**
+* @brief Increase the amount of clients each child is allowed to handle
+* simultaneaously. It will allow each child to handle more than
+* one client at a time, up to 'max' (currently set to 100).
*
* @param pfp The pool.
-* @param max Max number of clients per child.
+* @param max Max number of allowed connections per child
*/
void prefork_increase_allowed_clients(struct prefork_pool *pfp, int max);
/**
+* @brief Decrease the amount of clients each child is allowed to handle.
+* Min is 1.
+*
+* @param pfp The pool.
+*/
+void prefork_decrease_allowed_clients(struct prefork_pool *pfp);
+
+/**
* @brief Reset the maximum allowd clients per child to 1.
* Does not reduce the number of clients actually beeing served by
* any given child, but prevents children from overcommitting from