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-rw-r--r--lib/tdb/test/run-rescue-find_entry.c50
1 files changed, 50 insertions, 0 deletions
diff --git a/lib/tdb/test/run-rescue-find_entry.c b/lib/tdb/test/run-rescue-find_entry.c
new file mode 100644
index 0000000000..25f4f1c05f
--- /dev/null
+++ b/lib/tdb/test/run-rescue-find_entry.c
@@ -0,0 +1,50 @@
+#include "../common/tdb_private.h"
+#include "../common/io.c"
+#include "../common/tdb.c"
+#include "../common/lock.c"
+#include "../common/freelist.c"
+#include "../common/traverse.c"
+#include "../common/transaction.c"
+#include "../common/error.c"
+#include "../common/open.c"
+#include "../common/check.c"
+#include "../common/hash.c"
+#include "../common/rescue.c"
+#include "tap-interface.h"
+#include <stdlib.h>
+#include "logging.h"
+
+#define NUM 20
+
+/* Binary searches are deceptively simple: easy to screw up! */
+int main(int argc, char *argv[])
+{
+ unsigned int i, j, n;
+ struct found f[NUM+1];
+ struct found_table table;
+
+ /* Set up array for searching. */
+ for (i = 0; i < NUM+1; i++) {
+ f[i].head = i * 3;
+ }
+ table.arr = f;
+
+ for (i = 0; i < NUM; i++) {
+ table.num = i;
+ for (j = 0; j < (i + 2) * 3; j++) {
+ n = find_entry(&table, j);
+ ok1(n <= i);
+
+ /* If we were searching for something too large... */
+ if (j > i*3)
+ ok1(n == i);
+ else {
+ /* It must give us something after j */
+ ok1(f[n].head >= j);
+ ok1(n == 0 || f[n-1].head < j);
+ }
+ }
+ }
+
+ return exit_status();
+}