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Diffstat (limited to 'source3/lib/messages.c')
-rw-r--r-- | source3/lib/messages.c | 363 |
1 files changed, 363 insertions, 0 deletions
diff --git a/source3/lib/messages.c b/source3/lib/messages.c new file mode 100644 index 0000000000..f5933cafdb --- /dev/null +++ b/source3/lib/messages.c @@ -0,0 +1,363 @@ +/* + Unix SMB/CIFS implementation. + Samba internal messaging functions + Copyright (C) Andrew Tridgell 2000 + Copyright (C) 2001 by Martin Pool + Copyright (C) 2002 by Jeremy Allison + Copyright (C) 2007 by Volker Lendecke + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/** + @defgroup messages Internal messaging framework + @{ + @file messages.c + + @brief Module for internal messaging between Samba daemons. + + The idea is that if a part of Samba wants to do communication with + another Samba process then it will do a message_register() of a + dispatch function, and use message_send_pid() to send messages to + that process. + + The dispatch function is given the pid of the sender, and it can + use that to reply by message_send_pid(). See ping_message() for a + simple example. + + @caution Dispatch functions must be able to cope with incoming + messages on an *odd* byte boundary. + + This system doesn't have any inherent size limitations but is not + very efficient for large messages or when messages are sent in very + quick succession. + +*/ + +#include "includes.h" +#include "librpc/gen_ndr/messaging.h" +#include "librpc/gen_ndr/ndr_messaging.h" + +struct messaging_callback { + struct messaging_callback *prev, *next; + uint32 msg_type; + void (*fn)(struct messaging_context *msg, void *private_data, + uint32_t msg_type, + struct server_id server_id, DATA_BLOB *data); + void *private_data; +}; + +/**************************************************************************** + A useful function for testing the message system. +****************************************************************************/ + +static void ping_message(struct messaging_context *msg_ctx, + void *private_data, + uint32_t msg_type, + struct server_id src, + DATA_BLOB *data) +{ + const char *msg = data->data ? (const char *)data->data : "none"; + + DEBUG(1,("INFO: Received PING message from PID %s [%s]\n", + procid_str_static(&src), msg)); + messaging_send(msg_ctx, src, MSG_PONG, data); +} + +/**************************************************************************** + Register/replace a dispatch function for a particular message type. + JRA changed Dec 13 2006. Only one message handler now permitted per type. + *NOTE*: Dispatch functions must be able to cope with incoming + messages on an *odd* byte boundary. +****************************************************************************/ + +struct msg_all { + struct messaging_context *msg_ctx; + int msg_type; + uint32 msg_flag; + const void *buf; + size_t len; + int n_sent; +}; + +/**************************************************************************** + Send one of the messages for the broadcast. +****************************************************************************/ + +static int traverse_fn(struct db_record *rec, + const struct connections_key *ckey, + const struct connections_data *crec, + void *state) +{ + struct msg_all *msg_all = (struct msg_all *)state; + NTSTATUS status; + + if (crec->cnum != -1) + return 0; + + /* Don't send if the receiver hasn't registered an interest. */ + + if(!(crec->bcast_msg_flags & msg_all->msg_flag)) + return 0; + + /* If the msg send fails because the pid was not found (i.e. smbd died), + * the msg has already been deleted from the messages.tdb.*/ + + status = messaging_send_buf(msg_all->msg_ctx, + crec->pid, msg_all->msg_type, + (uint8 *)msg_all->buf, msg_all->len); + + if (NT_STATUS_EQUAL(status, NT_STATUS_INVALID_HANDLE)) { + + /* If the pid was not found delete the entry from connections.tdb */ + + DEBUG(2,("pid %s doesn't exist - deleting connections %d [%s]\n", + procid_str_static(&crec->pid), crec->cnum, + crec->servicename)); + + rec->delete_rec(rec); + } + msg_all->n_sent++; + return 0; +} + +/** + * Send a message to all smbd processes. + * + * It isn't very efficient, but should be OK for the sorts of + * applications that use it. When we need efficient broadcast we can add + * it. + * + * @param n_sent Set to the number of messages sent. This should be + * equal to the number of processes, but be careful for races. + * + * @retval True for success. + **/ +bool message_send_all(struct messaging_context *msg_ctx, + int msg_type, + const void *buf, size_t len, + int *n_sent) +{ + struct msg_all msg_all; + + msg_all.msg_type = msg_type; + if (msg_type < 1000) + msg_all.msg_flag = FLAG_MSG_GENERAL; + else if (msg_type > 1000 && msg_type < 2000) + msg_all.msg_flag = FLAG_MSG_NMBD; + else if (msg_type > 2000 && msg_type < 2100) + msg_all.msg_flag = FLAG_MSG_PRINT_NOTIFY; + else if (msg_type > 2100 && msg_type < 3000) + msg_all.msg_flag = FLAG_MSG_PRINT_GENERAL; + else if (msg_type > 3000 && msg_type < 4000) + msg_all.msg_flag = FLAG_MSG_SMBD; + else if (msg_type > 4000 && msg_type < 5000) + msg_all.msg_flag = FLAG_MSG_DBWRAP; + else + return False; + + msg_all.buf = buf; + msg_all.len = len; + msg_all.n_sent = 0; + msg_all.msg_ctx = msg_ctx; + + connections_forall(traverse_fn, &msg_all); + if (n_sent) + *n_sent = msg_all.n_sent; + return True; +} + +struct event_context *messaging_event_context(struct messaging_context *msg_ctx) +{ + return msg_ctx->event_ctx; +} + +struct messaging_context *messaging_init(TALLOC_CTX *mem_ctx, + struct server_id server_id, + struct event_context *ev) +{ + struct messaging_context *ctx; + NTSTATUS status; + + if (!(ctx = TALLOC_ZERO_P(mem_ctx, struct messaging_context))) { + return NULL; + } + + ctx->id = server_id; + ctx->event_ctx = ev; + + status = messaging_tdb_init(ctx, ctx, &ctx->local); + + if (!NT_STATUS_IS_OK(status)) { + DEBUG(0, ("messaging_tdb_init failed: %s\n", + nt_errstr(status))); + TALLOC_FREE(ctx); + return NULL; + } + +#ifdef CLUSTER_SUPPORT + if (lp_clustering()) { + status = messaging_ctdbd_init(ctx, ctx, &ctx->remote); + + if (!NT_STATUS_IS_OK(status)) { + DEBUG(1, ("messaging_ctdb_init failed: %s\n", + nt_errstr(status))); + TALLOC_FREE(ctx); + return NULL; + } + } +#endif + + messaging_register(ctx, NULL, MSG_PING, ping_message); + + /* Register some debugging related messages */ + + register_msg_pool_usage(ctx); + register_dmalloc_msgs(ctx); + debug_register_msgs(ctx); + + return ctx; +} + +/* + * re-init after a fork + */ +NTSTATUS messaging_reinit(struct messaging_context *msg_ctx) +{ +#ifdef CLUSTER_SUPPORT + + TALLOC_FREE(msg_ctx->remote); + + if (lp_clustering()) { + NTSTATUS status; + + status = messaging_ctdbd_init(msg_ctx, msg_ctx, + &msg_ctx->remote); + + if (!NT_STATUS_IS_OK(status)) { + DEBUG(1, ("messaging_ctdb_init failed: %s\n", + nt_errstr(status))); + return status; + } + } + +#endif + + return NT_STATUS_OK; +} + + +/* + * Register a dispatch function for a particular message type. Allow multiple + * registrants +*/ +NTSTATUS messaging_register(struct messaging_context *msg_ctx, + void *private_data, + uint32_t msg_type, + void (*fn)(struct messaging_context *msg, + void *private_data, + uint32_t msg_type, + struct server_id server_id, + DATA_BLOB *data)) +{ + struct messaging_callback *cb; + + /* + * Only one callback per type + */ + + for (cb = msg_ctx->callbacks; cb != NULL; cb = cb->next) { + if (cb->msg_type == msg_type) { + cb->fn = fn; + cb->private_data = private_data; + return NT_STATUS_OK; + } + } + + if (!(cb = talloc(msg_ctx, struct messaging_callback))) { + return NT_STATUS_NO_MEMORY; + } + + cb->msg_type = msg_type; + cb->fn = fn; + cb->private_data = private_data; + + DLIST_ADD(msg_ctx->callbacks, cb); + return NT_STATUS_OK; +} + +/* + De-register the function for a particular message type. +*/ +void messaging_deregister(struct messaging_context *ctx, uint32_t msg_type, + void *private_data) +{ + struct messaging_callback *cb, *next; + + for (cb = ctx->callbacks; cb; cb = next) { + next = cb->next; + if ((cb->msg_type == msg_type) + && (cb->private_data == private_data)) { + DLIST_REMOVE(ctx->callbacks, cb); + TALLOC_FREE(cb); + } + } +} + +/* + Send a message to a particular server +*/ +NTSTATUS messaging_send(struct messaging_context *msg_ctx, + struct server_id server, uint32_t msg_type, + const DATA_BLOB *data) +{ +#ifdef CLUSTER_SUPPORT + if (!procid_is_local(&server)) { + return msg_ctx->remote->send_fn(msg_ctx, server, + msg_type, data, + msg_ctx->remote); + } +#endif + return msg_ctx->local->send_fn(msg_ctx, server, msg_type, data, + msg_ctx->local); +} + +NTSTATUS messaging_send_buf(struct messaging_context *msg_ctx, + struct server_id server, uint32_t msg_type, + const uint8 *buf, size_t len) +{ + DATA_BLOB blob = data_blob_const(buf, len); + return messaging_send(msg_ctx, server, msg_type, &blob); +} + +/* + Dispatch one messsaging_rec +*/ +void messaging_dispatch_rec(struct messaging_context *msg_ctx, + struct messaging_rec *rec) +{ + struct messaging_callback *cb, *next; + + for (cb = msg_ctx->callbacks; cb != NULL; cb = next) { + next = cb->next; + if (cb->msg_type == rec->msg_type) { + cb->fn(msg_ctx, cb->private_data, rec->msg_type, + rec->src, &rec->buf); + return; + } + } + return; +} + +/** @} **/ |