diff options
Diffstat (limited to 'source3/lib/privileges_basic.c')
-rw-r--r-- | source3/lib/privileges_basic.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source3/lib/privileges_basic.c b/source3/lib/privileges_basic.c index 323983b168..d174c70d8c 100644 --- a/source3/lib/privileges_basic.c +++ b/source3/lib/privileges_basic.c @@ -310,7 +310,7 @@ static bool is_any_privilege_assigned( SE_PRIV *privileges, const SE_PRIV *check } /********************************************************************* - Generate the LUID_ATTR structure based on a bitmask + Generate the struct lsa_LUIDAttribute structure based on a bitmask *********************************************************************/ const char* get_privilege_dispname( const char *name ) @@ -375,14 +375,14 @@ int count_all_privileges( void ) /********************************************************************* - Generate the LUID_ATTR structure based on a bitmask + Generate the struct lsa_LUIDAttribute structure based on a bitmask The assumption here is that the privilege has already been validated so we are guaranteed to find it in the list. *********************************************************************/ -LUID_ATTR get_privilege_luid( SE_PRIV *mask ) +struct lsa_LUIDAttribute get_privilege_luid( SE_PRIV *mask ) { - LUID_ATTR priv_luid; + struct lsa_LUIDAttribute priv_luid; int i; ZERO_STRUCT( priv_luid ); @@ -402,7 +402,7 @@ LUID_ATTR get_privilege_luid( SE_PRIV *mask ) Convert a LUID to a named string ****************************************************************************/ -const char *luid_to_privilege_name(const LUID *set) +const char *luid_to_privilege_name(const struct lsa_LUID *set) { int i; @@ -423,13 +423,13 @@ const char *luid_to_privilege_name(const LUID *set) add a privilege to a privilege array ****************************************************************************/ -static bool privilege_set_add(PRIVILEGE_SET *priv_set, LUID_ATTR set) +static bool privilege_set_add(PRIVILEGE_SET *priv_set, struct lsa_LUIDAttribute set) { - LUID_ATTR *new_set; + struct lsa_LUIDAttribute *new_set; /* we can allocate memory to add the new privilege */ - new_set = TALLOC_REALLOC_ARRAY(priv_set->mem_ctx, priv_set->set, LUID_ATTR, priv_set->count + 1); + new_set = TALLOC_REALLOC_ARRAY(priv_set->mem_ctx, priv_set->set, struct lsa_LUIDAttribute, priv_set->count + 1); if ( !new_set ) { DEBUG(0,("privilege_set_add: failed to allocate memory!\n")); return False; @@ -437,7 +437,7 @@ static bool privilege_set_add(PRIVILEGE_SET *priv_set, LUID_ATTR set) new_set[priv_set->count].luid.high = set.luid.high; new_set[priv_set->count].luid.low = set.luid.low; - new_set[priv_set->count].attr = set.attr; + new_set[priv_set->count].attribute = set.attribute; priv_set->count++; priv_set->set = new_set; @@ -452,9 +452,9 @@ bool se_priv_to_privilege_set( PRIVILEGE_SET *set, SE_PRIV *mask ) { int i; uint32 num_privs = count_all_privileges(); - LUID_ATTR luid; + struct lsa_LUIDAttribute luid; - luid.attr = 0; + luid.attribute = 0; luid.luid.high = 0; for ( i=0; i<num_privs; i++ ) { |