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Diffstat (limited to 'source3/lua-5.1.4')
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diff --git a/source3/lua-5.1.4/COPYRIGHT b/source3/lua-5.1.4/COPYRIGHT deleted file mode 100644 index 3a53e741e0..0000000000 --- a/source3/lua-5.1.4/COPYRIGHT +++ /dev/null @@ -1,34 +0,0 @@ -Lua License ------------ - -Lua is licensed under the terms of the MIT license reproduced below. -This means that Lua is free software and can be used for both academic -and commercial purposes at absolutely no cost. - -For details and rationale, see http://www.lua.org/license.html . - -=============================================================================== - -Copyright (C) 1994-2008 Lua.org, PUC-Rio. - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -THE SOFTWARE. - -=============================================================================== - -(end of COPYRIGHT) diff --git a/source3/lua-5.1.4/HISTORY b/source3/lua-5.1.4/HISTORY deleted file mode 100644 index ce0c95bc69..0000000000 --- a/source3/lua-5.1.4/HISTORY +++ /dev/null @@ -1,183 +0,0 @@ -HISTORY for Lua 5.1 - -* Changes from version 5.0 to 5.1 - ------------------------------- - Language: - + new module system. - + new semantics for control variables of fors. - + new semantics for setn/getn. - + new syntax/semantics for varargs. - + new long strings and comments. - + new `mod' operator (`%') - + new length operator #t - + metatables for all types - API: - + new functions: lua_createtable, lua_get(set)field, lua_push(to)integer. - + user supplies memory allocator (lua_open becomes lua_newstate). - + luaopen_* functions must be called through Lua. - Implementation: - + new configuration scheme via luaconf.h. - + incremental garbage collection. - + better handling of end-of-line in the lexer. - + fully reentrant parser (new Lua function `load') - + better support for 64-bit machines. - + native loadlib support for Mac OS X. - + standard distribution in only one library (lualib.a merged into lua.a) - -* Changes from version 4.0 to 5.0 - ------------------------------- - Language: - + lexical scoping. - + Lua coroutines. - + standard libraries now packaged in tables. - + tags replaced by metatables and tag methods replaced by metamethods, - stored in metatables. - + proper tail calls. - + each function can have its own global table, which can be shared. - + new __newindex metamethod, called when we insert a new key into a table. - + new block comments: --[[ ... ]]. - + new generic for. - + new weak tables. - + new boolean type. - + new syntax "local function". - + (f()) returns the first value returned by f. - + {f()} fills a table with all values returned by f. - + \n ignored in [[\n . - + fixed and-or priorities. - + more general syntax for function definition (e.g. function a.x.y:f()...end). - + more general syntax for function calls (e.g. (print or write)(9)). - + new functions (time/date, tmpfile, unpack, require, load*, etc.). - API: - + chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer. - + introduced lightweight userdata, a simple "void*" without a metatable. - + new error handling protocol: the core no longer prints error messages; - all errors are reported to the caller on the stack. - + new lua_atpanic for host cleanup. - + new, signal-safe, hook scheme. - Implementation: - + new license: MIT. - + new, faster, register-based virtual machine. - + support for external multithreading and coroutines. - + new and consistent error message format. - + the core no longer needs "stdio.h" for anything (except for a single - use of sprintf to convert numbers to strings). - + lua.c now runs the environment variable LUA_INIT, if present. It can - be "@filename", to run a file, or the chunk itself. - + support for user extensions in lua.c. - sample implementation given for command line editing. - + new dynamic loading library, active by default on several platforms. - + safe garbage-collector metamethods. - + precompiled bytecodes checked for integrity (secure binary dostring). - + strings are fully aligned. - + position capture in string.find. - + read('*l') can read lines with embedded zeros. - -* Changes from version 3.2 to 4.0 - ------------------------------- - Language: - + new "break" and "for" statements (both numerical and for tables). - + uniform treatment of globals: globals are now stored in a Lua table. - + improved error messages. - + no more '$debug': full speed *and* full debug information. - + new read form: read(N) for next N bytes. - + general read patterns now deprecated. - (still available with -DCOMPAT_READPATTERNS.) - + all return values are passed as arguments for the last function - (old semantics still available with -DLUA_COMPAT_ARGRET) - + garbage collection tag methods for tables now deprecated. - + there is now only one tag method for order. - API: - + New API: fully re-entrant, simpler, and more efficient. - + New debug API. - Implementation: - + faster than ever: cleaner virtual machine and new hashing algorithm. - + non-recursive garbage-collector algorithm. - + reduced memory usage for programs with many strings. - + improved treatment for memory allocation errors. - + improved support for 16-bit machines (we hope). - + code now compiles unmodified as both ANSI C and C++. - + numbers in bases other than 10 are converted using strtoul. - + new -f option in Lua to support #! scripts. - + luac can now combine text and binaries. - -* Changes from version 3.1 to 3.2 - ------------------------------- - + redirected all output in Lua's core to _ERRORMESSAGE and _ALERT. - + increased limit on the number of constants and globals per function - (from 2^16 to 2^24). - + debugging info (lua_debug and hooks) moved into lua_state and new API - functions provided to get and set this info. - + new debug lib gives full debugging access within Lua. - + new table functions "foreachi", "sort", "tinsert", "tremove", "getn". - + new io functions "flush", "seek". - -* Changes from version 3.0 to 3.1 - ------------------------------- - + NEW FEATURE: anonymous functions with closures (via "upvalues"). - + new syntax: - - local variables in chunks. - - better scope control with DO block END. - - constructors can now be also written: { record-part; list-part }. - - more general syntax for function calls and lvalues, e.g.: - f(x).y=1 - o:f(x,y):g(z) - f"string" is sugar for f("string") - + strings may now contain arbitrary binary data (e.g., embedded zeros). - + major code re-organization and clean-up; reduced module interdependecies. - + no arbitrary limits on the total number of constants and globals. - + support for multiple global contexts. - + better syntax error messages. - + new traversal functions "foreach" and "foreachvar". - + the default for numbers is now double. - changing it to use floats or longs is easy. - + complete debug information stored in pre-compiled chunks. - + sample interpreter now prompts user when run interactively, and also - handles control-C interruptions gracefully. - -* Changes from version 2.5 to 3.0 - ------------------------------- - + NEW CONCEPT: "tag methods". - Tag methods replace fallbacks as the meta-mechanism for extending the - semantics of Lua. Whereas fallbacks had a global nature, tag methods - work on objects having the same tag (e.g., groups of tables). - Existing code that uses fallbacks should work without change. - + new, general syntax for constructors {[exp] = exp, ... }. - + support for handling variable number of arguments in functions (varargs). - + support for conditional compilation ($if ... $else ... $end). - + cleaner semantics in API simplifies host code. - + better support for writing libraries (auxlib.h). - + better type checking and error messages in the standard library. - + luac can now also undump. - -* Changes from version 2.4 to 2.5 - ------------------------------- - + io and string libraries are now based on pattern matching; - the old libraries are still available for compatibility - + dofile and dostring can now return values (via return statement) - + better support for 16- and 64-bit machines - + expanded documentation, with more examples - -* Changes from version 2.2 to 2.4 - ------------------------------- - + external compiler creates portable binary files that can be loaded faster - + interface for debugging and profiling - + new "getglobal" fallback - + new functions for handling references to Lua objects - + new functions in standard lib - + only one copy of each string is stored - + expanded documentation, with more examples - -* Changes from version 2.1 to 2.2 - ------------------------------- - + functions now may be declared with any "lvalue" as a name - + garbage collection of functions - + support for pipes - -* Changes from version 1.1 to 2.1 - ------------------------------- - + object-oriented support - + fallbacks - + simplified syntax for tables - + many internal improvements - -(end of HISTORY) diff --git a/source3/lua-5.1.4/INSTALL b/source3/lua-5.1.4/INSTALL deleted file mode 100644 index 17eb8aee8c..0000000000 --- a/source3/lua-5.1.4/INSTALL +++ /dev/null @@ -1,99 +0,0 @@ -INSTALL for Lua 5.1 - -* Building Lua - ------------ - Lua is built in the src directory, but the build process can be - controlled from the top-level Makefile. - - Building Lua on Unix systems should be very easy. First do "make" and - see if your platform is listed. If so, just do "make xxx", where xxx - is your platform name. The platforms currently supported are: - aix ansi bsd freebsd generic linux macosx mingw posix solaris - - If your platform is not listed, try the closest one or posix, generic, - ansi, in this order. - - See below for customization instructions and for instructions on how - to build with other Windows compilers. - - If you want to check that Lua has been built correctly, do "make test" - after building Lua. Also, have a look at the example programs in test. - -* Installing Lua - -------------- - Once you have built Lua, you may want to install it in an official - place in your system. In this case, do "make install". The official - place and the way to install files are defined in Makefile. You must - have the right permissions to install files. - - If you want to build and install Lua in one step, do "make xxx install", - where xxx is your platform name. - - If you want to install Lua locally, then do "make local". This will - create directories bin, include, lib, man, and install Lua there as - follows: - - bin: lua luac - include: lua.h luaconf.h lualib.h lauxlib.h lua.hpp - lib: liblua.a - man/man1: lua.1 luac.1 - - These are the only directories you need for development. - - There are man pages for lua and luac, in both nroff and html, and a - reference manual in html in doc, some sample code in test, and some - useful stuff in etc. You don't need these directories for development. - - If you want to install Lua locally, but in some other directory, do - "make install INSTALL_TOP=xxx", where xxx is your chosen directory. - - See below for instructions for Windows and other systems. - -* Customization - ------------- - Three things can be customized by editing a file: - - Where and how to install Lua -- edit Makefile. - - How to build Lua -- edit src/Makefile. - - Lua features -- edit src/luaconf.h. - - You don't actually need to edit the Makefiles because you may set the - relevant variables when invoking make. - - On the other hand, if you need to select some Lua features, you'll need - to edit src/luaconf.h. The edited file will be the one installed, and - it will be used by any Lua clients that you build, to ensure consistency. - - We strongly recommend that you enable dynamic loading. This is done - automatically for all platforms listed above that have this feature - (and also Windows). See src/luaconf.h and also src/Makefile. - -* Building Lua on Windows and other systems - ----------------------------------------- - If you're not using the usual Unix tools, then the instructions for - building Lua depend on the compiler you use. You'll need to create - projects (or whatever your compiler uses) for building the library, - the interpreter, and the compiler, as follows: - - library: lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c - lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c - ltable.c ltm.c lundump.c lvm.c lzio.c - lauxlib.c lbaselib.c ldblib.c liolib.c lmathlib.c loslib.c - ltablib.c lstrlib.c loadlib.c linit.c - - interpreter: library, lua.c - - compiler: library, luac.c print.c - - If you use Visual Studio .NET, you can use etc/luavs.bat in its - "Command Prompt". - - If all you want is to build the Lua interpreter, you may put all .c files - in a single project, except for luac.c and print.c. Or just use etc/all.c. - - To use Lua as a library in your own programs, you'll need to know how to - create and use libraries with your compiler. - - As mentioned above, you may edit luaconf.h to select some features before - building Lua. - -(end of INSTALL) diff --git a/source3/lua-5.1.4/Makefile b/source3/lua-5.1.4/Makefile deleted file mode 100644 index 6e78f66fa5..0000000000 --- a/source3/lua-5.1.4/Makefile +++ /dev/null @@ -1,128 +0,0 @@ -# makefile for installing Lua -# see INSTALL for installation instructions -# see src/Makefile and src/luaconf.h for further customization - -# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================= - -# Your platform. See PLATS for possible values. -PLAT= none - -# Where to install. The installation starts in the src and doc directories, -# so take care if INSTALL_TOP is not an absolute path. -INSTALL_TOP= /usr/local -INSTALL_BIN= $(INSTALL_TOP)/bin -INSTALL_INC= $(INSTALL_TOP)/include -INSTALL_LIB= $(INSTALL_TOP)/lib -INSTALL_MAN= $(INSTALL_TOP)/man/man1 -# -# You probably want to make INSTALL_LMOD and INSTALL_CMOD consistent with -# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h (and also with etc/lua.pc). -INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V -INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V - -# How to install. If your install program does not support "-p", then you -# may have to run ranlib on the installed liblua.a (do "make ranlib"). -INSTALL= install -p -INSTALL_EXEC= $(INSTALL) -m 0755 -INSTALL_DATA= $(INSTALL) -m 0644 -# -# If you don't have install you can use cp instead. -# INSTALL= cp -p -# INSTALL_EXEC= $(INSTALL) -# INSTALL_DATA= $(INSTALL) - -# Utilities. -MKDIR= mkdir -p -RANLIB= ranlib - -# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE ========= - -# Convenience platforms targets. -PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris - -# What to install. -TO_BIN= lua luac -TO_INC= lua.h luaconf.h lualib.h lauxlib.h ../etc/lua.hpp -TO_LIB= liblua.a -TO_MAN= lua.1 luac.1 - -# Lua version and release. -V= 5.1 -R= 5.1.4 - -all: $(PLAT) - -$(PLATS) clean: - cd src && $(MAKE) $@ - -test: dummy - src/lua test/hello.lua - -install: dummy - cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD) - cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN) - cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC) - cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB) - cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN) - -ranlib: - cd src && cd $(INSTALL_LIB) && $(RANLIB) $(TO_LIB) - -local: - $(MAKE) install INSTALL_TOP=.. - -none: - @echo "Please do" - @echo " make PLATFORM" - @echo "where PLATFORM is one of these:" - @echo " $(PLATS)" - @echo "See INSTALL for complete instructions." - -# make may get confused with test/ and INSTALL in a case-insensitive OS -dummy: - -# echo config parameters -echo: - @echo "" - @echo "These are the parameters currently set in src/Makefile to build Lua $R:" - @echo "" - @cd src && $(MAKE) -s echo - @echo "" - @echo "These are the parameters currently set in Makefile to install Lua $R:" - @echo "" - @echo "PLAT = $(PLAT)" - @echo "INSTALL_TOP = $(INSTALL_TOP)" - @echo "INSTALL_BIN = $(INSTALL_BIN)" - @echo "INSTALL_INC = $(INSTALL_INC)" - @echo "INSTALL_LIB = $(INSTALL_LIB)" - @echo "INSTALL_MAN = $(INSTALL_MAN)" - @echo "INSTALL_LMOD = $(INSTALL_LMOD)" - @echo "INSTALL_CMOD = $(INSTALL_CMOD)" - @echo "INSTALL_EXEC = $(INSTALL_EXEC)" - @echo "INSTALL_DATA = $(INSTALL_DATA)" - @echo "" - @echo "See also src/luaconf.h ." - @echo "" - -# echo private config parameters -pecho: - @echo "V = $(V)" - @echo "R = $(R)" - @echo "TO_BIN = $(TO_BIN)" - @echo "TO_INC = $(TO_INC)" - @echo "TO_LIB = $(TO_LIB)" - @echo "TO_MAN = $(TO_MAN)" - -# echo config parameters as Lua code -# uncomment the last sed expression if you want nil instead of empty strings -lecho: - @echo "-- installation parameters for Lua $R" - @echo "VERSION = '$V'" - @echo "RELEASE = '$R'" - @$(MAKE) echo | grep = | sed -e 's/= /= "/' -e 's/$$/"/' #-e 's/""/nil/' - @echo "-- EOF" - -# list targets that do not create files (but not all makes understand .PHONY) -.PHONY: all $(PLATS) clean test install local none dummy echo pecho lecho - -# (end of Makefile) diff --git a/source3/lua-5.1.4/README b/source3/lua-5.1.4/README deleted file mode 100644 index 11b4dff70e..0000000000 --- a/source3/lua-5.1.4/README +++ /dev/null @@ -1,37 +0,0 @@ -README for Lua 5.1 - -See INSTALL for installation instructions. -See HISTORY for a summary of changes since the last released version. - -* What is Lua? - ------------ - Lua is a powerful, light-weight programming language designed for extending - applications. Lua is also frequently used as a general-purpose, stand-alone - language. Lua is free software. - - For complete information, visit Lua's web site at http://www.lua.org/ . - For an executive summary, see http://www.lua.org/about.html . - - Lua has been used in many different projects around the world. - For a short list, see http://www.lua.org/uses.html . - -* Availability - ------------ - Lua is freely available for both academic and commercial purposes. - See COPYRIGHT and http://www.lua.org/license.html for details. - Lua can be downloaded at http://www.lua.org/download.html . - -* Installation - ------------ - Lua is implemented in pure ANSI C, and compiles unmodified in all known - platforms that have an ANSI C compiler. In most Unix-like platforms, simply - do "make" with a suitable target. See INSTALL for detailed instructions. - -* Origin - ------ - Lua is developed at Lua.org, a laboratory of the Department of Computer - Science of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro - in Brazil). - For more information about the authors, see http://www.lua.org/authors.html . - -(end of README) diff --git a/source3/lua-5.1.4/doc/amazon.gif b/source3/lua-5.1.4/doc/amazon.gif Binary files differdeleted file mode 100644 index f2586d5765..0000000000 --- a/source3/lua-5.1.4/doc/amazon.gif +++ /dev/null diff --git a/source3/lua-5.1.4/doc/contents.html b/source3/lua-5.1.4/doc/contents.html deleted file mode 100644 index 422bbbf5a3..0000000000 --- a/source3/lua-5.1.4/doc/contents.html +++ /dev/null @@ -1,499 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> -<HTML> -<HEAD> -<TITLE>Lua 5.1 Reference Manual - contents</TITLE> -<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> -<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> -<STYLE TYPE="text/css"> -ul { - list-style-type: none ; - list-style-position: outside ; -} -</STYLE> -</HEAD> - -<BODY> - -<HR> -<H1> -<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="" BORDER=0></A> -Lua 5.1 Reference Manual -</H1> - -This is an online version of -<BLOCKQUOTE> -<A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20"> -<IMG SRC="cover.png" ALT="" TITLE="buy from Amazon" BORDER=1 ALIGN="left" HSPACE=12> -</A> -<B>Lua 5.1 Reference Manual</B> -<BR>by R. Ierusalimschy, L. H. de Figueiredo, W. Celes -<BR>Lua.org, August 2006 -<BR>ISBN 85-903798-3-3 -<BR><A HREF="http://www.amazon.com/exec/obidos/ASIN/8590379833/lua-indexmanual-20"> -<IMG SRC="amazon.gif" ALT="[Buy from Amazon]" BORDER=0></A> -<BR CLEAR="all"> -</BLOCKQUOTE> -<P> - -Buy a copy of this book and -<A HREF="http://www.lua.org/donations.html">help to support</A> -the Lua project. -<P> - -The reference manual is the official definition of the Lua language. -For a complete introduction to Lua programming, see the book -<A HREF="http://www.lua.org/docs.html#books">Programming in Lua</A>. -<P> - -<A HREF="manual.html">start</A> -· -<A HREF="#contents">contents</A> -· -<A HREF="#index">index</A> -· -<A HREF="http://www.lua.org/manual/5.1/pt/">português</A> -· -<A HREF="http://www.lua.org/manual/5.1/es/">español</A> -<HR> -<SMALL> -Copyright © 2006-2008 Lua.org, PUC-Rio. -Freely available under the terms of the -<a href="http://www.lua.org/license.html#5">Lua license</a>. -</SMALL> -<P> - -<H2><A NAME="contents">Contents</A></H2> -<UL style="padding: 0"> -<LI><A HREF="manual.html">1 - Introduction</A> -<P> -<LI><A HREF="manual.html#2">2 - The Language</A> -<UL> -<LI><A HREF="manual.html#2.1">2.1 - Lexical Conventions</A> -<LI><A HREF="manual.html#2.2">2.2 - Values and Types</A> -<UL> -<LI><A HREF="manual.html#2.2.1">2.2.1 - Coercion</A> -</UL> -<LI><A HREF="manual.html#2.3">2.3 - Variables</A> -<LI><A HREF="manual.html#2.4">2.4 - Statements</A> -<UL> -<LI><A HREF="manual.html#2.4.1">2.4.1 - Chunks</A> -<LI><A HREF="manual.html#2.4.2">2.4.2 - Blocks</A> -<LI><A HREF="manual.html#2.4.3">2.4.3 - Assignment</A> -<LI><A HREF="manual.html#2.4.4">2.4.4 - Control Structures</A> -<LI><A HREF="manual.html#2.4.5">2.4.5 - For Statement</A> -<LI><A HREF="manual.html#2.4.6">2.4.6 - Function Calls as Statements</A> -<LI><A HREF="manual.html#2.4.7">2.4.7 - Local Declarations</A> -</UL> -<LI><A HREF="manual.html#2.5">2.5 - Expressions</A> -<UL> -<LI><A HREF="manual.html#2.5.1">2.5.1 - Arithmetic Operators</A> -<LI><A HREF="manual.html#2.5.2">2.5.2 - Relational Operators</A> -<LI><A HREF="manual.html#2.5.3">2.5.3 - Logical Operators</A> -<LI><A HREF="manual.html#2.5.4">2.5.4 - Concatenation</A> -<LI><A HREF="manual.html#2.5.5">2.5.5 - The Length Operator</A> -<LI><A HREF="manual.html#2.5.6">2.5.6 - Precedence</A> -<LI><A HREF="manual.html#2.5.7">2.5.7 - Table Constructors</A> -<LI><A HREF="manual.html#2.5.8">2.5.8 - Function Calls</A> -<LI><A HREF="manual.html#2.5.9">2.5.9 - Function Definitions</A> -</UL> -<LI><A HREF="manual.html#2.6">2.6 - Visibility Rules</A> -<LI><A HREF="manual.html#2.7">2.7 - Error Handling</A> -<LI><A HREF="manual.html#2.8">2.8 - Metatables</A> -<LI><A HREF="manual.html#2.9">2.9 - Environments</A> -<LI><A HREF="manual.html#2.10">2.10 - Garbage Collection</A> -<UL> -<LI><A HREF="manual.html#2.10.1">2.10.1 - Garbage-Collection Metamethods</A> -<LI><A HREF="manual.html#2.10.2">2.10.2 - Weak Tables</A> -</UL> -<LI><A HREF="manual.html#2.11">2.11 - Coroutines</A> -</UL> -<P> -<LI><A HREF="manual.html#3">3 - The Application Program Interface</A> -<UL> -<LI><A HREF="manual.html#3.1">3.1 - The Stack</A> -<LI><A HREF="manual.html#3.2">3.2 - Stack Size</A> -<LI><A HREF="manual.html#3.3">3.3 - Pseudo-Indices</A> -<LI><A HREF="manual.html#3.4">3.4 - C Closures</A> -<LI><A HREF="manual.html#3.5">3.5 - Registry</A> -<LI><A HREF="manual.html#3.6">3.6 - Error Handling in C</A> -<LI><A HREF="manual.html#3.7">3.7 - Functions and Types</A> -<LI><A HREF="manual.html#3.8">3.8 - The Debug Interface</A> -</UL> -<P> -<LI><A HREF="manual.html#4">4 - The Auxiliary Library</A> -<UL> -<LI><A HREF="manual.html#4.1">4.1 - Functions and Types</A> -</UL> -<P> -<LI><A HREF="manual.html#5">5 - Standard Libraries</A> -<UL> -<LI><A HREF="manual.html#5.1">5.1 - Basic Functions</A> -<LI><A HREF="manual.html#5.2">5.2 - Coroutine Manipulation</A> -<LI><A HREF="manual.html#5.3">5.3 - Modules</A> -<LI><A HREF="manual.html#5.4">5.4 - String Manipulation</A> -<UL> -<LI><A HREF="manual.html#5.4.1">5.4.1 - Patterns</A> -</UL> -<LI><A HREF="manual.html#5.5">5.5 - Table Manipulation</A> -<LI><A HREF="manual.html#5.6">5.6 - Mathematical Functions</A> -<LI><A HREF="manual.html#5.7">5.7 - Input and Output Facilities</A> -<LI><A HREF="manual.html#5.8">5.8 - Operating System Facilities</A> -<LI><A HREF="manual.html#5.9">5.9 - The Debug Library</A> -</UL> -<P> -<LI><A HREF="manual.html#6">6 - Lua Stand-alone</A> -<P> -<LI><A HREF="manual.html#7">7 - Incompatibilities with the Previous Version</A> -<UL> -<LI><A HREF="manual.html#7.1">7.1 - Changes in the Language</A> -<LI><A HREF="manual.html#7.2">7.2 - Changes in the Libraries</A> -<LI><A HREF="manual.html#7.3">7.3 - Changes in the API</A> -</UL> -<P> -<LI><A HREF="manual.html#8">8 - The Complete Syntax of Lua</A> -</UL> - -<H2><A NAME="index">Index</A></H2> -<TABLE WIDTH="100%"> -<TR VALIGN="top"> -<TD> -<H3><A NAME="functions">Lua functions</A></H3> -<A HREF="manual.html#pdf-_G">_G</A><BR> -<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR> -<A HREF="manual.html#pdf-assert">assert</A><BR> -<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR> -<A HREF="manual.html#pdf-dofile">dofile</A><BR> -<A HREF="manual.html#pdf-error">error</A><BR> -<A HREF="manual.html#pdf-getfenv">getfenv</A><BR> -<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR> -<A HREF="manual.html#pdf-ipairs">ipairs</A><BR> -<A HREF="manual.html#pdf-load">load</A><BR> -<A HREF="manual.html#pdf-loadfile">loadfile</A><BR> -<A HREF="manual.html#pdf-loadstring">loadstring</A><BR> -<A HREF="manual.html#pdf-module">module</A><BR> -<A HREF="manual.html#pdf-next">next</A><BR> -<A HREF="manual.html#pdf-pairs">pairs</A><BR> -<A HREF="manual.html#pdf-pcall">pcall</A><BR> -<A HREF="manual.html#pdf-print">print</A><BR> -<A HREF="manual.html#pdf-rawequal">rawequal</A><BR> -<A HREF="manual.html#pdf-rawget">rawget</A><BR> -<A HREF="manual.html#pdf-rawset">rawset</A><BR> -<A HREF="manual.html#pdf-require">require</A><BR> -<A HREF="manual.html#pdf-select">select</A><BR> -<A HREF="manual.html#pdf-setfenv">setfenv</A><BR> -<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR> -<A HREF="manual.html#pdf-tonumber">tonumber</A><BR> -<A HREF="manual.html#pdf-tostring">tostring</A><BR> -<A HREF="manual.html#pdf-type">type</A><BR> -<A HREF="manual.html#pdf-unpack">unpack</A><BR> -<A HREF="manual.html#pdf-xpcall">xpcall</A><BR> -<P> - -<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR> -<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR> -<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR> -<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR> -<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR> -<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR> -<P> - -<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR> -<A HREF="manual.html#pdf-debug.getfenv">debug.getfenv</A><BR> -<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR> -<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR> -<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR> -<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR> -<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR> -<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR> -<A HREF="manual.html#pdf-debug.setfenv">debug.setfenv</A><BR> -<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR> -<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR> -<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR> -<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR> -<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR> - -</TD> -<TD> -<H3> </H3> -<A HREF="manual.html#pdf-file:close">file:close</A><BR> -<A HREF="manual.html#pdf-file:flush">file:flush</A><BR> -<A HREF="manual.html#pdf-file:lines">file:lines</A><BR> -<A HREF="manual.html#pdf-file:read">file:read</A><BR> -<A HREF="manual.html#pdf-file:seek">file:seek</A><BR> -<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR> -<A HREF="manual.html#pdf-file:write">file:write</A><BR> -<P> - -<A HREF="manual.html#pdf-io.close">io.close</A><BR> -<A HREF="manual.html#pdf-io.flush">io.flush</A><BR> -<A HREF="manual.html#pdf-io.input">io.input</A><BR> -<A HREF="manual.html#pdf-io.lines">io.lines</A><BR> -<A HREF="manual.html#pdf-io.open">io.open</A><BR> -<A HREF="manual.html#pdf-io.output">io.output</A><BR> -<A HREF="manual.html#pdf-io.popen">io.popen</A><BR> -<A HREF="manual.html#pdf-io.read">io.read</A><BR> -<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR> -<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR> -<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR> -<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR> -<A HREF="manual.html#pdf-io.type">io.type</A><BR> -<A HREF="manual.html#pdf-io.write">io.write</A><BR> -<P> - -<A HREF="manual.html#pdf-math.abs">math.abs</A><BR> -<A HREF="manual.html#pdf-math.acos">math.acos</A><BR> -<A HREF="manual.html#pdf-math.asin">math.asin</A><BR> -<A HREF="manual.html#pdf-math.atan">math.atan</A><BR> -<A HREF="manual.html#pdf-math.atan2">math.atan2</A><BR> -<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR> -<A HREF="manual.html#pdf-math.cos">math.cos</A><BR> -<A HREF="manual.html#pdf-math.cosh">math.cosh</A><BR> -<A HREF="manual.html#pdf-math.deg">math.deg</A><BR> -<A HREF="manual.html#pdf-math.exp">math.exp</A><BR> -<A HREF="manual.html#pdf-math.floor">math.floor</A><BR> -<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR> -<A HREF="manual.html#pdf-math.frexp">math.frexp</A><BR> -<A HREF="manual.html#pdf-math.huge">math.huge</A><BR> -<A HREF="manual.html#pdf-math.ldexp">math.ldexp</A><BR> -<A HREF="manual.html#pdf-math.log">math.log</A><BR> -<A HREF="manual.html#pdf-math.log10">math.log10</A><BR> -<A HREF="manual.html#pdf-math.max">math.max</A><BR> -<A HREF="manual.html#pdf-math.min">math.min</A><BR> -<A HREF="manual.html#pdf-math.modf">math.modf</A><BR> -<A HREF="manual.html#pdf-math.pi">math.pi</A><BR> -<A HREF="manual.html#pdf-math.pow">math.pow</A><BR> -<A HREF="manual.html#pdf-math.rad">math.rad</A><BR> -<A HREF="manual.html#pdf-math.random">math.random</A><BR> -<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR> -<A HREF="manual.html#pdf-math.sin">math.sin</A><BR> -<A HREF="manual.html#pdf-math.sinh">math.sinh</A><BR> -<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR> -<A HREF="manual.html#pdf-math.tan">math.tan</A><BR> -<A HREF="manual.html#pdf-math.tanh">math.tanh</A><BR> -<P> - -<A HREF="manual.html#pdf-os.clock">os.clock</A><BR> -<A HREF="manual.html#pdf-os.date">os.date</A><BR> -<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR> -<A HREF="manual.html#pdf-os.execute">os.execute</A><BR> -<A HREF="manual.html#pdf-os.exit">os.exit</A><BR> -<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR> -<A HREF="manual.html#pdf-os.remove">os.remove</A><BR> -<A HREF="manual.html#pdf-os.rename">os.rename</A><BR> -<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR> -<A HREF="manual.html#pdf-os.time">os.time</A><BR> -<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR> -<P> - -<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR> -<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR> -<A HREF="manual.html#pdf-package.loaders">package.loaders</A><BR> -<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR> -<A HREF="manual.html#pdf-package.path">package.path</A><BR> -<A HREF="manual.html#pdf-package.preload">package.preload</A><BR> -<A HREF="manual.html#pdf-package.seeall">package.seeall</A><BR> -<P> - -<A HREF="manual.html#pdf-string.byte">string.byte</A><BR> -<A HREF="manual.html#pdf-string.char">string.char</A><BR> -<A HREF="manual.html#pdf-string.dump">string.dump</A><BR> -<A HREF="manual.html#pdf-string.find">string.find</A><BR> -<A HREF="manual.html#pdf-string.format">string.format</A><BR> -<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR> -<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR> -<A HREF="manual.html#pdf-string.len">string.len</A><BR> -<A HREF="manual.html#pdf-string.lower">string.lower</A><BR> -<A HREF="manual.html#pdf-string.match">string.match</A><BR> -<A HREF="manual.html#pdf-string.rep">string.rep</A><BR> -<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR> -<A HREF="manual.html#pdf-string.sub">string.sub</A><BR> -<A HREF="manual.html#pdf-string.upper">string.upper</A><BR> -<P> - -<A HREF="manual.html#pdf-table.concat">table.concat</A><BR> -<A HREF="manual.html#pdf-table.insert">table.insert</A><BR> -<A HREF="manual.html#pdf-table.maxn">table.maxn</A><BR> -<A HREF="manual.html#pdf-table.remove">table.remove</A><BR> -<A HREF="manual.html#pdf-table.sort">table.sort</A><BR> - -</TD> -<TD> -<H3>C API</H3> -<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR> -<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR> -<A HREF="manual.html#lua_Debug">lua_Debug</A><BR> -<A HREF="manual.html#lua_Hook">lua_Hook</A><BR> -<A HREF="manual.html#lua_Integer">lua_Integer</A><BR> -<A HREF="manual.html#lua_Number">lua_Number</A><BR> -<A HREF="manual.html#lua_Reader">lua_Reader</A><BR> -<A HREF="manual.html#lua_State">lua_State</A><BR> -<A HREF="manual.html#lua_Writer">lua_Writer</A><BR> -<P> - -<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR> -<A HREF="manual.html#lua_call">lua_call</A><BR> -<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR> -<A HREF="manual.html#lua_close">lua_close</A><BR> -<A HREF="manual.html#lua_concat">lua_concat</A><BR> -<A HREF="manual.html#lua_cpcall">lua_cpcall</A><BR> -<A HREF="manual.html#lua_createtable">lua_createtable</A><BR> -<A HREF="manual.html#lua_dump">lua_dump</A><BR> -<A HREF="manual.html#lua_equal">lua_equal</A><BR> -<A HREF="manual.html#lua_error">lua_error</A><BR> -<A HREF="manual.html#lua_gc">lua_gc</A><BR> -<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR> -<A HREF="manual.html#lua_getfenv">lua_getfenv</A><BR> -<A HREF="manual.html#lua_getfield">lua_getfield</A><BR> -<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR> -<A HREF="manual.html#lua_gethook">lua_gethook</A><BR> -<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR> -<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR> -<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR> -<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR> -<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR> -<A HREF="manual.html#lua_getstack">lua_getstack</A><BR> -<A HREF="manual.html#lua_gettable">lua_gettable</A><BR> -<A HREF="manual.html#lua_gettop">lua_gettop</A><BR> -<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR> -<A HREF="manual.html#lua_insert">lua_insert</A><BR> -<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR> -<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR> -<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR> -<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR> -<A HREF="manual.html#lua_isnil">lua_isnil</A><BR> -<A HREF="manual.html#lua_isnone">lua_isnone</A><BR> -<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR> -<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR> -<A HREF="manual.html#lua_isstring">lua_isstring</A><BR> -<A HREF="manual.html#lua_istable">lua_istable</A><BR> -<A HREF="manual.html#lua_isthread">lua_isthread</A><BR> -<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR> -<A HREF="manual.html#lua_lessthan">lua_lessthan</A><BR> -<A HREF="manual.html#lua_load">lua_load</A><BR> -<A HREF="manual.html#lua_newstate">lua_newstate</A><BR> -<A HREF="manual.html#lua_newtable">lua_newtable</A><BR> -<A HREF="manual.html#lua_newthread">lua_newthread</A><BR> -<A HREF="manual.html#lua_newuserdata">lua_newuserdata</A><BR> -<A HREF="manual.html#lua_next">lua_next</A><BR> -<A HREF="manual.html#lua_objlen">lua_objlen</A><BR> -<A HREF="manual.html#lua_pcall">lua_pcall</A><BR> -<A HREF="manual.html#lua_pop">lua_pop</A><BR> -<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR> -<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR> -<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR> -<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR> -<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR> -<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR> -<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR> -<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR> -<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR> -<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR> -<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR> -<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR> -<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR> -<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR> -<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR> -<A HREF="manual.html#lua_rawget">lua_rawget</A><BR> -<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR> -<A HREF="manual.html#lua_rawset">lua_rawset</A><BR> -<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR> -<A HREF="manual.html#lua_register">lua_register</A><BR> -<A HREF="manual.html#lua_remove">lua_remove</A><BR> -<A HREF="manual.html#lua_replace">lua_replace</A><BR> -<A HREF="manual.html#lua_resume">lua_resume</A><BR> -<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR> -<A HREF="manual.html#lua_setfenv">lua_setfenv</A><BR> -<A HREF="manual.html#lua_setfield">lua_setfield</A><BR> -<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR> -<A HREF="manual.html#lua_sethook">lua_sethook</A><BR> -<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR> -<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR> -<A HREF="manual.html#lua_settable">lua_settable</A><BR> -<A HREF="manual.html#lua_settop">lua_settop</A><BR> -<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR> -<A HREF="manual.html#lua_status">lua_status</A><BR> -<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR> -<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR> -<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR> -<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR> -<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR> -<A HREF="manual.html#lua_topointer">lua_topointer</A><BR> -<A HREF="manual.html#lua_tostring">lua_tostring</A><BR> -<A HREF="manual.html#lua_tothread">lua_tothread</A><BR> -<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR> -<A HREF="manual.html#lua_type">lua_type</A><BR> -<A HREF="manual.html#lua_typename">lua_typename</A><BR> -<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR> -<A HREF="manual.html#lua_xmove">lua_xmove</A><BR> -<A HREF="manual.html#lua_yield">lua_yield</A><BR> - -</TD> -<TD> -<H3>auxiliary library</H3> -<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR> -<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR> -<P> - -<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR> -<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR> -<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR> -<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR> -<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR> -<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR> -<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR> -<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR> -<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR> -<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR> -<A HREF="manual.html#luaL_checkint">luaL_checkint</A><BR> -<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR> -<A HREF="manual.html#luaL_checklong">luaL_checklong</A><BR> -<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR> -<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR> -<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR> -<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR> -<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR> -<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR> -<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR> -<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR> -<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR> -<A HREF="manual.html#luaL_error">luaL_error</A><BR> -<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR> -<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR> -<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR> -<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR> -<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR> -<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR> -<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR> -<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR> -<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR> -<A HREF="manual.html#luaL_optint">luaL_optint</A><BR> -<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR> -<A HREF="manual.html#luaL_optlong">luaL_optlong</A><BR> -<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR> -<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR> -<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR> -<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR> -<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR> -<A HREF="manual.html#luaL_ref">luaL_ref</A><BR> -<A HREF="manual.html#luaL_register">luaL_register</A><BR> -<A HREF="manual.html#luaL_typename">luaL_typename</A><BR> -<A HREF="manual.html#luaL_typerror">luaL_typerror</A><BR> -<A HREF="manual.html#luaL_unref">luaL_unref</A><BR> -<A HREF="manual.html#luaL_where">luaL_where</A><BR> - -</TD> -</TR> -</TABLE> -<P> - -<HR> -<SMALL> -Last update: -Sat Jan 19 13:24:29 BRST 2008 -</SMALL> -<!-- -Last change: revised for Lua 5.1.3 ---> - -</BODY> -</HTML> diff --git a/source3/lua-5.1.4/doc/cover.png b/source3/lua-5.1.4/doc/cover.png Binary files differdeleted file mode 100644 index 2dbb198123..0000000000 --- a/source3/lua-5.1.4/doc/cover.png +++ /dev/null diff --git a/source3/lua-5.1.4/doc/logo.gif b/source3/lua-5.1.4/doc/logo.gif Binary files differdeleted file mode 100644 index 2f5e4ac2e7..0000000000 --- a/source3/lua-5.1.4/doc/logo.gif +++ /dev/null diff --git a/source3/lua-5.1.4/doc/lua.css b/source3/lua-5.1.4/doc/lua.css deleted file mode 100644 index 04f80b74c6..0000000000 --- a/source3/lua-5.1.4/doc/lua.css +++ /dev/null @@ -1,40 +0,0 @@ -body { - color: #000000 ; - background-color: #FFFFFF ; - font-family: sans-serif ; - text-align: justify ; - margin-right: 20px ; - margin-left: 20px ; -} - -h1, h2, h3, h4 { - font-weight: normal ; - font-style: italic ; -} - -a:link { - color: #000080 ; - background-color: inherit ; - text-decoration: none ; -} - -a:visited { - background-color: inherit ; - text-decoration: none ; -} - -a:link:hover, a:visited:hover { - color: #000080 ; - background-color: #E0E0FF ; -} - -a:link:active, a:visited:active { - color: #FF0000 ; -} - -hr { - border: 0 ; - height: 1px ; - color: #a0a0a0 ; - background-color: #a0a0a0 ; -} diff --git a/source3/lua-5.1.4/doc/lua.html b/source3/lua-5.1.4/doc/lua.html deleted file mode 100644 index 1d435ab029..0000000000 --- a/source3/lua-5.1.4/doc/lua.html +++ /dev/null @@ -1,172 +0,0 @@ -<!-- $Id: lua.man,v 1.11 2006/01/06 16:03:34 lhf Exp $ --> -<HTML> -<HEAD> -<TITLE>LUA man page</TITLE> -<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> -</HEAD> - -<BODY BGCOLOR="#FFFFFF"> - -<H2>NAME</H2> -lua - Lua interpreter -<H2>SYNOPSIS</H2> -<B>lua</B> -[ -<I>options</I> -] -[ -<I>script</I> -[ -<I>args</I> -] -] -<H2>DESCRIPTION</H2> -<B>lua</B> -is the stand-alone Lua interpreter. -It loads and executes Lua programs, -either in textual source form or -in precompiled binary form. -(Precompiled binaries are output by -<B>luac</B>, -the Lua compiler.) -<B>lua</B> -can be used as a batch interpreter and also interactively. -<P> -The given -<I>options</I> -(see below) -are executed and then -the Lua program in file -<I>script</I> -is loaded and executed. -The given -<I>args</I> -are available to -<I>script</I> -as strings in a global table named -<B>arg</B>. -If these arguments contain spaces or other characters special to the shell, -then they should be quoted -(but note that the quotes will be removed by the shell). -The arguments in -<B>arg</B> -start at 0, -which contains the string -'<I>script</I>'. -The index of the last argument is stored in -<B>arg.n</B>. -The arguments given in the command line before -<I>script</I>, -including the name of the interpreter, -are available in negative indices in -<B>arg</B>. -<P> -At the very start, -before even handling the command line, -<B>lua</B> -executes the contents of the environment variable -<B>LUA_INIT</B>, -if it is defined. -If the value of -<B>LUA_INIT</B> -is of the form -'@<I>filename</I>', -then -<I>filename</I> -is executed. -Otherwise, the string is assumed to be a Lua statement and is executed. -<P> -Options start with -<B>'-'</B> -and are described below. -You can use -<B>'--'</B> -to signal the end of options. -<P> -If no arguments are given, -then -<B>"-v -i"</B> -is assumed when the standard input is a terminal; -otherwise, -<B>"-"</B> -is assumed. -<P> -In interactive mode, -<B>lua</B> -prompts the user, -reads lines from the standard input, -and executes them as they are read. -If a line does not contain a complete statement, -then a secondary prompt is displayed and -lines are read until a complete statement is formed or -a syntax error is found. -So, one way to interrupt the reading of an incomplete statement is -to force a syntax error: -adding a -<B>';'</B> -in the middle of a statement is a sure way of forcing a syntax error -(except inside multiline strings and comments; these must be closed explicitly). -If a line starts with -<B>'='</B>, -then -<B>lua</B> -displays the values of all the expressions in the remainder of the -line. The expressions must be separated by commas. -The primary prompt is the value of the global variable -<B>_PROMPT</B>, -if this value is a string; -otherwise, the default prompt is used. -Similarly, the secondary prompt is the value of the global variable -<B>_PROMPT2</B>. -So, -to change the prompts, -set the corresponding variable to a string of your choice. -You can do that after calling the interpreter -or on the command line -(but in this case you have to be careful with quotes -if the prompt string contains a space; otherwise you may confuse the shell.) -The default prompts are "> " and ">> ". -<H2>OPTIONS</H2> -<P> -<B>-</B> -load and execute the standard input as a file, -that is, -not interactively, -even when the standard input is a terminal. -<P> -<B>-e </B><I>stat</I> -execute statement -<I>stat</I>. -You need to quote -<I>stat </I> -if it contains spaces, quotes, -or other characters special to the shell. -<P> -<B>-i</B> -enter interactive mode after -<I>script</I> -is executed. -<P> -<B>-l </B><I>name</I> -call -<B>require</B>('<I>name</I>') -before executing -<I>script</I>. -Typically used to load libraries. -<P> -<B>-v</B> -show version information. -<H2>SEE ALSO</H2> -<B>luac</B>(1) -<BR> -<A HREF="http://www.lua.org/">http://www.lua.org/</A> -<H2>DIAGNOSTICS</H2> -Error messages should be self explanatory. -<H2>AUTHORS</H2> -R. Ierusalimschy, -L. H. de Figueiredo, -and -W. Celes -<!-- EOF --> -</BODY> -</HTML> diff --git a/source3/lua-5.1.4/doc/luac.html b/source3/lua-5.1.4/doc/luac.html deleted file mode 100644 index 179ffe8288..0000000000 --- a/source3/lua-5.1.4/doc/luac.html +++ /dev/null @@ -1,145 +0,0 @@ -<!-- $Id: luac.man,v 1.28 2006/01/06 16:03:34 lhf Exp $ --> -<HTML> -<HEAD> -<TITLE>LUAC man page</TITLE> -<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> -</HEAD> - -<BODY BGCOLOR="#FFFFFF"> - -<H2>NAME</H2> -luac - Lua compiler -<H2>SYNOPSIS</H2> -<B>luac</B> -[ -<I>options</I> -] [ -<I>filenames</I> -] -<H2>DESCRIPTION</H2> -<B>luac</B> -is the Lua compiler. -It translates programs written in the Lua programming language -into binary files that can be later loaded and executed. -<P> -The main advantages of precompiling chunks are: -faster loading, -protecting source code from accidental user changes, -and -off-line syntax checking. -<P> -Precompiling does not imply faster execution -because in Lua chunks are always compiled into bytecodes before being executed. -<B>luac</B> -simply allows those bytecodes to be saved in a file for later execution. -<P> -Precompiled chunks are not necessarily smaller than the corresponding source. -The main goal in precompiling is faster loading. -<P> -The binary files created by -<B>luac</B> -are portable only among architectures with the same word size and byte order. -<P> -<B>luac</B> -produces a single output file containing the bytecodes -for all source files given. -By default, -the output file is named -<B>luac.out</B>, -but you can change this with the -<B>-o</B> -option. -<P> -In the command line, -you can mix -text files containing Lua source and -binary files containing precompiled chunks. -This is useful because several precompiled chunks, -even from different (but compatible) platforms, -can be combined into a single precompiled chunk. -<P> -You can use -<B>'-'</B> -to indicate the standard input as a source file -and -<B>'--'</B> -to signal the end of options -(that is, -all remaining arguments will be treated as files even if they start with -<B>'-'</B>). -<P> -The internal format of the binary files produced by -<B>luac</B> -is likely to change when a new version of Lua is released. -So, -save the source files of all Lua programs that you precompile. -<P> -<H2>OPTIONS</H2> -Options must be separate. -<P> -<B>-l</B> -produce a listing of the compiled bytecode for Lua's virtual machine. -Listing bytecodes is useful to learn about Lua's virtual machine. -If no files are given, then -<B>luac</B> -loads -<B>luac.out</B> -and lists its contents. -<P> -<B>-o </B><I>file</I> -output to -<I>file</I>, -instead of the default -<B>luac.out</B>. -(You can use -<B>'-'</B> -for standard output, -but not on platforms that open standard output in text mode.) -The output file may be a source file because -all files are loaded before the output file is written. -Be careful not to overwrite precious files. -<P> -<B>-p</B> -load files but do not generate any output file. -Used mainly for syntax checking and for testing precompiled chunks: -corrupted files will probably generate errors when loaded. -Lua always performs a thorough integrity test on precompiled chunks. -Bytecode that passes this test is completely safe, -in the sense that it will not break the interpreter. -However, -there is no guarantee that such code does anything sensible. -(None can be given, because the halting problem is unsolvable.) -If no files are given, then -<B>luac</B> -loads -<B>luac.out</B> -and tests its contents. -No messages are displayed if the file passes the integrity test. -<P> -<B>-s</B> -strip debug information before writing the output file. -This saves some space in very large chunks, -but if errors occur when running a stripped chunk, -then the error messages may not contain the full information they usually do. -For instance, -line numbers and names of local variables are lost. -<P> -<B>-v</B> -show version information. -<H2>FILES</H2> -<P> -<B>luac.out</B> -default output file -<H2>SEE ALSO</H2> -<B>lua</B>(1) -<BR> -<A HREF="http://www.lua.org/">http://www.lua.org/</A> -<H2>DIAGNOSTICS</H2> -Error messages should be self explanatory. -<H2>AUTHORS</H2> -L. H. de Figueiredo, -R. Ierusalimschy and -W. Celes -<!-- EOF --> -</BODY> -</HTML> diff --git a/source3/lua-5.1.4/doc/manual.css b/source3/lua-5.1.4/doc/manual.css deleted file mode 100644 index 55683fed5a..0000000000 --- a/source3/lua-5.1.4/doc/manual.css +++ /dev/null @@ -1,12 +0,0 @@ -h3 code { - font-family: inherit ; -} - -pre { - font-size: 105% ; -} - -span.apii { - float: right ; - font-family: inherit ; -} diff --git a/source3/lua-5.1.4/doc/manual.html b/source3/lua-5.1.4/doc/manual.html deleted file mode 100644 index 118d9059ff..0000000000 --- a/source3/lua-5.1.4/doc/manual.html +++ /dev/null @@ -1,8800 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> -<html> - -<head> -<title>Lua 5.1 Reference Manual</title> -<link rel="stylesheet" type="text/css" href="lua.css"> -<link rel="stylesheet" type="text/css" href="manual.css"> -<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1"> -</head> - -<body> - -<hr> -<h1> -<a href="http://www.lua.org/"><img src="logo.gif" alt="" border="0"></a> -Lua 5.1 Reference Manual -</h1> - -by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes -<p> -<small> -Copyright © 2006-2008 Lua.org, PUC-Rio. -Freely available under the terms of the -<a href="http://www.lua.org/license.html#5">Lua license</a>. -</small> -<hr> -<p> - -<a href="contents.html#contents">contents</A> -· -<a href="contents.html#index">index</A> - -<!-- ====================================================================== --> -<p> - -<!-- $Id: manual.of,v 1.48 2008/08/18 15:24:20 roberto Exp $ --> - - - - -<h1>1 - <a name="1">Introduction</a></h1> - -<p> -Lua is an extension programming language designed to support -general procedural programming with data description -facilities. -It also offers good support for object-oriented programming, -functional programming, and data-driven programming. -Lua is intended to be used as a powerful, light-weight -scripting language for any program that needs one. -Lua is implemented as a library, written in <em>clean</em> C -(that is, in the common subset of ANSI C and C++). - - -<p> -Being an extension language, Lua has no notion of a "main" program: -it only works <em>embedded</em> in a host client, -called the <em>embedding program</em> or simply the <em>host</em>. -This host program can invoke functions to execute a piece of Lua code, -can write and read Lua variables, -and can register C functions to be called by Lua code. -Through the use of C functions, Lua can be augmented to cope with -a wide range of different domains, -thus creating customized programming languages sharing a syntactical framework. -The Lua distribution includes a sample host program called <code>lua</code>, -which uses the Lua library to offer a complete, stand-alone Lua interpreter. - - -<p> -Lua is free software, -and is provided as usual with no guarantees, -as stated in its license. -The implementation described in this manual is available -at Lua's official web site, <code>www.lua.org</code>. - - -<p> -Like any other reference manual, -this document is dry in places. -For a discussion of the decisions behind the design of Lua, -see the technical papers available at Lua's web site. -For a detailed introduction to programming in Lua, -see Roberto's book, <em>Programming in Lua (Second Edition)</em>. - - - -<h1>2 - <a name="2">The Language</a></h1> - -<p> -This section describes the lexis, the syntax, and the semantics of Lua. -In other words, -this section describes -which tokens are valid, -how they can be combined, -and what their combinations mean. - - -<p> -The language constructs will be explained using the usual extended BNF notation, -in which -{<em>a</em>} means 0 or more <em>a</em>'s, and -[<em>a</em>] means an optional <em>a</em>. -Non-terminals are shown like non-terminal, -keywords are shown like <b>kword</b>, -and other terminal symbols are shown like `<b>=</b>´. -The complete syntax of Lua can be found in <a href="#8">§8</a> -at the end of this manual. - - - -<h2>2.1 - <a name="2.1">Lexical Conventions</a></h2> - -<p> -<em>Names</em> -(also called <em>identifiers</em>) -in Lua can be any string of letters, -digits, and underscores, -not beginning with a digit. -This coincides with the definition of names in most languages. -(The definition of letter depends on the current locale: -any character considered alphabetic by the current locale -can be used in an identifier.) -Identifiers are used to name variables and table fields. - - -<p> -The following <em>keywords</em> are reserved -and cannot be used as names: - - -<pre> - and break do else elseif - end false for function if - in local nil not or - repeat return then true until while -</pre> - -<p> -Lua is a case-sensitive language: -<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code> -are two different, valid names. -As a convention, names starting with an underscore followed by -uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>) -are reserved for internal global variables used by Lua. - - -<p> -The following strings denote other tokens: - -<pre> - + - * / % ^ # - == ~= <= >= < > = - ( ) { } [ ] - ; : , . .. ... -</pre> - -<p> -<em>Literal strings</em> -can be delimited by matching single or double quotes, -and can contain the following C-like escape sequences: -'<code>\a</code>' (bell), -'<code>\b</code>' (backspace), -'<code>\f</code>' (form feed), -'<code>\n</code>' (newline), -'<code>\r</code>' (carriage return), -'<code>\t</code>' (horizontal tab), -'<code>\v</code>' (vertical tab), -'<code>\\</code>' (backslash), -'<code>\"</code>' (quotation mark [double quote]), -and '<code>\'</code>' (apostrophe [single quote]). -Moreover, a backslash followed by a real newline -results in a newline in the string. -A character in a string can also be specified by its numerical value -using the escape sequence <code>\<em>ddd</em></code>, -where <em>ddd</em> is a sequence of up to three decimal digits. -(Note that if a numerical escape is to be followed by a digit, -it must be expressed using exactly three digits.) -Strings in Lua can contain any 8-bit value, including embedded zeros, -which can be specified as '<code>\0</code>'. - - -<p> -Literal strings can also be defined using a long format -enclosed by <em>long brackets</em>. -We define an <em>opening long bracket of level <em>n</em></em> as an opening -square bracket followed by <em>n</em> equal signs followed by another -opening square bracket. -So, an opening long bracket of level 0 is written as <code>[[</code>, -an opening long bracket of level 1 is written as <code>[=[</code>, -and so on. -A <em>closing long bracket</em> is defined similarly; -for instance, a closing long bracket of level 4 is written as <code>]====]</code>. -A long string starts with an opening long bracket of any level and -ends at the first closing long bracket of the same level. -Literals in this bracketed form can run for several lines, -do not interpret any escape sequences, -and ignore long brackets of any other level. -They can contain anything except a closing bracket of the proper level. - - -<p> -For convenience, -when the opening long bracket is immediately followed by a newline, -the newline is not included in the string. -As an example, in a system using ASCII -(in which '<code>a</code>' is coded as 97, -newline is coded as 10, and '<code>1</code>' is coded as 49), -the five literal strings below denote the same string: - -<pre> - a = 'alo\n123"' - a = "alo\n123\"" - a = '\97lo\10\04923"' - a = [[alo - 123"]] - a = [==[ - alo - 123"]==] -</pre> - -<p> -A <em>numerical constant</em> can be written with an optional decimal part -and an optional decimal exponent. -Lua also accepts integer hexadecimal constants, -by prefixing them with <code>0x</code>. -Examples of valid numerical constants are - -<pre> - 3 3.0 3.1416 314.16e-2 0.31416E1 0xff 0x56 -</pre> - -<p> -A <em>comment</em> starts with a double hyphen (<code>--</code>) -anywhere outside a string. -If the text immediately after <code>--</code> is not an opening long bracket, -the comment is a <em>short comment</em>, -which runs until the end of the line. -Otherwise, it is a <em>long comment</em>, -which runs until the corresponding closing long bracket. -Long comments are frequently used to disable code temporarily. - - - - - -<h2>2.2 - <a name="2.2">Values and Types</a></h2> - -<p> -Lua is a <em>dynamically typed language</em>. -This means that -variables do not have types; only values do. -There are no type definitions in the language. -All values carry their own type. - - -<p> -All values in Lua are <em>first-class values</em>. -This means that all values can be stored in variables, -passed as arguments to other functions, and returned as results. - - -<p> -There are eight basic types in Lua: -<em>nil</em>, <em>boolean</em>, <em>number</em>, -<em>string</em>, <em>function</em>, <em>userdata</em>, -<em>thread</em>, and <em>table</em>. -<em>Nil</em> is the type of the value <b>nil</b>, -whose main property is to be different from any other value; -it usually represents the absence of a useful value. -<em>Boolean</em> is the type of the values <b>false</b> and <b>true</b>. -Both <b>nil</b> and <b>false</b> make a condition false; -any other value makes it true. -<em>Number</em> represents real (double-precision floating-point) numbers. -(It is easy to build Lua interpreters that use other -internal representations for numbers, -such as single-precision float or long integers; -see file <code>luaconf.h</code>.) -<em>String</em> represents arrays of characters. - -Lua is 8-bit clean: -strings can contain any 8-bit character, -including embedded zeros ('<code>\0</code>') (see <a href="#2.1">§2.1</a>). - - -<p> -Lua can call (and manipulate) functions written in Lua and -functions written in C -(see <a href="#2.5.8">§2.5.8</a>). - - -<p> -The type <em>userdata</em> is provided to allow arbitrary C data to -be stored in Lua variables. -This type corresponds to a block of raw memory -and has no pre-defined operations in Lua, -except assignment and identity test. -However, by using <em>metatables</em>, -the programmer can define operations for userdata values -(see <a href="#2.8">§2.8</a>). -Userdata values cannot be created or modified in Lua, -only through the C API. -This guarantees the integrity of data owned by the host program. - - -<p> -The type <em>thread</em> represents independent threads of execution -and it is used to implement coroutines (see <a href="#2.11">§2.11</a>). -Do not confuse Lua threads with operating-system threads. -Lua supports coroutines on all systems, -even those that do not support threads. - - -<p> -The type <em>table</em> implements associative arrays, -that is, arrays that can be indexed not only with numbers, -but with any value (except <b>nil</b>). -Tables can be <em>heterogeneous</em>; -that is, they can contain values of all types (except <b>nil</b>). -Tables are the sole data structuring mechanism in Lua; -they can be used to represent ordinary arrays, -symbol tables, sets, records, graphs, trees, etc. -To represent records, Lua uses the field name as an index. -The language supports this representation by -providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>. -There are several convenient ways to create tables in Lua -(see <a href="#2.5.7">§2.5.7</a>). - - -<p> -Like indices, -the value of a table field can be of any type (except <b>nil</b>). -In particular, -because functions are first-class values, -table fields can contain functions. -Thus tables can also carry <em>methods</em> (see <a href="#2.5.9">§2.5.9</a>). - - -<p> -Tables, functions, threads, and (full) userdata values are <em>objects</em>: -variables do not actually <em>contain</em> these values, -only <em>references</em> to them. -Assignment, parameter passing, and function returns -always manipulate references to such values; -these operations do not imply any kind of copy. - - -<p> -The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type -of a given value. - - - -<h3>2.2.1 - <a name="2.2.1">Coercion</a></h3> - -<p> -Lua provides automatic conversion between -string and number values at run time. -Any arithmetic operation applied to a string tries to convert -this string to a number, following the usual conversion rules. -Conversely, whenever a number is used where a string is expected, -the number is converted to a string, in a reasonable format. -For complete control over how numbers are converted to strings, -use the <code>format</code> function from the string library -(see <a href="#pdf-string.format"><code>string.format</code></a>). - - - - - - - -<h2>2.3 - <a name="2.3">Variables</a></h2> - -<p> -Variables are places that store values. - -There are three kinds of variables in Lua: -global variables, local variables, and table fields. - - -<p> -A single name can denote a global variable or a local variable -(or a function's formal parameter, -which is a particular kind of local variable): - -<pre> - var ::= Name -</pre><p> -Name denotes identifiers, as defined in <a href="#2.1">§2.1</a>. - - -<p> -Any variable is assumed to be global unless explicitly declared -as a local (see <a href="#2.4.7">§2.4.7</a>). -Local variables are <em>lexically scoped</em>: -local variables can be freely accessed by functions -defined inside their scope (see <a href="#2.6">§2.6</a>). - - -<p> -Before the first assignment to a variable, its value is <b>nil</b>. - - -<p> -Square brackets are used to index a table: - -<pre> - var ::= prefixexp `<b>[</b>´ exp `<b>]</b>´ -</pre><p> -The meaning of accesses to global variables -and table fields can be changed via metatables. -An access to an indexed variable <code>t[i]</code> is equivalent to -a call <code>gettable_event(t,i)</code>. -(See <a href="#2.8">§2.8</a> for a complete description of the -<code>gettable_event</code> function. -This function is not defined or callable in Lua. -We use it here only for explanatory purposes.) - - -<p> -The syntax <code>var.Name</code> is just syntactic sugar for -<code>var["Name"]</code>: - -<pre> - var ::= prefixexp `<b>.</b>´ Name -</pre> - -<p> -All global variables live as fields in ordinary Lua tables, -called <em>environment tables</em> or simply -<em>environments</em> (see <a href="#2.9">§2.9</a>). -Each function has its own reference to an environment, -so that all global variables in this function -will refer to this environment table. -When a function is created, -it inherits the environment from the function that created it. -To get the environment table of a Lua function, -you call <a href="#pdf-getfenv"><code>getfenv</code></a>. -To replace it, -you call <a href="#pdf-setfenv"><code>setfenv</code></a>. -(You can only manipulate the environment of C functions -through the debug library; (see <a href="#5.9">§5.9</a>).) - - -<p> -An access to a global variable <code>x</code> -is equivalent to <code>_env.x</code>, -which in turn is equivalent to - -<pre> - gettable_event(_env, "x") -</pre><p> -where <code>_env</code> is the environment of the running function. -(See <a href="#2.8">§2.8</a> for a complete description of the -<code>gettable_event</code> function. -This function is not defined or callable in Lua. -Similarly, the <code>_env</code> variable is not defined in Lua. -We use them here only for explanatory purposes.) - - - - - -<h2>2.4 - <a name="2.4">Statements</a></h2> - -<p> -Lua supports an almost conventional set of statements, -similar to those in Pascal or C. -This set includes -assignments, control structures, function calls, -and variable declarations. - - - -<h3>2.4.1 - <a name="2.4.1">Chunks</a></h3> - -<p> -The unit of execution of Lua is called a <em>chunk</em>. -A chunk is simply a sequence of statements, -which are executed sequentially. -Each statement can be optionally followed by a semicolon: - -<pre> - chunk ::= {stat [`<b>;</b>´]} -</pre><p> -There are no empty statements and thus '<code>;;</code>' is not legal. - - -<p> -Lua handles a chunk as the body of an anonymous function -with a variable number of arguments -(see <a href="#2.5.9">§2.5.9</a>). -As such, chunks can define local variables, -receive arguments, and return values. - - -<p> -A chunk can be stored in a file or in a string inside the host program. -To execute a chunk, -Lua first pre-compiles the chunk into instructions for a virtual machine, -and then it executes the compiled code -with an interpreter for the virtual machine. - - -<p> -Chunks can also be pre-compiled into binary form; -see program <code>luac</code> for details. -Programs in source and compiled forms are interchangeable; -Lua automatically detects the file type and acts accordingly. - - - - - - -<h3>2.4.2 - <a name="2.4.2">Blocks</a></h3><p> -A block is a list of statements; -syntactically, a block is the same as a chunk: - -<pre> - block ::= chunk -</pre> - -<p> -A block can be explicitly delimited to produce a single statement: - -<pre> - stat ::= <b>do</b> block <b>end</b> -</pre><p> -Explicit blocks are useful -to control the scope of variable declarations. -Explicit blocks are also sometimes used to -add a <b>return</b> or <b>break</b> statement in the middle -of another block (see <a href="#2.4.4">§2.4.4</a>). - - - - - -<h3>2.4.3 - <a name="2.4.3">Assignment</a></h3> - -<p> -Lua allows multiple assignments. -Therefore, the syntax for assignment -defines a list of variables on the left side -and a list of expressions on the right side. -The elements in both lists are separated by commas: - -<pre> - stat ::= varlist `<b>=</b>´ explist - varlist ::= var {`<b>,</b>´ var} - explist ::= exp {`<b>,</b>´ exp} -</pre><p> -Expressions are discussed in <a href="#2.5">§2.5</a>. - - -<p> -Before the assignment, -the list of values is <em>adjusted</em> to the length of -the list of variables. -If there are more values than needed, -the excess values are thrown away. -If there are fewer values than needed, -the list is extended with as many <b>nil</b>'s as needed. -If the list of expressions ends with a function call, -then all values returned by that call enter the list of values, -before the adjustment -(except when the call is enclosed in parentheses; see <a href="#2.5">§2.5</a>). - - -<p> -The assignment statement first evaluates all its expressions -and only then are the assignments performed. -Thus the code - -<pre> - i = 3 - i, a[i] = i+1, 20 -</pre><p> -sets <code>a[3]</code> to 20, without affecting <code>a[4]</code> -because the <code>i</code> in <code>a[i]</code> is evaluated (to 3) -before it is assigned 4. -Similarly, the line - -<pre> - x, y = y, x -</pre><p> -exchanges the values of <code>x</code> and <code>y</code>, -and - -<pre> - x, y, z = y, z, x -</pre><p> -cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>. - - -<p> -The meaning of assignments to global variables -and table fields can be changed via metatables. -An assignment to an indexed variable <code>t[i] = val</code> is equivalent to -<code>settable_event(t,i,val)</code>. -(See <a href="#2.8">§2.8</a> for a complete description of the -<code>settable_event</code> function. -This function is not defined or callable in Lua. -We use it here only for explanatory purposes.) - - -<p> -An assignment to a global variable <code>x = val</code> -is equivalent to the assignment -<code>_env.x = val</code>, -which in turn is equivalent to - -<pre> - settable_event(_env, "x", val) -</pre><p> -where <code>_env</code> is the environment of the running function. -(The <code>_env</code> variable is not defined in Lua. -We use it here only for explanatory purposes.) - - - - - -<h3>2.4.4 - <a name="2.4.4">Control Structures</a></h3><p> -The control structures -<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and -familiar syntax: - - - - -<pre> - stat ::= <b>while</b> exp <b>do</b> block <b>end</b> - stat ::= <b>repeat</b> block <b>until</b> exp - stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> -</pre><p> -Lua also has a <b>for</b> statement, in two flavors (see <a href="#2.4.5">§2.4.5</a>). - - -<p> -The condition expression of a -control structure can return any value. -Both <b>false</b> and <b>nil</b> are considered false. -All values different from <b>nil</b> and <b>false</b> are considered true -(in particular, the number 0 and the empty string are also true). - - -<p> -In the <b>repeat</b>–<b>until</b> loop, -the inner block does not end at the <b>until</b> keyword, -but only after the condition. -So, the condition can refer to local variables -declared inside the loop block. - - -<p> -The <b>return</b> statement is used to return values -from a function or a chunk (which is just a function). - -Functions and chunks can return more than one value, -and so the syntax for the <b>return</b> statement is - -<pre> - stat ::= <b>return</b> [explist] -</pre> - -<p> -The <b>break</b> statement is used to terminate the execution of a -<b>while</b>, <b>repeat</b>, or <b>for</b> loop, -skipping to the next statement after the loop: - - -<pre> - stat ::= <b>break</b> -</pre><p> -A <b>break</b> ends the innermost enclosing loop. - - -<p> -The <b>return</b> and <b>break</b> -statements can only be written as the <em>last</em> statement of a block. -If it is really necessary to <b>return</b> or <b>break</b> in the -middle of a block, -then an explicit inner block can be used, -as in the idioms -<code>do return end</code> and <code>do break end</code>, -because now <b>return</b> and <b>break</b> are the last statements in -their (inner) blocks. - - - - - -<h3>2.4.5 - <a name="2.4.5">For Statement</a></h3> - -<p> - -The <b>for</b> statement has two forms: -one numeric and one generic. - - -<p> -The numeric <b>for</b> loop repeats a block of code while a -control variable runs through an arithmetic progression. -It has the following syntax: - -<pre> - stat ::= <b>for</b> Name `<b>=</b>´ exp `<b>,</b>´ exp [`<b>,</b>´ exp] <b>do</b> block <b>end</b> -</pre><p> -The <em>block</em> is repeated for <em>name</em> starting at the value of -the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the -third <em>exp</em>. -More precisely, a <b>for</b> statement like - -<pre> - for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end -</pre><p> -is equivalent to the code: - -<pre> - do - local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>) - if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end - while (<em>step</em> > 0 and <em>var</em> <= <em>limit</em>) or (<em>step</em> <= 0 and <em>var</em> >= <em>limit</em>) do - local v = <em>var</em> - <em>block</em> - <em>var</em> = <em>var</em> + <em>step</em> - end - end -</pre><p> -Note the following: - -<ul> - -<li> -All three control expressions are evaluated only once, -before the loop starts. -They must all result in numbers. -</li> - -<li> -<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables. -The names shown here are for explanatory purposes only. -</li> - -<li> -If the third expression (the step) is absent, -then a step of 1 is used. -</li> - -<li> -You can use <b>break</b> to exit a <b>for</b> loop. -</li> - -<li> -The loop variable <code>v</code> is local to the loop; -you cannot use its value after the <b>for</b> ends or is broken. -If you need this value, -assign it to another variable before breaking or exiting the loop. -</li> - -</ul> - -<p> -The generic <b>for</b> statement works over functions, -called <em>iterators</em>. -On each iteration, the iterator function is called to produce a new value, -stopping when this new value is <b>nil</b>. -The generic <b>for</b> loop has the following syntax: - -<pre> - stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> - namelist ::= Name {`<b>,</b>´ Name} -</pre><p> -A <b>for</b> statement like - -<pre> - for <em>var_1</em>, ···, <em>var_n</em> in <em>explist</em> do <em>block</em> end -</pre><p> -is equivalent to the code: - -<pre> - do - local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em> - while true do - local <em>var_1</em>, ···, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>) - <em>var</em> = <em>var_1</em> - if <em>var</em> == nil then break end - <em>block</em> - end - end -</pre><p> -Note the following: - -<ul> - -<li> -<code><em>explist</em></code> is evaluated only once. -Its results are an <em>iterator</em> function, -a <em>state</em>, -and an initial value for the first <em>iterator variable</em>. -</li> - -<li> -<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables. -The names are here for explanatory purposes only. -</li> - -<li> -You can use <b>break</b> to exit a <b>for</b> loop. -</li> - -<li> -The loop variables <code><em>var_i</em></code> are local to the loop; -you cannot use their values after the <b>for</b> ends. -If you need these values, -then assign them to other variables before breaking or exiting the loop. -</li> - -</ul> - - - - -<h3>2.4.6 - <a name="2.4.6">Function Calls as Statements</a></h3><p> -To allow possible side-effects, -function calls can be executed as statements: - -<pre> - stat ::= functioncall -</pre><p> -In this case, all returned values are thrown away. -Function calls are explained in <a href="#2.5.8">§2.5.8</a>. - - - - - -<h3>2.4.7 - <a name="2.4.7">Local Declarations</a></h3><p> -Local variables can be declared anywhere inside a block. -The declaration can include an initial assignment: - -<pre> - stat ::= <b>local</b> namelist [`<b>=</b>´ explist] -</pre><p> -If present, an initial assignment has the same semantics -of a multiple assignment (see <a href="#2.4.3">§2.4.3</a>). -Otherwise, all variables are initialized with <b>nil</b>. - - -<p> -A chunk is also a block (see <a href="#2.4.1">§2.4.1</a>), -and so local variables can be declared in a chunk outside any explicit block. -The scope of such local variables extends until the end of the chunk. - - -<p> -The visibility rules for local variables are explained in <a href="#2.6">§2.6</a>. - - - - - - - -<h2>2.5 - <a name="2.5">Expressions</a></h2> - -<p> -The basic expressions in Lua are the following: - -<pre> - exp ::= prefixexp - exp ::= <b>nil</b> | <b>false</b> | <b>true</b> - exp ::= Number - exp ::= String - exp ::= function - exp ::= tableconstructor - exp ::= `<b>...</b>´ - exp ::= exp binop exp - exp ::= unop exp - prefixexp ::= var | functioncall | `<b>(</b>´ exp `<b>)</b>´ -</pre> - -<p> -Numbers and literal strings are explained in <a href="#2.1">§2.1</a>; -variables are explained in <a href="#2.3">§2.3</a>; -function definitions are explained in <a href="#2.5.9">§2.5.9</a>; -function calls are explained in <a href="#2.5.8">§2.5.8</a>; -table constructors are explained in <a href="#2.5.7">§2.5.7</a>. -Vararg expressions, -denoted by three dots ('<code>...</code>'), can only be used when -directly inside a vararg function; -they are explained in <a href="#2.5.9">§2.5.9</a>. - - -<p> -Binary operators comprise arithmetic operators (see <a href="#2.5.1">§2.5.1</a>), -relational operators (see <a href="#2.5.2">§2.5.2</a>), logical operators (see <a href="#2.5.3">§2.5.3</a>), -and the concatenation operator (see <a href="#2.5.4">§2.5.4</a>). -Unary operators comprise the unary minus (see <a href="#2.5.1">§2.5.1</a>), -the unary <b>not</b> (see <a href="#2.5.3">§2.5.3</a>), -and the unary <em>length operator</em> (see <a href="#2.5.5">§2.5.5</a>). - - -<p> -Both function calls and vararg expressions can result in multiple values. -If an expression is used as a statement -(only possible for function calls (see <a href="#2.4.6">§2.4.6</a>)), -then its return list is adjusted to zero elements, -thus discarding all returned values. -If an expression is used as the last (or the only) element -of a list of expressions, -then no adjustment is made -(unless the call is enclosed in parentheses). -In all other contexts, -Lua adjusts the result list to one element, -discarding all values except the first one. - - -<p> -Here are some examples: - -<pre> - f() -- adjusted to 0 results - g(f(), x) -- f() is adjusted to 1 result - g(x, f()) -- g gets x plus all results from f() - a,b,c = f(), x -- f() is adjusted to 1 result (c gets nil) - a,b = ... -- a gets the first vararg parameter, b gets - -- the second (both a and b can get nil if there - -- is no corresponding vararg parameter) - - a,b,c = x, f() -- f() is adjusted to 2 results - a,b,c = f() -- f() is adjusted to 3 results - return f() -- returns all results from f() - return ... -- returns all received vararg parameters - return x,y,f() -- returns x, y, and all results from f() - {f()} -- creates a list with all results from f() - {...} -- creates a list with all vararg parameters - {f(), nil} -- f() is adjusted to 1 result -</pre> - -<p> -Any expression enclosed in parentheses always results in only one value. -Thus, -<code>(f(x,y,z))</code> is always a single value, -even if <code>f</code> returns several values. -(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code> -or <b>nil</b> if <code>f</code> does not return any values.) - - - -<h3>2.5.1 - <a name="2.5.1">Arithmetic Operators</a></h3><p> -Lua supports the usual arithmetic operators: -the binary <code>+</code> (addition), -<code>-</code> (subtraction), <code>*</code> (multiplication), -<code>/</code> (division), <code>%</code> (modulo), and <code>^</code> (exponentiation); -and unary <code>-</code> (negation). -If the operands are numbers, or strings that can be converted to -numbers (see <a href="#2.2.1">§2.2.1</a>), -then all operations have the usual meaning. -Exponentiation works for any exponent. -For instance, <code>x^(-0.5)</code> computes the inverse of the square root of <code>x</code>. -Modulo is defined as - -<pre> - a % b == a - math.floor(a/b)*b -</pre><p> -That is, it is the remainder of a division that rounds -the quotient towards minus infinity. - - - - - -<h3>2.5.2 - <a name="2.5.2">Relational Operators</a></h3><p> -The relational operators in Lua are - -<pre> - == ~= < > <= >= -</pre><p> -These operators always result in <b>false</b> or <b>true</b>. - - -<p> -Equality (<code>==</code>) first compares the type of its operands. -If the types are different, then the result is <b>false</b>. -Otherwise, the values of the operands are compared. -Numbers and strings are compared in the usual way. -Objects (tables, userdata, threads, and functions) -are compared by <em>reference</em>: -two objects are considered equal only if they are the <em>same</em> object. -Every time you create a new object -(a table, userdata, thread, or function), -this new object is different from any previously existing object. - - -<p> -You can change the way that Lua compares tables and userdata -by using the "eq" metamethod (see <a href="#2.8">§2.8</a>). - - -<p> -The conversion rules of <a href="#2.2.1">§2.2.1</a> -<em>do not</em> apply to equality comparisons. -Thus, <code>"0"==0</code> evaluates to <b>false</b>, -and <code>t[0]</code> and <code>t["0"]</code> denote different -entries in a table. - - -<p> -The operator <code>~=</code> is exactly the negation of equality (<code>==</code>). - - -<p> -The order operators work as follows. -If both arguments are numbers, then they are compared as such. -Otherwise, if both arguments are strings, -then their values are compared according to the current locale. -Otherwise, Lua tries to call the "lt" or the "le" -metamethod (see <a href="#2.8">§2.8</a>). -A comparison <code>a > b</code> is translated to <code>b < a</code> -and <code>a >= b</code> is translated to <code>b <= a</code>. - - - - - -<h3>2.5.3 - <a name="2.5.3">Logical Operators</a></h3><p> -The logical operators in Lua are -<b>and</b>, <b>or</b>, and <b>not</b>. -Like the control structures (see <a href="#2.4.4">§2.4.4</a>), -all logical operators consider both <b>false</b> and <b>nil</b> as false -and anything else as true. - - -<p> -The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>. -The conjunction operator <b>and</b> returns its first argument -if this value is <b>false</b> or <b>nil</b>; -otherwise, <b>and</b> returns its second argument. -The disjunction operator <b>or</b> returns its first argument -if this value is different from <b>nil</b> and <b>false</b>; -otherwise, <b>or</b> returns its second argument. -Both <b>and</b> and <b>or</b> use short-cut evaluation; -that is, -the second operand is evaluated only if necessary. -Here are some examples: - -<pre> - 10 or 20 --> 10 - 10 or error() --> 10 - nil or "a" --> "a" - nil and 10 --> nil - false and error() --> false - false and nil --> false - false or nil --> nil - 10 and 20 --> 20 -</pre><p> -(In this manual, -<code>--></code> indicates the result of the preceding expression.) - - - - - -<h3>2.5.4 - <a name="2.5.4">Concatenation</a></h3><p> -The string concatenation operator in Lua is -denoted by two dots ('<code>..</code>'). -If both operands are strings or numbers, then they are converted to -strings according to the rules mentioned in <a href="#2.2.1">§2.2.1</a>. -Otherwise, the "concat" metamethod is called (see <a href="#2.8">§2.8</a>). - - - - - -<h3>2.5.5 - <a name="2.5.5">The Length Operator</a></h3> - -<p> -The length operator is denoted by the unary operator <code>#</code>. -The length of a string is its number of bytes -(that is, the usual meaning of string length when each -character is one byte). - - -<p> -The length of a table <code>t</code> is defined to be any -integer index <code>n</code> -such that <code>t[n]</code> is not <b>nil</b> and <code>t[n+1]</code> is <b>nil</b>; -moreover, if <code>t[1]</code> is <b>nil</b>, <code>n</code> can be zero. -For a regular array, with non-nil values from 1 to a given <code>n</code>, -its length is exactly that <code>n</code>, -the index of its last value. -If the array has "holes" -(that is, <b>nil</b> values between other non-nil values), -then <code>#t</code> can be any of the indices that -directly precedes a <b>nil</b> value -(that is, it may consider any such <b>nil</b> value as the end of -the array). - - - - - -<h3>2.5.6 - <a name="2.5.6">Precedence</a></h3><p> -Operator precedence in Lua follows the table below, -from lower to higher priority: - -<pre> - or - and - < > <= >= ~= == - .. - + - - * / % - not # - (unary) - ^ -</pre><p> -As usual, -you can use parentheses to change the precedences of an expression. -The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>') -operators are right associative. -All other binary operators are left associative. - - - - - -<h3>2.5.7 - <a name="2.5.7">Table Constructors</a></h3><p> -Table constructors are expressions that create tables. -Every time a constructor is evaluated, a new table is created. -A constructor can be used to create an empty table -or to create a table and initialize some of its fields. -The general syntax for constructors is - -<pre> - tableconstructor ::= `<b>{</b>´ [fieldlist] `<b>}</b>´ - fieldlist ::= field {fieldsep field} [fieldsep] - field ::= `<b>[</b>´ exp `<b>]</b>´ `<b>=</b>´ exp | Name `<b>=</b>´ exp | exp - fieldsep ::= `<b>,</b>´ | `<b>;</b>´ -</pre> - -<p> -Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry -with key <code>exp1</code> and value <code>exp2</code>. -A field of the form <code>name = exp</code> is equivalent to -<code>["name"] = exp</code>. -Finally, fields of the form <code>exp</code> are equivalent to -<code>[i] = exp</code>, where <code>i</code> are consecutive numerical integers, -starting with 1. -Fields in the other formats do not affect this counting. -For example, - -<pre> - a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 } -</pre><p> -is equivalent to - -<pre> - do - local t = {} - t[f(1)] = g - t[1] = "x" -- 1st exp - t[2] = "y" -- 2nd exp - t.x = 1 -- t["x"] = 1 - t[3] = f(x) -- 3rd exp - t[30] = 23 - t[4] = 45 -- 4th exp - a = t - end -</pre> - -<p> -If the last field in the list has the form <code>exp</code> -and the expression is a function call or a vararg expression, -then all values returned by this expression enter the list consecutively -(see <a href="#2.5.8">§2.5.8</a>). -To avoid this, -enclose the function call or the vararg expression -in parentheses (see <a href="#2.5">§2.5</a>). - - -<p> -The field list can have an optional trailing separator, -as a convenience for machine-generated code. - - - - - -<h3>2.5.8 - <a name="2.5.8">Function Calls</a></h3><p> -A function call in Lua has the following syntax: - -<pre> - functioncall ::= prefixexp args -</pre><p> -In a function call, -first prefixexp and args are evaluated. -If the value of prefixexp has type <em>function</em>, -then this function is called -with the given arguments. -Otherwise, the prefixexp "call" metamethod is called, -having as first parameter the value of prefixexp, -followed by the original call arguments -(see <a href="#2.8">§2.8</a>). - - -<p> -The form - -<pre> - functioncall ::= prefixexp `<b>:</b>´ Name args -</pre><p> -can be used to call "methods". -A call <code>v:name(<em>args</em>)</code> -is syntactic sugar for <code>v.name(v,<em>args</em>)</code>, -except that <code>v</code> is evaluated only once. - - -<p> -Arguments have the following syntax: - -<pre> - args ::= `<b>(</b>´ [explist] `<b>)</b>´ - args ::= tableconstructor - args ::= String -</pre><p> -All argument expressions are evaluated before the call. -A call of the form <code>f{<em>fields</em>}</code> is -syntactic sugar for <code>f({<em>fields</em>})</code>; -that is, the argument list is a single new table. -A call of the form <code>f'<em>string</em>'</code> -(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>) -is syntactic sugar for <code>f('<em>string</em>')</code>; -that is, the argument list is a single literal string. - - -<p> -As an exception to the free-format syntax of Lua, -you cannot put a line break before the '<code>(</code>' in a function call. -This restriction avoids some ambiguities in the language. -If you write - -<pre> - a = f - (g).x(a) -</pre><p> -Lua would see that as a single statement, <code>a = f(g).x(a)</code>. -So, if you want two statements, you must add a semi-colon between them. -If you actually want to call <code>f</code>, -you must remove the line break before <code>(g)</code>. - - -<p> -A call of the form <code>return</code> <em>functioncall</em> is called -a <em>tail call</em>. -Lua implements <em>proper tail calls</em> -(or <em>proper tail recursion</em>): -in a tail call, -the called function reuses the stack entry of the calling function. -Therefore, there is no limit on the number of nested tail calls that -a program can execute. -However, a tail call erases any debug information about the -calling function. -Note that a tail call only happens with a particular syntax, -where the <b>return</b> has one single function call as argument; -this syntax makes the calling function return exactly -the returns of the called function. -So, none of the following examples are tail calls: - -<pre> - return (f(x)) -- results adjusted to 1 - return 2 * f(x) - return x, f(x) -- additional results - f(x); return -- results discarded - return x or f(x) -- results adjusted to 1 -</pre> - - - - -<h3>2.5.9 - <a name="2.5.9">Function Definitions</a></h3> - -<p> -The syntax for function definition is - -<pre> - function ::= <b>function</b> funcbody - funcbody ::= `<b>(</b>´ [parlist] `<b>)</b>´ block <b>end</b> -</pre> - -<p> -The following syntactic sugar simplifies function definitions: - -<pre> - stat ::= <b>function</b> funcname funcbody - stat ::= <b>local</b> <b>function</b> Name funcbody - funcname ::= Name {`<b>.</b>´ Name} [`<b>:</b>´ Name] -</pre><p> -The statement - -<pre> - function f () <em>body</em> end -</pre><p> -translates to - -<pre> - f = function () <em>body</em> end -</pre><p> -The statement - -<pre> - function t.a.b.c.f () <em>body</em> end -</pre><p> -translates to - -<pre> - t.a.b.c.f = function () <em>body</em> end -</pre><p> -The statement - -<pre> - local function f () <em>body</em> end -</pre><p> -translates to - -<pre> - local f; f = function () <em>body</em> end -</pre><p> -<em>not</em> to - -<pre> - local f = function () <em>body</em> end -</pre><p> -(This only makes a difference when the body of the function -contains references to <code>f</code>.) - - -<p> -A function definition is an executable expression, -whose value has type <em>function</em>. -When Lua pre-compiles a chunk, -all its function bodies are pre-compiled too. -Then, whenever Lua executes the function definition, -the function is <em>instantiated</em> (or <em>closed</em>). -This function instance (or <em>closure</em>) -is the final value of the expression. -Different instances of the same function -can refer to different external local variables -and can have different environment tables. - - -<p> -Parameters act as local variables that are -initialized with the argument values: - -<pre> - parlist ::= namelist [`<b>,</b>´ `<b>...</b>´] | `<b>...</b>´ -</pre><p> -When a function is called, -the list of arguments is adjusted to -the length of the list of parameters, -unless the function is a variadic or <em>vararg function</em>, -which is -indicated by three dots ('<code>...</code>') at the end of its parameter list. -A vararg function does not adjust its argument list; -instead, it collects all extra arguments and supplies them -to the function through a <em>vararg expression</em>, -which is also written as three dots. -The value of this expression is a list of all actual extra arguments, -similar to a function with multiple results. -If a vararg expression is used inside another expression -or in the middle of a list of expressions, -then its return list is adjusted to one element. -If the expression is used as the last element of a list of expressions, -then no adjustment is made -(unless that last expression is enclosed in parentheses). - - -<p> -As an example, consider the following definitions: - -<pre> - function f(a, b) end - function g(a, b, ...) end - function r() return 1,2,3 end -</pre><p> -Then, we have the following mapping from arguments to parameters and -to the vararg expression: - -<pre> - CALL PARAMETERS - - f(3) a=3, b=nil - f(3, 4) a=3, b=4 - f(3, 4, 5) a=3, b=4 - f(r(), 10) a=1, b=10 - f(r()) a=1, b=2 - - g(3) a=3, b=nil, ... --> (nothing) - g(3, 4) a=3, b=4, ... --> (nothing) - g(3, 4, 5, 8) a=3, b=4, ... --> 5 8 - g(5, r()) a=5, b=1, ... --> 2 3 -</pre> - -<p> -Results are returned using the <b>return</b> statement (see <a href="#2.4.4">§2.4.4</a>). -If control reaches the end of a function -without encountering a <b>return</b> statement, -then the function returns with no results. - - -<p> -The <em>colon</em> syntax -is used for defining <em>methods</em>, -that is, functions that have an implicit extra parameter <code>self</code>. -Thus, the statement - -<pre> - function t.a.b.c:f (<em>params</em>) <em>body</em> end -</pre><p> -is syntactic sugar for - -<pre> - t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end -</pre> - - - - - - -<h2>2.6 - <a name="2.6">Visibility Rules</a></h2> - -<p> - -Lua is a lexically scoped language. -The scope of variables begins at the first statement <em>after</em> -their declaration and lasts until the end of the innermost block that -includes the declaration. -Consider the following example: - -<pre> - x = 10 -- global variable - do -- new block - local x = x -- new 'x', with value 10 - print(x) --> 10 - x = x+1 - do -- another block - local x = x+1 -- another 'x' - print(x) --> 12 - end - print(x) --> 11 - end - print(x) --> 10 (the global one) -</pre> - -<p> -Notice that, in a declaration like <code>local x = x</code>, -the new <code>x</code> being declared is not in scope yet, -and so the second <code>x</code> refers to the outside variable. - - -<p> -Because of the lexical scoping rules, -local variables can be freely accessed by functions -defined inside their scope. -A local variable used by an inner function is called -an <em>upvalue</em>, or <em>external local variable</em>, -inside the inner function. - - -<p> -Notice that each execution of a <b>local</b> statement -defines new local variables. -Consider the following example: - -<pre> - a = {} - local x = 20 - for i=1,10 do - local y = 0 - a[i] = function () y=y+1; return x+y end - end -</pre><p> -The loop creates ten closures -(that is, ten instances of the anonymous function). -Each of these closures uses a different <code>y</code> variable, -while all of them share the same <code>x</code>. - - - - - -<h2>2.7 - <a name="2.7">Error Handling</a></h2> - -<p> -Because Lua is an embedded extension language, -all Lua actions start from C code in the host program -calling a function from the Lua library (see <a href="#lua_pcall"><code>lua_pcall</code></a>). -Whenever an error occurs during Lua compilation or execution, -control returns to C, -which can take appropriate measures -(such as printing an error message). - - -<p> -Lua code can explicitly generate an error by calling the -<a href="#pdf-error"><code>error</code></a> function. -If you need to catch errors in Lua, -you can use the <a href="#pdf-pcall"><code>pcall</code></a> function. - - - - - -<h2>2.8 - <a name="2.8">Metatables</a></h2> - -<p> -Every value in Lua can have a <em>metatable</em>. -This <em>metatable</em> is an ordinary Lua table -that defines the behavior of the original value -under certain special operations. -You can change several aspects of the behavior -of operations over a value by setting specific fields in its metatable. -For instance, when a non-numeric value is the operand of an addition, -Lua checks for a function in the field <code>"__add"</code> in its metatable. -If it finds one, -Lua calls this function to perform the addition. - - -<p> -We call the keys in a metatable <em>events</em> -and the values <em>metamethods</em>. -In the previous example, the event is <code>"add"</code> -and the metamethod is the function that performs the addition. - - -<p> -You can query the metatable of any value -through the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function. - - -<p> -You can replace the metatable of tables -through the <a href="#pdf-setmetatable"><code>setmetatable</code></a> -function. -You cannot change the metatable of other types from Lua -(except by using the debug library); -you must use the C API for that. - - -<p> -Tables and full userdata have individual metatables -(although multiple tables and userdata can share their metatables). -Values of all other types share one single metatable per type; -that is, there is one single metatable for all numbers, -one for all strings, etc. - - -<p> -A metatable controls how an object behaves in arithmetic operations, -order comparisons, concatenation, length operation, and indexing. -A metatable also can define a function to be called when a userdata -is garbage collected. -For each of these operations Lua associates a specific key -called an <em>event</em>. -When Lua performs one of these operations over a value, -it checks whether this value has a metatable with the corresponding event. -If so, the value associated with that key (the metamethod) -controls how Lua will perform the operation. - - -<p> -Metatables control the operations listed next. -Each operation is identified by its corresponding name. -The key for each operation is a string with its name prefixed by -two underscores, '<code>__</code>'; -for instance, the key for operation "add" is the -string <code>"__add"</code>. -The semantics of these operations is better explained by a Lua function -describing how the interpreter executes the operation. - - -<p> -The code shown here in Lua is only illustrative; -the real behavior is hard coded in the interpreter -and it is much more efficient than this simulation. -All functions used in these descriptions -(<a href="#pdf-rawget"><code>rawget</code></a>, <a href="#pdf-tonumber"><code>tonumber</code></a>, etc.) -are described in <a href="#5.1">§5.1</a>. -In particular, to retrieve the metamethod of a given object, -we use the expression - -<pre> - metatable(obj)[event] -</pre><p> -This should be read as - -<pre> - rawget(getmetatable(obj) or {}, event) -</pre><p> - -That is, the access to a metamethod does not invoke other metamethods, -and the access to objects with no metatables does not fail -(it simply results in <b>nil</b>). - - - -<ul> - -<li><b>"add":</b> -the <code>+</code> operation. - - - -<p> -The function <code>getbinhandler</code> below defines how Lua chooses a handler -for a binary operation. -First, Lua tries the first operand. -If its type does not define a handler for the operation, -then Lua tries the second operand. - -<pre> - function getbinhandler (op1, op2, event) - return metatable(op1)[event] or metatable(op2)[event] - end -</pre><p> -By using this function, -the behavior of the <code>op1 + op2</code> is - -<pre> - function add_event (op1, op2) - local o1, o2 = tonumber(op1), tonumber(op2) - if o1 and o2 then -- both operands are numeric? - return o1 + o2 -- '+' here is the primitive 'add' - else -- at least one of the operands is not numeric - local h = getbinhandler(op1, op2, "__add") - if h then - -- call the handler with both operands - return (h(op1, op2)) - else -- no handler available: default behavior - error(···) - end - end - end -</pre><p> -</li> - -<li><b>"sub":</b> -the <code>-</code> operation. - -Behavior similar to the "add" operation. -</li> - -<li><b>"mul":</b> -the <code>*</code> operation. - -Behavior similar to the "add" operation. -</li> - -<li><b>"div":</b> -the <code>/</code> operation. - -Behavior similar to the "add" operation. -</li> - -<li><b>"mod":</b> -the <code>%</code> operation. - -Behavior similar to the "add" operation, -with the operation -<code>o1 - floor(o1/o2)*o2</code> as the primitive operation. -</li> - -<li><b>"pow":</b> -the <code>^</code> (exponentiation) operation. - -Behavior similar to the "add" operation, -with the function <code>pow</code> (from the C math library) -as the primitive operation. -</li> - -<li><b>"unm":</b> -the unary <code>-</code> operation. - - -<pre> - function unm_event (op) - local o = tonumber(op) - if o then -- operand is numeric? - return -o -- '-' here is the primitive 'unm' - else -- the operand is not numeric. - -- Try to get a handler from the operand - local h = metatable(op).__unm - if h then - -- call the handler with the operand - return (h(op)) - else -- no handler available: default behavior - error(···) - end - end - end -</pre><p> -</li> - -<li><b>"concat":</b> -the <code>..</code> (concatenation) operation. - - -<pre> - function concat_event (op1, op2) - if (type(op1) == "string" or type(op1) == "number") and - (type(op2) == "string" or type(op2) == "number") then - return op1 .. op2 -- primitive string concatenation - else - local h = getbinhandler(op1, op2, "__concat") - if h then - return (h(op1, op2)) - else - error(···) - end - end - end -</pre><p> -</li> - -<li><b>"len":</b> -the <code>#</code> operation. - - -<pre> - function len_event (op) - if type(op) == "string" then - return strlen(op) -- primitive string length - elseif type(op) == "table" then - return #op -- primitive table length - else - local h = metatable(op).__len - if h then - -- call the handler with the operand - return (h(op)) - else -- no handler available: default behavior - error(···) - end - end - end -</pre><p> -See <a href="#2.5.5">§2.5.5</a> for a description of the length of a table. -</li> - -<li><b>"eq":</b> -the <code>==</code> operation. - -The function <code>getcomphandler</code> defines how Lua chooses a metamethod -for comparison operators. -A metamethod only is selected when both objects -being compared have the same type -and the same metamethod for the selected operation. - -<pre> - function getcomphandler (op1, op2, event) - if type(op1) ~= type(op2) then return nil end - local mm1 = metatable(op1)[event] - local mm2 = metatable(op2)[event] - if mm1 == mm2 then return mm1 else return nil end - end -</pre><p> -The "eq" event is defined as follows: - -<pre> - function eq_event (op1, op2) - if type(op1) ~= type(op2) then -- different types? - return false -- different objects - end - if op1 == op2 then -- primitive equal? - return true -- objects are equal - end - -- try metamethod - local h = getcomphandler(op1, op2, "__eq") - if h then - return (h(op1, op2)) - else - return false - end - end -</pre><p> -<code>a ~= b</code> is equivalent to <code>not (a == b)</code>. -</li> - -<li><b>"lt":</b> -the <code><</code> operation. - - -<pre> - function lt_event (op1, op2) - if type(op1) == "number" and type(op2) == "number" then - return op1 < op2 -- numeric comparison - elseif type(op1) == "string" and type(op2) == "string" then - return op1 < op2 -- lexicographic comparison - else - local h = getcomphandler(op1, op2, "__lt") - if h then - return (h(op1, op2)) - else - error(···) - end - end - end -</pre><p> -<code>a > b</code> is equivalent to <code>b < a</code>. -</li> - -<li><b>"le":</b> -the <code><=</code> operation. - - -<pre> - function le_event (op1, op2) - if type(op1) == "number" and type(op2) == "number" then - return op1 <= op2 -- numeric comparison - elseif type(op1) == "string" and type(op2) == "string" then - return op1 <= op2 -- lexicographic comparison - else - local h = getcomphandler(op1, op2, "__le") - if h then - return (h(op1, op2)) - else - h = getcomphandler(op1, op2, "__lt") - if h then - return not h(op2, op1) - else - error(···) - end - end - end - end -</pre><p> -<code>a >= b</code> is equivalent to <code>b <= a</code>. -Note that, in the absence of a "le" metamethod, -Lua tries the "lt", assuming that <code>a <= b</code> is -equivalent to <code>not (b < a)</code>. -</li> - -<li><b>"index":</b> -The indexing access <code>table[key]</code>. - - -<pre> - function gettable_event (table, key) - local h - if type(table) == "table" then - local v = rawget(table, key) - if v ~= nil then return v end - h = metatable(table).__index - if h == nil then return nil end - else - h = metatable(table).__index - if h == nil then - error(···) - end - end - if type(h) == "function" then - return (h(table, key)) -- call the handler - else return h[key] -- or repeat operation on it - end - end -</pre><p> -</li> - -<li><b>"newindex":</b> -The indexing assignment <code>table[key] = value</code>. - - -<pre> - function settable_event (table, key, value) - local h - if type(table) == "table" then - local v = rawget(table, key) - if v ~= nil then rawset(table, key, value); return end - h = metatable(table).__newindex - if h == nil then rawset(table, key, value); return end - else - h = metatable(table).__newindex - if h == nil then - error(···) - end - end - if type(h) == "function" then - h(table, key,value) -- call the handler - else h[key] = value -- or repeat operation on it - end - end -</pre><p> -</li> - -<li><b>"call":</b> -called when Lua calls a value. - - -<pre> - function function_event (func, ...) - if type(func) == "function" then - return func(...) -- primitive call - else - local h = metatable(func).__call - if h then - return h(func, ...) - else - error(···) - end - end - end -</pre><p> -</li> - -</ul> - - - - -<h2>2.9 - <a name="2.9">Environments</a></h2> - -<p> -Besides metatables, -objects of types thread, function, and userdata -have another table associated with them, -called their <em>environment</em>. -Like metatables, environments are regular tables and -multiple objects can share the same environment. - - -<p> -Threads are created sharing the environment of the creating thread. -Userdata and C functions are created sharing the environment -of the creating C function. -Non-nested Lua functions -(created by <a href="#pdf-loadfile"><code>loadfile</code></a>, <a href="#pdf-loadstring"><code>loadstring</code></a> or <a href="#pdf-load"><code>load</code></a>) -are created sharing the environment of the creating thread. -Nested Lua functions are created sharing the environment of -the creating Lua function. - - -<p> -Environments associated with userdata have no meaning for Lua. -It is only a convenience feature for programmers to associate a table to -a userdata. - - -<p> -Environments associated with threads are called -<em>global environments</em>. -They are used as the default environment for threads and -non-nested Lua functions created by the thread -and can be directly accessed by C code (see <a href="#3.3">§3.3</a>). - - -<p> -The environment associated with a C function can be directly -accessed by C code (see <a href="#3.3">§3.3</a>). -It is used as the default environment for other C functions -and userdata created by the function. - - -<p> -Environments associated with Lua functions are used to resolve -all accesses to global variables within the function (see <a href="#2.3">§2.3</a>). -They are used as the default environment for nested Lua functions -created by the function. - - -<p> -You can change the environment of a Lua function or the -running thread by calling <a href="#pdf-setfenv"><code>setfenv</code></a>. -You can get the environment of a Lua function or the running thread -by calling <a href="#pdf-getfenv"><code>getfenv</code></a>. -To manipulate the environment of other objects -(userdata, C functions, other threads) you must -use the C API. - - - - - -<h2>2.10 - <a name="2.10">Garbage Collection</a></h2> - -<p> -Lua performs automatic memory management. -This means that -you have to worry neither about allocating memory for new objects -nor about freeing it when the objects are no longer needed. -Lua manages memory automatically by running -a <em>garbage collector</em> from time to time -to collect all <em>dead objects</em> -(that is, objects that are no longer accessible from Lua). -All memory used by Lua is subject to automatic management: -tables, userdata, functions, threads, strings, etc. - - -<p> -Lua implements an incremental mark-and-sweep collector. -It uses two numbers to control its garbage-collection cycles: -the <em>garbage-collector pause</em> and -the <em>garbage-collector step multiplier</em>. -Both use percentage points as units -(so that a value of 100 means an internal value of 1). - - -<p> -The garbage-collector pause -controls how long the collector waits before starting a new cycle. -Larger values make the collector less aggressive. -Values smaller than 100 mean the collector will not wait to -start a new cycle. -A value of 200 means that the collector waits for the total memory in use -to double before starting a new cycle. - - -<p> -The step multiplier -controls the relative speed of the collector relative to -memory allocation. -Larger values make the collector more aggressive but also increase -the size of each incremental step. -Values smaller than 100 make the collector too slow and -can result in the collector never finishing a cycle. -The default, 200, means that the collector runs at "twice" -the speed of memory allocation. - - -<p> -You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C -or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua. -With these functions you can also control -the collector directly (e.g., stop and restart it). - - - -<h3>2.10.1 - <a name="2.10.1">Garbage-Collection Metamethods</a></h3> - -<p> -Using the C API, -you can set garbage-collector metamethods for userdata (see <a href="#2.8">§2.8</a>). -These metamethods are also called <em>finalizers</em>. -Finalizers allow you to coordinate Lua's garbage collection -with external resource management -(such as closing files, network or database connections, -or freeing your own memory). - - -<p> -Garbage userdata with a field <code>__gc</code> in their metatables are not -collected immediately by the garbage collector. -Instead, Lua puts them in a list. -After the collection, -Lua does the equivalent of the following function -for each userdata in that list: - -<pre> - function gc_event (udata) - local h = metatable(udata).__gc - if h then - h(udata) - end - end -</pre> - -<p> -At the end of each garbage-collection cycle, -the finalizers for userdata are called in <em>reverse</em> -order of their creation, -among those collected in that cycle. -That is, the first finalizer to be called is the one associated -with the userdata created last in the program. -The userdata itself is freed only in the next garbage-collection cycle. - - - - - -<h3>2.10.2 - <a name="2.10.2">Weak Tables</a></h3> - -<p> -A <em>weak table</em> is a table whose elements are -<em>weak references</em>. -A weak reference is ignored by the garbage collector. -In other words, -if the only references to an object are weak references, -then the garbage collector will collect this object. - - -<p> -A weak table can have weak keys, weak values, or both. -A table with weak keys allows the collection of its keys, -but prevents the collection of its values. -A table with both weak keys and weak values allows the collection of -both keys and values. -In any case, if either the key or the value is collected, -the whole pair is removed from the table. -The weakness of a table is controlled by the -<code>__mode</code> field of its metatable. -If the <code>__mode</code> field is a string containing the character '<code>k</code>', -the keys in the table are weak. -If <code>__mode</code> contains '<code>v</code>', -the values in the table are weak. - - -<p> -After you use a table as a metatable, -you should not change the value of its <code>__mode</code> field. -Otherwise, the weak behavior of the tables controlled by this -metatable is undefined. - - - - - - - -<h2>2.11 - <a name="2.11">Coroutines</a></h2> - -<p> -Lua supports coroutines, -also called <em>collaborative multithreading</em>. -A coroutine in Lua represents an independent thread of execution. -Unlike threads in multithread systems, however, -a coroutine only suspends its execution by explicitly calling -a yield function. - - -<p> -You create a coroutine with a call to <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>. -Its sole argument is a function -that is the main function of the coroutine. -The <code>create</code> function only creates a new coroutine and -returns a handle to it (an object of type <em>thread</em>); -it does not start the coroutine execution. - - -<p> -When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, -passing as its first argument -a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, -the coroutine starts its execution, -at the first line of its main function. -Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed on -to the coroutine main function. -After the coroutine starts running, -it runs until it terminates or <em>yields</em>. - - -<p> -A coroutine can terminate its execution in two ways: -normally, when its main function returns -(explicitly or implicitly, after the last instruction); -and abnormally, if there is an unprotected error. -In the first case, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>, -plus any values returned by the coroutine main function. -In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b> -plus an error message. - - -<p> -A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. -When a coroutine yields, -the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately, -even if the yield happens inside nested function calls -(that is, not in the main function, -but in a function directly or indirectly called by the main function). -In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>, -plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>. -The next time you resume the same coroutine, -it continues its execution from the point where it yielded, -with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra -arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. - - -<p> -Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>, -the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine, -but instead of returning the coroutine itself, -it returns a function that, when called, resumes the coroutine. -Any arguments passed to this function -go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>. -<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, -except the first one (the boolean error code). -Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>, -<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors; -any error is propagated to the caller. - - -<p> -As an example, -consider the following code: - -<pre> - function foo (a) - print("foo", a) - return coroutine.yield(2*a) - end - - co = coroutine.create(function (a,b) - print("co-body", a, b) - local r = foo(a+1) - print("co-body", r) - local r, s = coroutine.yield(a+b, a-b) - print("co-body", r, s) - return b, "end" - end) - - print("main", coroutine.resume(co, 1, 10)) - print("main", coroutine.resume(co, "r")) - print("main", coroutine.resume(co, "x", "y")) - print("main", coroutine.resume(co, "x", "y")) -</pre><p> -When you run it, it produces the following output: - -<pre> - co-body 1 10 - foo 2 - - main true 4 - co-body r - main true 11 -9 - co-body x y - main true 10 end - main false cannot resume dead coroutine -</pre> - - - - -<h1>3 - <a name="3">The Application Program Interface</a></h1> - -<p> - -This section describes the C API for Lua, that is, -the set of C functions available to the host program to communicate -with Lua. -All API functions and related types and constants -are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>. - - -<p> -Even when we use the term "function", -any facility in the API may be provided as a macro instead. -All such macros use each of their arguments exactly once -(except for the first argument, which is always a Lua state), -and so do not generate any hidden side-effects. - - -<p> -As in most C libraries, -the Lua API functions do not check their arguments for validity or consistency. -However, you can change this behavior by compiling Lua -with a proper definition for the macro <a name="pdf-luai_apicheck"><code>luai_apicheck</code></a>, -in file <code>luaconf.h</code>. - - - -<h2>3.1 - <a name="3.1">The Stack</a></h2> - -<p> -Lua uses a <em>virtual stack</em> to pass values to and from C. -Each element in this stack represents a Lua value -(<b>nil</b>, number, string, etc.). - - -<p> -Whenever Lua calls C, the called function gets a new stack, -which is independent of previous stacks and of stacks of -C functions that are still active. -This stack initially contains any arguments to the C function -and it is where the C function pushes its results -to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). - - -<p> -For convenience, -most query operations in the API do not follow a strict stack discipline. -Instead, they can refer to any element in the stack -by using an <em>index</em>: -A positive index represents an <em>absolute</em> stack position -(starting at 1); -a negative index represents an <em>offset</em> relative to the top of the stack. -More specifically, if the stack has <em>n</em> elements, -then index 1 represents the first element -(that is, the element that was pushed onto the stack first) -and -index <em>n</em> represents the last element; -index -1 also represents the last element -(that is, the element at the top) -and index <em>-n</em> represents the first element. -We say that an index is <em>valid</em> -if it lies between 1 and the stack top -(that is, if <code>1 ≤ abs(index) ≤ top</code>). - - - - - - -<h2>3.2 - <a name="3.2">Stack Size</a></h2> - -<p> -When you interact with Lua API, -you are responsible for ensuring consistency. -In particular, -<em>you are responsible for controlling stack overflow</em>. -You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a> -to grow the stack size. - - -<p> -Whenever Lua calls C, -it ensures that at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> stack positions are available. -<code>LUA_MINSTACK</code> is defined as 20, -so that usually you do not have to worry about stack space -unless your code has loops pushing elements onto the stack. - - -<p> -Most query functions accept as indices any value inside the -available stack space, that is, indices up to the maximum stack size -you have set through <a href="#lua_checkstack"><code>lua_checkstack</code></a>. -Such indices are called <em>acceptable indices</em>. -More formally, we define an <em>acceptable index</em> -as follows: - -<pre> - (index < 0 && abs(index) <= top) || - (index > 0 && index <= stackspace) -</pre><p> -Note that 0 is never an acceptable index. - - - - - -<h2>3.3 - <a name="3.3">Pseudo-Indices</a></h2> - -<p> -Unless otherwise noted, -any function that accepts valid indices can also be called with -<em>pseudo-indices</em>, -which represent some Lua values that are accessible to C code -but which are not in the stack. -Pseudo-indices are used to access the thread environment, -the function environment, -the registry, -and the upvalues of a C function (see <a href="#3.4">§3.4</a>). - - -<p> -The thread environment (where global variables live) is -always at pseudo-index <a name="pdf-LUA_GLOBALSINDEX"><code>LUA_GLOBALSINDEX</code></a>. -The environment of the running C function is always -at pseudo-index <a name="pdf-LUA_ENVIRONINDEX"><code>LUA_ENVIRONINDEX</code></a>. - - -<p> -To access and change the value of global variables, -you can use regular table operations over an environment table. -For instance, to access the value of a global variable, do - -<pre> - lua_getfield(L, LUA_GLOBALSINDEX, varname); -</pre> - - - - -<h2>3.4 - <a name="3.4">C Closures</a></h2> - -<p> -When a C function is created, -it is possible to associate some values with it, -thus creating a <em>C closure</em>; -these values are called <em>upvalues</em> and are -accessible to the function whenever it is called -(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>). - - -<p> -Whenever a C function is called, -its upvalues are located at specific pseudo-indices. -These pseudo-indices are produced by the macro -<a name="lua_upvalueindex"><code>lua_upvalueindex</code></a>. -The first value associated with a function is at position -<code>lua_upvalueindex(1)</code>, and so on. -Any access to <code>lua_upvalueindex(<em>n</em>)</code>, -where <em>n</em> is greater than the number of upvalues of the -current function (but not greater than 256), -produces an acceptable (but invalid) index. - - - - - -<h2>3.5 - <a name="3.5">Registry</a></h2> - -<p> -Lua provides a <em>registry</em>, -a pre-defined table that can be used by any C code to -store whatever Lua value it needs to store. -This table is always located at pseudo-index -<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>. -Any C library can store data into this table, -but it should take care to choose keys different from those used -by other libraries, to avoid collisions. -Typically, you should use as key a string containing your library name -or a light userdata with the address of a C object in your code. - - -<p> -The integer keys in the registry are used by the reference mechanism, -implemented by the auxiliary library, -and therefore should not be used for other purposes. - - - - - -<h2>3.6 - <a name="3.6">Error Handling in C</a></h2> - -<p> -Internally, Lua uses the C <code>longjmp</code> facility to handle errors. -(You can also choose to use exceptions if you use C++; -see file <code>luaconf.h</code>.) -When Lua faces any error -(such as memory allocation errors, type errors, syntax errors, -and runtime errors) -it <em>raises</em> an error; -that is, it does a long jump. -A <em>protected environment</em> uses <code>setjmp</code> -to set a recover point; -any error jumps to the most recent active recover point. - - -<p> -Most functions in the API can throw an error, -for instance due to a memory allocation error. -The documentation for each function indicates whether -it can throw errors. - - -<p> -Inside a C function you can throw an error by calling <a href="#lua_error"><code>lua_error</code></a>. - - - - - -<h2>3.7 - <a name="3.7">Functions and Types</a></h2> - -<p> -Here we list all functions and types from the C API in -alphabetical order. -Each function has an indicator like this: -<span class="apii">[-o, +p, <em>x</em>]</span> - - -<p> -The first field, <code>o</code>, -is how many elements the function pops from the stack. -The second field, <code>p</code>, -is how many elements the function pushes onto the stack. -(Any function always pushes its results after popping its arguments.) -A field in the form <code>x|y</code> means the function can push (or pop) -<code>x</code> or <code>y</code> elements, -depending on the situation; -an interrogation mark '<code>?</code>' means that -we cannot know how many elements the function pops/pushes -by looking only at its arguments -(e.g., they may depend on what is on the stack). -The third field, <code>x</code>, -tells whether the function may throw errors: -'<code>-</code>' means the function never throws any error; -'<code>m</code>' means the function may throw an error -only due to not enough memory; -'<code>e</code>' means the function may throw other kinds of errors; -'<code>v</code>' means the function may throw an error on purpose. - - - -<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3> -<pre>typedef void * (*lua_Alloc) (void *ud, - void *ptr, - size_t osize, - size_t nsize);</pre> - -<p> -The type of the memory-allocation function used by Lua states. -The allocator function must provide a -functionality similar to <code>realloc</code>, -but not exactly the same. -Its arguments are -<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>; -<code>ptr</code>, a pointer to the block being allocated/reallocated/freed; -<code>osize</code>, the original size of the block; -<code>nsize</code>, the new size of the block. -<code>ptr</code> is <code>NULL</code> if and only if <code>osize</code> is zero. -When <code>nsize</code> is zero, the allocator must return <code>NULL</code>; -if <code>osize</code> is not zero, -it should free the block pointed to by <code>ptr</code>. -When <code>nsize</code> is not zero, the allocator returns <code>NULL</code> -if and only if it cannot fill the request. -When <code>nsize</code> is not zero and <code>osize</code> is zero, -the allocator should behave like <code>malloc</code>. -When <code>nsize</code> and <code>osize</code> are not zero, -the allocator behaves like <code>realloc</code>. -Lua assumes that the allocator never fails when -<code>osize >= nsize</code>. - - -<p> -Here is a simple implementation for the allocator function. -It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>. - -<pre> - static void *l_alloc (void *ud, void *ptr, size_t osize, - size_t nsize) { - (void)ud; (void)osize; /* not used */ - if (nsize == 0) { - free(ptr); - return NULL; - } - else - return realloc(ptr, nsize); - } -</pre><p> -This code assumes -that <code>free(NULL)</code> has no effect and that -<code>realloc(NULL, size)</code> is equivalent to <code>malloc(size)</code>. -ANSI C ensures both behaviors. - - - - - -<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre> - -<p> -Sets a new panic function and returns the old one. - - -<p> -If an error happens outside any protected environment, -Lua calls a <em>panic function</em> -and then calls <code>exit(EXIT_FAILURE)</code>, -thus exiting the host application. -Your panic function can avoid this exit by -never returning (e.g., doing a long jump). - - -<p> -The panic function can access the error message at the top of the stack. - - - - - -<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p> -<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span> -<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre> - -<p> -Calls a function. - - -<p> -To call a function you must use the following protocol: -first, the function to be called is pushed onto the stack; -then, the arguments to the function are pushed -in direct order; -that is, the first argument is pushed first. -Finally you call <a href="#lua_call"><code>lua_call</code></a>; -<code>nargs</code> is the number of arguments that you pushed onto the stack. -All arguments and the function value are popped from the stack -when the function is called. -The function results are pushed onto the stack when the function returns. -The number of results is adjusted to <code>nresults</code>, -unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>. -In this case, <em>all</em> results from the function are pushed. -Lua takes care that the returned values fit into the stack space. -The function results are pushed onto the stack in direct order -(the first result is pushed first), -so that after the call the last result is on the top of the stack. - - -<p> -Any error inside the called function is propagated upwards -(with a <code>longjmp</code>). - - -<p> -The following example shows how the host program can do the -equivalent to this Lua code: - -<pre> - a = f("how", t.x, 14) -</pre><p> -Here it is in C: - -<pre> - lua_getfield(L, LUA_GLOBALSINDEX, "f"); /* function to be called */ - lua_pushstring(L, "how"); /* 1st argument */ - lua_getfield(L, LUA_GLOBALSINDEX, "t"); /* table to be indexed */ - lua_getfield(L, -1, "x"); /* push result of t.x (2nd arg) */ - lua_remove(L, -2); /* remove 't' from the stack */ - lua_pushinteger(L, 14); /* 3rd argument */ - lua_call(L, 3, 1); /* call 'f' with 3 arguments and 1 result */ - lua_setfield(L, LUA_GLOBALSINDEX, "a"); /* set global 'a' */ -</pre><p> -Note that the code above is "balanced": -at its end, the stack is back to its original configuration. -This is considered good programming practice. - - - - - -<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3> -<pre>typedef int (*lua_CFunction) (lua_State *L);</pre> - -<p> -Type for C functions. - - -<p> -In order to communicate properly with Lua, -a C function must use the following protocol, -which defines the way parameters and results are passed: -a C function receives its arguments from Lua in its stack -in direct order (the first argument is pushed first). -So, when the function starts, -<code>lua_gettop(L)</code> returns the number of arguments received by the function. -The first argument (if any) is at index 1 -and its last argument is at index <code>lua_gettop(L)</code>. -To return values to Lua, a C function just pushes them onto the stack, -in direct order (the first result is pushed first), -and returns the number of results. -Any other value in the stack below the results will be properly -discarded by Lua. -Like a Lua function, a C function called by Lua can also return -many results. - - -<p> -As an example, the following function receives a variable number -of numerical arguments and returns their average and sum: - -<pre> - static int foo (lua_State *L) { - int n = lua_gettop(L); /* number of arguments */ - lua_Number sum = 0; - int i; - for (i = 1; i <= n; i++) { - if (!lua_isnumber(L, i)) { - lua_pushstring(L, "incorrect argument"); - lua_error(L); - } - sum += lua_tonumber(L, i); - } - lua_pushnumber(L, sum/n); /* first result */ - lua_pushnumber(L, sum); /* second result */ - return 2; /* number of results */ - } -</pre> - - - - -<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>int lua_checkstack (lua_State *L, int extra);</pre> - -<p> -Ensures that there are at least <code>extra</code> free stack slots in the stack. -It returns false if it cannot grow the stack to that size. -This function never shrinks the stack; -if the stack is already larger than the new size, -it is left unchanged. - - - - - -<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>void lua_close (lua_State *L);</pre> - -<p> -Destroys all objects in the given Lua state -(calling the corresponding garbage-collection metamethods, if any) -and frees all dynamic memory used by this state. -On several platforms, you may not need to call this function, -because all resources are naturally released when the host program ends. -On the other hand, long-running programs, -such as a daemon or a web server, -might need to release states as soon as they are not needed, -to avoid growing too large. - - - - - -<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p> -<span class="apii">[-n, +1, <em>e</em>]</span> -<pre>void lua_concat (lua_State *L, int n);</pre> - -<p> -Concatenates the <code>n</code> values at the top of the stack, -pops them, and leaves the result at the top. -If <code>n</code> is 1, the result is the single value on the stack -(that is, the function does nothing); -if <code>n</code> is 0, the result is the empty string. -Concatenation is performed following the usual semantics of Lua -(see <a href="#2.5.4">§2.5.4</a>). - - - - - -<hr><h3><a name="lua_cpcall"><code>lua_cpcall</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>-</em>]</span> -<pre>int lua_cpcall (lua_State *L, lua_CFunction func, void *ud);</pre> - -<p> -Calls the C function <code>func</code> in protected mode. -<code>func</code> starts with only one element in its stack, -a light userdata containing <code>ud</code>. -In case of errors, -<a href="#lua_cpcall"><code>lua_cpcall</code></a> returns the same error codes as <a href="#lua_pcall"><code>lua_pcall</code></a>, -plus the error object on the top of the stack; -otherwise, it returns zero, and does not change the stack. -All values returned by <code>func</code> are discarded. - - - - - -<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre> - -<p> -Creates a new empty table and pushes it onto the stack. -The new table has space pre-allocated -for <code>narr</code> array elements and <code>nrec</code> non-array elements. -This pre-allocation is useful when you know exactly how many elements -the table will have. -Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>. - - - - - -<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>int lua_dump (lua_State *L, lua_Writer writer, void *data);</pre> - -<p> -Dumps a function as a binary chunk. -Receives a Lua function on the top of the stack -and produces a binary chunk that, -if loaded again, -results in a function equivalent to the one dumped. -As it produces parts of the chunk, -<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>) -with the given <code>data</code> -to write them. - - -<p> -The value returned is the error code returned by the last -call to the writer; -0 means no errors. - - -<p> -This function does not pop the Lua function from the stack. - - - - - -<hr><h3><a name="lua_equal"><code>lua_equal</code></a></h3><p> -<span class="apii">[-0, +0, <em>e</em>]</span> -<pre>int lua_equal (lua_State *L, int index1, int index2);</pre> - -<p> -Returns 1 if the two values in acceptable indices <code>index1</code> and -<code>index2</code> are equal, -following the semantics of the Lua <code>==</code> operator -(that is, may call metamethods). -Otherwise returns 0. -Also returns 0 if any of the indices is non valid. - - - - - -<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p> -<span class="apii">[-1, +0, <em>v</em>]</span> -<pre>int lua_error (lua_State *L);</pre> - -<p> -Generates a Lua error. -The error message (which can actually be a Lua value of any type) -must be on the stack top. -This function does a long jump, -and therefore never returns. -(see <a href="#luaL_error"><code>luaL_error</code></a>). - - - - - -<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p> -<span class="apii">[-0, +0, <em>e</em>]</span> -<pre>int lua_gc (lua_State *L, int what, int data);</pre> - -<p> -Controls the garbage collector. - - -<p> -This function performs several tasks, -according to the value of the parameter <code>what</code>: - -<ul> - -<li><b><code>LUA_GCSTOP</code>:</b> -stops the garbage collector. -</li> - -<li><b><code>LUA_GCRESTART</code>:</b> -restarts the garbage collector. -</li> - -<li><b><code>LUA_GCCOLLECT</code>:</b> -performs a full garbage-collection cycle. -</li> - -<li><b><code>LUA_GCCOUNT</code>:</b> -returns the current amount of memory (in Kbytes) in use by Lua. -</li> - -<li><b><code>LUA_GCCOUNTB</code>:</b> -returns the remainder of dividing the current amount of bytes of -memory in use by Lua by 1024. -</li> - -<li><b><code>LUA_GCSTEP</code>:</b> -performs an incremental step of garbage collection. -The step "size" is controlled by <code>data</code> -(larger values mean more steps) in a non-specified way. -If you want to control the step size -you must experimentally tune the value of <code>data</code>. -The function returns 1 if the step finished a -garbage-collection cycle. -</li> - -<li><b><code>LUA_GCSETPAUSE</code>:</b> -sets <code>data</code> as the new value -for the <em>pause</em> of the collector (see <a href="#2.10">§2.10</a>). -The function returns the previous value of the pause. -</li> - -<li><b><code>LUA_GCSETSTEPMUL</code>:</b> -sets <code>data</code> as the new value for the <em>step multiplier</em> of -the collector (see <a href="#2.10">§2.10</a>). -The function returns the previous value of the step multiplier. -</li> - -</ul> - - - - -<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre> - -<p> -Returns the memory-allocation function of a given state. -If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the -opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>. - - - - - -<hr><h3><a name="lua_getfenv"><code>lua_getfenv</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_getfenv (lua_State *L, int index);</pre> - -<p> -Pushes onto the stack the environment table of -the value at the given index. - - - - - -<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p> -<span class="apii">[-0, +1, <em>e</em>]</span> -<pre>void lua_getfield (lua_State *L, int index, const char *k);</pre> - -<p> -Pushes onto the stack the value <code>t[k]</code>, -where <code>t</code> is the value at the given valid index. -As in Lua, this function may trigger a metamethod -for the "index" event (see <a href="#2.8">§2.8</a>). - - - - - -<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p> -<span class="apii">[-0, +1, <em>e</em>]</span> -<pre>void lua_getglobal (lua_State *L, const char *name);</pre> - -<p> -Pushes onto the stack the value of the global <code>name</code>. -It is defined as a macro: - -<pre> - #define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, s) -</pre> - - - - -<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>-</em>]</span> -<pre>int lua_getmetatable (lua_State *L, int index);</pre> - -<p> -Pushes onto the stack the metatable of the value at the given -acceptable index. -If the index is not valid, -or if the value does not have a metatable, -the function returns 0 and pushes nothing on the stack. - - - - - -<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p> -<span class="apii">[-1, +1, <em>e</em>]</span> -<pre>void lua_gettable (lua_State *L, int index);</pre> - -<p> -Pushes onto the stack the value <code>t[k]</code>, -where <code>t</code> is the value at the given valid index -and <code>k</code> is the value at the top of the stack. - - -<p> -This function pops the key from the stack -(putting the resulting value in its place). -As in Lua, this function may trigger a metamethod -for the "index" event (see <a href="#2.8">§2.8</a>). - - - - - -<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_gettop (lua_State *L);</pre> - -<p> -Returns the index of the top element in the stack. -Because indices start at 1, -this result is equal to the number of elements in the stack -(and so 0 means an empty stack). - - - - - -<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p> -<span class="apii">[-1, +1, <em>-</em>]</span> -<pre>void lua_insert (lua_State *L, int index);</pre> - -<p> -Moves the top element into the given valid index, -shifting up the elements above this index to open space. -Cannot be called with a pseudo-index, -because a pseudo-index is not an actual stack position. - - - - - -<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3> -<pre>typedef ptrdiff_t lua_Integer;</pre> - -<p> -The type used by the Lua API to represent integral values. - - -<p> -By default it is a <code>ptrdiff_t</code>, -which is usually the largest signed integral type the machine handles -"comfortably". - - - - - -<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isboolean (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index has type boolean, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_iscfunction (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a C function, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isfunction (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a function -(either C or Lua), and 0 otherwise. - - - - - -<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_islightuserdata (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a light userdata, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isnil (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is <b>nil</b>, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isnone (lua_State *L, int index);</pre> - -<p> -Returns 1 if the given acceptable index is not valid -(that is, it refers to an element outside the current stack), -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isnoneornil (lua_State *L, int index);</pre> - -<p> -Returns 1 if the given acceptable index is not valid -(that is, it refers to an element outside the current stack) -or if the value at this index is <b>nil</b>, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isnumber (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a number -or a string convertible to a number, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isstring (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a string -or a number (which is always convertible to a string), -and 0 otherwise. - - - - - -<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_istable (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a table, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isthread (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a thread, -and 0 otherwise. - - - - - -<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_isuserdata (lua_State *L, int index);</pre> - -<p> -Returns 1 if the value at the given acceptable index is a userdata -(either full or light), and 0 otherwise. - - - - - -<hr><h3><a name="lua_lessthan"><code>lua_lessthan</code></a></h3><p> -<span class="apii">[-0, +0, <em>e</em>]</span> -<pre>int lua_lessthan (lua_State *L, int index1, int index2);</pre> - -<p> -Returns 1 if the value at acceptable index <code>index1</code> is smaller -than the value at acceptable index <code>index2</code>, -following the semantics of the Lua <code><</code> operator -(that is, may call metamethods). -Otherwise returns 0. -Also returns 0 if any of the indices is non valid. - - - - - -<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>int lua_load (lua_State *L, - lua_Reader reader, - void *data, - const char *chunkname);</pre> - -<p> -Loads a Lua chunk. -If there are no errors, -<a href="#lua_load"><code>lua_load</code></a> pushes the compiled chunk as a Lua -function on top of the stack. -Otherwise, it pushes an error message. -The return values of <a href="#lua_load"><code>lua_load</code></a> are: - -<ul> - -<li><b>0:</b> no errors;</li> - -<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>:</b> -syntax error during pre-compilation;</li> - -<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>:</b> -memory allocation error.</li> - -</ul> - -<p> -This function only loads a chunk; -it does not run it. - - -<p> -<a href="#lua_load"><code>lua_load</code></a> automatically detects whether the chunk is text or binary, -and loads it accordingly (see program <code>luac</code>). - - -<p> -The <a href="#lua_load"><code>lua_load</code></a> function uses a user-supplied <code>reader</code> function -to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>). -The <code>data</code> argument is an opaque value passed to the reader function. - - -<p> -The <code>chunkname</code> argument gives a name to the chunk, -which is used for error messages and in debug information (see <a href="#3.8">§3.8</a>). - - - - - -<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre> - -<p> -Creates a new, independent state. -Returns <code>NULL</code> if cannot create the state -(due to lack of memory). -The argument <code>f</code> is the allocator function; -Lua does all memory allocation for this state through this function. -The second argument, <code>ud</code>, is an opaque pointer that Lua -simply passes to the allocator in every call. - - - - - -<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_newtable (lua_State *L);</pre> - -<p> -Creates a new empty table and pushes it onto the stack. -It is equivalent to <code>lua_createtable(L, 0, 0)</code>. - - - - - -<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>lua_State *lua_newthread (lua_State *L);</pre> - -<p> -Creates a new thread, pushes it on the stack, -and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread. -The new state returned by this function shares with the original state -all global objects (such as tables), -but has an independent execution stack. - - -<p> -There is no explicit function to close or to destroy a thread. -Threads are subject to garbage collection, -like any Lua object. - - - - - -<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre> - -<p> -This function allocates a new block of memory with the given size, -pushes onto the stack a new full userdata with the block address, -and returns this address. - - -<p> -Userdata represent C values in Lua. -A <em>full userdata</em> represents a block of memory. -It is an object (like a table): -you must create it, it can have its own metatable, -and you can detect when it is being collected. -A full userdata is only equal to itself (under raw equality). - - -<p> -When Lua collects a full userdata with a <code>gc</code> metamethod, -Lua calls the metamethod and marks the userdata as finalized. -When this userdata is collected again then -Lua frees its corresponding memory. - - - - - -<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p> -<span class="apii">[-1, +(2|0), <em>e</em>]</span> -<pre>int lua_next (lua_State *L, int index);</pre> - -<p> -Pops a key from the stack, -and pushes a key-value pair from the table at the given index -(the "next" pair after the given key). -If there are no more elements in the table, -then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing). - - -<p> -A typical traversal looks like this: - -<pre> - /* table is in the stack at index 't' */ - lua_pushnil(L); /* first key */ - while (lua_next(L, t) != 0) { - /* uses 'key' (at index -2) and 'value' (at index -1) */ - printf("%s - %s\n", - lua_typename(L, lua_type(L, -2)), - lua_typename(L, lua_type(L, -1))); - /* removes 'value'; keeps 'key' for next iteration */ - lua_pop(L, 1); - } -</pre> - -<p> -While traversing a table, -do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key, -unless you know that the key is actually a string. -Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> <em>changes</em> -the value at the given index; -this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>. - - - - - -<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3> -<pre>typedef double lua_Number;</pre> - -<p> -The type of numbers in Lua. -By default, it is double, but that can be changed in <code>luaconf.h</code>. - - -<p> -Through the configuration file you can change -Lua to operate with another type for numbers (e.g., float or long). - - - - - -<hr><h3><a name="lua_objlen"><code>lua_objlen</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>size_t lua_objlen (lua_State *L, int index);</pre> - -<p> -Returns the "length" of the value at the given acceptable index: -for strings, this is the string length; -for tables, this is the result of the length operator ('<code>#</code>'); -for userdata, this is the size of the block of memory allocated -for the userdata; -for other values, it is 0. - - - - - -<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p> -<span class="apii">[-(nargs + 1), +(nresults|1), <em>-</em>]</span> -<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);</pre> - -<p> -Calls a function in protected mode. - - -<p> -Both <code>nargs</code> and <code>nresults</code> have the same meaning as -in <a href="#lua_call"><code>lua_call</code></a>. -If there are no errors during the call, -<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>. -However, if there is any error, -<a href="#lua_pcall"><code>lua_pcall</code></a> catches it, -pushes a single value on the stack (the error message), -and returns an error code. -Like <a href="#lua_call"><code>lua_call</code></a>, -<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function -and its arguments from the stack. - - -<p> -If <code>errfunc</code> is 0, -then the error message returned on the stack -is exactly the original error message. -Otherwise, <code>errfunc</code> is the stack index of an -<em>error handler function</em>. -(In the current implementation, this index cannot be a pseudo-index.) -In case of runtime errors, -this function will be called with the error message -and its return value will be the message returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>. - - -<p> -Typically, the error handler function is used to add more debug -information to the error message, such as a stack traceback. -Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>, -since by then the stack has unwound. - - -<p> -The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns 0 in case of success -or one of the following error codes -(defined in <code>lua.h</code>): - -<ul> - -<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>:</b> -a runtime error. -</li> - -<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>:</b> -memory allocation error. -For such errors, Lua does not call the error handler function. -</li> - -<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>:</b> -error while running the error handler function. -</li> - -</ul> - - - - -<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p> -<span class="apii">[-n, +0, <em>-</em>]</span> -<pre>void lua_pop (lua_State *L, int n);</pre> - -<p> -Pops <code>n</code> elements from the stack. - - - - - -<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushboolean (lua_State *L, int b);</pre> - -<p> -Pushes a boolean value with value <code>b</code> onto the stack. - - - - - -<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p> -<span class="apii">[-n, +1, <em>m</em>]</span> -<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre> - -<p> -Pushes a new C closure onto the stack. - - -<p> -When a C function is created, -it is possible to associate some values with it, -thus creating a C closure (see <a href="#3.4">§3.4</a>); -these values are then accessible to the function whenever it is called. -To associate values with a C function, -first these values should be pushed onto the stack -(when there are multiple values, the first value is pushed first). -Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> -is called to create and push the C function onto the stack, -with the argument <code>n</code> telling how many values should be -associated with the function. -<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack. - - -<p> -The maximum value for <code>n</code> is 255. - - - - - -<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre> - -<p> -Pushes a C function onto the stack. -This function receives a pointer to a C function -and pushes onto the stack a Lua value of type <code>function</code> that, -when called, invokes the corresponding C function. - - -<p> -Any function to be registered in Lua must -follow the correct protocol to receive its parameters -and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>). - - -<p> -<code>lua_pushcfunction</code> is defined as a macro: - -<pre> - #define lua_pushcfunction(L,f) lua_pushcclosure(L,f,0) -</pre> - - - - -<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre> - -<p> -Pushes onto the stack a formatted string -and returns a pointer to this string. -It is similar to the C function <code>sprintf</code>, -but has some important differences: - -<ul> - -<li> -You do not have to allocate space for the result: -the result is a Lua string and Lua takes care of memory allocation -(and deallocation, through garbage collection). -</li> - -<li> -The conversion specifiers are quite restricted. -There are no flags, widths, or precisions. -The conversion specifiers can only be -'<code>%%</code>' (inserts a '<code>%</code>' in the string), -'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions), -'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>), -'<code>%p</code>' (inserts a pointer as a hexadecimal numeral), -'<code>%d</code>' (inserts an <code>int</code>), and -'<code>%c</code>' (inserts an <code>int</code> as a character). -</li> - -</ul> - - - - -<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre> - -<p> -Pushes a number with value <code>n</code> onto the stack. - - - - - -<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre> - -<p> -Pushes a light userdata onto the stack. - - -<p> -Userdata represent C values in Lua. -A <em>light userdata</em> represents a pointer. -It is a value (like a number): -you do not create it, it has no individual metatable, -and it is not collected (as it was never created). -A light userdata is equal to "any" -light userdata with the same C address. - - - - - -<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_pushliteral (lua_State *L, const char *s);</pre> - -<p> -This macro is equivalent to <a href="#lua_pushlstring"><code>lua_pushlstring</code></a>, -but can be used only when <code>s</code> is a literal string. -In these cases, it automatically provides the string length. - - - - - -<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_pushlstring (lua_State *L, const char *s, size_t len);</pre> - -<p> -Pushes the string pointed to by <code>s</code> with size <code>len</code> -onto the stack. -Lua makes (or reuses) an internal copy of the given string, -so the memory at <code>s</code> can be freed or reused immediately after -the function returns. -The string can contain embedded zeros. - - - - - -<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushnil (lua_State *L);</pre> - -<p> -Pushes a nil value onto the stack. - - - - - -<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre> - -<p> -Pushes a number with value <code>n</code> onto the stack. - - - - - -<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void lua_pushstring (lua_State *L, const char *s);</pre> - -<p> -Pushes the zero-terminated string pointed to by <code>s</code> -onto the stack. -Lua makes (or reuses) an internal copy of the given string, -so the memory at <code>s</code> can be freed or reused immediately after -the function returns. -The string cannot contain embedded zeros; -it is assumed to end at the first zero. - - - - - -<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>int lua_pushthread (lua_State *L);</pre> - -<p> -Pushes the thread represented by <code>L</code> onto the stack. -Returns 1 if this thread is the main thread of its state. - - - - - -<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_pushvalue (lua_State *L, int index);</pre> - -<p> -Pushes a copy of the element at the given valid index -onto the stack. - - - - - -<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>const char *lua_pushvfstring (lua_State *L, - const char *fmt, - va_list argp);</pre> - -<p> -Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code> -instead of a variable number of arguments. - - - - - -<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre> - -<p> -Returns 1 if the two values in acceptable indices <code>index1</code> and -<code>index2</code> are primitively equal -(that is, without calling metamethods). -Otherwise returns 0. -Also returns 0 if any of the indices are non valid. - - - - - -<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p> -<span class="apii">[-1, +1, <em>-</em>]</span> -<pre>void lua_rawget (lua_State *L, int index);</pre> - -<p> -Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access -(i.e., without metamethods). - - - - - -<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void lua_rawgeti (lua_State *L, int index, int n);</pre> - -<p> -Pushes onto the stack the value <code>t[n]</code>, -where <code>t</code> is the value at the given valid index. -The access is raw; -that is, it does not invoke metamethods. - - - - - -<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p> -<span class="apii">[-2, +0, <em>m</em>]</span> -<pre>void lua_rawset (lua_State *L, int index);</pre> - -<p> -Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment -(i.e., without metamethods). - - - - - -<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p> -<span class="apii">[-1, +0, <em>m</em>]</span> -<pre>void lua_rawseti (lua_State *L, int index, int n);</pre> - -<p> -Does the equivalent of <code>t[n] = v</code>, -where <code>t</code> is the value at the given valid index -and <code>v</code> is the value at the top of the stack. - - -<p> -This function pops the value from the stack. -The assignment is raw; -that is, it does not invoke metamethods. - - - - - -<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3> -<pre>typedef const char * (*lua_Reader) (lua_State *L, - void *data, - size_t *size);</pre> - -<p> -The reader function used by <a href="#lua_load"><code>lua_load</code></a>. -Every time it needs another piece of the chunk, -<a href="#lua_load"><code>lua_load</code></a> calls the reader, -passing along its <code>data</code> parameter. -The reader must return a pointer to a block of memory -with a new piece of the chunk -and set <code>size</code> to the block size. -The block must exist until the reader function is called again. -To signal the end of the chunk, -the reader must return <code>NULL</code> or set <code>size</code> to zero. -The reader function may return pieces of any size greater than zero. - - - - - -<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p> -<span class="apii">[-0, +0, <em>e</em>]</span> -<pre>void lua_register (lua_State *L, - const char *name, - lua_CFunction f);</pre> - -<p> -Sets the C function <code>f</code> as the new value of global <code>name</code>. -It is defined as a macro: - -<pre> - #define lua_register(L,n,f) \ - (lua_pushcfunction(L, f), lua_setglobal(L, n)) -</pre> - - - - -<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p> -<span class="apii">[-1, +0, <em>-</em>]</span> -<pre>void lua_remove (lua_State *L, int index);</pre> - -<p> -Removes the element at the given valid index, -shifting down the elements above this index to fill the gap. -Cannot be called with a pseudo-index, -because a pseudo-index is not an actual stack position. - - - - - -<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p> -<span class="apii">[-1, +0, <em>-</em>]</span> -<pre>void lua_replace (lua_State *L, int index);</pre> - -<p> -Moves the top element into the given position (and pops it), -without shifting any element -(therefore replacing the value at the given position). - - - - - -<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p> -<span class="apii">[-?, +?, <em>-</em>]</span> -<pre>int lua_resume (lua_State *L, int narg);</pre> - -<p> -Starts and resumes a coroutine in a given thread. - - -<p> -To start a coroutine, you first create a new thread -(see <a href="#lua_newthread"><code>lua_newthread</code></a>); -then you push onto its stack the main function plus any arguments; -then you call <a href="#lua_resume"><code>lua_resume</code></a>, -with <code>narg</code> being the number of arguments. -This call returns when the coroutine suspends or finishes its execution. -When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>, -or all values returned by the body function. -<a href="#lua_resume"><code>lua_resume</code></a> returns -<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields, -0 if the coroutine finishes its execution -without errors, -or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>). -In case of errors, -the stack is not unwound, -so you can use the debug API over it. -The error message is on the top of the stack. -To restart a coroutine, you put on its stack only the values to -be passed as results from <code>yield</code>, -and then call <a href="#lua_resume"><code>lua_resume</code></a>. - - - - - -<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre> - -<p> -Changes the allocator function of a given state to <code>f</code> -with user data <code>ud</code>. - - - - - -<hr><h3><a name="lua_setfenv"><code>lua_setfenv</code></a></h3><p> -<span class="apii">[-1, +0, <em>-</em>]</span> -<pre>int lua_setfenv (lua_State *L, int index);</pre> - -<p> -Pops a table from the stack and sets it as -the new environment for the value at the given index. -If the value at the given index is -neither a function nor a thread nor a userdata, -<a href="#lua_setfenv"><code>lua_setfenv</code></a> returns 0. -Otherwise it returns 1. - - - - - -<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p> -<span class="apii">[-1, +0, <em>e</em>]</span> -<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre> - -<p> -Does the equivalent to <code>t[k] = v</code>, -where <code>t</code> is the value at the given valid index -and <code>v</code> is the value at the top of the stack. - - -<p> -This function pops the value from the stack. -As in Lua, this function may trigger a metamethod -for the "newindex" event (see <a href="#2.8">§2.8</a>). - - - - - -<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p> -<span class="apii">[-1, +0, <em>e</em>]</span> -<pre>void lua_setglobal (lua_State *L, const char *name);</pre> - -<p> -Pops a value from the stack and -sets it as the new value of global <code>name</code>. -It is defined as a macro: - -<pre> - #define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, s) -</pre> - - - - -<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p> -<span class="apii">[-1, +0, <em>-</em>]</span> -<pre>int lua_setmetatable (lua_State *L, int index);</pre> - -<p> -Pops a table from the stack and -sets it as the new metatable for the value at the given -acceptable index. - - - - - -<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p> -<span class="apii">[-2, +0, <em>e</em>]</span> -<pre>void lua_settable (lua_State *L, int index);</pre> - -<p> -Does the equivalent to <code>t[k] = v</code>, -where <code>t</code> is the value at the given valid index, -<code>v</code> is the value at the top of the stack, -and <code>k</code> is the value just below the top. - - -<p> -This function pops both the key and the value from the stack. -As in Lua, this function may trigger a metamethod -for the "newindex" event (see <a href="#2.8">§2.8</a>). - - - - - -<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p> -<span class="apii">[-?, +?, <em>-</em>]</span> -<pre>void lua_settop (lua_State *L, int index);</pre> - -<p> -Accepts any acceptable index, or 0, -and sets the stack top to this index. -If the new top is larger than the old one, -then the new elements are filled with <b>nil</b>. -If <code>index</code> is 0, then all stack elements are removed. - - - - - -<hr><h3><a name="lua_State"><code>lua_State</code></a></h3> -<pre>typedef struct lua_State lua_State;</pre> - -<p> -Opaque structure that keeps the whole state of a Lua interpreter. -The Lua library is fully reentrant: -it has no global variables. -All information about a state is kept in this structure. - - -<p> -A pointer to this state must be passed as the first argument to -every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>, -which creates a Lua state from scratch. - - - - - -<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_status (lua_State *L);</pre> - -<p> -Returns the status of the thread <code>L</code>. - - -<p> -The status can be 0 for a normal thread, -an error code if the thread finished its execution with an error, -or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended. - - - - - -<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_toboolean (lua_State *L, int index);</pre> - -<p> -Converts the Lua value at the given acceptable index to a C boolean -value (0 or 1). -Like all tests in Lua, -<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns 1 for any Lua value -different from <b>false</b> and <b>nil</b>; -otherwise it returns 0. -It also returns 0 when called with a non-valid index. -(If you want to accept only actual boolean values, -use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.) - - - - - -<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre> - -<p> -Converts a value at the given acceptable index to a C function. -That value must be a C function; -otherwise, returns <code>NULL</code>. - - - - - -<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre> - -<p> -Converts the Lua value at the given acceptable index -to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>. -The Lua value must be a number or a string convertible to a number -(see <a href="#2.2.1">§2.2.1</a>); -otherwise, <a href="#lua_tointeger"><code>lua_tointeger</code></a> returns 0. - - -<p> -If the number is not an integer, -it is truncated in some non-specified way. - - - - - -<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre> - -<p> -Converts the Lua value at the given acceptable index to a C string. -If <code>len</code> is not <code>NULL</code>, -it also sets <code>*len</code> with the string length. -The Lua value must be a string or a number; -otherwise, the function returns <code>NULL</code>. -If the value is a number, -then <a href="#lua_tolstring"><code>lua_tolstring</code></a> also -<em>changes the actual value in the stack to a string</em>. -(This change confuses <a href="#lua_next"><code>lua_next</code></a> -when <a href="#lua_tolstring"><code>lua_tolstring</code></a> is applied to keys during a table traversal.) - - -<p> -<a href="#lua_tolstring"><code>lua_tolstring</code></a> returns a fully aligned pointer -to a string inside the Lua state. -This string always has a zero ('<code>\0</code>') -after its last character (as in C), -but can contain other zeros in its body. -Because Lua has garbage collection, -there is no guarantee that the pointer returned by <a href="#lua_tolstring"><code>lua_tolstring</code></a> -will be valid after the corresponding value is removed from the stack. - - - - - -<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre> - -<p> -Converts the Lua value at the given acceptable index -to the C type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>). -The Lua value must be a number or a string convertible to a number -(see <a href="#2.2.1">§2.2.1</a>); -otherwise, <a href="#lua_tonumber"><code>lua_tonumber</code></a> returns 0. - - - - - -<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>const void *lua_topointer (lua_State *L, int index);</pre> - -<p> -Converts the value at the given acceptable index to a generic -C pointer (<code>void*</code>). -The value can be a userdata, a table, a thread, or a function; -otherwise, <a href="#lua_topointer"><code>lua_topointer</code></a> returns <code>NULL</code>. -Different objects will give different pointers. -There is no way to convert the pointer back to its original value. - - -<p> -Typically this function is used only for debug information. - - - - - -<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>const char *lua_tostring (lua_State *L, int index);</pre> - -<p> -Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>. - - - - - -<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_State *lua_tothread (lua_State *L, int index);</pre> - -<p> -Converts the value at the given acceptable index to a Lua thread -(represented as <code>lua_State*</code>). -This value must be a thread; -otherwise, the function returns <code>NULL</code>. - - - - - -<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>void *lua_touserdata (lua_State *L, int index);</pre> - -<p> -If the value at the given acceptable index is a full userdata, -returns its block address. -If the value is a light userdata, -returns its pointer. -Otherwise, returns <code>NULL</code>. - - - - - -<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_type (lua_State *L, int index);</pre> - -<p> -Returns the type of the value in the given acceptable index, -or <code>LUA_TNONE</code> for a non-valid index -(that is, an index to an "empty" stack position). -The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants -defined in <code>lua.h</code>: -<code>LUA_TNIL</code>, -<code>LUA_TNUMBER</code>, -<code>LUA_TBOOLEAN</code>, -<code>LUA_TSTRING</code>, -<code>LUA_TTABLE</code>, -<code>LUA_TFUNCTION</code>, -<code>LUA_TUSERDATA</code>, -<code>LUA_TTHREAD</code>, -and -<code>LUA_TLIGHTUSERDATA</code>. - - - - - -<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>const char *lua_typename (lua_State *L, int tp);</pre> - -<p> -Returns the name of the type encoded by the value <code>tp</code>, -which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>. - - - - - -<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3> -<pre>typedef int (*lua_Writer) (lua_State *L, - const void* p, - size_t sz, - void* ud);</pre> - -<p> -The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>. -Every time it produces another piece of chunk, -<a href="#lua_dump"><code>lua_dump</code></a> calls the writer, -passing along the buffer to be written (<code>p</code>), -its size (<code>sz</code>), -and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>. - - -<p> -The writer returns an error code: -0 means no errors; -any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from -calling the writer again. - - - - - -<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p> -<span class="apii">[-?, +?, <em>-</em>]</span> -<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre> - -<p> -Exchange values between different threads of the <em>same</em> global state. - - -<p> -This function pops <code>n</code> values from the stack <code>from</code>, -and pushes them onto the stack <code>to</code>. - - - - - -<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p> -<span class="apii">[-?, +?, <em>-</em>]</span> -<pre>int lua_yield (lua_State *L, int nresults);</pre> - -<p> -Yields a coroutine. - - -<p> -This function should only be called as the -return expression of a C function, as follows: - -<pre> - return lua_yield (L, nresults); -</pre><p> -When a C function calls <a href="#lua_yield"><code>lua_yield</code></a> in that way, -the running coroutine suspends its execution, -and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns. -The parameter <code>nresults</code> is the number of values from the stack -that are passed as results to <a href="#lua_resume"><code>lua_resume</code></a>. - - - - - - - -<h2>3.8 - <a name="3.8">The Debug Interface</a></h2> - -<p> -Lua has no built-in debugging facilities. -Instead, it offers a special interface -by means of functions and <em>hooks</em>. -This interface allows the construction of different -kinds of debuggers, profilers, and other tools -that need "inside information" from the interpreter. - - - -<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3> -<pre>typedef struct lua_Debug { - int event; - const char *name; /* (n) */ - const char *namewhat; /* (n) */ - const char *what; /* (S) */ - const char *source; /* (S) */ - int currentline; /* (l) */ - int nups; /* (u) number of upvalues */ - int linedefined; /* (S) */ - int lastlinedefined; /* (S) */ - char short_src[LUA_IDSIZE]; /* (S) */ - /* private part */ - <em>other fields</em> -} lua_Debug;</pre> - -<p> -A structure used to carry different pieces of -information about an active function. -<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part -of this structure, for later use. -To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information, -call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. - - -<p> -The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning: - -<ul> - -<li><b><code>source</code>:</b> -If the function was defined in a string, -then <code>source</code> is that string. -If the function was defined in a file, -then <code>source</code> starts with a '<code>@</code>' followed by the file name. -</li> - -<li><b><code>short_src</code>:</b> -a "printable" version of <code>source</code>, to be used in error messages. -</li> - -<li><b><code>linedefined</code>:</b> -the line number where the definition of the function starts. -</li> - -<li><b><code>lastlinedefined</code>:</b> -the line number where the definition of the function ends. -</li> - -<li><b><code>what</code>:</b> -the string <code>"Lua"</code> if the function is a Lua function, -<code>"C"</code> if it is a C function, -<code>"main"</code> if it is the main part of a chunk, -and <code>"tail"</code> if it was a function that did a tail call. -In the latter case, -Lua has no other information about the function. -</li> - -<li><b><code>currentline</code>:</b> -the current line where the given function is executing. -When no line information is available, -<code>currentline</code> is set to -1. -</li> - -<li><b><code>name</code>:</b> -a reasonable name for the given function. -Because functions in Lua are first-class values, -they do not have a fixed name: -some functions can be the value of multiple global variables, -while others can be stored only in a table field. -The <code>lua_getinfo</code> function checks how the function was -called to find a suitable name. -If it cannot find a name, -then <code>name</code> is set to <code>NULL</code>. -</li> - -<li><b><code>namewhat</code>:</b> -explains the <code>name</code> field. -The value of <code>namewhat</code> can be -<code>"global"</code>, <code>"local"</code>, <code>"method"</code>, -<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string), -according to how the function was called. -(Lua uses the empty string when no other option seems to apply.) -</li> - -<li><b><code>nups</code>:</b> -the number of upvalues of the function. -</li> - -</ul> - - - - -<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_Hook lua_gethook (lua_State *L);</pre> - -<p> -Returns the current hook function. - - - - - -<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_gethookcount (lua_State *L);</pre> - -<p> -Returns the current hook count. - - - - - -<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_gethookmask (lua_State *L);</pre> - -<p> -Returns the current hook mask. - - - - - -<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p> -<span class="apii">[-(0|1), +(0|1|2), <em>m</em>]</span> -<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre> - -<p> -Returns information about a specific function or function invocation. - - -<p> -To get information about a function invocation, -the parameter <code>ar</code> must be a valid activation record that was -filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or -given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). - - -<p> -To get information about a function you push it onto the stack -and start the <code>what</code> string with the character '<code>></code>'. -(In that case, -<code>lua_getinfo</code> pops the function in the top of the stack.) -For instance, to know in which line a function <code>f</code> was defined, -you can write the following code: - -<pre> - lua_Debug ar; - lua_getfield(L, LUA_GLOBALSINDEX, "f"); /* get global 'f' */ - lua_getinfo(L, ">S", &ar); - printf("%d\n", ar.linedefined); -</pre> - -<p> -Each character in the string <code>what</code> -selects some fields of the structure <code>ar</code> to be filled or -a value to be pushed on the stack: - -<ul> - -<li><b>'<code>n</code>':</b> fills in the field <code>name</code> and <code>namewhat</code>; -</li> - -<li><b>'<code>S</code>':</b> -fills in the fields <code>source</code>, <code>short_src</code>, -<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>; -</li> - -<li><b>'<code>l</code>':</b> fills in the field <code>currentline</code>; -</li> - -<li><b>'<code>u</code>':</b> fills in the field <code>nups</code>; -</li> - -<li><b>'<code>f</code>':</b> -pushes onto the stack the function that is -running at the given level; -</li> - -<li><b>'<code>L</code>':</b> -pushes onto the stack a table whose indices are the -numbers of the lines that are valid on the function. -(A <em>valid line</em> is a line with some associated code, -that is, a line where you can put a break point. -Non-valid lines include empty lines and comments.) -</li> - -</ul> - -<p> -This function returns 0 on error -(for instance, an invalid option in <code>what</code>). - - - - - -<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>-</em>]</span> -<pre>const char *lua_getlocal (lua_State *L, lua_Debug *ar, int n);</pre> - -<p> -Gets information about a local variable of a given activation record. -The parameter <code>ar</code> must be a valid activation record that was -filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or -given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>). -The index <code>n</code> selects which local variable to inspect -(1 is the first parameter or active local variable, and so on, -until the last active local variable). -<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack -and returns its name. - - -<p> -Variable names starting with '<code>(</code>' (open parentheses) -represent internal variables -(loop control variables, temporaries, and C function locals). - - -<p> -Returns <code>NULL</code> (and pushes nothing) -when the index is greater than -the number of active local variables. - - - - - -<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre> - -<p> -Get information about the interpreter runtime stack. - - -<p> -This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with -an identification of the <em>activation record</em> -of the function executing at a given level. -Level 0 is the current running function, -whereas level <em>n+1</em> is the function that has called level <em>n</em>. -When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1; -when called with a level greater than the stack depth, -it returns 0. - - - - - -<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>-</em>]</span> -<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre> - -<p> -Gets information about a closure's upvalue. -(For Lua functions, -upvalues are the external local variables that the function uses, -and that are consequently included in its closure.) -<a href="#lua_getupvalue"><code>lua_getupvalue</code></a> gets the index <code>n</code> of an upvalue, -pushes the upvalue's value onto the stack, -and returns its name. -<code>funcindex</code> points to the closure in the stack. -(Upvalues have no particular order, -as they are active through the whole function. -So, they are numbered in an arbitrary order.) - - -<p> -Returns <code>NULL</code> (and pushes nothing) -when the index is greater than the number of upvalues. -For C functions, this function uses the empty string <code>""</code> -as a name for all upvalues. - - - - - -<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3> -<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre> - -<p> -Type for debugging hook functions. - - -<p> -Whenever a hook is called, its <code>ar</code> argument has its field -<code>event</code> set to the specific event that triggered the hook. -Lua identifies these events with the following constants: -<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>, -<a name="pdf-LUA_HOOKTAILRET"><code>LUA_HOOKTAILRET</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>, -and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>. -Moreover, for line events, the field <code>currentline</code> is also set. -To get the value of any other field in <code>ar</code>, -the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. -For return events, <code>event</code> can be <code>LUA_HOOKRET</code>, -the normal value, or <code>LUA_HOOKTAILRET</code>. -In the latter case, Lua is simulating a return from -a function that did a tail call; -in this case, it is useless to call <a href="#lua_getinfo"><code>lua_getinfo</code></a>. - - -<p> -While Lua is running a hook, it disables other calls to hooks. -Therefore, if a hook calls back Lua to execute a function or a chunk, -this execution occurs without any calls to hooks. - - - - - -<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>int lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre> - -<p> -Sets the debugging hook function. - - -<p> -Argument <code>f</code> is the hook function. -<code>mask</code> specifies on which events the hook will be called: -it is formed by a bitwise or of the constants -<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>, -<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>, -<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>, -and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>. -The <code>count</code> argument is only meaningful when the mask -includes <code>LUA_MASKCOUNT</code>. -For each event, the hook is called as explained below: - -<ul> - -<li><b>The call hook:</b> is called when the interpreter calls a function. -The hook is called just after Lua enters the new function, -before the function gets its arguments. -</li> - -<li><b>The return hook:</b> is called when the interpreter returns from a function. -The hook is called just before Lua leaves the function. -You have no access to the values to be returned by the function. -</li> - -<li><b>The line hook:</b> is called when the interpreter is about to -start the execution of a new line of code, -or when it jumps back in the code (even to the same line). -(This event only happens while Lua is executing a Lua function.) -</li> - -<li><b>The count hook:</b> is called after the interpreter executes every -<code>count</code> instructions. -(This event only happens while Lua is executing a Lua function.) -</li> - -</ul> - -<p> -A hook is disabled by setting <code>mask</code> to zero. - - - - - -<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p> -<span class="apii">[-(0|1), +0, <em>-</em>]</span> -<pre>const char *lua_setlocal (lua_State *L, lua_Debug *ar, int n);</pre> - -<p> -Sets the value of a local variable of a given activation record. -Parameters <code>ar</code> and <code>n</code> are as in <a href="#lua_getlocal"><code>lua_getlocal</code></a> -(see <a href="#lua_getlocal"><code>lua_getlocal</code></a>). -<a href="#lua_setlocal"><code>lua_setlocal</code></a> assigns the value at the top of the stack -to the variable and returns its name. -It also pops the value from the stack. - - -<p> -Returns <code>NULL</code> (and pops nothing) -when the index is greater than -the number of active local variables. - - - - - -<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p> -<span class="apii">[-(0|1), +0, <em>-</em>]</span> -<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre> - -<p> -Sets the value of a closure's upvalue. -It assigns the value at the top of the stack -to the upvalue and returns its name. -It also pops the value from the stack. -Parameters <code>funcindex</code> and <code>n</code> are as in the <a href="#lua_getupvalue"><code>lua_getupvalue</code></a> -(see <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>). - - -<p> -Returns <code>NULL</code> (and pops nothing) -when the index is greater than the number of upvalues. - - - - - - - -<h1>4 - <a name="4">The Auxiliary Library</a></h1> - -<p> - -The <em>auxiliary library</em> provides several convenient functions -to interface C with Lua. -While the basic API provides the primitive functions for all -interactions between C and Lua, -the auxiliary library provides higher-level functions for some -common tasks. - - -<p> -All functions from the auxiliary library -are defined in header file <code>lauxlib.h</code> and -have a prefix <code>luaL_</code>. - - -<p> -All functions in the auxiliary library are built on -top of the basic API, -and so they provide nothing that cannot be done with this API. - - -<p> -Several functions in the auxiliary library are used to -check C function arguments. -Their names are always <code>luaL_check*</code> or <code>luaL_opt*</code>. -All of these functions throw an error if the check is not satisfied. -Because the error message is formatted for arguments -(e.g., "<code>bad argument #1</code>"), -you should not use these functions for other stack values. - - - -<h2>4.1 - <a name="4.1">Functions and Types</a></h2> - -<p> -Here we list all functions and types from the auxiliary library -in alphabetical order. - - - -<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre> - -<p> -Adds the character <code>c</code> to the buffer <code>B</code> -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). - - - - - -<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre> - -<p> -Adds the string pointed to by <code>s</code> with length <code>l</code> to -the buffer <code>B</code> -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). -The string may contain embedded zeros. - - - - - -<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre> - -<p> -Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>) -a string of length <code>n</code> previously copied to the -buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>). - - - - - -<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre> - -<p> -Adds the zero-terminated string pointed to by <code>s</code> -to the buffer <code>B</code> -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). -The string may not contain embedded zeros. - - - - - -<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p> -<span class="apii">[-1, +0, <em>m</em>]</span> -<pre>void luaL_addvalue (luaL_Buffer *B);</pre> - -<p> -Adds the value at the top of the stack -to the buffer <code>B</code> -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). -Pops the value. - - -<p> -This is the only function on string buffers that can (and must) -be called with an extra element on the stack, -which is the value to be added to the buffer. - - - - - -<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>void luaL_argcheck (lua_State *L, - int cond, - int narg, - const char *extramsg);</pre> - -<p> -Checks whether <code>cond</code> is true. -If not, raises an error with the following message, -where <code>func</code> is retrieved from the call stack: - -<pre> - bad argument #<narg> to <func> (<extramsg>) -</pre> - - - - -<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_argerror (lua_State *L, int narg, const char *extramsg);</pre> - -<p> -Raises an error with the following message, -where <code>func</code> is retrieved from the call stack: - -<pre> - bad argument #<narg> to <func> (<extramsg>) -</pre> - -<p> -This function never returns, -but it is an idiom to use it in C functions -as <code>return luaL_argerror(<em>args</em>)</code>. - - - - - -<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3> -<pre>typedef struct luaL_Buffer luaL_Buffer;</pre> - -<p> -Type for a <em>string buffer</em>. - - -<p> -A string buffer allows C code to build Lua strings piecemeal. -Its pattern of use is as follows: - -<ul> - -<li>First you declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li> - -<li>Then you initialize it with a call <code>luaL_buffinit(L, &b)</code>.</li> - -<li> -Then you add string pieces to the buffer calling any of -the <code>luaL_add*</code> functions. -</li> - -<li> -You finish by calling <code>luaL_pushresult(&b)</code>. -This call leaves the final string on the top of the stack. -</li> - -</ul> - -<p> -During its normal operation, -a string buffer uses a variable number of stack slots. -So, while using a buffer, you cannot assume that you know where -the top of the stack is. -You can use the stack between successive calls to buffer operations -as long as that use is balanced; -that is, -when you call a buffer operation, -the stack is at the same level -it was immediately after the previous buffer operation. -(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.) -After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its -level when the buffer was initialized, -plus the final string on its top. - - - - - -<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre> - -<p> -Initializes a buffer <code>B</code>. -This function does not allocate any space; -the buffer must be declared as a variable -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). - - - - - -<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>e</em>]</span> -<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre> - -<p> -Calls a metamethod. - - -<p> -If the object at index <code>obj</code> has a metatable and this -metatable has a field <code>e</code>, -this function calls this field and passes the object as its only argument. -In this case this function returns 1 and pushes onto the -stack the value returned by the call. -If there is no metatable or no metamethod, -this function returns 0 (without pushing any value on the stack). - - - - - -<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>void luaL_checkany (lua_State *L, int narg);</pre> - -<p> -Checks whether the function has an argument -of any type (including <b>nil</b>) at position <code>narg</code>. - - - - - -<hr><h3><a name="luaL_checkint"><code>luaL_checkint</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_checkint (lua_State *L, int narg);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a number -and returns this number cast to an <code>int</code>. - - - - - -<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>lua_Integer luaL_checkinteger (lua_State *L, int narg);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a number -and returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. - - - - - -<hr><h3><a name="luaL_checklong"><code>luaL_checklong</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>long luaL_checklong (lua_State *L, int narg);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a number -and returns this number cast to a <code>long</code>. - - - - - -<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>const char *luaL_checklstring (lua_State *L, int narg, size_t *l);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a string -and returns this string; -if <code>l</code> is not <code>NULL</code> fills <code>*l</code> -with the string's length. - - -<p> -This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, -so all conversions and caveats of that function apply here. - - - - - -<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>lua_Number luaL_checknumber (lua_State *L, int narg);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a number -and returns this number. - - - - - -<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_checkoption (lua_State *L, - int narg, - const char *def, - const char *const lst[]);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a string and -searches for this string in the array <code>lst</code> -(which must be NULL-terminated). -Returns the index in the array where the string was found. -Raises an error if the argument is not a string or -if the string cannot be found. - - -<p> -If <code>def</code> is not <code>NULL</code>, -the function uses <code>def</code> as a default value when -there is no argument <code>narg</code> or if this argument is <b>nil</b>. - - -<p> -This is a useful function for mapping strings to C enums. -(The usual convention in Lua libraries is -to use strings instead of numbers to select options.) - - - - - -<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre> - -<p> -Grows the stack size to <code>top + sz</code> elements, -raising an error if the stack cannot grow to that size. -<code>msg</code> is an additional text to go into the error message. - - - - - -<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>const char *luaL_checkstring (lua_State *L, int narg);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a string -and returns this string. - - -<p> -This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result, -so all conversions and caveats of that function apply here. - - - - - -<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>void luaL_checktype (lua_State *L, int narg, int t);</pre> - -<p> -Checks whether the function argument <code>narg</code> has type <code>t</code>. -See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>. - - - - - -<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>void *luaL_checkudata (lua_State *L, int narg, const char *tname);</pre> - -<p> -Checks whether the function argument <code>narg</code> is a userdata -of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). - - - - - -<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p> -<span class="apii">[-0, +?, <em>m</em>]</span> -<pre>int luaL_dofile (lua_State *L, const char *filename);</pre> - -<p> -Loads and runs the given file. -It is defined as the following macro: - -<pre> - (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0)) -</pre><p> -It returns 0 if there are no errors -or 1 in case of errors. - - - - - -<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p> -<span class="apii">[-0, +?, <em>m</em>]</span> -<pre>int luaL_dostring (lua_State *L, const char *str);</pre> - -<p> -Loads and runs the given string. -It is defined as the following macro: - -<pre> - (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0)) -</pre><p> -It returns 0 if there are no errors -or 1 in case of errors. - - - - - -<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre> - -<p> -Raises an error. -The error message format is given by <code>fmt</code> -plus any extra arguments, -following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>. -It also adds at the beginning of the message the file name and -the line number where the error occurred, -if this information is available. - - -<p> -This function never returns, -but it is an idiom to use it in C functions -as <code>return luaL_error(<em>args</em>)</code>. - - - - - -<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p> -<span class="apii">[-0, +(0|1), <em>m</em>]</span> -<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre> - -<p> -Pushes onto the stack the field <code>e</code> from the metatable -of the object at index <code>obj</code>. -If the object does not have a metatable, -or if the metatable does not have this field, -returns 0 and pushes nothing. - - - - - -<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p> -<span class="apii">[-0, +1, <em>-</em>]</span> -<pre>void luaL_getmetatable (lua_State *L, const char *tname);</pre> - -<p> -Pushes onto the stack the metatable associated with name <code>tname</code> -in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>). - - - - - -<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>const char *luaL_gsub (lua_State *L, - const char *s, - const char *p, - const char *r);</pre> - -<p> -Creates a copy of string <code>s</code> by replacing -any occurrence of the string <code>p</code> -with the string <code>r</code>. -Pushes the resulting string on the stack and returns it. - - - - - -<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>int luaL_loadbuffer (lua_State *L, - const char *buff, - size_t sz, - const char *name);</pre> - -<p> -Loads a buffer as a Lua chunk. -This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the -buffer pointed to by <code>buff</code> with size <code>sz</code>. - - -<p> -This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. -<code>name</code> is the chunk name, -used for debug information and error messages. - - - - - -<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre> - -<p> -Loads a file as a Lua chunk. -This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file -named <code>filename</code>. -If <code>filename</code> is <code>NULL</code>, -then it loads from the standard input. -The first line in the file is ignored if it starts with a <code>#</code>. - - -<p> -This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>, -but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a> -if it cannot open/read the file. - - -<p> -As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; -it does not run it. - - - - - -<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>int luaL_loadstring (lua_State *L, const char *s);</pre> - -<p> -Loads a string as a Lua chunk. -This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in -the zero-terminated string <code>s</code>. - - -<p> -This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>. - - -<p> -Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk; -it does not run it. - - - - - -<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre> - -<p> -If the registry already has the key <code>tname</code>, -returns 0. -Otherwise, -creates a new table to be used as a metatable for userdata, -adds it to the registry with key <code>tname</code>, -and returns 1. - - -<p> -In both cases pushes onto the stack the final value associated -with <code>tname</code> in the registry. - - - - - -<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>lua_State *luaL_newstate (void);</pre> - -<p> -Creates a new Lua state. -It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an -allocator based on the standard C <code>realloc</code> function -and then sets a panic function (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>) that prints -an error message to the standard error output in case of fatal -errors. - - -<p> -Returns the new state, -or <code>NULL</code> if there is a memory allocation error. - - - - - -<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p> -<span class="apii">[-0, +0, <em>m</em>]</span> -<pre>void luaL_openlibs (lua_State *L);</pre> - -<p> -Opens all standard Lua libraries into the given state. - - - - - -<hr><h3><a name="luaL_optint"><code>luaL_optint</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_optint (lua_State *L, int narg, int d);</pre> - -<p> -If the function argument <code>narg</code> is a number, -returns this number cast to an <code>int</code>. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - - - - -<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>lua_Integer luaL_optinteger (lua_State *L, - int narg, - lua_Integer d);</pre> - -<p> -If the function argument <code>narg</code> is a number, -returns this number cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - - - - -<hr><h3><a name="luaL_optlong"><code>luaL_optlong</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>long luaL_optlong (lua_State *L, int narg, long d);</pre> - -<p> -If the function argument <code>narg</code> is a number, -returns this number cast to a <code>long</code>. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - - - - -<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>const char *luaL_optlstring (lua_State *L, - int narg, - const char *d, - size_t *l);</pre> - -<p> -If the function argument <code>narg</code> is a string, -returns this string. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - -<p> -If <code>l</code> is not <code>NULL</code>, -fills the position <code>*l</code> with the results's length. - - - - - -<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number d);</pre> - -<p> -If the function argument <code>narg</code> is a number, -returns this number. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - - - - -<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>const char *luaL_optstring (lua_State *L, - int narg, - const char *d);</pre> - -<p> -If the function argument <code>narg</code> is a string, -returns this string. -If this argument is absent or is <b>nil</b>, -returns <code>d</code>. -Otherwise, raises an error. - - - - - -<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre> - -<p> -Returns an address to a space of size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a> -where you can copy a string to be added to buffer <code>B</code> -(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>). -After copying the string into this space you must call -<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add -it to the buffer. - - - - - -<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p> -<span class="apii">[-?, +1, <em>m</em>]</span> -<pre>void luaL_pushresult (luaL_Buffer *B);</pre> - -<p> -Finishes the use of buffer <code>B</code> leaving the final string on -the top of the stack. - - - - - -<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p> -<span class="apii">[-1, +0, <em>m</em>]</span> -<pre>int luaL_ref (lua_State *L, int t);</pre> - -<p> -Creates and returns a <em>reference</em>, -in the table at index <code>t</code>, -for the object at the top of the stack (and pops the object). - - -<p> -A reference is a unique integer key. -As long as you do not manually add integer keys into table <code>t</code>, -<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns. -You can retrieve an object referred by reference <code>r</code> -by calling <code>lua_rawgeti(L, t, r)</code>. -Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object. - - -<p> -If the object at the top of the stack is <b>nil</b>, -<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>. -The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different -from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>. - - - - - -<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3> -<pre>typedef struct luaL_Reg { - const char *name; - lua_CFunction func; -} luaL_Reg;</pre> - -<p> -Type for arrays of functions to be registered by -<a href="#luaL_register"><code>luaL_register</code></a>. -<code>name</code> is the function name and <code>func</code> is a pointer to -the function. -Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with an sentinel entry -in which both <code>name</code> and <code>func</code> are <code>NULL</code>. - - - - - -<hr><h3><a name="luaL_register"><code>luaL_register</code></a></h3><p> -<span class="apii">[-(0|1), +1, <em>m</em>]</span> -<pre>void luaL_register (lua_State *L, - const char *libname, - const luaL_Reg *l);</pre> - -<p> -Opens a library. - - -<p> -When called with <code>libname</code> equal to <code>NULL</code>, -it simply registers all functions in the list <code>l</code> -(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack. - - -<p> -When called with a non-null <code>libname</code>, -<code>luaL_register</code> creates a new table <code>t</code>, -sets it as the value of the global variable <code>libname</code>, -sets it as the value of <code>package.loaded[libname]</code>, -and registers on it all functions in the list <code>l</code>. -If there is a table in <code>package.loaded[libname]</code> or in -variable <code>libname</code>, -reuses this table instead of creating a new one. - - -<p> -In any case the function leaves the table -on the top of the stack. - - - - - -<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>const char *luaL_typename (lua_State *L, int index);</pre> - -<p> -Returns the name of the type of the value at the given index. - - - - - -<hr><h3><a name="luaL_typerror"><code>luaL_typerror</code></a></h3><p> -<span class="apii">[-0, +0, <em>v</em>]</span> -<pre>int luaL_typerror (lua_State *L, int narg, const char *tname);</pre> - -<p> -Generates an error with a message like the following: - -<pre> - <em>location</em>: bad argument <em>narg</em> to '<em>func</em>' (<em>tname</em> expected, got <em>rt</em>) -</pre><p> -where <code><em>location</em></code> is produced by <a href="#luaL_where"><code>luaL_where</code></a>, -<code><em>func</em></code> is the name of the current function, -and <code><em>rt</em></code> is the type name of the actual argument. - - - - - -<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p> -<span class="apii">[-0, +0, <em>-</em>]</span> -<pre>void luaL_unref (lua_State *L, int t, int ref);</pre> - -<p> -Releases reference <code>ref</code> from the table at index <code>t</code> -(see <a href="#luaL_ref"><code>luaL_ref</code></a>). -The entry is removed from the table, -so that the referred object can be collected. -The reference <code>ref</code> is also freed to be used again. - - -<p> -If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>, -<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing. - - - - - -<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p> -<span class="apii">[-0, +1, <em>m</em>]</span> -<pre>void luaL_where (lua_State *L, int lvl);</pre> - -<p> -Pushes onto the stack a string identifying the current position -of the control at level <code>lvl</code> in the call stack. -Typically this string has the following format: - -<pre> - <em>chunkname</em>:<em>currentline</em>: -</pre><p> -Level 0 is the running function, -level 1 is the function that called the running function, -etc. - - -<p> -This function is used to build a prefix for error messages. - - - - - - - -<h1>5 - <a name="5">Standard Libraries</a></h1> - -<p> -The standard Lua libraries provide useful functions -that are implemented directly through the C API. -Some of these functions provide essential services to the language -(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>); -others provide access to "outside" services (e.g., I/O); -and others could be implemented in Lua itself, -but are quite useful or have critical performance requirements that -deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>). - - -<p> -All libraries are implemented through the official C API -and are provided as separate C modules. -Currently, Lua has the following standard libraries: - -<ul> - -<li>basic library,</li> which includes the coroutine sub-library; - -<li>package library;</li> - -<li>string manipulation;</li> - -<li>table manipulation;</li> - -<li>mathematical functions (sin, log, etc.);</li> - -<li>input and output;</li> - -<li>operating system facilities;</li> - -<li>debug facilities.</li> - -</ul><p> -Except for the basic and package libraries, -each library provides all its functions as fields of a global table -or as methods of its objects. - - -<p> -To have access to these libraries, -the C host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function, -which opens all standard libraries. -Alternatively, -it can open them individually by calling -<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library), -<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library), -<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library), -<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library), -<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library), -<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library), -<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the Operating System library), -and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library). -These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a> -and should not be called directly: -you must call them like any other Lua C function, -e.g., by using <a href="#lua_call"><code>lua_call</code></a>. - - - -<h2>5.1 - <a name="5.1">Basic Functions</a></h2> - -<p> -The basic library provides some core functions to Lua. -If you do not include this library in your application, -you should check carefully whether you need to provide -implementations for some of its facilities. - - -<p> -<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3> -Issues an error when -the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>); -otherwise, returns all its arguments. -<code>message</code> is an error message; -when absent, it defaults to "assertion failed!" - - - - -<p> -<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage (opt [, arg])</code></a></h3> - - -<p> -This function is a generic interface to the garbage collector. -It performs different functions according to its first argument, <code>opt</code>: - -<ul> - -<li><b>"stop":</b> -stops the garbage collector. -</li> - -<li><b>"restart":</b> -restarts the garbage collector. -</li> - -<li><b>"collect":</b> -performs a full garbage-collection cycle. -</li> - -<li><b>"count":</b> -returns the total memory in use by Lua (in Kbytes). -</li> - -<li><b>"step":</b> -performs a garbage-collection step. -The step "size" is controlled by <code>arg</code> -(larger values mean more steps) in a non-specified way. -If you want to control the step size -you must experimentally tune the value of <code>arg</code>. -Returns <b>true</b> if the step finished a collection cycle. -</li> - -<li><b>"setpause":</b> -sets <code>arg</code> as the new value for the <em>pause</em> of -the collector (see <a href="#2.10">§2.10</a>). -Returns the previous value for <em>pause</em>. -</li> - -<li><b>"setstepmul":</b> -sets <code>arg</code> as the new value for the <em>step multiplier</em> of -the collector (see <a href="#2.10">§2.10</a>). -Returns the previous value for <em>step</em>. -</li> - -</ul> - - - -<p> -<hr><h3><a name="pdf-dofile"><code>dofile (filename)</code></a></h3> -Opens the named file and executes its contents as a Lua chunk. -When called without arguments, -<code>dofile</code> executes the contents of the standard input (<code>stdin</code>). -Returns all values returned by the chunk. -In case of errors, <code>dofile</code> propagates the error -to its caller (that is, <code>dofile</code> does not run in protected mode). - - - - -<p> -<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3> -Terminates the last protected function called -and returns <code>message</code> as the error message. -Function <code>error</code> never returns. - - -<p> -Usually, <code>error</code> adds some information about the error position -at the beginning of the message. -The <code>level</code> argument specifies how to get the error position. -With level 1 (the default), the error position is where the -<code>error</code> function was called. -Level 2 points the error to where the function -that called <code>error</code> was called; and so on. -Passing a level 0 avoids the addition of error position information -to the message. - - - - -<p> -<hr><h3><a name="pdf-_G"><code>_G</code></a></h3> -A global variable (not a function) that -holds the global environment (that is, <code>_G._G = _G</code>). -Lua itself does not use this variable; -changing its value does not affect any environment, -nor vice-versa. -(Use <a href="#pdf-setfenv"><code>setfenv</code></a> to change environments.) - - - - -<p> -<hr><h3><a name="pdf-getfenv"><code>getfenv ([f])</code></a></h3> -Returns the current environment in use by the function. -<code>f</code> can be a Lua function or a number -that specifies the function at that stack level: -Level 1 is the function calling <code>getfenv</code>. -If the given function is not a Lua function, -or if <code>f</code> is 0, -<code>getfenv</code> returns the global environment. -The default for <code>f</code> is 1. - - - - -<p> -<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3> - - -<p> -If <code>object</code> does not have a metatable, returns <b>nil</b>. -Otherwise, -if the object's metatable has a <code>"__metatable"</code> field, -returns the associated value. -Otherwise, returns the metatable of the given object. - - - - -<p> -<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3> - - -<p> -Returns three values: an iterator function, the table <code>t</code>, and 0, -so that the construction - -<pre> - for i,v in ipairs(t) do <em>body</em> end -</pre><p> -will iterate over the pairs (<code>1,t[1]</code>), (<code>2,t[2]</code>), ···, -up to the first integer key absent from the table. - - - - -<p> -<hr><h3><a name="pdf-load"><code>load (func [, chunkname])</code></a></h3> - - -<p> -Loads a chunk using function <code>func</code> to get its pieces. -Each call to <code>func</code> must return a string that concatenates -with previous results. -A return of an empty string, <b>nil</b>, or no value signals the end of the chunk. - - -<p> -If there are no errors, -returns the compiled chunk as a function; -otherwise, returns <b>nil</b> plus the error message. -The environment of the returned function is the global environment. - - -<p> -<code>chunkname</code> is used as the chunk name for error messages -and debug information. -When absent, -it defaults to "<code>=(load)</code>". - - - - -<p> -<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename])</code></a></h3> - - -<p> -Similar to <a href="#pdf-load"><code>load</code></a>, -but gets the chunk from file <code>filename</code> -or from the standard input, -if no file name is given. - - - - -<p> -<hr><h3><a name="pdf-loadstring"><code>loadstring (string [, chunkname])</code></a></h3> - - -<p> -Similar to <a href="#pdf-load"><code>load</code></a>, -but gets the chunk from the given string. - - -<p> -To load and run a given string, use the idiom - -<pre> - assert(loadstring(s))() -</pre> - -<p> -When absent, -<code>chunkname</code> defaults to the given string. - - - - -<p> -<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3> - - -<p> -Allows a program to traverse all fields of a table. -Its first argument is a table and its second argument -is an index in this table. -<code>next</code> returns the next index of the table -and its associated value. -When called with <b>nil</b> as its second argument, -<code>next</code> returns an initial index -and its associated value. -When called with the last index, -or with <b>nil</b> in an empty table, -<code>next</code> returns <b>nil</b>. -If the second argument is absent, then it is interpreted as <b>nil</b>. -In particular, -you can use <code>next(t)</code> to check whether a table is empty. - - -<p> -The order in which the indices are enumerated is not specified, -<em>even for numeric indices</em>. -(To traverse a table in numeric order, -use a numerical <b>for</b> or the <a href="#pdf-ipairs"><code>ipairs</code></a> function.) - - -<p> -The behavior of <code>next</code> is <em>undefined</em> if, -during the traversal, -you assign any value to a non-existent field in the table. -You may however modify existing fields. -In particular, you may clear existing fields. - - - - -<p> -<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3> - - -<p> -Returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>, -so that the construction - -<pre> - for k,v in pairs(t) do <em>body</em> end -</pre><p> -will iterate over all key–value pairs of table <code>t</code>. - - -<p> -See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying -the table during its traversal. - - - - -<p> -<hr><h3><a name="pdf-pcall"><code>pcall (f, arg1, ···)</code></a></h3> - - -<p> -Calls function <code>f</code> with -the given arguments in <em>protected mode</em>. -This means that any error inside <code>f</code> is not propagated; -instead, <code>pcall</code> catches the error -and returns a status code. -Its first result is the status code (a boolean), -which is true if the call succeeds without errors. -In such case, <code>pcall</code> also returns all results from the call, -after this first result. -In case of any error, <code>pcall</code> returns <b>false</b> plus the error message. - - - - -<p> -<hr><h3><a name="pdf-print"><code>print (···)</code></a></h3> -Receives any number of arguments, -and prints their values to <code>stdout</code>, -using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert them to strings. -<code>print</code> is not intended for formatted output, -but only as a quick way to show a value, -typically for debugging. -For formatted output, use <a href="#pdf-string.format"><code>string.format</code></a>. - - - - -<p> -<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3> -Checks whether <code>v1</code> is equal to <code>v2</code>, -without invoking any metamethod. -Returns a boolean. - - - - -<p> -<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3> -Gets the real value of <code>table[index]</code>, -without invoking any metamethod. -<code>table</code> must be a table; -<code>index</code> may be any value. - - - - -<p> -<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3> -Sets the real value of <code>table[index]</code> to <code>value</code>, -without invoking any metamethod. -<code>table</code> must be a table, -<code>index</code> any value different from <b>nil</b>, -and <code>value</code> any Lua value. - - -<p> -This function returns <code>table</code>. - - - - -<p> -<hr><h3><a name="pdf-select"><code>select (index, ···)</code></a></h3> - - -<p> -If <code>index</code> is a number, -returns all arguments after argument number <code>index</code>. -Otherwise, <code>index</code> must be the string <code>"#"</code>, -and <code>select</code> returns the total number of extra arguments it received. - - - - -<p> -<hr><h3><a name="pdf-setfenv"><code>setfenv (f, table)</code></a></h3> - - -<p> -Sets the environment to be used by the given function. -<code>f</code> can be a Lua function or a number -that specifies the function at that stack level: -Level 1 is the function calling <code>setfenv</code>. -<code>setfenv</code> returns the given function. - - -<p> -As a special case, when <code>f</code> is 0 <code>setfenv</code> changes -the environment of the running thread. -In this case, <code>setfenv</code> returns no values. - - - - -<p> -<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3> - - -<p> -Sets the metatable for the given table. -(You cannot change the metatable of other types from Lua, only from C.) -If <code>metatable</code> is <b>nil</b>, -removes the metatable of the given table. -If the original metatable has a <code>"__metatable"</code> field, -raises an error. - - -<p> -This function returns <code>table</code>. - - - - -<p> -<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3> -Tries to convert its argument to a number. -If the argument is already a number or a string convertible -to a number, then <code>tonumber</code> returns this number; -otherwise, it returns <b>nil</b>. - - -<p> -An optional argument specifies the base to interpret the numeral. -The base may be any integer between 2 and 36, inclusive. -In bases above 10, the letter '<code>A</code>' (in either upper or lower case) -represents 10, '<code>B</code>' represents 11, and so forth, -with '<code>Z</code>' representing 35. -In base 10 (the default), the number can have a decimal part, -as well as an optional exponent part (see <a href="#2.1">§2.1</a>). -In other bases, only unsigned integers are accepted. - - - - -<p> -<hr><h3><a name="pdf-tostring"><code>tostring (e)</code></a></h3> -Receives an argument of any type and -converts it to a string in a reasonable format. -For complete control of how numbers are converted, -use <a href="#pdf-string.format"><code>string.format</code></a>. - - -<p> -If the metatable of <code>e</code> has a <code>"__tostring"</code> field, -then <code>tostring</code> calls the corresponding value -with <code>e</code> as argument, -and uses the result of the call as its result. - - - - -<p> -<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3> -Returns the type of its only argument, coded as a string. -The possible results of this function are -"<code>nil</code>" (a string, not the value <b>nil</b>), -"<code>number</code>", -"<code>string</code>", -"<code>boolean</code>", -"<code>table</code>", -"<code>function</code>", -"<code>thread</code>", -and "<code>userdata</code>". - - - - -<p> -<hr><h3><a name="pdf-unpack"><code>unpack (list [, i [, j]])</code></a></h3> -Returns the elements from the given table. -This function is equivalent to - -<pre> - return list[i], list[i+1], ···, list[j] -</pre><p> -except that the above code can be written only for a fixed number -of elements. -By default, <code>i</code> is 1 and <code>j</code> is the length of the list, -as defined by the length operator (see <a href="#2.5.5">§2.5.5</a>). - - - - -<p> -<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3> -A global variable (not a function) that -holds a string containing the current interpreter version. -The current contents of this variable is "<code>Lua 5.1</code>". - - - - -<p> -<hr><h3><a name="pdf-xpcall"><code>xpcall (f, err)</code></a></h3> - - -<p> -This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>, -except that you can set a new error handler. - - -<p> -<code>xpcall</code> calls function <code>f</code> in protected mode, -using <code>err</code> as the error handler. -Any error inside <code>f</code> is not propagated; -instead, <code>xpcall</code> catches the error, -calls the <code>err</code> function with the original error object, -and returns a status code. -Its first result is the status code (a boolean), -which is true if the call succeeds without errors. -In this case, <code>xpcall</code> also returns all results from the call, -after this first result. -In case of any error, -<code>xpcall</code> returns <b>false</b> plus the result from <code>err</code>. - - - - - - - -<h2>5.2 - <a name="5.2">Coroutine Manipulation</a></h2> - -<p> -The operations related to coroutines comprise a sub-library of -the basic library and come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>. -See <a href="#2.11">§2.11</a> for a general description of coroutines. - - -<p> -<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3> - - -<p> -Creates a new coroutine, with body <code>f</code>. -<code>f</code> must be a Lua function. -Returns this new coroutine, -an object with type <code>"thread"</code>. - - - - -<p> -<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, ···])</code></a></h3> - - -<p> -Starts or continues the execution of coroutine <code>co</code>. -The first time you resume a coroutine, -it starts running its body. -The values <code>val1</code>, ··· are passed -as the arguments to the body function. -If the coroutine has yielded, -<code>resume</code> restarts it; -the values <code>val1</code>, ··· are passed -as the results from the yield. - - -<p> -If the coroutine runs without any errors, -<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code> -(if the coroutine yields) or any values returned by the body function -(if the coroutine terminates). -If there is any error, -<code>resume</code> returns <b>false</b> plus the error message. - - - - -<p> -<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3> - - -<p> -Returns the running coroutine, -or <b>nil</b> when called by the main thread. - - - - -<p> -<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3> - - -<p> -Returns the status of coroutine <code>co</code>, as a string: -<code>"running"</code>, -if the coroutine is running (that is, it called <code>status</code>); -<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>, -or if it has not started running yet; -<code>"normal"</code> if the coroutine is active but not running -(that is, it has resumed another coroutine); -and <code>"dead"</code> if the coroutine has finished its body function, -or if it has stopped with an error. - - - - -<p> -<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3> - - -<p> -Creates a new coroutine, with body <code>f</code>. -<code>f</code> must be a Lua function. -Returns a function that resumes the coroutine each time it is called. -Any arguments passed to the function behave as the -extra arguments to <code>resume</code>. -Returns the same values returned by <code>resume</code>, -except the first boolean. -In case of error, propagates the error. - - - - -<p> -<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (···)</code></a></h3> - - -<p> -Suspends the execution of the calling coroutine. -The coroutine cannot be running a C function, -a metamethod, or an iterator. -Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>. - - - - - - - -<h2>5.3 - <a name="5.3">Modules</a></h2> - -<p> -The package library provides basic -facilities for loading and building modules in Lua. -It exports two of its functions directly in the global environment: -<a href="#pdf-require"><code>require</code></a> and <a href="#pdf-module"><code>module</code></a>. -Everything else is exported in a table <a name="pdf-package"><code>package</code></a>. - - -<p> -<hr><h3><a name="pdf-module"><code>module (name [, ···])</code></a></h3> - - -<p> -Creates a module. -If there is a table in <code>package.loaded[name]</code>, -this table is the module. -Otherwise, if there is a global table <code>t</code> with the given name, -this table is the module. -Otherwise creates a new table <code>t</code> and -sets it as the value of the global <code>name</code> and -the value of <code>package.loaded[name]</code>. -This function also initializes <code>t._NAME</code> with the given name, -<code>t._M</code> with the module (<code>t</code> itself), -and <code>t._PACKAGE</code> with the package name -(the full module name minus last component; see below). -Finally, <code>module</code> sets <code>t</code> as the new environment -of the current function and the new value of <code>package.loaded[name]</code>, -so that <a href="#pdf-require"><code>require</code></a> returns <code>t</code>. - - -<p> -If <code>name</code> is a compound name -(that is, one with components separated by dots), -<code>module</code> creates (or reuses, if they already exist) -tables for each component. -For instance, if <code>name</code> is <code>a.b.c</code>, -then <code>module</code> stores the module table in field <code>c</code> of -field <code>b</code> of global <code>a</code>. - - -<p> -This function can receive optional <em>options</em> after -the module name, -where each option is a function to be applied over the module. - - - - -<p> -<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3> - - -<p> -Loads the given module. -The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table -to determine whether <code>modname</code> is already loaded. -If it is, then <code>require</code> returns the value stored -at <code>package.loaded[modname]</code>. -Otherwise, it tries to find a <em>loader</em> for the module. - - -<p> -To find a loader, -<code>require</code> is guided by the <a href="#pdf-package.loaders"><code>package.loaders</code></a> array. -By changing this array, -we can change how <code>require</code> looks for a module. -The following explanation is based on the default configuration -for <a href="#pdf-package.loaders"><code>package.loaders</code></a>. - - -<p> -First <code>require</code> queries <code>package.preload[modname]</code>. -If it has a value, -this value (which should be a function) is the loader. -Otherwise <code>require</code> searches for a Lua loader using the -path stored in <a href="#pdf-package.path"><code>package.path</code></a>. -If that also fails, it searches for a C loader using the -path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>. -If that also fails, -it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.loaders"><code>package.loaders</code></a>). - - -<p> -Once a loader is found, -<code>require</code> calls the loader with a single argument, <code>modname</code>. -If the loader returns any value, -<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>. -If the loader returns no value and -has not assigned any value to <code>package.loaded[modname]</code>, -then <code>require</code> assigns <b>true</b> to this entry. -In any case, <code>require</code> returns the -final value of <code>package.loaded[modname]</code>. - - -<p> -If there is any error loading or running the module, -or if it cannot find any loader for the module, -then <code>require</code> signals an error. - - - - -<p> -<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3> - - -<p> -The path used by <a href="#pdf-require"><code>require</code></a> to search for a C loader. - - -<p> -Lua initializes the C path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way -it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>, -using the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a> -or a default path defined in <code>luaconf.h</code>. - - - - -<p> - -<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3> - - -<p> -A table used by <a href="#pdf-require"><code>require</code></a> to control which -modules are already loaded. -When you require a module <code>modname</code> and -<code>package.loaded[modname]</code> is not false, -<a href="#pdf-require"><code>require</code></a> simply returns the value stored there. - - - - -<p> -<hr><h3><a name="pdf-package.loaders"><code>package.loaders</code></a></h3> - - -<p> -A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules. - - -<p> -Each entry in this table is a <em>searcher function</em>. -When looking for a module, -<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order, -with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its -sole parameter. -The function can return another function (the module <em>loader</em>) -or a string explaining why it did not find that module -(or <b>nil</b> if it has nothing to say). -Lua initializes this table with four functions. - - -<p> -The first searcher simply looks for a loader in the -<a href="#pdf-package.preload"><code>package.preload</code></a> table. - - -<p> -The second searcher looks for a loader as a Lua library, -using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>. -A path is a sequence of <em>templates</em> separated by semicolons. -For each template, -the searcher will change each interrogation -mark in the template by <code>filename</code>, -which is the module name with each dot replaced by a -"directory separator" (such as "<code>/</code>" in Unix); -then it will try to open the resulting file name. -So, for instance, if the Lua path is the string - -<pre> - "./?.lua;./?.lc;/usr/local/?/init.lua" -</pre><p> -the search for a Lua file for module <code>foo</code> -will try to open the files -<code>./foo.lua</code>, <code>./foo.lc</code>, and -<code>/usr/local/foo/init.lua</code>, in that order. - - -<p> -The third searcher looks for a loader as a C library, -using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>. -For instance, -if the C path is the string - -<pre> - "./?.so;./?.dll;/usr/local/?/init.so" -</pre><p> -the searcher for module <code>foo</code> -will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>, -and <code>/usr/local/foo/init.so</code>, in that order. -Once it finds a C library, -this searcher first uses a dynamic link facility to link the -application with the library. -Then it tries to find a C function inside the library to -be used as the loader. -The name of this C function is the string "<code>luaopen_</code>" -concatenated with a copy of the module name where each dot -is replaced by an underscore. -Moreover, if the module name has a hyphen, -its prefix up to (and including) the first hyphen is removed. -For instance, if the module name is <code>a.v1-b.c</code>, -the function name will be <code>luaopen_b_c</code>. - - -<p> -The fourth searcher tries an <em>all-in-one loader</em>. -It searches the C path for a library for -the root name of the given module. -For instance, when requiring <code>a.b.c</code>, -it will search for a C library for <code>a</code>. -If found, it looks into it for an open function for -the submodule; -in our example, that would be <code>luaopen_a_b_c</code>. -With this facility, a package can pack several C submodules -into one single library, -with each submodule keeping its original open function. - - - - -<p> -<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3> - - -<p> -Dynamically links the host program with the C library <code>libname</code>. -Inside this library, looks for a function <code>funcname</code> -and returns this function as a C function. -(So, <code>funcname</code> must follow the protocol (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>)). - - -<p> -This is a low-level function. -It completely bypasses the package and module system. -Unlike <a href="#pdf-require"><code>require</code></a>, -it does not perform any path searching and -does not automatically adds extensions. -<code>libname</code> must be the complete file name of the C library, -including if necessary a path and extension. -<code>funcname</code> must be the exact name exported by the C library -(which may depend on the C compiler and linker used). - - -<p> -This function is not supported by ANSI C. -As such, it is only available on some platforms -(Windows, Linux, Mac OS X, Solaris, BSD, -plus other Unix systems that support the <code>dlfcn</code> standard). - - - - -<p> -<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3> - - -<p> -The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader. - - -<p> -At start-up, Lua initializes this variable with -the value of the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or -with a default path defined in <code>luaconf.h</code>, -if the environment variable is not defined. -Any "<code>;;</code>" in the value of the environment variable -is replaced by the default path. - - - - -<p> -<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3> - - -<p> -A table to store loaders for specific modules -(see <a href="#pdf-require"><code>require</code></a>). - - - - -<p> -<hr><h3><a name="pdf-package.seeall"><code>package.seeall (module)</code></a></h3> - - -<p> -Sets a metatable for <code>module</code> with -its <code>__index</code> field referring to the global environment, -so that this module inherits values -from the global environment. -To be used as an option to function <a href="#pdf-module"><code>module</code></a>. - - - - - - - -<h2>5.4 - <a name="5.4">String Manipulation</a></h2> - -<p> -This library provides generic functions for string manipulation, -such as finding and extracting substrings, and pattern matching. -When indexing a string in Lua, the first character is at position 1 -(not at 0, as in C). -Indices are allowed to be negative and are interpreted as indexing backwards, -from the end of the string. -Thus, the last character is at position -1, and so on. - - -<p> -The string library provides all its functions inside the table -<a name="pdf-string"><code>string</code></a>. -It also sets a metatable for strings -where the <code>__index</code> field points to the <code>string</code> table. -Therefore, you can use the string functions in object-oriented style. -For instance, <code>string.byte(s, i)</code> -can be written as <code>s:byte(i)</code>. - - -<p> -The string library assumes one-byte character encodings. - - -<p> -<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3> -Returns the internal numerical codes of the characters <code>s[i]</code>, -<code>s[i+1]</code>, ···, <code>s[j]</code>. -The default value for <code>i</code> is 1; -the default value for <code>j</code> is <code>i</code>. - - -<p> -Note that numerical codes are not necessarily portable across platforms. - - - - -<p> -<hr><h3><a name="pdf-string.char"><code>string.char (···)</code></a></h3> -Receives zero or more integers. -Returns a string with length equal to the number of arguments, -in which each character has the internal numerical code equal -to its corresponding argument. - - -<p> -Note that numerical codes are not necessarily portable across platforms. - - - - -<p> -<hr><h3><a name="pdf-string.dump"><code>string.dump (function)</code></a></h3> - - -<p> -Returns a string containing a binary representation of the given function, -so that a later <a href="#pdf-loadstring"><code>loadstring</code></a> on this string returns -a copy of the function. -<code>function</code> must be a Lua function without upvalues. - - - - -<p> -<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3> -Looks for the first match of -<code>pattern</code> in the string <code>s</code>. -If it finds a match, then <code>find</code> returns the indices of <code>s</code> -where this occurrence starts and ends; -otherwise, it returns <b>nil</b>. -A third, optional numerical argument <code>init</code> specifies -where to start the search; -its default value is 1 and can be negative. -A value of <b>true</b> as a fourth, optional argument <code>plain</code> -turns off the pattern matching facilities, -so the function does a plain "find substring" operation, -with no characters in <code>pattern</code> being considered "magic". -Note that if <code>plain</code> is given, then <code>init</code> must be given as well. - - -<p> -If the pattern has captures, -then in a successful match -the captured values are also returned, -after the two indices. - - - - -<p> -<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, ···)</code></a></h3> -Returns a formatted version of its variable number of arguments -following the description given in its first argument (which must be a string). -The format string follows the same rules as the <code>printf</code> family of -standard C functions. -The only differences are that the options/modifiers -<code>*</code>, <code>l</code>, <code>L</code>, <code>n</code>, <code>p</code>, -and <code>h</code> are not supported -and that there is an extra option, <code>q</code>. -The <code>q</code> option formats a string in a form suitable to be safely read -back by the Lua interpreter: -the string is written between double quotes, -and all double quotes, newlines, embedded zeros, -and backslashes in the string -are correctly escaped when written. -For instance, the call - -<pre> - string.format('%q', 'a string with "quotes" and \n new line') -</pre><p> -will produce the string: - -<pre> - "a string with \"quotes\" and \ - new line" -</pre> - -<p> -The options <code>c</code>, <code>d</code>, <code>E</code>, <code>e</code>, <code>f</code>, -<code>g</code>, <code>G</code>, <code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code> all -expect a number as argument, -whereas <code>q</code> and <code>s</code> expect a string. - - -<p> -This function does not accept string values -containing embedded zeros, -except as arguments to the <code>q</code> option. - - - - -<p> -<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3> -Returns an iterator function that, -each time it is called, -returns the next captures from <code>pattern</code> over string <code>s</code>. -If <code>pattern</code> specifies no captures, -then the whole match is produced in each call. - - -<p> -As an example, the following loop - -<pre> - s = "hello world from Lua" - for w in string.gmatch(s, "%a+") do - print(w) - end -</pre><p> -will iterate over all the words from string <code>s</code>, -printing one per line. -The next example collects all pairs <code>key=value</code> from the -given string into a table: - -<pre> - t = {} - s = "from=world, to=Lua" - for k, v in string.gmatch(s, "(%w+)=(%w+)") do - t[k] = v - end -</pre> - -<p> -For this function, a '<code>^</code>' at the start of a pattern does not -work as an anchor, as this would prevent the iteration. - - - - -<p> -<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3> -Returns a copy of <code>s</code> -in which all (or the first <code>n</code>, if given) -occurrences of the <code>pattern</code> have been -replaced by a replacement string specified by <code>repl</code>, -which can be a string, a table, or a function. -<code>gsub</code> also returns, as its second value, -the total number of matches that occurred. - - -<p> -If <code>repl</code> is a string, then its value is used for replacement. -The character <code>%</code> works as an escape character: -any sequence in <code>repl</code> of the form <code>%<em>n</em></code>, -with <em>n</em> between 1 and 9, -stands for the value of the <em>n</em>-th captured substring (see below). -The sequence <code>%0</code> stands for the whole match. -The sequence <code>%%</code> stands for a single <code>%</code>. - - -<p> -If <code>repl</code> is a table, then the table is queried for every match, -using the first capture as the key; -if the pattern specifies no captures, -then the whole match is used as the key. - - -<p> -If <code>repl</code> is a function, then this function is called every time a -match occurs, with all captured substrings passed as arguments, -in order; -if the pattern specifies no captures, -then the whole match is passed as a sole argument. - - -<p> -If the value returned by the table query or by the function call -is a string or a number, -then it is used as the replacement string; -otherwise, if it is <b>false</b> or <b>nil</b>, -then there is no replacement -(that is, the original match is kept in the string). - - -<p> -Here are some examples: - -<pre> - x = string.gsub("hello world", "(%w+)", "%1 %1") - --> x="hello hello world world" - - x = string.gsub("hello world", "%w+", "%0 %0", 1) - --> x="hello hello world" - - x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") - --> x="world hello Lua from" - - x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) - --> x="home = /home/roberto, user = roberto" - - x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) - return loadstring(s)() - end) - --> x="4+5 = 9" - - local t = {name="lua", version="5.1"} - x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t) - --> x="lua-5.1.tar.gz" -</pre> - - - -<p> -<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3> -Receives a string and returns its length. -The empty string <code>""</code> has length 0. -Embedded zeros are counted, -so <code>"a\000bc\000"</code> has length 5. - - - - -<p> -<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3> -Receives a string and returns a copy of this string with all -uppercase letters changed to lowercase. -All other characters are left unchanged. -The definition of what an uppercase letter is depends on the current locale. - - - - -<p> -<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3> -Looks for the first <em>match</em> of -<code>pattern</code> in the string <code>s</code>. -If it finds one, then <code>match</code> returns -the captures from the pattern; -otherwise it returns <b>nil</b>. -If <code>pattern</code> specifies no captures, -then the whole match is returned. -A third, optional numerical argument <code>init</code> specifies -where to start the search; -its default value is 1 and can be negative. - - - - -<p> -<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n)</code></a></h3> -Returns a string that is the concatenation of <code>n</code> copies of -the string <code>s</code>. - - - - -<p> -<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3> -Returns a string that is the string <code>s</code> reversed. - - - - -<p> -<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3> -Returns the substring of <code>s</code> that -starts at <code>i</code> and continues until <code>j</code>; -<code>i</code> and <code>j</code> can be negative. -If <code>j</code> is absent, then it is assumed to be equal to -1 -(which is the same as the string length). -In particular, -the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code> -with length <code>j</code>, -and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code> -with length <code>i</code>. - - - - -<p> -<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3> -Receives a string and returns a copy of this string with all -lowercase letters changed to uppercase. -All other characters are left unchanged. -The definition of what a lowercase letter is depends on the current locale. - - - -<h3>5.4.1 - <a name="5.4.1">Patterns</a></h3> - - -<h4>Character Class:</h4><p> -A <em>character class</em> is used to represent a set of characters. -The following combinations are allowed in describing a character class: - -<ul> - -<li><b><em>x</em>:</b> -(where <em>x</em> is not one of the <em>magic characters</em> -<code>^$()%.[]*+-?</code>) -represents the character <em>x</em> itself. -</li> - -<li><b><code>.</code>:</b> (a dot) represents all characters.</li> - -<li><b><code>%a</code>:</b> represents all letters.</li> - -<li><b><code>%c</code>:</b> represents all control characters.</li> - -<li><b><code>%d</code>:</b> represents all digits.</li> - -<li><b><code>%l</code>:</b> represents all lowercase letters.</li> - -<li><b><code>%p</code>:</b> represents all punctuation characters.</li> - -<li><b><code>%s</code>:</b> represents all space characters.</li> - -<li><b><code>%u</code>:</b> represents all uppercase letters.</li> - -<li><b><code>%w</code>:</b> represents all alphanumeric characters.</li> - -<li><b><code>%x</code>:</b> represents all hexadecimal digits.</li> - -<li><b><code>%z</code>:</b> represents the character with representation 0.</li> - -<li><b><code>%<em>x</em></code>:</b> (where <em>x</em> is any non-alphanumeric character) -represents the character <em>x</em>. -This is the standard way to escape the magic characters. -Any punctuation character (even the non magic) -can be preceded by a '<code>%</code>' -when used to represent itself in a pattern. -</li> - -<li><b><code>[<em>set</em>]</code>:</b> -represents the class which is the union of all -characters in <em>set</em>. -A range of characters can be specified by -separating the end characters of the range with a '<code>-</code>'. -All classes <code>%</code><em>x</em> described above can also be used as -components in <em>set</em>. -All other characters in <em>set</em> represent themselves. -For example, <code>[%w_]</code> (or <code>[_%w]</code>) -represents all alphanumeric characters plus the underscore, -<code>[0-7]</code> represents the octal digits, -and <code>[0-7%l%-]</code> represents the octal digits plus -the lowercase letters plus the '<code>-</code>' character. - - -<p> -The interaction between ranges and classes is not defined. -Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code> -have no meaning. -</li> - -<li><b><code>[^<em>set</em>]</code>:</b> -represents the complement of <em>set</em>, -where <em>set</em> is interpreted as above. -</li> - -</ul><p> -For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.), -the corresponding uppercase letter represents the complement of the class. -For instance, <code>%S</code> represents all non-space characters. - - -<p> -The definitions of letter, space, and other character groups -depend on the current locale. -In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>. - - - - - -<h4>Pattern Item:</h4><p> -A <em>pattern item</em> can be - -<ul> - -<li> -a single character class, -which matches any single character in the class; -</li> - -<li> -a single character class followed by '<code>*</code>', -which matches 0 or more repetitions of characters in the class. -These repetition items will always match the longest possible sequence; -</li> - -<li> -a single character class followed by '<code>+</code>', -which matches 1 or more repetitions of characters in the class. -These repetition items will always match the longest possible sequence; -</li> - -<li> -a single character class followed by '<code>-</code>', -which also matches 0 or more repetitions of characters in the class. -Unlike '<code>*</code>', -these repetition items will always match the <em>shortest</em> possible sequence; -</li> - -<li> -a single character class followed by '<code>?</code>', -which matches 0 or 1 occurrence of a character in the class; -</li> - -<li> -<code>%<em>n</em></code>, for <em>n</em> between 1 and 9; -such item matches a substring equal to the <em>n</em>-th captured string -(see below); -</li> - -<li> -<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters; -such item matches strings that start with <em>x</em>, end with <em>y</em>, -and where the <em>x</em> and <em>y</em> are <em>balanced</em>. -This means that, if one reads the string from left to right, -counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>, -the ending <em>y</em> is the first <em>y</em> where the count reaches 0. -For instance, the item <code>%b()</code> matches expressions with -balanced parentheses. -</li> - -</ul> - - - - -<h4>Pattern:</h4><p> -A <em>pattern</em> is a sequence of pattern items. -A '<code>^</code>' at the beginning of a pattern anchors the match at the -beginning of the subject string. -A '<code>$</code>' at the end of a pattern anchors the match at the -end of the subject string. -At other positions, -'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves. - - - - - -<h4>Captures:</h4><p> -A pattern can contain sub-patterns enclosed in parentheses; -they describe <em>captures</em>. -When a match succeeds, the substrings of the subject string -that match captures are stored (<em>captured</em>) for future use. -Captures are numbered according to their left parentheses. -For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>, -the part of the string matching <code>"a*(.)%w(%s*)"</code> is -stored as the first capture (and therefore has number 1); -the character matching "<code>.</code>" is captured with number 2, -and the part matching "<code>%s*</code>" has number 3. - - -<p> -As a special case, the empty capture <code>()</code> captures -the current string position (a number). -For instance, if we apply the pattern <code>"()aa()"</code> on the -string <code>"flaaap"</code>, there will be two captures: 3 and 5. - - -<p> -A pattern cannot contain embedded zeros. Use <code>%z</code> instead. - - - - - - - - - - - -<h2>5.5 - <a name="5.5">Table Manipulation</a></h2><p> -This library provides generic functions for table manipulation. -It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>. - - -<p> -Most functions in the table library assume that the table -represents an array or a list. -For these functions, when we talk about the "length" of a table -we mean the result of the length operator. - - -<p> -<hr><h3><a name="pdf-table.concat"><code>table.concat (table [, sep [, i [, j]]])</code></a></h3> -Given an array where all elements are strings or numbers, -returns <code>table[i]..sep..table[i+1] ··· sep..table[j]</code>. -The default value for <code>sep</code> is the empty string, -the default for <code>i</code> is 1, -and the default for <code>j</code> is the length of the table. -If <code>i</code> is greater than <code>j</code>, returns the empty string. - - - - -<p> -<hr><h3><a name="pdf-table.insert"><code>table.insert (table, [pos,] value)</code></a></h3> - - -<p> -Inserts element <code>value</code> at position <code>pos</code> in <code>table</code>, -shifting up other elements to open space, if necessary. -The default value for <code>pos</code> is <code>n+1</code>, -where <code>n</code> is the length of the table (see <a href="#2.5.5">§2.5.5</a>), -so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end -of table <code>t</code>. - - - - -<p> -<hr><h3><a name="pdf-table.maxn"><code>table.maxn (table)</code></a></h3> - - -<p> -Returns the largest positive numerical index of the given table, -or zero if the table has no positive numerical indices. -(To do its job this function does a linear traversal of -the whole table.) - - - - -<p> -<hr><h3><a name="pdf-table.remove"><code>table.remove (table [, pos])</code></a></h3> - - -<p> -Removes from <code>table</code> the element at position <code>pos</code>, -shifting down other elements to close the space, if necessary. -Returns the value of the removed element. -The default value for <code>pos</code> is <code>n</code>, -where <code>n</code> is the length of the table, -so that a call <code>table.remove(t)</code> removes the last element -of table <code>t</code>. - - - - -<p> -<hr><h3><a name="pdf-table.sort"><code>table.sort (table [, comp])</code></a></h3> -Sorts table elements in a given order, <em>in-place</em>, -from <code>table[1]</code> to <code>table[n]</code>, -where <code>n</code> is the length of the table. -If <code>comp</code> is given, -then it must be a function that receives two table elements, -and returns true -when the first is less than the second -(so that <code>not comp(a[i+1],a[i])</code> will be true after the sort). -If <code>comp</code> is not given, -then the standard Lua operator <code><</code> is used instead. - - -<p> -The sort algorithm is not stable; -that is, elements considered equal by the given order -may have their relative positions changed by the sort. - - - - - - - -<h2>5.6 - <a name="5.6">Mathematical Functions</a></h2> - -<p> -This library is an interface to the standard C math library. -It provides all its functions inside the table <a name="pdf-math"><code>math</code></a>. - - -<p> -<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3> - - -<p> -Returns the absolute value of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3> - - -<p> -Returns the arc cosine of <code>x</code> (in radians). - - - - -<p> -<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3> - - -<p> -Returns the arc sine of <code>x</code> (in radians). - - - - -<p> -<hr><h3><a name="pdf-math.atan"><code>math.atan (x)</code></a></h3> - - -<p> -Returns the arc tangent of <code>x</code> (in radians). - - - - -<p> -<hr><h3><a name="pdf-math.atan2"><code>math.atan2 (y, x)</code></a></h3> - - -<p> -Returns the arc tangent of <code>y/x</code> (in radians), -but uses the signs of both parameters to find the -quadrant of the result. -(It also handles correctly the case of <code>x</code> being zero.) - - - - -<p> -<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3> - - -<p> -Returns the smallest integer larger than or equal to <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3> - - -<p> -Returns the cosine of <code>x</code> (assumed to be in radians). - - - - -<p> -<hr><h3><a name="pdf-math.cosh"><code>math.cosh (x)</code></a></h3> - - -<p> -Returns the hyperbolic cosine of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3> - - -<p> -Returns the angle <code>x</code> (given in radians) in degrees. - - - - -<p> -<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3> - - -<p> -Returns the value <em>e<sup>x</sup></em>. - - - - -<p> -<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3> - - -<p> -Returns the largest integer smaller than or equal to <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3> - - -<p> -Returns the remainder of the division of <code>x</code> by <code>y</code> -that rounds the quotient towards zero. - - - - -<p> -<hr><h3><a name="pdf-math.frexp"><code>math.frexp (x)</code></a></h3> - - -<p> -Returns <code>m</code> and <code>e</code> such that <em>x = m2<sup>e</sup></em>, -<code>e</code> is an integer and the absolute value of <code>m</code> is -in the range <em>[0.5, 1)</em> -(or zero when <code>x</code> is zero). - - - - -<p> -<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3> - - -<p> -The value <code>HUGE_VAL</code>, -a value larger than or equal to any other numerical value. - - - - -<p> -<hr><h3><a name="pdf-math.ldexp"><code>math.ldexp (m, e)</code></a></h3> - - -<p> -Returns <em>m2<sup>e</sup></em> (<code>e</code> should be an integer). - - - - -<p> -<hr><h3><a name="pdf-math.log"><code>math.log (x)</code></a></h3> - - -<p> -Returns the natural logarithm of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.log10"><code>math.log10 (x)</code></a></h3> - - -<p> -Returns the base-10 logarithm of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.max"><code>math.max (x, ···)</code></a></h3> - - -<p> -Returns the maximum value among its arguments. - - - - -<p> -<hr><h3><a name="pdf-math.min"><code>math.min (x, ···)</code></a></h3> - - -<p> -Returns the minimum value among its arguments. - - - - -<p> -<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3> - - -<p> -Returns two numbers, -the integral part of <code>x</code> and the fractional part of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3> - - -<p> -The value of <em>pi</em>. - - - - -<p> -<hr><h3><a name="pdf-math.pow"><code>math.pow (x, y)</code></a></h3> - - -<p> -Returns <em>x<sup>y</sup></em>. -(You can also use the expression <code>x^y</code> to compute this value.) - - - - -<p> -<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3> - - -<p> -Returns the angle <code>x</code> (given in degrees) in radians. - - - - -<p> -<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3> - - -<p> -This function is an interface to the simple -pseudo-random generator function <code>rand</code> provided by ANSI C. -(No guarantees can be given for its statistical properties.) - - -<p> -When called without arguments, -returns a uniform pseudo-random real number -in the range <em>[0,1)</em>. -When called with an integer number <code>m</code>, -<code>math.random</code> returns -a uniform pseudo-random integer in the range <em>[1, m]</em>. -When called with two integer numbers <code>m</code> and <code>n</code>, -<code>math.random</code> returns a uniform pseudo-random -integer in the range <em>[m, n]</em>. - - - - -<p> -<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3> - - -<p> -Sets <code>x</code> as the "seed" -for the pseudo-random generator: -equal seeds produce equal sequences of numbers. - - - - -<p> -<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3> - - -<p> -Returns the sine of <code>x</code> (assumed to be in radians). - - - - -<p> -<hr><h3><a name="pdf-math.sinh"><code>math.sinh (x)</code></a></h3> - - -<p> -Returns the hyperbolic sine of <code>x</code>. - - - - -<p> -<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3> - - -<p> -Returns the square root of <code>x</code>. -(You can also use the expression <code>x^0.5</code> to compute this value.) - - - - -<p> -<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3> - - -<p> -Returns the tangent of <code>x</code> (assumed to be in radians). - - - - -<p> -<hr><h3><a name="pdf-math.tanh"><code>math.tanh (x)</code></a></h3> - - -<p> -Returns the hyperbolic tangent of <code>x</code>. - - - - - - - -<h2>5.7 - <a name="5.7">Input and Output Facilities</a></h2> - -<p> -The I/O library provides two different styles for file manipulation. -The first one uses implicit file descriptors; -that is, there are operations to set a default input file and a -default output file, -and all input/output operations are over these default files. -The second style uses explicit file descriptors. - - -<p> -When using implicit file descriptors, -all operations are supplied by table <a name="pdf-io"><code>io</code></a>. -When using explicit file descriptors, -the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file descriptor -and then all operations are supplied as methods of the file descriptor. - - -<p> -The table <code>io</code> also provides -three predefined file descriptors with their usual meanings from C: -<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>. -The I/O library never closes these files. - - -<p> -Unless otherwise stated, -all I/O functions return <b>nil</b> on failure -(plus an error message as a second result and -a system-dependent error code as a third result) -and some value different from <b>nil</b> on success. - - -<p> -<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3> - - -<p> -Equivalent to <code>file:close()</code>. -Without a <code>file</code>, closes the default output file. - - - - -<p> -<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3> - - -<p> -Equivalent to <code>file:flush</code> over the default output file. - - - - -<p> -<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3> - - -<p> -When called with a file name, it opens the named file (in text mode), -and sets its handle as the default input file. -When called with a file handle, -it simply sets this file handle as the default input file. -When called without parameters, -it returns the current default input file. - - -<p> -In case of errors this function raises the error, -instead of returning an error code. - - - - -<p> -<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename])</code></a></h3> - - -<p> -Opens the given file name in read mode -and returns an iterator function that, -each time it is called, -returns a new line from the file. -Therefore, the construction - -<pre> - for line in io.lines(filename) do <em>body</em> end -</pre><p> -will iterate over all lines of the file. -When the iterator function detects the end of file, -it returns <b>nil</b> (to finish the loop) and automatically closes the file. - - -<p> -The call <code>io.lines()</code> (with no file name) is equivalent -to <code>io.input():lines()</code>; -that is, it iterates over the lines of the default input file. -In this case it does not close the file when the loop ends. - - - - -<p> -<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3> - - -<p> -This function opens a file, -in the mode specified in the string <code>mode</code>. -It returns a new file handle, -or, in case of errors, <b>nil</b> plus an error message. - - -<p> -The <code>mode</code> string can be any of the following: - -<ul> -<li><b>"r":</b> read mode (the default);</li> -<li><b>"w":</b> write mode;</li> -<li><b>"a":</b> append mode;</li> -<li><b>"r+":</b> update mode, all previous data is preserved;</li> -<li><b>"w+":</b> update mode, all previous data is erased;</li> -<li><b>"a+":</b> append update mode, previous data is preserved, - writing is only allowed at the end of file.</li> -</ul><p> -The <code>mode</code> string can also have a '<code>b</code>' at the end, -which is needed in some systems to open the file in binary mode. -This string is exactly what is used in the -standard C function <code>fopen</code>. - - - - -<p> -<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3> - - -<p> -Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file. - - - - -<p> -<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3> - - -<p> -Starts program <code>prog</code> in a separated process and returns -a file handle that you can use to read data from this program -(if <code>mode</code> is <code>"r"</code>, the default) -or to write data to this program -(if <code>mode</code> is <code>"w"</code>). - - -<p> -This function is system dependent and is not available -on all platforms. - - - - -<p> -<hr><h3><a name="pdf-io.read"><code>io.read (···)</code></a></h3> - - -<p> -Equivalent to <code>io.input():read</code>. - - - - -<p> -<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3> - - -<p> -Returns a handle for a temporary file. -This file is opened in update mode -and it is automatically removed when the program ends. - - - - -<p> -<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3> - - -<p> -Checks whether <code>obj</code> is a valid file handle. -Returns the string <code>"file"</code> if <code>obj</code> is an open file handle, -<code>"closed file"</code> if <code>obj</code> is a closed file handle, -or <b>nil</b> if <code>obj</code> is not a file handle. - - - - -<p> -<hr><h3><a name="pdf-io.write"><code>io.write (···)</code></a></h3> - - -<p> -Equivalent to <code>io.output():write</code>. - - - - -<p> -<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3> - - -<p> -Closes <code>file</code>. -Note that files are automatically closed when -their handles are garbage collected, -but that takes an unpredictable amount of time to happen. - - - - -<p> -<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3> - - -<p> -Saves any written data to <code>file</code>. - - - - -<p> -<hr><h3><a name="pdf-file:lines"><code>file:lines ()</code></a></h3> - - -<p> -Returns an iterator function that, -each time it is called, -returns a new line from the file. -Therefore, the construction - -<pre> - for line in file:lines() do <em>body</em> end -</pre><p> -will iterate over all lines of the file. -(Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file -when the loop ends.) - - - - -<p> -<hr><h3><a name="pdf-file:read"><code>file:read (···)</code></a></h3> - - -<p> -Reads the file <code>file</code>, -according to the given formats, which specify what to read. -For each format, -the function returns a string (or a number) with the characters read, -or <b>nil</b> if it cannot read data with the specified format. -When called without formats, -it uses a default format that reads the entire next line -(see below). - - -<p> -The available formats are - -<ul> - -<li><b>"*n":</b> -reads a number; -this is the only format that returns a number instead of a string. -</li> - -<li><b>"*a":</b> -reads the whole file, starting at the current position. -On end of file, it returns the empty string. -</li> - -<li><b>"*l":</b> -reads the next line (skipping the end of line), -returning <b>nil</b> on end of file. -This is the default format. -</li> - -<li><b><em>number</em>:</b> -reads a string with up to this number of characters, -returning <b>nil</b> on end of file. -If number is zero, -it reads nothing and returns an empty string, -or <b>nil</b> on end of file. -</li> - -</ul> - - - -<p> -<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence] [, offset])</code></a></h3> - - -<p> -Sets and gets the file position, -measured from the beginning of the file, -to the position given by <code>offset</code> plus a base -specified by the string <code>whence</code>, as follows: - -<ul> -<li><b>"set":</b> base is position 0 (beginning of the file);</li> -<li><b>"cur":</b> base is current position;</li> -<li><b>"end":</b> base is end of file;</li> -</ul><p> -In case of success, function <code>seek</code> returns the final file position, -measured in bytes from the beginning of the file. -If this function fails, it returns <b>nil</b>, -plus a string describing the error. - - -<p> -The default value for <code>whence</code> is <code>"cur"</code>, -and for <code>offset</code> is 0. -Therefore, the call <code>file:seek()</code> returns the current -file position, without changing it; -the call <code>file:seek("set")</code> sets the position to the -beginning of the file (and returns 0); -and the call <code>file:seek("end")</code> sets the position to the -end of the file, and returns its size. - - - - -<p> -<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3> - - -<p> -Sets the buffering mode for an output file. -There are three available modes: - -<ul> - -<li><b>"no":</b> -no buffering; the result of any output operation appears immediately. -</li> - -<li><b>"full":</b> -full buffering; output operation is performed only -when the buffer is full (or when you explicitly <code>flush</code> the file -(see <a href="#pdf-io.flush"><code>io.flush</code></a>)). -</li> - -<li><b>"line":</b> -line buffering; output is buffered until a newline is output -or there is any input from some special files -(such as a terminal device). -</li> - -</ul><p> -For the last two cases, <code>size</code> -specifies the size of the buffer, in bytes. -The default is an appropriate size. - - - - -<p> -<hr><h3><a name="pdf-file:write"><code>file:write (···)</code></a></h3> - - -<p> -Writes the value of each of its arguments to -the <code>file</code>. -The arguments must be strings or numbers. -To write other values, -use <a href="#pdf-tostring"><code>tostring</code></a> or <a href="#pdf-string.format"><code>string.format</code></a> before <code>write</code>. - - - - - - - -<h2>5.8 - <a name="5.8">Operating System Facilities</a></h2> - -<p> -This library is implemented through table <a name="pdf-os"><code>os</code></a>. - - -<p> -<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3> - - -<p> -Returns an approximation of the amount in seconds of CPU time -used by the program. - - - - -<p> -<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3> - - -<p> -Returns a string or a table containing date and time, -formatted according to the given string <code>format</code>. - - -<p> -If the <code>time</code> argument is present, -this is the time to be formatted -(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value). -Otherwise, <code>date</code> formats the current time. - - -<p> -If <code>format</code> starts with '<code>!</code>', -then the date is formatted in Coordinated Universal Time. -After this optional character, -if <code>format</code> is the string "<code>*t</code>", -then <code>date</code> returns a table with the following fields: -<code>year</code> (four digits), <code>month</code> (1--12), <code>day</code> (1--31), -<code>hour</code> (0--23), <code>min</code> (0--59), <code>sec</code> (0--61), -<code>wday</code> (weekday, Sunday is 1), -<code>yday</code> (day of the year), -and <code>isdst</code> (daylight saving flag, a boolean). - - -<p> -If <code>format</code> is not "<code>*t</code>", -then <code>date</code> returns the date as a string, -formatted according to the same rules as the C function <code>strftime</code>. - - -<p> -When called without arguments, -<code>date</code> returns a reasonable date and time representation that depends on -the host system and on the current locale -(that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>). - - - - -<p> -<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3> - - -<p> -Returns the number of seconds from time <code>t1</code> to time <code>t2</code>. -In POSIX, Windows, and some other systems, -this value is exactly <code>t2</code><em>-</em><code>t1</code>. - - - - -<p> -<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3> - - -<p> -This function is equivalent to the C function <code>system</code>. -It passes <code>command</code> to be executed by an operating system shell. -It returns a status code, which is system-dependent. -If <code>command</code> is absent, then it returns nonzero if a shell is available -and zero otherwise. - - - - -<p> -<hr><h3><a name="pdf-os.exit"><code>os.exit ([code])</code></a></h3> - - -<p> -Calls the C function <code>exit</code>, -with an optional <code>code</code>, -to terminate the host program. -The default value for <code>code</code> is the success code. - - - - -<p> -<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3> - - -<p> -Returns the value of the process environment variable <code>varname</code>, -or <b>nil</b> if the variable is not defined. - - - - -<p> -<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3> - - -<p> -Deletes the file or directory with the given name. -Directories must be empty to be removed. -If this function fails, it returns <b>nil</b>, -plus a string describing the error. - - - - -<p> -<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3> - - -<p> -Renames file or directory named <code>oldname</code> to <code>newname</code>. -If this function fails, it returns <b>nil</b>, -plus a string describing the error. - - - - -<p> -<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3> - - -<p> -Sets the current locale of the program. -<code>locale</code> is a string specifying a locale; -<code>category</code> is an optional string describing which category to change: -<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>, -<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>; -the default category is <code>"all"</code>. -The function returns the name of the new locale, -or <b>nil</b> if the request cannot be honored. - - -<p> -If <code>locale</code> is the empty string, -the current locale is set to an implementation-defined native locale. -If <code>locale</code> is the string "<code>C</code>", -the current locale is set to the standard C locale. - - -<p> -When called with <b>nil</b> as the first argument, -this function only returns the name of the current locale -for the given category. - - - - -<p> -<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3> - - -<p> -Returns the current time when called without arguments, -or a time representing the date and time specified by the given table. -This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>, -and may have fields <code>hour</code>, <code>min</code>, <code>sec</code>, and <code>isdst</code> -(for a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function). - - -<p> -The returned value is a number, whose meaning depends on your system. -In POSIX, Windows, and some other systems, this number counts the number -of seconds since some given start time (the "epoch"). -In other systems, the meaning is not specified, -and the number returned by <code>time</code> can be used only as an argument to -<code>date</code> and <code>difftime</code>. - - - - -<p> -<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3> - - -<p> -Returns a string with a file name that can -be used for a temporary file. -The file must be explicitly opened before its use -and explicitly removed when no longer needed. - - -<p> -On some systems (POSIX), -this function also creates a file with that name, -to avoid security risks. -(Someone else might create the file with wrong permissions -in the time between getting the name and creating the file.) -You still have to open the file to use it -and to remove it (even if you do not use it). - - -<p> -When possible, -you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>, -which automatically removes the file when the program ends. - - - - - - - -<h2>5.9 - <a name="5.9">The Debug Library</a></h2> - -<p> -This library provides -the functionality of the debug interface to Lua programs. -You should exert care when using this library. -The functions provided here should be used exclusively for debugging -and similar tasks, such as profiling. -Please resist the temptation to use them as a -usual programming tool: -they can be very slow. -Moreover, several of these functions -violate some assumptions about Lua code -(e.g., that variables local to a function -cannot be accessed from outside or -that userdata metatables cannot be changed by Lua code) -and therefore can compromise otherwise secure code. - - -<p> -All functions in this library are provided -inside the <a name="pdf-debug"><code>debug</code></a> table. -All functions that operate over a thread -have an optional first argument which is the -thread to operate over. -The default is always the current thread. - - -<p> -<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3> - - -<p> -Enters an interactive mode with the user, -running each string that the user enters. -Using simple commands and other debug facilities, -the user can inspect global and local variables, -change their values, evaluate expressions, and so on. -A line containing only the word <code>cont</code> finishes this function, -so that the caller continues its execution. - - -<p> -Note that commands for <code>debug.debug</code> are not lexically nested -within any function, and so have no direct access to local variables. - - - - -<p> -<hr><h3><a name="pdf-debug.getfenv"><code>debug.getfenv (o)</code></a></h3> -Returns the environment of object <code>o</code>. - - - - -<p> -<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3> - - -<p> -Returns the current hook settings of the thread, as three values: -the current hook function, the current hook mask, -and the current hook count -(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function). - - - - -<p> -<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] function [, what])</code></a></h3> - - -<p> -Returns a table with information about a function. -You can give the function directly, -or you can give a number as the value of <code>function</code>, -which means the function running at level <code>function</code> of the call stack -of the given thread: -level 0 is the current function (<code>getinfo</code> itself); -level 1 is the function that called <code>getinfo</code>; -and so on. -If <code>function</code> is a number larger than the number of active functions, -then <code>getinfo</code> returns <b>nil</b>. - - -<p> -The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>, -with the string <code>what</code> describing which fields to fill in. -The default for <code>what</code> is to get all information available, -except the table of valid lines. -If present, -the option '<code>f</code>' -adds a field named <code>func</code> with the function itself. -If present, -the option '<code>L</code>' -adds a field named <code>activelines</code> with the table of -valid lines. - - -<p> -For instance, the expression <code>debug.getinfo(1,"n").name</code> returns -a table with a name for the current function, -if a reasonable name can be found, -and the expression <code>debug.getinfo(print)</code> -returns a table with all available information -about the <a href="#pdf-print"><code>print</code></a> function. - - - - -<p> -<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] level, local)</code></a></h3> - - -<p> -This function returns the name and the value of the local variable -with index <code>local</code> of the function at level <code>level</code> of the stack. -(The first parameter or local variable has index 1, and so on, -until the last active local variable.) -The function returns <b>nil</b> if there is no local -variable with the given index, -and raises an error when called with a <code>level</code> out of range. -(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.) - - -<p> -Variable names starting with '<code>(</code>' (open parentheses) -represent internal variables -(loop control variables, temporaries, and C function locals). - - - - -<p> -<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (object)</code></a></h3> - - -<p> -Returns the metatable of the given <code>object</code> -or <b>nil</b> if it does not have a metatable. - - - - -<p> -<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3> - - -<p> -Returns the registry table (see <a href="#3.5">§3.5</a>). - - - - -<p> -<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (func, up)</code></a></h3> - - -<p> -This function returns the name and the value of the upvalue -with index <code>up</code> of the function <code>func</code>. -The function returns <b>nil</b> if there is no upvalue with the given index. - - - - -<p> -<hr><h3><a name="pdf-debug.setfenv"><code>debug.setfenv (object, table)</code></a></h3> - - -<p> -Sets the environment of the given <code>object</code> to the given <code>table</code>. -Returns <code>object</code>. - - - - -<p> -<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3> - - -<p> -Sets the given function as a hook. -The string <code>mask</code> and the number <code>count</code> describe -when the hook will be called. -The string mask may have the following characters, -with the given meaning: - -<ul> -<li><b><code>"c"</code>:</b> the hook is called every time Lua calls a function;</li> -<li><b><code>"r"</code>:</b> the hook is called every time Lua returns from a function;</li> -<li><b><code>"l"</code>:</b> the hook is called every time Lua enters a new line of code.</li> -</ul><p> -With a <code>count</code> different from zero, -the hook is called after every <code>count</code> instructions. - - -<p> -When called without arguments, -<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook. - - -<p> -When the hook is called, its first parameter is a string -describing the event that has triggered its call: -<code>"call"</code>, <code>"return"</code> (or <code>"tail return"</code>, -when simulating a return from a tail call), -<code>"line"</code>, and <code>"count"</code>. -For line events, -the hook also gets the new line number as its second parameter. -Inside a hook, -you can call <code>getinfo</code> with level 2 to get more information about -the running function -(level 0 is the <code>getinfo</code> function, -and level 1 is the hook function), -unless the event is <code>"tail return"</code>. -In this case, Lua is only simulating the return, -and a call to <code>getinfo</code> will return invalid data. - - - - -<p> -<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3> - - -<p> -This function assigns the value <code>value</code> to the local variable -with index <code>local</code> of the function at level <code>level</code> of the stack. -The function returns <b>nil</b> if there is no local -variable with the given index, -and raises an error when called with a <code>level</code> out of range. -(You can call <code>getinfo</code> to check whether the level is valid.) -Otherwise, it returns the name of the local variable. - - - - -<p> -<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (object, table)</code></a></h3> - - -<p> -Sets the metatable for the given <code>object</code> to the given <code>table</code> -(which can be <b>nil</b>). - - - - -<p> -<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (func, up, value)</code></a></h3> - - -<p> -This function assigns the value <code>value</code> to the upvalue -with index <code>up</code> of the function <code>func</code>. -The function returns <b>nil</b> if there is no upvalue -with the given index. -Otherwise, it returns the name of the upvalue. - - - - -<p> -<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message] [, level])</code></a></h3> - - -<p> -Returns a string with a traceback of the call stack. -An optional <code>message</code> string is appended -at the beginning of the traceback. -An optional <code>level</code> number tells at which level -to start the traceback -(default is 1, the function calling <code>traceback</code>). - - - - - - - -<h1>6 - <a name="6">Lua Stand-alone</a></h1> - -<p> -Although Lua has been designed as an extension language, -to be embedded in a host C program, -it is also frequently used as a stand-alone language. -An interpreter for Lua as a stand-alone language, -called simply <code>lua</code>, -is provided with the standard distribution. -The stand-alone interpreter includes -all standard libraries, including the debug library. -Its usage is: - -<pre> - lua [options] [script [args]] -</pre><p> -The options are: - -<ul> -<li><b><code>-e <em>stat</em></code>:</b> executes string <em>stat</em>;</li> -<li><b><code>-l <em>mod</em></code>:</b> "requires" <em>mod</em>;</li> -<li><b><code>-i</code>:</b> enters interactive mode after running <em>script</em>;</li> -<li><b><code>-v</code>:</b> prints version information;</li> -<li><b><code>--</code>:</b> stops handling options;</li> -<li><b><code>-</code>:</b> executes <code>stdin</code> as a file and stops handling options.</li> -</ul><p> -After handling its options, <code>lua</code> runs the given <em>script</em>, -passing to it the given <em>args</em> as string arguments. -When called without arguments, -<code>lua</code> behaves as <code>lua -v -i</code> -when the standard input (<code>stdin</code>) is a terminal, -and as <code>lua -</code> otherwise. - - -<p> -Before running any argument, -the interpreter checks for an environment variable <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a>. -If its format is <code>@<em>filename</em></code>, -then <code>lua</code> executes the file. -Otherwise, <code>lua</code> executes the string itself. - - -<p> -All options are handled in order, except <code>-i</code>. -For instance, an invocation like - -<pre> - $ lua -e'a=1' -e 'print(a)' script.lua -</pre><p> -will first set <code>a</code> to 1, then print the value of <code>a</code> (which is '<code>1</code>'), -and finally run the file <code>script.lua</code> with no arguments. -(Here <code>$</code> is the shell prompt. Your prompt may be different.) - - -<p> -Before starting to run the script, -<code>lua</code> collects all arguments in the command line -in a global table called <code>arg</code>. -The script name is stored at index 0, -the first argument after the script name goes to index 1, -and so on. -Any arguments before the script name -(that is, the interpreter name plus the options) -go to negative indices. -For instance, in the call - -<pre> - $ lua -la b.lua t1 t2 -</pre><p> -the interpreter first runs the file <code>a.lua</code>, -then creates a table - -<pre> - arg = { [-2] = "lua", [-1] = "-la", - [0] = "b.lua", - [1] = "t1", [2] = "t2" } -</pre><p> -and finally runs the file <code>b.lua</code>. -The script is called with <code>arg[1]</code>, <code>arg[2]</code>, ··· -as arguments; -it can also access these arguments with the vararg expression '<code>...</code>'. - - -<p> -In interactive mode, -if you write an incomplete statement, -the interpreter waits for its completion -by issuing a different prompt. - - -<p> -If the global variable <a name="pdf-_PROMPT"><code>_PROMPT</code></a> contains a string, -then its value is used as the prompt. -Similarly, if the global variable <a name="pdf-_PROMPT2"><code>_PROMPT2</code></a> contains a string, -its value is used as the secondary prompt -(issued during incomplete statements). -Therefore, both prompts can be changed directly on the command line -or in any Lua programs by assigning to <code>_PROMPT</code>. -See the next example: - -<pre> - $ lua -e"_PROMPT='myprompt> '" -i -</pre><p> -(The outer pair of quotes is for the shell, -the inner pair is for Lua.) -Note the use of <code>-i</code> to enter interactive mode; -otherwise, -the program would just end silently -right after the assignment to <code>_PROMPT</code>. - - -<p> -To allow the use of Lua as a -script interpreter in Unix systems, -the stand-alone interpreter skips -the first line of a chunk if it starts with <code>#</code>. -Therefore, Lua scripts can be made into executable programs -by using <code>chmod +x</code> and the <code>#!</code> form, -as in - -<pre> - #!/usr/local/bin/lua -</pre><p> -(Of course, -the location of the Lua interpreter may be different in your machine. -If <code>lua</code> is in your <code>PATH</code>, -then - -<pre> - #!/usr/bin/env lua -</pre><p> -is a more portable solution.) - - - -<h1>7 - <a name="7">Incompatibilities with the Previous Version</a></h1> - -<p> -Here we list the incompatibilities that you may find when moving a program -from Lua 5.0 to Lua 5.1. -You can avoid most of the incompatibilities compiling Lua with -appropriate options (see file <code>luaconf.h</code>). -However, -all these compatibility options will be removed in the next version of Lua. - - - -<h2>7.1 - <a name="7.1">Changes in the Language</a></h2> -<ul> - -<li> -The vararg system changed from the pseudo-argument <code>arg</code> with a -table with the extra arguments to the vararg expression. -(See compile-time option <code>LUA_COMPAT_VARARG</code> in <code>luaconf.h</code>.) -</li> - -<li> -There was a subtle change in the scope of the implicit -variables of the <b>for</b> statement and for the <b>repeat</b> statement. -</li> - -<li> -The long string/long comment syntax (<code>[[<em>string</em>]]</code>) -does not allow nesting. -You can use the new syntax (<code>[=[<em>string</em>]=]</code>) in these cases. -(See compile-time option <code>LUA_COMPAT_LSTR</code> in <code>luaconf.h</code>.) -</li> - -</ul> - - - - -<h2>7.2 - <a name="7.2">Changes in the Libraries</a></h2> -<ul> - -<li> -Function <code>string.gfind</code> was renamed <a href="#pdf-string.gmatch"><code>string.gmatch</code></a>. -(See compile-time option <code>LUA_COMPAT_GFIND</code> in <code>luaconf.h</code>.) -</li> - -<li> -When <a href="#pdf-string.gsub"><code>string.gsub</code></a> is called with a function as its -third argument, -whenever this function returns <b>nil</b> or <b>false</b> the -replacement string is the whole match, -instead of the empty string. -</li> - -<li> -Function <code>table.setn</code> was deprecated. -Function <code>table.getn</code> corresponds -to the new length operator (<code>#</code>); -use the operator instead of the function. -(See compile-time option <code>LUA_COMPAT_GETN</code> in <code>luaconf.h</code>.) -</li> - -<li> -Function <code>loadlib</code> was renamed <a href="#pdf-package.loadlib"><code>package.loadlib</code></a>. -(See compile-time option <code>LUA_COMPAT_LOADLIB</code> in <code>luaconf.h</code>.) -</li> - -<li> -Function <code>math.mod</code> was renamed <a href="#pdf-math.fmod"><code>math.fmod</code></a>. -(See compile-time option <code>LUA_COMPAT_MOD</code> in <code>luaconf.h</code>.) -</li> - -<li> -Functions <code>table.foreach</code> and <code>table.foreachi</code> are deprecated. -You can use a for loop with <code>pairs</code> or <code>ipairs</code> instead. -</li> - -<li> -There were substantial changes in function <a href="#pdf-require"><code>require</code></a> due to -the new module system. -However, the new behavior is mostly compatible with the old, -but <code>require</code> gets the path from <a href="#pdf-package.path"><code>package.path</code></a> instead -of from <code>LUA_PATH</code>. -</li> - -<li> -Function <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> has different arguments. -Function <code>gcinfo</code> is deprecated; -use <code>collectgarbage("count")</code> instead. -</li> - -</ul> - - - - -<h2>7.3 - <a name="7.3">Changes in the API</a></h2> -<ul> - -<li> -The <code>luaopen_*</code> functions (to open libraries) -cannot be called directly, -like a regular C function. -They must be called through Lua, -like a Lua function. -</li> - -<li> -Function <code>lua_open</code> was replaced by <a href="#lua_newstate"><code>lua_newstate</code></a> to -allow the user to set a memory-allocation function. -You can use <a href="#luaL_newstate"><code>luaL_newstate</code></a> from the standard library to -create a state with a standard allocation function -(based on <code>realloc</code>). -</li> - -<li> -Functions <code>luaL_getn</code> and <code>luaL_setn</code> -(from the auxiliary library) are deprecated. -Use <a href="#lua_objlen"><code>lua_objlen</code></a> instead of <code>luaL_getn</code> -and nothing instead of <code>luaL_setn</code>. -</li> - -<li> -Function <code>luaL_openlib</code> was replaced by <a href="#luaL_register"><code>luaL_register</code></a>. -</li> - -<li> -Function <code>luaL_checkudata</code> now throws an error when the given value -is not a userdata of the expected type. -(In Lua 5.0 it returned <code>NULL</code>.) -</li> - -</ul> - - - - -<h1>8 - <a name="8">The Complete Syntax of Lua</a></h1> - -<p> -Here is the complete syntax of Lua in extended BNF. -(It does not describe operator precedences.) - - - - -<pre> - - chunk ::= {stat [`<b>;</b>´]} [laststat [`<b>;</b>´]] - - block ::= chunk - - stat ::= varlist `<b>=</b>´ explist | - functioncall | - <b>do</b> block <b>end</b> | - <b>while</b> exp <b>do</b> block <b>end</b> | - <b>repeat</b> block <b>until</b> exp | - <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> | - <b>for</b> Name `<b>=</b>´ exp `<b>,</b>´ exp [`<b>,</b>´ exp] <b>do</b> block <b>end</b> | - <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> | - <b>function</b> funcname funcbody | - <b>local</b> <b>function</b> Name funcbody | - <b>local</b> namelist [`<b>=</b>´ explist] - - laststat ::= <b>return</b> [explist] | <b>break</b> - - funcname ::= Name {`<b>.</b>´ Name} [`<b>:</b>´ Name] - - varlist ::= var {`<b>,</b>´ var} - - var ::= Name | prefixexp `<b>[</b>´ exp `<b>]</b>´ | prefixexp `<b>.</b>´ Name - - namelist ::= Name {`<b>,</b>´ Name} - - explist ::= {exp `<b>,</b>´} exp - - exp ::= <b>nil</b> | <b>false</b> | <b>true</b> | Number | String | `<b>...</b>´ | function | - prefixexp | tableconstructor | exp binop exp | unop exp - - prefixexp ::= var | functioncall | `<b>(</b>´ exp `<b>)</b>´ - - functioncall ::= prefixexp args | prefixexp `<b>:</b>´ Name args - - args ::= `<b>(</b>´ [explist] `<b>)</b>´ | tableconstructor | String - - function ::= <b>function</b> funcbody - - funcbody ::= `<b>(</b>´ [parlist] `<b>)</b>´ block <b>end</b> - - parlist ::= namelist [`<b>,</b>´ `<b>...</b>´] | `<b>...</b>´ - - tableconstructor ::= `<b>{</b>´ [fieldlist] `<b>}</b>´ - - fieldlist ::= field {fieldsep field} [fieldsep] - - field ::= `<b>[</b>´ exp `<b>]</b>´ `<b>=</b>´ exp | Name `<b>=</b>´ exp | exp - - fieldsep ::= `<b>,</b>´ | `<b>;</b>´ - - binop ::= `<b>+</b>´ | `<b>-</b>´ | `<b>*</b>´ | `<b>/</b>´ | `<b>^</b>´ | `<b>%</b>´ | `<b>..</b>´ | - `<b><</b>´ | `<b><=</b>´ | `<b>></b>´ | `<b>>=</b>´ | `<b>==</b>´ | `<b>~=</b>´ | - <b>and</b> | <b>or</b> - - unop ::= `<b>-</b>´ | <b>not</b> | `<b>#</b>´ - -</pre> - -<p> - - - - - - - -<HR> -<SMALL> -Last update: -Mon Aug 18 13:25:46 BRT 2008 -</SMALL> -<!-- -Last change: revised for Lua 5.1.4 ---> - -</body></html> diff --git a/source3/lua-5.1.4/doc/readme.html b/source3/lua-5.1.4/doc/readme.html deleted file mode 100644 index 38be6dbbfc..0000000000 --- a/source3/lua-5.1.4/doc/readme.html +++ /dev/null @@ -1,40 +0,0 @@ -<HTML> -<HEAD> -<TITLE>Lua documentation</TITLE> -<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css"> -</HEAD> - -<BODY> - -<HR> -<H1> -<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua" BORDER=0></A> -Documentation -</H1> - -This is the documentation included in the source distribution of Lua 5.1.4. - -<UL> -<LI><A HREF="contents.html">Reference manual</A> -<LI><A HREF="lua.html">lua man page</A> -<LI><A HREF="luac.html">luac man page</A> -<LI><A HREF="../README">lua/README</A> -<LI><A HREF="../etc/README">lua/etc/README</A> -<LI><A HREF="../test/README">lua/test/README</A> -</UL> - -Lua's -<A HREF="http://www.lua.org/">official web site</A> -contains updated documentation, -especially the -<A HREF="http://www.lua.org/manual/5.1/">reference manual</A>. -<P> - -<HR> -<SMALL> -Last update: -Tue Aug 12 14:46:07 BRT 2008 -</SMALL> - -</BODY> -</HTML> diff --git a/source3/lua-5.1.4/etc/Makefile b/source3/lua-5.1.4/etc/Makefile deleted file mode 100644 index 20c147932f..0000000000 --- a/source3/lua-5.1.4/etc/Makefile +++ /dev/null @@ -1,44 +0,0 @@ -# makefile for Lua etc - -TOP= .. -LIB= $(TOP)/src -INC= $(TOP)/src -BIN= $(TOP)/src -SRC= $(TOP)/src -TST= $(TOP)/test - -CC= gcc -CFLAGS= -O2 -Wall -I$(INC) $(MYCFLAGS) -MYCFLAGS= -MYLDFLAGS= -Wl,-E -MYLIBS= -lm -#MYLIBS= -lm -Wl,-E -ldl -lreadline -lhistory -lncurses -RM= rm -f - -default: - @echo 'Please choose a target: min noparser one strict clean' - -min: min.c - $(CC) $(CFLAGS) $@.c -L$(LIB) -llua $(MYLIBS) - echo 'print"Hello there!"' | ./a.out - -noparser: noparser.o - $(CC) noparser.o $(SRC)/lua.o -L$(LIB) -llua $(MYLIBS) - $(BIN)/luac $(TST)/hello.lua - -./a.out luac.out - -./a.out -e'a=1' - -one: - $(CC) $(CFLAGS) all.c $(MYLIBS) - ./a.out $(TST)/hello.lua - -strict: - -$(BIN)/lua -e 'print(a);b=2' - -$(BIN)/lua -lstrict -e 'print(a)' - -$(BIN)/lua -e 'function f() b=2 end f()' - -$(BIN)/lua -lstrict -e 'function f() b=2 end f()' - -clean: - $(RM) a.out core core.* *.o luac.out - -.PHONY: default min noparser one strict clean diff --git a/source3/lua-5.1.4/etc/README b/source3/lua-5.1.4/etc/README deleted file mode 100644 index c892fe1d16..0000000000 --- a/source3/lua-5.1.4/etc/README +++ /dev/null @@ -1,36 +0,0 @@ -This directory contains some useful files and code. -Unlike the code in ../src, everything here is in the public domain. - -If any of the makes fail, you're probably not using the same libraries -used to build Lua. Set MYLIBS in Makefile accordingly. - -all.c - Full Lua interpreter in a single file. - Do "make one" for a demo. - -lua.hpp - Lua header files for C++ using 'extern "C"'. - -lua.ico - A Lua icon for Windows (and web sites: save as favicon.ico). - Drawn by hand by Markus Gritsch <gritsch@iue.tuwien.ac.at>. - -lua.pc - pkg-config data for Lua - -luavs.bat - Script to build Lua under "Visual Studio .NET Command Prompt". - Run it from the toplevel as etc\luavs.bat. - -min.c - A minimal Lua interpreter. - Good for learning and for starting your own. - Do "make min" for a demo. - -noparser.c - Linking with noparser.o avoids loading the parsing modules in lualib.a. - Do "make noparser" for a demo. - -strict.lua - Traps uses of undeclared global variables. - Do "make strict" for a demo. diff --git a/source3/lua-5.1.4/etc/all.c b/source3/lua-5.1.4/etc/all.c deleted file mode 100644 index dab68fac58..0000000000 --- a/source3/lua-5.1.4/etc/all.c +++ /dev/null @@ -1,38 +0,0 @@ -/* -* all.c -- Lua core, libraries and interpreter in a single file -*/ - -#define luaall_c - -#include "lapi.c" -#include "lcode.c" -#include "ldebug.c" -#include "ldo.c" -#include "ldump.c" -#include "lfunc.c" -#include "lgc.c" -#include "llex.c" -#include "lmem.c" -#include "lobject.c" -#include "lopcodes.c" -#include "lparser.c" -#include "lstate.c" -#include "lstring.c" -#include "ltable.c" -#include "ltm.c" -#include "lundump.c" -#include "lvm.c" -#include "lzio.c" - -#include "lauxlib.c" -#include "lbaselib.c" -#include "ldblib.c" -#include "liolib.c" -#include "linit.c" -#include "lmathlib.c" -#include "loadlib.c" -#include "loslib.c" -#include "lstrlib.c" -#include "ltablib.c" - -#include "lua.c" diff --git a/source3/lua-5.1.4/etc/lua.hpp b/source3/lua-5.1.4/etc/lua.hpp deleted file mode 100644 index ec417f5946..0000000000 --- a/source3/lua-5.1.4/etc/lua.hpp +++ /dev/null @@ -1,9 +0,0 @@ -// lua.hpp -// Lua header files for C++ -// <<extern "C">> not supplied automatically because Lua also compiles as C++ - -extern "C" { -#include "lua.h" -#include "lualib.h" -#include "lauxlib.h" -} diff --git a/source3/lua-5.1.4/etc/lua.ico b/source3/lua-5.1.4/etc/lua.ico Binary files differdeleted file mode 100644 index ccbabc4e20..0000000000 --- a/source3/lua-5.1.4/etc/lua.ico +++ /dev/null diff --git a/source3/lua-5.1.4/etc/luavs.bat b/source3/lua-5.1.4/etc/luavs.bat deleted file mode 100644 index 054b4625c5..0000000000 --- a/source3/lua-5.1.4/etc/luavs.bat +++ /dev/null @@ -1,28 +0,0 @@ -@rem Script to build Lua under "Visual Studio .NET Command Prompt". -@rem Do not run from this directory; run it from the toplevel: etc\luavs.bat . -@rem It creates lua51.dll, lua51.lib, lua.exe, and luac.exe in src. -@rem (contributed by David Manura and Mike Pall) - -@setlocal -@set MYCOMPILE=cl /nologo /MD /O2 /W3 /c /D_CRT_SECURE_NO_DEPRECATE -@set MYLINK=link /nologo -@set MYMT=mt /nologo - -cd src -%MYCOMPILE% /DLUA_BUILD_AS_DLL l*.c -del lua.obj luac.obj -%MYLINK% /DLL /out:lua51.dll l*.obj -if exist lua51.dll.manifest^ - %MYMT% -manifest lua51.dll.manifest -outputresource:lua51.dll;2 -%MYCOMPILE% /DLUA_BUILD_AS_DLL lua.c -%MYLINK% /out:lua.exe lua.obj lua51.lib -if exist lua.exe.manifest^ - %MYMT% -manifest lua.exe.manifest -outputresource:lua.exe -%MYCOMPILE% l*.c print.c -del lua.obj linit.obj lbaselib.obj ldblib.obj liolib.obj lmathlib.obj^ - loslib.obj ltablib.obj lstrlib.obj loadlib.obj -%MYLINK% /out:luac.exe *.obj -if exist luac.exe.manifest^ - %MYMT% -manifest luac.exe.manifest -outputresource:luac.exe -del *.obj *.manifest -cd .. diff --git a/source3/lua-5.1.4/etc/min.c b/source3/lua-5.1.4/etc/min.c deleted file mode 100644 index 6a85a4d10e..0000000000 --- a/source3/lua-5.1.4/etc/min.c +++ /dev/null @@ -1,39 +0,0 @@ -/* -* min.c -- a minimal Lua interpreter -* loads stdin only with minimal error handling. -* no interaction, and no standard library, only a "print" function. -*/ - -#include <stdio.h> - -#include "lua.h" -#include "lauxlib.h" - -static int print(lua_State *L) -{ - int n=lua_gettop(L); - int i; - for (i=1; i<=n; i++) - { - if (i>1) printf("\t"); - if (lua_isstring(L,i)) - printf("%s",lua_tostring(L,i)); - else if (lua_isnil(L,i)) - printf("%s","nil"); - else if (lua_isboolean(L,i)) - printf("%s",lua_toboolean(L,i) ? "true" : "false"); - else - printf("%s:%p",luaL_typename(L,i),lua_topointer(L,i)); - } - printf("\n"); - return 0; -} - -int main(void) -{ - lua_State *L=lua_open(); - lua_register(L,"print",print); - if (luaL_dofile(L,NULL)!=0) fprintf(stderr,"%s\n",lua_tostring(L,-1)); - lua_close(L); - return 0; -} diff --git a/source3/lua-5.1.4/etc/noparser.c b/source3/lua-5.1.4/etc/noparser.c deleted file mode 100644 index 13ba546239..0000000000 --- a/source3/lua-5.1.4/etc/noparser.c +++ /dev/null @@ -1,50 +0,0 @@ -/* -* The code below can be used to make a Lua core that does not contain the -* parsing modules (lcode, llex, lparser), which represent 35% of the total core. -* You'll only be able to load binary files and strings, precompiled with luac. -* (Of course, you'll have to build luac with the original parsing modules!) -* -* To use this module, simply compile it ("make noparser" does that) and list -* its object file before the Lua libraries. The linker should then not load -* the parsing modules. To try it, do "make luab". -* -* If you also want to avoid the dump module (ldump.o), define NODUMP. -* #define NODUMP -*/ - -#define LUA_CORE - -#include "llex.h" -#include "lparser.h" -#include "lzio.h" - -LUAI_FUNC void luaX_init (lua_State *L) { - UNUSED(L); -} - -LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) { - UNUSED(z); - UNUSED(buff); - UNUSED(name); - lua_pushliteral(L,"parser not loaded"); - lua_error(L); - return NULL; -} - -#ifdef NODUMP -#include "lundump.h" - -LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) { - UNUSED(f); - UNUSED(w); - UNUSED(data); - UNUSED(strip); -#if 1 - UNUSED(L); - return 0; -#else - lua_pushliteral(L,"dumper not loaded"); - lua_error(L); -#endif -} -#endif diff --git a/source3/lua-5.1.4/etc/strict.lua b/source3/lua-5.1.4/etc/strict.lua deleted file mode 100644 index 3ec2ab2ae5..0000000000 --- a/source3/lua-5.1.4/etc/strict.lua +++ /dev/null @@ -1,40 +0,0 @@ --- --- strict.lua --- checks uses of undeclared global variables --- All global variables must be 'declared' through a regular assignment --- (even assigning nil will do) in a main chunk before being used --- anywhere or assigned to inside a function. --- - -local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget - -local mt = getmetatable(_G) -if mt == nil then - mt = {} - setmetatable(_G, mt) -end - -mt.__declared = {} - -local function what () - local d = getinfo(3, "S") - return d and d.what or "C" -end - -mt.__newindex = function (t, n, v) - if not mt.__declared[n] then - local w = what() - if w ~= "main" and w ~= "C" then - error("assign to undeclared variable '"..n.."'", 2) - end - mt.__declared[n] = true - end - rawset(t, n, v) -end - -mt.__index = function (t, n) - if not mt.__declared[n] and what() ~= "C" then - error("variable '"..n.."' is not declared", 2) - end - return rawget(t, n) -end diff --git a/source3/lua-5.1.4/src/Makefile b/source3/lua-5.1.4/src/Makefile deleted file mode 100644 index e4a3cd6108..0000000000 --- a/source3/lua-5.1.4/src/Makefile +++ /dev/null @@ -1,182 +0,0 @@ -# makefile for building Lua -# see ../INSTALL for installation instructions -# see ../Makefile and luaconf.h for further customization - -# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================= - -# Your platform. See PLATS for possible values. -PLAT= none - -CC= gcc -CFLAGS= -O2 -Wall $(MYCFLAGS) -AR= ar rcu -RANLIB= ranlib -RM= rm -f -LIBS= -lm $(MYLIBS) - -MYCFLAGS= -MYLDFLAGS= -MYLIBS= - -# == END OF USER SETTINGS. NO NEED TO CHANGE ANYTHING BELOW THIS LINE ========= - -PLATS= aix ansi bsd freebsd generic linux macosx mingw posix solaris - -LUA_A= liblua.a -CORE_O= lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o \ - lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o \ - lundump.o lvm.o lzio.o -LIB_O= lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o loslib.o ltablib.o \ - lstrlib.o loadlib.o linit.o - -LUA_T= lua -LUA_O= lua.o - -LUAC_T= luac -LUAC_O= luac.o print.o - -ALL_O= $(CORE_O) $(LIB_O) $(LUA_O) $(LUAC_O) -ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T) -ALL_A= $(LUA_A) - -default: $(PLAT) - -all: $(ALL_T) - -o: $(ALL_O) - -a: $(ALL_A) - -$(LUA_A): $(CORE_O) $(LIB_O) - $(AR) $@ $? - $(RANLIB) $@ - -$(LUA_T): $(LUA_O) $(LUA_A) - $(CC) -o $@ $(MYLDFLAGS) $(LUA_O) $(LUA_A) $(LIBS) - -$(LUAC_T): $(LUAC_O) $(LUA_A) - $(CC) -o $@ $(MYLDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS) - -clean: - $(RM) $(ALL_T) $(ALL_O) - -depend: - @$(CC) $(CFLAGS) -MM l*.c print.c - -echo: - @echo "PLAT = $(PLAT)" - @echo "CC = $(CC)" - @echo "CFLAGS = $(CFLAGS)" - @echo "AR = $(AR)" - @echo "RANLIB = $(RANLIB)" - @echo "RM = $(RM)" - @echo "MYCFLAGS = $(MYCFLAGS)" - @echo "MYLDFLAGS = $(MYLDFLAGS)" - @echo "MYLIBS = $(MYLIBS)" - -# convenience targets for popular platforms - -none: - @echo "Please choose a platform:" - @echo " $(PLATS)" - -aix: - $(MAKE) all CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl" MYLDFLAGS="-brtl -bexpall" - -ansi: - $(MAKE) all MYCFLAGS=-DLUA_ANSI - -bsd: - $(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-Wl,-E" - -freebsd: - $(MAKE) all MYCFLAGS="-DLUA_USE_LINUX" MYLIBS="-Wl,-E -lreadline" - -generic: - $(MAKE) all MYCFLAGS= - -linux: - $(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-Wl,-E -ldl -lreadline -lhistory -lncurses" - -macosx: - $(MAKE) all MYCFLAGS=-DLUA_USE_LINUX MYLIBS="-lreadline" -# use this on Mac OS X 10.3- -# $(MAKE) all MYCFLAGS=-DLUA_USE_MACOSX - -mingw: - $(MAKE) "LUA_A=lua51.dll" "LUA_T=lua.exe" \ - "AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \ - "MYCFLAGS=-DLUA_BUILD_AS_DLL" "MYLIBS=" "MYLDFLAGS=-s" lua.exe - $(MAKE) "LUAC_T=luac.exe" luac.exe - -posix: - $(MAKE) all MYCFLAGS=-DLUA_USE_POSIX - -solaris: - $(MAKE) all MYCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" MYLIBS="-ldl" - -# list targets that do not create files (but not all makes understand .PHONY) -.PHONY: all $(PLATS) default o a clean depend echo none - -# DO NOT DELETE - -lapi.o: lapi.c lua.h luaconf.h lapi.h lobject.h llimits.h ldebug.h \ - lstate.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h \ - lundump.h lvm.h -lauxlib.o: lauxlib.c lua.h luaconf.h lauxlib.h -lbaselib.o: lbaselib.c lua.h luaconf.h lauxlib.h lualib.h -lcode.o: lcode.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \ - lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h lgc.h \ - ltable.h -ldblib.o: ldblib.c lua.h luaconf.h lauxlib.h lualib.h -ldebug.o: ldebug.c lua.h luaconf.h lapi.h lobject.h llimits.h lcode.h \ - llex.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \ - lfunc.h lstring.h lgc.h ltable.h lvm.h -ldo.o: ldo.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \ - lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lparser.h lstring.h \ - ltable.h lundump.h lvm.h -ldump.o: ldump.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h \ - lzio.h lmem.h lundump.h -lfunc.o: lfunc.c lua.h luaconf.h lfunc.h lobject.h llimits.h lgc.h lmem.h \ - lstate.h ltm.h lzio.h -lgc.o: lgc.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \ - lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h -linit.o: linit.c lua.h luaconf.h lualib.h lauxlib.h -liolib.o: liolib.c lua.h luaconf.h lauxlib.h lualib.h -llex.o: llex.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h ltm.h \ - lzio.h lmem.h llex.h lparser.h lstring.h lgc.h ltable.h -lmathlib.o: lmathlib.c lua.h luaconf.h lauxlib.h lualib.h -lmem.o: lmem.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \ - ltm.h lzio.h lmem.h ldo.h -loadlib.o: loadlib.c lua.h luaconf.h lauxlib.h lualib.h -lobject.o: lobject.c lua.h luaconf.h ldo.h lobject.h llimits.h lstate.h \ - ltm.h lzio.h lmem.h lstring.h lgc.h lvm.h -lopcodes.o: lopcodes.c lopcodes.h llimits.h lua.h luaconf.h -loslib.o: loslib.c lua.h luaconf.h lauxlib.h lualib.h -lparser.o: lparser.c lua.h luaconf.h lcode.h llex.h lobject.h llimits.h \ - lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h ldo.h \ - lfunc.h lstring.h lgc.h ltable.h -lstate.o: lstate.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \ - ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h llex.h lstring.h ltable.h -lstring.o: lstring.c lua.h luaconf.h lmem.h llimits.h lobject.h lstate.h \ - ltm.h lzio.h lstring.h lgc.h -lstrlib.o: lstrlib.c lua.h luaconf.h lauxlib.h lualib.h -ltable.o: ltable.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h \ - ltm.h lzio.h lmem.h ldo.h lgc.h ltable.h -ltablib.o: ltablib.c lua.h luaconf.h lauxlib.h lualib.h -ltm.o: ltm.c lua.h luaconf.h lobject.h llimits.h lstate.h ltm.h lzio.h \ - lmem.h lstring.h lgc.h ltable.h -lua.o: lua.c lua.h luaconf.h lauxlib.h lualib.h -luac.o: luac.c lua.h luaconf.h lauxlib.h ldo.h lobject.h llimits.h \ - lstate.h ltm.h lzio.h lmem.h lfunc.h lopcodes.h lstring.h lgc.h \ - lundump.h -lundump.o: lundump.c lua.h luaconf.h ldebug.h lstate.h lobject.h \ - llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h lundump.h -lvm.o: lvm.c lua.h luaconf.h ldebug.h lstate.h lobject.h llimits.h ltm.h \ - lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h ltable.h lvm.h -lzio.o: lzio.c lua.h luaconf.h llimits.h lmem.h lstate.h lobject.h ltm.h \ - lzio.h -print.o: print.c ldebug.h lstate.h lua.h luaconf.h lobject.h llimits.h \ - ltm.h lzio.h lmem.h lopcodes.h lundump.h - -# (end of Makefile) diff --git a/source3/lua-5.1.4/src/lapi.c b/source3/lua-5.1.4/src/lapi.c deleted file mode 100644 index dc0275c4a6..0000000000 --- a/source3/lua-5.1.4/src/lapi.c +++ /dev/null @@ -1,1086 +0,0 @@ -/* -** $Id: lapi.c,v 2.55.1.5 2008/07/04 18:41:18 roberto Exp $ -** Lua API -** See Copyright Notice in lua.h -*/ - - -#include <assert.h> -#include <math.h> -#include <stdarg.h> -#include <string.h> - -#define lapi_c -#define LUA_CORE - -#include "lua.h" - -#include "lapi.h" -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" -#include "lundump.h" -#include "lvm.h" - - - -const char lua_ident[] = - "$Lua: " LUA_RELEASE " " LUA_COPYRIGHT " $\n" - "$Authors: " LUA_AUTHORS " $\n" - "$URL: www.lua.org $\n"; - - - -#define api_checknelems(L, n) api_check(L, (n) <= (L->top - L->base)) - -#define api_checkvalidindex(L, i) api_check(L, (i) != luaO_nilobject) - -#define api_incr_top(L) {api_check(L, L->top < L->ci->top); L->top++;} - - - -static TValue *index2adr (lua_State *L, int idx) { - if (idx > 0) { - TValue *o = L->base + (idx - 1); - api_check(L, idx <= L->ci->top - L->base); - if (o >= L->top) return cast(TValue *, luaO_nilobject); - else return o; - } - else if (idx > LUA_REGISTRYINDEX) { - api_check(L, idx != 0 && -idx <= L->top - L->base); - return L->top + idx; - } - else switch (idx) { /* pseudo-indices */ - case LUA_REGISTRYINDEX: return registry(L); - case LUA_ENVIRONINDEX: { - Closure *func = curr_func(L); - sethvalue(L, &L->env, func->c.env); - return &L->env; - } - case LUA_GLOBALSINDEX: return gt(L); - default: { - Closure *func = curr_func(L); - idx = LUA_GLOBALSINDEX - idx; - return (idx <= func->c.nupvalues) - ? &func->c.upvalue[idx-1] - : cast(TValue *, luaO_nilobject); - } - } -} - - -static Table *getcurrenv (lua_State *L) { - if (L->ci == L->base_ci) /* no enclosing function? */ - return hvalue(gt(L)); /* use global table as environment */ - else { - Closure *func = curr_func(L); - return func->c.env; - } -} - - -void luaA_pushobject (lua_State *L, const TValue *o) { - setobj2s(L, L->top, o); - api_incr_top(L); -} - - -LUA_API int lua_checkstack (lua_State *L, int size) { - int res = 1; - lua_lock(L); - if (size > LUAI_MAXCSTACK || (L->top - L->base + size) > LUAI_MAXCSTACK) - res = 0; /* stack overflow */ - else if (size > 0) { - luaD_checkstack(L, size); - if (L->ci->top < L->top + size) - L->ci->top = L->top + size; - } - lua_unlock(L); - return res; -} - - -LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) { - int i; - if (from == to) return; - lua_lock(to); - api_checknelems(from, n); - api_check(from, G(from) == G(to)); - api_check(from, to->ci->top - to->top >= n); - from->top -= n; - for (i = 0; i < n; i++) { - setobj2s(to, to->top++, from->top + i); - } - lua_unlock(to); -} - - -LUA_API void lua_setlevel (lua_State *from, lua_State *to) { - to->nCcalls = from->nCcalls; -} - - -LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) { - lua_CFunction old; - lua_lock(L); - old = G(L)->panic; - G(L)->panic = panicf; - lua_unlock(L); - return old; -} - - -LUA_API lua_State *lua_newthread (lua_State *L) { - lua_State *L1; - lua_lock(L); - luaC_checkGC(L); - L1 = luaE_newthread(L); - setthvalue(L, L->top, L1); - api_incr_top(L); - lua_unlock(L); - luai_userstatethread(L, L1); - return L1; -} - - - -/* -** basic stack manipulation -*/ - - -LUA_API int lua_gettop (lua_State *L) { - return cast_int(L->top - L->base); -} - - -LUA_API void lua_settop (lua_State *L, int idx) { - lua_lock(L); - if (idx >= 0) { - api_check(L, idx <= L->stack_last - L->base); - while (L->top < L->base + idx) - setnilvalue(L->top++); - L->top = L->base + idx; - } - else { - api_check(L, -(idx+1) <= (L->top - L->base)); - L->top += idx+1; /* `subtract' index (index is negative) */ - } - lua_unlock(L); -} - - -LUA_API void lua_remove (lua_State *L, int idx) { - StkId p; - lua_lock(L); - p = index2adr(L, idx); - api_checkvalidindex(L, p); - while (++p < L->top) setobjs2s(L, p-1, p); - L->top--; - lua_unlock(L); -} - - -LUA_API void lua_insert (lua_State *L, int idx) { - StkId p; - StkId q; - lua_lock(L); - p = index2adr(L, idx); - api_checkvalidindex(L, p); - for (q = L->top; q>p; q--) setobjs2s(L, q, q-1); - setobjs2s(L, p, L->top); - lua_unlock(L); -} - - -LUA_API void lua_replace (lua_State *L, int idx) { - StkId o; - lua_lock(L); - /* explicit test for incompatible code */ - if (idx == LUA_ENVIRONINDEX && L->ci == L->base_ci) - luaG_runerror(L, "no calling environment"); - api_checknelems(L, 1); - o = index2adr(L, idx); - api_checkvalidindex(L, o); - if (idx == LUA_ENVIRONINDEX) { - Closure *func = curr_func(L); - api_check(L, ttistable(L->top - 1)); - func->c.env = hvalue(L->top - 1); - luaC_barrier(L, func, L->top - 1); - } - else { - setobj(L, o, L->top - 1); - if (idx < LUA_GLOBALSINDEX) /* function upvalue? */ - luaC_barrier(L, curr_func(L), L->top - 1); - } - L->top--; - lua_unlock(L); -} - - -LUA_API void lua_pushvalue (lua_State *L, int idx) { - lua_lock(L); - setobj2s(L, L->top, index2adr(L, idx)); - api_incr_top(L); - lua_unlock(L); -} - - - -/* -** access functions (stack -> C) -*/ - - -LUA_API int lua_type (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - return (o == luaO_nilobject) ? LUA_TNONE : ttype(o); -} - - -LUA_API const char *lua_typename (lua_State *L, int t) { - UNUSED(L); - return (t == LUA_TNONE) ? "no value" : luaT_typenames[t]; -} - - -LUA_API int lua_iscfunction (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - return iscfunction(o); -} - - -LUA_API int lua_isnumber (lua_State *L, int idx) { - TValue n; - const TValue *o = index2adr(L, idx); - return tonumber(o, &n); -} - - -LUA_API int lua_isstring (lua_State *L, int idx) { - int t = lua_type(L, idx); - return (t == LUA_TSTRING || t == LUA_TNUMBER); -} - - -LUA_API int lua_isuserdata (lua_State *L, int idx) { - const TValue *o = index2adr(L, idx); - return (ttisuserdata(o) || ttislightuserdata(o)); -} - - -LUA_API int lua_rawequal (lua_State *L, int index1, int index2) { - StkId o1 = index2adr(L, index1); - StkId o2 = index2adr(L, index2); - return (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0 - : luaO_rawequalObj(o1, o2); -} - - -LUA_API int lua_equal (lua_State *L, int index1, int index2) { - StkId o1, o2; - int i; - lua_lock(L); /* may call tag method */ - o1 = index2adr(L, index1); - o2 = index2adr(L, index2); - i = (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0 : equalobj(L, o1, o2); - lua_unlock(L); - return i; -} - - -LUA_API int lua_lessthan (lua_State *L, int index1, int index2) { - StkId o1, o2; - int i; - lua_lock(L); /* may call tag method */ - o1 = index2adr(L, index1); - o2 = index2adr(L, index2); - i = (o1 == luaO_nilobject || o2 == luaO_nilobject) ? 0 - : luaV_lessthan(L, o1, o2); - lua_unlock(L); - return i; -} - - - -LUA_API lua_Number lua_tonumber (lua_State *L, int idx) { - TValue n; - const TValue *o = index2adr(L, idx); - if (tonumber(o, &n)) - return nvalue(o); - else - return 0; -} - - -LUA_API lua_Integer lua_tointeger (lua_State *L, int idx) { - TValue n; - const TValue *o = index2adr(L, idx); - if (tonumber(o, &n)) { - lua_Integer res; - lua_Number num = nvalue(o); - lua_number2integer(res, num); - return res; - } - else - return 0; -} - - -LUA_API int lua_toboolean (lua_State *L, int idx) { - const TValue *o = index2adr(L, idx); - return !l_isfalse(o); -} - - -LUA_API const char *lua_tolstring (lua_State *L, int idx, size_t *len) { - StkId o = index2adr(L, idx); - if (!ttisstring(o)) { - lua_lock(L); /* `luaV_tostring' may create a new string */ - if (!luaV_tostring(L, o)) { /* conversion failed? */ - if (len != NULL) *len = 0; - lua_unlock(L); - return NULL; - } - luaC_checkGC(L); - o = index2adr(L, idx); /* previous call may reallocate the stack */ - lua_unlock(L); - } - if (len != NULL) *len = tsvalue(o)->len; - return svalue(o); -} - - -LUA_API size_t lua_objlen (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - switch (ttype(o)) { - case LUA_TSTRING: return tsvalue(o)->len; - case LUA_TUSERDATA: return uvalue(o)->len; - case LUA_TTABLE: return luaH_getn(hvalue(o)); - case LUA_TNUMBER: { - size_t l; - lua_lock(L); /* `luaV_tostring' may create a new string */ - l = (luaV_tostring(L, o) ? tsvalue(o)->len : 0); - lua_unlock(L); - return l; - } - default: return 0; - } -} - - -LUA_API lua_CFunction lua_tocfunction (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - return (!iscfunction(o)) ? NULL : clvalue(o)->c.f; -} - - -LUA_API void *lua_touserdata (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - switch (ttype(o)) { - case LUA_TUSERDATA: return (rawuvalue(o) + 1); - case LUA_TLIGHTUSERDATA: return pvalue(o); - default: return NULL; - } -} - - -LUA_API lua_State *lua_tothread (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - return (!ttisthread(o)) ? NULL : thvalue(o); -} - - -LUA_API const void *lua_topointer (lua_State *L, int idx) { - StkId o = index2adr(L, idx); - switch (ttype(o)) { - case LUA_TTABLE: return hvalue(o); - case LUA_TFUNCTION: return clvalue(o); - case LUA_TTHREAD: return thvalue(o); - case LUA_TUSERDATA: - case LUA_TLIGHTUSERDATA: - return lua_touserdata(L, idx); - default: return NULL; - } -} - - - -/* -** push functions (C -> stack) -*/ - - -LUA_API void lua_pushnil (lua_State *L) { - lua_lock(L); - setnilvalue(L->top); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushnumber (lua_State *L, lua_Number n) { - lua_lock(L); - setnvalue(L->top, n); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) { - lua_lock(L); - setnvalue(L->top, cast_num(n)); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushlstring (lua_State *L, const char *s, size_t len) { - lua_lock(L); - luaC_checkGC(L); - setsvalue2s(L, L->top, luaS_newlstr(L, s, len)); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushstring (lua_State *L, const char *s) { - if (s == NULL) - lua_pushnil(L); - else - lua_pushlstring(L, s, strlen(s)); -} - - -LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt, - va_list argp) { - const char *ret; - lua_lock(L); - luaC_checkGC(L); - ret = luaO_pushvfstring(L, fmt, argp); - lua_unlock(L); - return ret; -} - - -LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) { - const char *ret; - va_list argp; - lua_lock(L); - luaC_checkGC(L); - va_start(argp, fmt); - ret = luaO_pushvfstring(L, fmt, argp); - va_end(argp); - lua_unlock(L); - return ret; -} - - -LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) { - Closure *cl; - lua_lock(L); - luaC_checkGC(L); - api_checknelems(L, n); - cl = luaF_newCclosure(L, n, getcurrenv(L)); - cl->c.f = fn; - L->top -= n; - while (n--) - setobj2n(L, &cl->c.upvalue[n], L->top+n); - setclvalue(L, L->top, cl); - lua_assert(iswhite(obj2gco(cl))); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushboolean (lua_State *L, int b) { - lua_lock(L); - setbvalue(L->top, (b != 0)); /* ensure that true is 1 */ - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_pushlightuserdata (lua_State *L, void *p) { - lua_lock(L); - setpvalue(L->top, p); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API int lua_pushthread (lua_State *L) { - lua_lock(L); - setthvalue(L, L->top, L); - api_incr_top(L); - lua_unlock(L); - return (G(L)->mainthread == L); -} - - - -/* -** get functions (Lua -> stack) -*/ - - -LUA_API void lua_gettable (lua_State *L, int idx) { - StkId t; - lua_lock(L); - t = index2adr(L, idx); - api_checkvalidindex(L, t); - luaV_gettable(L, t, L->top - 1, L->top - 1); - lua_unlock(L); -} - - -LUA_API void lua_getfield (lua_State *L, int idx, const char *k) { - StkId t; - TValue key; - lua_lock(L); - t = index2adr(L, idx); - api_checkvalidindex(L, t); - setsvalue(L, &key, luaS_new(L, k)); - luaV_gettable(L, t, &key, L->top); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_rawget (lua_State *L, int idx) { - StkId t; - lua_lock(L); - t = index2adr(L, idx); - api_check(L, ttistable(t)); - setobj2s(L, L->top - 1, luaH_get(hvalue(t), L->top - 1)); - lua_unlock(L); -} - - -LUA_API void lua_rawgeti (lua_State *L, int idx, int n) { - StkId o; - lua_lock(L); - o = index2adr(L, idx); - api_check(L, ttistable(o)); - setobj2s(L, L->top, luaH_getnum(hvalue(o), n)); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API void lua_createtable (lua_State *L, int narray, int nrec) { - lua_lock(L); - luaC_checkGC(L); - sethvalue(L, L->top, luaH_new(L, narray, nrec)); - api_incr_top(L); - lua_unlock(L); -} - - -LUA_API int lua_getmetatable (lua_State *L, int objindex) { - const TValue *obj; - Table *mt = NULL; - int res; - lua_lock(L); - obj = index2adr(L, objindex); - switch (ttype(obj)) { - case LUA_TTABLE: - mt = hvalue(obj)->metatable; - break; - case LUA_TUSERDATA: - mt = uvalue(obj)->metatable; - break; - default: - mt = G(L)->mt[ttype(obj)]; - break; - } - if (mt == NULL) - res = 0; - else { - sethvalue(L, L->top, mt); - api_incr_top(L); - res = 1; - } - lua_unlock(L); - return res; -} - - -LUA_API void lua_getfenv (lua_State *L, int idx) { - StkId o; - lua_lock(L); - o = index2adr(L, idx); - api_checkvalidindex(L, o); - switch (ttype(o)) { - case LUA_TFUNCTION: - sethvalue(L, L->top, clvalue(o)->c.env); - break; - case LUA_TUSERDATA: - sethvalue(L, L->top, uvalue(o)->env); - break; - case LUA_TTHREAD: - setobj2s(L, L->top, gt(thvalue(o))); - break; - default: - setnilvalue(L->top); - break; - } - api_incr_top(L); - lua_unlock(L); -} - - -/* -** set functions (stack -> Lua) -*/ - - -LUA_API void lua_settable (lua_State *L, int idx) { - StkId t; - lua_lock(L); - api_checknelems(L, 2); - t = index2adr(L, idx); - api_checkvalidindex(L, t); - luaV_settable(L, t, L->top - 2, L->top - 1); - L->top -= 2; /* pop index and value */ - lua_unlock(L); -} - - -LUA_API void lua_setfield (lua_State *L, int idx, const char *k) { - StkId t; - TValue key; - lua_lock(L); - api_checknelems(L, 1); - t = index2adr(L, idx); - api_checkvalidindex(L, t); - setsvalue(L, &key, luaS_new(L, k)); - luaV_settable(L, t, &key, L->top - 1); - L->top--; /* pop value */ - lua_unlock(L); -} - - -LUA_API void lua_rawset (lua_State *L, int idx) { - StkId t; - lua_lock(L); - api_checknelems(L, 2); - t = index2adr(L, idx); - api_check(L, ttistable(t)); - setobj2t(L, luaH_set(L, hvalue(t), L->top-2), L->top-1); - luaC_barriert(L, hvalue(t), L->top-1); - L->top -= 2; - lua_unlock(L); -} - - -LUA_API void lua_rawseti (lua_State *L, int idx, int n) { - StkId o; - lua_lock(L); - api_checknelems(L, 1); - o = index2adr(L, idx); - api_check(L, ttistable(o)); - setobj2t(L, luaH_setnum(L, hvalue(o), n), L->top-1); - luaC_barriert(L, hvalue(o), L->top-1); - L->top--; - lua_unlock(L); -} - - -LUA_API int lua_setmetatable (lua_State *L, int objindex) { - TValue *obj; - Table *mt; - lua_lock(L); - api_checknelems(L, 1); - obj = index2adr(L, objindex); - api_checkvalidindex(L, obj); - if (ttisnil(L->top - 1)) - mt = NULL; - else { - api_check(L, ttistable(L->top - 1)); - mt = hvalue(L->top - 1); - } - switch (ttype(obj)) { - case LUA_TTABLE: { - hvalue(obj)->metatable = mt; - if (mt) - luaC_objbarriert(L, hvalue(obj), mt); - break; - } - case LUA_TUSERDATA: { - uvalue(obj)->metatable = mt; - if (mt) - luaC_objbarrier(L, rawuvalue(obj), mt); - break; - } - default: { - G(L)->mt[ttype(obj)] = mt; - break; - } - } - L->top--; - lua_unlock(L); - return 1; -} - - -LUA_API int lua_setfenv (lua_State *L, int idx) { - StkId o; - int res = 1; - lua_lock(L); - api_checknelems(L, 1); - o = index2adr(L, idx); - api_checkvalidindex(L, o); - api_check(L, ttistable(L->top - 1)); - switch (ttype(o)) { - case LUA_TFUNCTION: - clvalue(o)->c.env = hvalue(L->top - 1); - break; - case LUA_TUSERDATA: - uvalue(o)->env = hvalue(L->top - 1); - break; - case LUA_TTHREAD: - sethvalue(L, gt(thvalue(o)), hvalue(L->top - 1)); - break; - default: - res = 0; - break; - } - if (res) luaC_objbarrier(L, gcvalue(o), hvalue(L->top - 1)); - L->top--; - lua_unlock(L); - return res; -} - - -/* -** `load' and `call' functions (run Lua code) -*/ - - -#define adjustresults(L,nres) \ - { if (nres == LUA_MULTRET && L->top >= L->ci->top) L->ci->top = L->top; } - - -#define checkresults(L,na,nr) \ - api_check(L, (nr) == LUA_MULTRET || (L->ci->top - L->top >= (nr) - (na))) - - -LUA_API void lua_call (lua_State *L, int nargs, int nresults) { - StkId func; - lua_lock(L); - api_checknelems(L, nargs+1); - checkresults(L, nargs, nresults); - func = L->top - (nargs+1); - luaD_call(L, func, nresults); - adjustresults(L, nresults); - lua_unlock(L); -} - - - -/* -** Execute a protected call. -*/ -struct CallS { /* data to `f_call' */ - StkId func; - int nresults; -}; - - -static void f_call (lua_State *L, void *ud) { - struct CallS *c = cast(struct CallS *, ud); - luaD_call(L, c->func, c->nresults); -} - - - -LUA_API int lua_pcall (lua_State *L, int nargs, int nresults, int errfunc) { - struct CallS c; - int status; - ptrdiff_t func; - lua_lock(L); - api_checknelems(L, nargs+1); - checkresults(L, nargs, nresults); - if (errfunc == 0) - func = 0; - else { - StkId o = index2adr(L, errfunc); - api_checkvalidindex(L, o); - func = savestack(L, o); - } - c.func = L->top - (nargs+1); /* function to be called */ - c.nresults = nresults; - status = luaD_pcall(L, f_call, &c, savestack(L, c.func), func); - adjustresults(L, nresults); - lua_unlock(L); - return status; -} - - -/* -** Execute a protected C call. -*/ -struct CCallS { /* data to `f_Ccall' */ - lua_CFunction func; - void *ud; -}; - - -static void f_Ccall (lua_State *L, void *ud) { - struct CCallS *c = cast(struct CCallS *, ud); - Closure *cl; - cl = luaF_newCclosure(L, 0, getcurrenv(L)); - cl->c.f = c->func; - setclvalue(L, L->top, cl); /* push function */ - api_incr_top(L); - setpvalue(L->top, c->ud); /* push only argument */ - api_incr_top(L); - luaD_call(L, L->top - 2, 0); -} - - -LUA_API int lua_cpcall (lua_State *L, lua_CFunction func, void *ud) { - struct CCallS c; - int status; - lua_lock(L); - c.func = func; - c.ud = ud; - status = luaD_pcall(L, f_Ccall, &c, savestack(L, L->top), 0); - lua_unlock(L); - return status; -} - - -LUA_API int lua_load (lua_State *L, lua_Reader reader, void *data, - const char *chunkname) { - ZIO z; - int status; - lua_lock(L); - if (!chunkname) chunkname = "?"; - luaZ_init(L, &z, reader, data); - status = luaD_protectedparser(L, &z, chunkname); - lua_unlock(L); - return status; -} - - -LUA_API int lua_dump (lua_State *L, lua_Writer writer, void *data) { - int status; - TValue *o; - lua_lock(L); - api_checknelems(L, 1); - o = L->top - 1; - if (isLfunction(o)) - status = luaU_dump(L, clvalue(o)->l.p, writer, data, 0); - else - status = 1; - lua_unlock(L); - return status; -} - - -LUA_API int lua_status (lua_State *L) { - return L->status; -} - - -/* -** Garbage-collection function -*/ - -LUA_API int lua_gc (lua_State *L, int what, int data) { - int res = 0; - global_State *g; - lua_lock(L); - g = G(L); - switch (what) { - case LUA_GCSTOP: { - g->GCthreshold = MAX_LUMEM; - break; - } - case LUA_GCRESTART: { - g->GCthreshold = g->totalbytes; - break; - } - case LUA_GCCOLLECT: { - luaC_fullgc(L); - break; - } - case LUA_GCCOUNT: { - /* GC values are expressed in Kbytes: #bytes/2^10 */ - res = cast_int(g->totalbytes >> 10); - break; - } - case LUA_GCCOUNTB: { - res = cast_int(g->totalbytes & 0x3ff); - break; - } - case LUA_GCSTEP: { - lu_mem a = (cast(lu_mem, data) << 10); - if (a <= g->totalbytes) - g->GCthreshold = g->totalbytes - a; - else - g->GCthreshold = 0; - while (g->GCthreshold <= g->totalbytes) { - luaC_step(L); - if (g->gcstate == GCSpause) { /* end of cycle? */ - res = 1; /* signal it */ - break; - } - } - break; - } - case LUA_GCSETPAUSE: { - res = g->gcpause; - g->gcpause = data; - break; - } - case LUA_GCSETSTEPMUL: { - res = g->gcstepmul; - g->gcstepmul = data; - break; - } - default: res = -1; /* invalid option */ - } - lua_unlock(L); - return res; -} - - - -/* -** miscellaneous functions -*/ - - -LUA_API int lua_error (lua_State *L) { - lua_lock(L); - api_checknelems(L, 1); - luaG_errormsg(L); - lua_unlock(L); - return 0; /* to avoid warnings */ -} - - -LUA_API int lua_next (lua_State *L, int idx) { - StkId t; - int more; - lua_lock(L); - t = index2adr(L, idx); - api_check(L, ttistable(t)); - more = luaH_next(L, hvalue(t), L->top - 1); - if (more) { - api_incr_top(L); - } - else /* no more elements */ - L->top -= 1; /* remove key */ - lua_unlock(L); - return more; -} - - -LUA_API void lua_concat (lua_State *L, int n) { - lua_lock(L); - api_checknelems(L, n); - if (n >= 2) { - luaC_checkGC(L); - luaV_concat(L, n, cast_int(L->top - L->base) - 1); - L->top -= (n-1); - } - else if (n == 0) { /* push empty string */ - setsvalue2s(L, L->top, luaS_newlstr(L, "", 0)); - api_incr_top(L); - } - /* else n == 1; nothing to do */ - lua_unlock(L); -} - - -LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) { - lua_Alloc f; - lua_lock(L); - if (ud) *ud = G(L)->ud; - f = G(L)->frealloc; - lua_unlock(L); - return f; -} - - -LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) { - lua_lock(L); - G(L)->ud = ud; - G(L)->frealloc = f; - lua_unlock(L); -} - - -LUA_API void *lua_newuserdata (lua_State *L, size_t size) { - Udata *u; - lua_lock(L); - luaC_checkGC(L); - u = luaS_newudata(L, size, getcurrenv(L)); - setuvalue(L, L->top, u); - api_incr_top(L); - lua_unlock(L); - return u + 1; -} - - - - -static const char *aux_upvalue (StkId fi, int n, TValue **val) { - Closure *f; - if (!ttisfunction(fi)) return NULL; - f = clvalue(fi); - if (f->c.isC) { - if (!(1 <= n && n <= f->c.nupvalues)) return NULL; - *val = &f->c.upvalue[n-1]; - return ""; - } - else { - Proto *p = f->l.p; - if (!(1 <= n && n <= p->sizeupvalues)) return NULL; - *val = f->l.upvals[n-1]->v; - return getstr(p->upvalues[n-1]); - } -} - - -LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) { - const char *name; - TValue *val; - lua_lock(L); - name = aux_upvalue(index2adr(L, funcindex), n, &val); - if (name) { - setobj2s(L, L->top, val); - api_incr_top(L); - } - lua_unlock(L); - return name; -} - - -LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) { - const char *name; - TValue *val; - StkId fi; - lua_lock(L); - fi = index2adr(L, funcindex); - api_checknelems(L, 1); - name = aux_upvalue(fi, n, &val); - if (name) { - L->top--; - setobj(L, val, L->top); - luaC_barrier(L, clvalue(fi), L->top); - } - lua_unlock(L); - return name; -} diff --git a/source3/lua-5.1.4/src/lapi.h b/source3/lua-5.1.4/src/lapi.h deleted file mode 100644 index 2c3fab244e..0000000000 --- a/source3/lua-5.1.4/src/lapi.h +++ /dev/null @@ -1,16 +0,0 @@ -/* -** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $ -** Auxiliary functions from Lua API -** See Copyright Notice in lua.h -*/ - -#ifndef lapi_h -#define lapi_h - - -#include "lobject.h" - - -LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o); - -#endif diff --git a/source3/lua-5.1.4/src/lauxlib.c b/source3/lua-5.1.4/src/lauxlib.c deleted file mode 100644 index faf6e6c2f1..0000000000 --- a/source3/lua-5.1.4/src/lauxlib.c +++ /dev/null @@ -1,651 +0,0 @@ -/* -** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $ -** Auxiliary functions for building Lua libraries -** See Copyright Notice in lua.h -*/ - - -#include <ctype.h> -#include <errno.h> -#include <stdarg.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - - -/* This file uses only the official API of Lua. -** Any function declared here could be written as an application function. -*/ - -#define lauxlib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" - - -#define FREELIST_REF 0 /* free list of references */ - - -/* convert a stack index to positive */ -#define abs_index(L, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \ - lua_gettop(L) + (i) + 1) - - -/* -** {====================================================== -** Error-report functions -** ======================================================= -*/ - - -LUALIB_API int luaL_argerror (lua_State *L, int narg, const char *extramsg) { - lua_Debug ar; - if (!lua_getstack(L, 0, &ar)) /* no stack frame? */ - return luaL_error(L, "bad argument #%d (%s)", narg, extramsg); - lua_getinfo(L, "n", &ar); - if (strcmp(ar.namewhat, "method") == 0) { - narg--; /* do not count `self' */ - if (narg == 0) /* error is in the self argument itself? */ - return luaL_error(L, "calling " LUA_QS " on bad self (%s)", - ar.name, extramsg); - } - if (ar.name == NULL) - ar.name = "?"; - return luaL_error(L, "bad argument #%d to " LUA_QS " (%s)", - narg, ar.name, extramsg); -} - - -LUALIB_API int luaL_typerror (lua_State *L, int narg, const char *tname) { - const char *msg = lua_pushfstring(L, "%s expected, got %s", - tname, luaL_typename(L, narg)); - return luaL_argerror(L, narg, msg); -} - - -static void tag_error (lua_State *L, int narg, int tag) { - luaL_typerror(L, narg, lua_typename(L, tag)); -} - - -LUALIB_API void luaL_where (lua_State *L, int level) { - lua_Debug ar; - if (lua_getstack(L, level, &ar)) { /* check function at level */ - lua_getinfo(L, "Sl", &ar); /* get info about it */ - if (ar.currentline > 0) { /* is there info? */ - lua_pushfstring(L, "%s:%d: ", ar.short_src, ar.currentline); - return; - } - } - lua_pushliteral(L, ""); /* else, no information available... */ -} - - -LUALIB_API int luaL_error (lua_State *L, const char *fmt, ...) { - va_list argp; - va_start(argp, fmt); - luaL_where(L, 1); - lua_pushvfstring(L, fmt, argp); - va_end(argp); - lua_concat(L, 2); - return lua_error(L); -} - -/* }====================================================== */ - - -LUALIB_API int luaL_checkoption (lua_State *L, int narg, const char *def, - const char *const lst[]) { - const char *name = (def) ? luaL_optstring(L, narg, def) : - luaL_checkstring(L, narg); - int i; - for (i=0; lst[i]; i++) - if (strcmp(lst[i], name) == 0) - return i; - return luaL_argerror(L, narg, - lua_pushfstring(L, "invalid option " LUA_QS, name)); -} - - -LUALIB_API int luaL_newmetatable (lua_State *L, const char *tname) { - lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get registry.name */ - if (!lua_isnil(L, -1)) /* name already in use? */ - return 0; /* leave previous value on top, but return 0 */ - lua_pop(L, 1); - lua_newtable(L); /* create metatable */ - lua_pushvalue(L, -1); - lua_setfield(L, LUA_REGISTRYINDEX, tname); /* registry.name = metatable */ - return 1; -} - - -LUALIB_API void *luaL_checkudata (lua_State *L, int ud, const char *tname) { - void *p = lua_touserdata(L, ud); - if (p != NULL) { /* value is a userdata? */ - if (lua_getmetatable(L, ud)) { /* does it have a metatable? */ - lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get correct metatable */ - if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */ - lua_pop(L, 2); /* remove both metatables */ - return p; - } - } - } - luaL_typerror(L, ud, tname); /* else error */ - return NULL; /* to avoid warnings */ -} - - -LUALIB_API void luaL_checkstack (lua_State *L, int space, const char *mes) { - if (!lua_checkstack(L, space)) - luaL_error(L, "stack overflow (%s)", mes); -} - - -LUALIB_API void luaL_checktype (lua_State *L, int narg, int t) { - if (lua_type(L, narg) != t) - tag_error(L, narg, t); -} - - -LUALIB_API void luaL_checkany (lua_State *L, int narg) { - if (lua_type(L, narg) == LUA_TNONE) - luaL_argerror(L, narg, "value expected"); -} - - -LUALIB_API const char *luaL_checklstring (lua_State *L, int narg, size_t *len) { - const char *s = lua_tolstring(L, narg, len); - if (!s) tag_error(L, narg, LUA_TSTRING); - return s; -} - - -LUALIB_API const char *luaL_optlstring (lua_State *L, int narg, - const char *def, size_t *len) { - if (lua_isnoneornil(L, narg)) { - if (len) - *len = (def ? strlen(def) : 0); - return def; - } - else return luaL_checklstring(L, narg, len); -} - - -LUALIB_API lua_Number luaL_checknumber (lua_State *L, int narg) { - lua_Number d = lua_tonumber(L, narg); - if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */ - tag_error(L, narg, LUA_TNUMBER); - return d; -} - - -LUALIB_API lua_Number luaL_optnumber (lua_State *L, int narg, lua_Number def) { - return luaL_opt(L, luaL_checknumber, narg, def); -} - - -LUALIB_API lua_Integer luaL_checkinteger (lua_State *L, int narg) { - lua_Integer d = lua_tointeger(L, narg); - if (d == 0 && !lua_isnumber(L, narg)) /* avoid extra test when d is not 0 */ - tag_error(L, narg, LUA_TNUMBER); - return d; -} - - -LUALIB_API lua_Integer luaL_optinteger (lua_State *L, int narg, - lua_Integer def) { - return luaL_opt(L, luaL_checkinteger, narg, def); -} - - -LUALIB_API int luaL_getmetafield (lua_State *L, int obj, const char *event) { - if (!lua_getmetatable(L, obj)) /* no metatable? */ - return 0; - lua_pushstring(L, event); - lua_rawget(L, -2); - if (lua_isnil(L, -1)) { - lua_pop(L, 2); /* remove metatable and metafield */ - return 0; - } - else { - lua_remove(L, -2); /* remove only metatable */ - return 1; - } -} - - -LUALIB_API int luaL_callmeta (lua_State *L, int obj, const char *event) { - obj = abs_index(L, obj); - if (!luaL_getmetafield(L, obj, event)) /* no metafield? */ - return 0; - lua_pushvalue(L, obj); - lua_call(L, 1, 1); - return 1; -} - - -LUALIB_API void (luaL_register) (lua_State *L, const char *libname, - const luaL_Reg *l) { - luaI_openlib(L, libname, l, 0); -} - - -static int libsize (const luaL_Reg *l) { - int size = 0; - for (; l->name; l++) size++; - return size; -} - - -LUALIB_API void luaI_openlib (lua_State *L, const char *libname, - const luaL_Reg *l, int nup) { - if (libname) { - int size = libsize(l); - /* check whether lib already exists */ - luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 1); - lua_getfield(L, -1, libname); /* get _LOADED[libname] */ - if (!lua_istable(L, -1)) { /* not found? */ - lua_pop(L, 1); /* remove previous result */ - /* try global variable (and create one if it does not exist) */ - if (luaL_findtable(L, LUA_GLOBALSINDEX, libname, size) != NULL) - luaL_error(L, "name conflict for module " LUA_QS, libname); - lua_pushvalue(L, -1); - lua_setfield(L, -3, libname); /* _LOADED[libname] = new table */ - } - lua_remove(L, -2); /* remove _LOADED table */ - lua_insert(L, -(nup+1)); /* move library table to below upvalues */ - } - for (; l->name; l++) { - int i; - for (i=0; i<nup; i++) /* copy upvalues to the top */ - lua_pushvalue(L, -nup); - lua_pushcclosure(L, l->func, nup); - lua_setfield(L, -(nup+2), l->name); - } - lua_pop(L, nup); /* remove upvalues */ -} - - - -/* -** {====================================================== -** getn-setn: size for arrays -** ======================================================= -*/ - -#if defined(LUA_COMPAT_GETN) - -static int checkint (lua_State *L, int topop) { - int n = (lua_type(L, -1) == LUA_TNUMBER) ? lua_tointeger(L, -1) : -1; - lua_pop(L, topop); - return n; -} - - -static void getsizes (lua_State *L) { - lua_getfield(L, LUA_REGISTRYINDEX, "LUA_SIZES"); - if (lua_isnil(L, -1)) { /* no `size' table? */ - lua_pop(L, 1); /* remove nil */ - lua_newtable(L); /* create it */ - lua_pushvalue(L, -1); /* `size' will be its own metatable */ - lua_setmetatable(L, -2); - lua_pushliteral(L, "kv"); - lua_setfield(L, -2, "__mode"); /* metatable(N).__mode = "kv" */ - lua_pushvalue(L, -1); - lua_setfield(L, LUA_REGISTRYINDEX, "LUA_SIZES"); /* store in register */ - } -} - - -LUALIB_API void luaL_setn (lua_State *L, int t, int n) { - t = abs_index(L, t); - lua_pushliteral(L, "n"); - lua_rawget(L, t); - if (checkint(L, 1) >= 0) { /* is there a numeric field `n'? */ - lua_pushliteral(L, "n"); /* use it */ - lua_pushinteger(L, n); - lua_rawset(L, t); - } - else { /* use `sizes' */ - getsizes(L); - lua_pushvalue(L, t); - lua_pushinteger(L, n); - lua_rawset(L, -3); /* sizes[t] = n */ - lua_pop(L, 1); /* remove `sizes' */ - } -} - - -LUALIB_API int luaL_getn (lua_State *L, int t) { - int n; - t = abs_index(L, t); - lua_pushliteral(L, "n"); /* try t.n */ - lua_rawget(L, t); - if ((n = checkint(L, 1)) >= 0) return n; - getsizes(L); /* else try sizes[t] */ - lua_pushvalue(L, t); - lua_rawget(L, -2); - if ((n = checkint(L, 2)) >= 0) return n; - return (int)lua_objlen(L, t); -} - -#endif - -/* }====================================================== */ - - - -LUALIB_API const char *luaL_gsub (lua_State *L, const char *s, const char *p, - const char *r) { - const char *wild; - size_t l = strlen(p); - luaL_Buffer b; - luaL_buffinit(L, &b); - while ((wild = strstr(s, p)) != NULL) { - luaL_addlstring(&b, s, wild - s); /* push prefix */ - luaL_addstring(&b, r); /* push replacement in place of pattern */ - s = wild + l; /* continue after `p' */ - } - luaL_addstring(&b, s); /* push last suffix */ - luaL_pushresult(&b); - return lua_tostring(L, -1); -} - - -LUALIB_API const char *luaL_findtable (lua_State *L, int idx, - const char *fname, int szhint) { - const char *e; - lua_pushvalue(L, idx); - do { - e = strchr(fname, '.'); - if (e == NULL) e = fname + strlen(fname); - lua_pushlstring(L, fname, e - fname); - lua_rawget(L, -2); - if (lua_isnil(L, -1)) { /* no such field? */ - lua_pop(L, 1); /* remove this nil */ - lua_createtable(L, 0, (*e == '.' ? 1 : szhint)); /* new table for field */ - lua_pushlstring(L, fname, e - fname); - lua_pushvalue(L, -2); - lua_settable(L, -4); /* set new table into field */ - } - else if (!lua_istable(L, -1)) { /* field has a non-table value? */ - lua_pop(L, 2); /* remove table and value */ - return fname; /* return problematic part of the name */ - } - lua_remove(L, -2); /* remove previous table */ - fname = e + 1; - } while (*e == '.'); - return NULL; -} - - - -/* -** {====================================================== -** Generic Buffer manipulation -** ======================================================= -*/ - - -#define bufflen(B) ((B)->p - (B)->buffer) -#define bufffree(B) ((size_t)(LUAL_BUFFERSIZE - bufflen(B))) - -#define LIMIT (LUA_MINSTACK/2) - - -static int emptybuffer (luaL_Buffer *B) { - size_t l = bufflen(B); - if (l == 0) return 0; /* put nothing on stack */ - else { - lua_pushlstring(B->L, B->buffer, l); - B->p = B->buffer; - B->lvl++; - return 1; - } -} - - -static void adjuststack (luaL_Buffer *B) { - if (B->lvl > 1) { - lua_State *L = B->L; - int toget = 1; /* number of levels to concat */ - size_t toplen = lua_strlen(L, -1); - do { - size_t l = lua_strlen(L, -(toget+1)); - if (B->lvl - toget + 1 >= LIMIT || toplen > l) { - toplen += l; - toget++; - } - else break; - } while (toget < B->lvl); - lua_concat(L, toget); - B->lvl = B->lvl - toget + 1; - } -} - - -LUALIB_API char *luaL_prepbuffer (luaL_Buffer *B) { - if (emptybuffer(B)) - adjuststack(B); - return B->buffer; -} - - -LUALIB_API void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l) { - while (l--) - luaL_addchar(B, *s++); -} - - -LUALIB_API void luaL_addstring (luaL_Buffer *B, const char *s) { - luaL_addlstring(B, s, strlen(s)); -} - - -LUALIB_API void luaL_pushresult (luaL_Buffer *B) { - emptybuffer(B); - lua_concat(B->L, B->lvl); - B->lvl = 1; -} - - -LUALIB_API void luaL_addvalue (luaL_Buffer *B) { - lua_State *L = B->L; - size_t vl; - const char *s = lua_tolstring(L, -1, &vl); - if (vl <= bufffree(B)) { /* fit into buffer? */ - memcpy(B->p, s, vl); /* put it there */ - B->p += vl; - lua_pop(L, 1); /* remove from stack */ - } - else { - if (emptybuffer(B)) - lua_insert(L, -2); /* put buffer before new value */ - B->lvl++; /* add new value into B stack */ - adjuststack(B); - } -} - - -LUALIB_API void luaL_buffinit (lua_State *L, luaL_Buffer *B) { - B->L = L; - B->p = B->buffer; - B->lvl = 0; -} - -/* }====================================================== */ - - -LUALIB_API int luaL_ref (lua_State *L, int t) { - int ref; - t = abs_index(L, t); - if (lua_isnil(L, -1)) { - lua_pop(L, 1); /* remove from stack */ - return LUA_REFNIL; /* `nil' has a unique fixed reference */ - } - lua_rawgeti(L, t, FREELIST_REF); /* get first free element */ - ref = (int)lua_tointeger(L, -1); /* ref = t[FREELIST_REF] */ - lua_pop(L, 1); /* remove it from stack */ - if (ref != 0) { /* any free element? */ - lua_rawgeti(L, t, ref); /* remove it from list */ - lua_rawseti(L, t, FREELIST_REF); /* (t[FREELIST_REF] = t[ref]) */ - } - else { /* no free elements */ - ref = (int)lua_objlen(L, t); - ref++; /* create new reference */ - } - lua_rawseti(L, t, ref); - return ref; -} - - -LUALIB_API void luaL_unref (lua_State *L, int t, int ref) { - if (ref >= 0) { - t = abs_index(L, t); - lua_rawgeti(L, t, FREELIST_REF); - lua_rawseti(L, t, ref); /* t[ref] = t[FREELIST_REF] */ - lua_pushinteger(L, ref); - lua_rawseti(L, t, FREELIST_REF); /* t[FREELIST_REF] = ref */ - } -} - - - -/* -** {====================================================== -** Load functions -** ======================================================= -*/ - -typedef struct LoadF { - int extraline; - FILE *f; - char buff[LUAL_BUFFERSIZE]; -} LoadF; - - -static const char *getF (lua_State *L, void *ud, size_t *size) { - LoadF *lf = (LoadF *)ud; - (void)L; - if (lf->extraline) { - lf->extraline = 0; - *size = 1; - return "\n"; - } - if (feof(lf->f)) return NULL; - *size = fread(lf->buff, 1, sizeof(lf->buff), lf->f); - return (*size > 0) ? lf->buff : NULL; -} - - -static int errfile (lua_State *L, const char *what, int fnameindex) { - const char *serr = strerror(errno); - const char *filename = lua_tostring(L, fnameindex) + 1; - lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr); - lua_remove(L, fnameindex); - return LUA_ERRFILE; -} - - -LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) { - LoadF lf; - int status, readstatus; - int c; - int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */ - lf.extraline = 0; - if (filename == NULL) { - lua_pushliteral(L, "=stdin"); - lf.f = stdin; - } - else { - lua_pushfstring(L, "@%s", filename); - lf.f = fopen(filename, "r"); - if (lf.f == NULL) return errfile(L, "open", fnameindex); - } - c = getc(lf.f); - if (c == '#') { /* Unix exec. file? */ - lf.extraline = 1; - while ((c = getc(lf.f)) != EOF && c != '\n') ; /* skip first line */ - if (c == '\n') c = getc(lf.f); - } - if (c == LUA_SIGNATURE[0] && filename) { /* binary file? */ - lf.f = freopen(filename, "rb", lf.f); /* reopen in binary mode */ - if (lf.f == NULL) return errfile(L, "reopen", fnameindex); - /* skip eventual `#!...' */ - while ((c = getc(lf.f)) != EOF && c != LUA_SIGNATURE[0]) ; - lf.extraline = 0; - } - ungetc(c, lf.f); - status = lua_load(L, getF, &lf, lua_tostring(L, -1)); - readstatus = ferror(lf.f); - if (filename) fclose(lf.f); /* close file (even in case of errors) */ - if (readstatus) { - lua_settop(L, fnameindex); /* ignore results from `lua_load' */ - return errfile(L, "read", fnameindex); - } - lua_remove(L, fnameindex); - return status; -} - - -typedef struct LoadS { - const char *s; - size_t size; -} LoadS; - - -static const char *getS (lua_State *L, void *ud, size_t *size) { - LoadS *ls = (LoadS *)ud; - (void)L; - if (ls->size == 0) return NULL; - *size = ls->size; - ls->size = 0; - return ls->s; -} - - -LUALIB_API int luaL_loadbuffer (lua_State *L, const char *buff, size_t size, - const char *name) { - LoadS ls; - ls.s = buff; - ls.size = size; - return lua_load(L, getS, &ls, name); -} - - -LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s) { - return luaL_loadbuffer(L, s, strlen(s), s); -} - - - -/* }====================================================== */ - - -static void *l_alloc (void *ud, void *ptr, size_t osize, size_t nsize) { - (void)ud; - (void)osize; - if (nsize == 0) { - free(ptr); - return NULL; - } - else - return realloc(ptr, nsize); -} - - -static int panic (lua_State *L) { - (void)L; /* to avoid warnings */ - fprintf(stderr, "PANIC: unprotected error in call to Lua API (%s)\n", - lua_tostring(L, -1)); - return 0; -} - - -LUALIB_API lua_State *luaL_newstate (void) { - lua_State *L = lua_newstate(l_alloc, NULL); - if (L) lua_atpanic(L, &panic); - return L; -} diff --git a/source3/lua-5.1.4/src/lauxlib.h b/source3/lua-5.1.4/src/lauxlib.h deleted file mode 100644 index 0320410520..0000000000 --- a/source3/lua-5.1.4/src/lauxlib.h +++ /dev/null @@ -1,172 +0,0 @@ -/* -** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $ -** Auxiliary functions for building Lua libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lauxlib_h -#define lauxlib_h - - -#include <stddef.h> -#include <stdio.h> - -#include "lua.h" - - -#if defined(LUA_COMPAT_GETN) -LUALIB_API int (luaL_getn) (lua_State *L, int t); -LUALIB_API void (luaL_setn) (lua_State *L, int t, int n); -#else -#define luaL_getn(L,i) ((int)lua_objlen(L, i)) -#define luaL_setn(L,i,j) ((void)0) /* no op! */ -#endif - -#if defined(LUA_COMPAT_OPENLIB) -#define luaI_openlib luaL_openlib -#endif - - -/* extra error code for `luaL_load' */ -#define LUA_ERRFILE (LUA_ERRERR+1) - - -typedef struct luaL_Reg { - const char *name; - lua_CFunction func; -} luaL_Reg; - - - -LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname, - const luaL_Reg *l, int nup); -LUALIB_API void (luaL_register) (lua_State *L, const char *libname, - const luaL_Reg *l); -LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); -LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); -LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname); -LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg); -LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg, - size_t *l); -LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg, - const char *def, size_t *l); -LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg); -LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def); - -LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg); -LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg, - lua_Integer def); - -LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); -LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t); -LUALIB_API void (luaL_checkany) (lua_State *L, int narg); - -LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); -LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); - -LUALIB_API void (luaL_where) (lua_State *L, int lvl); -LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); - -LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def, - const char *const lst[]); - -LUALIB_API int (luaL_ref) (lua_State *L, int t); -LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); - -LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename); -LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, - const char *name); -LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); - -LUALIB_API lua_State *(luaL_newstate) (void); - - -LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, - const char *r); - -LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx, - const char *fname, int szhint); - - - - -/* -** =============================================================== -** some useful macros -** =============================================================== -*/ - -#define luaL_argcheck(L, cond,numarg,extramsg) \ - ((void)((cond) || luaL_argerror(L, (numarg), (extramsg)))) -#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) -#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) -#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) -#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) -#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) -#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) - -#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) - -#define luaL_dofile(L, fn) \ - (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_dostring(L, s) \ - (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) - -#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) - -/* -** {====================================================== -** Generic Buffer manipulation -** ======================================================= -*/ - - - -typedef struct luaL_Buffer { - char *p; /* current position in buffer */ - int lvl; /* number of strings in the stack (level) */ - lua_State *L; - char buffer[LUAL_BUFFERSIZE]; -} luaL_Buffer; - -#define luaL_addchar(B,c) \ - ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ - (*(B)->p++ = (char)(c))) - -/* compatibility only */ -#define luaL_putchar(B,c) luaL_addchar(B,c) - -#define luaL_addsize(B,n) ((B)->p += (n)) - -LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); -LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B); -LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); -LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); -LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); -LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); - - -/* }====================================================== */ - - -/* compatibility with ref system */ - -/* pre-defined references */ -#define LUA_NOREF (-2) -#define LUA_REFNIL (-1) - -#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \ - (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0)) - -#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref)) - -#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref)) - - -#define luaL_reg luaL_Reg - -#endif diff --git a/source3/lua-5.1.4/src/lbaselib.c b/source3/lua-5.1.4/src/lbaselib.c deleted file mode 100644 index 0ec14991d8..0000000000 --- a/source3/lua-5.1.4/src/lbaselib.c +++ /dev/null @@ -1,652 +0,0 @@ -/* -** $Id: lbaselib.c,v 1.191.1.6 2008/02/14 16:46:22 roberto Exp $ -** Basic library -** See Copyright Notice in lua.h -*/ - - - -#include <ctype.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define lbaselib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - - - -/* -** If your system does not support `stdout', you can just remove this function. -** If you need, you can define your own `print' function, following this -** model but changing `fputs' to put the strings at a proper place -** (a console window or a log file, for instance). -*/ -static int luaB_print (lua_State *L) { - int n = lua_gettop(L); /* number of arguments */ - int i; - lua_getglobal(L, "tostring"); - for (i=1; i<=n; i++) { - const char *s; - lua_pushvalue(L, -1); /* function to be called */ - lua_pushvalue(L, i); /* value to print */ - lua_call(L, 1, 1); - s = lua_tostring(L, -1); /* get result */ - if (s == NULL) - return luaL_error(L, LUA_QL("tostring") " must return a string to " - LUA_QL("print")); - if (i>1) fputs("\t", stdout); - fputs(s, stdout); - lua_pop(L, 1); /* pop result */ - } - fputs("\n", stdout); - return 0; -} - - -static int luaB_tonumber (lua_State *L) { - int base = luaL_optint(L, 2, 10); - if (base == 10) { /* standard conversion */ - luaL_checkany(L, 1); - if (lua_isnumber(L, 1)) { - lua_pushnumber(L, lua_tonumber(L, 1)); - return 1; - } - } - else { - const char *s1 = luaL_checkstring(L, 1); - char *s2; - unsigned long n; - luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range"); - n = strtoul(s1, &s2, base); - if (s1 != s2) { /* at least one valid digit? */ - while (isspace((unsigned char)(*s2))) s2++; /* skip trailing spaces */ - if (*s2 == '\0') { /* no invalid trailing characters? */ - lua_pushnumber(L, (lua_Number)n); - return 1; - } - } - } - lua_pushnil(L); /* else not a number */ - return 1; -} - - -static int luaB_error (lua_State *L) { - int level = luaL_optint(L, 2, 1); - lua_settop(L, 1); - if (lua_isstring(L, 1) && level > 0) { /* add extra information? */ - luaL_where(L, level); - lua_pushvalue(L, 1); - lua_concat(L, 2); - } - return lua_error(L); -} - - -static int luaB_getmetatable (lua_State *L) { - luaL_checkany(L, 1); - if (!lua_getmetatable(L, 1)) { - lua_pushnil(L); - return 1; /* no metatable */ - } - luaL_getmetafield(L, 1, "__metatable"); - return 1; /* returns either __metatable field (if present) or metatable */ -} - - -static int luaB_setmetatable (lua_State *L) { - int t = lua_type(L, 2); - luaL_checktype(L, 1, LUA_TTABLE); - luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, - "nil or table expected"); - if (luaL_getmetafield(L, 1, "__metatable")) - luaL_error(L, "cannot change a protected metatable"); - lua_settop(L, 2); - lua_setmetatable(L, 1); - return 1; -} - - -static void getfunc (lua_State *L, int opt) { - if (lua_isfunction(L, 1)) lua_pushvalue(L, 1); - else { - lua_Debug ar; - int level = opt ? luaL_optint(L, 1, 1) : luaL_checkint(L, 1); - luaL_argcheck(L, level >= 0, 1, "level must be non-negative"); - if (lua_getstack(L, level, &ar) == 0) - luaL_argerror(L, 1, "invalid level"); - lua_getinfo(L, "f", &ar); - if (lua_isnil(L, -1)) - luaL_error(L, "no function environment for tail call at level %d", - level); - } -} - - -static int luaB_getfenv (lua_State *L) { - getfunc(L, 1); - if (lua_iscfunction(L, -1)) /* is a C function? */ - lua_pushvalue(L, LUA_GLOBALSINDEX); /* return the thread's global env. */ - else - lua_getfenv(L, -1); - return 1; -} - - -static int luaB_setfenv (lua_State *L) { - luaL_checktype(L, 2, LUA_TTABLE); - getfunc(L, 0); - lua_pushvalue(L, 2); - if (lua_isnumber(L, 1) && lua_tonumber(L, 1) == 0) { - /* change environment of current thread */ - lua_pushthread(L); - lua_insert(L, -2); - lua_setfenv(L, -2); - return 0; - } - else if (lua_iscfunction(L, -2) || lua_setfenv(L, -2) == 0) - luaL_error(L, - LUA_QL("setfenv") " cannot change environment of given object"); - return 1; -} - - -static int luaB_rawequal (lua_State *L) { - luaL_checkany(L, 1); - luaL_checkany(L, 2); - lua_pushboolean(L, lua_rawequal(L, 1, 2)); - return 1; -} - - -static int luaB_rawget (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - luaL_checkany(L, 2); - lua_settop(L, 2); - lua_rawget(L, 1); - return 1; -} - -static int luaB_rawset (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - luaL_checkany(L, 2); - luaL_checkany(L, 3); - lua_settop(L, 3); - lua_rawset(L, 1); - return 1; -} - - -static int luaB_gcinfo (lua_State *L) { - lua_pushinteger(L, lua_getgccount(L)); - return 1; -} - - -static int luaB_collectgarbage (lua_State *L) { - static const char *const opts[] = {"stop", "restart", "collect", - "count", "step", "setpause", "setstepmul", NULL}; - static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT, - LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL}; - int o = luaL_checkoption(L, 1, "collect", opts); - int ex = luaL_optint(L, 2, 0); - int res = lua_gc(L, optsnum[o], ex); - switch (optsnum[o]) { - case LUA_GCCOUNT: { - int b = lua_gc(L, LUA_GCCOUNTB, 0); - lua_pushnumber(L, res + ((lua_Number)b/1024)); - return 1; - } - case LUA_GCSTEP: { - lua_pushboolean(L, res); - return 1; - } - default: { - lua_pushnumber(L, res); - return 1; - } - } -} - - -static int luaB_type (lua_State *L) { - luaL_checkany(L, 1); - lua_pushstring(L, luaL_typename(L, 1)); - return 1; -} - - -static int luaB_next (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - lua_settop(L, 2); /* create a 2nd argument if there isn't one */ - if (lua_next(L, 1)) - return 2; - else { - lua_pushnil(L); - return 1; - } -} - - -static int luaB_pairs (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */ - lua_pushvalue(L, 1); /* state, */ - lua_pushnil(L); /* and initial value */ - return 3; -} - - -static int ipairsaux (lua_State *L) { - int i = luaL_checkint(L, 2); - luaL_checktype(L, 1, LUA_TTABLE); - i++; /* next value */ - lua_pushinteger(L, i); - lua_rawgeti(L, 1, i); - return (lua_isnil(L, -1)) ? 0 : 2; -} - - -static int luaB_ipairs (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - lua_pushvalue(L, lua_upvalueindex(1)); /* return generator, */ - lua_pushvalue(L, 1); /* state, */ - lua_pushinteger(L, 0); /* and initial value */ - return 3; -} - - -static int load_aux (lua_State *L, int status) { - if (status == 0) /* OK? */ - return 1; - else { - lua_pushnil(L); - lua_insert(L, -2); /* put before error message */ - return 2; /* return nil plus error message */ - } -} - - -static int luaB_loadstring (lua_State *L) { - size_t l; - const char *s = luaL_checklstring(L, 1, &l); - const char *chunkname = luaL_optstring(L, 2, s); - return load_aux(L, luaL_loadbuffer(L, s, l, chunkname)); -} - - -static int luaB_loadfile (lua_State *L) { - const char *fname = luaL_optstring(L, 1, NULL); - return load_aux(L, luaL_loadfile(L, fname)); -} - - -/* -** Reader for generic `load' function: `lua_load' uses the -** stack for internal stuff, so the reader cannot change the -** stack top. Instead, it keeps its resulting string in a -** reserved slot inside the stack. -*/ -static const char *generic_reader (lua_State *L, void *ud, size_t *size) { - (void)ud; /* to avoid warnings */ - luaL_checkstack(L, 2, "too many nested functions"); - lua_pushvalue(L, 1); /* get function */ - lua_call(L, 0, 1); /* call it */ - if (lua_isnil(L, -1)) { - *size = 0; - return NULL; - } - else if (lua_isstring(L, -1)) { - lua_replace(L, 3); /* save string in a reserved stack slot */ - return lua_tolstring(L, 3, size); - } - else luaL_error(L, "reader function must return a string"); - return NULL; /* to avoid warnings */ -} - - -static int luaB_load (lua_State *L) { - int status; - const char *cname = luaL_optstring(L, 2, "=(load)"); - luaL_checktype(L, 1, LUA_TFUNCTION); - lua_settop(L, 3); /* function, eventual name, plus one reserved slot */ - status = lua_load(L, generic_reader, NULL, cname); - return load_aux(L, status); -} - - -static int luaB_dofile (lua_State *L) { - const char *fname = luaL_optstring(L, 1, NULL); - int n = lua_gettop(L); - if (luaL_loadfile(L, fname) != 0) lua_error(L); - lua_call(L, 0, LUA_MULTRET); - return lua_gettop(L) - n; -} - - -static int luaB_assert (lua_State *L) { - luaL_checkany(L, 1); - if (!lua_toboolean(L, 1)) - return luaL_error(L, "%s", luaL_optstring(L, 2, "assertion failed!")); - return lua_gettop(L); -} - - -static int luaB_unpack (lua_State *L) { - int i, e, n; - luaL_checktype(L, 1, LUA_TTABLE); - i = luaL_optint(L, 2, 1); - e = luaL_opt(L, luaL_checkint, 3, luaL_getn(L, 1)); - if (i > e) return 0; /* empty range */ - n = e - i + 1; /* number of elements */ - if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */ - return luaL_error(L, "too many results to unpack"); - lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */ - while (i++ < e) /* push arg[i + 1...e] */ - lua_rawgeti(L, 1, i); - return n; -} - - -static int luaB_select (lua_State *L) { - int n = lua_gettop(L); - if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') { - lua_pushinteger(L, n-1); - return 1; - } - else { - int i = luaL_checkint(L, 1); - if (i < 0) i = n + i; - else if (i > n) i = n; - luaL_argcheck(L, 1 <= i, 1, "index out of range"); - return n - i; - } -} - - -static int luaB_pcall (lua_State *L) { - int status; - luaL_checkany(L, 1); - status = lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0); - lua_pushboolean(L, (status == 0)); - lua_insert(L, 1); - return lua_gettop(L); /* return status + all results */ -} - - -static int luaB_xpcall (lua_State *L) { - int status; - luaL_checkany(L, 2); - lua_settop(L, 2); - lua_insert(L, 1); /* put error function under function to be called */ - status = lua_pcall(L, 0, LUA_MULTRET, 1); - lua_pushboolean(L, (status == 0)); - lua_replace(L, 1); - return lua_gettop(L); /* return status + all results */ -} - - -static int luaB_tostring (lua_State *L) { - luaL_checkany(L, 1); - if (luaL_callmeta(L, 1, "__tostring")) /* is there a metafield? */ - return 1; /* use its value */ - switch (lua_type(L, 1)) { - case LUA_TNUMBER: - lua_pushstring(L, lua_tostring(L, 1)); - break; - case LUA_TSTRING: - lua_pushvalue(L, 1); - break; - case LUA_TBOOLEAN: - lua_pushstring(L, (lua_toboolean(L, 1) ? "true" : "false")); - break; - case LUA_TNIL: - lua_pushliteral(L, "nil"); - break; - default: - lua_pushfstring(L, "%s: %p", luaL_typename(L, 1), lua_topointer(L, 1)); - break; - } - return 1; -} - - -static int luaB_newproxy (lua_State *L) { - lua_settop(L, 1); - lua_newuserdata(L, 0); /* create proxy */ - if (lua_toboolean(L, 1) == 0) - return 1; /* no metatable */ - else if (lua_isboolean(L, 1)) { - lua_newtable(L); /* create a new metatable `m' ... */ - lua_pushvalue(L, -1); /* ... and mark `m' as a valid metatable */ - lua_pushboolean(L, 1); - lua_rawset(L, lua_upvalueindex(1)); /* weaktable[m] = true */ - } - else { - int validproxy = 0; /* to check if weaktable[metatable(u)] == true */ - if (lua_getmetatable(L, 1)) { - lua_rawget(L, lua_upvalueindex(1)); - validproxy = lua_toboolean(L, -1); - lua_pop(L, 1); /* remove value */ - } - luaL_argcheck(L, validproxy, 1, "boolean or proxy expected"); - lua_getmetatable(L, 1); /* metatable is valid; get it */ - } - lua_setmetatable(L, 2); - return 1; -} - - -static const luaL_Reg base_funcs[] = { - {"assert", luaB_assert}, - {"collectgarbage", luaB_collectgarbage}, - {"dofile", luaB_dofile}, - {"error", luaB_error}, - {"gcinfo", luaB_gcinfo}, - {"getfenv", luaB_getfenv}, - {"getmetatable", luaB_getmetatable}, - {"loadfile", luaB_loadfile}, - {"load", luaB_load}, - {"loadstring", luaB_loadstring}, - {"next", luaB_next}, - {"pcall", luaB_pcall}, - {"print", luaB_print}, - {"rawequal", luaB_rawequal}, - {"rawget", luaB_rawget}, - {"rawset", luaB_rawset}, - {"select", luaB_select}, - {"setfenv", luaB_setfenv}, - {"setmetatable", luaB_setmetatable}, - {"tonumber", luaB_tonumber}, - {"tostring", luaB_tostring}, - {"type", luaB_type}, - {"unpack", luaB_unpack}, - {"xpcall", luaB_xpcall}, - {NULL, NULL} -}; - - -/* -** {====================================================== -** Coroutine library -** ======================================================= -*/ - -#define CO_RUN 0 /* running */ -#define CO_SUS 1 /* suspended */ -#define CO_NOR 2 /* 'normal' (it resumed another coroutine) */ -#define CO_DEAD 3 - -static const char *const statnames[] = - {"running", "suspended", "normal", "dead"}; - -static int costatus (lua_State *L, lua_State *co) { - if (L == co) return CO_RUN; - switch (lua_status(co)) { - case LUA_YIELD: - return CO_SUS; - case 0: { - lua_Debug ar; - if (lua_getstack(co, 0, &ar) > 0) /* does it have frames? */ - return CO_NOR; /* it is running */ - else if (lua_gettop(co) == 0) - return CO_DEAD; - else - return CO_SUS; /* initial state */ - } - default: /* some error occured */ - return CO_DEAD; - } -} - - -static int luaB_costatus (lua_State *L) { - lua_State *co = lua_tothread(L, 1); - luaL_argcheck(L, co, 1, "coroutine expected"); - lua_pushstring(L, statnames[costatus(L, co)]); - return 1; -} - - -static int auxresume (lua_State *L, lua_State *co, int narg) { - int status = costatus(L, co); - if (!lua_checkstack(co, narg)) - luaL_error(L, "too many arguments to resume"); - if (status != CO_SUS) { - lua_pushfstring(L, "cannot resume %s coroutine", statnames[status]); - return -1; /* error flag */ - } - lua_xmove(L, co, narg); - lua_setlevel(L, co); - status = lua_resume(co, narg); - if (status == 0 || status == LUA_YIELD) { - int nres = lua_gettop(co); - if (!lua_checkstack(L, nres + 1)) - luaL_error(L, "too many results to resume"); - lua_xmove(co, L, nres); /* move yielded values */ - return nres; - } - else { - lua_xmove(co, L, 1); /* move error message */ - return -1; /* error flag */ - } -} - - -static int luaB_coresume (lua_State *L) { - lua_State *co = lua_tothread(L, 1); - int r; - luaL_argcheck(L, co, 1, "coroutine expected"); - r = auxresume(L, co, lua_gettop(L) - 1); - if (r < 0) { - lua_pushboolean(L, 0); - lua_insert(L, -2); - return 2; /* return false + error message */ - } - else { - lua_pushboolean(L, 1); - lua_insert(L, -(r + 1)); - return r + 1; /* return true + `resume' returns */ - } -} - - -static int luaB_auxwrap (lua_State *L) { - lua_State *co = lua_tothread(L, lua_upvalueindex(1)); - int r = auxresume(L, co, lua_gettop(L)); - if (r < 0) { - if (lua_isstring(L, -1)) { /* error object is a string? */ - luaL_where(L, 1); /* add extra info */ - lua_insert(L, -2); - lua_concat(L, 2); - } - lua_error(L); /* propagate error */ - } - return r; -} - - -static int luaB_cocreate (lua_State *L) { - lua_State *NL = lua_newthread(L); - luaL_argcheck(L, lua_isfunction(L, 1) && !lua_iscfunction(L, 1), 1, - "Lua function expected"); - lua_pushvalue(L, 1); /* move function to top */ - lua_xmove(L, NL, 1); /* move function from L to NL */ - return 1; -} - - -static int luaB_cowrap (lua_State *L) { - luaB_cocreate(L); - lua_pushcclosure(L, luaB_auxwrap, 1); - return 1; -} - - -static int luaB_yield (lua_State *L) { - return lua_yield(L, lua_gettop(L)); -} - - -static int luaB_corunning (lua_State *L) { - if (lua_pushthread(L)) - lua_pushnil(L); /* main thread is not a coroutine */ - return 1; -} - - -static const luaL_Reg co_funcs[] = { - {"create", luaB_cocreate}, - {"resume", luaB_coresume}, - {"running", luaB_corunning}, - {"status", luaB_costatus}, - {"wrap", luaB_cowrap}, - {"yield", luaB_yield}, - {NULL, NULL} -}; - -/* }====================================================== */ - - -static void auxopen (lua_State *L, const char *name, - lua_CFunction f, lua_CFunction u) { - lua_pushcfunction(L, u); - lua_pushcclosure(L, f, 1); - lua_setfield(L, -2, name); -} - - -static void base_open (lua_State *L) { - /* set global _G */ - lua_pushvalue(L, LUA_GLOBALSINDEX); - lua_setglobal(L, "_G"); - /* open lib into global table */ - luaL_register(L, "_G", base_funcs); - lua_pushliteral(L, LUA_VERSION); - lua_setglobal(L, "_VERSION"); /* set global _VERSION */ - /* `ipairs' and `pairs' need auxliliary functions as upvalues */ - auxopen(L, "ipairs", luaB_ipairs, ipairsaux); - auxopen(L, "pairs", luaB_pairs, luaB_next); - /* `newproxy' needs a weaktable as upvalue */ - lua_createtable(L, 0, 1); /* new table `w' */ - lua_pushvalue(L, -1); /* `w' will be its own metatable */ - lua_setmetatable(L, -2); - lua_pushliteral(L, "kv"); - lua_setfield(L, -2, "__mode"); /* metatable(w).__mode = "kv" */ - lua_pushcclosure(L, luaB_newproxy, 1); - lua_setglobal(L, "newproxy"); /* set global `newproxy' */ -} - - -LUALIB_API int luaopen_base (lua_State *L) { - base_open(L); - luaL_register(L, LUA_COLIBNAME, co_funcs); - return 2; -} diff --git a/source3/lua-5.1.4/src/lcode.c b/source3/lua-5.1.4/src/lcode.c deleted file mode 100644 index 882b35c751..0000000000 --- a/source3/lua-5.1.4/src/lcode.c +++ /dev/null @@ -1,838 +0,0 @@ -/* -** $Id: lcode.c,v 2.25.1.3 2007/12/28 15:32:23 roberto Exp $ -** Code generator for Lua -** See Copyright Notice in lua.h -*/ - - -#include <stdlib.h> - -#define lcode_c -#define LUA_CORE - -#include "lua.h" - -#include "lcode.h" -#include "ldebug.h" -#include "ldo.h" -#include "lgc.h" -#include "llex.h" -#include "lmem.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lparser.h" -#include "ltable.h" - - -#define hasjumps(e) ((e)->t != (e)->f) - - -static int isnumeral(expdesc *e) { - return (e->k == VKNUM && e->t == NO_JUMP && e->f == NO_JUMP); -} - - -void luaK_nil (FuncState *fs, int from, int n) { - Instruction *previous; - if (fs->pc > fs->lasttarget) { /* no jumps to current position? */ - if (fs->pc == 0) { /* function start? */ - if (from >= fs->nactvar) - return; /* positions are already clean */ - } - else { - previous = &fs->f->code[fs->pc-1]; - if (GET_OPCODE(*previous) == OP_LOADNIL) { - int pfrom = GETARG_A(*previous); - int pto = GETARG_B(*previous); - if (pfrom <= from && from <= pto+1) { /* can connect both? */ - if (from+n-1 > pto) - SETARG_B(*previous, from+n-1); - return; - } - } - } - } - luaK_codeABC(fs, OP_LOADNIL, from, from+n-1, 0); /* else no optimization */ -} - - -int luaK_jump (FuncState *fs) { - int jpc = fs->jpc; /* save list of jumps to here */ - int j; - fs->jpc = NO_JUMP; - j = luaK_codeAsBx(fs, OP_JMP, 0, NO_JUMP); - luaK_concat(fs, &j, jpc); /* keep them on hold */ - return j; -} - - -void luaK_ret (FuncState *fs, int first, int nret) { - luaK_codeABC(fs, OP_RETURN, first, nret+1, 0); -} - - -static int condjump (FuncState *fs, OpCode op, int A, int B, int C) { - luaK_codeABC(fs, op, A, B, C); - return luaK_jump(fs); -} - - -static void fixjump (FuncState *fs, int pc, int dest) { - Instruction *jmp = &fs->f->code[pc]; - int offset = dest-(pc+1); - lua_assert(dest != NO_JUMP); - if (abs(offset) > MAXARG_sBx) - luaX_syntaxerror(fs->ls, "control structure too long"); - SETARG_sBx(*jmp, offset); -} - - -/* -** returns current `pc' and marks it as a jump target (to avoid wrong -** optimizations with consecutive instructions not in the same basic block). -*/ -int luaK_getlabel (FuncState *fs) { - fs->lasttarget = fs->pc; - return fs->pc; -} - - -static int getjump (FuncState *fs, int pc) { - int offset = GETARG_sBx(fs->f->code[pc]); - if (offset == NO_JUMP) /* point to itself represents end of list */ - return NO_JUMP; /* end of list */ - else - return (pc+1)+offset; /* turn offset into absolute position */ -} - - -static Instruction *getjumpcontrol (FuncState *fs, int pc) { - Instruction *pi = &fs->f->code[pc]; - if (pc >= 1 && testTMode(GET_OPCODE(*(pi-1)))) - return pi-1; - else - return pi; -} - - -/* -** check whether list has any jump that do not produce a value -** (or produce an inverted value) -*/ -static int need_value (FuncState *fs, int list) { - for (; list != NO_JUMP; list = getjump(fs, list)) { - Instruction i = *getjumpcontrol(fs, list); - if (GET_OPCODE(i) != OP_TESTSET) return 1; - } - return 0; /* not found */ -} - - -static int patchtestreg (FuncState *fs, int node, int reg) { - Instruction *i = getjumpcontrol(fs, node); - if (GET_OPCODE(*i) != OP_TESTSET) - return 0; /* cannot patch other instructions */ - if (reg != NO_REG && reg != GETARG_B(*i)) - SETARG_A(*i, reg); - else /* no register to put value or register already has the value */ - *i = CREATE_ABC(OP_TEST, GETARG_B(*i), 0, GETARG_C(*i)); - - return 1; -} - - -static void removevalues (FuncState *fs, int list) { - for (; list != NO_JUMP; list = getjump(fs, list)) - patchtestreg(fs, list, NO_REG); -} - - -static void patchlistaux (FuncState *fs, int list, int vtarget, int reg, - int dtarget) { - while (list != NO_JUMP) { - int next = getjump(fs, list); - if (patchtestreg(fs, list, reg)) - fixjump(fs, list, vtarget); - else - fixjump(fs, list, dtarget); /* jump to default target */ - list = next; - } -} - - -static void dischargejpc (FuncState *fs) { - patchlistaux(fs, fs->jpc, fs->pc, NO_REG, fs->pc); - fs->jpc = NO_JUMP; -} - - -void luaK_patchlist (FuncState *fs, int list, int target) { - if (target == fs->pc) - luaK_patchtohere(fs, list); - else { - lua_assert(target < fs->pc); - patchlistaux(fs, list, target, NO_REG, target); - } -} - - -void luaK_patchtohere (FuncState *fs, int list) { - luaK_getlabel(fs); - luaK_concat(fs, &fs->jpc, list); -} - - -void luaK_concat (FuncState *fs, int *l1, int l2) { - if (l2 == NO_JUMP) return; - else if (*l1 == NO_JUMP) - *l1 = l2; - else { - int list = *l1; - int next; - while ((next = getjump(fs, list)) != NO_JUMP) /* find last element */ - list = next; - fixjump(fs, list, l2); - } -} - - -void luaK_checkstack (FuncState *fs, int n) { - int newstack = fs->freereg + n; - if (newstack > fs->f->maxstacksize) { - if (newstack >= MAXSTACK) - luaX_syntaxerror(fs->ls, "function or expression too complex"); - fs->f->maxstacksize = cast_byte(newstack); - } -} - - -void luaK_reserveregs (FuncState *fs, int n) { - luaK_checkstack(fs, n); - fs->freereg += n; -} - - -static void freereg (FuncState *fs, int reg) { - if (!ISK(reg) && reg >= fs->nactvar) { - fs->freereg--; - lua_assert(reg == fs->freereg); - } -} - - -static void freeexp (FuncState *fs, expdesc *e) { - if (e->k == VNONRELOC) - freereg(fs, e->u.s.info); -} - - -static int addk (FuncState *fs, TValue *k, TValue *v) { - lua_State *L = fs->L; - TValue *idx = luaH_set(L, fs->h, k); - Proto *f = fs->f; - int oldsize = f->sizek; - if (ttisnumber(idx)) { - lua_assert(luaO_rawequalObj(&fs->f->k[cast_int(nvalue(idx))], v)); - return cast_int(nvalue(idx)); - } - else { /* constant not found; create a new entry */ - setnvalue(idx, cast_num(fs->nk)); - luaM_growvector(L, f->k, fs->nk, f->sizek, TValue, - MAXARG_Bx, "constant table overflow"); - while (oldsize < f->sizek) setnilvalue(&f->k[oldsize++]); - setobj(L, &f->k[fs->nk], v); - luaC_barrier(L, f, v); - return fs->nk++; - } -} - - -int luaK_stringK (FuncState *fs, TString *s) { - TValue o; - setsvalue(fs->L, &o, s); - return addk(fs, &o, &o); -} - - -int luaK_numberK (FuncState *fs, lua_Number r) { - TValue o; - setnvalue(&o, r); - return addk(fs, &o, &o); -} - - -static int boolK (FuncState *fs, int b) { - TValue o; - setbvalue(&o, b); - return addk(fs, &o, &o); -} - - -static int nilK (FuncState *fs) { - TValue k, v; - setnilvalue(&v); - /* cannot use nil as key; instead use table itself to represent nil */ - sethvalue(fs->L, &k, fs->h); - return addk(fs, &k, &v); -} - - -void luaK_setreturns (FuncState *fs, expdesc *e, int nresults) { - if (e->k == VCALL) { /* expression is an open function call? */ - SETARG_C(getcode(fs, e), nresults+1); - } - else if (e->k == VVARARG) { - SETARG_B(getcode(fs, e), nresults+1); - SETARG_A(getcode(fs, e), fs->freereg); - luaK_reserveregs(fs, 1); - } -} - - -void luaK_setoneret (FuncState *fs, expdesc *e) { - if (e->k == VCALL) { /* expression is an open function call? */ - e->k = VNONRELOC; - e->u.s.info = GETARG_A(getcode(fs, e)); - } - else if (e->k == VVARARG) { - SETARG_B(getcode(fs, e), 2); - e->k = VRELOCABLE; /* can relocate its simple result */ - } -} - - -void luaK_dischargevars (FuncState *fs, expdesc *e) { - switch (e->k) { - case VLOCAL: { - e->k = VNONRELOC; - break; - } - case VUPVAL: { - e->u.s.info = luaK_codeABC(fs, OP_GETUPVAL, 0, e->u.s.info, 0); - e->k = VRELOCABLE; - break; - } - case VGLOBAL: { - e->u.s.info = luaK_codeABx(fs, OP_GETGLOBAL, 0, e->u.s.info); - e->k = VRELOCABLE; - break; - } - case VINDEXED: { - freereg(fs, e->u.s.aux); - freereg(fs, e->u.s.info); - e->u.s.info = luaK_codeABC(fs, OP_GETTABLE, 0, e->u.s.info, e->u.s.aux); - e->k = VRELOCABLE; - break; - } - case VVARARG: - case VCALL: { - luaK_setoneret(fs, e); - break; - } - default: break; /* there is one value available (somewhere) */ - } -} - - -static int code_label (FuncState *fs, int A, int b, int jump) { - luaK_getlabel(fs); /* those instructions may be jump targets */ - return luaK_codeABC(fs, OP_LOADBOOL, A, b, jump); -} - - -static void discharge2reg (FuncState *fs, expdesc *e, int reg) { - luaK_dischargevars(fs, e); - switch (e->k) { - case VNIL: { - luaK_nil(fs, reg, 1); - break; - } - case VFALSE: case VTRUE: { - luaK_codeABC(fs, OP_LOADBOOL, reg, e->k == VTRUE, 0); - break; - } - case VK: { - luaK_codeABx(fs, OP_LOADK, reg, e->u.s.info); - break; - } - case VKNUM: { - luaK_codeABx(fs, OP_LOADK, reg, luaK_numberK(fs, e->u.nval)); - break; - } - case VRELOCABLE: { - Instruction *pc = &getcode(fs, e); - SETARG_A(*pc, reg); - break; - } - case VNONRELOC: { - if (reg != e->u.s.info) - luaK_codeABC(fs, OP_MOVE, reg, e->u.s.info, 0); - break; - } - default: { - lua_assert(e->k == VVOID || e->k == VJMP); - return; /* nothing to do... */ - } - } - e->u.s.info = reg; - e->k = VNONRELOC; -} - - -static void discharge2anyreg (FuncState *fs, expdesc *e) { - if (e->k != VNONRELOC) { - luaK_reserveregs(fs, 1); - discharge2reg(fs, e, fs->freereg-1); - } -} - - -static void exp2reg (FuncState *fs, expdesc *e, int reg) { - discharge2reg(fs, e, reg); - if (e->k == VJMP) - luaK_concat(fs, &e->t, e->u.s.info); /* put this jump in `t' list */ - if (hasjumps(e)) { - int final; /* position after whole expression */ - int p_f = NO_JUMP; /* position of an eventual LOAD false */ - int p_t = NO_JUMP; /* position of an eventual LOAD true */ - if (need_value(fs, e->t) || need_value(fs, e->f)) { - int fj = (e->k == VJMP) ? NO_JUMP : luaK_jump(fs); - p_f = code_label(fs, reg, 0, 1); - p_t = code_label(fs, reg, 1, 0); - luaK_patchtohere(fs, fj); - } - final = luaK_getlabel(fs); - patchlistaux(fs, e->f, final, reg, p_f); - patchlistaux(fs, e->t, final, reg, p_t); - } - e->f = e->t = NO_JUMP; - e->u.s.info = reg; - e->k = VNONRELOC; -} - - -void luaK_exp2nextreg (FuncState *fs, expdesc *e) { - luaK_dischargevars(fs, e); - freeexp(fs, e); - luaK_reserveregs(fs, 1); - exp2reg(fs, e, fs->freereg - 1); -} - - -int luaK_exp2anyreg (FuncState *fs, expdesc *e) { - luaK_dischargevars(fs, e); - if (e->k == VNONRELOC) { - if (!hasjumps(e)) return e->u.s.info; /* exp is already in a register */ - if (e->u.s.info >= fs->nactvar) { /* reg. is not a local? */ - exp2reg(fs, e, e->u.s.info); /* put value on it */ - return e->u.s.info; - } - } - luaK_exp2nextreg(fs, e); /* default */ - return e->u.s.info; -} - - -void luaK_exp2val (FuncState *fs, expdesc *e) { - if (hasjumps(e)) - luaK_exp2anyreg(fs, e); - else - luaK_dischargevars(fs, e); -} - - -int luaK_exp2RK (FuncState *fs, expdesc *e) { - luaK_exp2val(fs, e); - switch (e->k) { - case VKNUM: - case VTRUE: - case VFALSE: - case VNIL: { - if (fs->nk <= MAXINDEXRK) { /* constant fit in RK operand? */ - e->u.s.info = (e->k == VNIL) ? nilK(fs) : - (e->k == VKNUM) ? luaK_numberK(fs, e->u.nval) : - boolK(fs, (e->k == VTRUE)); - e->k = VK; - return RKASK(e->u.s.info); - } - else break; - } - case VK: { - if (e->u.s.info <= MAXINDEXRK) /* constant fit in argC? */ - return RKASK(e->u.s.info); - else break; - } - default: break; - } - /* not a constant in the right range: put it in a register */ - return luaK_exp2anyreg(fs, e); -} - - -void luaK_storevar (FuncState *fs, expdesc *var, expdesc *ex) { - switch (var->k) { - case VLOCAL: { - freeexp(fs, ex); - exp2reg(fs, ex, var->u.s.info); - return; - } - case VUPVAL: { - int e = luaK_exp2anyreg(fs, ex); - luaK_codeABC(fs, OP_SETUPVAL, e, var->u.s.info, 0); - break; - } - case VGLOBAL: { - int e = luaK_exp2anyreg(fs, ex); - luaK_codeABx(fs, OP_SETGLOBAL, e, var->u.s.info); - break; - } - case VINDEXED: { - int e = luaK_exp2RK(fs, ex); - luaK_codeABC(fs, OP_SETTABLE, var->u.s.info, var->u.s.aux, e); - break; - } - default: { - lua_assert(0); /* invalid var kind to store */ - break; - } - } - freeexp(fs, ex); -} - - -void luaK_self (FuncState *fs, expdesc *e, expdesc *key) { - int func; - luaK_exp2anyreg(fs, e); - freeexp(fs, e); - func = fs->freereg; - luaK_reserveregs(fs, 2); - luaK_codeABC(fs, OP_SELF, func, e->u.s.info, luaK_exp2RK(fs, key)); - freeexp(fs, key); - e->u.s.info = func; - e->k = VNONRELOC; -} - - -static void invertjump (FuncState *fs, expdesc *e) { - Instruction *pc = getjumpcontrol(fs, e->u.s.info); - lua_assert(testTMode(GET_OPCODE(*pc)) && GET_OPCODE(*pc) != OP_TESTSET && - GET_OPCODE(*pc) != OP_TEST); - SETARG_A(*pc, !(GETARG_A(*pc))); -} - - -static int jumponcond (FuncState *fs, expdesc *e, int cond) { - if (e->k == VRELOCABLE) { - Instruction ie = getcode(fs, e); - if (GET_OPCODE(ie) == OP_NOT) { - fs->pc--; /* remove previous OP_NOT */ - return condjump(fs, OP_TEST, GETARG_B(ie), 0, !cond); - } - /* else go through */ - } - discharge2anyreg(fs, e); - freeexp(fs, e); - return condjump(fs, OP_TESTSET, NO_REG, e->u.s.info, cond); -} - - -void luaK_goiftrue (FuncState *fs, expdesc *e) { - int pc; /* pc of last jump */ - luaK_dischargevars(fs, e); - switch (e->k) { - case VK: case VKNUM: case VTRUE: { - pc = NO_JUMP; /* always true; do nothing */ - break; - } - case VFALSE: { - pc = luaK_jump(fs); /* always jump */ - break; - } - case VJMP: { - invertjump(fs, e); - pc = e->u.s.info; - break; - } - default: { - pc = jumponcond(fs, e, 0); - break; - } - } - luaK_concat(fs, &e->f, pc); /* insert last jump in `f' list */ - luaK_patchtohere(fs, e->t); - e->t = NO_JUMP; -} - - -static void luaK_goiffalse (FuncState *fs, expdesc *e) { - int pc; /* pc of last jump */ - luaK_dischargevars(fs, e); - switch (e->k) { - case VNIL: case VFALSE: { - pc = NO_JUMP; /* always false; do nothing */ - break; - } - case VTRUE: { - pc = luaK_jump(fs); /* always jump */ - break; - } - case VJMP: { - pc = e->u.s.info; - break; - } - default: { - pc = jumponcond(fs, e, 1); - break; - } - } - luaK_concat(fs, &e->t, pc); /* insert last jump in `t' list */ - luaK_patchtohere(fs, e->f); - e->f = NO_JUMP; -} - - -static void codenot (FuncState *fs, expdesc *e) { - luaK_dischargevars(fs, e); - switch (e->k) { - case VNIL: case VFALSE: { - e->k = VTRUE; - break; - } - case VK: case VKNUM: case VTRUE: { - e->k = VFALSE; - break; - } - case VJMP: { - invertjump(fs, e); - break; - } - case VRELOCABLE: - case VNONRELOC: { - discharge2anyreg(fs, e); - freeexp(fs, e); - e->u.s.info = luaK_codeABC(fs, OP_NOT, 0, e->u.s.info, 0); - e->k = VRELOCABLE; - break; - } - default: { - lua_assert(0); /* cannot happen */ - break; - } - } - /* interchange true and false lists */ - { int temp = e->f; e->f = e->t; e->t = temp; } - removevalues(fs, e->f); - removevalues(fs, e->t); -} - - -void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k) { - t->u.s.aux = luaK_exp2RK(fs, k); - t->k = VINDEXED; -} - - -static int constfolding (OpCode op, expdesc *e1, expdesc *e2) { - lua_Number v1, v2, r; - if (!isnumeral(e1) || !isnumeral(e2)) return 0; - v1 = e1->u.nval; - v2 = e2->u.nval; - switch (op) { - case OP_ADD: r = luai_numadd(v1, v2); break; - case OP_SUB: r = luai_numsub(v1, v2); break; - case OP_MUL: r = luai_nummul(v1, v2); break; - case OP_DIV: - if (v2 == 0) return 0; /* do not attempt to divide by 0 */ - r = luai_numdiv(v1, v2); break; - case OP_MOD: - if (v2 == 0) return 0; /* do not attempt to divide by 0 */ - r = luai_nummod(v1, v2); break; - case OP_POW: r = luai_numpow(v1, v2); break; - case OP_UNM: r = luai_numunm(v1); break; - case OP_LEN: return 0; /* no constant folding for 'len' */ - default: lua_assert(0); r = 0; break; - } - if (luai_numisnan(r)) return 0; /* do not attempt to produce NaN */ - e1->u.nval = r; - return 1; -} - - -static void codearith (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2) { - if (constfolding(op, e1, e2)) - return; - else { - int o2 = (op != OP_UNM && op != OP_LEN) ? luaK_exp2RK(fs, e2) : 0; - int o1 = luaK_exp2RK(fs, e1); - if (o1 > o2) { - freeexp(fs, e1); - freeexp(fs, e2); - } - else { - freeexp(fs, e2); - freeexp(fs, e1); - } - e1->u.s.info = luaK_codeABC(fs, op, 0, o1, o2); - e1->k = VRELOCABLE; - } -} - - -static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1, - expdesc *e2) { - int o1 = luaK_exp2RK(fs, e1); - int o2 = luaK_exp2RK(fs, e2); - freeexp(fs, e2); - freeexp(fs, e1); - if (cond == 0 && op != OP_EQ) { - int temp; /* exchange args to replace by `<' or `<=' */ - temp = o1; o1 = o2; o2 = temp; /* o1 <==> o2 */ - cond = 1; - } - e1->u.s.info = condjump(fs, op, cond, o1, o2); - e1->k = VJMP; -} - - -void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) { - expdesc e2; - e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0; - switch (op) { - case OPR_MINUS: { - if (!isnumeral(e)) - luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */ - codearith(fs, OP_UNM, e, &e2); - break; - } - case OPR_NOT: codenot(fs, e); break; - case OPR_LEN: { - luaK_exp2anyreg(fs, e); /* cannot operate on constants */ - codearith(fs, OP_LEN, e, &e2); - break; - } - default: lua_assert(0); - } -} - - -void luaK_infix (FuncState *fs, BinOpr op, expdesc *v) { - switch (op) { - case OPR_AND: { - luaK_goiftrue(fs, v); - break; - } - case OPR_OR: { - luaK_goiffalse(fs, v); - break; - } - case OPR_CONCAT: { - luaK_exp2nextreg(fs, v); /* operand must be on the `stack' */ - break; - } - case OPR_ADD: case OPR_SUB: case OPR_MUL: case OPR_DIV: - case OPR_MOD: case OPR_POW: { - if (!isnumeral(v)) luaK_exp2RK(fs, v); - break; - } - default: { - luaK_exp2RK(fs, v); - break; - } - } -} - - -void luaK_posfix (FuncState *fs, BinOpr op, expdesc *e1, expdesc *e2) { - switch (op) { - case OPR_AND: { - lua_assert(e1->t == NO_JUMP); /* list must be closed */ - luaK_dischargevars(fs, e2); - luaK_concat(fs, &e2->f, e1->f); - *e1 = *e2; - break; - } - case OPR_OR: { - lua_assert(e1->f == NO_JUMP); /* list must be closed */ - luaK_dischargevars(fs, e2); - luaK_concat(fs, &e2->t, e1->t); - *e1 = *e2; - break; - } - case OPR_CONCAT: { - luaK_exp2val(fs, e2); - if (e2->k == VRELOCABLE && GET_OPCODE(getcode(fs, e2)) == OP_CONCAT) { - lua_assert(e1->u.s.info == GETARG_B(getcode(fs, e2))-1); - freeexp(fs, e1); - SETARG_B(getcode(fs, e2), e1->u.s.info); - e1->k = VRELOCABLE; e1->u.s.info = e2->u.s.info; - } - else { - luaK_exp2nextreg(fs, e2); /* operand must be on the 'stack' */ - codearith(fs, OP_CONCAT, e1, e2); - } - break; - } - case OPR_ADD: codearith(fs, OP_ADD, e1, e2); break; - case OPR_SUB: codearith(fs, OP_SUB, e1, e2); break; - case OPR_MUL: codearith(fs, OP_MUL, e1, e2); break; - case OPR_DIV: codearith(fs, OP_DIV, e1, e2); break; - case OPR_MOD: codearith(fs, OP_MOD, e1, e2); break; - case OPR_POW: codearith(fs, OP_POW, e1, e2); break; - case OPR_EQ: codecomp(fs, OP_EQ, 1, e1, e2); break; - case OPR_NE: codecomp(fs, OP_EQ, 0, e1, e2); break; - case OPR_LT: codecomp(fs, OP_LT, 1, e1, e2); break; - case OPR_LE: codecomp(fs, OP_LE, 1, e1, e2); break; - case OPR_GT: codecomp(fs, OP_LT, 0, e1, e2); break; - case OPR_GE: codecomp(fs, OP_LE, 0, e1, e2); break; - default: lua_assert(0); - } -} - - -void luaK_fixline (FuncState *fs, int line) { - fs->f->lineinfo[fs->pc - 1] = line; -} - - -static int luaK_code (FuncState *fs, Instruction i, int line) { - Proto *f = fs->f; - dischargejpc(fs); /* `pc' will change */ - /* put new instruction in code array */ - luaM_growvector(fs->L, f->code, fs->pc, f->sizecode, Instruction, - MAX_INT, "code size overflow"); - f->code[fs->pc] = i; - /* save corresponding line information */ - luaM_growvector(fs->L, f->lineinfo, fs->pc, f->sizelineinfo, int, - MAX_INT, "code size overflow"); - f->lineinfo[fs->pc] = line; - return fs->pc++; -} - - -int luaK_codeABC (FuncState *fs, OpCode o, int a, int b, int c) { - lua_assert(getOpMode(o) == iABC); - lua_assert(getBMode(o) != OpArgN || b == 0); - lua_assert(getCMode(o) != OpArgN || c == 0); - return luaK_code(fs, CREATE_ABC(o, a, b, c), fs->ls->lastline); -} - - -int luaK_codeABx (FuncState *fs, OpCode o, int a, unsigned int bc) { - lua_assert(getOpMode(o) == iABx || getOpMode(o) == iAsBx); - lua_assert(getCMode(o) == OpArgN); - return luaK_code(fs, CREATE_ABx(o, a, bc), fs->ls->lastline); -} - - -void luaK_setlist (FuncState *fs, int base, int nelems, int tostore) { - int c = (nelems - 1)/LFIELDS_PER_FLUSH + 1; - int b = (tostore == LUA_MULTRET) ? 0 : tostore; - lua_assert(tostore != 0); - if (c <= MAXARG_C) - luaK_codeABC(fs, OP_SETLIST, base, b, c); - else { - luaK_codeABC(fs, OP_SETLIST, base, b, 0); - luaK_code(fs, cast(Instruction, c), fs->ls->lastline); - } - fs->freereg = base + 1; /* free registers with list values */ -} diff --git a/source3/lua-5.1.4/src/lcode.h b/source3/lua-5.1.4/src/lcode.h deleted file mode 100644 index b941c60721..0000000000 --- a/source3/lua-5.1.4/src/lcode.h +++ /dev/null @@ -1,76 +0,0 @@ -/* -** $Id: lcode.h,v 1.48.1.1 2007/12/27 13:02:25 roberto Exp $ -** Code generator for Lua -** See Copyright Notice in lua.h -*/ - -#ifndef lcode_h -#define lcode_h - -#include "llex.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lparser.h" - - -/* -** Marks the end of a patch list. It is an invalid value both as an absolute -** address, and as a list link (would link an element to itself). -*/ -#define NO_JUMP (-1) - - -/* -** grep "ORDER OPR" if you change these enums -*/ -typedef enum BinOpr { - OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW, - OPR_CONCAT, - OPR_NE, OPR_EQ, - OPR_LT, OPR_LE, OPR_GT, OPR_GE, - OPR_AND, OPR_OR, - OPR_NOBINOPR -} BinOpr; - - -typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr; - - -#define getcode(fs,e) ((fs)->f->code[(e)->u.s.info]) - -#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx) - -#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET) - -LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx); -LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C); -LUAI_FUNC void luaK_fixline (FuncState *fs, int line); -LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n); -LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n); -LUAI_FUNC void luaK_checkstack (FuncState *fs, int n); -LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s); -LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r); -LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e); -LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e); -LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e); -LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e); -LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e); -LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key); -LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k); -LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e); -LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e); -LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults); -LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e); -LUAI_FUNC int luaK_jump (FuncState *fs); -LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret); -LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target); -LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list); -LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2); -LUAI_FUNC int luaK_getlabel (FuncState *fs); -LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v); -LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v); -LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1, expdesc *v2); -LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore); - - -#endif diff --git a/source3/lua-5.1.4/src/ldblib.c b/source3/lua-5.1.4/src/ldblib.c deleted file mode 100644 index 1eb470bc41..0000000000 --- a/source3/lua-5.1.4/src/ldblib.c +++ /dev/null @@ -1,396 +0,0 @@ -/* -** $Id: ldblib.c,v 1.104.1.3 2008/01/21 13:11:21 roberto Exp $ -** Interface from Lua to its debug API -** See Copyright Notice in lua.h -*/ - - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define ldblib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - - -static int db_getregistry (lua_State *L) { - lua_pushvalue(L, LUA_REGISTRYINDEX); - return 1; -} - - -static int db_getmetatable (lua_State *L) { - luaL_checkany(L, 1); - if (!lua_getmetatable(L, 1)) { - lua_pushnil(L); /* no metatable */ - } - return 1; -} - - -static int db_setmetatable (lua_State *L) { - int t = lua_type(L, 2); - luaL_argcheck(L, t == LUA_TNIL || t == LUA_TTABLE, 2, - "nil or table expected"); - lua_settop(L, 2); - lua_pushboolean(L, lua_setmetatable(L, 1)); - return 1; -} - - -static int db_getfenv (lua_State *L) { - lua_getfenv(L, 1); - return 1; -} - - -static int db_setfenv (lua_State *L) { - luaL_checktype(L, 2, LUA_TTABLE); - lua_settop(L, 2); - if (lua_setfenv(L, 1) == 0) - luaL_error(L, LUA_QL("setfenv") - " cannot change environment of given object"); - return 1; -} - - -static void settabss (lua_State *L, const char *i, const char *v) { - lua_pushstring(L, v); - lua_setfield(L, -2, i); -} - - -static void settabsi (lua_State *L, const char *i, int v) { - lua_pushinteger(L, v); - lua_setfield(L, -2, i); -} - - -static lua_State *getthread (lua_State *L, int *arg) { - if (lua_isthread(L, 1)) { - *arg = 1; - return lua_tothread(L, 1); - } - else { - *arg = 0; - return L; - } -} - - -static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) { - if (L == L1) { - lua_pushvalue(L, -2); - lua_remove(L, -3); - } - else - lua_xmove(L1, L, 1); - lua_setfield(L, -2, fname); -} - - -static int db_getinfo (lua_State *L) { - lua_Debug ar; - int arg; - lua_State *L1 = getthread(L, &arg); - const char *options = luaL_optstring(L, arg+2, "flnSu"); - if (lua_isnumber(L, arg+1)) { - if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) { - lua_pushnil(L); /* level out of range */ - return 1; - } - } - else if (lua_isfunction(L, arg+1)) { - lua_pushfstring(L, ">%s", options); - options = lua_tostring(L, -1); - lua_pushvalue(L, arg+1); - lua_xmove(L, L1, 1); - } - else - return luaL_argerror(L, arg+1, "function or level expected"); - if (!lua_getinfo(L1, options, &ar)) - return luaL_argerror(L, arg+2, "invalid option"); - lua_createtable(L, 0, 2); - if (strchr(options, 'S')) { - settabss(L, "source", ar.source); - settabss(L, "short_src", ar.short_src); - settabsi(L, "linedefined", ar.linedefined); - settabsi(L, "lastlinedefined", ar.lastlinedefined); - settabss(L, "what", ar.what); - } - if (strchr(options, 'l')) - settabsi(L, "currentline", ar.currentline); - if (strchr(options, 'u')) - settabsi(L, "nups", ar.nups); - if (strchr(options, 'n')) { - settabss(L, "name", ar.name); - settabss(L, "namewhat", ar.namewhat); - } - if (strchr(options, 'L')) - treatstackoption(L, L1, "activelines"); - if (strchr(options, 'f')) - treatstackoption(L, L1, "func"); - return 1; /* return table */ -} - - -static int db_getlocal (lua_State *L) { - int arg; - lua_State *L1 = getthread(L, &arg); - lua_Debug ar; - const char *name; - if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */ - return luaL_argerror(L, arg+1, "level out of range"); - name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2)); - if (name) { - lua_xmove(L1, L, 1); - lua_pushstring(L, name); - lua_pushvalue(L, -2); - return 2; - } - else { - lua_pushnil(L); - return 1; - } -} - - -static int db_setlocal (lua_State *L) { - int arg; - lua_State *L1 = getthread(L, &arg); - lua_Debug ar; - if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */ - return luaL_argerror(L, arg+1, "level out of range"); - luaL_checkany(L, arg+3); - lua_settop(L, arg+3); - lua_xmove(L, L1, 1); - lua_pushstring(L, lua_setlocal(L1, &ar, luaL_checkint(L, arg+2))); - return 1; -} - - -static int auxupvalue (lua_State *L, int get) { - const char *name; - int n = luaL_checkint(L, 2); - luaL_checktype(L, 1, LUA_TFUNCTION); - if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */ - name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n); - if (name == NULL) return 0; - lua_pushstring(L, name); - lua_insert(L, -(get+1)); - return get + 1; -} - - -static int db_getupvalue (lua_State *L) { - return auxupvalue(L, 1); -} - - -static int db_setupvalue (lua_State *L) { - luaL_checkany(L, 3); - return auxupvalue(L, 0); -} - - - -static const char KEY_HOOK = 'h'; - - -static void hookf (lua_State *L, lua_Debug *ar) { - static const char *const hooknames[] = - {"call", "return", "line", "count", "tail return"}; - lua_pushlightuserdata(L, (void *)&KEY_HOOK); - lua_rawget(L, LUA_REGISTRYINDEX); - lua_pushlightuserdata(L, L); - lua_rawget(L, -2); - if (lua_isfunction(L, -1)) { - lua_pushstring(L, hooknames[(int)ar->event]); - if (ar->currentline >= 0) - lua_pushinteger(L, ar->currentline); - else lua_pushnil(L); - lua_assert(lua_getinfo(L, "lS", ar)); - lua_call(L, 2, 0); - } -} - - -static int makemask (const char *smask, int count) { - int mask = 0; - if (strchr(smask, 'c')) mask |= LUA_MASKCALL; - if (strchr(smask, 'r')) mask |= LUA_MASKRET; - if (strchr(smask, 'l')) mask |= LUA_MASKLINE; - if (count > 0) mask |= LUA_MASKCOUNT; - return mask; -} - - -static char *unmakemask (int mask, char *smask) { - int i = 0; - if (mask & LUA_MASKCALL) smask[i++] = 'c'; - if (mask & LUA_MASKRET) smask[i++] = 'r'; - if (mask & LUA_MASKLINE) smask[i++] = 'l'; - smask[i] = '\0'; - return smask; -} - - -static void gethooktable (lua_State *L) { - lua_pushlightuserdata(L, (void *)&KEY_HOOK); - lua_rawget(L, LUA_REGISTRYINDEX); - if (!lua_istable(L, -1)) { - lua_pop(L, 1); - lua_createtable(L, 0, 1); - lua_pushlightuserdata(L, (void *)&KEY_HOOK); - lua_pushvalue(L, -2); - lua_rawset(L, LUA_REGISTRYINDEX); - } -} - - -static int db_sethook (lua_State *L) { - int arg, mask, count; - lua_Hook func; - lua_State *L1 = getthread(L, &arg); - if (lua_isnoneornil(L, arg+1)) { - lua_settop(L, arg+1); - func = NULL; mask = 0; count = 0; /* turn off hooks */ - } - else { - const char *smask = luaL_checkstring(L, arg+2); - luaL_checktype(L, arg+1, LUA_TFUNCTION); - count = luaL_optint(L, arg+3, 0); - func = hookf; mask = makemask(smask, count); - } - gethooktable(L); - lua_pushlightuserdata(L, L1); - lua_pushvalue(L, arg+1); - lua_rawset(L, -3); /* set new hook */ - lua_pop(L, 1); /* remove hook table */ - lua_sethook(L1, func, mask, count); /* set hooks */ - return 0; -} - - -static int db_gethook (lua_State *L) { - int arg; - lua_State *L1 = getthread(L, &arg); - char buff[5]; - int mask = lua_gethookmask(L1); - lua_Hook hook = lua_gethook(L1); - if (hook != NULL && hook != hookf) /* external hook? */ - lua_pushliteral(L, "external hook"); - else { - gethooktable(L); - lua_pushlightuserdata(L, L1); - lua_rawget(L, -2); /* get hook */ - lua_remove(L, -2); /* remove hook table */ - } - lua_pushstring(L, unmakemask(mask, buff)); - lua_pushinteger(L, lua_gethookcount(L1)); - return 3; -} - - -static int db_debug (lua_State *L) { - for (;;) { - char buffer[250]; - fputs("lua_debug> ", stderr); - if (fgets(buffer, sizeof(buffer), stdin) == 0 || - strcmp(buffer, "cont\n") == 0) - return 0; - if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") || - lua_pcall(L, 0, 0, 0)) { - fputs(lua_tostring(L, -1), stderr); - fputs("\n", stderr); - } - lua_settop(L, 0); /* remove eventual returns */ - } -} - - -#define LEVELS1 12 /* size of the first part of the stack */ -#define LEVELS2 10 /* size of the second part of the stack */ - -static int db_errorfb (lua_State *L) { - int level; - int firstpart = 1; /* still before eventual `...' */ - int arg; - lua_State *L1 = getthread(L, &arg); - lua_Debug ar; - if (lua_isnumber(L, arg+2)) { - level = (int)lua_tointeger(L, arg+2); - lua_pop(L, 1); - } - else - level = (L == L1) ? 1 : 0; /* level 0 may be this own function */ - if (lua_gettop(L) == arg) - lua_pushliteral(L, ""); - else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */ - else lua_pushliteral(L, "\n"); - lua_pushliteral(L, "stack traceback:"); - while (lua_getstack(L1, level++, &ar)) { - if (level > LEVELS1 && firstpart) { - /* no more than `LEVELS2' more levels? */ - if (!lua_getstack(L1, level+LEVELS2, &ar)) - level--; /* keep going */ - else { - lua_pushliteral(L, "\n\t..."); /* too many levels */ - while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */ - level++; - } - firstpart = 0; - continue; - } - lua_pushliteral(L, "\n\t"); - lua_getinfo(L1, "Snl", &ar); - lua_pushfstring(L, "%s:", ar.short_src); - if (ar.currentline > 0) - lua_pushfstring(L, "%d:", ar.currentline); - if (*ar.namewhat != '\0') /* is there a name? */ - lua_pushfstring(L, " in function " LUA_QS, ar.name); - else { - if (*ar.what == 'm') /* main? */ - lua_pushfstring(L, " in main chunk"); - else if (*ar.what == 'C' || *ar.what == 't') - lua_pushliteral(L, " ?"); /* C function or tail call */ - else - lua_pushfstring(L, " in function <%s:%d>", - ar.short_src, ar.linedefined); - } - lua_concat(L, lua_gettop(L) - arg); - } - lua_concat(L, lua_gettop(L) - arg); - return 1; -} - - -static const luaL_Reg dblib[] = { - {"debug", db_debug}, - {"getfenv", db_getfenv}, - {"gethook", db_gethook}, - {"getinfo", db_getinfo}, - {"getlocal", db_getlocal}, - {"getregistry", db_getregistry}, - {"getmetatable", db_getmetatable}, - {"getupvalue", db_getupvalue}, - {"setfenv", db_setfenv}, - {"sethook", db_sethook}, - {"setlocal", db_setlocal}, - {"setmetatable", db_setmetatable}, - {"setupvalue", db_setupvalue}, - {"traceback", db_errorfb}, - {NULL, NULL} -}; - - -LUALIB_API int luaopen_debug (lua_State *L) { - luaL_register(L, LUA_DBLIBNAME, dblib); - return 1; -} diff --git a/source3/lua-5.1.4/src/ldebug.c b/source3/lua-5.1.4/src/ldebug.c deleted file mode 100644 index 497d54980e..0000000000 --- a/source3/lua-5.1.4/src/ldebug.c +++ /dev/null @@ -1,637 +0,0 @@ -/* -** $Id: ldebug.c,v 2.29.1.6 2008/05/08 16:56:26 roberto Exp $ -** Debug Interface -** See Copyright Notice in lua.h -*/ - - -#include <stdarg.h> -#include <stddef.h> -#include <string.h> - - -#define ldebug_c -#define LUA_CORE - -#include "lua.h" - -#include "lapi.h" -#include "lcode.h" -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" -#include "lvm.h" - - - -static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name); - - -static int currentpc (lua_State *L, CallInfo *ci) { - if (!isLua(ci)) return -1; /* function is not a Lua function? */ - if (ci == L->ci) - ci->savedpc = L->savedpc; - return pcRel(ci->savedpc, ci_func(ci)->l.p); -} - - -static int currentline (lua_State *L, CallInfo *ci) { - int pc = currentpc(L, ci); - if (pc < 0) - return -1; /* only active lua functions have current-line information */ - else - return getline(ci_func(ci)->l.p, pc); -} - - -/* -** this function can be called asynchronous (e.g. during a signal) -*/ -LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count) { - if (func == NULL || mask == 0) { /* turn off hooks? */ - mask = 0; - func = NULL; - } - L->hook = func; - L->basehookcount = count; - resethookcount(L); - L->hookmask = cast_byte(mask); - return 1; -} - - -LUA_API lua_Hook lua_gethook (lua_State *L) { - return L->hook; -} - - -LUA_API int lua_gethookmask (lua_State *L) { - return L->hookmask; -} - - -LUA_API int lua_gethookcount (lua_State *L) { - return L->basehookcount; -} - - -LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) { - int status; - CallInfo *ci; - lua_lock(L); - for (ci = L->ci; level > 0 && ci > L->base_ci; ci--) { - level--; - if (f_isLua(ci)) /* Lua function? */ - level -= ci->tailcalls; /* skip lost tail calls */ - } - if (level == 0 && ci > L->base_ci) { /* level found? */ - status = 1; - ar->i_ci = cast_int(ci - L->base_ci); - } - else if (level < 0) { /* level is of a lost tail call? */ - status = 1; - ar->i_ci = 0; - } - else status = 0; /* no such level */ - lua_unlock(L); - return status; -} - - -static Proto *getluaproto (CallInfo *ci) { - return (isLua(ci) ? ci_func(ci)->l.p : NULL); -} - - -static const char *findlocal (lua_State *L, CallInfo *ci, int n) { - const char *name; - Proto *fp = getluaproto(ci); - if (fp && (name = luaF_getlocalname(fp, n, currentpc(L, ci))) != NULL) - return name; /* is a local variable in a Lua function */ - else { - StkId limit = (ci == L->ci) ? L->top : (ci+1)->func; - if (limit - ci->base >= n && n > 0) /* is 'n' inside 'ci' stack? */ - return "(*temporary)"; - else - return NULL; - } -} - - -LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) { - CallInfo *ci = L->base_ci + ar->i_ci; - const char *name = findlocal(L, ci, n); - lua_lock(L); - if (name) - luaA_pushobject(L, ci->base + (n - 1)); - lua_unlock(L); - return name; -} - - -LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) { - CallInfo *ci = L->base_ci + ar->i_ci; - const char *name = findlocal(L, ci, n); - lua_lock(L); - if (name) - setobjs2s(L, ci->base + (n - 1), L->top - 1); - L->top--; /* pop value */ - lua_unlock(L); - return name; -} - - -static void funcinfo (lua_Debug *ar, Closure *cl) { - if (cl->c.isC) { - ar->source = "=[C]"; - ar->linedefined = -1; - ar->lastlinedefined = -1; - ar->what = "C"; - } - else { - ar->source = getstr(cl->l.p->source); - ar->linedefined = cl->l.p->linedefined; - ar->lastlinedefined = cl->l.p->lastlinedefined; - ar->what = (ar->linedefined == 0) ? "main" : "Lua"; - } - luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); -} - - -static void info_tailcall (lua_Debug *ar) { - ar->name = ar->namewhat = ""; - ar->what = "tail"; - ar->lastlinedefined = ar->linedefined = ar->currentline = -1; - ar->source = "=(tail call)"; - luaO_chunkid(ar->short_src, ar->source, LUA_IDSIZE); - ar->nups = 0; -} - - -static void collectvalidlines (lua_State *L, Closure *f) { - if (f == NULL || f->c.isC) { - setnilvalue(L->top); - } - else { - Table *t = luaH_new(L, 0, 0); - int *lineinfo = f->l.p->lineinfo; - int i; - for (i=0; i<f->l.p->sizelineinfo; i++) - setbvalue(luaH_setnum(L, t, lineinfo[i]), 1); - sethvalue(L, L->top, t); - } - incr_top(L); -} - - -static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar, - Closure *f, CallInfo *ci) { - int status = 1; - if (f == NULL) { - info_tailcall(ar); - return status; - } - for (; *what; what++) { - switch (*what) { - case 'S': { - funcinfo(ar, f); - break; - } - case 'l': { - ar->currentline = (ci) ? currentline(L, ci) : -1; - break; - } - case 'u': { - ar->nups = f->c.nupvalues; - break; - } - case 'n': { - ar->namewhat = (ci) ? getfuncname(L, ci, &ar->name) : NULL; - if (ar->namewhat == NULL) { - ar->namewhat = ""; /* not found */ - ar->name = NULL; - } - break; - } - case 'L': - case 'f': /* handled by lua_getinfo */ - break; - default: status = 0; /* invalid option */ - } - } - return status; -} - - -LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) { - int status; - Closure *f = NULL; - CallInfo *ci = NULL; - lua_lock(L); - if (*what == '>') { - StkId func = L->top - 1; - luai_apicheck(L, ttisfunction(func)); - what++; /* skip the '>' */ - f = clvalue(func); - L->top--; /* pop function */ - } - else if (ar->i_ci != 0) { /* no tail call? */ - ci = L->base_ci + ar->i_ci; - lua_assert(ttisfunction(ci->func)); - f = clvalue(ci->func); - } - status = auxgetinfo(L, what, ar, f, ci); - if (strchr(what, 'f')) { - if (f == NULL) setnilvalue(L->top); - else setclvalue(L, L->top, f); - incr_top(L); - } - if (strchr(what, 'L')) - collectvalidlines(L, f); - lua_unlock(L); - return status; -} - - -/* -** {====================================================== -** Symbolic Execution and code checker -** ======================================================= -*/ - -#define check(x) if (!(x)) return 0; - -#define checkjump(pt,pc) check(0 <= pc && pc < pt->sizecode) - -#define checkreg(pt,reg) check((reg) < (pt)->maxstacksize) - - - -static int precheck (const Proto *pt) { - check(pt->maxstacksize <= MAXSTACK); - check(pt->numparams+(pt->is_vararg & VARARG_HASARG) <= pt->maxstacksize); - check(!(pt->is_vararg & VARARG_NEEDSARG) || - (pt->is_vararg & VARARG_HASARG)); - check(pt->sizeupvalues <= pt->nups); - check(pt->sizelineinfo == pt->sizecode || pt->sizelineinfo == 0); - check(pt->sizecode > 0 && GET_OPCODE(pt->code[pt->sizecode-1]) == OP_RETURN); - return 1; -} - - -#define checkopenop(pt,pc) luaG_checkopenop((pt)->code[(pc)+1]) - -int luaG_checkopenop (Instruction i) { - switch (GET_OPCODE(i)) { - case OP_CALL: - case OP_TAILCALL: - case OP_RETURN: - case OP_SETLIST: { - check(GETARG_B(i) == 0); - return 1; - } - default: return 0; /* invalid instruction after an open call */ - } -} - - -static int checkArgMode (const Proto *pt, int r, enum OpArgMask mode) { - switch (mode) { - case OpArgN: check(r == 0); break; - case OpArgU: break; - case OpArgR: checkreg(pt, r); break; - case OpArgK: - check(ISK(r) ? INDEXK(r) < pt->sizek : r < pt->maxstacksize); - break; - } - return 1; -} - - -static Instruction symbexec (const Proto *pt, int lastpc, int reg) { - int pc; - int last; /* stores position of last instruction that changed `reg' */ - last = pt->sizecode-1; /* points to final return (a `neutral' instruction) */ - check(precheck(pt)); - for (pc = 0; pc < lastpc; pc++) { - Instruction i = pt->code[pc]; - OpCode op = GET_OPCODE(i); - int a = GETARG_A(i); - int b = 0; - int c = 0; - check(op < NUM_OPCODES); - checkreg(pt, a); - switch (getOpMode(op)) { - case iABC: { - b = GETARG_B(i); - c = GETARG_C(i); - check(checkArgMode(pt, b, getBMode(op))); - check(checkArgMode(pt, c, getCMode(op))); - break; - } - case iABx: { - b = GETARG_Bx(i); - if (getBMode(op) == OpArgK) check(b < pt->sizek); - break; - } - case iAsBx: { - b = GETARG_sBx(i); - if (getBMode(op) == OpArgR) { - int dest = pc+1+b; - check(0 <= dest && dest < pt->sizecode); - if (dest > 0) { - int j; - /* check that it does not jump to a setlist count; this - is tricky, because the count from a previous setlist may - have the same value of an invalid setlist; so, we must - go all the way back to the first of them (if any) */ - for (j = 0; j < dest; j++) { - Instruction d = pt->code[dest-1-j]; - if (!(GET_OPCODE(d) == OP_SETLIST && GETARG_C(d) == 0)) break; - } - /* if 'j' is even, previous value is not a setlist (even if - it looks like one) */ - check((j&1) == 0); - } - } - break; - } - } - if (testAMode(op)) { - if (a == reg) last = pc; /* change register `a' */ - } - if (testTMode(op)) { - check(pc+2 < pt->sizecode); /* check skip */ - check(GET_OPCODE(pt->code[pc+1]) == OP_JMP); - } - switch (op) { - case OP_LOADBOOL: { - if (c == 1) { /* does it jump? */ - check(pc+2 < pt->sizecode); /* check its jump */ - check(GET_OPCODE(pt->code[pc+1]) != OP_SETLIST || - GETARG_C(pt->code[pc+1]) != 0); - } - break; - } - case OP_LOADNIL: { - if (a <= reg && reg <= b) - last = pc; /* set registers from `a' to `b' */ - break; - } - case OP_GETUPVAL: - case OP_SETUPVAL: { - check(b < pt->nups); - break; - } - case OP_GETGLOBAL: - case OP_SETGLOBAL: { - check(ttisstring(&pt->k[b])); - break; - } - case OP_SELF: { - checkreg(pt, a+1); - if (reg == a+1) last = pc; - break; - } - case OP_CONCAT: { - check(b < c); /* at least two operands */ - break; - } - case OP_TFORLOOP: { - check(c >= 1); /* at least one result (control variable) */ - checkreg(pt, a+2+c); /* space for results */ - if (reg >= a+2) last = pc; /* affect all regs above its base */ - break; - } - case OP_FORLOOP: - case OP_FORPREP: - checkreg(pt, a+3); - /* go through */ - case OP_JMP: { - int dest = pc+1+b; - /* not full check and jump is forward and do not skip `lastpc'? */ - if (reg != NO_REG && pc < dest && dest <= lastpc) - pc += b; /* do the jump */ - break; - } - case OP_CALL: - case OP_TAILCALL: { - if (b != 0) { - checkreg(pt, a+b-1); - } - c--; /* c = num. returns */ - if (c == LUA_MULTRET) { - check(checkopenop(pt, pc)); - } - else if (c != 0) - checkreg(pt, a+c-1); - if (reg >= a) last = pc; /* affect all registers above base */ - break; - } - case OP_RETURN: { - b--; /* b = num. returns */ - if (b > 0) checkreg(pt, a+b-1); - break; - } - case OP_SETLIST: { - if (b > 0) checkreg(pt, a + b); - if (c == 0) { - pc++; - check(pc < pt->sizecode - 1); - } - break; - } - case OP_CLOSURE: { - int nup, j; - check(b < pt->sizep); - nup = pt->p[b]->nups; - check(pc + nup < pt->sizecode); - for (j = 1; j <= nup; j++) { - OpCode op1 = GET_OPCODE(pt->code[pc + j]); - check(op1 == OP_GETUPVAL || op1 == OP_MOVE); - } - if (reg != NO_REG) /* tracing? */ - pc += nup; /* do not 'execute' these pseudo-instructions */ - break; - } - case OP_VARARG: { - check((pt->is_vararg & VARARG_ISVARARG) && - !(pt->is_vararg & VARARG_NEEDSARG)); - b--; - if (b == LUA_MULTRET) check(checkopenop(pt, pc)); - checkreg(pt, a+b-1); - break; - } - default: break; - } - } - return pt->code[last]; -} - -#undef check -#undef checkjump -#undef checkreg - -/* }====================================================== */ - - -int luaG_checkcode (const Proto *pt) { - return (symbexec(pt, pt->sizecode, NO_REG) != 0); -} - - -static const char *kname (Proto *p, int c) { - if (ISK(c) && ttisstring(&p->k[INDEXK(c)])) - return svalue(&p->k[INDEXK(c)]); - else - return "?"; -} - - -static const char *getobjname (lua_State *L, CallInfo *ci, int stackpos, - const char **name) { - if (isLua(ci)) { /* a Lua function? */ - Proto *p = ci_func(ci)->l.p; - int pc = currentpc(L, ci); - Instruction i; - *name = luaF_getlocalname(p, stackpos+1, pc); - if (*name) /* is a local? */ - return "local"; - i = symbexec(p, pc, stackpos); /* try symbolic execution */ - lua_assert(pc != -1); - switch (GET_OPCODE(i)) { - case OP_GETGLOBAL: { - int g = GETARG_Bx(i); /* global index */ - lua_assert(ttisstring(&p->k[g])); - *name = svalue(&p->k[g]); - return "global"; - } - case OP_MOVE: { - int a = GETARG_A(i); - int b = GETARG_B(i); /* move from `b' to `a' */ - if (b < a) - return getobjname(L, ci, b, name); /* get name for `b' */ - break; - } - case OP_GETTABLE: { - int k = GETARG_C(i); /* key index */ - *name = kname(p, k); - return "field"; - } - case OP_GETUPVAL: { - int u = GETARG_B(i); /* upvalue index */ - *name = p->upvalues ? getstr(p->upvalues[u]) : "?"; - return "upvalue"; - } - case OP_SELF: { - int k = GETARG_C(i); /* key index */ - *name = kname(p, k); - return "method"; - } - default: break; - } - } - return NULL; /* no useful name found */ -} - - -static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) { - Instruction i; - if ((isLua(ci) && ci->tailcalls > 0) || !isLua(ci - 1)) - return NULL; /* calling function is not Lua (or is unknown) */ - ci--; /* calling function */ - i = ci_func(ci)->l.p->code[currentpc(L, ci)]; - if (GET_OPCODE(i) == OP_CALL || GET_OPCODE(i) == OP_TAILCALL || - GET_OPCODE(i) == OP_TFORLOOP) - return getobjname(L, ci, GETARG_A(i), name); - else - return NULL; /* no useful name can be found */ -} - - -/* only ANSI way to check whether a pointer points to an array */ -static int isinstack (CallInfo *ci, const TValue *o) { - StkId p; - for (p = ci->base; p < ci->top; p++) - if (o == p) return 1; - return 0; -} - - -void luaG_typeerror (lua_State *L, const TValue *o, const char *op) { - const char *name = NULL; - const char *t = luaT_typenames[ttype(o)]; - const char *kind = (isinstack(L->ci, o)) ? - getobjname(L, L->ci, cast_int(o - L->base), &name) : - NULL; - if (kind) - luaG_runerror(L, "attempt to %s %s " LUA_QS " (a %s value)", - op, kind, name, t); - else - luaG_runerror(L, "attempt to %s a %s value", op, t); -} - - -void luaG_concaterror (lua_State *L, StkId p1, StkId p2) { - if (ttisstring(p1) || ttisnumber(p1)) p1 = p2; - lua_assert(!ttisstring(p1) && !ttisnumber(p1)); - luaG_typeerror(L, p1, "concatenate"); -} - - -void luaG_aritherror (lua_State *L, const TValue *p1, const TValue *p2) { - TValue temp; - if (luaV_tonumber(p1, &temp) == NULL) - p2 = p1; /* first operand is wrong */ - luaG_typeerror(L, p2, "perform arithmetic on"); -} - - -int luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) { - const char *t1 = luaT_typenames[ttype(p1)]; - const char *t2 = luaT_typenames[ttype(p2)]; - if (t1[2] == t2[2]) - luaG_runerror(L, "attempt to compare two %s values", t1); - else - luaG_runerror(L, "attempt to compare %s with %s", t1, t2); - return 0; -} - - -static void addinfo (lua_State *L, const char *msg) { - CallInfo *ci = L->ci; - if (isLua(ci)) { /* is Lua code? */ - char buff[LUA_IDSIZE]; /* add file:line information */ - int line = currentline(L, ci); - luaO_chunkid(buff, getstr(getluaproto(ci)->source), LUA_IDSIZE); - luaO_pushfstring(L, "%s:%d: %s", buff, line, msg); - } -} - - -void luaG_errormsg (lua_State *L) { - if (L->errfunc != 0) { /* is there an error handling function? */ - StkId errfunc = restorestack(L, L->errfunc); - if (!ttisfunction(errfunc)) luaD_throw(L, LUA_ERRERR); - setobjs2s(L, L->top, L->top - 1); /* move argument */ - setobjs2s(L, L->top - 1, errfunc); /* push function */ - incr_top(L); - luaD_call(L, L->top - 2, 1); /* call it */ - } - luaD_throw(L, LUA_ERRRUN); -} - - -void luaG_runerror (lua_State *L, const char *fmt, ...) { - va_list argp; - va_start(argp, fmt); - addinfo(L, luaO_pushvfstring(L, fmt, argp)); - va_end(argp); - luaG_errormsg(L); -} diff --git a/source3/lua-5.1.4/src/ldebug.h b/source3/lua-5.1.4/src/ldebug.h deleted file mode 100644 index ba28a97248..0000000000 --- a/source3/lua-5.1.4/src/ldebug.h +++ /dev/null @@ -1,33 +0,0 @@ -/* -** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $ -** Auxiliary functions from Debug Interface module -** See Copyright Notice in lua.h -*/ - -#ifndef ldebug_h -#define ldebug_h - - -#include "lstate.h" - - -#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) - -#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0) - -#define resethookcount(L) (L->hookcount = L->basehookcount) - - -LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o, - const char *opname); -LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2); -LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1, - const TValue *p2); -LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1, - const TValue *p2); -LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...); -LUAI_FUNC void luaG_errormsg (lua_State *L); -LUAI_FUNC int luaG_checkcode (const Proto *pt); -LUAI_FUNC int luaG_checkopenop (Instruction i); - -#endif diff --git a/source3/lua-5.1.4/src/ldo.c b/source3/lua-5.1.4/src/ldo.c deleted file mode 100644 index b7c40d5e6e..0000000000 --- a/source3/lua-5.1.4/src/ldo.c +++ /dev/null @@ -1,516 +0,0 @@ -/* -** $Id: ldo.c,v 2.38.1.3 2008/01/18 22:31:22 roberto Exp $ -** Stack and Call structure of Lua -** See Copyright Notice in lua.h -*/ - - -#include <setjmp.h> -#include <stdlib.h> -#include <string.h> - -#define ldo_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "lmem.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lparser.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" -#include "lundump.h" -#include "lvm.h" -#include "lzio.h" - - - - -/* -** {====================================================== -** Error-recovery functions -** ======================================================= -*/ - - -/* chain list of long jump buffers */ -struct lua_longjmp { - struct lua_longjmp *previous; - luai_jmpbuf b; - volatile int status; /* error code */ -}; - - -void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) { - switch (errcode) { - case LUA_ERRMEM: { - setsvalue2s(L, oldtop, luaS_newliteral(L, MEMERRMSG)); - break; - } - case LUA_ERRERR: { - setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling")); - break; - } - case LUA_ERRSYNTAX: - case LUA_ERRRUN: { - setobjs2s(L, oldtop, L->top - 1); /* error message on current top */ - break; - } - } - L->top = oldtop + 1; -} - - -static void restore_stack_limit (lua_State *L) { - lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1); - if (L->size_ci > LUAI_MAXCALLS) { /* there was an overflow? */ - int inuse = cast_int(L->ci - L->base_ci); - if (inuse + 1 < LUAI_MAXCALLS) /* can `undo' overflow? */ - luaD_reallocCI(L, LUAI_MAXCALLS); - } -} - - -static void resetstack (lua_State *L, int status) { - L->ci = L->base_ci; - L->base = L->ci->base; - luaF_close(L, L->base); /* close eventual pending closures */ - luaD_seterrorobj(L, status, L->base); - L->nCcalls = L->baseCcalls; - L->allowhook = 1; - restore_stack_limit(L); - L->errfunc = 0; - L->errorJmp = NULL; -} - - -void luaD_throw (lua_State *L, int errcode) { - if (L->errorJmp) { - L->errorJmp->status = errcode; - LUAI_THROW(L, L->errorJmp); - } - else { - L->status = cast_byte(errcode); - if (G(L)->panic) { - resetstack(L, errcode); - lua_unlock(L); - G(L)->panic(L); - } - exit(EXIT_FAILURE); - } -} - - -int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) { - struct lua_longjmp lj; - lj.status = 0; - lj.previous = L->errorJmp; /* chain new error handler */ - L->errorJmp = &lj; - LUAI_TRY(L, &lj, - (*f)(L, ud); - ); - L->errorJmp = lj.previous; /* restore old error handler */ - return lj.status; -} - -/* }====================================================== */ - - -static void correctstack (lua_State *L, TValue *oldstack) { - CallInfo *ci; - GCObject *up; - L->top = (L->top - oldstack) + L->stack; - for (up = L->openupval; up != NULL; up = up->gch.next) - gco2uv(up)->v = (gco2uv(up)->v - oldstack) + L->stack; - for (ci = L->base_ci; ci <= L->ci; ci++) { - ci->top = (ci->top - oldstack) + L->stack; - ci->base = (ci->base - oldstack) + L->stack; - ci->func = (ci->func - oldstack) + L->stack; - } - L->base = (L->base - oldstack) + L->stack; -} - - -void luaD_reallocstack (lua_State *L, int newsize) { - TValue *oldstack = L->stack; - int realsize = newsize + 1 + EXTRA_STACK; - lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK - 1); - luaM_reallocvector(L, L->stack, L->stacksize, realsize, TValue); - L->stacksize = realsize; - L->stack_last = L->stack+newsize; - correctstack(L, oldstack); -} - - -void luaD_reallocCI (lua_State *L, int newsize) { - CallInfo *oldci = L->base_ci; - luaM_reallocvector(L, L->base_ci, L->size_ci, newsize, CallInfo); - L->size_ci = newsize; - L->ci = (L->ci - oldci) + L->base_ci; - L->end_ci = L->base_ci + L->size_ci - 1; -} - - -void luaD_growstack (lua_State *L, int n) { - if (n <= L->stacksize) /* double size is enough? */ - luaD_reallocstack(L, 2*L->stacksize); - else - luaD_reallocstack(L, L->stacksize + n); -} - - -static CallInfo *growCI (lua_State *L) { - if (L->size_ci > LUAI_MAXCALLS) /* overflow while handling overflow? */ - luaD_throw(L, LUA_ERRERR); - else { - luaD_reallocCI(L, 2*L->size_ci); - if (L->size_ci > LUAI_MAXCALLS) - luaG_runerror(L, "stack overflow"); - } - return ++L->ci; -} - - -void luaD_callhook (lua_State *L, int event, int line) { - lua_Hook hook = L->hook; - if (hook && L->allowhook) { - ptrdiff_t top = savestack(L, L->top); - ptrdiff_t ci_top = savestack(L, L->ci->top); - lua_Debug ar; - ar.event = event; - ar.currentline = line; - if (event == LUA_HOOKTAILRET) - ar.i_ci = 0; /* tail call; no debug information about it */ - else - ar.i_ci = cast_int(L->ci - L->base_ci); - luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ - L->ci->top = L->top + LUA_MINSTACK; - lua_assert(L->ci->top <= L->stack_last); - L->allowhook = 0; /* cannot call hooks inside a hook */ - lua_unlock(L); - (*hook)(L, &ar); - lua_lock(L); - lua_assert(!L->allowhook); - L->allowhook = 1; - L->ci->top = restorestack(L, ci_top); - L->top = restorestack(L, top); - } -} - - -static StkId adjust_varargs (lua_State *L, Proto *p, int actual) { - int i; - int nfixargs = p->numparams; - Table *htab = NULL; - StkId base, fixed; - for (; actual < nfixargs; ++actual) - setnilvalue(L->top++); -#if defined(LUA_COMPAT_VARARG) - if (p->is_vararg & VARARG_NEEDSARG) { /* compat. with old-style vararg? */ - int nvar = actual - nfixargs; /* number of extra arguments */ - lua_assert(p->is_vararg & VARARG_HASARG); - luaC_checkGC(L); - htab = luaH_new(L, nvar, 1); /* create `arg' table */ - for (i=0; i<nvar; i++) /* put extra arguments into `arg' table */ - setobj2n(L, luaH_setnum(L, htab, i+1), L->top - nvar + i); - /* store counter in field `n' */ - setnvalue(luaH_setstr(L, htab, luaS_newliteral(L, "n")), cast_num(nvar)); - } -#endif - /* move fixed parameters to final position */ - fixed = L->top - actual; /* first fixed argument */ - base = L->top; /* final position of first argument */ - for (i=0; i<nfixargs; i++) { - setobjs2s(L, L->top++, fixed+i); - setnilvalue(fixed+i); - } - /* add `arg' parameter */ - if (htab) { - sethvalue(L, L->top++, htab); - lua_assert(iswhite(obj2gco(htab))); - } - return base; -} - - -static StkId tryfuncTM (lua_State *L, StkId func) { - const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL); - StkId p; - ptrdiff_t funcr = savestack(L, func); - if (!ttisfunction(tm)) - luaG_typeerror(L, func, "call"); - /* Open a hole inside the stack at `func' */ - for (p = L->top; p > func; p--) setobjs2s(L, p, p-1); - incr_top(L); - func = restorestack(L, funcr); /* previous call may change stack */ - setobj2s(L, func, tm); /* tag method is the new function to be called */ - return func; -} - - - -#define inc_ci(L) \ - ((L->ci == L->end_ci) ? growCI(L) : \ - (condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci)) - - -int luaD_precall (lua_State *L, StkId func, int nresults) { - LClosure *cl; - ptrdiff_t funcr; - if (!ttisfunction(func)) /* `func' is not a function? */ - func = tryfuncTM(L, func); /* check the `function' tag method */ - funcr = savestack(L, func); - cl = &clvalue(func)->l; - L->ci->savedpc = L->savedpc; - if (!cl->isC) { /* Lua function? prepare its call */ - CallInfo *ci; - StkId st, base; - Proto *p = cl->p; - luaD_checkstack(L, p->maxstacksize); - func = restorestack(L, funcr); - if (!p->is_vararg) { /* no varargs? */ - base = func + 1; - if (L->top > base + p->numparams) - L->top = base + p->numparams; - } - else { /* vararg function */ - int nargs = cast_int(L->top - func) - 1; - base = adjust_varargs(L, p, nargs); - func = restorestack(L, funcr); /* previous call may change the stack */ - } - ci = inc_ci(L); /* now `enter' new function */ - ci->func = func; - L->base = ci->base = base; - ci->top = L->base + p->maxstacksize; - lua_assert(ci->top <= L->stack_last); - L->savedpc = p->code; /* starting point */ - ci->tailcalls = 0; - ci->nresults = nresults; - for (st = L->top; st < ci->top; st++) - setnilvalue(st); - L->top = ci->top; - if (L->hookmask & LUA_MASKCALL) { - L->savedpc++; /* hooks assume 'pc' is already incremented */ - luaD_callhook(L, LUA_HOOKCALL, -1); - L->savedpc--; /* correct 'pc' */ - } - return PCRLUA; - } - else { /* if is a C function, call it */ - CallInfo *ci; - int n; - luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */ - ci = inc_ci(L); /* now `enter' new function */ - ci->func = restorestack(L, funcr); - L->base = ci->base = ci->func + 1; - ci->top = L->top + LUA_MINSTACK; - lua_assert(ci->top <= L->stack_last); - ci->nresults = nresults; - if (L->hookmask & LUA_MASKCALL) - luaD_callhook(L, LUA_HOOKCALL, -1); - lua_unlock(L); - n = (*curr_func(L)->c.f)(L); /* do the actual call */ - lua_lock(L); - if (n < 0) /* yielding? */ - return PCRYIELD; - else { - luaD_poscall(L, L->top - n); - return PCRC; - } - } -} - - -static StkId callrethooks (lua_State *L, StkId firstResult) { - ptrdiff_t fr = savestack(L, firstResult); /* next call may change stack */ - luaD_callhook(L, LUA_HOOKRET, -1); - if (f_isLua(L->ci)) { /* Lua function? */ - while ((L->hookmask & LUA_MASKRET) && L->ci->tailcalls--) /* tail calls */ - luaD_callhook(L, LUA_HOOKTAILRET, -1); - } - return restorestack(L, fr); -} - - -int luaD_poscall (lua_State *L, StkId firstResult) { - StkId res; - int wanted, i; - CallInfo *ci; - if (L->hookmask & LUA_MASKRET) - firstResult = callrethooks(L, firstResult); - ci = L->ci--; - res = ci->func; /* res == final position of 1st result */ - wanted = ci->nresults; - L->base = (ci - 1)->base; /* restore base */ - L->savedpc = (ci - 1)->savedpc; /* restore savedpc */ - /* move results to correct place */ - for (i = wanted; i != 0 && firstResult < L->top; i--) - setobjs2s(L, res++, firstResult++); - while (i-- > 0) - setnilvalue(res++); - L->top = res; - return (wanted - LUA_MULTRET); /* 0 iff wanted == LUA_MULTRET */ -} - - -/* -** Call a function (C or Lua). The function to be called is at *func. -** The arguments are on the stack, right after the function. -** When returns, all the results are on the stack, starting at the original -** function position. -*/ -void luaD_call (lua_State *L, StkId func, int nResults) { - if (++L->nCcalls >= LUAI_MAXCCALLS) { - if (L->nCcalls == LUAI_MAXCCALLS) - luaG_runerror(L, "C stack overflow"); - else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3))) - luaD_throw(L, LUA_ERRERR); /* error while handing stack error */ - } - if (luaD_precall(L, func, nResults) == PCRLUA) /* is a Lua function? */ - luaV_execute(L, 1); /* call it */ - L->nCcalls--; - luaC_checkGC(L); -} - - -static void resume (lua_State *L, void *ud) { - StkId firstArg = cast(StkId, ud); - CallInfo *ci = L->ci; - if (L->status == 0) { /* start coroutine? */ - lua_assert(ci == L->base_ci && firstArg > L->base); - if (luaD_precall(L, firstArg - 1, LUA_MULTRET) != PCRLUA) - return; - } - else { /* resuming from previous yield */ - lua_assert(L->status == LUA_YIELD); - L->status = 0; - if (!f_isLua(ci)) { /* `common' yield? */ - /* finish interrupted execution of `OP_CALL' */ - lua_assert(GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_CALL || - GET_OPCODE(*((ci-1)->savedpc - 1)) == OP_TAILCALL); - if (luaD_poscall(L, firstArg)) /* complete it... */ - L->top = L->ci->top; /* and correct top if not multiple results */ - } - else /* yielded inside a hook: just continue its execution */ - L->base = L->ci->base; - } - luaV_execute(L, cast_int(L->ci - L->base_ci)); -} - - -static int resume_error (lua_State *L, const char *msg) { - L->top = L->ci->base; - setsvalue2s(L, L->top, luaS_new(L, msg)); - incr_top(L); - lua_unlock(L); - return LUA_ERRRUN; -} - - -LUA_API int lua_resume (lua_State *L, int nargs) { - int status; - lua_lock(L); - if (L->status != LUA_YIELD && (L->status != 0 || L->ci != L->base_ci)) - return resume_error(L, "cannot resume non-suspended coroutine"); - if (L->nCcalls >= LUAI_MAXCCALLS) - return resume_error(L, "C stack overflow"); - luai_userstateresume(L, nargs); - lua_assert(L->errfunc == 0); - L->baseCcalls = ++L->nCcalls; - status = luaD_rawrunprotected(L, resume, L->top - nargs); - if (status != 0) { /* error? */ - L->status = cast_byte(status); /* mark thread as `dead' */ - luaD_seterrorobj(L, status, L->top); - L->ci->top = L->top; - } - else { - lua_assert(L->nCcalls == L->baseCcalls); - status = L->status; - } - --L->nCcalls; - lua_unlock(L); - return status; -} - - -LUA_API int lua_yield (lua_State *L, int nresults) { - luai_userstateyield(L, nresults); - lua_lock(L); - if (L->nCcalls > L->baseCcalls) - luaG_runerror(L, "attempt to yield across metamethod/C-call boundary"); - L->base = L->top - nresults; /* protect stack slots below */ - L->status = LUA_YIELD; - lua_unlock(L); - return -1; -} - - -int luaD_pcall (lua_State *L, Pfunc func, void *u, - ptrdiff_t old_top, ptrdiff_t ef) { - int status; - unsigned short oldnCcalls = L->nCcalls; - ptrdiff_t old_ci = saveci(L, L->ci); - lu_byte old_allowhooks = L->allowhook; - ptrdiff_t old_errfunc = L->errfunc; - L->errfunc = ef; - status = luaD_rawrunprotected(L, func, u); - if (status != 0) { /* an error occurred? */ - StkId oldtop = restorestack(L, old_top); - luaF_close(L, oldtop); /* close eventual pending closures */ - luaD_seterrorobj(L, status, oldtop); - L->nCcalls = oldnCcalls; - L->ci = restoreci(L, old_ci); - L->base = L->ci->base; - L->savedpc = L->ci->savedpc; - L->allowhook = old_allowhooks; - restore_stack_limit(L); - } - L->errfunc = old_errfunc; - return status; -} - - - -/* -** Execute a protected parser. -*/ -struct SParser { /* data to `f_parser' */ - ZIO *z; - Mbuffer buff; /* buffer to be used by the scanner */ - const char *name; -}; - -static void f_parser (lua_State *L, void *ud) { - int i; - Proto *tf; - Closure *cl; - struct SParser *p = cast(struct SParser *, ud); - int c = luaZ_lookahead(p->z); - luaC_checkGC(L); - tf = ((c == LUA_SIGNATURE[0]) ? luaU_undump : luaY_parser)(L, p->z, - &p->buff, p->name); - cl = luaF_newLclosure(L, tf->nups, hvalue(gt(L))); - cl->l.p = tf; - for (i = 0; i < tf->nups; i++) /* initialize eventual upvalues */ - cl->l.upvals[i] = luaF_newupval(L); - setclvalue(L, L->top, cl); - incr_top(L); -} - - -int luaD_protectedparser (lua_State *L, ZIO *z, const char *name) { - struct SParser p; - int status; - p.z = z; p.name = name; - luaZ_initbuffer(L, &p.buff); - status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc); - luaZ_freebuffer(L, &p.buff); - return status; -} diff --git a/source3/lua-5.1.4/src/ldo.h b/source3/lua-5.1.4/src/ldo.h deleted file mode 100644 index ac9c9e712d..0000000000 --- a/source3/lua-5.1.4/src/ldo.h +++ /dev/null @@ -1,56 +0,0 @@ -/* -** $Id: ldo.h,v 2.7.1.1 2007/12/27 13:02:25 roberto Exp $ -** Stack and Call structure of Lua -** See Copyright Notice in lua.h -*/ - -#ifndef ldo_h -#define ldo_h - - -#include "lobject.h" -#include "lstate.h" -#include "lzio.h" - - -#define luaD_checkstack(L,n) \ - if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \ - luaD_growstack(L, n); \ - else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); - - -#define incr_top(L) {luaD_checkstack(L,1); L->top++;} - -#define savestack(L,p) ((char *)(p) - (char *)L->stack) -#define restorestack(L,n) ((TValue *)((char *)L->stack + (n))) - -#define saveci(L,p) ((char *)(p) - (char *)L->base_ci) -#define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n))) - - -/* results from luaD_precall */ -#define PCRLUA 0 /* initiated a call to a Lua function */ -#define PCRC 1 /* did a call to a C function */ -#define PCRYIELD 2 /* C funtion yielded */ - - -/* type of protected functions, to be ran by `runprotected' */ -typedef void (*Pfunc) (lua_State *L, void *ud); - -LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name); -LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line); -LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults); -LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults); -LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, - ptrdiff_t oldtop, ptrdiff_t ef); -LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult); -LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize); -LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize); -LUAI_FUNC void luaD_growstack (lua_State *L, int n); - -LUAI_FUNC void luaD_throw (lua_State *L, int errcode); -LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud); - -LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop); - -#endif diff --git a/source3/lua-5.1.4/src/ldump.c b/source3/lua-5.1.4/src/ldump.c deleted file mode 100644 index c9d3d4870f..0000000000 --- a/source3/lua-5.1.4/src/ldump.c +++ /dev/null @@ -1,164 +0,0 @@ -/* -** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $ -** save precompiled Lua chunks -** See Copyright Notice in lua.h -*/ - -#include <stddef.h> - -#define ldump_c -#define LUA_CORE - -#include "lua.h" - -#include "lobject.h" -#include "lstate.h" -#include "lundump.h" - -typedef struct { - lua_State* L; - lua_Writer writer; - void* data; - int strip; - int status; -} DumpState; - -#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D) -#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D) - -static void DumpBlock(const void* b, size_t size, DumpState* D) -{ - if (D->status==0) - { - lua_unlock(D->L); - D->status=(*D->writer)(D->L,b,size,D->data); - lua_lock(D->L); - } -} - -static void DumpChar(int y, DumpState* D) -{ - char x=(char)y; - DumpVar(x,D); -} - -static void DumpInt(int x, DumpState* D) -{ - DumpVar(x,D); -} - -static void DumpNumber(lua_Number x, DumpState* D) -{ - DumpVar(x,D); -} - -static void DumpVector(const void* b, int n, size_t size, DumpState* D) -{ - DumpInt(n,D); - DumpMem(b,n,size,D); -} - -static void DumpString(const TString* s, DumpState* D) -{ - if (s==NULL || getstr(s)==NULL) - { - size_t size=0; - DumpVar(size,D); - } - else - { - size_t size=s->tsv.len+1; /* include trailing '\0' */ - DumpVar(size,D); - DumpBlock(getstr(s),size,D); - } -} - -#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D) - -static void DumpFunction(const Proto* f, const TString* p, DumpState* D); - -static void DumpConstants(const Proto* f, DumpState* D) -{ - int i,n=f->sizek; - DumpInt(n,D); - for (i=0; i<n; i++) - { - const TValue* o=&f->k[i]; - DumpChar(ttype(o),D); - switch (ttype(o)) - { - case LUA_TNIL: - break; - case LUA_TBOOLEAN: - DumpChar(bvalue(o),D); - break; - case LUA_TNUMBER: - DumpNumber(nvalue(o),D); - break; - case LUA_TSTRING: - DumpString(rawtsvalue(o),D); - break; - default: - lua_assert(0); /* cannot happen */ - break; - } - } - n=f->sizep; - DumpInt(n,D); - for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D); -} - -static void DumpDebug(const Proto* f, DumpState* D) -{ - int i,n; - n= (D->strip) ? 0 : f->sizelineinfo; - DumpVector(f->lineinfo,n,sizeof(int),D); - n= (D->strip) ? 0 : f->sizelocvars; - DumpInt(n,D); - for (i=0; i<n; i++) - { - DumpString(f->locvars[i].varname,D); - DumpInt(f->locvars[i].startpc,D); - DumpInt(f->locvars[i].endpc,D); - } - n= (D->strip) ? 0 : f->sizeupvalues; - DumpInt(n,D); - for (i=0; i<n; i++) DumpString(f->upvalues[i],D); -} - -static void DumpFunction(const Proto* f, const TString* p, DumpState* D) -{ - DumpString((f->source==p || D->strip) ? NULL : f->source,D); - DumpInt(f->linedefined,D); - DumpInt(f->lastlinedefined,D); - DumpChar(f->nups,D); - DumpChar(f->numparams,D); - DumpChar(f->is_vararg,D); - DumpChar(f->maxstacksize,D); - DumpCode(f,D); - DumpConstants(f,D); - DumpDebug(f,D); -} - -static void DumpHeader(DumpState* D) -{ - char h[LUAC_HEADERSIZE]; - luaU_header(h); - DumpBlock(h,LUAC_HEADERSIZE,D); -} - -/* -** dump Lua function as precompiled chunk -*/ -int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip) -{ - DumpState D; - D.L=L; - D.writer=w; - D.data=data; - D.strip=strip; - D.status=0; - DumpHeader(&D); - DumpFunction(f,NULL,&D); - return D.status; -} diff --git a/source3/lua-5.1.4/src/lfunc.c b/source3/lua-5.1.4/src/lfunc.c deleted file mode 100644 index 22f670e67a..0000000000 --- a/source3/lua-5.1.4/src/lfunc.c +++ /dev/null @@ -1,173 +0,0 @@ -/* -** $Id: lfunc.c,v 2.12.1.2 2007/12/28 14:58:43 roberto Exp $ -** Auxiliary functions to manipulate prototypes and closures -** See Copyright Notice in lua.h -*/ - - -#include <stddef.h> - -#define lfunc_c -#define LUA_CORE - -#include "lua.h" - -#include "lfunc.h" -#include "lgc.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" - - - -Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e) { - Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems))); - luaC_link(L, obj2gco(c), LUA_TFUNCTION); - c->c.isC = 1; - c->c.env = e; - c->c.nupvalues = cast_byte(nelems); - return c; -} - - -Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e) { - Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems))); - luaC_link(L, obj2gco(c), LUA_TFUNCTION); - c->l.isC = 0; - c->l.env = e; - c->l.nupvalues = cast_byte(nelems); - while (nelems--) c->l.upvals[nelems] = NULL; - return c; -} - - -UpVal *luaF_newupval (lua_State *L) { - UpVal *uv = luaM_new(L, UpVal); - luaC_link(L, obj2gco(uv), LUA_TUPVAL); - uv->v = &uv->u.value; - setnilvalue(uv->v); - return uv; -} - - -UpVal *luaF_findupval (lua_State *L, StkId level) { - global_State *g = G(L); - GCObject **pp = &L->openupval; - UpVal *p; - UpVal *uv; - while (*pp != NULL && (p = ngcotouv(*pp))->v >= level) { - lua_assert(p->v != &p->u.value); - if (p->v == level) { /* found a corresponding upvalue? */ - if (isdead(g, obj2gco(p))) /* is it dead? */ - changewhite(obj2gco(p)); /* ressurect it */ - return p; - } - pp = &p->next; - } - uv = luaM_new(L, UpVal); /* not found: create a new one */ - uv->tt = LUA_TUPVAL; - uv->marked = luaC_white(g); - uv->v = level; /* current value lives in the stack */ - uv->next = *pp; /* chain it in the proper position */ - *pp = obj2gco(uv); - uv->u.l.prev = &g->uvhead; /* double link it in `uvhead' list */ - uv->u.l.next = g->uvhead.u.l.next; - uv->u.l.next->u.l.prev = uv; - g->uvhead.u.l.next = uv; - lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv); - return uv; -} - - -static void unlinkupval (UpVal *uv) { - lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv); - uv->u.l.next->u.l.prev = uv->u.l.prev; /* remove from `uvhead' list */ - uv->u.l.prev->u.l.next = uv->u.l.next; -} - - -void luaF_freeupval (lua_State *L, UpVal *uv) { - if (uv->v != &uv->u.value) /* is it open? */ - unlinkupval(uv); /* remove from open list */ - luaM_free(L, uv); /* free upvalue */ -} - - -void luaF_close (lua_State *L, StkId level) { - UpVal *uv; - global_State *g = G(L); - while (L->openupval != NULL && (uv = ngcotouv(L->openupval))->v >= level) { - GCObject *o = obj2gco(uv); - lua_assert(!isblack(o) && uv->v != &uv->u.value); - L->openupval = uv->next; /* remove from `open' list */ - if (isdead(g, o)) - luaF_freeupval(L, uv); /* free upvalue */ - else { - unlinkupval(uv); - setobj(L, &uv->u.value, uv->v); - uv->v = &uv->u.value; /* now current value lives here */ - luaC_linkupval(L, uv); /* link upvalue into `gcroot' list */ - } - } -} - - -Proto *luaF_newproto (lua_State *L) { - Proto *f = luaM_new(L, Proto); - luaC_link(L, obj2gco(f), LUA_TPROTO); - f->k = NULL; - f->sizek = 0; - f->p = NULL; - f->sizep = 0; - f->code = NULL; - f->sizecode = 0; - f->sizelineinfo = 0; - f->sizeupvalues = 0; - f->nups = 0; - f->upvalues = NULL; - f->numparams = 0; - f->is_vararg = 0; - f->maxstacksize = 0; - f->lineinfo = NULL; - f->sizelocvars = 0; - f->locvars = NULL; - f->linedefined = 0; - f->lastlinedefined = 0; - f->source = NULL; - return f; -} - - -void luaF_freeproto (lua_State *L, Proto *f) { - luaM_freearray(L, f->code, f->sizecode, Instruction); - luaM_freearray(L, f->p, f->sizep, Proto *); - luaM_freearray(L, f->k, f->sizek, TValue); - luaM_freearray(L, f->lineinfo, f->sizelineinfo, int); - luaM_freearray(L, f->locvars, f->sizelocvars, struct LocVar); - luaM_freearray(L, f->upvalues, f->sizeupvalues, TString *); - luaM_free(L, f); -} - - -void luaF_freeclosure (lua_State *L, Closure *c) { - int size = (c->c.isC) ? sizeCclosure(c->c.nupvalues) : - sizeLclosure(c->l.nupvalues); - luaM_freemem(L, c, size); -} - - -/* -** Look for n-th local variable at line `line' in function `func'. -** Returns NULL if not found. -*/ -const char *luaF_getlocalname (const Proto *f, int local_number, int pc) { - int i; - for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) { - if (pc < f->locvars[i].endpc) { /* is variable active? */ - local_number--; - if (local_number == 0) - return getstr(f->locvars[i].varname); - } - } - return NULL; /* not found */ -} diff --git a/source3/lua-5.1.4/src/lfunc.h b/source3/lua-5.1.4/src/lfunc.h deleted file mode 100644 index a68cf5151c..0000000000 --- a/source3/lua-5.1.4/src/lfunc.h +++ /dev/null @@ -1,34 +0,0 @@ -/* -** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $ -** Auxiliary functions to manipulate prototypes and closures -** See Copyright Notice in lua.h -*/ - -#ifndef lfunc_h -#define lfunc_h - - -#include "lobject.h" - - -#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ - cast(int, sizeof(TValue)*((n)-1))) - -#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ - cast(int, sizeof(TValue *)*((n)-1))) - - -LUAI_FUNC Proto *luaF_newproto (lua_State *L); -LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e); -LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e); -LUAI_FUNC UpVal *luaF_newupval (lua_State *L); -LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level); -LUAI_FUNC void luaF_close (lua_State *L, StkId level); -LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f); -LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c); -LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv); -LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number, - int pc); - - -#endif diff --git a/source3/lua-5.1.4/src/lgc.c b/source3/lua-5.1.4/src/lgc.c deleted file mode 100644 index 1d1087e5b0..0000000000 --- a/source3/lua-5.1.4/src/lgc.c +++ /dev/null @@ -1,710 +0,0 @@ -/* -** $Id: lgc.c,v 2.38.1.1 2007/12/27 13:02:25 roberto Exp $ -** Garbage Collector -** See Copyright Notice in lua.h -*/ - -#include <string.h> - -#define lgc_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" - - -#define GCSTEPSIZE 1024u -#define GCSWEEPMAX 40 -#define GCSWEEPCOST 10 -#define GCFINALIZECOST 100 - - -#define maskmarks cast_byte(~(bitmask(BLACKBIT)|WHITEBITS)) - -#define makewhite(g,x) \ - ((x)->gch.marked = cast_byte(((x)->gch.marked & maskmarks) | luaC_white(g))) - -#define white2gray(x) reset2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT) -#define black2gray(x) resetbit((x)->gch.marked, BLACKBIT) - -#define stringmark(s) reset2bits((s)->tsv.marked, WHITE0BIT, WHITE1BIT) - - -#define isfinalized(u) testbit((u)->marked, FINALIZEDBIT) -#define markfinalized(u) l_setbit((u)->marked, FINALIZEDBIT) - - -#define KEYWEAK bitmask(KEYWEAKBIT) -#define VALUEWEAK bitmask(VALUEWEAKBIT) - - - -#define markvalue(g,o) { checkconsistency(o); \ - if (iscollectable(o) && iswhite(gcvalue(o))) reallymarkobject(g,gcvalue(o)); } - -#define markobject(g,t) { if (iswhite(obj2gco(t))) \ - reallymarkobject(g, obj2gco(t)); } - - -#define setthreshold(g) (g->GCthreshold = (g->estimate/100) * g->gcpause) - - -static void removeentry (Node *n) { - lua_assert(ttisnil(gval(n))); - if (iscollectable(gkey(n))) - setttype(gkey(n), LUA_TDEADKEY); /* dead key; remove it */ -} - - -static void reallymarkobject (global_State *g, GCObject *o) { - lua_assert(iswhite(o) && !isdead(g, o)); - white2gray(o); - switch (o->gch.tt) { - case LUA_TSTRING: { - return; - } - case LUA_TUSERDATA: { - Table *mt = gco2u(o)->metatable; - gray2black(o); /* udata are never gray */ - if (mt) markobject(g, mt); - markobject(g, gco2u(o)->env); - return; - } - case LUA_TUPVAL: { - UpVal *uv = gco2uv(o); - markvalue(g, uv->v); - if (uv->v == &uv->u.value) /* closed? */ - gray2black(o); /* open upvalues are never black */ - return; - } - case LUA_TFUNCTION: { - gco2cl(o)->c.gclist = g->gray; - g->gray = o; - break; - } - case LUA_TTABLE: { - gco2h(o)->gclist = g->gray; - g->gray = o; - break; - } - case LUA_TTHREAD: { - gco2th(o)->gclist = g->gray; - g->gray = o; - break; - } - case LUA_TPROTO: { - gco2p(o)->gclist = g->gray; - g->gray = o; - break; - } - default: lua_assert(0); - } -} - - -static void marktmu (global_State *g) { - GCObject *u = g->tmudata; - if (u) { - do { - u = u->gch.next; - makewhite(g, u); /* may be marked, if left from previous GC */ - reallymarkobject(g, u); - } while (u != g->tmudata); - } -} - - -/* move `dead' udata that need finalization to list `tmudata' */ -size_t luaC_separateudata (lua_State *L, int all) { - global_State *g = G(L); - size_t deadmem = 0; - GCObject **p = &g->mainthread->next; - GCObject *curr; - while ((curr = *p) != NULL) { - if (!(iswhite(curr) || all) || isfinalized(gco2u(curr))) - p = &curr->gch.next; /* don't bother with them */ - else if (fasttm(L, gco2u(curr)->metatable, TM_GC) == NULL) { - markfinalized(gco2u(curr)); /* don't need finalization */ - p = &curr->gch.next; - } - else { /* must call its gc method */ - deadmem += sizeudata(gco2u(curr)); - markfinalized(gco2u(curr)); - *p = curr->gch.next; - /* link `curr' at the end of `tmudata' list */ - if (g->tmudata == NULL) /* list is empty? */ - g->tmudata = curr->gch.next = curr; /* creates a circular list */ - else { - curr->gch.next = g->tmudata->gch.next; - g->tmudata->gch.next = curr; - g->tmudata = curr; - } - } - } - return deadmem; -} - - -static int traversetable (global_State *g, Table *h) { - int i; - int weakkey = 0; - int weakvalue = 0; - const TValue *mode; - if (h->metatable) - markobject(g, h->metatable); - mode = gfasttm(g, h->metatable, TM_MODE); - if (mode && ttisstring(mode)) { /* is there a weak mode? */ - weakkey = (strchr(svalue(mode), 'k') != NULL); - weakvalue = (strchr(svalue(mode), 'v') != NULL); - if (weakkey || weakvalue) { /* is really weak? */ - h->marked &= ~(KEYWEAK | VALUEWEAK); /* clear bits */ - h->marked |= cast_byte((weakkey << KEYWEAKBIT) | - (weakvalue << VALUEWEAKBIT)); - h->gclist = g->weak; /* must be cleared after GC, ... */ - g->weak = obj2gco(h); /* ... so put in the appropriate list */ - } - } - if (weakkey && weakvalue) return 1; - if (!weakvalue) { - i = h->sizearray; - while (i--) - markvalue(g, &h->array[i]); - } - i = sizenode(h); - while (i--) { - Node *n = gnode(h, i); - lua_assert(ttype(gkey(n)) != LUA_TDEADKEY || ttisnil(gval(n))); - if (ttisnil(gval(n))) - removeentry(n); /* remove empty entries */ - else { - lua_assert(!ttisnil(gkey(n))); - if (!weakkey) markvalue(g, gkey(n)); - if (!weakvalue) markvalue(g, gval(n)); - } - } - return weakkey || weakvalue; -} - - -/* -** All marks are conditional because a GC may happen while the -** prototype is still being created -*/ -static void traverseproto (global_State *g, Proto *f) { - int i; - if (f->source) stringmark(f->source); - for (i=0; i<f->sizek; i++) /* mark literals */ - markvalue(g, &f->k[i]); - for (i=0; i<f->sizeupvalues; i++) { /* mark upvalue names */ - if (f->upvalues[i]) - stringmark(f->upvalues[i]); - } - for (i=0; i<f->sizep; i++) { /* mark nested protos */ - if (f->p[i]) - markobject(g, f->p[i]); - } - for (i=0; i<f->sizelocvars; i++) { /* mark local-variable names */ - if (f->locvars[i].varname) - stringmark(f->locvars[i].varname); - } -} - - - -static void traverseclosure (global_State *g, Closure *cl) { - markobject(g, cl->c.env); - if (cl->c.isC) { - int i; - for (i=0; i<cl->c.nupvalues; i++) /* mark its upvalues */ - markvalue(g, &cl->c.upvalue[i]); - } - else { - int i; - lua_assert(cl->l.nupvalues == cl->l.p->nups); - markobject(g, cl->l.p); - for (i=0; i<cl->l.nupvalues; i++) /* mark its upvalues */ - markobject(g, cl->l.upvals[i]); - } -} - - -static void checkstacksizes (lua_State *L, StkId max) { - int ci_used = cast_int(L->ci - L->base_ci); /* number of `ci' in use */ - int s_used = cast_int(max - L->stack); /* part of stack in use */ - if (L->size_ci > LUAI_MAXCALLS) /* handling overflow? */ - return; /* do not touch the stacks */ - if (4*ci_used < L->size_ci && 2*BASIC_CI_SIZE < L->size_ci) - luaD_reallocCI(L, L->size_ci/2); /* still big enough... */ - condhardstacktests(luaD_reallocCI(L, ci_used + 1)); - if (4*s_used < L->stacksize && - 2*(BASIC_STACK_SIZE+EXTRA_STACK) < L->stacksize) - luaD_reallocstack(L, L->stacksize/2); /* still big enough... */ - condhardstacktests(luaD_reallocstack(L, s_used)); -} - - -static void traversestack (global_State *g, lua_State *l) { - StkId o, lim; - CallInfo *ci; - markvalue(g, gt(l)); - lim = l->top; - for (ci = l->base_ci; ci <= l->ci; ci++) { - lua_assert(ci->top <= l->stack_last); - if (lim < ci->top) lim = ci->top; - } - for (o = l->stack; o < l->top; o++) - markvalue(g, o); - for (; o <= lim; o++) - setnilvalue(o); - checkstacksizes(l, lim); -} - - -/* -** traverse one gray object, turning it to black. -** Returns `quantity' traversed. -*/ -static l_mem propagatemark (global_State *g) { - GCObject *o = g->gray; - lua_assert(isgray(o)); - gray2black(o); - switch (o->gch.tt) { - case LUA_TTABLE: { - Table *h = gco2h(o); - g->gray = h->gclist; - if (traversetable(g, h)) /* table is weak? */ - black2gray(o); /* keep it gray */ - return sizeof(Table) + sizeof(TValue) * h->sizearray + - sizeof(Node) * sizenode(h); - } - case LUA_TFUNCTION: { - Closure *cl = gco2cl(o); - g->gray = cl->c.gclist; - traverseclosure(g, cl); - return (cl->c.isC) ? sizeCclosure(cl->c.nupvalues) : - sizeLclosure(cl->l.nupvalues); - } - case LUA_TTHREAD: { - lua_State *th = gco2th(o); - g->gray = th->gclist; - th->gclist = g->grayagain; - g->grayagain = o; - black2gray(o); - traversestack(g, th); - return sizeof(lua_State) + sizeof(TValue) * th->stacksize + - sizeof(CallInfo) * th->size_ci; - } - case LUA_TPROTO: { - Proto *p = gco2p(o); - g->gray = p->gclist; - traverseproto(g, p); - return sizeof(Proto) + sizeof(Instruction) * p->sizecode + - sizeof(Proto *) * p->sizep + - sizeof(TValue) * p->sizek + - sizeof(int) * p->sizelineinfo + - sizeof(LocVar) * p->sizelocvars + - sizeof(TString *) * p->sizeupvalues; - } - default: lua_assert(0); return 0; - } -} - - -static size_t propagateall (global_State *g) { - size_t m = 0; - while (g->gray) m += propagatemark(g); - return m; -} - - -/* -** The next function tells whether a key or value can be cleared from -** a weak table. Non-collectable objects are never removed from weak -** tables. Strings behave as `values', so are never removed too. for -** other objects: if really collected, cannot keep them; for userdata -** being finalized, keep them in keys, but not in values -*/ -static int iscleared (const TValue *o, int iskey) { - if (!iscollectable(o)) return 0; - if (ttisstring(o)) { - stringmark(rawtsvalue(o)); /* strings are `values', so are never weak */ - return 0; - } - return iswhite(gcvalue(o)) || - (ttisuserdata(o) && (!iskey && isfinalized(uvalue(o)))); -} - - -/* -** clear collected entries from weaktables -*/ -static void cleartable (GCObject *l) { - while (l) { - Table *h = gco2h(l); - int i = h->sizearray; - lua_assert(testbit(h->marked, VALUEWEAKBIT) || - testbit(h->marked, KEYWEAKBIT)); - if (testbit(h->marked, VALUEWEAKBIT)) { - while (i--) { - TValue *o = &h->array[i]; - if (iscleared(o, 0)) /* value was collected? */ - setnilvalue(o); /* remove value */ - } - } - i = sizenode(h); - while (i--) { - Node *n = gnode(h, i); - if (!ttisnil(gval(n)) && /* non-empty entry? */ - (iscleared(key2tval(n), 1) || iscleared(gval(n), 0))) { - setnilvalue(gval(n)); /* remove value ... */ - removeentry(n); /* remove entry from table */ - } - } - l = h->gclist; - } -} - - -static void freeobj (lua_State *L, GCObject *o) { - switch (o->gch.tt) { - case LUA_TPROTO: luaF_freeproto(L, gco2p(o)); break; - case LUA_TFUNCTION: luaF_freeclosure(L, gco2cl(o)); break; - case LUA_TUPVAL: luaF_freeupval(L, gco2uv(o)); break; - case LUA_TTABLE: luaH_free(L, gco2h(o)); break; - case LUA_TTHREAD: { - lua_assert(gco2th(o) != L && gco2th(o) != G(L)->mainthread); - luaE_freethread(L, gco2th(o)); - break; - } - case LUA_TSTRING: { - G(L)->strt.nuse--; - luaM_freemem(L, o, sizestring(gco2ts(o))); - break; - } - case LUA_TUSERDATA: { - luaM_freemem(L, o, sizeudata(gco2u(o))); - break; - } - default: lua_assert(0); - } -} - - - -#define sweepwholelist(L,p) sweeplist(L,p,MAX_LUMEM) - - -static GCObject **sweeplist (lua_State *L, GCObject **p, lu_mem count) { - GCObject *curr; - global_State *g = G(L); - int deadmask = otherwhite(g); - while ((curr = *p) != NULL && count-- > 0) { - if (curr->gch.tt == LUA_TTHREAD) /* sweep open upvalues of each thread */ - sweepwholelist(L, &gco2th(curr)->openupval); - if ((curr->gch.marked ^ WHITEBITS) & deadmask) { /* not dead? */ - lua_assert(!isdead(g, curr) || testbit(curr->gch.marked, FIXEDBIT)); - makewhite(g, curr); /* make it white (for next cycle) */ - p = &curr->gch.next; - } - else { /* must erase `curr' */ - lua_assert(isdead(g, curr) || deadmask == bitmask(SFIXEDBIT)); - *p = curr->gch.next; - if (curr == g->rootgc) /* is the first element of the list? */ - g->rootgc = curr->gch.next; /* adjust first */ - freeobj(L, curr); - } - } - return p; -} - - -static void checkSizes (lua_State *L) { - global_State *g = G(L); - /* check size of string hash */ - if (g->strt.nuse < cast(lu_int32, g->strt.size/4) && - g->strt.size > MINSTRTABSIZE*2) - luaS_resize(L, g->strt.size/2); /* table is too big */ - /* check size of buffer */ - if (luaZ_sizebuffer(&g->buff) > LUA_MINBUFFER*2) { /* buffer too big? */ - size_t newsize = luaZ_sizebuffer(&g->buff) / 2; - luaZ_resizebuffer(L, &g->buff, newsize); - } -} - - -static void GCTM (lua_State *L) { - global_State *g = G(L); - GCObject *o = g->tmudata->gch.next; /* get first element */ - Udata *udata = rawgco2u(o); - const TValue *tm; - /* remove udata from `tmudata' */ - if (o == g->tmudata) /* last element? */ - g->tmudata = NULL; - else - g->tmudata->gch.next = udata->uv.next; - udata->uv.next = g->mainthread->next; /* return it to `root' list */ - g->mainthread->next = o; - makewhite(g, o); - tm = fasttm(L, udata->uv.metatable, TM_GC); - if (tm != NULL) { - lu_byte oldah = L->allowhook; - lu_mem oldt = g->GCthreshold; - L->allowhook = 0; /* stop debug hooks during GC tag method */ - g->GCthreshold = 2*g->totalbytes; /* avoid GC steps */ - setobj2s(L, L->top, tm); - setuvalue(L, L->top+1, udata); - L->top += 2; - luaD_call(L, L->top - 2, 0); - L->allowhook = oldah; /* restore hooks */ - g->GCthreshold = oldt; /* restore threshold */ - } -} - - -/* -** Call all GC tag methods -*/ -void luaC_callGCTM (lua_State *L) { - while (G(L)->tmudata) - GCTM(L); -} - - -void luaC_freeall (lua_State *L) { - global_State *g = G(L); - int i; - g->currentwhite = WHITEBITS | bitmask(SFIXEDBIT); /* mask to collect all elements */ - sweepwholelist(L, &g->rootgc); - for (i = 0; i < g->strt.size; i++) /* free all string lists */ - sweepwholelist(L, &g->strt.hash[i]); -} - - -static void markmt (global_State *g) { - int i; - for (i=0; i<NUM_TAGS; i++) - if (g->mt[i]) markobject(g, g->mt[i]); -} - - -/* mark root set */ -static void markroot (lua_State *L) { - global_State *g = G(L); - g->gray = NULL; - g->grayagain = NULL; - g->weak = NULL; - markobject(g, g->mainthread); - /* make global table be traversed before main stack */ - markvalue(g, gt(g->mainthread)); - markvalue(g, registry(L)); - markmt(g); - g->gcstate = GCSpropagate; -} - - -static void remarkupvals (global_State *g) { - UpVal *uv; - for (uv = g->uvhead.u.l.next; uv != &g->uvhead; uv = uv->u.l.next) { - lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv); - if (isgray(obj2gco(uv))) - markvalue(g, uv->v); - } -} - - -static void atomic (lua_State *L) { - global_State *g = G(L); - size_t udsize; /* total size of userdata to be finalized */ - /* remark occasional upvalues of (maybe) dead threads */ - remarkupvals(g); - /* traverse objects cautch by write barrier and by 'remarkupvals' */ - propagateall(g); - /* remark weak tables */ - g->gray = g->weak; - g->weak = NULL; - lua_assert(!iswhite(obj2gco(g->mainthread))); - markobject(g, L); /* mark running thread */ - markmt(g); /* mark basic metatables (again) */ - propagateall(g); - /* remark gray again */ - g->gray = g->grayagain; - g->grayagain = NULL; - propagateall(g); - udsize = luaC_separateudata(L, 0); /* separate userdata to be finalized */ - marktmu(g); /* mark `preserved' userdata */ - udsize += propagateall(g); /* remark, to propagate `preserveness' */ - cleartable(g->weak); /* remove collected objects from weak tables */ - /* flip current white */ - g->currentwhite = cast_byte(otherwhite(g)); - g->sweepstrgc = 0; - g->sweepgc = &g->rootgc; - g->gcstate = GCSsweepstring; - g->estimate = g->totalbytes - udsize; /* first estimate */ -} - - -static l_mem singlestep (lua_State *L) { - global_State *g = G(L); - /*lua_checkmemory(L);*/ - switch (g->gcstate) { - case GCSpause: { - markroot(L); /* start a new collection */ - return 0; - } - case GCSpropagate: { - if (g->gray) - return propagatemark(g); - else { /* no more `gray' objects */ - atomic(L); /* finish mark phase */ - return 0; - } - } - case GCSsweepstring: { - lu_mem old = g->totalbytes; - sweepwholelist(L, &g->strt.hash[g->sweepstrgc++]); - if (g->sweepstrgc >= g->strt.size) /* nothing more to sweep? */ - g->gcstate = GCSsweep; /* end sweep-string phase */ - lua_assert(old >= g->totalbytes); - g->estimate -= old - g->totalbytes; - return GCSWEEPCOST; - } - case GCSsweep: { - lu_mem old = g->totalbytes; - g->sweepgc = sweeplist(L, g->sweepgc, GCSWEEPMAX); - if (*g->sweepgc == NULL) { /* nothing more to sweep? */ - checkSizes(L); - g->gcstate = GCSfinalize; /* end sweep phase */ - } - lua_assert(old >= g->totalbytes); - g->estimate -= old - g->totalbytes; - return GCSWEEPMAX*GCSWEEPCOST; - } - case GCSfinalize: { - if (g->tmudata) { - GCTM(L); - if (g->estimate > GCFINALIZECOST) - g->estimate -= GCFINALIZECOST; - return GCFINALIZECOST; - } - else { - g->gcstate = GCSpause; /* end collection */ - g->gcdept = 0; - return 0; - } - } - default: lua_assert(0); return 0; - } -} - - -void luaC_step (lua_State *L) { - global_State *g = G(L); - l_mem lim = (GCSTEPSIZE/100) * g->gcstepmul; - if (lim == 0) - lim = (MAX_LUMEM-1)/2; /* no limit */ - g->gcdept += g->totalbytes - g->GCthreshold; - do { - lim -= singlestep(L); - if (g->gcstate == GCSpause) - break; - } while (lim > 0); - if (g->gcstate != GCSpause) { - if (g->gcdept < GCSTEPSIZE) - g->GCthreshold = g->totalbytes + GCSTEPSIZE; /* - lim/g->gcstepmul;*/ - else { - g->gcdept -= GCSTEPSIZE; - g->GCthreshold = g->totalbytes; - } - } - else { - lua_assert(g->totalbytes >= g->estimate); - setthreshold(g); - } -} - - -void luaC_fullgc (lua_State *L) { - global_State *g = G(L); - if (g->gcstate <= GCSpropagate) { - /* reset sweep marks to sweep all elements (returning them to white) */ - g->sweepstrgc = 0; - g->sweepgc = &g->rootgc; - /* reset other collector lists */ - g->gray = NULL; - g->grayagain = NULL; - g->weak = NULL; - g->gcstate = GCSsweepstring; - } - lua_assert(g->gcstate != GCSpause && g->gcstate != GCSpropagate); - /* finish any pending sweep phase */ - while (g->gcstate != GCSfinalize) { - lua_assert(g->gcstate == GCSsweepstring || g->gcstate == GCSsweep); - singlestep(L); - } - markroot(L); - while (g->gcstate != GCSpause) { - singlestep(L); - } - setthreshold(g); -} - - -void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v) { - global_State *g = G(L); - lua_assert(isblack(o) && iswhite(v) && !isdead(g, v) && !isdead(g, o)); - lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause); - lua_assert(ttype(&o->gch) != LUA_TTABLE); - /* must keep invariant? */ - if (g->gcstate == GCSpropagate) - reallymarkobject(g, v); /* restore invariant */ - else /* don't mind */ - makewhite(g, o); /* mark as white just to avoid other barriers */ -} - - -void luaC_barrierback (lua_State *L, Table *t) { - global_State *g = G(L); - GCObject *o = obj2gco(t); - lua_assert(isblack(o) && !isdead(g, o)); - lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause); - black2gray(o); /* make table gray (again) */ - t->gclist = g->grayagain; - g->grayagain = o; -} - - -void luaC_link (lua_State *L, GCObject *o, lu_byte tt) { - global_State *g = G(L); - o->gch.next = g->rootgc; - g->rootgc = o; - o->gch.marked = luaC_white(g); - o->gch.tt = tt; -} - - -void luaC_linkupval (lua_State *L, UpVal *uv) { - global_State *g = G(L); - GCObject *o = obj2gco(uv); - o->gch.next = g->rootgc; /* link upvalue into `rootgc' list */ - g->rootgc = o; - if (isgray(o)) { - if (g->gcstate == GCSpropagate) { - gray2black(o); /* closed upvalues need barrier */ - luaC_barrier(L, uv, uv->v); - } - else { /* sweep phase: sweep it (turning it into white) */ - makewhite(g, o); - lua_assert(g->gcstate != GCSfinalize && g->gcstate != GCSpause); - } - } -} diff --git a/source3/lua-5.1.4/src/lgc.h b/source3/lua-5.1.4/src/lgc.h deleted file mode 100644 index 5a8dc605b3..0000000000 --- a/source3/lua-5.1.4/src/lgc.h +++ /dev/null @@ -1,110 +0,0 @@ -/* -** $Id: lgc.h,v 2.15.1.1 2007/12/27 13:02:25 roberto Exp $ -** Garbage Collector -** See Copyright Notice in lua.h -*/ - -#ifndef lgc_h -#define lgc_h - - -#include "lobject.h" - - -/* -** Possible states of the Garbage Collector -*/ -#define GCSpause 0 -#define GCSpropagate 1 -#define GCSsweepstring 2 -#define GCSsweep 3 -#define GCSfinalize 4 - - -/* -** some userful bit tricks -*/ -#define resetbits(x,m) ((x) &= cast(lu_byte, ~(m))) -#define setbits(x,m) ((x) |= (m)) -#define testbits(x,m) ((x) & (m)) -#define bitmask(b) (1<<(b)) -#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2)) -#define l_setbit(x,b) setbits(x, bitmask(b)) -#define resetbit(x,b) resetbits(x, bitmask(b)) -#define testbit(x,b) testbits(x, bitmask(b)) -#define set2bits(x,b1,b2) setbits(x, (bit2mask(b1, b2))) -#define reset2bits(x,b1,b2) resetbits(x, (bit2mask(b1, b2))) -#define test2bits(x,b1,b2) testbits(x, (bit2mask(b1, b2))) - - - -/* -** Layout for bit use in `marked' field: -** bit 0 - object is white (type 0) -** bit 1 - object is white (type 1) -** bit 2 - object is black -** bit 3 - for userdata: has been finalized -** bit 3 - for tables: has weak keys -** bit 4 - for tables: has weak values -** bit 5 - object is fixed (should not be collected) -** bit 6 - object is "super" fixed (only the main thread) -*/ - - -#define WHITE0BIT 0 -#define WHITE1BIT 1 -#define BLACKBIT 2 -#define FINALIZEDBIT 3 -#define KEYWEAKBIT 3 -#define VALUEWEAKBIT 4 -#define FIXEDBIT 5 -#define SFIXEDBIT 6 -#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT) - - -#define iswhite(x) test2bits((x)->gch.marked, WHITE0BIT, WHITE1BIT) -#define isblack(x) testbit((x)->gch.marked, BLACKBIT) -#define isgray(x) (!isblack(x) && !iswhite(x)) - -#define otherwhite(g) (g->currentwhite ^ WHITEBITS) -#define isdead(g,v) ((v)->gch.marked & otherwhite(g) & WHITEBITS) - -#define changewhite(x) ((x)->gch.marked ^= WHITEBITS) -#define gray2black(x) l_setbit((x)->gch.marked, BLACKBIT) - -#define valiswhite(x) (iscollectable(x) && iswhite(gcvalue(x))) - -#define luaC_white(g) cast(lu_byte, (g)->currentwhite & WHITEBITS) - - -#define luaC_checkGC(L) { \ - condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1)); \ - if (G(L)->totalbytes >= G(L)->GCthreshold) \ - luaC_step(L); } - - -#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \ - luaC_barrierf(L,obj2gco(p),gcvalue(v)); } - -#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \ - luaC_barrierback(L,t); } - -#define luaC_objbarrier(L,p,o) \ - { if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \ - luaC_barrierf(L,obj2gco(p),obj2gco(o)); } - -#define luaC_objbarriert(L,t,o) \ - { if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); } - -LUAI_FUNC size_t luaC_separateudata (lua_State *L, int all); -LUAI_FUNC void luaC_callGCTM (lua_State *L); -LUAI_FUNC void luaC_freeall (lua_State *L); -LUAI_FUNC void luaC_step (lua_State *L); -LUAI_FUNC void luaC_fullgc (lua_State *L); -LUAI_FUNC void luaC_link (lua_State *L, GCObject *o, lu_byte tt); -LUAI_FUNC void luaC_linkupval (lua_State *L, UpVal *uv); -LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v); -LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t); - - -#endif diff --git a/source3/lua-5.1.4/src/linit.c b/source3/lua-5.1.4/src/linit.c deleted file mode 100644 index 16c72ac552..0000000000 --- a/source3/lua-5.1.4/src/linit.c +++ /dev/null @@ -1,37 +0,0 @@ -/* -** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $ -** Initialization of libraries for lua.c -** See Copyright Notice in lua.h -*/ - - -#define linit_c -#define LUA_LIB - -#include "lua.h" - -#include "lualib.h" -#include "lauxlib.h" - - -static const luaL_Reg lualibs[] = { - {"", luaopen_base}, - {LUA_LOADLIBNAME, luaopen_package}, - {LUA_TABLIBNAME, luaopen_table}, - {LUA_IOLIBNAME, luaopen_io}, - {LUA_OSLIBNAME, luaopen_os}, - {LUA_STRLIBNAME, luaopen_string}, - {LUA_MATHLIBNAME, luaopen_math}, - {LUA_DBLIBNAME, luaopen_debug}, - {NULL, NULL} -}; - - -LUALIB_API void luaL_openlibs (lua_State *L) { - const luaL_Reg *lib = lualibs; - for (; lib->func; lib++) { - lua_pushcfunction(L, lib->func); - lua_pushstring(L, lib->name); - lua_call(L, 1, 0); - } -} diff --git a/source3/lua-5.1.4/src/liolib.c b/source3/lua-5.1.4/src/liolib.c deleted file mode 100644 index 38b2c55d9d..0000000000 --- a/source3/lua-5.1.4/src/liolib.c +++ /dev/null @@ -1,552 +0,0 @@ -/* -** $Id: liolib.c,v 2.73.1.3 2008/01/18 17:47:43 roberto Exp $ -** Standard I/O (and system) library -** See Copyright Notice in lua.h -*/ - - -#include <errno.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define liolib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - - -#define IO_INPUT 1 -#define IO_OUTPUT 2 - - -static const char *const fnames[] = {"input", "output"}; - - -static int pushresult (lua_State *L, int i, const char *filename) { - int en = errno; /* calls to Lua API may change this value */ - if (i) { - lua_pushboolean(L, 1); - return 1; - } - else { - lua_pushnil(L); - if (filename) - lua_pushfstring(L, "%s: %s", filename, strerror(en)); - else - lua_pushfstring(L, "%s", strerror(en)); - lua_pushinteger(L, en); - return 3; - } -} - - -static void fileerror (lua_State *L, int arg, const char *filename) { - lua_pushfstring(L, "%s: %s", filename, strerror(errno)); - luaL_argerror(L, arg, lua_tostring(L, -1)); -} - - -#define tofilep(L) ((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE)) - - -static int io_type (lua_State *L) { - void *ud; - luaL_checkany(L, 1); - ud = lua_touserdata(L, 1); - lua_getfield(L, LUA_REGISTRYINDEX, LUA_FILEHANDLE); - if (ud == NULL || !lua_getmetatable(L, 1) || !lua_rawequal(L, -2, -1)) - lua_pushnil(L); /* not a file */ - else if (*((FILE **)ud) == NULL) - lua_pushliteral(L, "closed file"); - else - lua_pushliteral(L, "file"); - return 1; -} - - -static FILE *tofile (lua_State *L) { - FILE **f = tofilep(L); - if (*f == NULL) - luaL_error(L, "attempt to use a closed file"); - return *f; -} - - - -/* -** When creating file handles, always creates a `closed' file handle -** before opening the actual file; so, if there is a memory error, the -** file is not left opened. -*/ -static FILE **newfile (lua_State *L) { - FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *)); - *pf = NULL; /* file handle is currently `closed' */ - luaL_getmetatable(L, LUA_FILEHANDLE); - lua_setmetatable(L, -2); - return pf; -} - - -/* -** function to (not) close the standard files stdin, stdout, and stderr -*/ -static int io_noclose (lua_State *L) { - lua_pushnil(L); - lua_pushliteral(L, "cannot close standard file"); - return 2; -} - - -/* -** function to close 'popen' files -*/ -static int io_pclose (lua_State *L) { - FILE **p = tofilep(L); - int ok = lua_pclose(L, *p); - *p = NULL; - return pushresult(L, ok, NULL); -} - - -/* -** function to close regular files -*/ -static int io_fclose (lua_State *L) { - FILE **p = tofilep(L); - int ok = (fclose(*p) == 0); - *p = NULL; - return pushresult(L, ok, NULL); -} - - -static int aux_close (lua_State *L) { - lua_getfenv(L, 1); - lua_getfield(L, -1, "__close"); - return (lua_tocfunction(L, -1))(L); -} - - -static int io_close (lua_State *L) { - if (lua_isnone(L, 1)) - lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT); - tofile(L); /* make sure argument is a file */ - return aux_close(L); -} - - -static int io_gc (lua_State *L) { - FILE *f = *tofilep(L); - /* ignore closed files */ - if (f != NULL) - aux_close(L); - return 0; -} - - -static int io_tostring (lua_State *L) { - FILE *f = *tofilep(L); - if (f == NULL) - lua_pushliteral(L, "file (closed)"); - else - lua_pushfstring(L, "file (%p)", f); - return 1; -} - - -static int io_open (lua_State *L) { - const char *filename = luaL_checkstring(L, 1); - const char *mode = luaL_optstring(L, 2, "r"); - FILE **pf = newfile(L); - *pf = fopen(filename, mode); - return (*pf == NULL) ? pushresult(L, 0, filename) : 1; -} - - -/* -** this function has a separated environment, which defines the -** correct __close for 'popen' files -*/ -static int io_popen (lua_State *L) { - const char *filename = luaL_checkstring(L, 1); - const char *mode = luaL_optstring(L, 2, "r"); - FILE **pf = newfile(L); - *pf = lua_popen(L, filename, mode); - return (*pf == NULL) ? pushresult(L, 0, filename) : 1; -} - - -static int io_tmpfile (lua_State *L) { - FILE **pf = newfile(L); - *pf = tmpfile(); - return (*pf == NULL) ? pushresult(L, 0, NULL) : 1; -} - - -static FILE *getiofile (lua_State *L, int findex) { - FILE *f; - lua_rawgeti(L, LUA_ENVIRONINDEX, findex); - f = *(FILE **)lua_touserdata(L, -1); - if (f == NULL) - luaL_error(L, "standard %s file is closed", fnames[findex - 1]); - return f; -} - - -static int g_iofile (lua_State *L, int f, const char *mode) { - if (!lua_isnoneornil(L, 1)) { - const char *filename = lua_tostring(L, 1); - if (filename) { - FILE **pf = newfile(L); - *pf = fopen(filename, mode); - if (*pf == NULL) - fileerror(L, 1, filename); - } - else { - tofile(L); /* check that it's a valid file handle */ - lua_pushvalue(L, 1); - } - lua_rawseti(L, LUA_ENVIRONINDEX, f); - } - /* return current value */ - lua_rawgeti(L, LUA_ENVIRONINDEX, f); - return 1; -} - - -static int io_input (lua_State *L) { - return g_iofile(L, IO_INPUT, "r"); -} - - -static int io_output (lua_State *L) { - return g_iofile(L, IO_OUTPUT, "w"); -} - - -static int io_readline (lua_State *L); - - -static void aux_lines (lua_State *L, int idx, int toclose) { - lua_pushvalue(L, idx); - lua_pushboolean(L, toclose); /* close/not close file when finished */ - lua_pushcclosure(L, io_readline, 2); -} - - -static int f_lines (lua_State *L) { - tofile(L); /* check that it's a valid file handle */ - aux_lines(L, 1, 0); - return 1; -} - - -static int io_lines (lua_State *L) { - if (lua_isnoneornil(L, 1)) { /* no arguments? */ - /* will iterate over default input */ - lua_rawgeti(L, LUA_ENVIRONINDEX, IO_INPUT); - return f_lines(L); - } - else { - const char *filename = luaL_checkstring(L, 1); - FILE **pf = newfile(L); - *pf = fopen(filename, "r"); - if (*pf == NULL) - fileerror(L, 1, filename); - aux_lines(L, lua_gettop(L), 1); - return 1; - } -} - - -/* -** {====================================================== -** READ -** ======================================================= -*/ - - -static int read_number (lua_State *L, FILE *f) { - lua_Number d; - if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) { - lua_pushnumber(L, d); - return 1; - } - else return 0; /* read fails */ -} - - -static int test_eof (lua_State *L, FILE *f) { - int c = getc(f); - ungetc(c, f); - lua_pushlstring(L, NULL, 0); - return (c != EOF); -} - - -static int read_line (lua_State *L, FILE *f) { - luaL_Buffer b; - luaL_buffinit(L, &b); - for (;;) { - size_t l; - char *p = luaL_prepbuffer(&b); - if (fgets(p, LUAL_BUFFERSIZE, f) == NULL) { /* eof? */ - luaL_pushresult(&b); /* close buffer */ - return (lua_objlen(L, -1) > 0); /* check whether read something */ - } - l = strlen(p); - if (l == 0 || p[l-1] != '\n') - luaL_addsize(&b, l); - else { - luaL_addsize(&b, l - 1); /* do not include `eol' */ - luaL_pushresult(&b); /* close buffer */ - return 1; /* read at least an `eol' */ - } - } -} - - -static int read_chars (lua_State *L, FILE *f, size_t n) { - size_t rlen; /* how much to read */ - size_t nr; /* number of chars actually read */ - luaL_Buffer b; - luaL_buffinit(L, &b); - rlen = LUAL_BUFFERSIZE; /* try to read that much each time */ - do { - char *p = luaL_prepbuffer(&b); - if (rlen > n) rlen = n; /* cannot read more than asked */ - nr = fread(p, sizeof(char), rlen, f); - luaL_addsize(&b, nr); - n -= nr; /* still have to read `n' chars */ - } while (n > 0 && nr == rlen); /* until end of count or eof */ - luaL_pushresult(&b); /* close buffer */ - return (n == 0 || lua_objlen(L, -1) > 0); -} - - -static int g_read (lua_State *L, FILE *f, int first) { - int nargs = lua_gettop(L) - 1; - int success; - int n; - clearerr(f); - if (nargs == 0) { /* no arguments? */ - success = read_line(L, f); - n = first+1; /* to return 1 result */ - } - else { /* ensure stack space for all results and for auxlib's buffer */ - luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments"); - success = 1; - for (n = first; nargs-- && success; n++) { - if (lua_type(L, n) == LUA_TNUMBER) { - size_t l = (size_t)lua_tointeger(L, n); - success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l); - } - else { - const char *p = lua_tostring(L, n); - luaL_argcheck(L, p && p[0] == '*', n, "invalid option"); - switch (p[1]) { - case 'n': /* number */ - success = read_number(L, f); - break; - case 'l': /* line */ - success = read_line(L, f); - break; - case 'a': /* file */ - read_chars(L, f, ~((size_t)0)); /* read MAX_SIZE_T chars */ - success = 1; /* always success */ - break; - default: - return luaL_argerror(L, n, "invalid format"); - } - } - } - } - if (ferror(f)) - return pushresult(L, 0, NULL); - if (!success) { - lua_pop(L, 1); /* remove last result */ - lua_pushnil(L); /* push nil instead */ - } - return n - first; -} - - -static int io_read (lua_State *L) { - return g_read(L, getiofile(L, IO_INPUT), 1); -} - - -static int f_read (lua_State *L) { - return g_read(L, tofile(L), 2); -} - - -static int io_readline (lua_State *L) { - FILE *f = *(FILE **)lua_touserdata(L, lua_upvalueindex(1)); - int sucess; - if (f == NULL) /* file is already closed? */ - luaL_error(L, "file is already closed"); - sucess = read_line(L, f); - if (ferror(f)) - return luaL_error(L, "%s", strerror(errno)); - if (sucess) return 1; - else { /* EOF */ - if (lua_toboolean(L, lua_upvalueindex(2))) { /* generator created file? */ - lua_settop(L, 0); - lua_pushvalue(L, lua_upvalueindex(1)); - aux_close(L); /* close it */ - } - return 0; - } -} - -/* }====================================================== */ - - -static int g_write (lua_State *L, FILE *f, int arg) { - int nargs = lua_gettop(L) - 1; - int status = 1; - for (; nargs--; arg++) { - if (lua_type(L, arg) == LUA_TNUMBER) { - /* optimization: could be done exactly as for strings */ - status = status && - fprintf(f, LUA_NUMBER_FMT, lua_tonumber(L, arg)) > 0; - } - else { - size_t l; - const char *s = luaL_checklstring(L, arg, &l); - status = status && (fwrite(s, sizeof(char), l, f) == l); - } - } - return pushresult(L, status, NULL); -} - - -static int io_write (lua_State *L) { - return g_write(L, getiofile(L, IO_OUTPUT), 1); -} - - -static int f_write (lua_State *L) { - return g_write(L, tofile(L), 2); -} - - -static int f_seek (lua_State *L) { - static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END}; - static const char *const modenames[] = {"set", "cur", "end", NULL}; - FILE *f = tofile(L); - int op = luaL_checkoption(L, 2, "cur", modenames); - long offset = luaL_optlong(L, 3, 0); - op = fseek(f, offset, mode[op]); - if (op) - return pushresult(L, 0, NULL); /* error */ - else { - lua_pushinteger(L, ftell(f)); - return 1; - } -} - - -static int f_setvbuf (lua_State *L) { - static const int mode[] = {_IONBF, _IOFBF, _IOLBF}; - static const char *const modenames[] = {"no", "full", "line", NULL}; - FILE *f = tofile(L); - int op = luaL_checkoption(L, 2, NULL, modenames); - lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE); - int res = setvbuf(f, NULL, mode[op], sz); - return pushresult(L, res == 0, NULL); -} - - - -static int io_flush (lua_State *L) { - return pushresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL); -} - - -static int f_flush (lua_State *L) { - return pushresult(L, fflush(tofile(L)) == 0, NULL); -} - - -static const luaL_Reg iolib[] = { - {"close", io_close}, - {"flush", io_flush}, - {"input", io_input}, - {"lines", io_lines}, - {"open", io_open}, - {"output", io_output}, - {"popen", io_popen}, - {"read", io_read}, - {"tmpfile", io_tmpfile}, - {"type", io_type}, - {"write", io_write}, - {NULL, NULL} -}; - - -static const luaL_Reg flib[] = { - {"close", io_close}, - {"flush", f_flush}, - {"lines", f_lines}, - {"read", f_read}, - {"seek", f_seek}, - {"setvbuf", f_setvbuf}, - {"write", f_write}, - {"__gc", io_gc}, - {"__tostring", io_tostring}, - {NULL, NULL} -}; - - -static void createmeta (lua_State *L) { - luaL_newmetatable(L, LUA_FILEHANDLE); /* create metatable for file handles */ - lua_pushvalue(L, -1); /* push metatable */ - lua_setfield(L, -2, "__index"); /* metatable.__index = metatable */ - luaL_register(L, NULL, flib); /* file methods */ -} - - -static void createstdfile (lua_State *L, FILE *f, int k, const char *fname) { - *newfile(L) = f; - if (k > 0) { - lua_pushvalue(L, -1); - lua_rawseti(L, LUA_ENVIRONINDEX, k); - } - lua_pushvalue(L, -2); /* copy environment */ - lua_setfenv(L, -2); /* set it */ - lua_setfield(L, -3, fname); -} - - -static void newfenv (lua_State *L, lua_CFunction cls) { - lua_createtable(L, 0, 1); - lua_pushcfunction(L, cls); - lua_setfield(L, -2, "__close"); -} - - -LUALIB_API int luaopen_io (lua_State *L) { - createmeta(L); - /* create (private) environment (with fields IO_INPUT, IO_OUTPUT, __close) */ - newfenv(L, io_fclose); - lua_replace(L, LUA_ENVIRONINDEX); - /* open library */ - luaL_register(L, LUA_IOLIBNAME, iolib); - /* create (and set) default files */ - newfenv(L, io_noclose); /* close function for default files */ - createstdfile(L, stdin, IO_INPUT, "stdin"); - createstdfile(L, stdout, IO_OUTPUT, "stdout"); - createstdfile(L, stderr, 0, "stderr"); - lua_pop(L, 1); /* pop environment for default files */ - lua_getfield(L, -1, "popen"); - newfenv(L, io_pclose); /* create environment for 'popen' */ - lua_setfenv(L, -2); /* set fenv for 'popen' */ - lua_pop(L, 1); /* pop 'popen' */ - return 1; -} diff --git a/source3/lua-5.1.4/src/llex.c b/source3/lua-5.1.4/src/llex.c deleted file mode 100644 index e6548f28de..0000000000 --- a/source3/lua-5.1.4/src/llex.c +++ /dev/null @@ -1,460 +0,0 @@ -/* -** $Id: llex.c,v 2.20.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lexical Analyzer -** See Copyright Notice in lua.h -*/ - - -#include <ctype.h> -#include <locale.h> -#include <string.h> - -#define llex_c -#define LUA_CORE - -#include "lua.h" - -#include "ldo.h" -#include "llex.h" -#include "lobject.h" -#include "lparser.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "lzio.h" - - - -#define next(ls) (ls->current = zgetc(ls->z)) - - - - -#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r') - - -/* ORDER RESERVED */ -const char *const luaX_tokens [] = { - "and", "break", "do", "else", "elseif", - "end", "false", "for", "function", "if", - "in", "local", "nil", "not", "or", "repeat", - "return", "then", "true", "until", "while", - "..", "...", "==", ">=", "<=", "~=", - "<number>", "<name>", "<string>", "<eof>", - NULL -}; - - -#define save_and_next(ls) (save(ls, ls->current), next(ls)) - - -static void save (LexState *ls, int c) { - Mbuffer *b = ls->buff; - if (b->n + 1 > b->buffsize) { - size_t newsize; - if (b->buffsize >= MAX_SIZET/2) - luaX_lexerror(ls, "lexical element too long", 0); - newsize = b->buffsize * 2; - luaZ_resizebuffer(ls->L, b, newsize); - } - b->buffer[b->n++] = cast(char, c); -} - - -void luaX_init (lua_State *L) { - int i; - for (i=0; i<NUM_RESERVED; i++) { - TString *ts = luaS_new(L, luaX_tokens[i]); - luaS_fix(ts); /* reserved words are never collected */ - lua_assert(strlen(luaX_tokens[i])+1 <= TOKEN_LEN); - ts->tsv.reserved = cast_byte(i+1); /* reserved word */ - } -} - - -#define MAXSRC 80 - - -const char *luaX_token2str (LexState *ls, int token) { - if (token < FIRST_RESERVED) { - lua_assert(token == cast(unsigned char, token)); - return (iscntrl(token)) ? luaO_pushfstring(ls->L, "char(%d)", token) : - luaO_pushfstring(ls->L, "%c", token); - } - else - return luaX_tokens[token-FIRST_RESERVED]; -} - - -static const char *txtToken (LexState *ls, int token) { - switch (token) { - case TK_NAME: - case TK_STRING: - case TK_NUMBER: - save(ls, '\0'); - return luaZ_buffer(ls->buff); - default: - return luaX_token2str(ls, token); - } -} - - -void luaX_lexerror (LexState *ls, const char *msg, int token) { - char buff[MAXSRC]; - luaO_chunkid(buff, getstr(ls->source), MAXSRC); - msg = luaO_pushfstring(ls->L, "%s:%d: %s", buff, ls->linenumber, msg); - if (token) - luaO_pushfstring(ls->L, "%s near " LUA_QS, msg, txtToken(ls, token)); - luaD_throw(ls->L, LUA_ERRSYNTAX); -} - - -void luaX_syntaxerror (LexState *ls, const char *msg) { - luaX_lexerror(ls, msg, ls->t.token); -} - - -TString *luaX_newstring (LexState *ls, const char *str, size_t l) { - lua_State *L = ls->L; - TString *ts = luaS_newlstr(L, str, l); - TValue *o = luaH_setstr(L, ls->fs->h, ts); /* entry for `str' */ - if (ttisnil(o)) - setbvalue(o, 1); /* make sure `str' will not be collected */ - return ts; -} - - -static void inclinenumber (LexState *ls) { - int old = ls->current; - lua_assert(currIsNewline(ls)); - next(ls); /* skip `\n' or `\r' */ - if (currIsNewline(ls) && ls->current != old) - next(ls); /* skip `\n\r' or `\r\n' */ - if (++ls->linenumber >= MAX_INT) - luaX_syntaxerror(ls, "chunk has too many lines"); -} - - -void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source) { - ls->decpoint = '.'; - ls->L = L; - ls->lookahead.token = TK_EOS; /* no look-ahead token */ - ls->z = z; - ls->fs = NULL; - ls->linenumber = 1; - ls->lastline = 1; - ls->source = source; - luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */ - next(ls); /* read first char */ -} - - - -/* -** ======================================================= -** LEXICAL ANALYZER -** ======================================================= -*/ - - - -static int check_next (LexState *ls, const char *set) { - if (!strchr(set, ls->current)) - return 0; - save_and_next(ls); - return 1; -} - - -static void buffreplace (LexState *ls, char from, char to) { - size_t n = luaZ_bufflen(ls->buff); - char *p = luaZ_buffer(ls->buff); - while (n--) - if (p[n] == from) p[n] = to; -} - - -static void trydecpoint (LexState *ls, SemInfo *seminfo) { - /* format error: try to update decimal point separator */ - struct lconv *cv = localeconv(); - char old = ls->decpoint; - ls->decpoint = (cv ? cv->decimal_point[0] : '.'); - buffreplace(ls, old, ls->decpoint); /* try updated decimal separator */ - if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) { - /* format error with correct decimal point: no more options */ - buffreplace(ls, ls->decpoint, '.'); /* undo change (for error message) */ - luaX_lexerror(ls, "malformed number", TK_NUMBER); - } -} - - -/* LUA_NUMBER */ -static void read_numeral (LexState *ls, SemInfo *seminfo) { - lua_assert(isdigit(ls->current)); - do { - save_and_next(ls); - } while (isdigit(ls->current) || ls->current == '.'); - if (check_next(ls, "Ee")) /* `E'? */ - check_next(ls, "+-"); /* optional exponent sign */ - while (isalnum(ls->current) || ls->current == '_') - save_and_next(ls); - save(ls, '\0'); - buffreplace(ls, '.', ls->decpoint); /* follow locale for decimal point */ - if (!luaO_str2d(luaZ_buffer(ls->buff), &seminfo->r)) /* format error? */ - trydecpoint(ls, seminfo); /* try to update decimal point separator */ -} - - -static int skip_sep (LexState *ls) { - int count = 0; - int s = ls->current; - lua_assert(s == '[' || s == ']'); - save_and_next(ls); - while (ls->current == '=') { - save_and_next(ls); - count++; - } - return (ls->current == s) ? count : (-count) - 1; -} - - -static void read_long_string (LexState *ls, SemInfo *seminfo, int sep) { - int cont = 0; - (void)(cont); /* avoid warnings when `cont' is not used */ - save_and_next(ls); /* skip 2nd `[' */ - if (currIsNewline(ls)) /* string starts with a newline? */ - inclinenumber(ls); /* skip it */ - for (;;) { - switch (ls->current) { - case EOZ: - luaX_lexerror(ls, (seminfo) ? "unfinished long string" : - "unfinished long comment", TK_EOS); - break; /* to avoid warnings */ -#if defined(LUA_COMPAT_LSTR) - case '[': { - if (skip_sep(ls) == sep) { - save_and_next(ls); /* skip 2nd `[' */ - cont++; -#if LUA_COMPAT_LSTR == 1 - if (sep == 0) - luaX_lexerror(ls, "nesting of [[...]] is deprecated", '['); -#endif - } - break; - } -#endif - case ']': { - if (skip_sep(ls) == sep) { - save_and_next(ls); /* skip 2nd `]' */ -#if defined(LUA_COMPAT_LSTR) && LUA_COMPAT_LSTR == 2 - cont--; - if (sep == 0 && cont >= 0) break; -#endif - goto endloop; - } - break; - } - case '\n': - case '\r': { - save(ls, '\n'); - inclinenumber(ls); - if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */ - break; - } - default: { - if (seminfo) save_and_next(ls); - else next(ls); - } - } - } endloop: - if (seminfo) - seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + (2 + sep), - luaZ_bufflen(ls->buff) - 2*(2 + sep)); -} - - -static void read_string (LexState *ls, int del, SemInfo *seminfo) { - save_and_next(ls); - while (ls->current != del) { - switch (ls->current) { - case EOZ: - luaX_lexerror(ls, "unfinished string", TK_EOS); - continue; /* to avoid warnings */ - case '\n': - case '\r': - luaX_lexerror(ls, "unfinished string", TK_STRING); - continue; /* to avoid warnings */ - case '\\': { - int c; - next(ls); /* do not save the `\' */ - switch (ls->current) { - case 'a': c = '\a'; break; - case 'b': c = '\b'; break; - case 'f': c = '\f'; break; - case 'n': c = '\n'; break; - case 'r': c = '\r'; break; - case 't': c = '\t'; break; - case 'v': c = '\v'; break; - case '\n': /* go through */ - case '\r': save(ls, '\n'); inclinenumber(ls); continue; - case EOZ: continue; /* will raise an error next loop */ - default: { - if (!isdigit(ls->current)) - save_and_next(ls); /* handles \\, \", \', and \? */ - else { /* \xxx */ - int i = 0; - c = 0; - do { - c = 10*c + (ls->current-'0'); - next(ls); - } while (++i<3 && isdigit(ls->current)); - if (c > UCHAR_MAX) - luaX_lexerror(ls, "escape sequence too large", TK_STRING); - save(ls, c); - } - continue; - } - } - save(ls, c); - next(ls); - continue; - } - default: - save_and_next(ls); - } - } - save_and_next(ls); /* skip delimiter */ - seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1, - luaZ_bufflen(ls->buff) - 2); -} - - -static int llex (LexState *ls, SemInfo *seminfo) { - luaZ_resetbuffer(ls->buff); - for (;;) { - switch (ls->current) { - case '\n': - case '\r': { - inclinenumber(ls); - continue; - } - case '-': { - next(ls); - if (ls->current != '-') return '-'; - /* else is a comment */ - next(ls); - if (ls->current == '[') { - int sep = skip_sep(ls); - luaZ_resetbuffer(ls->buff); /* `skip_sep' may dirty the buffer */ - if (sep >= 0) { - read_long_string(ls, NULL, sep); /* long comment */ - luaZ_resetbuffer(ls->buff); - continue; - } - } - /* else short comment */ - while (!currIsNewline(ls) && ls->current != EOZ) - next(ls); - continue; - } - case '[': { - int sep = skip_sep(ls); - if (sep >= 0) { - read_long_string(ls, seminfo, sep); - return TK_STRING; - } - else if (sep == -1) return '['; - else luaX_lexerror(ls, "invalid long string delimiter", TK_STRING); - } - case '=': { - next(ls); - if (ls->current != '=') return '='; - else { next(ls); return TK_EQ; } - } - case '<': { - next(ls); - if (ls->current != '=') return '<'; - else { next(ls); return TK_LE; } - } - case '>': { - next(ls); - if (ls->current != '=') return '>'; - else { next(ls); return TK_GE; } - } - case '~': { - next(ls); - if (ls->current != '=') return '~'; - else { next(ls); return TK_NE; } - } - case '"': - case '\'': { - read_string(ls, ls->current, seminfo); - return TK_STRING; - } - case '.': { - save_and_next(ls); - if (check_next(ls, ".")) { - if (check_next(ls, ".")) - return TK_DOTS; /* ... */ - else return TK_CONCAT; /* .. */ - } - else if (!isdigit(ls->current)) return '.'; - else { - read_numeral(ls, seminfo); - return TK_NUMBER; - } - } - case EOZ: { - return TK_EOS; - } - default: { - if (isspace(ls->current)) { - lua_assert(!currIsNewline(ls)); - next(ls); - continue; - } - else if (isdigit(ls->current)) { - read_numeral(ls, seminfo); - return TK_NUMBER; - } - else if (isalpha(ls->current) || ls->current == '_') { - /* identifier or reserved word */ - TString *ts; - do { - save_and_next(ls); - } while (isalnum(ls->current) || ls->current == '_'); - ts = luaX_newstring(ls, luaZ_buffer(ls->buff), - luaZ_bufflen(ls->buff)); - if (ts->tsv.reserved > 0) /* reserved word? */ - return ts->tsv.reserved - 1 + FIRST_RESERVED; - else { - seminfo->ts = ts; - return TK_NAME; - } - } - else { - int c = ls->current; - next(ls); - return c; /* single-char tokens (+ - / ...) */ - } - } - } - } -} - - -void luaX_next (LexState *ls) { - ls->lastline = ls->linenumber; - if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */ - ls->t = ls->lookahead; /* use this one */ - ls->lookahead.token = TK_EOS; /* and discharge it */ - } - else - ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */ -} - - -void luaX_lookahead (LexState *ls) { - lua_assert(ls->lookahead.token == TK_EOS); - ls->lookahead.token = llex(ls, &ls->lookahead.seminfo); -} diff --git a/source3/lua-5.1.4/src/llex.h b/source3/lua-5.1.4/src/llex.h deleted file mode 100644 index a9201cee48..0000000000 --- a/source3/lua-5.1.4/src/llex.h +++ /dev/null @@ -1,81 +0,0 @@ -/* -** $Id: llex.h,v 1.58.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lexical Analyzer -** See Copyright Notice in lua.h -*/ - -#ifndef llex_h -#define llex_h - -#include "lobject.h" -#include "lzio.h" - - -#define FIRST_RESERVED 257 - -/* maximum length of a reserved word */ -#define TOKEN_LEN (sizeof("function")/sizeof(char)) - - -/* -* WARNING: if you change the order of this enumeration, -* grep "ORDER RESERVED" -*/ -enum RESERVED { - /* terminal symbols denoted by reserved words */ - TK_AND = FIRST_RESERVED, TK_BREAK, - TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION, - TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT, - TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE, - /* other terminal symbols */ - TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE, TK_NUMBER, - TK_NAME, TK_STRING, TK_EOS -}; - -/* number of reserved words */ -#define NUM_RESERVED (cast(int, TK_WHILE-FIRST_RESERVED+1)) - - -/* array with token `names' */ -LUAI_DATA const char *const luaX_tokens []; - - -typedef union { - lua_Number r; - TString *ts; -} SemInfo; /* semantics information */ - - -typedef struct Token { - int token; - SemInfo seminfo; -} Token; - - -typedef struct LexState { - int current; /* current character (charint) */ - int linenumber; /* input line counter */ - int lastline; /* line of last token `consumed' */ - Token t; /* current token */ - Token lookahead; /* look ahead token */ - struct FuncState *fs; /* `FuncState' is private to the parser */ - struct lua_State *L; - ZIO *z; /* input stream */ - Mbuffer *buff; /* buffer for tokens */ - TString *source; /* current source name */ - char decpoint; /* locale decimal point */ -} LexState; - - -LUAI_FUNC void luaX_init (lua_State *L); -LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, - TString *source); -LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l); -LUAI_FUNC void luaX_next (LexState *ls); -LUAI_FUNC void luaX_lookahead (LexState *ls); -LUAI_FUNC void luaX_lexerror (LexState *ls, const char *msg, int token); -LUAI_FUNC void luaX_syntaxerror (LexState *ls, const char *s); -LUAI_FUNC const char *luaX_token2str (LexState *ls, int token); - - -#endif diff --git a/source3/lua-5.1.4/src/llimits.h b/source3/lua-5.1.4/src/llimits.h deleted file mode 100644 index 20475d41f9..0000000000 --- a/source3/lua-5.1.4/src/llimits.h +++ /dev/null @@ -1,128 +0,0 @@ -/* -** $Id: llimits.h,v 1.69.1.1 2007/12/27 13:02:25 roberto Exp $ -** Limits, basic types, and some other `installation-dependent' definitions -** See Copyright Notice in lua.h -*/ - -#ifndef llimits_h -#define llimits_h - - -#include <limits.h> -#include <stddef.h> - - -#include "lua.h" - - -typedef LUAI_UINT32 lu_int32; - -typedef LUAI_UMEM lu_mem; - -typedef LUAI_MEM l_mem; - - - -/* chars used as small naturals (so that `char' is reserved for characters) */ -typedef unsigned char lu_byte; - - -#define MAX_SIZET ((size_t)(~(size_t)0)-2) - -#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2) - - -#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ - -/* -** conversion of pointer to integer -** this is for hashing only; there is no problem if the integer -** cannot hold the whole pointer value -*/ -#define IntPoint(p) ((unsigned int)(lu_mem)(p)) - - - -/* type to ensure maximum alignment */ -typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; - - -/* result of a `usual argument conversion' over lua_Number */ -typedef LUAI_UACNUMBER l_uacNumber; - - -/* internal assertions for in-house debugging */ -#ifdef lua_assert - -#define check_exp(c,e) (lua_assert(c), (e)) -#define api_check(l,e) lua_assert(e) - -#else - -#define lua_assert(c) ((void)0) -#define check_exp(c,e) (e) -#define api_check luai_apicheck - -#endif - - -#ifndef UNUSED -#define UNUSED(x) ((void)(x)) /* to avoid warnings */ -#endif - - -#ifndef cast -#define cast(t, exp) ((t)(exp)) -#endif - -#define cast_byte(i) cast(lu_byte, (i)) -#define cast_num(i) cast(lua_Number, (i)) -#define cast_int(i) cast(int, (i)) - - - -/* -** type for virtual-machine instructions -** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) -*/ -typedef lu_int32 Instruction; - - - -/* maximum stack for a Lua function */ -#define MAXSTACK 250 - - - -/* minimum size for the string table (must be power of 2) */ -#ifndef MINSTRTABSIZE -#define MINSTRTABSIZE 32 -#endif - - -/* minimum size for string buffer */ -#ifndef LUA_MINBUFFER -#define LUA_MINBUFFER 32 -#endif - - -#ifndef lua_lock -#define lua_lock(L) ((void) 0) -#define lua_unlock(L) ((void) 0) -#endif - -#ifndef luai_threadyield -#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} -#endif - - -/* -** macro to control inclusion of some hard tests on stack reallocation -*/ -#ifndef HARDSTACKTESTS -#define condhardstacktests(x) ((void)0) -#else -#define condhardstacktests(x) x -#endif - -#endif diff --git a/source3/lua-5.1.4/src/lmathlib.c b/source3/lua-5.1.4/src/lmathlib.c deleted file mode 100644 index 3c3a35c300..0000000000 --- a/source3/lua-5.1.4/src/lmathlib.c +++ /dev/null @@ -1,262 +0,0 @@ -/* -** $Id: lmathlib.c,v 1.67.1.1 2007/12/27 13:02:25 roberto Exp $ -** Standard mathematical library -** See Copyright Notice in lua.h -*/ - - -#include <stdlib.h> -#include <math.h> - -#define lmathlib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -#undef PI -#define PI (3.14159265358979323846) -#define RADIANS_PER_DEGREE (PI/180.0) - - - -static int math_abs (lua_State *L) { - lua_pushnumber(L, fabs(luaL_checknumber(L, 1))); - return 1; -} - -static int math_sin (lua_State *L) { - lua_pushnumber(L, sin(luaL_checknumber(L, 1))); - return 1; -} - -static int math_sinh (lua_State *L) { - lua_pushnumber(L, sinh(luaL_checknumber(L, 1))); - return 1; -} - -static int math_cos (lua_State *L) { - lua_pushnumber(L, cos(luaL_checknumber(L, 1))); - return 1; -} - -static int math_cosh (lua_State *L) { - lua_pushnumber(L, cosh(luaL_checknumber(L, 1))); - return 1; -} - -static int math_tan (lua_State *L) { - lua_pushnumber(L, tan(luaL_checknumber(L, 1))); - return 1; -} - -static int math_tanh (lua_State *L) { - lua_pushnumber(L, tanh(luaL_checknumber(L, 1))); - return 1; -} - -static int math_asin (lua_State *L) { - lua_pushnumber(L, asin(luaL_checknumber(L, 1))); - return 1; -} - -static int math_acos (lua_State *L) { - lua_pushnumber(L, acos(luaL_checknumber(L, 1))); - return 1; -} - -static int math_atan (lua_State *L) { - lua_pushnumber(L, atan(luaL_checknumber(L, 1))); - return 1; -} - -static int math_atan2 (lua_State *L) { - lua_pushnumber(L, atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); - return 1; -} - -static int math_ceil (lua_State *L) { - lua_pushnumber(L, ceil(luaL_checknumber(L, 1))); - return 1; -} - -static int math_floor (lua_State *L) { - lua_pushnumber(L, floor(luaL_checknumber(L, 1))); - return 1; -} - -static int math_fmod (lua_State *L) { - lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); - return 1; -} - -static int math_modf (lua_State *L) { - double ip; - double fp = modf(luaL_checknumber(L, 1), &ip); - lua_pushnumber(L, ip); - lua_pushnumber(L, fp); - return 2; -} - -static int math_sqrt (lua_State *L) { - lua_pushnumber(L, sqrt(luaL_checknumber(L, 1))); - return 1; -} - -static int math_pow (lua_State *L) { - lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); - return 1; -} - -static int math_log (lua_State *L) { - lua_pushnumber(L, log(luaL_checknumber(L, 1))); - return 1; -} - -static int math_log10 (lua_State *L) { - lua_pushnumber(L, log10(luaL_checknumber(L, 1))); - return 1; -} - -static int math_exp (lua_State *L) { - lua_pushnumber(L, exp(luaL_checknumber(L, 1))); - return 1; -} - -static int math_deg (lua_State *L) { - lua_pushnumber(L, luaL_checknumber(L, 1)/RADIANS_PER_DEGREE); - return 1; -} - -static int math_rad (lua_State *L) { - lua_pushnumber(L, luaL_checknumber(L, 1)*RADIANS_PER_DEGREE); - return 1; -} - -static int math_frexp (lua_State *L) { - int e; - lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e)); - lua_pushinteger(L, e); - return 2; -} - -static int math_ldexp (lua_State *L) { - lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2))); - return 1; -} - - - -static int math_min (lua_State *L) { - int n = lua_gettop(L); /* number of arguments */ - lua_Number dmin = luaL_checknumber(L, 1); - int i; - for (i=2; i<=n; i++) { - lua_Number d = luaL_checknumber(L, i); - if (d < dmin) - dmin = d; - } - lua_pushnumber(L, dmin); - return 1; -} - - -static int math_max (lua_State *L) { - int n = lua_gettop(L); /* number of arguments */ - lua_Number dmax = luaL_checknumber(L, 1); - int i; - for (i=2; i<=n; i++) { - lua_Number d = luaL_checknumber(L, i); - if (d > dmax) - dmax = d; - } - lua_pushnumber(L, dmax); - return 1; -} - - -static int math_random (lua_State *L) { - /* the `%' avoids the (rare) case of r==1, and is needed also because on - some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ - lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX; - switch (lua_gettop(L)) { /* check number of arguments */ - case 0: { /* no arguments */ - lua_pushnumber(L, r); /* Number between 0 and 1 */ - break; - } - case 1: { /* only upper limit */ - int u = luaL_checkint(L, 1); - luaL_argcheck(L, 1<=u, 1, "interval is empty"); - lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ - break; - } - case 2: { /* lower and upper limits */ - int l = luaL_checkint(L, 1); - int u = luaL_checkint(L, 2); - luaL_argcheck(L, l<=u, 2, "interval is empty"); - lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ - break; - } - default: return luaL_error(L, "wrong number of arguments"); - } - return 1; -} - - -static int math_randomseed (lua_State *L) { - srand(luaL_checkint(L, 1)); - return 0; -} - - -static const luaL_Reg mathlib[] = { - {"abs", math_abs}, - {"acos", math_acos}, - {"asin", math_asin}, - {"atan2", math_atan2}, - {"atan", math_atan}, - {"ceil", math_ceil}, - {"cosh", math_cosh}, - {"cos", math_cos}, - {"deg", math_deg}, - {"exp", math_exp}, - {"floor", math_floor}, - {"fmod", math_fmod}, - {"frexp", math_frexp}, - {"ldexp", math_ldexp}, - {"log10", math_log10}, - {"log", math_log}, - {"max", math_max}, - {"min", math_min}, - {"modf", math_modf}, - {"pow", math_pow}, - {"rad", math_rad}, - {"random", math_random}, - {"randomseed", math_randomseed}, - {"sinh", math_sinh}, - {"sin", math_sin}, - {"sqrt", math_sqrt}, - {"tanh", math_tanh}, - {"tan", math_tan}, - {NULL, NULL} -}; - - -/* -** Open math library -*/ -LUALIB_API int luaopen_math (lua_State *L) { - luaL_register(L, LUA_MATHLIBNAME, mathlib); - lua_pushnumber(L, PI); - lua_setfield(L, -2, "pi"); - lua_pushnumber(L, HUGE_VAL); - lua_setfield(L, -2, "huge"); -#if defined(LUA_COMPAT_MOD) - lua_getfield(L, -1, "fmod"); - lua_setfield(L, -2, "mod"); -#endif - return 1; -} diff --git a/source3/lua-5.1.4/src/lmem.c b/source3/lua-5.1.4/src/lmem.c deleted file mode 100644 index 1b9bed6585..0000000000 --- a/source3/lua-5.1.4/src/lmem.c +++ /dev/null @@ -1,85 +0,0 @@ -/* -** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $ -** Interface to Memory Manager -** See Copyright Notice in lua.h -*/ - - -#include <stddef.h> - -#define lmem_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" - - - -/* -** About the realloc function: -** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize); -** (`osize' is the old size, `nsize' is the new size) -** -** Lua ensures that (ptr == NULL) iff (osize == 0). -** -** * frealloc(ud, NULL, 0, x) creates a new block of size `x' -** -** * frealloc(ud, p, x, 0) frees the block `p' -** (in this specific case, frealloc must return NULL). -** particularly, frealloc(ud, NULL, 0, 0) does nothing -** (which is equivalent to free(NULL) in ANSI C) -** -** frealloc returns NULL if it cannot create or reallocate the area -** (any reallocation to an equal or smaller size cannot fail!) -*/ - - - -#define MINSIZEARRAY 4 - - -void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems, - int limit, const char *errormsg) { - void *newblock; - int newsize; - if (*size >= limit/2) { /* cannot double it? */ - if (*size >= limit) /* cannot grow even a little? */ - luaG_runerror(L, errormsg); - newsize = limit; /* still have at least one free place */ - } - else { - newsize = (*size)*2; - if (newsize < MINSIZEARRAY) - newsize = MINSIZEARRAY; /* minimum size */ - } - newblock = luaM_reallocv(L, block, *size, newsize, size_elems); - *size = newsize; /* update only when everything else is OK */ - return newblock; -} - - -void *luaM_toobig (lua_State *L) { - luaG_runerror(L, "memory allocation error: block too big"); - return NULL; /* to avoid warnings */ -} - - - -/* -** generic allocation routine. -*/ -void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { - global_State *g = G(L); - lua_assert((osize == 0) == (block == NULL)); - block = (*g->frealloc)(g->ud, block, osize, nsize); - if (block == NULL && nsize > 0) - luaD_throw(L, LUA_ERRMEM); - lua_assert((nsize == 0) == (block == NULL)); - g->totalbytes = (g->totalbytes - osize) + nsize; - return block; -} diff --git a/source3/lua-5.1.4/src/lmem.h b/source3/lua-5.1.4/src/lmem.h deleted file mode 100644 index ebfc227477..0000000000 --- a/source3/lua-5.1.4/src/lmem.h +++ /dev/null @@ -1,48 +0,0 @@ -/* -** $Id: lmem.h,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $ -** Interface to Memory Manager -** See Copyright Notice in lua.h -*/ - -#ifndef lmem_h -#define lmem_h - - -#include <stddef.h> - -#include "llimits.h" -#include "lua.h" - -#define MEMERRMSG "not enough memory" - - -#define luaM_reallocv(L,b,on,n,e) \ - ((cast(size_t, (n)+1) <= MAX_SIZET/(e)) ? /* +1 to avoid warnings */ \ - luaM_realloc_(L, (b), (on)*(e), (n)*(e)) : \ - luaM_toobig(L)) - -#define luaM_freemem(L, b, s) luaM_realloc_(L, (b), (s), 0) -#define luaM_free(L, b) luaM_realloc_(L, (b), sizeof(*(b)), 0) -#define luaM_freearray(L, b, n, t) luaM_reallocv(L, (b), n, 0, sizeof(t)) - -#define luaM_malloc(L,t) luaM_realloc_(L, NULL, 0, (t)) -#define luaM_new(L,t) cast(t *, luaM_malloc(L, sizeof(t))) -#define luaM_newvector(L,n,t) \ - cast(t *, luaM_reallocv(L, NULL, 0, n, sizeof(t))) - -#define luaM_growvector(L,v,nelems,size,t,limit,e) \ - if ((nelems)+1 > (size)) \ - ((v)=cast(t *, luaM_growaux_(L,v,&(size),sizeof(t),limit,e))) - -#define luaM_reallocvector(L, v,oldn,n,t) \ - ((v)=cast(t *, luaM_reallocv(L, v, oldn, n, sizeof(t)))) - - -LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize, - size_t size); -LUAI_FUNC void *luaM_toobig (lua_State *L); -LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int *size, - size_t size_elem, int limit, - const char *errormsg); - -#endif diff --git a/source3/lua-5.1.4/src/loadlib.c b/source3/lua-5.1.4/src/loadlib.c deleted file mode 100644 index ed1f7af58c..0000000000 --- a/source3/lua-5.1.4/src/loadlib.c +++ /dev/null @@ -1,665 +0,0 @@ -/* -** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $ -** Dynamic library loader for Lua -** See Copyright Notice in lua.h -** -** This module contains an implementation of loadlib for Unix systems -** that have dlfcn, an implementation for Darwin (Mac OS X), an -** implementation for Windows, and a stub for other systems. -*/ - - -#include <stdlib.h> -#include <string.h> - - -#define loadlib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -/* prefix for open functions in C libraries */ -#define LUA_POF "luaopen_" - -/* separator for open functions in C libraries */ -#define LUA_OFSEP "_" - - -#define LIBPREFIX "LOADLIB: " - -#define POF LUA_POF -#define LIB_FAIL "open" - - -/* error codes for ll_loadfunc */ -#define ERRLIB 1 -#define ERRFUNC 2 - -#define setprogdir(L) ((void)0) - - -static void ll_unloadlib (void *lib); -static void *ll_load (lua_State *L, const char *path); -static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym); - - - -#if defined(LUA_DL_DLOPEN) -/* -** {======================================================================== -** This is an implementation of loadlib based on the dlfcn interface. -** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD, -** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least -** as an emulation layer on top of native functions. -** ========================================================================= -*/ - -#include <dlfcn.h> - -static void ll_unloadlib (void *lib) { - dlclose(lib); -} - - -static void *ll_load (lua_State *L, const char *path) { - void *lib = dlopen(path, RTLD_NOW); - if (lib == NULL) lua_pushstring(L, dlerror()); - return lib; -} - - -static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { - lua_CFunction f = (lua_CFunction)dlsym(lib, sym); - if (f == NULL) lua_pushstring(L, dlerror()); - return f; -} - -/* }====================================================== */ - - - -#elif defined(LUA_DL_DLL) -/* -** {====================================================================== -** This is an implementation of loadlib for Windows using native functions. -** ======================================================================= -*/ - -#include <windows.h> - - -#undef setprogdir - -static void setprogdir (lua_State *L) { - char buff[MAX_PATH + 1]; - char *lb; - DWORD nsize = sizeof(buff)/sizeof(char); - DWORD n = GetModuleFileNameA(NULL, buff, nsize); - if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL) - luaL_error(L, "unable to get ModuleFileName"); - else { - *lb = '\0'; - luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff); - lua_remove(L, -2); /* remove original string */ - } -} - - -static void pusherror (lua_State *L) { - int error = GetLastError(); - char buffer[128]; - if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM, - NULL, error, 0, buffer, sizeof(buffer), NULL)) - lua_pushstring(L, buffer); - else - lua_pushfstring(L, "system error %d\n", error); -} - -static void ll_unloadlib (void *lib) { - FreeLibrary((HINSTANCE)lib); -} - - -static void *ll_load (lua_State *L, const char *path) { - HINSTANCE lib = LoadLibraryA(path); - if (lib == NULL) pusherror(L); - return lib; -} - - -static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { - lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym); - if (f == NULL) pusherror(L); - return f; -} - -/* }====================================================== */ - - - -#elif defined(LUA_DL_DYLD) -/* -** {====================================================================== -** Native Mac OS X / Darwin Implementation -** ======================================================================= -*/ - -#include <mach-o/dyld.h> - - -/* Mac appends a `_' before C function names */ -#undef POF -#define POF "_" LUA_POF - - -static void pusherror (lua_State *L) { - const char *err_str; - const char *err_file; - NSLinkEditErrors err; - int err_num; - NSLinkEditError(&err, &err_num, &err_file, &err_str); - lua_pushstring(L, err_str); -} - - -static const char *errorfromcode (NSObjectFileImageReturnCode ret) { - switch (ret) { - case NSObjectFileImageInappropriateFile: - return "file is not a bundle"; - case NSObjectFileImageArch: - return "library is for wrong CPU type"; - case NSObjectFileImageFormat: - return "bad format"; - case NSObjectFileImageAccess: - return "cannot access file"; - case NSObjectFileImageFailure: - default: - return "unable to load library"; - } -} - - -static void ll_unloadlib (void *lib) { - NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES); -} - - -static void *ll_load (lua_State *L, const char *path) { - NSObjectFileImage img; - NSObjectFileImageReturnCode ret; - /* this would be a rare case, but prevents crashing if it happens */ - if(!_dyld_present()) { - lua_pushliteral(L, "dyld not present"); - return NULL; - } - ret = NSCreateObjectFileImageFromFile(path, &img); - if (ret == NSObjectFileImageSuccess) { - NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE | - NSLINKMODULE_OPTION_RETURN_ON_ERROR); - NSDestroyObjectFileImage(img); - if (mod == NULL) pusherror(L); - return mod; - } - lua_pushstring(L, errorfromcode(ret)); - return NULL; -} - - -static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { - NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym); - if (nss == NULL) { - lua_pushfstring(L, "symbol " LUA_QS " not found", sym); - return NULL; - } - return (lua_CFunction)NSAddressOfSymbol(nss); -} - -/* }====================================================== */ - - - -#else -/* -** {====================================================== -** Fallback for other systems -** ======================================================= -*/ - -#undef LIB_FAIL -#define LIB_FAIL "absent" - - -#define DLMSG "dynamic libraries not enabled; check your Lua installation" - - -static void ll_unloadlib (void *lib) { - (void)lib; /* to avoid warnings */ -} - - -static void *ll_load (lua_State *L, const char *path) { - (void)path; /* to avoid warnings */ - lua_pushliteral(L, DLMSG); - return NULL; -} - - -static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) { - (void)lib; (void)sym; /* to avoid warnings */ - lua_pushliteral(L, DLMSG); - return NULL; -} - -/* }====================================================== */ -#endif - - - -static void **ll_register (lua_State *L, const char *path) { - void **plib; - lua_pushfstring(L, "%s%s", LIBPREFIX, path); - lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */ - if (!lua_isnil(L, -1)) /* is there an entry? */ - plib = (void **)lua_touserdata(L, -1); - else { /* no entry yet; create one */ - lua_pop(L, 1); - plib = (void **)lua_newuserdata(L, sizeof(const void *)); - *plib = NULL; - luaL_getmetatable(L, "_LOADLIB"); - lua_setmetatable(L, -2); - lua_pushfstring(L, "%s%s", LIBPREFIX, path); - lua_pushvalue(L, -2); - lua_settable(L, LUA_REGISTRYINDEX); - } - return plib; -} - - -/* -** __gc tag method: calls library's `ll_unloadlib' function with the lib -** handle -*/ -static int gctm (lua_State *L) { - void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB"); - if (*lib) ll_unloadlib(*lib); - *lib = NULL; /* mark library as closed */ - return 0; -} - - -static int ll_loadfunc (lua_State *L, const char *path, const char *sym) { - void **reg = ll_register(L, path); - if (*reg == NULL) *reg = ll_load(L, path); - if (*reg == NULL) - return ERRLIB; /* unable to load library */ - else { - lua_CFunction f = ll_sym(L, *reg, sym); - if (f == NULL) - return ERRFUNC; /* unable to find function */ - lua_pushcfunction(L, f); - return 0; /* return function */ - } -} - - -static int ll_loadlib (lua_State *L) { - const char *path = luaL_checkstring(L, 1); - const char *init = luaL_checkstring(L, 2); - int stat = ll_loadfunc(L, path, init); - if (stat == 0) /* no errors? */ - return 1; /* return the loaded function */ - else { /* error; error message is on stack top */ - lua_pushnil(L); - lua_insert(L, -2); - lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init"); - return 3; /* return nil, error message, and where */ - } -} - - - -/* -** {====================================================== -** 'require' function -** ======================================================= -*/ - - -static int readable (const char *filename) { - FILE *f = fopen(filename, "r"); /* try to open file */ - if (f == NULL) return 0; /* open failed */ - fclose(f); - return 1; -} - - -static const char *pushnexttemplate (lua_State *L, const char *path) { - const char *l; - while (*path == *LUA_PATHSEP) path++; /* skip separators */ - if (*path == '\0') return NULL; /* no more templates */ - l = strchr(path, *LUA_PATHSEP); /* find next separator */ - if (l == NULL) l = path + strlen(path); - lua_pushlstring(L, path, l - path); /* template */ - return l; -} - - -static const char *findfile (lua_State *L, const char *name, - const char *pname) { - const char *path; - name = luaL_gsub(L, name, ".", LUA_DIRSEP); - lua_getfield(L, LUA_ENVIRONINDEX, pname); - path = lua_tostring(L, -1); - if (path == NULL) - luaL_error(L, LUA_QL("package.%s") " must be a string", pname); - lua_pushliteral(L, ""); /* error accumulator */ - while ((path = pushnexttemplate(L, path)) != NULL) { - const char *filename; - filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name); - lua_remove(L, -2); /* remove path template */ - if (readable(filename)) /* does file exist and is readable? */ - return filename; /* return that file name */ - lua_pushfstring(L, "\n\tno file " LUA_QS, filename); - lua_remove(L, -2); /* remove file name */ - lua_concat(L, 2); /* add entry to possible error message */ - } - return NULL; /* not found */ -} - - -static void loaderror (lua_State *L, const char *filename) { - luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s", - lua_tostring(L, 1), filename, lua_tostring(L, -1)); -} - - -static int loader_Lua (lua_State *L) { - const char *filename; - const char *name = luaL_checkstring(L, 1); - filename = findfile(L, name, "path"); - if (filename == NULL) return 1; /* library not found in this path */ - if (luaL_loadfile(L, filename) != 0) - loaderror(L, filename); - return 1; /* library loaded successfully */ -} - - -static const char *mkfuncname (lua_State *L, const char *modname) { - const char *funcname; - const char *mark = strchr(modname, *LUA_IGMARK); - if (mark) modname = mark + 1; - funcname = luaL_gsub(L, modname, ".", LUA_OFSEP); - funcname = lua_pushfstring(L, POF"%s", funcname); - lua_remove(L, -2); /* remove 'gsub' result */ - return funcname; -} - - -static int loader_C (lua_State *L) { - const char *funcname; - const char *name = luaL_checkstring(L, 1); - const char *filename = findfile(L, name, "cpath"); - if (filename == NULL) return 1; /* library not found in this path */ - funcname = mkfuncname(L, name); - if (ll_loadfunc(L, filename, funcname) != 0) - loaderror(L, filename); - return 1; /* library loaded successfully */ -} - - -static int loader_Croot (lua_State *L) { - const char *funcname; - const char *filename; - const char *name = luaL_checkstring(L, 1); - const char *p = strchr(name, '.'); - int stat; - if (p == NULL) return 0; /* is root */ - lua_pushlstring(L, name, p - name); - filename = findfile(L, lua_tostring(L, -1), "cpath"); - if (filename == NULL) return 1; /* root not found */ - funcname = mkfuncname(L, name); - if ((stat = ll_loadfunc(L, filename, funcname)) != 0) { - if (stat != ERRFUNC) loaderror(L, filename); /* real error */ - lua_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS, - name, filename); - return 1; /* function not found */ - } - return 1; -} - - -static int loader_preload (lua_State *L) { - const char *name = luaL_checkstring(L, 1); - lua_getfield(L, LUA_ENVIRONINDEX, "preload"); - if (!lua_istable(L, -1)) - luaL_error(L, LUA_QL("package.preload") " must be a table"); - lua_getfield(L, -1, name); - if (lua_isnil(L, -1)) /* not found? */ - lua_pushfstring(L, "\n\tno field package.preload['%s']", name); - return 1; -} - - -static const int sentinel_ = 0; -#define sentinel ((void *)&sentinel_) - - -static int ll_require (lua_State *L) { - const char *name = luaL_checkstring(L, 1); - int i; - lua_settop(L, 1); /* _LOADED table will be at index 2 */ - lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); - lua_getfield(L, 2, name); - if (lua_toboolean(L, -1)) { /* is it there? */ - if (lua_touserdata(L, -1) == sentinel) /* check loops */ - luaL_error(L, "loop or previous error loading module " LUA_QS, name); - return 1; /* package is already loaded */ - } - /* else must load it; iterate over available loaders */ - lua_getfield(L, LUA_ENVIRONINDEX, "loaders"); - if (!lua_istable(L, -1)) - luaL_error(L, LUA_QL("package.loaders") " must be a table"); - lua_pushliteral(L, ""); /* error message accumulator */ - for (i=1; ; i++) { - lua_rawgeti(L, -2, i); /* get a loader */ - if (lua_isnil(L, -1)) - luaL_error(L, "module " LUA_QS " not found:%s", - name, lua_tostring(L, -2)); - lua_pushstring(L, name); - lua_call(L, 1, 1); /* call it */ - if (lua_isfunction(L, -1)) /* did it find module? */ - break; /* module loaded successfully */ - else if (lua_isstring(L, -1)) /* loader returned error message? */ - lua_concat(L, 2); /* accumulate it */ - else - lua_pop(L, 1); - } - lua_pushlightuserdata(L, sentinel); - lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */ - lua_pushstring(L, name); /* pass name as argument to module */ - lua_call(L, 1, 1); /* run loaded module */ - if (!lua_isnil(L, -1)) /* non-nil return? */ - lua_setfield(L, 2, name); /* _LOADED[name] = returned value */ - lua_getfield(L, 2, name); - if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */ - lua_pushboolean(L, 1); /* use true as result */ - lua_pushvalue(L, -1); /* extra copy to be returned */ - lua_setfield(L, 2, name); /* _LOADED[name] = true */ - } - return 1; -} - -/* }====================================================== */ - - - -/* -** {====================================================== -** 'module' function -** ======================================================= -*/ - - -static void setfenv (lua_State *L) { - lua_Debug ar; - if (lua_getstack(L, 1, &ar) == 0 || - lua_getinfo(L, "f", &ar) == 0 || /* get calling function */ - lua_iscfunction(L, -1)) - luaL_error(L, LUA_QL("module") " not called from a Lua function"); - lua_pushvalue(L, -2); - lua_setfenv(L, -2); - lua_pop(L, 1); -} - - -static void dooptions (lua_State *L, int n) { - int i; - for (i = 2; i <= n; i++) { - lua_pushvalue(L, i); /* get option (a function) */ - lua_pushvalue(L, -2); /* module */ - lua_call(L, 1, 0); - } -} - - -static void modinit (lua_State *L, const char *modname) { - const char *dot; - lua_pushvalue(L, -1); - lua_setfield(L, -2, "_M"); /* module._M = module */ - lua_pushstring(L, modname); - lua_setfield(L, -2, "_NAME"); - dot = strrchr(modname, '.'); /* look for last dot in module name */ - if (dot == NULL) dot = modname; - else dot++; - /* set _PACKAGE as package name (full module name minus last part) */ - lua_pushlstring(L, modname, dot - modname); - lua_setfield(L, -2, "_PACKAGE"); -} - - -static int ll_module (lua_State *L) { - const char *modname = luaL_checkstring(L, 1); - int loaded = lua_gettop(L) + 1; /* index of _LOADED table */ - lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED"); - lua_getfield(L, loaded, modname); /* get _LOADED[modname] */ - if (!lua_istable(L, -1)) { /* not found? */ - lua_pop(L, 1); /* remove previous result */ - /* try global variable (and create one if it does not exist) */ - if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL) - return luaL_error(L, "name conflict for module " LUA_QS, modname); - lua_pushvalue(L, -1); - lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */ - } - /* check whether table already has a _NAME field */ - lua_getfield(L, -1, "_NAME"); - if (!lua_isnil(L, -1)) /* is table an initialized module? */ - lua_pop(L, 1); - else { /* no; initialize it */ - lua_pop(L, 1); - modinit(L, modname); - } - lua_pushvalue(L, -1); - setfenv(L); - dooptions(L, loaded - 1); - return 0; -} - - -static int ll_seeall (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - if (!lua_getmetatable(L, 1)) { - lua_createtable(L, 0, 1); /* create new metatable */ - lua_pushvalue(L, -1); - lua_setmetatable(L, 1); - } - lua_pushvalue(L, LUA_GLOBALSINDEX); - lua_setfield(L, -2, "__index"); /* mt.__index = _G */ - return 0; -} - - -/* }====================================================== */ - - - -/* auxiliary mark (for internal use) */ -#define AUXMARK "\1" - -static void setpath (lua_State *L, const char *fieldname, const char *envname, - const char *def) { - const char *path = getenv(envname); - if (path == NULL) /* no environment variable? */ - lua_pushstring(L, def); /* use default */ - else { - /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */ - path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP, - LUA_PATHSEP AUXMARK LUA_PATHSEP); - luaL_gsub(L, path, AUXMARK, def); - lua_remove(L, -2); - } - setprogdir(L); - lua_setfield(L, -2, fieldname); -} - - -static const luaL_Reg pk_funcs[] = { - {"loadlib", ll_loadlib}, - {"seeall", ll_seeall}, - {NULL, NULL} -}; - - -static const luaL_Reg ll_funcs[] = { - {"module", ll_module}, - {"require", ll_require}, - {NULL, NULL} -}; - - -static const lua_CFunction loaders[] = - {loader_preload, loader_Lua, loader_C, loader_Croot, NULL}; - - -LUALIB_API int luaopen_package (lua_State *L) { - int i; - /* create new type _LOADLIB */ - luaL_newmetatable(L, "_LOADLIB"); - lua_pushcfunction(L, gctm); - lua_setfield(L, -2, "__gc"); - /* create `package' table */ - luaL_register(L, LUA_LOADLIBNAME, pk_funcs); -#if defined(LUA_COMPAT_LOADLIB) - lua_getfield(L, -1, "loadlib"); - lua_setfield(L, LUA_GLOBALSINDEX, "loadlib"); -#endif - lua_pushvalue(L, -1); - lua_replace(L, LUA_ENVIRONINDEX); - /* create `loaders' table */ - lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1); - /* fill it with pre-defined loaders */ - for (i=0; loaders[i] != NULL; i++) { - lua_pushcfunction(L, loaders[i]); - lua_rawseti(L, -2, i+1); - } - lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */ - setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */ - setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */ - /* store config information */ - lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n" - LUA_EXECDIR "\n" LUA_IGMARK); - lua_setfield(L, -2, "config"); - /* set field `loaded' */ - luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2); - lua_setfield(L, -2, "loaded"); - /* set field `preload' */ - lua_newtable(L); - lua_setfield(L, -2, "preload"); - lua_pushvalue(L, LUA_GLOBALSINDEX); - luaL_register(L, NULL, ll_funcs); /* open lib into global table */ - lua_pop(L, 1); - return 1; /* return 'package' table */ -} diff --git a/source3/lua-5.1.4/src/lobject.c b/source3/lua-5.1.4/src/lobject.c deleted file mode 100644 index 4ff50732a4..0000000000 --- a/source3/lua-5.1.4/src/lobject.c +++ /dev/null @@ -1,214 +0,0 @@ -/* -** $Id: lobject.c,v 2.22.1.1 2007/12/27 13:02:25 roberto Exp $ -** Some generic functions over Lua objects -** See Copyright Notice in lua.h -*/ - -#include <ctype.h> -#include <stdarg.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define lobject_c -#define LUA_CORE - -#include "lua.h" - -#include "ldo.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" -#include "lstring.h" -#include "lvm.h" - - - -const TValue luaO_nilobject_ = {{NULL}, LUA_TNIL}; - - -/* -** converts an integer to a "floating point byte", represented as -** (eeeeexxx), where the real value is (1xxx) * 2^(eeeee - 1) if -** eeeee != 0 and (xxx) otherwise. -*/ -int luaO_int2fb (unsigned int x) { - int e = 0; /* expoent */ - while (x >= 16) { - x = (x+1) >> 1; - e++; - } - if (x < 8) return x; - else return ((e+1) << 3) | (cast_int(x) - 8); -} - - -/* converts back */ -int luaO_fb2int (int x) { - int e = (x >> 3) & 31; - if (e == 0) return x; - else return ((x & 7)+8) << (e - 1); -} - - -int luaO_log2 (unsigned int x) { - static const lu_byte log_2[256] = { - 0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, - 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, - 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8 - }; - int l = -1; - while (x >= 256) { l += 8; x >>= 8; } - return l + log_2[x]; - -} - - -int luaO_rawequalObj (const TValue *t1, const TValue *t2) { - if (ttype(t1) != ttype(t2)) return 0; - else switch (ttype(t1)) { - case LUA_TNIL: - return 1; - case LUA_TNUMBER: - return luai_numeq(nvalue(t1), nvalue(t2)); - case LUA_TBOOLEAN: - return bvalue(t1) == bvalue(t2); /* boolean true must be 1 !! */ - case LUA_TLIGHTUSERDATA: - return pvalue(t1) == pvalue(t2); - default: - lua_assert(iscollectable(t1)); - return gcvalue(t1) == gcvalue(t2); - } -} - - -int luaO_str2d (const char *s, lua_Number *result) { - char *endptr; - *result = lua_str2number(s, &endptr); - if (endptr == s) return 0; /* conversion failed */ - if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */ - *result = cast_num(strtoul(s, &endptr, 16)); - if (*endptr == '\0') return 1; /* most common case */ - while (isspace(cast(unsigned char, *endptr))) endptr++; - if (*endptr != '\0') return 0; /* invalid trailing characters? */ - return 1; -} - - - -static void pushstr (lua_State *L, const char *str) { - setsvalue2s(L, L->top, luaS_new(L, str)); - incr_top(L); -} - - -/* this function handles only `%d', `%c', %f, %p, and `%s' formats */ -const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) { - int n = 1; - pushstr(L, ""); - for (;;) { - const char *e = strchr(fmt, '%'); - if (e == NULL) break; - setsvalue2s(L, L->top, luaS_newlstr(L, fmt, e-fmt)); - incr_top(L); - switch (*(e+1)) { - case 's': { - const char *s = va_arg(argp, char *); - if (s == NULL) s = "(null)"; - pushstr(L, s); - break; - } - case 'c': { - char buff[2]; - buff[0] = cast(char, va_arg(argp, int)); - buff[1] = '\0'; - pushstr(L, buff); - break; - } - case 'd': { - setnvalue(L->top, cast_num(va_arg(argp, int))); - incr_top(L); - break; - } - case 'f': { - setnvalue(L->top, cast_num(va_arg(argp, l_uacNumber))); - incr_top(L); - break; - } - case 'p': { - char buff[4*sizeof(void *) + 8]; /* should be enough space for a `%p' */ - sprintf(buff, "%p", va_arg(argp, void *)); - pushstr(L, buff); - break; - } - case '%': { - pushstr(L, "%"); - break; - } - default: { - char buff[3]; - buff[0] = '%'; - buff[1] = *(e+1); - buff[2] = '\0'; - pushstr(L, buff); - break; - } - } - n += 2; - fmt = e+2; - } - pushstr(L, fmt); - luaV_concat(L, n+1, cast_int(L->top - L->base) - 1); - L->top -= n; - return svalue(L->top - 1); -} - - -const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) { - const char *msg; - va_list argp; - va_start(argp, fmt); - msg = luaO_pushvfstring(L, fmt, argp); - va_end(argp); - return msg; -} - - -void luaO_chunkid (char *out, const char *source, size_t bufflen) { - if (*source == '=') { - strncpy(out, source+1, bufflen); /* remove first char */ - out[bufflen-1] = '\0'; /* ensures null termination */ - } - else { /* out = "source", or "...source" */ - if (*source == '@') { - size_t l; - source++; /* skip the `@' */ - bufflen -= sizeof(" '...' "); - l = strlen(source); - strcpy(out, ""); - if (l > bufflen) { - source += (l-bufflen); /* get last part of file name */ - strcat(out, "..."); - } - strcat(out, source); - } - else { /* out = [string "string"] */ - size_t len = strcspn(source, "\n\r"); /* stop at first newline */ - bufflen -= sizeof(" [string \"...\"] "); - if (len > bufflen) len = bufflen; - strcpy(out, "[string \""); - if (source[len] != '\0') { /* must truncate? */ - strncat(out, source, len); - strcat(out, "..."); - } - else - strcat(out, source); - strcat(out, "\"]"); - } - } -} diff --git a/source3/lua-5.1.4/src/lobject.h b/source3/lua-5.1.4/src/lobject.h deleted file mode 100644 index 31d045446b..0000000000 --- a/source3/lua-5.1.4/src/lobject.h +++ /dev/null @@ -1,380 +0,0 @@ -/* -** $Id: lobject.h,v 2.20.1.2 2008/08/06 13:29:48 roberto Exp $ -** Type definitions for Lua objects -** See Copyright Notice in lua.h -*/ - - -#ifndef lobject_h -#define lobject_h - - -#include <stdarg.h> - - -#include "llimits.h" -#include "lua.h" - - -/* tags for values visible from Lua */ -#define LAST_TAG LUA_TTHREAD - -#define NUM_TAGS (LAST_TAG+1) - - -/* -** Extra tags for non-values -*/ -#define LUA_TPROTO (LAST_TAG+1) -#define LUA_TUPVAL (LAST_TAG+2) -#define LUA_TDEADKEY (LAST_TAG+3) - - -/* -** Union of all collectable objects -*/ -typedef union GCObject GCObject; - - -/* -** Common Header for all collectable objects (in macro form, to be -** included in other objects) -*/ -#define CommonHeader GCObject *next; lu_byte tt; lu_byte marked - - -/* -** Common header in struct form -*/ -typedef struct GCheader { - CommonHeader; -} GCheader; - - - - -/* -** Union of all Lua values -*/ -typedef union { - GCObject *gc; - void *p; - lua_Number n; - int b; -} Value; - - -/* -** Tagged Values -*/ - -#define TValuefields Value value; int tt - -typedef struct lua_TValue { - TValuefields; -} TValue; - - -/* Macros to test type */ -#define ttisnil(o) (ttype(o) == LUA_TNIL) -#define ttisnumber(o) (ttype(o) == LUA_TNUMBER) -#define ttisstring(o) (ttype(o) == LUA_TSTRING) -#define ttistable(o) (ttype(o) == LUA_TTABLE) -#define ttisfunction(o) (ttype(o) == LUA_TFUNCTION) -#define ttisboolean(o) (ttype(o) == LUA_TBOOLEAN) -#define ttisuserdata(o) (ttype(o) == LUA_TUSERDATA) -#define ttisthread(o) (ttype(o) == LUA_TTHREAD) -#define ttislightuserdata(o) (ttype(o) == LUA_TLIGHTUSERDATA) - -/* Macros to access values */ -#define ttype(o) ((o)->tt) -#define gcvalue(o) check_exp(iscollectable(o), (o)->value.gc) -#define pvalue(o) check_exp(ttislightuserdata(o), (o)->value.p) -#define nvalue(o) check_exp(ttisnumber(o), (o)->value.n) -#define rawtsvalue(o) check_exp(ttisstring(o), &(o)->value.gc->ts) -#define tsvalue(o) (&rawtsvalue(o)->tsv) -#define rawuvalue(o) check_exp(ttisuserdata(o), &(o)->value.gc->u) -#define uvalue(o) (&rawuvalue(o)->uv) -#define clvalue(o) check_exp(ttisfunction(o), &(o)->value.gc->cl) -#define hvalue(o) check_exp(ttistable(o), &(o)->value.gc->h) -#define bvalue(o) check_exp(ttisboolean(o), (o)->value.b) -#define thvalue(o) check_exp(ttisthread(o), &(o)->value.gc->th) - -#define l_isfalse(o) (ttisnil(o) || (ttisboolean(o) && bvalue(o) == 0)) - -/* -** for internal debug only -*/ -#define checkconsistency(obj) \ - lua_assert(!iscollectable(obj) || (ttype(obj) == (obj)->value.gc->gch.tt)) - -#define checkliveness(g,obj) \ - lua_assert(!iscollectable(obj) || \ - ((ttype(obj) == (obj)->value.gc->gch.tt) && !isdead(g, (obj)->value.gc))) - - -/* Macros to set values */ -#define setnilvalue(obj) ((obj)->tt=LUA_TNIL) - -#define setnvalue(obj,x) \ - { TValue *i_o=(obj); i_o->value.n=(x); i_o->tt=LUA_TNUMBER; } - -#define setpvalue(obj,x) \ - { TValue *i_o=(obj); i_o->value.p=(x); i_o->tt=LUA_TLIGHTUSERDATA; } - -#define setbvalue(obj,x) \ - { TValue *i_o=(obj); i_o->value.b=(x); i_o->tt=LUA_TBOOLEAN; } - -#define setsvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TSTRING; \ - checkliveness(G(L),i_o); } - -#define setuvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TUSERDATA; \ - checkliveness(G(L),i_o); } - -#define setthvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTHREAD; \ - checkliveness(G(L),i_o); } - -#define setclvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TFUNCTION; \ - checkliveness(G(L),i_o); } - -#define sethvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TTABLE; \ - checkliveness(G(L),i_o); } - -#define setptvalue(L,obj,x) \ - { TValue *i_o=(obj); \ - i_o->value.gc=cast(GCObject *, (x)); i_o->tt=LUA_TPROTO; \ - checkliveness(G(L),i_o); } - - - - -#define setobj(L,obj1,obj2) \ - { const TValue *o2=(obj2); TValue *o1=(obj1); \ - o1->value = o2->value; o1->tt=o2->tt; \ - checkliveness(G(L),o1); } - - -/* -** different types of sets, according to destination -*/ - -/* from stack to (same) stack */ -#define setobjs2s setobj -/* to stack (not from same stack) */ -#define setobj2s setobj -#define setsvalue2s setsvalue -#define sethvalue2s sethvalue -#define setptvalue2s setptvalue -/* from table to same table */ -#define setobjt2t setobj -/* to table */ -#define setobj2t setobj -/* to new object */ -#define setobj2n setobj -#define setsvalue2n setsvalue - -#define setttype(obj, tt) (ttype(obj) = (tt)) - - -#define iscollectable(o) (ttype(o) >= LUA_TSTRING) - - - -typedef TValue *StkId; /* index to stack elements */ - - -/* -** String headers for string table -*/ -typedef union TString { - L_Umaxalign dummy; /* ensures maximum alignment for strings */ - struct { - CommonHeader; - lu_byte reserved; - unsigned int hash; - size_t len; - } tsv; -} TString; - - -#define getstr(ts) cast(const char *, (ts) + 1) -#define svalue(o) getstr(rawtsvalue(o)) - - - -typedef union Udata { - L_Umaxalign dummy; /* ensures maximum alignment for `local' udata */ - struct { - CommonHeader; - struct Table *metatable; - struct Table *env; - size_t len; - } uv; -} Udata; - - - - -/* -** Function Prototypes -*/ -typedef struct Proto { - CommonHeader; - TValue *k; /* constants used by the function */ - Instruction *code; - struct Proto **p; /* functions defined inside the function */ - int *lineinfo; /* map from opcodes to source lines */ - struct LocVar *locvars; /* information about local variables */ - TString **upvalues; /* upvalue names */ - TString *source; - int sizeupvalues; - int sizek; /* size of `k' */ - int sizecode; - int sizelineinfo; - int sizep; /* size of `p' */ - int sizelocvars; - int linedefined; - int lastlinedefined; - GCObject *gclist; - lu_byte nups; /* number of upvalues */ - lu_byte numparams; - lu_byte is_vararg; - lu_byte maxstacksize; -} Proto; - - -/* masks for new-style vararg */ -#define VARARG_HASARG 1 -#define VARARG_ISVARARG 2 -#define VARARG_NEEDSARG 4 - - -typedef struct LocVar { - TString *varname; - int startpc; /* first point where variable is active */ - int endpc; /* first point where variable is dead */ -} LocVar; - - - -/* -** Upvalues -*/ - -typedef struct UpVal { - CommonHeader; - TValue *v; /* points to stack or to its own value */ - union { - TValue value; /* the value (when closed) */ - struct { /* double linked list (when open) */ - struct UpVal *prev; - struct UpVal *next; - } l; - } u; -} UpVal; - - -/* -** Closures -*/ - -#define ClosureHeader \ - CommonHeader; lu_byte isC; lu_byte nupvalues; GCObject *gclist; \ - struct Table *env - -typedef struct CClosure { - ClosureHeader; - lua_CFunction f; - TValue upvalue[1]; -} CClosure; - - -typedef struct LClosure { - ClosureHeader; - struct Proto *p; - UpVal *upvals[1]; -} LClosure; - - -typedef union Closure { - CClosure c; - LClosure l; -} Closure; - - -#define iscfunction(o) (ttype(o) == LUA_TFUNCTION && clvalue(o)->c.isC) -#define isLfunction(o) (ttype(o) == LUA_TFUNCTION && !clvalue(o)->c.isC) - - -/* -** Tables -*/ - -typedef union TKey { - struct { - TValuefields; - struct Node *next; /* for chaining */ - } nk; - TValue tvk; -} TKey; - - -typedef struct Node { - TValue i_val; - TKey i_key; -} Node; - - -typedef struct Table { - CommonHeader; - lu_byte flags; /* 1<<p means tagmethod(p) is not present */ - lu_byte lsizenode; /* log2 of size of `node' array */ - struct Table *metatable; - TValue *array; /* array part */ - Node *node; - Node *lastfree; /* any free position is before this position */ - GCObject *gclist; - int sizearray; /* size of `array' array */ -} Table; - - - -/* -** `module' operation for hashing (size is always a power of 2) -*/ -#define lmod(s,size) \ - (check_exp((size&(size-1))==0, (cast(int, (s) & ((size)-1))))) - - -#define twoto(x) (1<<(x)) -#define sizenode(t) (twoto((t)->lsizenode)) - - -#define luaO_nilobject (&luaO_nilobject_) - -LUAI_DATA const TValue luaO_nilobject_; - -#define ceillog2(x) (luaO_log2((x)-1) + 1) - -LUAI_FUNC int luaO_log2 (unsigned int x); -LUAI_FUNC int luaO_int2fb (unsigned int x); -LUAI_FUNC int luaO_fb2int (int x); -LUAI_FUNC int luaO_rawequalObj (const TValue *t1, const TValue *t2); -LUAI_FUNC int luaO_str2d (const char *s, lua_Number *result); -LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt, - va_list argp); -LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...); -LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t len); - - -#endif diff --git a/source3/lua-5.1.4/src/lopcodes.c b/source3/lua-5.1.4/src/lopcodes.c deleted file mode 100644 index 0d5f0be75b..0000000000 --- a/source3/lua-5.1.4/src/lopcodes.c +++ /dev/null @@ -1,101 +0,0 @@ -/* -** $Id: lopcodes.c,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $ -** See Copyright Notice in lua.h -*/ - - -#define lopcodes_c -#define LUA_CORE - - -#include "lopcodes.h" - - -/* ORDER OP */ - -const char *const luaP_opnames[NUM_OPCODES+1] = { - "MOVE", - "LOADK", - "LOADBOOL", - "LOADNIL", - "GETUPVAL", - "GETGLOBAL", - "GETTABLE", - "SETGLOBAL", - "SETUPVAL", - "SETTABLE", - "NEWTABLE", - "SELF", - "ADD", - "SUB", - "MUL", - "DIV", - "MOD", - "POW", - "UNM", - "NOT", - "LEN", - "CONCAT", - "JMP", - "EQ", - "LT", - "LE", - "TEST", - "TESTSET", - "CALL", - "TAILCALL", - "RETURN", - "FORLOOP", - "FORPREP", - "TFORLOOP", - "SETLIST", - "CLOSE", - "CLOSURE", - "VARARG", - NULL -}; - - -#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m)) - -const lu_byte luaP_opmodes[NUM_OPCODES] = { -/* T A B C mode opcode */ - opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */ - ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */ - ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */ - ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LOADNIL */ - ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */ - ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_GETGLOBAL */ - ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */ - ,opmode(0, 0, OpArgK, OpArgN, iABx) /* OP_SETGLOBAL */ - ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */ - ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */ - ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */ - ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */ - ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */ - ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */ - ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */ - ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */ - ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */ - ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */ - ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */ - ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */ - ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */ - ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TEST */ - ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */ - ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */ - ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */ - ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */ - ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */ - ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */ - ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TFORLOOP */ - ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */ - ,opmode(0, 0, OpArgN, OpArgN, iABC) /* OP_CLOSE */ - ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */ - ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */ -}; diff --git a/source3/lua-5.1.4/src/lopcodes.h b/source3/lua-5.1.4/src/lopcodes.h deleted file mode 100644 index b4b86cf72f..0000000000 --- a/source3/lua-5.1.4/src/lopcodes.h +++ /dev/null @@ -1,268 +0,0 @@ -/* -** $Id: lopcodes.h,v 1.125.1.1 2007/12/27 13:02:25 roberto Exp $ -** Opcodes for Lua virtual machine -** See Copyright Notice in lua.h -*/ - -#ifndef lopcodes_h -#define lopcodes_h - -#include "llimits.h" - - -/*=========================================================================== - We assume that instructions are unsigned numbers. - All instructions have an opcode in the first 6 bits. - Instructions can have the following fields: - `A' : 8 bits - `B' : 9 bits - `C' : 9 bits - `Bx' : 18 bits (`B' and `C' together) - `sBx' : signed Bx - - A signed argument is represented in excess K; that is, the number - value is the unsigned value minus K. K is exactly the maximum value - for that argument (so that -max is represented by 0, and +max is - represented by 2*max), which is half the maximum for the corresponding - unsigned argument. -===========================================================================*/ - - -enum OpMode {iABC, iABx, iAsBx}; /* basic instruction format */ - - -/* -** size and position of opcode arguments. -*/ -#define SIZE_C 9 -#define SIZE_B 9 -#define SIZE_Bx (SIZE_C + SIZE_B) -#define SIZE_A 8 - -#define SIZE_OP 6 - -#define POS_OP 0 -#define POS_A (POS_OP + SIZE_OP) -#define POS_C (POS_A + SIZE_A) -#define POS_B (POS_C + SIZE_C) -#define POS_Bx POS_C - - -/* -** limits for opcode arguments. -** we use (signed) int to manipulate most arguments, -** so they must fit in LUAI_BITSINT-1 bits (-1 for sign) -*/ -#if SIZE_Bx < LUAI_BITSINT-1 -#define MAXARG_Bx ((1<<SIZE_Bx)-1) -#define MAXARG_sBx (MAXARG_Bx>>1) /* `sBx' is signed */ -#else -#define MAXARG_Bx MAX_INT -#define MAXARG_sBx MAX_INT -#endif - - -#define MAXARG_A ((1<<SIZE_A)-1) -#define MAXARG_B ((1<<SIZE_B)-1) -#define MAXARG_C ((1<<SIZE_C)-1) - - -/* creates a mask with `n' 1 bits at position `p' */ -#define MASK1(n,p) ((~((~(Instruction)0)<<n))<<p) - -/* creates a mask with `n' 0 bits at position `p' */ -#define MASK0(n,p) (~MASK1(n,p)) - -/* -** the following macros help to manipulate instructions -*/ - -#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0))) -#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \ - ((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP)))) - -#define GETARG_A(i) (cast(int, ((i)>>POS_A) & MASK1(SIZE_A,0))) -#define SETARG_A(i,u) ((i) = (((i)&MASK0(SIZE_A,POS_A)) | \ - ((cast(Instruction, u)<<POS_A)&MASK1(SIZE_A,POS_A)))) - -#define GETARG_B(i) (cast(int, ((i)>>POS_B) & MASK1(SIZE_B,0))) -#define SETARG_B(i,b) ((i) = (((i)&MASK0(SIZE_B,POS_B)) | \ - ((cast(Instruction, b)<<POS_B)&MASK1(SIZE_B,POS_B)))) - -#define GETARG_C(i) (cast(int, ((i)>>POS_C) & MASK1(SIZE_C,0))) -#define SETARG_C(i,b) ((i) = (((i)&MASK0(SIZE_C,POS_C)) | \ - ((cast(Instruction, b)<<POS_C)&MASK1(SIZE_C,POS_C)))) - -#define GETARG_Bx(i) (cast(int, ((i)>>POS_Bx) & MASK1(SIZE_Bx,0))) -#define SETARG_Bx(i,b) ((i) = (((i)&MASK0(SIZE_Bx,POS_Bx)) | \ - ((cast(Instruction, b)<<POS_Bx)&MASK1(SIZE_Bx,POS_Bx)))) - -#define GETARG_sBx(i) (GETARG_Bx(i)-MAXARG_sBx) -#define SETARG_sBx(i,b) SETARG_Bx((i),cast(unsigned int, (b)+MAXARG_sBx)) - - -#define CREATE_ABC(o,a,b,c) ((cast(Instruction, o)<<POS_OP) \ - | (cast(Instruction, a)<<POS_A) \ - | (cast(Instruction, b)<<POS_B) \ - | (cast(Instruction, c)<<POS_C)) - -#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \ - | (cast(Instruction, a)<<POS_A) \ - | (cast(Instruction, bc)<<POS_Bx)) - - -/* -** Macros to operate RK indices -*/ - -/* this bit 1 means constant (0 means register) */ -#define BITRK (1 << (SIZE_B - 1)) - -/* test whether value is a constant */ -#define ISK(x) ((x) & BITRK) - -/* gets the index of the constant */ -#define INDEXK(r) ((int)(r) & ~BITRK) - -#define MAXINDEXRK (BITRK - 1) - -/* code a constant index as a RK value */ -#define RKASK(x) ((x) | BITRK) - - -/* -** invalid register that fits in 8 bits -*/ -#define NO_REG MAXARG_A - - -/* -** R(x) - register -** Kst(x) - constant (in constant table) -** RK(x) == if ISK(x) then Kst(INDEXK(x)) else R(x) -*/ - - -/* -** grep "ORDER OP" if you change these enums -*/ - -typedef enum { -/*---------------------------------------------------------------------- -name args description -------------------------------------------------------------------------*/ -OP_MOVE,/* A B R(A) := R(B) */ -OP_LOADK,/* A Bx R(A) := Kst(Bx) */ -OP_LOADBOOL,/* A B C R(A) := (Bool)B; if (C) pc++ */ -OP_LOADNIL,/* A B R(A) := ... := R(B) := nil */ -OP_GETUPVAL,/* A B R(A) := UpValue[B] */ - -OP_GETGLOBAL,/* A Bx R(A) := Gbl[Kst(Bx)] */ -OP_GETTABLE,/* A B C R(A) := R(B)[RK(C)] */ - -OP_SETGLOBAL,/* A Bx Gbl[Kst(Bx)] := R(A) */ -OP_SETUPVAL,/* A B UpValue[B] := R(A) */ -OP_SETTABLE,/* A B C R(A)[RK(B)] := RK(C) */ - -OP_NEWTABLE,/* A B C R(A) := {} (size = B,C) */ - -OP_SELF,/* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */ - -OP_ADD,/* A B C R(A) := RK(B) + RK(C) */ -OP_SUB,/* A B C R(A) := RK(B) - RK(C) */ -OP_MUL,/* A B C R(A) := RK(B) * RK(C) */ -OP_DIV,/* A B C R(A) := RK(B) / RK(C) */ -OP_MOD,/* A B C R(A) := RK(B) % RK(C) */ -OP_POW,/* A B C R(A) := RK(B) ^ RK(C) */ -OP_UNM,/* A B R(A) := -R(B) */ -OP_NOT,/* A B R(A) := not R(B) */ -OP_LEN,/* A B R(A) := length of R(B) */ - -OP_CONCAT,/* A B C R(A) := R(B).. ... ..R(C) */ - -OP_JMP,/* sBx pc+=sBx */ - -OP_EQ,/* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */ -OP_LT,/* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */ -OP_LE,/* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */ - -OP_TEST,/* A C if not (R(A) <=> C) then pc++ */ -OP_TESTSET,/* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */ - -OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */ -OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */ -OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */ - -OP_FORLOOP,/* A sBx R(A)+=R(A+2); - if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/ -OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */ - -OP_TFORLOOP,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); - if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */ -OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */ - -OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/ -OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */ - -OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */ -} OpCode; - - -#define NUM_OPCODES (cast(int, OP_VARARG) + 1) - - - -/*=========================================================================== - Notes: - (*) In OP_CALL, if (B == 0) then B = top. C is the number of returns - 1, - and can be 0: OP_CALL then sets `top' to last_result+1, so - next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'. - - (*) In OP_VARARG, if (B == 0) then use actual number of varargs and - set top (like in OP_CALL with C == 0). - - (*) In OP_RETURN, if (B == 0) then return up to `top' - - (*) In OP_SETLIST, if (B == 0) then B = `top'; - if (C == 0) then next `instruction' is real C - - (*) For comparisons, A specifies what condition the test should accept - (true or false). - - (*) All `skips' (pc++) assume that next instruction is a jump -===========================================================================*/ - - -/* -** masks for instruction properties. The format is: -** bits 0-1: op mode -** bits 2-3: C arg mode -** bits 4-5: B arg mode -** bit 6: instruction set register A -** bit 7: operator is a test -*/ - -enum OpArgMask { - OpArgN, /* argument is not used */ - OpArgU, /* argument is used */ - OpArgR, /* argument is a register or a jump offset */ - OpArgK /* argument is a constant or register/constant */ -}; - -LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES]; - -#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3)) -#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3)) -#define getCMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 2) & 3)) -#define testAMode(m) (luaP_opmodes[m] & (1 << 6)) -#define testTMode(m) (luaP_opmodes[m] & (1 << 7)) - - -LUAI_DATA const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */ - - -/* number of list items to accumulate before a SETLIST instruction */ -#define LFIELDS_PER_FLUSH 50 - - -#endif diff --git a/source3/lua-5.1.4/src/loslib.c b/source3/lua-5.1.4/src/loslib.c deleted file mode 100644 index 2ff4531d6b..0000000000 --- a/source3/lua-5.1.4/src/loslib.c +++ /dev/null @@ -1,242 +0,0 @@ -/* -** $Id: loslib.c,v 1.19.1.3 2008/01/18 16:38:18 roberto Exp $ -** Standard Operating System library -** See Copyright Notice in lua.h -*/ - - -#include <errno.h> -#include <locale.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> - -#define loslib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -static int os_pushresult (lua_State *L, int i, const char *filename) { - int en = errno; /* calls to Lua API may change this value */ - if (i) { - lua_pushboolean(L, 1); - return 1; - } - else { - lua_pushnil(L); - lua_pushfstring(L, "%s: %s", filename, strerror(en)); - lua_pushinteger(L, en); - return 3; - } -} - - -static int os_execute (lua_State *L) { - lua_pushinteger(L, system(luaL_optstring(L, 1, NULL))); - return 1; -} - - -static int os_remove (lua_State *L) { - const char *filename = luaL_checkstring(L, 1); - return os_pushresult(L, remove(filename) == 0, filename); -} - - -static int os_rename (lua_State *L) { - const char *fromname = luaL_checkstring(L, 1); - const char *toname = luaL_checkstring(L, 2); - return os_pushresult(L, rename(fromname, toname) == 0, fromname); -} - - -static int os_tmpname (lua_State *L) { - char buff[LUA_TMPNAMBUFSIZE]; - int err; - lua_tmpnam(buff, err); - if (err) - return luaL_error(L, "unable to generate a unique filename"); - lua_pushstring(L, buff); - return 1; -} - - -static int os_getenv (lua_State *L) { - lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */ - return 1; -} - - -static int os_clock (lua_State *L) { - lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC); - return 1; -} - - -/* -** {====================================================== -** Time/Date operations -** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S, -** wday=%w+1, yday=%j, isdst=? } -** ======================================================= -*/ - -static void setfield (lua_State *L, const char *key, int value) { - lua_pushinteger(L, value); - lua_setfield(L, -2, key); -} - -static void setboolfield (lua_State *L, const char *key, int value) { - if (value < 0) /* undefined? */ - return; /* does not set field */ - lua_pushboolean(L, value); - lua_setfield(L, -2, key); -} - -static int getboolfield (lua_State *L, const char *key) { - int res; - lua_getfield(L, -1, key); - res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1); - lua_pop(L, 1); - return res; -} - - -static int getfield (lua_State *L, const char *key, int d) { - int res; - lua_getfield(L, -1, key); - if (lua_isnumber(L, -1)) - res = (int)lua_tointeger(L, -1); - else { - if (d < 0) - return luaL_error(L, "field " LUA_QS " missing in date table", key); - res = d; - } - lua_pop(L, 1); - return res; -} - - -static int os_date (lua_State *L) { - const char *s = luaL_optstring(L, 1, "%c"); - time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL)); - struct tm *stm; - if (*s == '!') { /* UTC? */ - stm = gmtime(&t); - s++; /* skip `!' */ - } - else - stm = localtime(&t); - if (stm == NULL) /* invalid date? */ - lua_pushnil(L); - else if (strcmp(s, "*t") == 0) { - lua_createtable(L, 0, 9); /* 9 = number of fields */ - setfield(L, "sec", stm->tm_sec); - setfield(L, "min", stm->tm_min); - setfield(L, "hour", stm->tm_hour); - setfield(L, "day", stm->tm_mday); - setfield(L, "month", stm->tm_mon+1); - setfield(L, "year", stm->tm_year+1900); - setfield(L, "wday", stm->tm_wday+1); - setfield(L, "yday", stm->tm_yday+1); - setboolfield(L, "isdst", stm->tm_isdst); - } - else { - char cc[3]; - luaL_Buffer b; - cc[0] = '%'; cc[2] = '\0'; - luaL_buffinit(L, &b); - for (; *s; s++) { - if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */ - luaL_addchar(&b, *s); - else { - size_t reslen; - char buff[200]; /* should be big enough for any conversion result */ - cc[1] = *(++s); - reslen = strftime(buff, sizeof(buff), cc, stm); - luaL_addlstring(&b, buff, reslen); - } - } - luaL_pushresult(&b); - } - return 1; -} - - -static int os_time (lua_State *L) { - time_t t; - if (lua_isnoneornil(L, 1)) /* called without args? */ - t = time(NULL); /* get current time */ - else { - struct tm ts; - luaL_checktype(L, 1, LUA_TTABLE); - lua_settop(L, 1); /* make sure table is at the top */ - ts.tm_sec = getfield(L, "sec", 0); - ts.tm_min = getfield(L, "min", 0); - ts.tm_hour = getfield(L, "hour", 12); - ts.tm_mday = getfield(L, "day", -1); - ts.tm_mon = getfield(L, "month", -1) - 1; - ts.tm_year = getfield(L, "year", -1) - 1900; - ts.tm_isdst = getboolfield(L, "isdst"); - t = mktime(&ts); - } - if (t == (time_t)(-1)) - lua_pushnil(L); - else - lua_pushnumber(L, (lua_Number)t); - return 1; -} - - -static int os_difftime (lua_State *L) { - lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)), - (time_t)(luaL_optnumber(L, 2, 0)))); - return 1; -} - -/* }====================================================== */ - - -static int os_setlocale (lua_State *L) { - static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY, - LC_NUMERIC, LC_TIME}; - static const char *const catnames[] = {"all", "collate", "ctype", "monetary", - "numeric", "time", NULL}; - const char *l = luaL_optstring(L, 1, NULL); - int op = luaL_checkoption(L, 2, "all", catnames); - lua_pushstring(L, setlocale(cat[op], l)); - return 1; -} - - -static int os_exit (lua_State *L) { - exit(luaL_optint(L, 1, EXIT_SUCCESS)); -} - -static const luaL_Reg syslib[] = { - {"clock", os_clock}, - {"date", os_date}, - {"difftime", os_difftime}, - {"execute", os_execute}, - {"exit", os_exit}, - {"getenv", os_getenv}, - {"remove", os_remove}, - {"rename", os_rename}, - {"setlocale", os_setlocale}, - {"time", os_time}, - {"tmpname", os_tmpname}, - {NULL, NULL} -}; - -/* }====================================================== */ - - - -LUALIB_API int luaopen_os (lua_State *L) { - luaL_register(L, LUA_OSLIBNAME, syslib); - return 1; -} diff --git a/source3/lua-5.1.4/src/lparser.c b/source3/lua-5.1.4/src/lparser.c deleted file mode 100644 index 1e2a9a88b7..0000000000 --- a/source3/lua-5.1.4/src/lparser.c +++ /dev/null @@ -1,1339 +0,0 @@ -/* -** $Id: lparser.c,v 2.42.1.3 2007/12/28 15:32:23 roberto Exp $ -** Lua Parser -** See Copyright Notice in lua.h -*/ - - -#include <string.h> - -#define lparser_c -#define LUA_CORE - -#include "lua.h" - -#include "lcode.h" -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "llex.h" -#include "lmem.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lparser.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" - - - -#define hasmultret(k) ((k) == VCALL || (k) == VVARARG) - -#define getlocvar(fs, i) ((fs)->f->locvars[(fs)->actvar[i]]) - -#define luaY_checklimit(fs,v,l,m) if ((v)>(l)) errorlimit(fs,l,m) - - -/* -** nodes for block list (list of active blocks) -*/ -typedef struct BlockCnt { - struct BlockCnt *previous; /* chain */ - int breaklist; /* list of jumps out of this loop */ - lu_byte nactvar; /* # active locals outside the breakable structure */ - lu_byte upval; /* true if some variable in the block is an upvalue */ - lu_byte isbreakable; /* true if `block' is a loop */ -} BlockCnt; - - - -/* -** prototypes for recursive non-terminal functions -*/ -static void chunk (LexState *ls); -static void expr (LexState *ls, expdesc *v); - - -static void anchor_token (LexState *ls) { - if (ls->t.token == TK_NAME || ls->t.token == TK_STRING) { - TString *ts = ls->t.seminfo.ts; - luaX_newstring(ls, getstr(ts), ts->tsv.len); - } -} - - -static void error_expected (LexState *ls, int token) { - luaX_syntaxerror(ls, - luaO_pushfstring(ls->L, LUA_QS " expected", luaX_token2str(ls, token))); -} - - -static void errorlimit (FuncState *fs, int limit, const char *what) { - const char *msg = (fs->f->linedefined == 0) ? - luaO_pushfstring(fs->L, "main function has more than %d %s", limit, what) : - luaO_pushfstring(fs->L, "function at line %d has more than %d %s", - fs->f->linedefined, limit, what); - luaX_lexerror(fs->ls, msg, 0); -} - - -static int testnext (LexState *ls, int c) { - if (ls->t.token == c) { - luaX_next(ls); - return 1; - } - else return 0; -} - - -static void check (LexState *ls, int c) { - if (ls->t.token != c) - error_expected(ls, c); -} - -static void checknext (LexState *ls, int c) { - check(ls, c); - luaX_next(ls); -} - - -#define check_condition(ls,c,msg) { if (!(c)) luaX_syntaxerror(ls, msg); } - - - -static void check_match (LexState *ls, int what, int who, int where) { - if (!testnext(ls, what)) { - if (where == ls->linenumber) - error_expected(ls, what); - else { - luaX_syntaxerror(ls, luaO_pushfstring(ls->L, - LUA_QS " expected (to close " LUA_QS " at line %d)", - luaX_token2str(ls, what), luaX_token2str(ls, who), where)); - } - } -} - - -static TString *str_checkname (LexState *ls) { - TString *ts; - check(ls, TK_NAME); - ts = ls->t.seminfo.ts; - luaX_next(ls); - return ts; -} - - -static void init_exp (expdesc *e, expkind k, int i) { - e->f = e->t = NO_JUMP; - e->k = k; - e->u.s.info = i; -} - - -static void codestring (LexState *ls, expdesc *e, TString *s) { - init_exp(e, VK, luaK_stringK(ls->fs, s)); -} - - -static void checkname(LexState *ls, expdesc *e) { - codestring(ls, e, str_checkname(ls)); -} - - -static int registerlocalvar (LexState *ls, TString *varname) { - FuncState *fs = ls->fs; - Proto *f = fs->f; - int oldsize = f->sizelocvars; - luaM_growvector(ls->L, f->locvars, fs->nlocvars, f->sizelocvars, - LocVar, SHRT_MAX, "too many local variables"); - while (oldsize < f->sizelocvars) f->locvars[oldsize++].varname = NULL; - f->locvars[fs->nlocvars].varname = varname; - luaC_objbarrier(ls->L, f, varname); - return fs->nlocvars++; -} - - -#define new_localvarliteral(ls,v,n) \ - new_localvar(ls, luaX_newstring(ls, "" v, (sizeof(v)/sizeof(char))-1), n) - - -static void new_localvar (LexState *ls, TString *name, int n) { - FuncState *fs = ls->fs; - luaY_checklimit(fs, fs->nactvar+n+1, LUAI_MAXVARS, "local variables"); - fs->actvar[fs->nactvar+n] = cast(unsigned short, registerlocalvar(ls, name)); -} - - -static void adjustlocalvars (LexState *ls, int nvars) { - FuncState *fs = ls->fs; - fs->nactvar = cast_byte(fs->nactvar + nvars); - for (; nvars; nvars--) { - getlocvar(fs, fs->nactvar - nvars).startpc = fs->pc; - } -} - - -static void removevars (LexState *ls, int tolevel) { - FuncState *fs = ls->fs; - while (fs->nactvar > tolevel) - getlocvar(fs, --fs->nactvar).endpc = fs->pc; -} - - -static int indexupvalue (FuncState *fs, TString *name, expdesc *v) { - int i; - Proto *f = fs->f; - int oldsize = f->sizeupvalues; - for (i=0; i<f->nups; i++) { - if (fs->upvalues[i].k == v->k && fs->upvalues[i].info == v->u.s.info) { - lua_assert(f->upvalues[i] == name); - return i; - } - } - /* new one */ - luaY_checklimit(fs, f->nups + 1, LUAI_MAXUPVALUES, "upvalues"); - luaM_growvector(fs->L, f->upvalues, f->nups, f->sizeupvalues, - TString *, MAX_INT, ""); - while (oldsize < f->sizeupvalues) f->upvalues[oldsize++] = NULL; - f->upvalues[f->nups] = name; - luaC_objbarrier(fs->L, f, name); - lua_assert(v->k == VLOCAL || v->k == VUPVAL); - fs->upvalues[f->nups].k = cast_byte(v->k); - fs->upvalues[f->nups].info = cast_byte(v->u.s.info); - return f->nups++; -} - - -static int searchvar (FuncState *fs, TString *n) { - int i; - for (i=fs->nactvar-1; i >= 0; i--) { - if (n == getlocvar(fs, i).varname) - return i; - } - return -1; /* not found */ -} - - -static void markupval (FuncState *fs, int level) { - BlockCnt *bl = fs->bl; - while (bl && bl->nactvar > level) bl = bl->previous; - if (bl) bl->upval = 1; -} - - -static int singlevaraux (FuncState *fs, TString *n, expdesc *var, int base) { - if (fs == NULL) { /* no more levels? */ - init_exp(var, VGLOBAL, NO_REG); /* default is global variable */ - return VGLOBAL; - } - else { - int v = searchvar(fs, n); /* look up at current level */ - if (v >= 0) { - init_exp(var, VLOCAL, v); - if (!base) - markupval(fs, v); /* local will be used as an upval */ - return VLOCAL; - } - else { /* not found at current level; try upper one */ - if (singlevaraux(fs->prev, n, var, 0) == VGLOBAL) - return VGLOBAL; - var->u.s.info = indexupvalue(fs, n, var); /* else was LOCAL or UPVAL */ - var->k = VUPVAL; /* upvalue in this level */ - return VUPVAL; - } - } -} - - -static void singlevar (LexState *ls, expdesc *var) { - TString *varname = str_checkname(ls); - FuncState *fs = ls->fs; - if (singlevaraux(fs, varname, var, 1) == VGLOBAL) - var->u.s.info = luaK_stringK(fs, varname); /* info points to global name */ -} - - -static void adjust_assign (LexState *ls, int nvars, int nexps, expdesc *e) { - FuncState *fs = ls->fs; - int extra = nvars - nexps; - if (hasmultret(e->k)) { - extra++; /* includes call itself */ - if (extra < 0) extra = 0; - luaK_setreturns(fs, e, extra); /* last exp. provides the difference */ - if (extra > 1) luaK_reserveregs(fs, extra-1); - } - else { - if (e->k != VVOID) luaK_exp2nextreg(fs, e); /* close last expression */ - if (extra > 0) { - int reg = fs->freereg; - luaK_reserveregs(fs, extra); - luaK_nil(fs, reg, extra); - } - } -} - - -static void enterlevel (LexState *ls) { - if (++ls->L->nCcalls > LUAI_MAXCCALLS) - luaX_lexerror(ls, "chunk has too many syntax levels", 0); -} - - -#define leavelevel(ls) ((ls)->L->nCcalls--) - - -static void enterblock (FuncState *fs, BlockCnt *bl, lu_byte isbreakable) { - bl->breaklist = NO_JUMP; - bl->isbreakable = isbreakable; - bl->nactvar = fs->nactvar; - bl->upval = 0; - bl->previous = fs->bl; - fs->bl = bl; - lua_assert(fs->freereg == fs->nactvar); -} - - -static void leaveblock (FuncState *fs) { - BlockCnt *bl = fs->bl; - fs->bl = bl->previous; - removevars(fs->ls, bl->nactvar); - if (bl->upval) - luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); - /* a block either controls scope or breaks (never both) */ - lua_assert(!bl->isbreakable || !bl->upval); - lua_assert(bl->nactvar == fs->nactvar); - fs->freereg = fs->nactvar; /* free registers */ - luaK_patchtohere(fs, bl->breaklist); -} - - -static void pushclosure (LexState *ls, FuncState *func, expdesc *v) { - FuncState *fs = ls->fs; - Proto *f = fs->f; - int oldsize = f->sizep; - int i; - luaM_growvector(ls->L, f->p, fs->np, f->sizep, Proto *, - MAXARG_Bx, "constant table overflow"); - while (oldsize < f->sizep) f->p[oldsize++] = NULL; - f->p[fs->np++] = func->f; - luaC_objbarrier(ls->L, f, func->f); - init_exp(v, VRELOCABLE, luaK_codeABx(fs, OP_CLOSURE, 0, fs->np-1)); - for (i=0; i<func->f->nups; i++) { - OpCode o = (func->upvalues[i].k == VLOCAL) ? OP_MOVE : OP_GETUPVAL; - luaK_codeABC(fs, o, 0, func->upvalues[i].info, 0); - } -} - - -static void open_func (LexState *ls, FuncState *fs) { - lua_State *L = ls->L; - Proto *f = luaF_newproto(L); - fs->f = f; - fs->prev = ls->fs; /* linked list of funcstates */ - fs->ls = ls; - fs->L = L; - ls->fs = fs; - fs->pc = 0; - fs->lasttarget = -1; - fs->jpc = NO_JUMP; - fs->freereg = 0; - fs->nk = 0; - fs->np = 0; - fs->nlocvars = 0; - fs->nactvar = 0; - fs->bl = NULL; - f->source = ls->source; - f->maxstacksize = 2; /* registers 0/1 are always valid */ - fs->h = luaH_new(L, 0, 0); - /* anchor table of constants and prototype (to avoid being collected) */ - sethvalue2s(L, L->top, fs->h); - incr_top(L); - setptvalue2s(L, L->top, f); - incr_top(L); -} - - -static void close_func (LexState *ls) { - lua_State *L = ls->L; - FuncState *fs = ls->fs; - Proto *f = fs->f; - removevars(ls, 0); - luaK_ret(fs, 0, 0); /* final return */ - luaM_reallocvector(L, f->code, f->sizecode, fs->pc, Instruction); - f->sizecode = fs->pc; - luaM_reallocvector(L, f->lineinfo, f->sizelineinfo, fs->pc, int); - f->sizelineinfo = fs->pc; - luaM_reallocvector(L, f->k, f->sizek, fs->nk, TValue); - f->sizek = fs->nk; - luaM_reallocvector(L, f->p, f->sizep, fs->np, Proto *); - f->sizep = fs->np; - luaM_reallocvector(L, f->locvars, f->sizelocvars, fs->nlocvars, LocVar); - f->sizelocvars = fs->nlocvars; - luaM_reallocvector(L, f->upvalues, f->sizeupvalues, f->nups, TString *); - f->sizeupvalues = f->nups; - lua_assert(luaG_checkcode(f)); - lua_assert(fs->bl == NULL); - ls->fs = fs->prev; - L->top -= 2; /* remove table and prototype from the stack */ - /* last token read was anchored in defunct function; must reanchor it */ - if (fs) anchor_token(ls); -} - - -Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, const char *name) { - struct LexState lexstate; - struct FuncState funcstate; - lexstate.buff = buff; - luaX_setinput(L, &lexstate, z, luaS_new(L, name)); - open_func(&lexstate, &funcstate); - funcstate.f->is_vararg = VARARG_ISVARARG; /* main func. is always vararg */ - luaX_next(&lexstate); /* read first token */ - chunk(&lexstate); - check(&lexstate, TK_EOS); - close_func(&lexstate); - lua_assert(funcstate.prev == NULL); - lua_assert(funcstate.f->nups == 0); - lua_assert(lexstate.fs == NULL); - return funcstate.f; -} - - - -/*============================================================*/ -/* GRAMMAR RULES */ -/*============================================================*/ - - -static void field (LexState *ls, expdesc *v) { - /* field -> ['.' | ':'] NAME */ - FuncState *fs = ls->fs; - expdesc key; - luaK_exp2anyreg(fs, v); - luaX_next(ls); /* skip the dot or colon */ - checkname(ls, &key); - luaK_indexed(fs, v, &key); -} - - -static void yindex (LexState *ls, expdesc *v) { - /* index -> '[' expr ']' */ - luaX_next(ls); /* skip the '[' */ - expr(ls, v); - luaK_exp2val(ls->fs, v); - checknext(ls, ']'); -} - - -/* -** {====================================================================== -** Rules for Constructors -** ======================================================================= -*/ - - -struct ConsControl { - expdesc v; /* last list item read */ - expdesc *t; /* table descriptor */ - int nh; /* total number of `record' elements */ - int na; /* total number of array elements */ - int tostore; /* number of array elements pending to be stored */ -}; - - -static void recfield (LexState *ls, struct ConsControl *cc) { - /* recfield -> (NAME | `['exp1`]') = exp1 */ - FuncState *fs = ls->fs; - int reg = ls->fs->freereg; - expdesc key, val; - int rkkey; - if (ls->t.token == TK_NAME) { - luaY_checklimit(fs, cc->nh, MAX_INT, "items in a constructor"); - checkname(ls, &key); - } - else /* ls->t.token == '[' */ - yindex(ls, &key); - cc->nh++; - checknext(ls, '='); - rkkey = luaK_exp2RK(fs, &key); - expr(ls, &val); - luaK_codeABC(fs, OP_SETTABLE, cc->t->u.s.info, rkkey, luaK_exp2RK(fs, &val)); - fs->freereg = reg; /* free registers */ -} - - -static void closelistfield (FuncState *fs, struct ConsControl *cc) { - if (cc->v.k == VVOID) return; /* there is no list item */ - luaK_exp2nextreg(fs, &cc->v); - cc->v.k = VVOID; - if (cc->tostore == LFIELDS_PER_FLUSH) { - luaK_setlist(fs, cc->t->u.s.info, cc->na, cc->tostore); /* flush */ - cc->tostore = 0; /* no more items pending */ - } -} - - -static void lastlistfield (FuncState *fs, struct ConsControl *cc) { - if (cc->tostore == 0) return; - if (hasmultret(cc->v.k)) { - luaK_setmultret(fs, &cc->v); - luaK_setlist(fs, cc->t->u.s.info, cc->na, LUA_MULTRET); - cc->na--; /* do not count last expression (unknown number of elements) */ - } - else { - if (cc->v.k != VVOID) - luaK_exp2nextreg(fs, &cc->v); - luaK_setlist(fs, cc->t->u.s.info, cc->na, cc->tostore); - } -} - - -static void listfield (LexState *ls, struct ConsControl *cc) { - expr(ls, &cc->v); - luaY_checklimit(ls->fs, cc->na, MAX_INT, "items in a constructor"); - cc->na++; - cc->tostore++; -} - - -static void constructor (LexState *ls, expdesc *t) { - /* constructor -> ?? */ - FuncState *fs = ls->fs; - int line = ls->linenumber; - int pc = luaK_codeABC(fs, OP_NEWTABLE, 0, 0, 0); - struct ConsControl cc; - cc.na = cc.nh = cc.tostore = 0; - cc.t = t; - init_exp(t, VRELOCABLE, pc); - init_exp(&cc.v, VVOID, 0); /* no value (yet) */ - luaK_exp2nextreg(ls->fs, t); /* fix it at stack top (for gc) */ - checknext(ls, '{'); - do { - lua_assert(cc.v.k == VVOID || cc.tostore > 0); - if (ls->t.token == '}') break; - closelistfield(fs, &cc); - switch(ls->t.token) { - case TK_NAME: { /* may be listfields or recfields */ - luaX_lookahead(ls); - if (ls->lookahead.token != '=') /* expression? */ - listfield(ls, &cc); - else - recfield(ls, &cc); - break; - } - case '[': { /* constructor_item -> recfield */ - recfield(ls, &cc); - break; - } - default: { /* constructor_part -> listfield */ - listfield(ls, &cc); - break; - } - } - } while (testnext(ls, ',') || testnext(ls, ';')); - check_match(ls, '}', '{', line); - lastlistfield(fs, &cc); - SETARG_B(fs->f->code[pc], luaO_int2fb(cc.na)); /* set initial array size */ - SETARG_C(fs->f->code[pc], luaO_int2fb(cc.nh)); /* set initial table size */ -} - -/* }====================================================================== */ - - - -static void parlist (LexState *ls) { - /* parlist -> [ param { `,' param } ] */ - FuncState *fs = ls->fs; - Proto *f = fs->f; - int nparams = 0; - f->is_vararg = 0; - if (ls->t.token != ')') { /* is `parlist' not empty? */ - do { - switch (ls->t.token) { - case TK_NAME: { /* param -> NAME */ - new_localvar(ls, str_checkname(ls), nparams++); - break; - } - case TK_DOTS: { /* param -> `...' */ - luaX_next(ls); -#if defined(LUA_COMPAT_VARARG) - /* use `arg' as default name */ - new_localvarliteral(ls, "arg", nparams++); - f->is_vararg = VARARG_HASARG | VARARG_NEEDSARG; -#endif - f->is_vararg |= VARARG_ISVARARG; - break; - } - default: luaX_syntaxerror(ls, "<name> or " LUA_QL("...") " expected"); - } - } while (!f->is_vararg && testnext(ls, ',')); - } - adjustlocalvars(ls, nparams); - f->numparams = cast_byte(fs->nactvar - (f->is_vararg & VARARG_HASARG)); - luaK_reserveregs(fs, fs->nactvar); /* reserve register for parameters */ -} - - -static void body (LexState *ls, expdesc *e, int needself, int line) { - /* body -> `(' parlist `)' chunk END */ - FuncState new_fs; - open_func(ls, &new_fs); - new_fs.f->linedefined = line; - checknext(ls, '('); - if (needself) { - new_localvarliteral(ls, "self", 0); - adjustlocalvars(ls, 1); - } - parlist(ls); - checknext(ls, ')'); - chunk(ls); - new_fs.f->lastlinedefined = ls->linenumber; - check_match(ls, TK_END, TK_FUNCTION, line); - close_func(ls); - pushclosure(ls, &new_fs, e); -} - - -static int explist1 (LexState *ls, expdesc *v) { - /* explist1 -> expr { `,' expr } */ - int n = 1; /* at least one expression */ - expr(ls, v); - while (testnext(ls, ',')) { - luaK_exp2nextreg(ls->fs, v); - expr(ls, v); - n++; - } - return n; -} - - -static void funcargs (LexState *ls, expdesc *f) { - FuncState *fs = ls->fs; - expdesc args; - int base, nparams; - int line = ls->linenumber; - switch (ls->t.token) { - case '(': { /* funcargs -> `(' [ explist1 ] `)' */ - if (line != ls->lastline) - luaX_syntaxerror(ls,"ambiguous syntax (function call x new statement)"); - luaX_next(ls); - if (ls->t.token == ')') /* arg list is empty? */ - args.k = VVOID; - else { - explist1(ls, &args); - luaK_setmultret(fs, &args); - } - check_match(ls, ')', '(', line); - break; - } - case '{': { /* funcargs -> constructor */ - constructor(ls, &args); - break; - } - case TK_STRING: { /* funcargs -> STRING */ - codestring(ls, &args, ls->t.seminfo.ts); - luaX_next(ls); /* must use `seminfo' before `next' */ - break; - } - default: { - luaX_syntaxerror(ls, "function arguments expected"); - return; - } - } - lua_assert(f->k == VNONRELOC); - base = f->u.s.info; /* base register for call */ - if (hasmultret(args.k)) - nparams = LUA_MULTRET; /* open call */ - else { - if (args.k != VVOID) - luaK_exp2nextreg(fs, &args); /* close last argument */ - nparams = fs->freereg - (base+1); - } - init_exp(f, VCALL, luaK_codeABC(fs, OP_CALL, base, nparams+1, 2)); - luaK_fixline(fs, line); - fs->freereg = base+1; /* call remove function and arguments and leaves - (unless changed) one result */ -} - - - - -/* -** {====================================================================== -** Expression parsing -** ======================================================================= -*/ - - -static void prefixexp (LexState *ls, expdesc *v) { - /* prefixexp -> NAME | '(' expr ')' */ - switch (ls->t.token) { - case '(': { - int line = ls->linenumber; - luaX_next(ls); - expr(ls, v); - check_match(ls, ')', '(', line); - luaK_dischargevars(ls->fs, v); - return; - } - case TK_NAME: { - singlevar(ls, v); - return; - } - default: { - luaX_syntaxerror(ls, "unexpected symbol"); - return; - } - } -} - - -static void primaryexp (LexState *ls, expdesc *v) { - /* primaryexp -> - prefixexp { `.' NAME | `[' exp `]' | `:' NAME funcargs | funcargs } */ - FuncState *fs = ls->fs; - prefixexp(ls, v); - for (;;) { - switch (ls->t.token) { - case '.': { /* field */ - field(ls, v); - break; - } - case '[': { /* `[' exp1 `]' */ - expdesc key; - luaK_exp2anyreg(fs, v); - yindex(ls, &key); - luaK_indexed(fs, v, &key); - break; - } - case ':': { /* `:' NAME funcargs */ - expdesc key; - luaX_next(ls); - checkname(ls, &key); - luaK_self(fs, v, &key); - funcargs(ls, v); - break; - } - case '(': case TK_STRING: case '{': { /* funcargs */ - luaK_exp2nextreg(fs, v); - funcargs(ls, v); - break; - } - default: return; - } - } -} - - -static void simpleexp (LexState *ls, expdesc *v) { - /* simpleexp -> NUMBER | STRING | NIL | true | false | ... | - constructor | FUNCTION body | primaryexp */ - switch (ls->t.token) { - case TK_NUMBER: { - init_exp(v, VKNUM, 0); - v->u.nval = ls->t.seminfo.r; - break; - } - case TK_STRING: { - codestring(ls, v, ls->t.seminfo.ts); - break; - } - case TK_NIL: { - init_exp(v, VNIL, 0); - break; - } - case TK_TRUE: { - init_exp(v, VTRUE, 0); - break; - } - case TK_FALSE: { - init_exp(v, VFALSE, 0); - break; - } - case TK_DOTS: { /* vararg */ - FuncState *fs = ls->fs; - check_condition(ls, fs->f->is_vararg, - "cannot use " LUA_QL("...") " outside a vararg function"); - fs->f->is_vararg &= ~VARARG_NEEDSARG; /* don't need 'arg' */ - init_exp(v, VVARARG, luaK_codeABC(fs, OP_VARARG, 0, 1, 0)); - break; - } - case '{': { /* constructor */ - constructor(ls, v); - return; - } - case TK_FUNCTION: { - luaX_next(ls); - body(ls, v, 0, ls->linenumber); - return; - } - default: { - primaryexp(ls, v); - return; - } - } - luaX_next(ls); -} - - -static UnOpr getunopr (int op) { - switch (op) { - case TK_NOT: return OPR_NOT; - case '-': return OPR_MINUS; - case '#': return OPR_LEN; - default: return OPR_NOUNOPR; - } -} - - -static BinOpr getbinopr (int op) { - switch (op) { - case '+': return OPR_ADD; - case '-': return OPR_SUB; - case '*': return OPR_MUL; - case '/': return OPR_DIV; - case '%': return OPR_MOD; - case '^': return OPR_POW; - case TK_CONCAT: return OPR_CONCAT; - case TK_NE: return OPR_NE; - case TK_EQ: return OPR_EQ; - case '<': return OPR_LT; - case TK_LE: return OPR_LE; - case '>': return OPR_GT; - case TK_GE: return OPR_GE; - case TK_AND: return OPR_AND; - case TK_OR: return OPR_OR; - default: return OPR_NOBINOPR; - } -} - - -static const struct { - lu_byte left; /* left priority for each binary operator */ - lu_byte right; /* right priority */ -} priority[] = { /* ORDER OPR */ - {6, 6}, {6, 6}, {7, 7}, {7, 7}, {7, 7}, /* `+' `-' `/' `%' */ - {10, 9}, {5, 4}, /* power and concat (right associative) */ - {3, 3}, {3, 3}, /* equality and inequality */ - {3, 3}, {3, 3}, {3, 3}, {3, 3}, /* order */ - {2, 2}, {1, 1} /* logical (and/or) */ -}; - -#define UNARY_PRIORITY 8 /* priority for unary operators */ - - -/* -** subexpr -> (simpleexp | unop subexpr) { binop subexpr } -** where `binop' is any binary operator with a priority higher than `limit' -*/ -static BinOpr subexpr (LexState *ls, expdesc *v, unsigned int limit) { - BinOpr op; - UnOpr uop; - enterlevel(ls); - uop = getunopr(ls->t.token); - if (uop != OPR_NOUNOPR) { - luaX_next(ls); - subexpr(ls, v, UNARY_PRIORITY); - luaK_prefix(ls->fs, uop, v); - } - else simpleexp(ls, v); - /* expand while operators have priorities higher than `limit' */ - op = getbinopr(ls->t.token); - while (op != OPR_NOBINOPR && priority[op].left > limit) { - expdesc v2; - BinOpr nextop; - luaX_next(ls); - luaK_infix(ls->fs, op, v); - /* read sub-expression with higher priority */ - nextop = subexpr(ls, &v2, priority[op].right); - luaK_posfix(ls->fs, op, v, &v2); - op = nextop; - } - leavelevel(ls); - return op; /* return first untreated operator */ -} - - -static void expr (LexState *ls, expdesc *v) { - subexpr(ls, v, 0); -} - -/* }==================================================================== */ - - - -/* -** {====================================================================== -** Rules for Statements -** ======================================================================= -*/ - - -static int block_follow (int token) { - switch (token) { - case TK_ELSE: case TK_ELSEIF: case TK_END: - case TK_UNTIL: case TK_EOS: - return 1; - default: return 0; - } -} - - -static void block (LexState *ls) { - /* block -> chunk */ - FuncState *fs = ls->fs; - BlockCnt bl; - enterblock(fs, &bl, 0); - chunk(ls); - lua_assert(bl.breaklist == NO_JUMP); - leaveblock(fs); -} - - -/* -** structure to chain all variables in the left-hand side of an -** assignment -*/ -struct LHS_assign { - struct LHS_assign *prev; - expdesc v; /* variable (global, local, upvalue, or indexed) */ -}; - - -/* -** check whether, in an assignment to a local variable, the local variable -** is needed in a previous assignment (to a table). If so, save original -** local value in a safe place and use this safe copy in the previous -** assignment. -*/ -static void check_conflict (LexState *ls, struct LHS_assign *lh, expdesc *v) { - FuncState *fs = ls->fs; - int extra = fs->freereg; /* eventual position to save local variable */ - int conflict = 0; - for (; lh; lh = lh->prev) { - if (lh->v.k == VINDEXED) { - if (lh->v.u.s.info == v->u.s.info) { /* conflict? */ - conflict = 1; - lh->v.u.s.info = extra; /* previous assignment will use safe copy */ - } - if (lh->v.u.s.aux == v->u.s.info) { /* conflict? */ - conflict = 1; - lh->v.u.s.aux = extra; /* previous assignment will use safe copy */ - } - } - } - if (conflict) { - luaK_codeABC(fs, OP_MOVE, fs->freereg, v->u.s.info, 0); /* make copy */ - luaK_reserveregs(fs, 1); - } -} - - -static void assignment (LexState *ls, struct LHS_assign *lh, int nvars) { - expdesc e; - check_condition(ls, VLOCAL <= lh->v.k && lh->v.k <= VINDEXED, - "syntax error"); - if (testnext(ls, ',')) { /* assignment -> `,' primaryexp assignment */ - struct LHS_assign nv; - nv.prev = lh; - primaryexp(ls, &nv.v); - if (nv.v.k == VLOCAL) - check_conflict(ls, lh, &nv.v); - luaY_checklimit(ls->fs, nvars, LUAI_MAXCCALLS - ls->L->nCcalls, - "variables in assignment"); - assignment(ls, &nv, nvars+1); - } - else { /* assignment -> `=' explist1 */ - int nexps; - checknext(ls, '='); - nexps = explist1(ls, &e); - if (nexps != nvars) { - adjust_assign(ls, nvars, nexps, &e); - if (nexps > nvars) - ls->fs->freereg -= nexps - nvars; /* remove extra values */ - } - else { - luaK_setoneret(ls->fs, &e); /* close last expression */ - luaK_storevar(ls->fs, &lh->v, &e); - return; /* avoid default */ - } - } - init_exp(&e, VNONRELOC, ls->fs->freereg-1); /* default assignment */ - luaK_storevar(ls->fs, &lh->v, &e); -} - - -static int cond (LexState *ls) { - /* cond -> exp */ - expdesc v; - expr(ls, &v); /* read condition */ - if (v.k == VNIL) v.k = VFALSE; /* `falses' are all equal here */ - luaK_goiftrue(ls->fs, &v); - return v.f; -} - - -static void breakstat (LexState *ls) { - FuncState *fs = ls->fs; - BlockCnt *bl = fs->bl; - int upval = 0; - while (bl && !bl->isbreakable) { - upval |= bl->upval; - bl = bl->previous; - } - if (!bl) - luaX_syntaxerror(ls, "no loop to break"); - if (upval) - luaK_codeABC(fs, OP_CLOSE, bl->nactvar, 0, 0); - luaK_concat(fs, &bl->breaklist, luaK_jump(fs)); -} - - -static void whilestat (LexState *ls, int line) { - /* whilestat -> WHILE cond DO block END */ - FuncState *fs = ls->fs; - int whileinit; - int condexit; - BlockCnt bl; - luaX_next(ls); /* skip WHILE */ - whileinit = luaK_getlabel(fs); - condexit = cond(ls); - enterblock(fs, &bl, 1); - checknext(ls, TK_DO); - block(ls); - luaK_patchlist(fs, luaK_jump(fs), whileinit); - check_match(ls, TK_END, TK_WHILE, line); - leaveblock(fs); - luaK_patchtohere(fs, condexit); /* false conditions finish the loop */ -} - - -static void repeatstat (LexState *ls, int line) { - /* repeatstat -> REPEAT block UNTIL cond */ - int condexit; - FuncState *fs = ls->fs; - int repeat_init = luaK_getlabel(fs); - BlockCnt bl1, bl2; - enterblock(fs, &bl1, 1); /* loop block */ - enterblock(fs, &bl2, 0); /* scope block */ - luaX_next(ls); /* skip REPEAT */ - chunk(ls); - check_match(ls, TK_UNTIL, TK_REPEAT, line); - condexit = cond(ls); /* read condition (inside scope block) */ - if (!bl2.upval) { /* no upvalues? */ - leaveblock(fs); /* finish scope */ - luaK_patchlist(ls->fs, condexit, repeat_init); /* close the loop */ - } - else { /* complete semantics when there are upvalues */ - breakstat(ls); /* if condition then break */ - luaK_patchtohere(ls->fs, condexit); /* else... */ - leaveblock(fs); /* finish scope... */ - luaK_patchlist(ls->fs, luaK_jump(fs), repeat_init); /* and repeat */ - } - leaveblock(fs); /* finish loop */ -} - - -static int exp1 (LexState *ls) { - expdesc e; - int k; - expr(ls, &e); - k = e.k; - luaK_exp2nextreg(ls->fs, &e); - return k; -} - - -static void forbody (LexState *ls, int base, int line, int nvars, int isnum) { - /* forbody -> DO block */ - BlockCnt bl; - FuncState *fs = ls->fs; - int prep, endfor; - adjustlocalvars(ls, 3); /* control variables */ - checknext(ls, TK_DO); - prep = isnum ? luaK_codeAsBx(fs, OP_FORPREP, base, NO_JUMP) : luaK_jump(fs); - enterblock(fs, &bl, 0); /* scope for declared variables */ - adjustlocalvars(ls, nvars); - luaK_reserveregs(fs, nvars); - block(ls); - leaveblock(fs); /* end of scope for declared variables */ - luaK_patchtohere(fs, prep); - endfor = (isnum) ? luaK_codeAsBx(fs, OP_FORLOOP, base, NO_JUMP) : - luaK_codeABC(fs, OP_TFORLOOP, base, 0, nvars); - luaK_fixline(fs, line); /* pretend that `OP_FOR' starts the loop */ - luaK_patchlist(fs, (isnum ? endfor : luaK_jump(fs)), prep + 1); -} - - -static void fornum (LexState *ls, TString *varname, int line) { - /* fornum -> NAME = exp1,exp1[,exp1] forbody */ - FuncState *fs = ls->fs; - int base = fs->freereg; - new_localvarliteral(ls, "(for index)", 0); - new_localvarliteral(ls, "(for limit)", 1); - new_localvarliteral(ls, "(for step)", 2); - new_localvar(ls, varname, 3); - checknext(ls, '='); - exp1(ls); /* initial value */ - checknext(ls, ','); - exp1(ls); /* limit */ - if (testnext(ls, ',')) - exp1(ls); /* optional step */ - else { /* default step = 1 */ - luaK_codeABx(fs, OP_LOADK, fs->freereg, luaK_numberK(fs, 1)); - luaK_reserveregs(fs, 1); - } - forbody(ls, base, line, 1, 1); -} - - -static void forlist (LexState *ls, TString *indexname) { - /* forlist -> NAME {,NAME} IN explist1 forbody */ - FuncState *fs = ls->fs; - expdesc e; - int nvars = 0; - int line; - int base = fs->freereg; - /* create control variables */ - new_localvarliteral(ls, "(for generator)", nvars++); - new_localvarliteral(ls, "(for state)", nvars++); - new_localvarliteral(ls, "(for control)", nvars++); - /* create declared variables */ - new_localvar(ls, indexname, nvars++); - while (testnext(ls, ',')) - new_localvar(ls, str_checkname(ls), nvars++); - checknext(ls, TK_IN); - line = ls->linenumber; - adjust_assign(ls, 3, explist1(ls, &e), &e); - luaK_checkstack(fs, 3); /* extra space to call generator */ - forbody(ls, base, line, nvars - 3, 0); -} - - -static void forstat (LexState *ls, int line) { - /* forstat -> FOR (fornum | forlist) END */ - FuncState *fs = ls->fs; - TString *varname; - BlockCnt bl; - enterblock(fs, &bl, 1); /* scope for loop and control variables */ - luaX_next(ls); /* skip `for' */ - varname = str_checkname(ls); /* first variable name */ - switch (ls->t.token) { - case '=': fornum(ls, varname, line); break; - case ',': case TK_IN: forlist(ls, varname); break; - default: luaX_syntaxerror(ls, LUA_QL("=") " or " LUA_QL("in") " expected"); - } - check_match(ls, TK_END, TK_FOR, line); - leaveblock(fs); /* loop scope (`break' jumps to this point) */ -} - - -static int test_then_block (LexState *ls) { - /* test_then_block -> [IF | ELSEIF] cond THEN block */ - int condexit; - luaX_next(ls); /* skip IF or ELSEIF */ - condexit = cond(ls); - checknext(ls, TK_THEN); - block(ls); /* `then' part */ - return condexit; -} - - -static void ifstat (LexState *ls, int line) { - /* ifstat -> IF cond THEN block {ELSEIF cond THEN block} [ELSE block] END */ - FuncState *fs = ls->fs; - int flist; - int escapelist = NO_JUMP; - flist = test_then_block(ls); /* IF cond THEN block */ - while (ls->t.token == TK_ELSEIF) { - luaK_concat(fs, &escapelist, luaK_jump(fs)); - luaK_patchtohere(fs, flist); - flist = test_then_block(ls); /* ELSEIF cond THEN block */ - } - if (ls->t.token == TK_ELSE) { - luaK_concat(fs, &escapelist, luaK_jump(fs)); - luaK_patchtohere(fs, flist); - luaX_next(ls); /* skip ELSE (after patch, for correct line info) */ - block(ls); /* `else' part */ - } - else - luaK_concat(fs, &escapelist, flist); - luaK_patchtohere(fs, escapelist); - check_match(ls, TK_END, TK_IF, line); -} - - -static void localfunc (LexState *ls) { - expdesc v, b; - FuncState *fs = ls->fs; - new_localvar(ls, str_checkname(ls), 0); - init_exp(&v, VLOCAL, fs->freereg); - luaK_reserveregs(fs, 1); - adjustlocalvars(ls, 1); - body(ls, &b, 0, ls->linenumber); - luaK_storevar(fs, &v, &b); - /* debug information will only see the variable after this point! */ - getlocvar(fs, fs->nactvar - 1).startpc = fs->pc; -} - - -static void localstat (LexState *ls) { - /* stat -> LOCAL NAME {`,' NAME} [`=' explist1] */ - int nvars = 0; - int nexps; - expdesc e; - do { - new_localvar(ls, str_checkname(ls), nvars++); - } while (testnext(ls, ',')); - if (testnext(ls, '=')) - nexps = explist1(ls, &e); - else { - e.k = VVOID; - nexps = 0; - } - adjust_assign(ls, nvars, nexps, &e); - adjustlocalvars(ls, nvars); -} - - -static int funcname (LexState *ls, expdesc *v) { - /* funcname -> NAME {field} [`:' NAME] */ - int needself = 0; - singlevar(ls, v); - while (ls->t.token == '.') - field(ls, v); - if (ls->t.token == ':') { - needself = 1; - field(ls, v); - } - return needself; -} - - -static void funcstat (LexState *ls, int line) { - /* funcstat -> FUNCTION funcname body */ - int needself; - expdesc v, b; - luaX_next(ls); /* skip FUNCTION */ - needself = funcname(ls, &v); - body(ls, &b, needself, line); - luaK_storevar(ls->fs, &v, &b); - luaK_fixline(ls->fs, line); /* definition `happens' in the first line */ -} - - -static void exprstat (LexState *ls) { - /* stat -> func | assignment */ - FuncState *fs = ls->fs; - struct LHS_assign v; - primaryexp(ls, &v.v); - if (v.v.k == VCALL) /* stat -> func */ - SETARG_C(getcode(fs, &v.v), 1); /* call statement uses no results */ - else { /* stat -> assignment */ - v.prev = NULL; - assignment(ls, &v, 1); - } -} - - -static void retstat (LexState *ls) { - /* stat -> RETURN explist */ - FuncState *fs = ls->fs; - expdesc e; - int first, nret; /* registers with returned values */ - luaX_next(ls); /* skip RETURN */ - if (block_follow(ls->t.token) || ls->t.token == ';') - first = nret = 0; /* return no values */ - else { - nret = explist1(ls, &e); /* optional return values */ - if (hasmultret(e.k)) { - luaK_setmultret(fs, &e); - if (e.k == VCALL && nret == 1) { /* tail call? */ - SET_OPCODE(getcode(fs,&e), OP_TAILCALL); - lua_assert(GETARG_A(getcode(fs,&e)) == fs->nactvar); - } - first = fs->nactvar; - nret = LUA_MULTRET; /* return all values */ - } - else { - if (nret == 1) /* only one single value? */ - first = luaK_exp2anyreg(fs, &e); - else { - luaK_exp2nextreg(fs, &e); /* values must go to the `stack' */ - first = fs->nactvar; /* return all `active' values */ - lua_assert(nret == fs->freereg - first); - } - } - } - luaK_ret(fs, first, nret); -} - - -static int statement (LexState *ls) { - int line = ls->linenumber; /* may be needed for error messages */ - switch (ls->t.token) { - case TK_IF: { /* stat -> ifstat */ - ifstat(ls, line); - return 0; - } - case TK_WHILE: { /* stat -> whilestat */ - whilestat(ls, line); - return 0; - } - case TK_DO: { /* stat -> DO block END */ - luaX_next(ls); /* skip DO */ - block(ls); - check_match(ls, TK_END, TK_DO, line); - return 0; - } - case TK_FOR: { /* stat -> forstat */ - forstat(ls, line); - return 0; - } - case TK_REPEAT: { /* stat -> repeatstat */ - repeatstat(ls, line); - return 0; - } - case TK_FUNCTION: { - funcstat(ls, line); /* stat -> funcstat */ - return 0; - } - case TK_LOCAL: { /* stat -> localstat */ - luaX_next(ls); /* skip LOCAL */ - if (testnext(ls, TK_FUNCTION)) /* local function? */ - localfunc(ls); - else - localstat(ls); - return 0; - } - case TK_RETURN: { /* stat -> retstat */ - retstat(ls); - return 1; /* must be last statement */ - } - case TK_BREAK: { /* stat -> breakstat */ - luaX_next(ls); /* skip BREAK */ - breakstat(ls); - return 1; /* must be last statement */ - } - default: { - exprstat(ls); - return 0; /* to avoid warnings */ - } - } -} - - -static void chunk (LexState *ls) { - /* chunk -> { stat [`;'] } */ - int islast = 0; - enterlevel(ls); - while (!islast && !block_follow(ls->t.token)) { - islast = statement(ls); - testnext(ls, ';'); - lua_assert(ls->fs->f->maxstacksize >= ls->fs->freereg && - ls->fs->freereg >= ls->fs->nactvar); - ls->fs->freereg = ls->fs->nactvar; /* free registers */ - } - leavelevel(ls); -} - -/* }====================================================================== */ diff --git a/source3/lua-5.1.4/src/lparser.h b/source3/lua-5.1.4/src/lparser.h deleted file mode 100644 index 18836afd1c..0000000000 --- a/source3/lua-5.1.4/src/lparser.h +++ /dev/null @@ -1,82 +0,0 @@ -/* -** $Id: lparser.h,v 1.57.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lua Parser -** See Copyright Notice in lua.h -*/ - -#ifndef lparser_h -#define lparser_h - -#include "llimits.h" -#include "lobject.h" -#include "lzio.h" - - -/* -** Expression descriptor -*/ - -typedef enum { - VVOID, /* no value */ - VNIL, - VTRUE, - VFALSE, - VK, /* info = index of constant in `k' */ - VKNUM, /* nval = numerical value */ - VLOCAL, /* info = local register */ - VUPVAL, /* info = index of upvalue in `upvalues' */ - VGLOBAL, /* info = index of table; aux = index of global name in `k' */ - VINDEXED, /* info = table register; aux = index register (or `k') */ - VJMP, /* info = instruction pc */ - VRELOCABLE, /* info = instruction pc */ - VNONRELOC, /* info = result register */ - VCALL, /* info = instruction pc */ - VVARARG /* info = instruction pc */ -} expkind; - -typedef struct expdesc { - expkind k; - union { - struct { int info, aux; } s; - lua_Number nval; - } u; - int t; /* patch list of `exit when true' */ - int f; /* patch list of `exit when false' */ -} expdesc; - - -typedef struct upvaldesc { - lu_byte k; - lu_byte info; -} upvaldesc; - - -struct BlockCnt; /* defined in lparser.c */ - - -/* state needed to generate code for a given function */ -typedef struct FuncState { - Proto *f; /* current function header */ - Table *h; /* table to find (and reuse) elements in `k' */ - struct FuncState *prev; /* enclosing function */ - struct LexState *ls; /* lexical state */ - struct lua_State *L; /* copy of the Lua state */ - struct BlockCnt *bl; /* chain of current blocks */ - int pc; /* next position to code (equivalent to `ncode') */ - int lasttarget; /* `pc' of last `jump target' */ - int jpc; /* list of pending jumps to `pc' */ - int freereg; /* first free register */ - int nk; /* number of elements in `k' */ - int np; /* number of elements in `p' */ - short nlocvars; /* number of elements in `locvars' */ - lu_byte nactvar; /* number of active local variables */ - upvaldesc upvalues[LUAI_MAXUPVALUES]; /* upvalues */ - unsigned short actvar[LUAI_MAXVARS]; /* declared-variable stack */ -} FuncState; - - -LUAI_FUNC Proto *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff, - const char *name); - - -#endif diff --git a/source3/lua-5.1.4/src/lstate.c b/source3/lua-5.1.4/src/lstate.c deleted file mode 100644 index 0c1b97f19c..0000000000 --- a/source3/lua-5.1.4/src/lstate.c +++ /dev/null @@ -1,213 +0,0 @@ -/* -** $Id: lstate.c,v 2.36.1.2 2008/01/03 15:20:39 roberto Exp $ -** Global State -** See Copyright Notice in lua.h -*/ - - -#include <stddef.h> - -#define lstate_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "llex.h" -#include "lmem.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" - - -#define state_size(x) (sizeof(x) + LUAI_EXTRASPACE) -#define fromstate(l) (cast(lu_byte *, (l)) - LUAI_EXTRASPACE) -#define tostate(l) (cast(lua_State *, cast(lu_byte *, l) + LUAI_EXTRASPACE)) - - -/* -** Main thread combines a thread state and the global state -*/ -typedef struct LG { - lua_State l; - global_State g; -} LG; - - - -static void stack_init (lua_State *L1, lua_State *L) { - /* initialize CallInfo array */ - L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo); - L1->ci = L1->base_ci; - L1->size_ci = BASIC_CI_SIZE; - L1->end_ci = L1->base_ci + L1->size_ci - 1; - /* initialize stack array */ - L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TValue); - L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK; - L1->top = L1->stack; - L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1; - /* initialize first ci */ - L1->ci->func = L1->top; - setnilvalue(L1->top++); /* `function' entry for this `ci' */ - L1->base = L1->ci->base = L1->top; - L1->ci->top = L1->top + LUA_MINSTACK; -} - - -static void freestack (lua_State *L, lua_State *L1) { - luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo); - luaM_freearray(L, L1->stack, L1->stacksize, TValue); -} - - -/* -** open parts that may cause memory-allocation errors -*/ -static void f_luaopen (lua_State *L, void *ud) { - global_State *g = G(L); - UNUSED(ud); - stack_init(L, L); /* init stack */ - sethvalue(L, gt(L), luaH_new(L, 0, 2)); /* table of globals */ - sethvalue(L, registry(L), luaH_new(L, 0, 2)); /* registry */ - luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */ - luaT_init(L); - luaX_init(L); - luaS_fix(luaS_newliteral(L, MEMERRMSG)); - g->GCthreshold = 4*g->totalbytes; -} - - -static void preinit_state (lua_State *L, global_State *g) { - G(L) = g; - L->stack = NULL; - L->stacksize = 0; - L->errorJmp = NULL; - L->hook = NULL; - L->hookmask = 0; - L->basehookcount = 0; - L->allowhook = 1; - resethookcount(L); - L->openupval = NULL; - L->size_ci = 0; - L->nCcalls = L->baseCcalls = 0; - L->status = 0; - L->base_ci = L->ci = NULL; - L->savedpc = NULL; - L->errfunc = 0; - setnilvalue(gt(L)); -} - - -static void close_state (lua_State *L) { - global_State *g = G(L); - luaF_close(L, L->stack); /* close all upvalues for this thread */ - luaC_freeall(L); /* collect all objects */ - lua_assert(g->rootgc == obj2gco(L)); - lua_assert(g->strt.nuse == 0); - luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size, TString *); - luaZ_freebuffer(L, &g->buff); - freestack(L, L); - lua_assert(g->totalbytes == sizeof(LG)); - (*g->frealloc)(g->ud, fromstate(L), state_size(LG), 0); -} - - -lua_State *luaE_newthread (lua_State *L) { - lua_State *L1 = tostate(luaM_malloc(L, state_size(lua_State))); - luaC_link(L, obj2gco(L1), LUA_TTHREAD); - preinit_state(L1, G(L)); - stack_init(L1, L); /* init stack */ - setobj2n(L, gt(L1), gt(L)); /* share table of globals */ - L1->hookmask = L->hookmask; - L1->basehookcount = L->basehookcount; - L1->hook = L->hook; - resethookcount(L1); - lua_assert(iswhite(obj2gco(L1))); - return L1; -} - - -void luaE_freethread (lua_State *L, lua_State *L1) { - luaF_close(L1, L1->stack); /* close all upvalues for this thread */ - lua_assert(L1->openupval == NULL); - luai_userstatefree(L1); - freestack(L, L1); - luaM_freemem(L, fromstate(L1), state_size(lua_State)); -} - - -LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { - int i; - lua_State *L; - global_State *g; - void *l = (*f)(ud, NULL, 0, state_size(LG)); - if (l == NULL) return NULL; - L = tostate(l); - g = &((LG *)L)->g; - L->next = NULL; - L->tt = LUA_TTHREAD; - g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT); - L->marked = luaC_white(g); - set2bits(L->marked, FIXEDBIT, SFIXEDBIT); - preinit_state(L, g); - g->frealloc = f; - g->ud = ud; - g->mainthread = L; - g->uvhead.u.l.prev = &g->uvhead; - g->uvhead.u.l.next = &g->uvhead; - g->GCthreshold = 0; /* mark it as unfinished state */ - g->strt.size = 0; - g->strt.nuse = 0; - g->strt.hash = NULL; - setnilvalue(registry(L)); - luaZ_initbuffer(L, &g->buff); - g->panic = NULL; - g->gcstate = GCSpause; - g->rootgc = obj2gco(L); - g->sweepstrgc = 0; - g->sweepgc = &g->rootgc; - g->gray = NULL; - g->grayagain = NULL; - g->weak = NULL; - g->tmudata = NULL; - g->totalbytes = sizeof(LG); - g->gcpause = LUAI_GCPAUSE; - g->gcstepmul = LUAI_GCMUL; - g->gcdept = 0; - for (i=0; i<NUM_TAGS; i++) g->mt[i] = NULL; - if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) { - /* memory allocation error: free partial state */ - close_state(L); - L = NULL; - } - else - luai_userstateopen(L); - return L; -} - - -static void callallgcTM (lua_State *L, void *ud) { - UNUSED(ud); - luaC_callGCTM(L); /* call GC metamethods for all udata */ -} - - -LUA_API void lua_close (lua_State *L) { - L = G(L)->mainthread; /* only the main thread can be closed */ - lua_lock(L); - luaF_close(L, L->stack); /* close all upvalues for this thread */ - luaC_separateudata(L, 1); /* separate udata that have GC metamethods */ - L->errfunc = 0; /* no error function during GC metamethods */ - do { /* repeat until no more errors */ - L->ci = L->base_ci; - L->base = L->top = L->ci->base; - L->nCcalls = L->baseCcalls = 0; - } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0); - lua_assert(G(L)->tmudata == NULL); - luai_userstateclose(L); - close_state(L); -} diff --git a/source3/lua-5.1.4/src/lstate.h b/source3/lua-5.1.4/src/lstate.h deleted file mode 100644 index 8297628c9e..0000000000 --- a/source3/lua-5.1.4/src/lstate.h +++ /dev/null @@ -1,168 +0,0 @@ -/* -** $Id: lstate.h,v 2.24.1.2 2008/01/03 15:20:39 roberto Exp $ -** Global State -** See Copyright Notice in lua.h -*/ - -#ifndef lstate_h -#define lstate_h - -#include "lua.h" - -#include "lobject.h" -#include "ltm.h" -#include "lzio.h" - - - -struct lua_longjmp; /* defined in ldo.c */ - - -/* table of globals */ -#define gt(L) (&L->l_gt) - -/* registry */ -#define registry(L) (&G(L)->l_registry) - - -/* extra stack space to handle TM calls and some other extras */ -#define EXTRA_STACK 5 - - -#define BASIC_CI_SIZE 8 - -#define BASIC_STACK_SIZE (2*LUA_MINSTACK) - - - -typedef struct stringtable { - GCObject **hash; - lu_int32 nuse; /* number of elements */ - int size; -} stringtable; - - -/* -** informations about a call -*/ -typedef struct CallInfo { - StkId base; /* base for this function */ - StkId func; /* function index in the stack */ - StkId top; /* top for this function */ - const Instruction *savedpc; - int nresults; /* expected number of results from this function */ - int tailcalls; /* number of tail calls lost under this entry */ -} CallInfo; - - - -#define curr_func(L) (clvalue(L->ci->func)) -#define ci_func(ci) (clvalue((ci)->func)) -#define f_isLua(ci) (!ci_func(ci)->c.isC) -#define isLua(ci) (ttisfunction((ci)->func) && f_isLua(ci)) - - -/* -** `global state', shared by all threads of this state -*/ -typedef struct global_State { - stringtable strt; /* hash table for strings */ - lua_Alloc frealloc; /* function to reallocate memory */ - void *ud; /* auxiliary data to `frealloc' */ - lu_byte currentwhite; - lu_byte gcstate; /* state of garbage collector */ - int sweepstrgc; /* position of sweep in `strt' */ - GCObject *rootgc; /* list of all collectable objects */ - GCObject **sweepgc; /* position of sweep in `rootgc' */ - GCObject *gray; /* list of gray objects */ - GCObject *grayagain; /* list of objects to be traversed atomically */ - GCObject *weak; /* list of weak tables (to be cleared) */ - GCObject *tmudata; /* last element of list of userdata to be GC */ - Mbuffer buff; /* temporary buffer for string concatentation */ - lu_mem GCthreshold; - lu_mem totalbytes; /* number of bytes currently allocated */ - lu_mem estimate; /* an estimate of number of bytes actually in use */ - lu_mem gcdept; /* how much GC is `behind schedule' */ - int gcpause; /* size of pause between successive GCs */ - int gcstepmul; /* GC `granularity' */ - lua_CFunction panic; /* to be called in unprotected errors */ - TValue l_registry; - struct lua_State *mainthread; - UpVal uvhead; /* head of double-linked list of all open upvalues */ - struct Table *mt[NUM_TAGS]; /* metatables for basic types */ - TString *tmname[TM_N]; /* array with tag-method names */ -} global_State; - - -/* -** `per thread' state -*/ -struct lua_State { - CommonHeader; - lu_byte status; - StkId top; /* first free slot in the stack */ - StkId base; /* base of current function */ - global_State *l_G; - CallInfo *ci; /* call info for current function */ - const Instruction *savedpc; /* `savedpc' of current function */ - StkId stack_last; /* last free slot in the stack */ - StkId stack; /* stack base */ - CallInfo *end_ci; /* points after end of ci array*/ - CallInfo *base_ci; /* array of CallInfo's */ - int stacksize; - int size_ci; /* size of array `base_ci' */ - unsigned short nCcalls; /* number of nested C calls */ - unsigned short baseCcalls; /* nested C calls when resuming coroutine */ - lu_byte hookmask; - lu_byte allowhook; - int basehookcount; - int hookcount; - lua_Hook hook; - TValue l_gt; /* table of globals */ - TValue env; /* temporary place for environments */ - GCObject *openupval; /* list of open upvalues in this stack */ - GCObject *gclist; - struct lua_longjmp *errorJmp; /* current error recover point */ - ptrdiff_t errfunc; /* current error handling function (stack index) */ -}; - - -#define G(L) (L->l_G) - - -/* -** Union of all collectable objects -*/ -union GCObject { - GCheader gch; - union TString ts; - union Udata u; - union Closure cl; - struct Table h; - struct Proto p; - struct UpVal uv; - struct lua_State th; /* thread */ -}; - - -/* macros to convert a GCObject into a specific value */ -#define rawgco2ts(o) check_exp((o)->gch.tt == LUA_TSTRING, &((o)->ts)) -#define gco2ts(o) (&rawgco2ts(o)->tsv) -#define rawgco2u(o) check_exp((o)->gch.tt == LUA_TUSERDATA, &((o)->u)) -#define gco2u(o) (&rawgco2u(o)->uv) -#define gco2cl(o) check_exp((o)->gch.tt == LUA_TFUNCTION, &((o)->cl)) -#define gco2h(o) check_exp((o)->gch.tt == LUA_TTABLE, &((o)->h)) -#define gco2p(o) check_exp((o)->gch.tt == LUA_TPROTO, &((o)->p)) -#define gco2uv(o) check_exp((o)->gch.tt == LUA_TUPVAL, &((o)->uv)) -#define ngcotouv(o) \ - check_exp((o) == NULL || (o)->gch.tt == LUA_TUPVAL, &((o)->uv)) -#define gco2th(o) check_exp((o)->gch.tt == LUA_TTHREAD, &((o)->th)) - -/* macro to convert any Lua object into a GCObject */ -#define obj2gco(v) (cast(GCObject *, (v))) - - -LUAI_FUNC lua_State *luaE_newthread (lua_State *L); -LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1); - -#endif diff --git a/source3/lua-5.1.4/src/lstring.c b/source3/lua-5.1.4/src/lstring.c deleted file mode 100644 index afc851d0c9..0000000000 --- a/source3/lua-5.1.4/src/lstring.c +++ /dev/null @@ -1,110 +0,0 @@ -/* -** $Id: lstring.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $ -** String table (keeps all strings handled by Lua) -** See Copyright Notice in lua.h -*/ - - -#include <string.h> - -#define lstring_c -#define LUA_CORE - -#include "lua.h" - -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" -#include "lstring.h" - - - -void luaS_resize (lua_State *L, int newsize) { - GCObject **newhash; - stringtable *tb; - int i; - if (G(L)->gcstate == GCSsweepstring) - return; /* cannot resize during GC traverse */ - newhash = luaM_newvector(L, newsize, GCObject *); - tb = &G(L)->strt; - for (i=0; i<newsize; i++) newhash[i] = NULL; - /* rehash */ - for (i=0; i<tb->size; i++) { - GCObject *p = tb->hash[i]; - while (p) { /* for each node in the list */ - GCObject *next = p->gch.next; /* save next */ - unsigned int h = gco2ts(p)->hash; - int h1 = lmod(h, newsize); /* new position */ - lua_assert(cast_int(h%newsize) == lmod(h, newsize)); - p->gch.next = newhash[h1]; /* chain it */ - newhash[h1] = p; - p = next; - } - } - luaM_freearray(L, tb->hash, tb->size, TString *); - tb->size = newsize; - tb->hash = newhash; -} - - -static TString *newlstr (lua_State *L, const char *str, size_t l, - unsigned int h) { - TString *ts; - stringtable *tb; - if (l+1 > (MAX_SIZET - sizeof(TString))/sizeof(char)) - luaM_toobig(L); - ts = cast(TString *, luaM_malloc(L, (l+1)*sizeof(char)+sizeof(TString))); - ts->tsv.len = l; - ts->tsv.hash = h; - ts->tsv.marked = luaC_white(G(L)); - ts->tsv.tt = LUA_TSTRING; - ts->tsv.reserved = 0; - memcpy(ts+1, str, l*sizeof(char)); - ((char *)(ts+1))[l] = '\0'; /* ending 0 */ - tb = &G(L)->strt; - h = lmod(h, tb->size); - ts->tsv.next = tb->hash[h]; /* chain new entry */ - tb->hash[h] = obj2gco(ts); - tb->nuse++; - if (tb->nuse > cast(lu_int32, tb->size) && tb->size <= MAX_INT/2) - luaS_resize(L, tb->size*2); /* too crowded */ - return ts; -} - - -TString *luaS_newlstr (lua_State *L, const char *str, size_t l) { - GCObject *o; - unsigned int h = cast(unsigned int, l); /* seed */ - size_t step = (l>>5)+1; /* if string is too long, don't hash all its chars */ - size_t l1; - for (l1=l; l1>=step; l1-=step) /* compute hash */ - h = h ^ ((h<<5)+(h>>2)+cast(unsigned char, str[l1-1])); - for (o = G(L)->strt.hash[lmod(h, G(L)->strt.size)]; - o != NULL; - o = o->gch.next) { - TString *ts = rawgco2ts(o); - if (ts->tsv.len == l && (memcmp(str, getstr(ts), l) == 0)) { - /* string may be dead */ - if (isdead(G(L), o)) changewhite(o); - return ts; - } - } - return newlstr(L, str, l, h); /* not found */ -} - - -Udata *luaS_newudata (lua_State *L, size_t s, Table *e) { - Udata *u; - if (s > MAX_SIZET - sizeof(Udata)) - luaM_toobig(L); - u = cast(Udata *, luaM_malloc(L, s + sizeof(Udata))); - u->uv.marked = luaC_white(G(L)); /* is not finalized */ - u->uv.tt = LUA_TUSERDATA; - u->uv.len = s; - u->uv.metatable = NULL; - u->uv.env = e; - /* chain it on udata list (after main thread) */ - u->uv.next = G(L)->mainthread->next; - G(L)->mainthread->next = obj2gco(u); - return u; -} diff --git a/source3/lua-5.1.4/src/lstring.h b/source3/lua-5.1.4/src/lstring.h deleted file mode 100644 index 73a2ff8b38..0000000000 --- a/source3/lua-5.1.4/src/lstring.h +++ /dev/null @@ -1,31 +0,0 @@ -/* -** $Id: lstring.h,v 1.43.1.1 2007/12/27 13:02:25 roberto Exp $ -** String table (keep all strings handled by Lua) -** See Copyright Notice in lua.h -*/ - -#ifndef lstring_h -#define lstring_h - - -#include "lgc.h" -#include "lobject.h" -#include "lstate.h" - - -#define sizestring(s) (sizeof(union TString)+((s)->len+1)*sizeof(char)) - -#define sizeudata(u) (sizeof(union Udata)+(u)->len) - -#define luaS_new(L, s) (luaS_newlstr(L, s, strlen(s))) -#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \ - (sizeof(s)/sizeof(char))-1)) - -#define luaS_fix(s) l_setbit((s)->tsv.marked, FIXEDBIT) - -LUAI_FUNC void luaS_resize (lua_State *L, int newsize); -LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, Table *e); -LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l); - - -#endif diff --git a/source3/lua-5.1.4/src/lstrlib.c b/source3/lua-5.1.4/src/lstrlib.c deleted file mode 100644 index 0f5a2dd5df..0000000000 --- a/source3/lua-5.1.4/src/lstrlib.c +++ /dev/null @@ -1,868 +0,0 @@ -/* -** $Id: lstrlib.c,v 1.132.1.4 2008/07/11 17:27:21 roberto Exp $ -** Standard library for string operations and pattern-matching -** See Copyright Notice in lua.h -*/ - - -#include <ctype.h> -#include <stddef.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define lstrlib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -/* macro to `unsign' a character */ -#define uchar(c) ((unsigned char)(c)) - - - -static int str_len (lua_State *L) { - size_t l; - luaL_checklstring(L, 1, &l); - lua_pushinteger(L, l); - return 1; -} - - -static ptrdiff_t posrelat (ptrdiff_t pos, size_t len) { - /* relative string position: negative means back from end */ - if (pos < 0) pos += (ptrdiff_t)len + 1; - return (pos >= 0) ? pos : 0; -} - - -static int str_sub (lua_State *L) { - size_t l; - const char *s = luaL_checklstring(L, 1, &l); - ptrdiff_t start = posrelat(luaL_checkinteger(L, 2), l); - ptrdiff_t end = posrelat(luaL_optinteger(L, 3, -1), l); - if (start < 1) start = 1; - if (end > (ptrdiff_t)l) end = (ptrdiff_t)l; - if (start <= end) - lua_pushlstring(L, s+start-1, end-start+1); - else lua_pushliteral(L, ""); - return 1; -} - - -static int str_reverse (lua_State *L) { - size_t l; - luaL_Buffer b; - const char *s = luaL_checklstring(L, 1, &l); - luaL_buffinit(L, &b); - while (l--) luaL_addchar(&b, s[l]); - luaL_pushresult(&b); - return 1; -} - - -static int str_lower (lua_State *L) { - size_t l; - size_t i; - luaL_Buffer b; - const char *s = luaL_checklstring(L, 1, &l); - luaL_buffinit(L, &b); - for (i=0; i<l; i++) - luaL_addchar(&b, tolower(uchar(s[i]))); - luaL_pushresult(&b); - return 1; -} - - -static int str_upper (lua_State *L) { - size_t l; - size_t i; - luaL_Buffer b; - const char *s = luaL_checklstring(L, 1, &l); - luaL_buffinit(L, &b); - for (i=0; i<l; i++) - luaL_addchar(&b, toupper(uchar(s[i]))); - luaL_pushresult(&b); - return 1; -} - -static int str_rep (lua_State *L) { - size_t l; - luaL_Buffer b; - const char *s = luaL_checklstring(L, 1, &l); - int n = luaL_checkint(L, 2); - luaL_buffinit(L, &b); - while (n-- > 0) - luaL_addlstring(&b, s, l); - luaL_pushresult(&b); - return 1; -} - - -static int str_byte (lua_State *L) { - size_t l; - const char *s = luaL_checklstring(L, 1, &l); - ptrdiff_t posi = posrelat(luaL_optinteger(L, 2, 1), l); - ptrdiff_t pose = posrelat(luaL_optinteger(L, 3, posi), l); - int n, i; - if (posi <= 0) posi = 1; - if ((size_t)pose > l) pose = l; - if (posi > pose) return 0; /* empty interval; return no values */ - n = (int)(pose - posi + 1); - if (posi + n <= pose) /* overflow? */ - luaL_error(L, "string slice too long"); - luaL_checkstack(L, n, "string slice too long"); - for (i=0; i<n; i++) - lua_pushinteger(L, uchar(s[posi+i-1])); - return n; -} - - -static int str_char (lua_State *L) { - int n = lua_gettop(L); /* number of arguments */ - int i; - luaL_Buffer b; - luaL_buffinit(L, &b); - for (i=1; i<=n; i++) { - int c = luaL_checkint(L, i); - luaL_argcheck(L, uchar(c) == c, i, "invalid value"); - luaL_addchar(&b, uchar(c)); - } - luaL_pushresult(&b); - return 1; -} - - -static int writer (lua_State *L, const void* b, size_t size, void* B) { - (void)L; - luaL_addlstring((luaL_Buffer*) B, (const char *)b, size); - return 0; -} - - -static int str_dump (lua_State *L) { - luaL_Buffer b; - luaL_checktype(L, 1, LUA_TFUNCTION); - lua_settop(L, 1); - luaL_buffinit(L,&b); - if (lua_dump(L, writer, &b) != 0) - luaL_error(L, "unable to dump given function"); - luaL_pushresult(&b); - return 1; -} - - - -/* -** {====================================================== -** PATTERN MATCHING -** ======================================================= -*/ - - -#define CAP_UNFINISHED (-1) -#define CAP_POSITION (-2) - -typedef struct MatchState { - const char *src_init; /* init of source string */ - const char *src_end; /* end (`\0') of source string */ - lua_State *L; - int level; /* total number of captures (finished or unfinished) */ - struct { - const char *init; - ptrdiff_t len; - } capture[LUA_MAXCAPTURES]; -} MatchState; - - -#define L_ESC '%' -#define SPECIALS "^$*+?.([%-" - - -static int check_capture (MatchState *ms, int l) { - l -= '1'; - if (l < 0 || l >= ms->level || ms->capture[l].len == CAP_UNFINISHED) - return luaL_error(ms->L, "invalid capture index"); - return l; -} - - -static int capture_to_close (MatchState *ms) { - int level = ms->level; - for (level--; level>=0; level--) - if (ms->capture[level].len == CAP_UNFINISHED) return level; - return luaL_error(ms->L, "invalid pattern capture"); -} - - -static const char *classend (MatchState *ms, const char *p) { - switch (*p++) { - case L_ESC: { - if (*p == '\0') - luaL_error(ms->L, "malformed pattern (ends with " LUA_QL("%%") ")"); - return p+1; - } - case '[': { - if (*p == '^') p++; - do { /* look for a `]' */ - if (*p == '\0') - luaL_error(ms->L, "malformed pattern (missing " LUA_QL("]") ")"); - if (*(p++) == L_ESC && *p != '\0') - p++; /* skip escapes (e.g. `%]') */ - } while (*p != ']'); - return p+1; - } - default: { - return p; - } - } -} - - -static int match_class (int c, int cl) { - int res; - switch (tolower(cl)) { - case 'a' : res = isalpha(c); break; - case 'c' : res = iscntrl(c); break; - case 'd' : res = isdigit(c); break; - case 'l' : res = islower(c); break; - case 'p' : res = ispunct(c); break; - case 's' : res = isspace(c); break; - case 'u' : res = isupper(c); break; - case 'w' : res = isalnum(c); break; - case 'x' : res = isxdigit(c); break; - case 'z' : res = (c == 0); break; - default: return (cl == c); - } - return (islower(cl) ? res : !res); -} - - -static int matchbracketclass (int c, const char *p, const char *ec) { - int sig = 1; - if (*(p+1) == '^') { - sig = 0; - p++; /* skip the `^' */ - } - while (++p < ec) { - if (*p == L_ESC) { - p++; - if (match_class(c, uchar(*p))) - return sig; - } - else if ((*(p+1) == '-') && (p+2 < ec)) { - p+=2; - if (uchar(*(p-2)) <= c && c <= uchar(*p)) - return sig; - } - else if (uchar(*p) == c) return sig; - } - return !sig; -} - - -static int singlematch (int c, const char *p, const char *ep) { - switch (*p) { - case '.': return 1; /* matches any char */ - case L_ESC: return match_class(c, uchar(*(p+1))); - case '[': return matchbracketclass(c, p, ep-1); - default: return (uchar(*p) == c); - } -} - - -static const char *match (MatchState *ms, const char *s, const char *p); - - -static const char *matchbalance (MatchState *ms, const char *s, - const char *p) { - if (*p == 0 || *(p+1) == 0) - luaL_error(ms->L, "unbalanced pattern"); - if (*s != *p) return NULL; - else { - int b = *p; - int e = *(p+1); - int cont = 1; - while (++s < ms->src_end) { - if (*s == e) { - if (--cont == 0) return s+1; - } - else if (*s == b) cont++; - } - } - return NULL; /* string ends out of balance */ -} - - -static const char *max_expand (MatchState *ms, const char *s, - const char *p, const char *ep) { - ptrdiff_t i = 0; /* counts maximum expand for item */ - while ((s+i)<ms->src_end && singlematch(uchar(*(s+i)), p, ep)) - i++; - /* keeps trying to match with the maximum repetitions */ - while (i>=0) { - const char *res = match(ms, (s+i), ep+1); - if (res) return res; - i--; /* else didn't match; reduce 1 repetition to try again */ - } - return NULL; -} - - -static const char *min_expand (MatchState *ms, const char *s, - const char *p, const char *ep) { - for (;;) { - const char *res = match(ms, s, ep+1); - if (res != NULL) - return res; - else if (s<ms->src_end && singlematch(uchar(*s), p, ep)) - s++; /* try with one more repetition */ - else return NULL; - } -} - - -static const char *start_capture (MatchState *ms, const char *s, - const char *p, int what) { - const char *res; - int level = ms->level; - if (level >= LUA_MAXCAPTURES) luaL_error(ms->L, "too many captures"); - ms->capture[level].init = s; - ms->capture[level].len = what; - ms->level = level+1; - if ((res=match(ms, s, p)) == NULL) /* match failed? */ - ms->level--; /* undo capture */ - return res; -} - - -static const char *end_capture (MatchState *ms, const char *s, - const char *p) { - int l = capture_to_close(ms); - const char *res; - ms->capture[l].len = s - ms->capture[l].init; /* close capture */ - if ((res = match(ms, s, p)) == NULL) /* match failed? */ - ms->capture[l].len = CAP_UNFINISHED; /* undo capture */ - return res; -} - - -static const char *match_capture (MatchState *ms, const char *s, int l) { - size_t len; - l = check_capture(ms, l); - len = ms->capture[l].len; - if ((size_t)(ms->src_end-s) >= len && - memcmp(ms->capture[l].init, s, len) == 0) - return s+len; - else return NULL; -} - - -static const char *match (MatchState *ms, const char *s, const char *p) { - init: /* using goto's to optimize tail recursion */ - switch (*p) { - case '(': { /* start capture */ - if (*(p+1) == ')') /* position capture? */ - return start_capture(ms, s, p+2, CAP_POSITION); - else - return start_capture(ms, s, p+1, CAP_UNFINISHED); - } - case ')': { /* end capture */ - return end_capture(ms, s, p+1); - } - case L_ESC: { - switch (*(p+1)) { - case 'b': { /* balanced string? */ - s = matchbalance(ms, s, p+2); - if (s == NULL) return NULL; - p+=4; goto init; /* else return match(ms, s, p+4); */ - } - case 'f': { /* frontier? */ - const char *ep; char previous; - p += 2; - if (*p != '[') - luaL_error(ms->L, "missing " LUA_QL("[") " after " - LUA_QL("%%f") " in pattern"); - ep = classend(ms, p); /* points to what is next */ - previous = (s == ms->src_init) ? '\0' : *(s-1); - if (matchbracketclass(uchar(previous), p, ep-1) || - !matchbracketclass(uchar(*s), p, ep-1)) return NULL; - p=ep; goto init; /* else return match(ms, s, ep); */ - } - default: { - if (isdigit(uchar(*(p+1)))) { /* capture results (%0-%9)? */ - s = match_capture(ms, s, uchar(*(p+1))); - if (s == NULL) return NULL; - p+=2; goto init; /* else return match(ms, s, p+2) */ - } - goto dflt; /* case default */ - } - } - } - case '\0': { /* end of pattern */ - return s; /* match succeeded */ - } - case '$': { - if (*(p+1) == '\0') /* is the `$' the last char in pattern? */ - return (s == ms->src_end) ? s : NULL; /* check end of string */ - else goto dflt; - } - default: dflt: { /* it is a pattern item */ - const char *ep = classend(ms, p); /* points to what is next */ - int m = s<ms->src_end && singlematch(uchar(*s), p, ep); - switch (*ep) { - case '?': { /* optional */ - const char *res; - if (m && ((res=match(ms, s+1, ep+1)) != NULL)) - return res; - p=ep+1; goto init; /* else return match(ms, s, ep+1); */ - } - case '*': { /* 0 or more repetitions */ - return max_expand(ms, s, p, ep); - } - case '+': { /* 1 or more repetitions */ - return (m ? max_expand(ms, s+1, p, ep) : NULL); - } - case '-': { /* 0 or more repetitions (minimum) */ - return min_expand(ms, s, p, ep); - } - default: { - if (!m) return NULL; - s++; p=ep; goto init; /* else return match(ms, s+1, ep); */ - } - } - } - } -} - - - -static const char *lmemfind (const char *s1, size_t l1, - const char *s2, size_t l2) { - if (l2 == 0) return s1; /* empty strings are everywhere */ - else if (l2 > l1) return NULL; /* avoids a negative `l1' */ - else { - const char *init; /* to search for a `*s2' inside `s1' */ - l2--; /* 1st char will be checked by `memchr' */ - l1 = l1-l2; /* `s2' cannot be found after that */ - while (l1 > 0 && (init = (const char *)memchr(s1, *s2, l1)) != NULL) { - init++; /* 1st char is already checked */ - if (memcmp(init, s2+1, l2) == 0) - return init-1; - else { /* correct `l1' and `s1' to try again */ - l1 -= init-s1; - s1 = init; - } - } - return NULL; /* not found */ - } -} - - -static void push_onecapture (MatchState *ms, int i, const char *s, - const char *e) { - if (i >= ms->level) { - if (i == 0) /* ms->level == 0, too */ - lua_pushlstring(ms->L, s, e - s); /* add whole match */ - else - luaL_error(ms->L, "invalid capture index"); - } - else { - ptrdiff_t l = ms->capture[i].len; - if (l == CAP_UNFINISHED) luaL_error(ms->L, "unfinished capture"); - if (l == CAP_POSITION) - lua_pushinteger(ms->L, ms->capture[i].init - ms->src_init + 1); - else - lua_pushlstring(ms->L, ms->capture[i].init, l); - } -} - - -static int push_captures (MatchState *ms, const char *s, const char *e) { - int i; - int nlevels = (ms->level == 0 && s) ? 1 : ms->level; - luaL_checkstack(ms->L, nlevels, "too many captures"); - for (i = 0; i < nlevels; i++) - push_onecapture(ms, i, s, e); - return nlevels; /* number of strings pushed */ -} - - -static int str_find_aux (lua_State *L, int find) { - size_t l1, l2; - const char *s = luaL_checklstring(L, 1, &l1); - const char *p = luaL_checklstring(L, 2, &l2); - ptrdiff_t init = posrelat(luaL_optinteger(L, 3, 1), l1) - 1; - if (init < 0) init = 0; - else if ((size_t)(init) > l1) init = (ptrdiff_t)l1; - if (find && (lua_toboolean(L, 4) || /* explicit request? */ - strpbrk(p, SPECIALS) == NULL)) { /* or no special characters? */ - /* do a plain search */ - const char *s2 = lmemfind(s+init, l1-init, p, l2); - if (s2) { - lua_pushinteger(L, s2-s+1); - lua_pushinteger(L, s2-s+l2); - return 2; - } - } - else { - MatchState ms; - int anchor = (*p == '^') ? (p++, 1) : 0; - const char *s1=s+init; - ms.L = L; - ms.src_init = s; - ms.src_end = s+l1; - do { - const char *res; - ms.level = 0; - if ((res=match(&ms, s1, p)) != NULL) { - if (find) { - lua_pushinteger(L, s1-s+1); /* start */ - lua_pushinteger(L, res-s); /* end */ - return push_captures(&ms, NULL, 0) + 2; - } - else - return push_captures(&ms, s1, res); - } - } while (s1++ < ms.src_end && !anchor); - } - lua_pushnil(L); /* not found */ - return 1; -} - - -static int str_find (lua_State *L) { - return str_find_aux(L, 1); -} - - -static int str_match (lua_State *L) { - return str_find_aux(L, 0); -} - - -static int gmatch_aux (lua_State *L) { - MatchState ms; - size_t ls; - const char *s = lua_tolstring(L, lua_upvalueindex(1), &ls); - const char *p = lua_tostring(L, lua_upvalueindex(2)); - const char *src; - ms.L = L; - ms.src_init = s; - ms.src_end = s+ls; - for (src = s + (size_t)lua_tointeger(L, lua_upvalueindex(3)); - src <= ms.src_end; - src++) { - const char *e; - ms.level = 0; - if ((e = match(&ms, src, p)) != NULL) { - lua_Integer newstart = e-s; - if (e == src) newstart++; /* empty match? go at least one position */ - lua_pushinteger(L, newstart); - lua_replace(L, lua_upvalueindex(3)); - return push_captures(&ms, src, e); - } - } - return 0; /* not found */ -} - - -static int gmatch (lua_State *L) { - luaL_checkstring(L, 1); - luaL_checkstring(L, 2); - lua_settop(L, 2); - lua_pushinteger(L, 0); - lua_pushcclosure(L, gmatch_aux, 3); - return 1; -} - - -static int gfind_nodef (lua_State *L) { - return luaL_error(L, LUA_QL("string.gfind") " was renamed to " - LUA_QL("string.gmatch")); -} - - -static void add_s (MatchState *ms, luaL_Buffer *b, const char *s, - const char *e) { - size_t l, i; - const char *news = lua_tolstring(ms->L, 3, &l); - for (i = 0; i < l; i++) { - if (news[i] != L_ESC) - luaL_addchar(b, news[i]); - else { - i++; /* skip ESC */ - if (!isdigit(uchar(news[i]))) - luaL_addchar(b, news[i]); - else if (news[i] == '0') - luaL_addlstring(b, s, e - s); - else { - push_onecapture(ms, news[i] - '1', s, e); - luaL_addvalue(b); /* add capture to accumulated result */ - } - } - } -} - - -static void add_value (MatchState *ms, luaL_Buffer *b, const char *s, - const char *e) { - lua_State *L = ms->L; - switch (lua_type(L, 3)) { - case LUA_TNUMBER: - case LUA_TSTRING: { - add_s(ms, b, s, e); - return; - } - case LUA_TFUNCTION: { - int n; - lua_pushvalue(L, 3); - n = push_captures(ms, s, e); - lua_call(L, n, 1); - break; - } - case LUA_TTABLE: { - push_onecapture(ms, 0, s, e); - lua_gettable(L, 3); - break; - } - } - if (!lua_toboolean(L, -1)) { /* nil or false? */ - lua_pop(L, 1); - lua_pushlstring(L, s, e - s); /* keep original text */ - } - else if (!lua_isstring(L, -1)) - luaL_error(L, "invalid replacement value (a %s)", luaL_typename(L, -1)); - luaL_addvalue(b); /* add result to accumulator */ -} - - -static int str_gsub (lua_State *L) { - size_t srcl; - const char *src = luaL_checklstring(L, 1, &srcl); - const char *p = luaL_checkstring(L, 2); - int tr = lua_type(L, 3); - int max_s = luaL_optint(L, 4, srcl+1); - int anchor = (*p == '^') ? (p++, 1) : 0; - int n = 0; - MatchState ms; - luaL_Buffer b; - luaL_argcheck(L, tr == LUA_TNUMBER || tr == LUA_TSTRING || - tr == LUA_TFUNCTION || tr == LUA_TTABLE, 3, - "string/function/table expected"); - luaL_buffinit(L, &b); - ms.L = L; - ms.src_init = src; - ms.src_end = src+srcl; - while (n < max_s) { - const char *e; - ms.level = 0; - e = match(&ms, src, p); - if (e) { - n++; - add_value(&ms, &b, src, e); - } - if (e && e>src) /* non empty match? */ - src = e; /* skip it */ - else if (src < ms.src_end) - luaL_addchar(&b, *src++); - else break; - if (anchor) break; - } - luaL_addlstring(&b, src, ms.src_end-src); - luaL_pushresult(&b); - lua_pushinteger(L, n); /* number of substitutions */ - return 2; -} - -/* }====================================================== */ - - -/* maximum size of each formatted item (> len(format('%99.99f', -1e308))) */ -#define MAX_ITEM 512 -/* valid flags in a format specification */ -#define FLAGS "-+ #0" -/* -** maximum size of each format specification (such as '%-099.99d') -** (+10 accounts for %99.99x plus margin of error) -*/ -#define MAX_FORMAT (sizeof(FLAGS) + sizeof(LUA_INTFRMLEN) + 10) - - -static void addquoted (lua_State *L, luaL_Buffer *b, int arg) { - size_t l; - const char *s = luaL_checklstring(L, arg, &l); - luaL_addchar(b, '"'); - while (l--) { - switch (*s) { - case '"': case '\\': case '\n': { - luaL_addchar(b, '\\'); - luaL_addchar(b, *s); - break; - } - case '\r': { - luaL_addlstring(b, "\\r", 2); - break; - } - case '\0': { - luaL_addlstring(b, "\\000", 4); - break; - } - default: { - luaL_addchar(b, *s); - break; - } - } - s++; - } - luaL_addchar(b, '"'); -} - -static const char *scanformat (lua_State *L, const char *strfrmt, char *form) { - const char *p = strfrmt; - while (*p != '\0' && strchr(FLAGS, *p) != NULL) p++; /* skip flags */ - if ((size_t)(p - strfrmt) >= sizeof(FLAGS)) - luaL_error(L, "invalid format (repeated flags)"); - if (isdigit(uchar(*p))) p++; /* skip width */ - if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ - if (*p == '.') { - p++; - if (isdigit(uchar(*p))) p++; /* skip precision */ - if (isdigit(uchar(*p))) p++; /* (2 digits at most) */ - } - if (isdigit(uchar(*p))) - luaL_error(L, "invalid format (width or precision too long)"); - *(form++) = '%'; - strncpy(form, strfrmt, p - strfrmt + 1); - form += p - strfrmt + 1; - *form = '\0'; - return p; -} - - -static void addintlen (char *form) { - size_t l = strlen(form); - char spec = form[l - 1]; - strcpy(form + l - 1, LUA_INTFRMLEN); - form[l + sizeof(LUA_INTFRMLEN) - 2] = spec; - form[l + sizeof(LUA_INTFRMLEN) - 1] = '\0'; -} - - -static int str_format (lua_State *L) { - int arg = 1; - size_t sfl; - const char *strfrmt = luaL_checklstring(L, arg, &sfl); - const char *strfrmt_end = strfrmt+sfl; - luaL_Buffer b; - luaL_buffinit(L, &b); - while (strfrmt < strfrmt_end) { - if (*strfrmt != L_ESC) - luaL_addchar(&b, *strfrmt++); - else if (*++strfrmt == L_ESC) - luaL_addchar(&b, *strfrmt++); /* %% */ - else { /* format item */ - char form[MAX_FORMAT]; /* to store the format (`%...') */ - char buff[MAX_ITEM]; /* to store the formatted item */ - arg++; - strfrmt = scanformat(L, strfrmt, form); - switch (*strfrmt++) { - case 'c': { - sprintf(buff, form, (int)luaL_checknumber(L, arg)); - break; - } - case 'd': case 'i': { - addintlen(form); - sprintf(buff, form, (LUA_INTFRM_T)luaL_checknumber(L, arg)); - break; - } - case 'o': case 'u': case 'x': case 'X': { - addintlen(form); - sprintf(buff, form, (unsigned LUA_INTFRM_T)luaL_checknumber(L, arg)); - break; - } - case 'e': case 'E': case 'f': - case 'g': case 'G': { - sprintf(buff, form, (double)luaL_checknumber(L, arg)); - break; - } - case 'q': { - addquoted(L, &b, arg); - continue; /* skip the 'addsize' at the end */ - } - case 's': { - size_t l; - const char *s = luaL_checklstring(L, arg, &l); - if (!strchr(form, '.') && l >= 100) { - /* no precision and string is too long to be formatted; - keep original string */ - lua_pushvalue(L, arg); - luaL_addvalue(&b); - continue; /* skip the `addsize' at the end */ - } - else { - sprintf(buff, form, s); - break; - } - } - default: { /* also treat cases `pnLlh' */ - return luaL_error(L, "invalid option " LUA_QL("%%%c") " to " - LUA_QL("format"), *(strfrmt - 1)); - } - } - luaL_addlstring(&b, buff, strlen(buff)); - } - } - luaL_pushresult(&b); - return 1; -} - - -static const luaL_Reg strlib[] = { - {"byte", str_byte}, - {"char", str_char}, - {"dump", str_dump}, - {"find", str_find}, - {"format", str_format}, - {"gfind", gfind_nodef}, - {"gmatch", gmatch}, - {"gsub", str_gsub}, - {"len", str_len}, - {"lower", str_lower}, - {"match", str_match}, - {"rep", str_rep}, - {"reverse", str_reverse}, - {"sub", str_sub}, - {"upper", str_upper}, - {NULL, NULL} -}; - - -static void createmetatable (lua_State *L) { - lua_createtable(L, 0, 1); /* create metatable for strings */ - lua_pushliteral(L, ""); /* dummy string */ - lua_pushvalue(L, -2); - lua_setmetatable(L, -2); /* set string metatable */ - lua_pop(L, 1); /* pop dummy string */ - lua_pushvalue(L, -2); /* string library... */ - lua_setfield(L, -2, "__index"); /* ...is the __index metamethod */ - lua_pop(L, 1); /* pop metatable */ -} - - -/* -** Open string library -*/ -LUALIB_API int luaopen_string (lua_State *L) { - luaL_register(L, LUA_STRLIBNAME, strlib); -#if defined(LUA_COMPAT_GFIND) - lua_getfield(L, -1, "gmatch"); - lua_setfield(L, -2, "gfind"); -#endif - createmetatable(L); - return 1; -} diff --git a/source3/lua-5.1.4/src/ltable.c b/source3/lua-5.1.4/src/ltable.c deleted file mode 100644 index 677b0e95c6..0000000000 --- a/source3/lua-5.1.4/src/ltable.c +++ /dev/null @@ -1,588 +0,0 @@ -/* -** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $ -** Lua tables (hash) -** See Copyright Notice in lua.h -*/ - - -/* -** Implementation of tables (aka arrays, objects, or hash tables). -** Tables keep its elements in two parts: an array part and a hash part. -** Non-negative integer keys are all candidates to be kept in the array -** part. The actual size of the array is the largest `n' such that at -** least half the slots between 0 and n are in use. -** Hash uses a mix of chained scatter table with Brent's variation. -** A main invariant of these tables is that, if an element is not -** in its main position (i.e. the `original' position that its hash gives -** to it), then the colliding element is in its own main position. -** Hence even when the load factor reaches 100%, performance remains good. -*/ - -#include <math.h> -#include <string.h> - -#define ltable_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lgc.h" -#include "lmem.h" -#include "lobject.h" -#include "lstate.h" -#include "ltable.h" - - -/* -** max size of array part is 2^MAXBITS -*/ -#if LUAI_BITSINT > 26 -#define MAXBITS 26 -#else -#define MAXBITS (LUAI_BITSINT-2) -#endif - -#define MAXASIZE (1 << MAXBITS) - - -#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) - -#define hashstr(t,str) hashpow2(t, (str)->tsv.hash) -#define hashboolean(t,p) hashpow2(t, p) - - -/* -** for some types, it is better to avoid modulus by power of 2, as -** they tend to have many 2 factors. -*/ -#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) - - -#define hashpointer(t,p) hashmod(t, IntPoint(p)) - - -/* -** number of ints inside a lua_Number -*/ -#define numints cast_int(sizeof(lua_Number)/sizeof(int)) - - - -#define dummynode (&dummynode_) - -static const Node dummynode_ = { - {{NULL}, LUA_TNIL}, /* value */ - {{{NULL}, LUA_TNIL, NULL}} /* key */ -}; - - -/* -** hash for lua_Numbers -*/ -static Node *hashnum (const Table *t, lua_Number n) { - unsigned int a[numints]; - int i; - if (luai_numeq(n, 0)) /* avoid problems with -0 */ - return gnode(t, 0); - memcpy(a, &n, sizeof(a)); - for (i = 1; i < numints; i++) a[0] += a[i]; - return hashmod(t, a[0]); -} - - - -/* -** returns the `main' position of an element in a table (that is, the index -** of its hash value) -*/ -static Node *mainposition (const Table *t, const TValue *key) { - switch (ttype(key)) { - case LUA_TNUMBER: - return hashnum(t, nvalue(key)); - case LUA_TSTRING: - return hashstr(t, rawtsvalue(key)); - case LUA_TBOOLEAN: - return hashboolean(t, bvalue(key)); - case LUA_TLIGHTUSERDATA: - return hashpointer(t, pvalue(key)); - default: - return hashpointer(t, gcvalue(key)); - } -} - - -/* -** returns the index for `key' if `key' is an appropriate key to live in -** the array part of the table, -1 otherwise. -*/ -static int arrayindex (const TValue *key) { - if (ttisnumber(key)) { - lua_Number n = nvalue(key); - int k; - lua_number2int(k, n); - if (luai_numeq(cast_num(k), n)) - return k; - } - return -1; /* `key' did not match some condition */ -} - - -/* -** returns the index of a `key' for table traversals. First goes all -** elements in the array part, then elements in the hash part. The -** beginning of a traversal is signalled by -1. -*/ -static int findindex (lua_State *L, Table *t, StkId key) { - int i; - if (ttisnil(key)) return -1; /* first iteration */ - i = arrayindex(key); - if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ - return i-1; /* yes; that's the index (corrected to C) */ - else { - Node *n = mainposition(t, key); - do { /* check whether `key' is somewhere in the chain */ - /* key may be dead already, but it is ok to use it in `next' */ - if (luaO_rawequalObj(key2tval(n), key) || - (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) && - gcvalue(gkey(n)) == gcvalue(key))) { - i = cast_int(n - gnode(t, 0)); /* key index in hash table */ - /* hash elements are numbered after array ones */ - return i + t->sizearray; - } - else n = gnext(n); - } while (n); - luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ - return 0; /* to avoid warnings */ - } -} - - -int luaH_next (lua_State *L, Table *t, StkId key) { - int i = findindex(L, t, key); /* find original element */ - for (i++; i < t->sizearray; i++) { /* try first array part */ - if (!ttisnil(&t->array[i])) { /* a non-nil value? */ - setnvalue(key, cast_num(i+1)); - setobj2s(L, key+1, &t->array[i]); - return 1; - } - } - for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ - if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ - setobj2s(L, key, key2tval(gnode(t, i))); - setobj2s(L, key+1, gval(gnode(t, i))); - return 1; - } - } - return 0; /* no more elements */ -} - - -/* -** {============================================================= -** Rehash -** ============================================================== -*/ - - -static int computesizes (int nums[], int *narray) { - int i; - int twotoi; /* 2^i */ - int a = 0; /* number of elements smaller than 2^i */ - int na = 0; /* number of elements to go to array part */ - int n = 0; /* optimal size for array part */ - for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { - if (nums[i] > 0) { - a += nums[i]; - if (a > twotoi/2) { /* more than half elements present? */ - n = twotoi; /* optimal size (till now) */ - na = a; /* all elements smaller than n will go to array part */ - } - } - if (a == *narray) break; /* all elements already counted */ - } - *narray = n; - lua_assert(*narray/2 <= na && na <= *narray); - return na; -} - - -static int countint (const TValue *key, int *nums) { - int k = arrayindex(key); - if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ - nums[ceillog2(k)]++; /* count as such */ - return 1; - } - else - return 0; -} - - -static int numusearray (const Table *t, int *nums) { - int lg; - int ttlg; /* 2^lg */ - int ause = 0; /* summation of `nums' */ - int i = 1; /* count to traverse all array keys */ - for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ - int lc = 0; /* counter */ - int lim = ttlg; - if (lim > t->sizearray) { - lim = t->sizearray; /* adjust upper limit */ - if (i > lim) - break; /* no more elements to count */ - } - /* count elements in range (2^(lg-1), 2^lg] */ - for (; i <= lim; i++) { - if (!ttisnil(&t->array[i-1])) - lc++; - } - nums[lg] += lc; - ause += lc; - } - return ause; -} - - -static int numusehash (const Table *t, int *nums, int *pnasize) { - int totaluse = 0; /* total number of elements */ - int ause = 0; /* summation of `nums' */ - int i = sizenode(t); - while (i--) { - Node *n = &t->node[i]; - if (!ttisnil(gval(n))) { - ause += countint(key2tval(n), nums); - totaluse++; - } - } - *pnasize += ause; - return totaluse; -} - - -static void setarrayvector (lua_State *L, Table *t, int size) { - int i; - luaM_reallocvector(L, t->array, t->sizearray, size, TValue); - for (i=t->sizearray; i<size; i++) - setnilvalue(&t->array[i]); - t->sizearray = size; -} - - -static void setnodevector (lua_State *L, Table *t, int size) { - int lsize; - if (size == 0) { /* no elements to hash part? */ - t->node = cast(Node *, dummynode); /* use common `dummynode' */ - lsize = 0; - } - else { - int i; - lsize = ceillog2(size); - if (lsize > MAXBITS) - luaG_runerror(L, "table overflow"); - size = twoto(lsize); - t->node = luaM_newvector(L, size, Node); - for (i=0; i<size; i++) { - Node *n = gnode(t, i); - gnext(n) = NULL; - setnilvalue(gkey(n)); - setnilvalue(gval(n)); - } - } - t->lsizenode = cast_byte(lsize); - t->lastfree = gnode(t, size); /* all positions are free */ -} - - -static void resize (lua_State *L, Table *t, int nasize, int nhsize) { - int i; - int oldasize = t->sizearray; - int oldhsize = t->lsizenode; - Node *nold = t->node; /* save old hash ... */ - if (nasize > oldasize) /* array part must grow? */ - setarrayvector(L, t, nasize); - /* create new hash part with appropriate size */ - setnodevector(L, t, nhsize); - if (nasize < oldasize) { /* array part must shrink? */ - t->sizearray = nasize; - /* re-insert elements from vanishing slice */ - for (i=nasize; i<oldasize; i++) { - if (!ttisnil(&t->array[i])) - setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]); - } - /* shrink array */ - luaM_reallocvector(L, t->array, oldasize, nasize, TValue); - } - /* re-insert elements from hash part */ - for (i = twoto(oldhsize) - 1; i >= 0; i--) { - Node *old = nold+i; - if (!ttisnil(gval(old))) - setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old)); - } - if (nold != dummynode) - luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */ -} - - -void luaH_resizearray (lua_State *L, Table *t, int nasize) { - int nsize = (t->node == dummynode) ? 0 : sizenode(t); - resize(L, t, nasize, nsize); -} - - -static void rehash (lua_State *L, Table *t, const TValue *ek) { - int nasize, na; - int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */ - int i; - int totaluse; - for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ - nasize = numusearray(t, nums); /* count keys in array part */ - totaluse = nasize; /* all those keys are integer keys */ - totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ - /* count extra key */ - nasize += countint(ek, nums); - totaluse++; - /* compute new size for array part */ - na = computesizes(nums, &nasize); - /* resize the table to new computed sizes */ - resize(L, t, nasize, totaluse - na); -} - - - -/* -** }============================================================= -*/ - - -Table *luaH_new (lua_State *L, int narray, int nhash) { - Table *t = luaM_new(L, Table); - luaC_link(L, obj2gco(t), LUA_TTABLE); - t->metatable = NULL; - t->flags = cast_byte(~0); - /* temporary values (kept only if some malloc fails) */ - t->array = NULL; - t->sizearray = 0; - t->lsizenode = 0; - t->node = cast(Node *, dummynode); - setarrayvector(L, t, narray); - setnodevector(L, t, nhash); - return t; -} - - -void luaH_free (lua_State *L, Table *t) { - if (t->node != dummynode) - luaM_freearray(L, t->node, sizenode(t), Node); - luaM_freearray(L, t->array, t->sizearray, TValue); - luaM_free(L, t); -} - - -static Node *getfreepos (Table *t) { - while (t->lastfree-- > t->node) { - if (ttisnil(gkey(t->lastfree))) - return t->lastfree; - } - return NULL; /* could not find a free place */ -} - - - -/* -** inserts a new key into a hash table; first, check whether key's main -** position is free. If not, check whether colliding node is in its main -** position or not: if it is not, move colliding node to an empty place and -** put new key in its main position; otherwise (colliding node is in its main -** position), new key goes to an empty position. -*/ -static TValue *newkey (lua_State *L, Table *t, const TValue *key) { - Node *mp = mainposition(t, key); - if (!ttisnil(gval(mp)) || mp == dummynode) { - Node *othern; - Node *n = getfreepos(t); /* get a free place */ - if (n == NULL) { /* cannot find a free place? */ - rehash(L, t, key); /* grow table */ - return luaH_set(L, t, key); /* re-insert key into grown table */ - } - lua_assert(n != dummynode); - othern = mainposition(t, key2tval(mp)); - if (othern != mp) { /* is colliding node out of its main position? */ - /* yes; move colliding node into free position */ - while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ - gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ - *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ - gnext(mp) = NULL; /* now `mp' is free */ - setnilvalue(gval(mp)); - } - else { /* colliding node is in its own main position */ - /* new node will go into free position */ - gnext(n) = gnext(mp); /* chain new position */ - gnext(mp) = n; - mp = n; - } - } - gkey(mp)->value = key->value; gkey(mp)->tt = key->tt; - luaC_barriert(L, t, key); - lua_assert(ttisnil(gval(mp))); - return gval(mp); -} - - -/* -** search function for integers -*/ -const TValue *luaH_getnum (Table *t, int key) { - /* (1 <= key && key <= t->sizearray) */ - if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) - return &t->array[key-1]; - else { - lua_Number nk = cast_num(key); - Node *n = hashnum(t, nk); - do { /* check whether `key' is somewhere in the chain */ - if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) - return gval(n); /* that's it */ - else n = gnext(n); - } while (n); - return luaO_nilobject; - } -} - - -/* -** search function for strings -*/ -const TValue *luaH_getstr (Table *t, TString *key) { - Node *n = hashstr(t, key); - do { /* check whether `key' is somewhere in the chain */ - if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key) - return gval(n); /* that's it */ - else n = gnext(n); - } while (n); - return luaO_nilobject; -} - - -/* -** main search function -*/ -const TValue *luaH_get (Table *t, const TValue *key) { - switch (ttype(key)) { - case LUA_TNIL: return luaO_nilobject; - case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key)); - case LUA_TNUMBER: { - int k; - lua_Number n = nvalue(key); - lua_number2int(k, n); - if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */ - return luaH_getnum(t, k); /* use specialized version */ - /* else go through */ - } - default: { - Node *n = mainposition(t, key); - do { /* check whether `key' is somewhere in the chain */ - if (luaO_rawequalObj(key2tval(n), key)) - return gval(n); /* that's it */ - else n = gnext(n); - } while (n); - return luaO_nilobject; - } - } -} - - -TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { - const TValue *p = luaH_get(t, key); - t->flags = 0; - if (p != luaO_nilobject) - return cast(TValue *, p); - else { - if (ttisnil(key)) luaG_runerror(L, "table index is nil"); - else if (ttisnumber(key) && luai_numisnan(nvalue(key))) - luaG_runerror(L, "table index is NaN"); - return newkey(L, t, key); - } -} - - -TValue *luaH_setnum (lua_State *L, Table *t, int key) { - const TValue *p = luaH_getnum(t, key); - if (p != luaO_nilobject) - return cast(TValue *, p); - else { - TValue k; - setnvalue(&k, cast_num(key)); - return newkey(L, t, &k); - } -} - - -TValue *luaH_setstr (lua_State *L, Table *t, TString *key) { - const TValue *p = luaH_getstr(t, key); - if (p != luaO_nilobject) - return cast(TValue *, p); - else { - TValue k; - setsvalue(L, &k, key); - return newkey(L, t, &k); - } -} - - -static int unbound_search (Table *t, unsigned int j) { - unsigned int i = j; /* i is zero or a present index */ - j++; - /* find `i' and `j' such that i is present and j is not */ - while (!ttisnil(luaH_getnum(t, j))) { - i = j; - j *= 2; - if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ - /* table was built with bad purposes: resort to linear search */ - i = 1; - while (!ttisnil(luaH_getnum(t, i))) i++; - return i - 1; - } - } - /* now do a binary search between them */ - while (j - i > 1) { - unsigned int m = (i+j)/2; - if (ttisnil(luaH_getnum(t, m))) j = m; - else i = m; - } - return i; -} - - -/* -** Try to find a boundary in table `t'. A `boundary' is an integer index -** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). -*/ -int luaH_getn (Table *t) { - unsigned int j = t->sizearray; - if (j > 0 && ttisnil(&t->array[j - 1])) { - /* there is a boundary in the array part: (binary) search for it */ - unsigned int i = 0; - while (j - i > 1) { - unsigned int m = (i+j)/2; - if (ttisnil(&t->array[m - 1])) j = m; - else i = m; - } - return i; - } - /* else must find a boundary in hash part */ - else if (t->node == dummynode) /* hash part is empty? */ - return j; /* that is easy... */ - else return unbound_search(t, j); -} - - - -#if defined(LUA_DEBUG) - -Node *luaH_mainposition (const Table *t, const TValue *key) { - return mainposition(t, key); -} - -int luaH_isdummy (Node *n) { return n == dummynode; } - -#endif diff --git a/source3/lua-5.1.4/src/ltable.h b/source3/lua-5.1.4/src/ltable.h deleted file mode 100644 index f5b9d5ead0..0000000000 --- a/source3/lua-5.1.4/src/ltable.h +++ /dev/null @@ -1,40 +0,0 @@ -/* -** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lua tables (hash) -** See Copyright Notice in lua.h -*/ - -#ifndef ltable_h -#define ltable_h - -#include "lobject.h" - - -#define gnode(t,i) (&(t)->node[i]) -#define gkey(n) (&(n)->i_key.nk) -#define gval(n) (&(n)->i_val) -#define gnext(n) ((n)->i_key.nk.next) - -#define key2tval(n) (&(n)->i_key.tvk) - - -LUAI_FUNC const TValue *luaH_getnum (Table *t, int key); -LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key); -LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); -LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key); -LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); -LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); -LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash); -LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize); -LUAI_FUNC void luaH_free (lua_State *L, Table *t); -LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); -LUAI_FUNC int luaH_getn (Table *t); - - -#if defined(LUA_DEBUG) -LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); -LUAI_FUNC int luaH_isdummy (Node *n); -#endif - - -#endif diff --git a/source3/lua-5.1.4/src/ltablib.c b/source3/lua-5.1.4/src/ltablib.c deleted file mode 100644 index 2e50ce0ae2..0000000000 --- a/source3/lua-5.1.4/src/ltablib.c +++ /dev/null @@ -1,286 +0,0 @@ -/* -** $Id: ltablib.c,v 1.38.1.3 2008/02/14 16:46:58 roberto Exp $ -** Library for Table Manipulation -** See Copyright Notice in lua.h -*/ - - -#include <stddef.h> - -#define ltablib_c -#define LUA_LIB - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -#define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n)) - - -static int foreachi (lua_State *L) { - int i; - int n = aux_getn(L, 1); - luaL_checktype(L, 2, LUA_TFUNCTION); - for (i=1; i <= n; i++) { - lua_pushvalue(L, 2); /* function */ - lua_pushinteger(L, i); /* 1st argument */ - lua_rawgeti(L, 1, i); /* 2nd argument */ - lua_call(L, 2, 1); - if (!lua_isnil(L, -1)) - return 1; - lua_pop(L, 1); /* remove nil result */ - } - return 0; -} - - -static int foreach (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); - luaL_checktype(L, 2, LUA_TFUNCTION); - lua_pushnil(L); /* first key */ - while (lua_next(L, 1)) { - lua_pushvalue(L, 2); /* function */ - lua_pushvalue(L, -3); /* key */ - lua_pushvalue(L, -3); /* value */ - lua_call(L, 2, 1); - if (!lua_isnil(L, -1)) - return 1; - lua_pop(L, 2); /* remove value and result */ - } - return 0; -} - - -static int maxn (lua_State *L) { - lua_Number max = 0; - luaL_checktype(L, 1, LUA_TTABLE); - lua_pushnil(L); /* first key */ - while (lua_next(L, 1)) { - lua_pop(L, 1); /* remove value */ - if (lua_type(L, -1) == LUA_TNUMBER) { - lua_Number v = lua_tonumber(L, -1); - if (v > max) max = v; - } - } - lua_pushnumber(L, max); - return 1; -} - - -static int getn (lua_State *L) { - lua_pushinteger(L, aux_getn(L, 1)); - return 1; -} - - -static int setn (lua_State *L) { - luaL_checktype(L, 1, LUA_TTABLE); -#ifndef luaL_setn - luaL_setn(L, 1, luaL_checkint(L, 2)); -#else - luaL_error(L, LUA_QL("setn") " is obsolete"); -#endif - lua_pushvalue(L, 1); - return 1; -} - - -static int tinsert (lua_State *L) { - int e = aux_getn(L, 1) + 1; /* first empty element */ - int pos; /* where to insert new element */ - switch (lua_gettop(L)) { - case 2: { /* called with only 2 arguments */ - pos = e; /* insert new element at the end */ - break; - } - case 3: { - int i; - pos = luaL_checkint(L, 2); /* 2nd argument is the position */ - if (pos > e) e = pos; /* `grow' array if necessary */ - for (i = e; i > pos; i--) { /* move up elements */ - lua_rawgeti(L, 1, i-1); - lua_rawseti(L, 1, i); /* t[i] = t[i-1] */ - } - break; - } - default: { - return luaL_error(L, "wrong number of arguments to " LUA_QL("insert")); - } - } - luaL_setn(L, 1, e); /* new size */ - lua_rawseti(L, 1, pos); /* t[pos] = v */ - return 0; -} - - -static int tremove (lua_State *L) { - int e = aux_getn(L, 1); - int pos = luaL_optint(L, 2, e); - if (!(1 <= pos && pos <= e)) /* position is outside bounds? */ - return 0; /* nothing to remove */ - luaL_setn(L, 1, e - 1); /* t.n = n-1 */ - lua_rawgeti(L, 1, pos); /* result = t[pos] */ - for ( ;pos<e; pos++) { - lua_rawgeti(L, 1, pos+1); - lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */ - } - lua_pushnil(L); - lua_rawseti(L, 1, e); /* t[e] = nil */ - return 1; -} - - -static void addfield (lua_State *L, luaL_Buffer *b, int i) { - lua_rawgeti(L, 1, i); - if (!lua_isstring(L, -1)) - luaL_error(L, "invalid value (%s) at index %d in table for " - LUA_QL("concat"), luaL_typename(L, -1), i); - luaL_addvalue(b); -} - - -static int tconcat (lua_State *L) { - luaL_Buffer b; - size_t lsep; - int i, last; - const char *sep = luaL_optlstring(L, 2, "", &lsep); - luaL_checktype(L, 1, LUA_TTABLE); - i = luaL_optint(L, 3, 1); - last = luaL_opt(L, luaL_checkint, 4, luaL_getn(L, 1)); - luaL_buffinit(L, &b); - for (; i < last; i++) { - addfield(L, &b, i); - luaL_addlstring(&b, sep, lsep); - } - if (i == last) /* add last value (if interval was not empty) */ - addfield(L, &b, i); - luaL_pushresult(&b); - return 1; -} - - - -/* -** {====================================================== -** Quicksort -** (based on `Algorithms in MODULA-3', Robert Sedgewick; -** Addison-Wesley, 1993.) -*/ - - -static void set2 (lua_State *L, int i, int j) { - lua_rawseti(L, 1, i); - lua_rawseti(L, 1, j); -} - -static int sort_comp (lua_State *L, int a, int b) { - if (!lua_isnil(L, 2)) { /* function? */ - int res; - lua_pushvalue(L, 2); - lua_pushvalue(L, a-1); /* -1 to compensate function */ - lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */ - lua_call(L, 2, 1); - res = lua_toboolean(L, -1); - lua_pop(L, 1); - return res; - } - else /* a < b? */ - return lua_lessthan(L, a, b); -} - -static void auxsort (lua_State *L, int l, int u) { - while (l < u) { /* for tail recursion */ - int i, j; - /* sort elements a[l], a[(l+u)/2] and a[u] */ - lua_rawgeti(L, 1, l); - lua_rawgeti(L, 1, u); - if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */ - set2(L, l, u); /* swap a[l] - a[u] */ - else - lua_pop(L, 2); - if (u-l == 1) break; /* only 2 elements */ - i = (l+u)/2; - lua_rawgeti(L, 1, i); - lua_rawgeti(L, 1, l); - if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */ - set2(L, i, l); - else { - lua_pop(L, 1); /* remove a[l] */ - lua_rawgeti(L, 1, u); - if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */ - set2(L, i, u); - else - lua_pop(L, 2); - } - if (u-l == 2) break; /* only 3 elements */ - lua_rawgeti(L, 1, i); /* Pivot */ - lua_pushvalue(L, -1); - lua_rawgeti(L, 1, u-1); - set2(L, i, u-1); - /* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */ - i = l; j = u-1; - for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */ - /* repeat ++i until a[i] >= P */ - while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) { - if (i>u) luaL_error(L, "invalid order function for sorting"); - lua_pop(L, 1); /* remove a[i] */ - } - /* repeat --j until a[j] <= P */ - while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) { - if (j<l) luaL_error(L, "invalid order function for sorting"); - lua_pop(L, 1); /* remove a[j] */ - } - if (j<i) { - lua_pop(L, 3); /* pop pivot, a[i], a[j] */ - break; - } - set2(L, i, j); - } - lua_rawgeti(L, 1, u-1); - lua_rawgeti(L, 1, i); - set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */ - /* a[l..i-1] <= a[i] == P <= a[i+1..u] */ - /* adjust so that smaller half is in [j..i] and larger one in [l..u] */ - if (i-l < u-i) { - j=l; i=i-1; l=i+2; - } - else { - j=i+1; i=u; u=j-2; - } - auxsort(L, j, i); /* call recursively the smaller one */ - } /* repeat the routine for the larger one */ -} - -static int sort (lua_State *L) { - int n = aux_getn(L, 1); - luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */ - if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */ - luaL_checktype(L, 2, LUA_TFUNCTION); - lua_settop(L, 2); /* make sure there is two arguments */ - auxsort(L, 1, n); - return 0; -} - -/* }====================================================== */ - - -static const luaL_Reg tab_funcs[] = { - {"concat", tconcat}, - {"foreach", foreach}, - {"foreachi", foreachi}, - {"getn", getn}, - {"maxn", maxn}, - {"insert", tinsert}, - {"remove", tremove}, - {"setn", setn}, - {"sort", sort}, - {NULL, NULL} -}; - - -LUALIB_API int luaopen_table (lua_State *L) { - luaL_register(L, LUA_TABLIBNAME, tab_funcs); - return 1; -} diff --git a/source3/lua-5.1.4/src/ltm.c b/source3/lua-5.1.4/src/ltm.c deleted file mode 100644 index 1612f3c0cf..0000000000 --- a/source3/lua-5.1.4/src/ltm.c +++ /dev/null @@ -1,74 +0,0 @@ -/* -** $Id: ltm.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $ -** Tag methods -** See Copyright Notice in lua.h -*/ - - -#include <string.h> - -#define ltm_c -#define LUA_CORE - -#include "lua.h" - -#include "lobject.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" - - - -const char *const luaT_typenames[] = { - "nil", "boolean", "userdata", "number", - "string", "table", "function", "userdata", "thread", - "proto", "upval" -}; - - -void luaT_init (lua_State *L) { - static const char *const luaT_eventname[] = { /* ORDER TM */ - "__index", "__newindex", - "__gc", "__mode", "__eq", - "__add", "__sub", "__mul", "__div", "__mod", - "__pow", "__unm", "__len", "__lt", "__le", - "__concat", "__call" - }; - int i; - for (i=0; i<TM_N; i++) { - G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]); - luaS_fix(G(L)->tmname[i]); /* never collect these names */ - } -} - - -/* -** function to be used with macro "fasttm": optimized for absence of -** tag methods -*/ -const TValue *luaT_gettm (Table *events, TMS event, TString *ename) { - const TValue *tm = luaH_getstr(events, ename); - lua_assert(event <= TM_EQ); - if (ttisnil(tm)) { /* no tag method? */ - events->flags |= cast_byte(1u<<event); /* cache this fact */ - return NULL; - } - else return tm; -} - - -const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) { - Table *mt; - switch (ttype(o)) { - case LUA_TTABLE: - mt = hvalue(o)->metatable; - break; - case LUA_TUSERDATA: - mt = uvalue(o)->metatable; - break; - default: - mt = G(L)->mt[ttype(o)]; - } - return (mt ? luaH_getstr(mt, G(L)->tmname[event]) : luaO_nilobject); -} diff --git a/source3/lua-5.1.4/src/ltm.h b/source3/lua-5.1.4/src/ltm.h deleted file mode 100644 index 64343b781b..0000000000 --- a/source3/lua-5.1.4/src/ltm.h +++ /dev/null @@ -1,54 +0,0 @@ -/* -** $Id: ltm.h,v 2.6.1.1 2007/12/27 13:02:25 roberto Exp $ -** Tag methods -** See Copyright Notice in lua.h -*/ - -#ifndef ltm_h -#define ltm_h - - -#include "lobject.h" - - -/* -* WARNING: if you change the order of this enumeration, -* grep "ORDER TM" -*/ -typedef enum { - TM_INDEX, - TM_NEWINDEX, - TM_GC, - TM_MODE, - TM_EQ, /* last tag method with `fast' access */ - TM_ADD, - TM_SUB, - TM_MUL, - TM_DIV, - TM_MOD, - TM_POW, - TM_UNM, - TM_LEN, - TM_LT, - TM_LE, - TM_CONCAT, - TM_CALL, - TM_N /* number of elements in the enum */ -} TMS; - - - -#define gfasttm(g,et,e) ((et) == NULL ? NULL : \ - ((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e])) - -#define fasttm(l,et,e) gfasttm(G(l), et, e) - -LUAI_DATA const char *const luaT_typenames[]; - - -LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename); -LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, - TMS event); -LUAI_FUNC void luaT_init (lua_State *L); - -#endif diff --git a/source3/lua-5.1.4/src/lua.c b/source3/lua-5.1.4/src/lua.c deleted file mode 100644 index f591375cf8..0000000000 --- a/source3/lua-5.1.4/src/lua.c +++ /dev/null @@ -1,391 +0,0 @@ -/* -** $Id: lua.c,v 1.160.1.2 2007/12/28 15:32:23 roberto Exp $ -** Lua stand-alone interpreter -** See Copyright Notice in lua.h -*/ - - -#include <signal.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define lua_c - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - - -static lua_State *globalL = NULL; - -static const char *progname = LUA_PROGNAME; - - - -static void lstop (lua_State *L, lua_Debug *ar) { - (void)ar; /* unused arg. */ - lua_sethook(L, NULL, 0, 0); - luaL_error(L, "interrupted!"); -} - - -static void laction (int i) { - signal(i, SIG_DFL); /* if another SIGINT happens before lstop, - terminate process (default action) */ - lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); -} - - -static void print_usage (void) { - fprintf(stderr, - "usage: %s [options] [script [args]].\n" - "Available options are:\n" - " -e stat execute string " LUA_QL("stat") "\n" - " -l name require library " LUA_QL("name") "\n" - " -i enter interactive mode after executing " LUA_QL("script") "\n" - " -v show version information\n" - " -- stop handling options\n" - " - execute stdin and stop handling options\n" - , - progname); - fflush(stderr); -} - - -static void l_message (const char *pname, const char *msg) { - if (pname) fprintf(stderr, "%s: ", pname); - fprintf(stderr, "%s\n", msg); - fflush(stderr); -} - - -static int report (lua_State *L, int status) { - if (status && !lua_isnil(L, -1)) { - const char *msg = lua_tostring(L, -1); - if (msg == NULL) msg = "(error object is not a string)"; - l_message(progname, msg); - lua_pop(L, 1); - } - return status; -} - - -static int traceback (lua_State *L) { - if (!lua_isstring(L, 1)) /* 'message' not a string? */ - return 1; /* keep it intact */ - lua_getfield(L, LUA_GLOBALSINDEX, "debug"); - if (!lua_istable(L, -1)) { - lua_pop(L, 1); - return 1; - } - lua_getfield(L, -1, "traceback"); - if (!lua_isfunction(L, -1)) { - lua_pop(L, 2); - return 1; - } - lua_pushvalue(L, 1); /* pass error message */ - lua_pushinteger(L, 2); /* skip this function and traceback */ - lua_call(L, 2, 1); /* call debug.traceback */ - return 1; -} - - -static int docall (lua_State *L, int narg, int clear) { - int status; - int base = lua_gettop(L) - narg; /* function index */ - lua_pushcfunction(L, traceback); /* push traceback function */ - lua_insert(L, base); /* put it under chunk and args */ - signal(SIGINT, laction); - status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base); - signal(SIGINT, SIG_DFL); - lua_remove(L, base); /* remove traceback function */ - /* force a complete garbage collection in case of errors */ - if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0); - return status; -} - - -static void print_version (void) { - l_message(NULL, LUA_RELEASE " " LUA_COPYRIGHT); -} - - -static int getargs (lua_State *L, char **argv, int n) { - int narg; - int i; - int argc = 0; - while (argv[argc]) argc++; /* count total number of arguments */ - narg = argc - (n + 1); /* number of arguments to the script */ - luaL_checkstack(L, narg + 3, "too many arguments to script"); - for (i=n+1; i < argc; i++) - lua_pushstring(L, argv[i]); - lua_createtable(L, narg, n + 1); - for (i=0; i < argc; i++) { - lua_pushstring(L, argv[i]); - lua_rawseti(L, -2, i - n); - } - return narg; -} - - -static int dofile (lua_State *L, const char *name) { - int status = luaL_loadfile(L, name) || docall(L, 0, 1); - return report(L, status); -} - - -static int dostring (lua_State *L, const char *s, const char *name) { - int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1); - return report(L, status); -} - - -static int dolibrary (lua_State *L, const char *name) { - lua_getglobal(L, "require"); - lua_pushstring(L, name); - return report(L, docall(L, 1, 1)); -} - - -static const char *get_prompt (lua_State *L, int firstline) { - const char *p; - lua_getfield(L, LUA_GLOBALSINDEX, firstline ? "_PROMPT" : "_PROMPT2"); - p = lua_tostring(L, -1); - if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2); - lua_pop(L, 1); /* remove global */ - return p; -} - - -static int incomplete (lua_State *L, int status) { - if (status == LUA_ERRSYNTAX) { - size_t lmsg; - const char *msg = lua_tolstring(L, -1, &lmsg); - const char *tp = msg + lmsg - (sizeof(LUA_QL("<eof>")) - 1); - if (strstr(msg, LUA_QL("<eof>")) == tp) { - lua_pop(L, 1); - return 1; - } - } - return 0; /* else... */ -} - - -static int pushline (lua_State *L, int firstline) { - char buffer[LUA_MAXINPUT]; - char *b = buffer; - size_t l; - const char *prmt = get_prompt(L, firstline); - if (lua_readline(L, b, prmt) == 0) - return 0; /* no input */ - l = strlen(b); - if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ - b[l-1] = '\0'; /* remove it */ - if (firstline && b[0] == '=') /* first line starts with `=' ? */ - lua_pushfstring(L, "return %s", b+1); /* change it to `return' */ - else - lua_pushstring(L, b); - lua_freeline(L, b); - return 1; -} - - -static int loadline (lua_State *L) { - int status; - lua_settop(L, 0); - if (!pushline(L, 1)) - return -1; /* no input */ - for (;;) { /* repeat until gets a complete line */ - status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin"); - if (!incomplete(L, status)) break; /* cannot try to add lines? */ - if (!pushline(L, 0)) /* no more input? */ - return -1; - lua_pushliteral(L, "\n"); /* add a new line... */ - lua_insert(L, -2); /* ...between the two lines */ - lua_concat(L, 3); /* join them */ - } - lua_saveline(L, 1); - lua_remove(L, 1); /* remove line */ - return status; -} - - -static void dotty (lua_State *L) { - int status; - const char *oldprogname = progname; - progname = NULL; - while ((status = loadline(L)) != -1) { - if (status == 0) status = docall(L, 0, 0); - report(L, status); - if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */ - lua_getglobal(L, "print"); - lua_insert(L, 1); - if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0) - l_message(progname, lua_pushfstring(L, - "error calling " LUA_QL("print") " (%s)", - lua_tostring(L, -1))); - } - } - lua_settop(L, 0); /* clear stack */ - fputs("\n", stdout); - fflush(stdout); - progname = oldprogname; -} - - -static int handle_script (lua_State *L, char **argv, int n) { - int status; - const char *fname; - int narg = getargs(L, argv, n); /* collect arguments */ - lua_setglobal(L, "arg"); - fname = argv[n]; - if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0) - fname = NULL; /* stdin */ - status = luaL_loadfile(L, fname); - lua_insert(L, -(narg+1)); - if (status == 0) - status = docall(L, narg, 0); - else - lua_pop(L, narg); - return report(L, status); -} - - -/* check that argument has no extra characters at the end */ -#define notail(x) {if ((x)[2] != '\0') return -1;} - - -static int collectargs (char **argv, int *pi, int *pv, int *pe) { - int i; - for (i = 1; argv[i] != NULL; i++) { - if (argv[i][0] != '-') /* not an option? */ - return i; - switch (argv[i][1]) { /* option */ - case '-': - notail(argv[i]); - return (argv[i+1] != NULL ? i+1 : 0); - case '\0': - return i; - case 'i': - notail(argv[i]); - *pi = 1; /* go through */ - case 'v': - notail(argv[i]); - *pv = 1; - break; - case 'e': - *pe = 1; /* go through */ - case 'l': - if (argv[i][2] == '\0') { - i++; - if (argv[i] == NULL) return -1; - } - break; - default: return -1; /* invalid option */ - } - } - return 0; -} - - -static int runargs (lua_State *L, char **argv, int n) { - int i; - for (i = 1; i < n; i++) { - if (argv[i] == NULL) continue; - lua_assert(argv[i][0] == '-'); - switch (argv[i][1]) { /* option */ - case 'e': { - const char *chunk = argv[i] + 2; - if (*chunk == '\0') chunk = argv[++i]; - lua_assert(chunk != NULL); - if (dostring(L, chunk, "=(command line)") != 0) - return 1; - break; - } - case 'l': { - const char *filename = argv[i] + 2; - if (*filename == '\0') filename = argv[++i]; - lua_assert(filename != NULL); - if (dolibrary(L, filename)) - return 1; /* stop if file fails */ - break; - } - default: break; - } - } - return 0; -} - - -static int handle_luainit (lua_State *L) { - const char *init = getenv(LUA_INIT); - if (init == NULL) return 0; /* status OK */ - else if (init[0] == '@') - return dofile(L, init+1); - else - return dostring(L, init, "=" LUA_INIT); -} - - -struct Smain { - int argc; - char **argv; - int status; -}; - - -static int pmain (lua_State *L) { - struct Smain *s = (struct Smain *)lua_touserdata(L, 1); - char **argv = s->argv; - int script; - int has_i = 0, has_v = 0, has_e = 0; - globalL = L; - if (argv[0] && argv[0][0]) progname = argv[0]; - lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */ - luaL_openlibs(L); /* open libraries */ - lua_gc(L, LUA_GCRESTART, 0); - s->status = handle_luainit(L); - if (s->status != 0) return 0; - script = collectargs(argv, &has_i, &has_v, &has_e); - if (script < 0) { /* invalid args? */ - print_usage(); - s->status = 1; - return 0; - } - if (has_v) print_version(); - s->status = runargs(L, argv, (script > 0) ? script : s->argc); - if (s->status != 0) return 0; - if (script) - s->status = handle_script(L, argv, script); - if (s->status != 0) return 0; - if (has_i) - dotty(L); - else if (script == 0 && !has_e && !has_v) { - if (lua_stdin_is_tty()) { - print_version(); - dotty(L); - } - else dofile(L, NULL); /* executes stdin as a file */ - } - return 0; -} - - -int main (int argc, char **argv) { - int status; - struct Smain s; - lua_State *L = lua_open(); /* create state */ - if (L == NULL) { - l_message(argv[0], "cannot create state: not enough memory"); - return EXIT_FAILURE; - } - s.argc = argc; - s.argv = argv; - status = lua_cpcall(L, &pmain, &s); - report(L, status); - lua_close(L); - return (status || s.status) ? EXIT_FAILURE : EXIT_SUCCESS; -} diff --git a/source3/lua-5.1.4/src/lua.h b/source3/lua-5.1.4/src/lua.h deleted file mode 100644 index b7968781a6..0000000000 --- a/source3/lua-5.1.4/src/lua.h +++ /dev/null @@ -1,388 +0,0 @@ -/* -** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $ -** Lua - An Extensible Extension Language -** Lua.org, PUC-Rio, Brazil (http://www.lua.org) -** See Copyright Notice at the end of this file -*/ - - -#ifndef lua_h -#define lua_h - -#include <stdarg.h> -#include <stddef.h> - - -#include "luaconf.h" - - -#define LUA_VERSION "Lua 5.1" -#define LUA_RELEASE "Lua 5.1.4" -#define LUA_VERSION_NUM 501 -#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio" -#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes" - - -/* mark for precompiled code (`<esc>Lua') */ -#define LUA_SIGNATURE "\033Lua" - -/* option for multiple returns in `lua_pcall' and `lua_call' */ -#define LUA_MULTRET (-1) - - -/* -** pseudo-indices -*/ -#define LUA_REGISTRYINDEX (-10000) -#define LUA_ENVIRONINDEX (-10001) -#define LUA_GLOBALSINDEX (-10002) -#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i)) - - -/* thread status; 0 is OK */ -#define LUA_YIELD 1 -#define LUA_ERRRUN 2 -#define LUA_ERRSYNTAX 3 -#define LUA_ERRMEM 4 -#define LUA_ERRERR 5 - - -typedef struct lua_State lua_State; - -typedef int (*lua_CFunction) (lua_State *L); - - -/* -** functions that read/write blocks when loading/dumping Lua chunks -*/ -typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); - -typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud); - - -/* -** prototype for memory-allocation functions -*/ -typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); - - -/* -** basic types -*/ -#define LUA_TNONE (-1) - -#define LUA_TNIL 0 -#define LUA_TBOOLEAN 1 -#define LUA_TLIGHTUSERDATA 2 -#define LUA_TNUMBER 3 -#define LUA_TSTRING 4 -#define LUA_TTABLE 5 -#define LUA_TFUNCTION 6 -#define LUA_TUSERDATA 7 -#define LUA_TTHREAD 8 - - - -/* minimum Lua stack available to a C function */ -#define LUA_MINSTACK 20 - - -/* -** generic extra include file -*/ -#if defined(LUA_USER_H) -#include LUA_USER_H -#endif - - -/* type of numbers in Lua */ -typedef LUA_NUMBER lua_Number; - - -/* type for integer functions */ -typedef LUA_INTEGER lua_Integer; - - - -/* -** state manipulation -*/ -LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); -LUA_API void (lua_close) (lua_State *L); -LUA_API lua_State *(lua_newthread) (lua_State *L); - -LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); - - -/* -** basic stack manipulation -*/ -LUA_API int (lua_gettop) (lua_State *L); -LUA_API void (lua_settop) (lua_State *L, int idx); -LUA_API void (lua_pushvalue) (lua_State *L, int idx); -LUA_API void (lua_remove) (lua_State *L, int idx); -LUA_API void (lua_insert) (lua_State *L, int idx); -LUA_API void (lua_replace) (lua_State *L, int idx); -LUA_API int (lua_checkstack) (lua_State *L, int sz); - -LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); - - -/* -** access functions (stack -> C) -*/ - -LUA_API int (lua_isnumber) (lua_State *L, int idx); -LUA_API int (lua_isstring) (lua_State *L, int idx); -LUA_API int (lua_iscfunction) (lua_State *L, int idx); -LUA_API int (lua_isuserdata) (lua_State *L, int idx); -LUA_API int (lua_type) (lua_State *L, int idx); -LUA_API const char *(lua_typename) (lua_State *L, int tp); - -LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2); -LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); -LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2); - -LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx); -LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx); -LUA_API int (lua_toboolean) (lua_State *L, int idx); -LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); -LUA_API size_t (lua_objlen) (lua_State *L, int idx); -LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); -LUA_API void *(lua_touserdata) (lua_State *L, int idx); -LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); -LUA_API const void *(lua_topointer) (lua_State *L, int idx); - - -/* -** push functions (C -> stack) -*/ -LUA_API void (lua_pushnil) (lua_State *L); -LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); -LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); -LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l); -LUA_API void (lua_pushstring) (lua_State *L, const char *s); -LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, - va_list argp); -LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); -LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); -LUA_API void (lua_pushboolean) (lua_State *L, int b); -LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); -LUA_API int (lua_pushthread) (lua_State *L); - - -/* -** get functions (Lua -> stack) -*/ -LUA_API void (lua_gettable) (lua_State *L, int idx); -LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_rawget) (lua_State *L, int idx); -LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n); -LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); -LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); -LUA_API int (lua_getmetatable) (lua_State *L, int objindex); -LUA_API void (lua_getfenv) (lua_State *L, int idx); - - -/* -** set functions (stack -> Lua) -*/ -LUA_API void (lua_settable) (lua_State *L, int idx); -LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_rawset) (lua_State *L, int idx); -LUA_API void (lua_rawseti) (lua_State *L, int idx, int n); -LUA_API int (lua_setmetatable) (lua_State *L, int objindex); -LUA_API int (lua_setfenv) (lua_State *L, int idx); - - -/* -** `load' and `call' functions (load and run Lua code) -*/ -LUA_API void (lua_call) (lua_State *L, int nargs, int nresults); -LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc); -LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud); -LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, - const char *chunkname); - -LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data); - - -/* -** coroutine functions -*/ -LUA_API int (lua_yield) (lua_State *L, int nresults); -LUA_API int (lua_resume) (lua_State *L, int narg); -LUA_API int (lua_status) (lua_State *L); - -/* -** garbage-collection function and options -*/ - -#define LUA_GCSTOP 0 -#define LUA_GCRESTART 1 -#define LUA_GCCOLLECT 2 -#define LUA_GCCOUNT 3 -#define LUA_GCCOUNTB 4 -#define LUA_GCSTEP 5 -#define LUA_GCSETPAUSE 6 -#define LUA_GCSETSTEPMUL 7 - -LUA_API int (lua_gc) (lua_State *L, int what, int data); - - -/* -** miscellaneous functions -*/ - -LUA_API int (lua_error) (lua_State *L); - -LUA_API int (lua_next) (lua_State *L, int idx); - -LUA_API void (lua_concat) (lua_State *L, int n); - -LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); -LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud); - - - -/* -** =============================================================== -** some useful macros -** =============================================================== -*/ - -#define lua_pop(L,n) lua_settop(L, -(n)-1) - -#define lua_newtable(L) lua_createtable(L, 0, 0) - -#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) - -#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) - -#define lua_strlen(L,i) lua_objlen(L, (i)) - -#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) -#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) -#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) -#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) -#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) -#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) -#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) -#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) - -#define lua_pushliteral(L, s) \ - lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) - -#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s)) -#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s)) - -#define lua_tostring(L,i) lua_tolstring(L, (i), NULL) - - - -/* -** compatibility macros and functions -*/ - -#define lua_open() luaL_newstate() - -#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX) - -#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0) - -#define lua_Chunkreader lua_Reader -#define lua_Chunkwriter lua_Writer - - -/* hack */ -LUA_API void lua_setlevel (lua_State *from, lua_State *to); - - -/* -** {====================================================================== -** Debug API -** ======================================================================= -*/ - - -/* -** Event codes -*/ -#define LUA_HOOKCALL 0 -#define LUA_HOOKRET 1 -#define LUA_HOOKLINE 2 -#define LUA_HOOKCOUNT 3 -#define LUA_HOOKTAILRET 4 - - -/* -** Event masks -*/ -#define LUA_MASKCALL (1 << LUA_HOOKCALL) -#define LUA_MASKRET (1 << LUA_HOOKRET) -#define LUA_MASKLINE (1 << LUA_HOOKLINE) -#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) - -typedef struct lua_Debug lua_Debug; /* activation record */ - - -/* Functions to be called by the debuger in specific events */ -typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); - - -LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar); -LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar); -LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n); -LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n); - -LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count); -LUA_API lua_Hook lua_gethook (lua_State *L); -LUA_API int lua_gethookmask (lua_State *L); -LUA_API int lua_gethookcount (lua_State *L); - - -struct lua_Debug { - int event; - const char *name; /* (n) */ - const char *namewhat; /* (n) `global', `local', `field', `method' */ - const char *what; /* (S) `Lua', `C', `main', `tail' */ - const char *source; /* (S) */ - int currentline; /* (l) */ - int nups; /* (u) number of upvalues */ - int linedefined; /* (S) */ - int lastlinedefined; /* (S) */ - char short_src[LUA_IDSIZE]; /* (S) */ - /* private part */ - int i_ci; /* active function */ -}; - -/* }====================================================================== */ - - -/****************************************************************************** -* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved. -* -* Permission is hereby granted, free of charge, to any person obtaining -* a copy of this software and associated documentation files (the -* "Software"), to deal in the Software without restriction, including -* without limitation the rights to use, copy, modify, merge, publish, -* distribute, sublicense, and/or sell copies of the Software, and to -* permit persons to whom the Software is furnished to do so, subject to -* the following conditions: -* -* The above copyright notice and this permission notice shall be -* included in all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -******************************************************************************/ - - -#endif diff --git a/source3/lua-5.1.4/src/luac.c b/source3/lua-5.1.4/src/luac.c deleted file mode 100644 index d07017391b..0000000000 --- a/source3/lua-5.1.4/src/luac.c +++ /dev/null @@ -1,200 +0,0 @@ -/* -** $Id: luac.c,v 1.54 2006/06/02 17:37:11 lhf Exp $ -** Lua compiler (saves bytecodes to files; also list bytecodes) -** See Copyright Notice in lua.h -*/ - -#include <errno.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define luac_c -#define LUA_CORE - -#include "lua.h" -#include "lauxlib.h" - -#include "ldo.h" -#include "lfunc.h" -#include "lmem.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lstring.h" -#include "lundump.h" - -#define PROGNAME "luac" /* default program name */ -#define OUTPUT PROGNAME ".out" /* default output file */ - -static int listing=0; /* list bytecodes? */ -static int dumping=1; /* dump bytecodes? */ -static int stripping=0; /* strip debug information? */ -static char Output[]={ OUTPUT }; /* default output file name */ -static const char* output=Output; /* actual output file name */ -static const char* progname=PROGNAME; /* actual program name */ - -static void fatal(const char* message) -{ - fprintf(stderr,"%s: %s\n",progname,message); - exit(EXIT_FAILURE); -} - -static void cannot(const char* what) -{ - fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno)); - exit(EXIT_FAILURE); -} - -static void usage(const char* message) -{ - if (*message=='-') - fprintf(stderr,"%s: unrecognized option " LUA_QS "\n",progname,message); - else - fprintf(stderr,"%s: %s\n",progname,message); - fprintf(stderr, - "usage: %s [options] [filenames].\n" - "Available options are:\n" - " - process stdin\n" - " -l list\n" - " -o name output to file " LUA_QL("name") " (default is \"%s\")\n" - " -p parse only\n" - " -s strip debug information\n" - " -v show version information\n" - " -- stop handling options\n", - progname,Output); - exit(EXIT_FAILURE); -} - -#define IS(s) (strcmp(argv[i],s)==0) - -static int doargs(int argc, char* argv[]) -{ - int i; - int version=0; - if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0]; - for (i=1; i<argc; i++) - { - if (*argv[i]!='-') /* end of options; keep it */ - break; - else if (IS("--")) /* end of options; skip it */ - { - ++i; - if (version) ++version; - break; - } - else if (IS("-")) /* end of options; use stdin */ - break; - else if (IS("-l")) /* list */ - ++listing; - else if (IS("-o")) /* output file */ - { - output=argv[++i]; - if (output==NULL || *output==0) usage(LUA_QL("-o") " needs argument"); - if (IS("-")) output=NULL; - } - else if (IS("-p")) /* parse only */ - dumping=0; - else if (IS("-s")) /* strip debug information */ - stripping=1; - else if (IS("-v")) /* show version */ - ++version; - else /* unknown option */ - usage(argv[i]); - } - if (i==argc && (listing || !dumping)) - { - dumping=0; - argv[--i]=Output; - } - if (version) - { - printf("%s %s\n",LUA_RELEASE,LUA_COPYRIGHT); - if (version==argc-1) exit(EXIT_SUCCESS); - } - return i; -} - -#define toproto(L,i) (clvalue(L->top+(i))->l.p) - -static const Proto* combine(lua_State* L, int n) -{ - if (n==1) - return toproto(L,-1); - else - { - int i,pc; - Proto* f=luaF_newproto(L); - setptvalue2s(L,L->top,f); incr_top(L); - f->source=luaS_newliteral(L,"=(" PROGNAME ")"); - f->maxstacksize=1; - pc=2*n+1; - f->code=luaM_newvector(L,pc,Instruction); - f->sizecode=pc; - f->p=luaM_newvector(L,n,Proto*); - f->sizep=n; - pc=0; - for (i=0; i<n; i++) - { - f->p[i]=toproto(L,i-n-1); - f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i); - f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1); - } - f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0); - return f; - } -} - -static int writer(lua_State* L, const void* p, size_t size, void* u) -{ - UNUSED(L); - return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0); -} - -struct Smain { - int argc; - char** argv; -}; - -static int pmain(lua_State* L) -{ - struct Smain* s = (struct Smain*)lua_touserdata(L, 1); - int argc=s->argc; - char** argv=s->argv; - const Proto* f; - int i; - if (!lua_checkstack(L,argc)) fatal("too many input files"); - for (i=0; i<argc; i++) - { - const char* filename=IS("-") ? NULL : argv[i]; - if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1)); - } - f=combine(L,argc); - if (listing) luaU_print(f,listing>1); - if (dumping) - { - FILE* D= (output==NULL) ? stdout : fopen(output,"wb"); - if (D==NULL) cannot("open"); - lua_lock(L); - luaU_dump(L,f,writer,D,stripping); - lua_unlock(L); - if (ferror(D)) cannot("write"); - if (fclose(D)) cannot("close"); - } - return 0; -} - -int main(int argc, char* argv[]) -{ - lua_State* L; - struct Smain s; - int i=doargs(argc,argv); - argc-=i; argv+=i; - if (argc<=0) usage("no input files given"); - L=lua_open(); - if (L==NULL) fatal("not enough memory for state"); - s.argc=argc; - s.argv=argv; - if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1)); - lua_close(L); - return EXIT_SUCCESS; -} diff --git a/source3/lua-5.1.4/src/luaconf.h b/source3/lua-5.1.4/src/luaconf.h deleted file mode 100644 index 1d8e630c09..0000000000 --- a/source3/lua-5.1.4/src/luaconf.h +++ /dev/null @@ -1,762 +0,0 @@ -/* -** $Id: luaconf.h,v 1.82.1.7 2008/02/11 16:25:08 roberto Exp $ -** Configuration file for Lua -** See Copyright Notice in lua.h -*/ - - -#ifndef lconfig_h -#define lconfig_h - -#include <limits.h> -#include <stddef.h> - - -/* -** ================================================================== -** Search for "@@" to find all configurable definitions. -** =================================================================== -*/ - - -/* -@@ LUA_ANSI controls the use of non-ansi features. -** CHANGE it (define it) if you want Lua to avoid the use of any -** non-ansi feature or library. -*/ -#if defined(__STRICT_ANSI__) -#define LUA_ANSI -#endif - - -#if !defined(LUA_ANSI) && defined(_WIN32) -#define LUA_WIN -#endif - -#if defined(LUA_USE_LINUX) -#define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ -#define LUA_USE_READLINE /* needs some extra libraries */ -#endif - -#if defined(LUA_USE_MACOSX) -#define LUA_USE_POSIX -#define LUA_DL_DYLD /* does not need extra library */ -#endif - - - -/* -@@ LUA_USE_POSIX includes all functionallity listed as X/Open System -@* Interfaces Extension (XSI). -** CHANGE it (define it) if your system is XSI compatible. -*/ -#if defined(LUA_USE_POSIX) -#define LUA_USE_MKSTEMP -#define LUA_USE_ISATTY -#define LUA_USE_POPEN -#define LUA_USE_ULONGJMP -#endif - - -/* -@@ LUA_PATH and LUA_CPATH are the names of the environment variables that -@* Lua check to set its paths. -@@ LUA_INIT is the name of the environment variable that Lua -@* checks for initialization code. -** CHANGE them if you want different names. -*/ -#define LUA_PATH "LUA_PATH" -#define LUA_CPATH "LUA_CPATH" -#define LUA_INIT "LUA_INIT" - - -/* -@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for -@* Lua libraries. -@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for -@* C libraries. -** CHANGE them if your machine has a non-conventional directory -** hierarchy or if you want to install your libraries in -** non-conventional directories. -*/ -#if defined(_WIN32) -/* -** In Windows, any exclamation mark ('!') in the path is replaced by the -** path of the directory of the executable file of the current process. -*/ -#define LUA_LDIR "!\\lua\\" -#define LUA_CDIR "!\\" -#define LUA_PATH_DEFAULT \ - ".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua" -#define LUA_CPATH_DEFAULT \ - ".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll" - -#else -#define LUA_ROOT "/usr/local/" -#define LUA_LDIR LUA_ROOT "share/lua/5.1/" -#define LUA_CDIR LUA_ROOT "lib/lua/5.1/" -#define LUA_PATH_DEFAULT \ - "./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua" -#define LUA_CPATH_DEFAULT \ - "./?.so;" LUA_CDIR"?.so;" LUA_CDIR"loadall.so" -#endif - - -/* -@@ LUA_DIRSEP is the directory separator (for submodules). -** CHANGE it if your machine does not use "/" as the directory separator -** and is not Windows. (On Windows Lua automatically uses "\".) -*/ -#if defined(_WIN32) -#define LUA_DIRSEP "\\" -#else -#define LUA_DIRSEP "/" -#endif - - -/* -@@ LUA_PATHSEP is the character that separates templates in a path. -@@ LUA_PATH_MARK is the string that marks the substitution points in a -@* template. -@@ LUA_EXECDIR in a Windows path is replaced by the executable's -@* directory. -@@ LUA_IGMARK is a mark to ignore all before it when bulding the -@* luaopen_ function name. -** CHANGE them if for some reason your system cannot use those -** characters. (E.g., if one of those characters is a common character -** in file/directory names.) Probably you do not need to change them. -*/ -#define LUA_PATHSEP ";" -#define LUA_PATH_MARK "?" -#define LUA_EXECDIR "!" -#define LUA_IGMARK "-" - - -/* -@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. -** CHANGE that if ptrdiff_t is not adequate on your machine. (On most -** machines, ptrdiff_t gives a good choice between int or long.) -*/ -#define LUA_INTEGER ptrdiff_t - - -/* -@@ LUA_API is a mark for all core API functions. -@@ LUALIB_API is a mark for all standard library functions. -** CHANGE them if you need to define those functions in some special way. -** For instance, if you want to create one Windows DLL with the core and -** the libraries, you may want to use the following definition (define -** LUA_BUILD_AS_DLL to get it). -*/ -#if defined(LUA_BUILD_AS_DLL) - -#if defined(LUA_CORE) || defined(LUA_LIB) -#define LUA_API __declspec(dllexport) -#else -#define LUA_API __declspec(dllimport) -#endif - -#else - -#define LUA_API extern - -#endif - -/* more often than not the libs go together with the core */ -#define LUALIB_API LUA_API - - -/* -@@ LUAI_FUNC is a mark for all extern functions that are not to be -@* exported to outside modules. -@@ LUAI_DATA is a mark for all extern (const) variables that are not to -@* be exported to outside modules. -** CHANGE them if you need to mark them in some special way. Elf/gcc -** (versions 3.2 and later) mark them as "hidden" to optimize access -** when Lua is compiled as a shared library. -*/ -#if defined(luaall_c) -#define LUAI_FUNC static -#define LUAI_DATA /* empty */ - -#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ - defined(__ELF__) -#define LUAI_FUNC __attribute__((visibility("hidden"))) extern -#define LUAI_DATA LUAI_FUNC - -#else -#define LUAI_FUNC extern -#define LUAI_DATA extern -#endif - - - -/* -@@ LUA_QL describes how error messages quote program elements. -** CHANGE it if you want a different appearance. -*/ -#define LUA_QL(x) "'" x "'" -#define LUA_QS LUA_QL("%s") - - -/* -@@ LUA_IDSIZE gives the maximum size for the description of the source -@* of a function in debug information. -** CHANGE it if you want a different size. -*/ -#define LUA_IDSIZE 60 - - -/* -** {================================================================== -** Stand-alone configuration -** =================================================================== -*/ - -#if defined(lua_c) || defined(luaall_c) - -/* -@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that -@* is, whether we're running lua interactively). -** CHANGE it if you have a better definition for non-POSIX/non-Windows -** systems. -*/ -#if defined(LUA_USE_ISATTY) -#include <unistd.h> -#define lua_stdin_is_tty() isatty(0) -#elif defined(LUA_WIN) -#include <io.h> -#include <stdio.h> -#define lua_stdin_is_tty() _isatty(_fileno(stdin)) -#else -#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ -#endif - - -/* -@@ LUA_PROMPT is the default prompt used by stand-alone Lua. -@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua. -** CHANGE them if you want different prompts. (You can also change the -** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.) -*/ -#define LUA_PROMPT "> " -#define LUA_PROMPT2 ">> " - - -/* -@@ LUA_PROGNAME is the default name for the stand-alone Lua program. -** CHANGE it if your stand-alone interpreter has a different name and -** your system is not able to detect that name automatically. -*/ -#define LUA_PROGNAME "lua" - - -/* -@@ LUA_MAXINPUT is the maximum length for an input line in the -@* stand-alone interpreter. -** CHANGE it if you need longer lines. -*/ -#define LUA_MAXINPUT 512 - - -/* -@@ lua_readline defines how to show a prompt and then read a line from -@* the standard input. -@@ lua_saveline defines how to "save" a read line in a "history". -@@ lua_freeline defines how to free a line read by lua_readline. -** CHANGE them if you want to improve this functionality (e.g., by using -** GNU readline and history facilities). -*/ -#if defined(LUA_USE_READLINE) -#include <stdio.h> -#include <readline/readline.h> -#include <readline/history.h> -#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) -#define lua_saveline(L,idx) \ - if (lua_strlen(L,idx) > 0) /* non-empty line? */ \ - add_history(lua_tostring(L, idx)); /* add it to history */ -#define lua_freeline(L,b) ((void)L, free(b)) -#else -#define lua_readline(L,b,p) \ - ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ - fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ -#define lua_saveline(L,idx) { (void)L; (void)idx; } -#define lua_freeline(L,b) { (void)L; (void)b; } -#endif - -#endif - -/* }================================================================== */ - - -/* -@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles -@* as a percentage. -** CHANGE it if you want the GC to run faster or slower (higher values -** mean larger pauses which mean slower collection.) You can also change -** this value dynamically. -*/ -#define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */ - - -/* -@@ LUAI_GCMUL defines the default speed of garbage collection relative to -@* memory allocation as a percentage. -** CHANGE it if you want to change the granularity of the garbage -** collection. (Higher values mean coarser collections. 0 represents -** infinity, where each step performs a full collection.) You can also -** change this value dynamically. -*/ -#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ - - - -/* -@@ LUA_COMPAT_GETN controls compatibility with old getn behavior. -** CHANGE it (define it) if you want exact compatibility with the -** behavior of setn/getn in Lua 5.0. -*/ -#undef LUA_COMPAT_GETN - -/* -@@ LUA_COMPAT_LOADLIB controls compatibility about global loadlib. -** CHANGE it to undefined as soon as you do not need a global 'loadlib' -** function (the function is still available as 'package.loadlib'). -*/ -#undef LUA_COMPAT_LOADLIB - -/* -@@ LUA_COMPAT_VARARG controls compatibility with old vararg feature. -** CHANGE it to undefined as soon as your programs use only '...' to -** access vararg parameters (instead of the old 'arg' table). -*/ -#define LUA_COMPAT_VARARG - -/* -@@ LUA_COMPAT_MOD controls compatibility with old math.mod function. -** CHANGE it to undefined as soon as your programs use 'math.fmod' or -** the new '%' operator instead of 'math.mod'. -*/ -#define LUA_COMPAT_MOD - -/* -@@ LUA_COMPAT_LSTR controls compatibility with old long string nesting -@* facility. -** CHANGE it to 2 if you want the old behaviour, or undefine it to turn -** off the advisory error when nesting [[...]]. -*/ -#define LUA_COMPAT_LSTR 1 - -/* -@@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name. -** CHANGE it to undefined as soon as you rename 'string.gfind' to -** 'string.gmatch'. -*/ -#define LUA_COMPAT_GFIND - -/* -@@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib' -@* behavior. -** CHANGE it to undefined as soon as you replace to 'luaL_register' -** your uses of 'luaL_openlib' -*/ -#define LUA_COMPAT_OPENLIB - - - -/* -@@ luai_apicheck is the assert macro used by the Lua-C API. -** CHANGE luai_apicheck if you want Lua to perform some checks in the -** parameters it gets from API calls. This may slow down the interpreter -** a bit, but may be quite useful when debugging C code that interfaces -** with Lua. A useful redefinition is to use assert.h. -*/ -#if defined(LUA_USE_APICHECK) -#include <assert.h> -#define luai_apicheck(L,o) { (void)L; assert(o); } -#else -#define luai_apicheck(L,o) { (void)L; } -#endif - - -/* -@@ LUAI_BITSINT defines the number of bits in an int. -** CHANGE here if Lua cannot automatically detect the number of bits of -** your machine. Probably you do not need to change this. -*/ -/* avoid overflows in comparison */ -#if INT_MAX-20 < 32760 -#define LUAI_BITSINT 16 -#elif INT_MAX > 2147483640L -/* int has at least 32 bits */ -#define LUAI_BITSINT 32 -#else -#error "you must define LUA_BITSINT with number of bits in an integer" -#endif - - -/* -@@ LUAI_UINT32 is an unsigned integer with at least 32 bits. -@@ LUAI_INT32 is an signed integer with at least 32 bits. -@@ LUAI_UMEM is an unsigned integer big enough to count the total -@* memory used by Lua. -@@ LUAI_MEM is a signed integer big enough to count the total memory -@* used by Lua. -** CHANGE here if for some weird reason the default definitions are not -** good enough for your machine. (The definitions in the 'else' -** part always works, but may waste space on machines with 64-bit -** longs.) Probably you do not need to change this. -*/ -#if LUAI_BITSINT >= 32 -#define LUAI_UINT32 unsigned int -#define LUAI_INT32 int -#define LUAI_MAXINT32 INT_MAX -#define LUAI_UMEM size_t -#define LUAI_MEM ptrdiff_t -#else -/* 16-bit ints */ -#define LUAI_UINT32 unsigned long -#define LUAI_INT32 long -#define LUAI_MAXINT32 LONG_MAX -#define LUAI_UMEM unsigned long -#define LUAI_MEM long -#endif - - -/* -@@ LUAI_MAXCALLS limits the number of nested calls. -** CHANGE it if you need really deep recursive calls. This limit is -** arbitrary; its only purpose is to stop infinite recursion before -** exhausting memory. -*/ -#define LUAI_MAXCALLS 20000 - - -/* -@@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function -@* can use. -** CHANGE it if you need lots of (Lua) stack space for your C -** functions. This limit is arbitrary; its only purpose is to stop C -** functions to consume unlimited stack space. (must be smaller than -** -LUA_REGISTRYINDEX) -*/ -#define LUAI_MAXCSTACK 8000 - - - -/* -** {================================================================== -** CHANGE (to smaller values) the following definitions if your system -** has a small C stack. (Or you may want to change them to larger -** values if your system has a large C stack and these limits are -** too rigid for you.) Some of these constants control the size of -** stack-allocated arrays used by the compiler or the interpreter, while -** others limit the maximum number of recursive calls that the compiler -** or the interpreter can perform. Values too large may cause a C stack -** overflow for some forms of deep constructs. -** =================================================================== -*/ - - -/* -@@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and -@* syntactical nested non-terminals in a program. -*/ -#define LUAI_MAXCCALLS 200 - - -/* -@@ LUAI_MAXVARS is the maximum number of local variables per function -@* (must be smaller than 250). -*/ -#define LUAI_MAXVARS 200 - - -/* -@@ LUAI_MAXUPVALUES is the maximum number of upvalues per function -@* (must be smaller than 250). -*/ -#define LUAI_MAXUPVALUES 60 - - -/* -@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. -*/ -#define LUAL_BUFFERSIZE BUFSIZ - -/* }================================================================== */ - - - - -/* -** {================================================================== -@@ LUA_NUMBER is the type of numbers in Lua. -** CHANGE the following definitions only if you want to build Lua -** with a number type different from double. You may also need to -** change lua_number2int & lua_number2integer. -** =================================================================== -*/ - -#define LUA_NUMBER_DOUBLE -#define LUA_NUMBER double - -/* -@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' -@* over a number. -*/ -#define LUAI_UACNUMBER double - - -/* -@@ LUA_NUMBER_SCAN is the format for reading numbers. -@@ LUA_NUMBER_FMT is the format for writing numbers. -@@ lua_number2str converts a number to a string. -@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. -@@ lua_str2number converts a string to a number. -*/ -#define LUA_NUMBER_SCAN "%lf" -#define LUA_NUMBER_FMT "%.14g" -#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) -#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ -#define lua_str2number(s,p) strtod((s), (p)) - - -/* -@@ The luai_num* macros define the primitive operations over numbers. -*/ -#if defined(LUA_CORE) -#include <math.h> -#define luai_numadd(a,b) ((a)+(b)) -#define luai_numsub(a,b) ((a)-(b)) -#define luai_nummul(a,b) ((a)*(b)) -#define luai_numdiv(a,b) ((a)/(b)) -#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b)) -#define luai_numpow(a,b) (pow(a,b)) -#define luai_numunm(a) (-(a)) -#define luai_numeq(a,b) ((a)==(b)) -#define luai_numlt(a,b) ((a)<(b)) -#define luai_numle(a,b) ((a)<=(b)) -#define luai_numisnan(a) (!luai_numeq((a), (a))) -#endif - - -/* -@@ lua_number2int is a macro to convert lua_Number to int. -@@ lua_number2integer is a macro to convert lua_Number to lua_Integer. -** CHANGE them if you know a faster way to convert a lua_Number to -** int (with any rounding method and without throwing errors) in your -** system. In Pentium machines, a naive typecast from double to int -** in C is extremely slow, so any alternative is worth trying. -*/ - -/* On a Pentium, resort to a trick */ -#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \ - (defined(__i386) || defined (_M_IX86) || defined(__i386__)) - -/* On a Microsoft compiler, use assembler */ -#if defined(_MSC_VER) - -#define lua_number2int(i,d) __asm fld d __asm fistp i -#define lua_number2integer(i,n) lua_number2int(i, n) - -/* the next trick should work on any Pentium, but sometimes clashes - with a DirectX idiosyncrasy */ -#else - -union luai_Cast { double l_d; long l_l; }; -#define lua_number2int(i,d) \ - { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; } -#define lua_number2integer(i,n) lua_number2int(i, n) - -#endif - - -/* this option always works, but may be slow */ -#else -#define lua_number2int(i,d) ((i)=(int)(d)) -#define lua_number2integer(i,d) ((i)=(lua_Integer)(d)) - -#endif - -/* }================================================================== */ - - -/* -@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment. -** CHANGE it if your system requires alignments larger than double. (For -** instance, if your system supports long doubles and they must be -** aligned in 16-byte boundaries, then you should add long double in the -** union.) Probably you do not need to change this. -*/ -#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } - - -/* -@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling. -** CHANGE them if you prefer to use longjmp/setjmp even with C++ -** or if want/don't to use _longjmp/_setjmp instead of regular -** longjmp/setjmp. By default, Lua handles errors with exceptions when -** compiling as C++ code, with _longjmp/_setjmp when asked to use them, -** and with longjmp/setjmp otherwise. -*/ -#if defined(__cplusplus) -/* C++ exceptions */ -#define LUAI_THROW(L,c) throw(c) -#define LUAI_TRY(L,c,a) try { a } catch(...) \ - { if ((c)->status == 0) (c)->status = -1; } -#define luai_jmpbuf int /* dummy variable */ - -#elif defined(LUA_USE_ULONGJMP) -/* in Unix, try _longjmp/_setjmp (more efficient) */ -#define LUAI_THROW(L,c) _longjmp((c)->b, 1) -#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } -#define luai_jmpbuf jmp_buf - -#else -/* default handling with long jumps */ -#define LUAI_THROW(L,c) longjmp((c)->b, 1) -#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } -#define luai_jmpbuf jmp_buf - -#endif - - -/* -@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern -@* can do during pattern-matching. -** CHANGE it if you need more captures. This limit is arbitrary. -*/ -#define LUA_MAXCAPTURES 32 - - -/* -@@ lua_tmpnam is the function that the OS library uses to create a -@* temporary name. -@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam. -** CHANGE them if you have an alternative to tmpnam (which is considered -** insecure) or if you want the original tmpnam anyway. By default, Lua -** uses tmpnam except when POSIX is available, where it uses mkstemp. -*/ -#if defined(loslib_c) || defined(luaall_c) - -#if defined(LUA_USE_MKSTEMP) -#include <unistd.h> -#define LUA_TMPNAMBUFSIZE 32 -#define lua_tmpnam(b,e) { \ - strcpy(b, "/tmp/lua_XXXXXX"); \ - e = mkstemp(b); \ - if (e != -1) close(e); \ - e = (e == -1); } - -#else -#define LUA_TMPNAMBUFSIZE L_tmpnam -#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); } -#endif - -#endif - - -/* -@@ lua_popen spawns a new process connected to the current one through -@* the file streams. -** CHANGE it if you have a way to implement it in your system. -*/ -#if defined(LUA_USE_POPEN) - -#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m)) -#define lua_pclose(L,file) ((void)L, (pclose(file) != -1)) - -#elif defined(LUA_WIN) - -#define lua_popen(L,c,m) ((void)L, _popen(c,m)) -#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1)) - -#else - -#define lua_popen(L,c,m) ((void)((void)c, m), \ - luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0) -#define lua_pclose(L,file) ((void)((void)L, file), 0) - -#endif - -/* -@@ LUA_DL_* define which dynamic-library system Lua should use. -** CHANGE here if Lua has problems choosing the appropriate -** dynamic-library system for your platform (either Windows' DLL, Mac's -** dyld, or Unix's dlopen). If your system is some kind of Unix, there -** is a good chance that it has dlopen, so LUA_DL_DLOPEN will work for -** it. To use dlopen you also need to adapt the src/Makefile (probably -** adding -ldl to the linker options), so Lua does not select it -** automatically. (When you change the makefile to add -ldl, you must -** also add -DLUA_USE_DLOPEN.) -** If you do not want any kind of dynamic library, undefine all these -** options. -** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD. -*/ -#if defined(LUA_USE_DLOPEN) -#define LUA_DL_DLOPEN -#endif - -#if defined(LUA_WIN) -#define LUA_DL_DLL -#endif - - -/* -@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State -@* (the data goes just *before* the lua_State pointer). -** CHANGE (define) this if you really need that. This value must be -** a multiple of the maximum alignment required for your machine. -*/ -#define LUAI_EXTRASPACE 0 - - -/* -@@ luai_userstate* allow user-specific actions on threads. -** CHANGE them if you defined LUAI_EXTRASPACE and need to do something -** extra when a thread is created/deleted/resumed/yielded. -*/ -#define luai_userstateopen(L) ((void)L) -#define luai_userstateclose(L) ((void)L) -#define luai_userstatethread(L,L1) ((void)L) -#define luai_userstatefree(L) ((void)L) -#define luai_userstateresume(L,n) ((void)L) -#define luai_userstateyield(L,n) ((void)L) - - -/* -@@ LUA_INTFRMLEN is the length modifier for integer conversions -@* in 'string.format'. -@@ LUA_INTFRM_T is the integer type correspoding to the previous length -@* modifier. -** CHANGE them if your system supports long long or does not support long. -*/ - -#if defined(LUA_USELONGLONG) - -#define LUA_INTFRMLEN "ll" -#define LUA_INTFRM_T long long - -#else - -#define LUA_INTFRMLEN "l" -#define LUA_INTFRM_T long - -#endif - - - -/* =================================================================== */ - -/* -** Local configuration. You can use this space to add your redefinitions -** without modifying the main part of the file. -*/ - - - -#endif diff --git a/source3/lua-5.1.4/src/lualib.h b/source3/lua-5.1.4/src/lualib.h deleted file mode 100644 index e9ff9ba974..0000000000 --- a/source3/lua-5.1.4/src/lualib.h +++ /dev/null @@ -1,53 +0,0 @@ -/* -** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lua standard libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lualib_h -#define lualib_h - -#include "lua.h" - - -/* Key to file-handle type */ -#define LUA_FILEHANDLE "FILE*" - - -#define LUA_COLIBNAME "coroutine" -LUALIB_API int (luaopen_base) (lua_State *L); - -#define LUA_TABLIBNAME "table" -LUALIB_API int (luaopen_table) (lua_State *L); - -#define LUA_IOLIBNAME "io" -LUALIB_API int (luaopen_io) (lua_State *L); - -#define LUA_OSLIBNAME "os" -LUALIB_API int (luaopen_os) (lua_State *L); - -#define LUA_STRLIBNAME "string" -LUALIB_API int (luaopen_string) (lua_State *L); - -#define LUA_MATHLIBNAME "math" -LUALIB_API int (luaopen_math) (lua_State *L); - -#define LUA_DBLIBNAME "debug" -LUALIB_API int (luaopen_debug) (lua_State *L); - -#define LUA_LOADLIBNAME "package" -LUALIB_API int (luaopen_package) (lua_State *L); - - -/* open all previous libraries */ -LUALIB_API void (luaL_openlibs) (lua_State *L); - - - -#ifndef lua_assert -#define lua_assert(x) ((void)0) -#endif - - -#endif diff --git a/source3/lua-5.1.4/src/lundump.c b/source3/lua-5.1.4/src/lundump.c deleted file mode 100644 index 996b4eb3eb..0000000000 --- a/source3/lua-5.1.4/src/lundump.c +++ /dev/null @@ -1,227 +0,0 @@ -/* -** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $ -** load precompiled Lua chunks -** See Copyright Notice in lua.h -*/ - -#include <string.h> - -#define lundump_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lmem.h" -#include "lobject.h" -#include "lstring.h" -#include "lundump.h" -#include "lzio.h" - -typedef struct { - lua_State* L; - ZIO* Z; - Mbuffer* b; - const char* name; -} LoadState; - -#ifdef LUAC_TRUST_BINARIES -#define IF(c,s) -#define error(S,s) -#else -#define IF(c,s) if (c) error(S,s) - -static void error(LoadState* S, const char* why) -{ - luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why); - luaD_throw(S->L,LUA_ERRSYNTAX); -} -#endif - -#define LoadMem(S,b,n,size) LoadBlock(S,b,(n)*(size)) -#define LoadByte(S) (lu_byte)LoadChar(S) -#define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x)) -#define LoadVector(S,b,n,size) LoadMem(S,b,n,size) - -static void LoadBlock(LoadState* S, void* b, size_t size) -{ - size_t r=luaZ_read(S->Z,b,size); - IF (r!=0, "unexpected end"); -} - -static int LoadChar(LoadState* S) -{ - char x; - LoadVar(S,x); - return x; -} - -static int LoadInt(LoadState* S) -{ - int x; - LoadVar(S,x); - IF (x<0, "bad integer"); - return x; -} - -static lua_Number LoadNumber(LoadState* S) -{ - lua_Number x; - LoadVar(S,x); - return x; -} - -static TString* LoadString(LoadState* S) -{ - size_t size; - LoadVar(S,size); - if (size==0) - return NULL; - else - { - char* s=luaZ_openspace(S->L,S->b,size); - LoadBlock(S,s,size); - return luaS_newlstr(S->L,s,size-1); /* remove trailing '\0' */ - } -} - -static void LoadCode(LoadState* S, Proto* f) -{ - int n=LoadInt(S); - f->code=luaM_newvector(S->L,n,Instruction); - f->sizecode=n; - LoadVector(S,f->code,n,sizeof(Instruction)); -} - -static Proto* LoadFunction(LoadState* S, TString* p); - -static void LoadConstants(LoadState* S, Proto* f) -{ - int i,n; - n=LoadInt(S); - f->k=luaM_newvector(S->L,n,TValue); - f->sizek=n; - for (i=0; i<n; i++) setnilvalue(&f->k[i]); - for (i=0; i<n; i++) - { - TValue* o=&f->k[i]; - int t=LoadChar(S); - switch (t) - { - case LUA_TNIL: - setnilvalue(o); - break; - case LUA_TBOOLEAN: - setbvalue(o,LoadChar(S)!=0); - break; - case LUA_TNUMBER: - setnvalue(o,LoadNumber(S)); - break; - case LUA_TSTRING: - setsvalue2n(S->L,o,LoadString(S)); - break; - default: - error(S,"bad constant"); - break; - } - } - n=LoadInt(S); - f->p=luaM_newvector(S->L,n,Proto*); - f->sizep=n; - for (i=0; i<n; i++) f->p[i]=NULL; - for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source); -} - -static void LoadDebug(LoadState* S, Proto* f) -{ - int i,n; - n=LoadInt(S); - f->lineinfo=luaM_newvector(S->L,n,int); - f->sizelineinfo=n; - LoadVector(S,f->lineinfo,n,sizeof(int)); - n=LoadInt(S); - f->locvars=luaM_newvector(S->L,n,LocVar); - f->sizelocvars=n; - for (i=0; i<n; i++) f->locvars[i].varname=NULL; - for (i=0; i<n; i++) - { - f->locvars[i].varname=LoadString(S); - f->locvars[i].startpc=LoadInt(S); - f->locvars[i].endpc=LoadInt(S); - } - n=LoadInt(S); - f->upvalues=luaM_newvector(S->L,n,TString*); - f->sizeupvalues=n; - for (i=0; i<n; i++) f->upvalues[i]=NULL; - for (i=0; i<n; i++) f->upvalues[i]=LoadString(S); -} - -static Proto* LoadFunction(LoadState* S, TString* p) -{ - Proto* f; - if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep"); - f=luaF_newproto(S->L); - setptvalue2s(S->L,S->L->top,f); incr_top(S->L); - f->source=LoadString(S); if (f->source==NULL) f->source=p; - f->linedefined=LoadInt(S); - f->lastlinedefined=LoadInt(S); - f->nups=LoadByte(S); - f->numparams=LoadByte(S); - f->is_vararg=LoadByte(S); - f->maxstacksize=LoadByte(S); - LoadCode(S,f); - LoadConstants(S,f); - LoadDebug(S,f); - IF (!luaG_checkcode(f), "bad code"); - S->L->top--; - S->L->nCcalls--; - return f; -} - -static void LoadHeader(LoadState* S) -{ - char h[LUAC_HEADERSIZE]; - char s[LUAC_HEADERSIZE]; - luaU_header(h); - LoadBlock(S,s,LUAC_HEADERSIZE); - IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header"); -} - -/* -** load precompiled chunk -*/ -Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name) -{ - LoadState S; - if (*name=='@' || *name=='=') - S.name=name+1; - else if (*name==LUA_SIGNATURE[0]) - S.name="binary string"; - else - S.name=name; - S.L=L; - S.Z=Z; - S.b=buff; - LoadHeader(&S); - return LoadFunction(&S,luaS_newliteral(L,"=?")); -} - -/* -* make header -*/ -void luaU_header (char* h) -{ - int x=1; - memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1); - h+=sizeof(LUA_SIGNATURE)-1; - *h++=(char)LUAC_VERSION; - *h++=(char)LUAC_FORMAT; - *h++=(char)*(char*)&x; /* endianness */ - *h++=(char)sizeof(int); - *h++=(char)sizeof(size_t); - *h++=(char)sizeof(Instruction); - *h++=(char)sizeof(lua_Number); - *h++=(char)(((lua_Number)0.5)==0); /* is lua_Number integral? */ -} diff --git a/source3/lua-5.1.4/src/lundump.h b/source3/lua-5.1.4/src/lundump.h deleted file mode 100644 index c80189dbff..0000000000 --- a/source3/lua-5.1.4/src/lundump.h +++ /dev/null @@ -1,36 +0,0 @@ -/* -** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $ -** load precompiled Lua chunks -** See Copyright Notice in lua.h -*/ - -#ifndef lundump_h -#define lundump_h - -#include "lobject.h" -#include "lzio.h" - -/* load one chunk; from lundump.c */ -LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); - -/* make header; from lundump.c */ -LUAI_FUNC void luaU_header (char* h); - -/* dump one chunk; from ldump.c */ -LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); - -#ifdef luac_c -/* print one chunk; from print.c */ -LUAI_FUNC void luaU_print (const Proto* f, int full); -#endif - -/* for header of binary files -- this is Lua 5.1 */ -#define LUAC_VERSION 0x51 - -/* for header of binary files -- this is the official format */ -#define LUAC_FORMAT 0 - -/* size of header of binary files */ -#define LUAC_HEADERSIZE 12 - -#endif diff --git a/source3/lua-5.1.4/src/lvm.c b/source3/lua-5.1.4/src/lvm.c deleted file mode 100644 index 4399ec24ae..0000000000 --- a/source3/lua-5.1.4/src/lvm.c +++ /dev/null @@ -1,762 +0,0 @@ -/* -** $Id: lvm.c,v 2.63.1.3 2007/12/28 15:32:23 roberto Exp $ -** Lua virtual machine -** See Copyright Notice in lua.h -*/ - - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#define lvm_c -#define LUA_CORE - -#include "lua.h" - -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" -#include "lvm.h" - - - -/* limit for table tag-method chains (to avoid loops) */ -#define MAXTAGLOOP 100 - - -const TValue *luaV_tonumber (const TValue *obj, TValue *n) { - lua_Number num; - if (ttisnumber(obj)) return obj; - if (ttisstring(obj) && luaO_str2d(svalue(obj), &num)) { - setnvalue(n, num); - return n; - } - else - return NULL; -} - - -int luaV_tostring (lua_State *L, StkId obj) { - if (!ttisnumber(obj)) - return 0; - else { - char s[LUAI_MAXNUMBER2STR]; - lua_Number n = nvalue(obj); - lua_number2str(s, n); - setsvalue2s(L, obj, luaS_new(L, s)); - return 1; - } -} - - -static void traceexec (lua_State *L, const Instruction *pc) { - lu_byte mask = L->hookmask; - const Instruction *oldpc = L->savedpc; - L->savedpc = pc; - if ((mask & LUA_MASKCOUNT) && L->hookcount == 0) { - resethookcount(L); - luaD_callhook(L, LUA_HOOKCOUNT, -1); - } - if (mask & LUA_MASKLINE) { - Proto *p = ci_func(L->ci)->l.p; - int npc = pcRel(pc, p); - int newline = getline(p, npc); - /* call linehook when enter a new function, when jump back (loop), - or when enter a new line */ - if (npc == 0 || pc <= oldpc || newline != getline(p, pcRel(oldpc, p))) - luaD_callhook(L, LUA_HOOKLINE, newline); - } -} - - -static void callTMres (lua_State *L, StkId res, const TValue *f, - const TValue *p1, const TValue *p2) { - ptrdiff_t result = savestack(L, res); - setobj2s(L, L->top, f); /* push function */ - setobj2s(L, L->top+1, p1); /* 1st argument */ - setobj2s(L, L->top+2, p2); /* 2nd argument */ - luaD_checkstack(L, 3); - L->top += 3; - luaD_call(L, L->top - 3, 1); - res = restorestack(L, result); - L->top--; - setobjs2s(L, res, L->top); -} - - - -static void callTM (lua_State *L, const TValue *f, const TValue *p1, - const TValue *p2, const TValue *p3) { - setobj2s(L, L->top, f); /* push function */ - setobj2s(L, L->top+1, p1); /* 1st argument */ - setobj2s(L, L->top+2, p2); /* 2nd argument */ - setobj2s(L, L->top+3, p3); /* 3th argument */ - luaD_checkstack(L, 4); - L->top += 4; - luaD_call(L, L->top - 4, 0); -} - - -void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val) { - int loop; - for (loop = 0; loop < MAXTAGLOOP; loop++) { - const TValue *tm; - if (ttistable(t)) { /* `t' is a table? */ - Table *h = hvalue(t); - const TValue *res = luaH_get(h, key); /* do a primitive get */ - if (!ttisnil(res) || /* result is no nil? */ - (tm = fasttm(L, h->metatable, TM_INDEX)) == NULL) { /* or no TM? */ - setobj2s(L, val, res); - return; - } - /* else will try the tag method */ - } - else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_INDEX))) - luaG_typeerror(L, t, "index"); - if (ttisfunction(tm)) { - callTMres(L, val, tm, t, key); - return; - } - t = tm; /* else repeat with `tm' */ - } - luaG_runerror(L, "loop in gettable"); -} - - -void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val) { - int loop; - for (loop = 0; loop < MAXTAGLOOP; loop++) { - const TValue *tm; - if (ttistable(t)) { /* `t' is a table? */ - Table *h = hvalue(t); - TValue *oldval = luaH_set(L, h, key); /* do a primitive set */ - if (!ttisnil(oldval) || /* result is no nil? */ - (tm = fasttm(L, h->metatable, TM_NEWINDEX)) == NULL) { /* or no TM? */ - setobj2t(L, oldval, val); - luaC_barriert(L, h, val); - return; - } - /* else will try the tag method */ - } - else if (ttisnil(tm = luaT_gettmbyobj(L, t, TM_NEWINDEX))) - luaG_typeerror(L, t, "index"); - if (ttisfunction(tm)) { - callTM(L, tm, t, key, val); - return; - } - t = tm; /* else repeat with `tm' */ - } - luaG_runerror(L, "loop in settable"); -} - - -static int call_binTM (lua_State *L, const TValue *p1, const TValue *p2, - StkId res, TMS event) { - const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */ - if (ttisnil(tm)) - tm = luaT_gettmbyobj(L, p2, event); /* try second operand */ - if (ttisnil(tm)) return 0; - callTMres(L, res, tm, p1, p2); - return 1; -} - - -static const TValue *get_compTM (lua_State *L, Table *mt1, Table *mt2, - TMS event) { - const TValue *tm1 = fasttm(L, mt1, event); - const TValue *tm2; - if (tm1 == NULL) return NULL; /* no metamethod */ - if (mt1 == mt2) return tm1; /* same metatables => same metamethods */ - tm2 = fasttm(L, mt2, event); - if (tm2 == NULL) return NULL; /* no metamethod */ - if (luaO_rawequalObj(tm1, tm2)) /* same metamethods? */ - return tm1; - return NULL; -} - - -static int call_orderTM (lua_State *L, const TValue *p1, const TValue *p2, - TMS event) { - const TValue *tm1 = luaT_gettmbyobj(L, p1, event); - const TValue *tm2; - if (ttisnil(tm1)) return -1; /* no metamethod? */ - tm2 = luaT_gettmbyobj(L, p2, event); - if (!luaO_rawequalObj(tm1, tm2)) /* different metamethods? */ - return -1; - callTMres(L, L->top, tm1, p1, p2); - return !l_isfalse(L->top); -} - - -static int l_strcmp (const TString *ls, const TString *rs) { - const char *l = getstr(ls); - size_t ll = ls->tsv.len; - const char *r = getstr(rs); - size_t lr = rs->tsv.len; - for (;;) { - int temp = strcoll(l, r); - if (temp != 0) return temp; - else { /* strings are equal up to a `\0' */ - size_t len = strlen(l); /* index of first `\0' in both strings */ - if (len == lr) /* r is finished? */ - return (len == ll) ? 0 : 1; - else if (len == ll) /* l is finished? */ - return -1; /* l is smaller than r (because r is not finished) */ - /* both strings longer than `len'; go on comparing (after the `\0') */ - len++; - l += len; ll -= len; r += len; lr -= len; - } - } -} - - -int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r) { - int res; - if (ttype(l) != ttype(r)) - return luaG_ordererror(L, l, r); - else if (ttisnumber(l)) - return luai_numlt(nvalue(l), nvalue(r)); - else if (ttisstring(l)) - return l_strcmp(rawtsvalue(l), rawtsvalue(r)) < 0; - else if ((res = call_orderTM(L, l, r, TM_LT)) != -1) - return res; - return luaG_ordererror(L, l, r); -} - - -static int lessequal (lua_State *L, const TValue *l, const TValue *r) { - int res; - if (ttype(l) != ttype(r)) - return luaG_ordererror(L, l, r); - else if (ttisnumber(l)) - return luai_numle(nvalue(l), nvalue(r)); - else if (ttisstring(l)) - return l_strcmp(rawtsvalue(l), rawtsvalue(r)) <= 0; - else if ((res = call_orderTM(L, l, r, TM_LE)) != -1) /* first try `le' */ - return res; - else if ((res = call_orderTM(L, r, l, TM_LT)) != -1) /* else try `lt' */ - return !res; - return luaG_ordererror(L, l, r); -} - - -int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2) { - const TValue *tm; - lua_assert(ttype(t1) == ttype(t2)); - switch (ttype(t1)) { - case LUA_TNIL: return 1; - case LUA_TNUMBER: return luai_numeq(nvalue(t1), nvalue(t2)); - case LUA_TBOOLEAN: return bvalue(t1) == bvalue(t2); /* true must be 1 !! */ - case LUA_TLIGHTUSERDATA: return pvalue(t1) == pvalue(t2); - case LUA_TUSERDATA: { - if (uvalue(t1) == uvalue(t2)) return 1; - tm = get_compTM(L, uvalue(t1)->metatable, uvalue(t2)->metatable, - TM_EQ); - break; /* will try TM */ - } - case LUA_TTABLE: { - if (hvalue(t1) == hvalue(t2)) return 1; - tm = get_compTM(L, hvalue(t1)->metatable, hvalue(t2)->metatable, TM_EQ); - break; /* will try TM */ - } - default: return gcvalue(t1) == gcvalue(t2); - } - if (tm == NULL) return 0; /* no TM? */ - callTMres(L, L->top, tm, t1, t2); /* call TM */ - return !l_isfalse(L->top); -} - - -void luaV_concat (lua_State *L, int total, int last) { - do { - StkId top = L->base + last + 1; - int n = 2; /* number of elements handled in this pass (at least 2) */ - if (!(ttisstring(top-2) || ttisnumber(top-2)) || !tostring(L, top-1)) { - if (!call_binTM(L, top-2, top-1, top-2, TM_CONCAT)) - luaG_concaterror(L, top-2, top-1); - } else if (tsvalue(top-1)->len == 0) /* second op is empty? */ - (void)tostring(L, top - 2); /* result is first op (as string) */ - else { - /* at least two string values; get as many as possible */ - size_t tl = tsvalue(top-1)->len; - char *buffer; - int i; - /* collect total length */ - for (n = 1; n < total && tostring(L, top-n-1); n++) { - size_t l = tsvalue(top-n-1)->len; - if (l >= MAX_SIZET - tl) luaG_runerror(L, "string length overflow"); - tl += l; - } - buffer = luaZ_openspace(L, &G(L)->buff, tl); - tl = 0; - for (i=n; i>0; i--) { /* concat all strings */ - size_t l = tsvalue(top-i)->len; - memcpy(buffer+tl, svalue(top-i), l); - tl += l; - } - setsvalue2s(L, top-n, luaS_newlstr(L, buffer, tl)); - } - total -= n-1; /* got `n' strings to create 1 new */ - last -= n-1; - } while (total > 1); /* repeat until only 1 result left */ -} - - -static void Arith (lua_State *L, StkId ra, const TValue *rb, - const TValue *rc, TMS op) { - TValue tempb, tempc; - const TValue *b, *c; - if ((b = luaV_tonumber(rb, &tempb)) != NULL && - (c = luaV_tonumber(rc, &tempc)) != NULL) { - lua_Number nb = nvalue(b), nc = nvalue(c); - switch (op) { - case TM_ADD: setnvalue(ra, luai_numadd(nb, nc)); break; - case TM_SUB: setnvalue(ra, luai_numsub(nb, nc)); break; - case TM_MUL: setnvalue(ra, luai_nummul(nb, nc)); break; - case TM_DIV: setnvalue(ra, luai_numdiv(nb, nc)); break; - case TM_MOD: setnvalue(ra, luai_nummod(nb, nc)); break; - case TM_POW: setnvalue(ra, luai_numpow(nb, nc)); break; - case TM_UNM: setnvalue(ra, luai_numunm(nb)); break; - default: lua_assert(0); break; - } - } - else if (!call_binTM(L, rb, rc, ra, op)) - luaG_aritherror(L, rb, rc); -} - - - -/* -** some macros for common tasks in `luaV_execute' -*/ - -#define runtime_check(L, c) { if (!(c)) break; } - -#define RA(i) (base+GETARG_A(i)) -/* to be used after possible stack reallocation */ -#define RB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgR, base+GETARG_B(i)) -#define RC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgR, base+GETARG_C(i)) -#define RKB(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, \ - ISK(GETARG_B(i)) ? k+INDEXK(GETARG_B(i)) : base+GETARG_B(i)) -#define RKC(i) check_exp(getCMode(GET_OPCODE(i)) == OpArgK, \ - ISK(GETARG_C(i)) ? k+INDEXK(GETARG_C(i)) : base+GETARG_C(i)) -#define KBx(i) check_exp(getBMode(GET_OPCODE(i)) == OpArgK, k+GETARG_Bx(i)) - - -#define dojump(L,pc,i) {(pc) += (i); luai_threadyield(L);} - - -#define Protect(x) { L->savedpc = pc; {x;}; base = L->base; } - - -#define arith_op(op,tm) { \ - TValue *rb = RKB(i); \ - TValue *rc = RKC(i); \ - if (ttisnumber(rb) && ttisnumber(rc)) { \ - lua_Number nb = nvalue(rb), nc = nvalue(rc); \ - setnvalue(ra, op(nb, nc)); \ - } \ - else \ - Protect(Arith(L, ra, rb, rc, tm)); \ - } - - - -void luaV_execute (lua_State *L, int nexeccalls) { - LClosure *cl; - StkId base; - TValue *k; - const Instruction *pc; - reentry: /* entry point */ - lua_assert(isLua(L->ci)); - pc = L->savedpc; - cl = &clvalue(L->ci->func)->l; - base = L->base; - k = cl->p->k; - /* main loop of interpreter */ - for (;;) { - const Instruction i = *pc++; - StkId ra; - if ((L->hookmask & (LUA_MASKLINE | LUA_MASKCOUNT)) && - (--L->hookcount == 0 || L->hookmask & LUA_MASKLINE)) { - traceexec(L, pc); - if (L->status == LUA_YIELD) { /* did hook yield? */ - L->savedpc = pc - 1; - return; - } - base = L->base; - } - /* warning!! several calls may realloc the stack and invalidate `ra' */ - ra = RA(i); - lua_assert(base == L->base && L->base == L->ci->base); - lua_assert(base <= L->top && L->top <= L->stack + L->stacksize); - lua_assert(L->top == L->ci->top || luaG_checkopenop(i)); - switch (GET_OPCODE(i)) { - case OP_MOVE: { - setobjs2s(L, ra, RB(i)); - continue; - } - case OP_LOADK: { - setobj2s(L, ra, KBx(i)); - continue; - } - case OP_LOADBOOL: { - setbvalue(ra, GETARG_B(i)); - if (GETARG_C(i)) pc++; /* skip next instruction (if C) */ - continue; - } - case OP_LOADNIL: { - TValue *rb = RB(i); - do { - setnilvalue(rb--); - } while (rb >= ra); - continue; - } - case OP_GETUPVAL: { - int b = GETARG_B(i); - setobj2s(L, ra, cl->upvals[b]->v); - continue; - } - case OP_GETGLOBAL: { - TValue g; - TValue *rb = KBx(i); - sethvalue(L, &g, cl->env); - lua_assert(ttisstring(rb)); - Protect(luaV_gettable(L, &g, rb, ra)); - continue; - } - case OP_GETTABLE: { - Protect(luaV_gettable(L, RB(i), RKC(i), ra)); - continue; - } - case OP_SETGLOBAL: { - TValue g; - sethvalue(L, &g, cl->env); - lua_assert(ttisstring(KBx(i))); - Protect(luaV_settable(L, &g, KBx(i), ra)); - continue; - } - case OP_SETUPVAL: { - UpVal *uv = cl->upvals[GETARG_B(i)]; - setobj(L, uv->v, ra); - luaC_barrier(L, uv, ra); - continue; - } - case OP_SETTABLE: { - Protect(luaV_settable(L, ra, RKB(i), RKC(i))); - continue; - } - case OP_NEWTABLE: { - int b = GETARG_B(i); - int c = GETARG_C(i); - sethvalue(L, ra, luaH_new(L, luaO_fb2int(b), luaO_fb2int(c))); - Protect(luaC_checkGC(L)); - continue; - } - case OP_SELF: { - StkId rb = RB(i); - setobjs2s(L, ra+1, rb); - Protect(luaV_gettable(L, rb, RKC(i), ra)); - continue; - } - case OP_ADD: { - arith_op(luai_numadd, TM_ADD); - continue; - } - case OP_SUB: { - arith_op(luai_numsub, TM_SUB); - continue; - } - case OP_MUL: { - arith_op(luai_nummul, TM_MUL); - continue; - } - case OP_DIV: { - arith_op(luai_numdiv, TM_DIV); - continue; - } - case OP_MOD: { - arith_op(luai_nummod, TM_MOD); - continue; - } - case OP_POW: { - arith_op(luai_numpow, TM_POW); - continue; - } - case OP_UNM: { - TValue *rb = RB(i); - if (ttisnumber(rb)) { - lua_Number nb = nvalue(rb); - setnvalue(ra, luai_numunm(nb)); - } - else { - Protect(Arith(L, ra, rb, rb, TM_UNM)); - } - continue; - } - case OP_NOT: { - int res = l_isfalse(RB(i)); /* next assignment may change this value */ - setbvalue(ra, res); - continue; - } - case OP_LEN: { - const TValue *rb = RB(i); - switch (ttype(rb)) { - case LUA_TTABLE: { - setnvalue(ra, cast_num(luaH_getn(hvalue(rb)))); - break; - } - case LUA_TSTRING: { - setnvalue(ra, cast_num(tsvalue(rb)->len)); - break; - } - default: { /* try metamethod */ - Protect( - if (!call_binTM(L, rb, luaO_nilobject, ra, TM_LEN)) - luaG_typeerror(L, rb, "get length of"); - ) - } - } - continue; - } - case OP_CONCAT: { - int b = GETARG_B(i); - int c = GETARG_C(i); - Protect(luaV_concat(L, c-b+1, c); luaC_checkGC(L)); - setobjs2s(L, RA(i), base+b); - continue; - } - case OP_JMP: { - dojump(L, pc, GETARG_sBx(i)); - continue; - } - case OP_EQ: { - TValue *rb = RKB(i); - TValue *rc = RKC(i); - Protect( - if (equalobj(L, rb, rc) == GETARG_A(i)) - dojump(L, pc, GETARG_sBx(*pc)); - ) - pc++; - continue; - } - case OP_LT: { - Protect( - if (luaV_lessthan(L, RKB(i), RKC(i)) == GETARG_A(i)) - dojump(L, pc, GETARG_sBx(*pc)); - ) - pc++; - continue; - } - case OP_LE: { - Protect( - if (lessequal(L, RKB(i), RKC(i)) == GETARG_A(i)) - dojump(L, pc, GETARG_sBx(*pc)); - ) - pc++; - continue; - } - case OP_TEST: { - if (l_isfalse(ra) != GETARG_C(i)) - dojump(L, pc, GETARG_sBx(*pc)); - pc++; - continue; - } - case OP_TESTSET: { - TValue *rb = RB(i); - if (l_isfalse(rb) != GETARG_C(i)) { - setobjs2s(L, ra, rb); - dojump(L, pc, GETARG_sBx(*pc)); - } - pc++; - continue; - } - case OP_CALL: { - int b = GETARG_B(i); - int nresults = GETARG_C(i) - 1; - if (b != 0) L->top = ra+b; /* else previous instruction set top */ - L->savedpc = pc; - switch (luaD_precall(L, ra, nresults)) { - case PCRLUA: { - nexeccalls++; - goto reentry; /* restart luaV_execute over new Lua function */ - } - case PCRC: { - /* it was a C function (`precall' called it); adjust results */ - if (nresults >= 0) L->top = L->ci->top; - base = L->base; - continue; - } - default: { - return; /* yield */ - } - } - } - case OP_TAILCALL: { - int b = GETARG_B(i); - if (b != 0) L->top = ra+b; /* else previous instruction set top */ - L->savedpc = pc; - lua_assert(GETARG_C(i) - 1 == LUA_MULTRET); - switch (luaD_precall(L, ra, LUA_MULTRET)) { - case PCRLUA: { - /* tail call: put new frame in place of previous one */ - CallInfo *ci = L->ci - 1; /* previous frame */ - int aux; - StkId func = ci->func; - StkId pfunc = (ci+1)->func; /* previous function index */ - if (L->openupval) luaF_close(L, ci->base); - L->base = ci->base = ci->func + ((ci+1)->base - pfunc); - for (aux = 0; pfunc+aux < L->top; aux++) /* move frame down */ - setobjs2s(L, func+aux, pfunc+aux); - ci->top = L->top = func+aux; /* correct top */ - lua_assert(L->top == L->base + clvalue(func)->l.p->maxstacksize); - ci->savedpc = L->savedpc; - ci->tailcalls++; /* one more call lost */ - L->ci--; /* remove new frame */ - goto reentry; - } - case PCRC: { /* it was a C function (`precall' called it) */ - base = L->base; - continue; - } - default: { - return; /* yield */ - } - } - } - case OP_RETURN: { - int b = GETARG_B(i); - if (b != 0) L->top = ra+b-1; - if (L->openupval) luaF_close(L, base); - L->savedpc = pc; - b = luaD_poscall(L, ra); - if (--nexeccalls == 0) /* was previous function running `here'? */ - return; /* no: return */ - else { /* yes: continue its execution */ - if (b) L->top = L->ci->top; - lua_assert(isLua(L->ci)); - lua_assert(GET_OPCODE(*((L->ci)->savedpc - 1)) == OP_CALL); - goto reentry; - } - } - case OP_FORLOOP: { - lua_Number step = nvalue(ra+2); - lua_Number idx = luai_numadd(nvalue(ra), step); /* increment index */ - lua_Number limit = nvalue(ra+1); - if (luai_numlt(0, step) ? luai_numle(idx, limit) - : luai_numle(limit, idx)) { - dojump(L, pc, GETARG_sBx(i)); /* jump back */ - setnvalue(ra, idx); /* update internal index... */ - setnvalue(ra+3, idx); /* ...and external index */ - } - continue; - } - case OP_FORPREP: { - const TValue *init = ra; - const TValue *plimit = ra+1; - const TValue *pstep = ra+2; - L->savedpc = pc; /* next steps may throw errors */ - if (!tonumber(init, ra)) - luaG_runerror(L, LUA_QL("for") " initial value must be a number"); - else if (!tonumber(plimit, ra+1)) - luaG_runerror(L, LUA_QL("for") " limit must be a number"); - else if (!tonumber(pstep, ra+2)) - luaG_runerror(L, LUA_QL("for") " step must be a number"); - setnvalue(ra, luai_numsub(nvalue(ra), nvalue(pstep))); - dojump(L, pc, GETARG_sBx(i)); - continue; - } - case OP_TFORLOOP: { - StkId cb = ra + 3; /* call base */ - setobjs2s(L, cb+2, ra+2); - setobjs2s(L, cb+1, ra+1); - setobjs2s(L, cb, ra); - L->top = cb+3; /* func. + 2 args (state and index) */ - Protect(luaD_call(L, cb, GETARG_C(i))); - L->top = L->ci->top; - cb = RA(i) + 3; /* previous call may change the stack */ - if (!ttisnil(cb)) { /* continue loop? */ - setobjs2s(L, cb-1, cb); /* save control variable */ - dojump(L, pc, GETARG_sBx(*pc)); /* jump back */ - } - pc++; - continue; - } - case OP_SETLIST: { - int n = GETARG_B(i); - int c = GETARG_C(i); - int last; - Table *h; - if (n == 0) { - n = cast_int(L->top - ra) - 1; - L->top = L->ci->top; - } - if (c == 0) c = cast_int(*pc++); - runtime_check(L, ttistable(ra)); - h = hvalue(ra); - last = ((c-1)*LFIELDS_PER_FLUSH) + n; - if (last > h->sizearray) /* needs more space? */ - luaH_resizearray(L, h, last); /* pre-alloc it at once */ - for (; n > 0; n--) { - TValue *val = ra+n; - setobj2t(L, luaH_setnum(L, h, last--), val); - luaC_barriert(L, h, val); - } - continue; - } - case OP_CLOSE: { - luaF_close(L, ra); - continue; - } - case OP_CLOSURE: { - Proto *p; - Closure *ncl; - int nup, j; - p = cl->p->p[GETARG_Bx(i)]; - nup = p->nups; - ncl = luaF_newLclosure(L, nup, cl->env); - ncl->l.p = p; - for (j=0; j<nup; j++, pc++) { - if (GET_OPCODE(*pc) == OP_GETUPVAL) - ncl->l.upvals[j] = cl->upvals[GETARG_B(*pc)]; - else { - lua_assert(GET_OPCODE(*pc) == OP_MOVE); - ncl->l.upvals[j] = luaF_findupval(L, base + GETARG_B(*pc)); - } - } - setclvalue(L, ra, ncl); - Protect(luaC_checkGC(L)); - continue; - } - case OP_VARARG: { - int b = GETARG_B(i) - 1; - int j; - CallInfo *ci = L->ci; - int n = cast_int(ci->base - ci->func) - cl->p->numparams - 1; - if (b == LUA_MULTRET) { - Protect(luaD_checkstack(L, n)); - ra = RA(i); /* previous call may change the stack */ - b = n; - L->top = ra + n; - } - for (j = 0; j < b; j++) { - if (j < n) { - setobjs2s(L, ra + j, ci->base - n + j); - } - else { - setnilvalue(ra + j); - } - } - continue; - } - } - } -} diff --git a/source3/lua-5.1.4/src/lvm.h b/source3/lua-5.1.4/src/lvm.h deleted file mode 100644 index bfe4f5678d..0000000000 --- a/source3/lua-5.1.4/src/lvm.h +++ /dev/null @@ -1,36 +0,0 @@ -/* -** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $ -** Lua virtual machine -** See Copyright Notice in lua.h -*/ - -#ifndef lvm_h -#define lvm_h - - -#include "ldo.h" -#include "lobject.h" -#include "ltm.h" - - -#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o))) - -#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \ - (((o) = luaV_tonumber(o,n)) != NULL)) - -#define equalobj(L,o1,o2) \ - (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2)) - - -LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); -LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2); -LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n); -LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj); -LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, - StkId val); -LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, - StkId val); -LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls); -LUAI_FUNC void luaV_concat (lua_State *L, int total, int last); - -#endif diff --git a/source3/lua-5.1.4/src/lzio.c b/source3/lua-5.1.4/src/lzio.c deleted file mode 100644 index 4c6f8908d0..0000000000 --- a/source3/lua-5.1.4/src/lzio.c +++ /dev/null @@ -1,80 +0,0 @@ -/* -** $Id: lzio.c,v 1.31.1.1 2007/12/27 13:02:25 roberto Exp $ -** a generic input stream interface -** See Copyright Notice in lua.h -*/ - - -#include <string.h> - -#define lzio_c -#define LUA_CORE - -#include "lua.h" - -#include "llimits.h" -#include "lmem.h" -#include "lstate.h" -#include "lzio.h" - - -int luaZ_fill (ZIO *z) { - size_t size; - lua_State *L = z->L; - const char *buff; - lua_unlock(L); - buff = z->reader(L, z->data, &size); - lua_lock(L); - if (buff == NULL || size == 0) return EOZ; - z->n = size - 1; - z->p = buff; - return char2int(*(z->p++)); -} - - -int luaZ_lookahead (ZIO *z) { - if (z->n == 0) { - if (luaZ_fill(z) == EOZ) - return EOZ; - else { - z->n++; /* luaZ_fill removed first byte; put back it */ - z->p--; - } - } - return char2int(*z->p); -} - - -void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) { - z->L = L; - z->reader = reader; - z->data = data; - z->n = 0; - z->p = NULL; -} - - -/* --------------------------------------------------------------- read --- */ -size_t luaZ_read (ZIO *z, void *b, size_t n) { - while (n) { - size_t m; - if (luaZ_lookahead(z) == EOZ) - return n; /* return number of missing bytes */ - m = (n <= z->n) ? n : z->n; /* min. between n and z->n */ - memcpy(b, z->p, m); - z->n -= m; - z->p += m; - b = (char *)b + m; - n -= m; - } - return 0; -} - -/* ------------------------------------------------------------------------ */ -char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n) { - if (n > buff->buffsize) { - if (n < LUA_MINBUFFER) n = LUA_MINBUFFER; - luaZ_resizebuffer(L, buff, n); - } - return buff->buffer; -} diff --git a/source3/lua-5.1.4/src/lzio.h b/source3/lua-5.1.4/src/lzio.h deleted file mode 100644 index 51d695d8c1..0000000000 --- a/source3/lua-5.1.4/src/lzio.h +++ /dev/null @@ -1,67 +0,0 @@ -/* -** $Id: lzio.h,v 1.21.1.1 2007/12/27 13:02:25 roberto Exp $ -** Buffered streams -** See Copyright Notice in lua.h -*/ - - -#ifndef lzio_h -#define lzio_h - -#include "lua.h" - -#include "lmem.h" - - -#define EOZ (-1) /* end of stream */ - -typedef struct Zio ZIO; - -#define char2int(c) cast(int, cast(unsigned char, (c))) - -#define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z)) - -typedef struct Mbuffer { - char *buffer; - size_t n; - size_t buffsize; -} Mbuffer; - -#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0) - -#define luaZ_buffer(buff) ((buff)->buffer) -#define luaZ_sizebuffer(buff) ((buff)->buffsize) -#define luaZ_bufflen(buff) ((buff)->n) - -#define luaZ_resetbuffer(buff) ((buff)->n = 0) - - -#define luaZ_resizebuffer(L, buff, size) \ - (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \ - (buff)->buffsize = size) - -#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0) - - -LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n); -LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, - void *data); -LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */ -LUAI_FUNC int luaZ_lookahead (ZIO *z); - - - -/* --------- Private Part ------------------ */ - -struct Zio { - size_t n; /* bytes still unread */ - const char *p; /* current position in buffer */ - lua_Reader reader; - void* data; /* additional data */ - lua_State *L; /* Lua state (for reader) */ -}; - - -LUAI_FUNC int luaZ_fill (ZIO *z); - -#endif diff --git a/source3/lua-5.1.4/src/print.c b/source3/lua-5.1.4/src/print.c deleted file mode 100644 index 508bbf384d..0000000000 --- a/source3/lua-5.1.4/src/print.c +++ /dev/null @@ -1,227 +0,0 @@ -/* -** $Id: print.c,v 1.55a 2006/05/31 13:30:05 lhf Exp $ -** print bytecodes -** See Copyright Notice in lua.h -*/ - -#include <ctype.h> -#include <stdio.h> - -#define luac_c -#define LUA_CORE - -#include "ldebug.h" -#include "lobject.h" -#include "lopcodes.h" -#include "lundump.h" - -#define PrintFunction luaU_print - -#define Sizeof(x) ((int)sizeof(x)) -#define VOID(p) ((const void*)(p)) - -static void PrintString(const TString* ts) -{ - const char* s=getstr(ts); - size_t i,n=ts->tsv.len; - putchar('"'); - for (i=0; i<n; i++) - { - int c=s[i]; - switch (c) - { - case '"': printf("\\\""); break; - case '\\': printf("\\\\"); break; - case '\a': printf("\\a"); break; - case '\b': printf("\\b"); break; - case '\f': printf("\\f"); break; - case '\n': printf("\\n"); break; - case '\r': printf("\\r"); break; - case '\t': printf("\\t"); break; - case '\v': printf("\\v"); break; - default: if (isprint((unsigned char)c)) - putchar(c); - else - printf("\\%03u",(unsigned char)c); - } - } - putchar('"'); -} - -static void PrintConstant(const Proto* f, int i) -{ - const TValue* o=&f->k[i]; - switch (ttype(o)) - { - case LUA_TNIL: - printf("nil"); - break; - case LUA_TBOOLEAN: - printf(bvalue(o) ? "true" : "false"); - break; - case LUA_TNUMBER: - printf(LUA_NUMBER_FMT,nvalue(o)); - break; - case LUA_TSTRING: - PrintString(rawtsvalue(o)); - break; - default: /* cannot happen */ - printf("? type=%d",ttype(o)); - break; - } -} - -static void PrintCode(const Proto* f) -{ - const Instruction* code=f->code; - int pc,n=f->sizecode; - for (pc=0; pc<n; pc++) - { - Instruction i=code[pc]; - OpCode o=GET_OPCODE(i); - int a=GETARG_A(i); - int b=GETARG_B(i); - int c=GETARG_C(i); - int bx=GETARG_Bx(i); - int sbx=GETARG_sBx(i); - int line=getline(f,pc); - printf("\t%d\t",pc+1); - if (line>0) printf("[%d]\t",line); else printf("[-]\t"); - printf("%-9s\t",luaP_opnames[o]); - switch (getOpMode(o)) - { - case iABC: - printf("%d",a); - if (getBMode(o)!=OpArgN) printf(" %d",ISK(b) ? (-1-INDEXK(b)) : b); - if (getCMode(o)!=OpArgN) printf(" %d",ISK(c) ? (-1-INDEXK(c)) : c); - break; - case iABx: - if (getBMode(o)==OpArgK) printf("%d %d",a,-1-bx); else printf("%d %d",a,bx); - break; - case iAsBx: - if (o==OP_JMP) printf("%d",sbx); else printf("%d %d",a,sbx); - break; - } - switch (o) - { - case OP_LOADK: - printf("\t; "); PrintConstant(f,bx); - break; - case OP_GETUPVAL: - case OP_SETUPVAL: - printf("\t; %s", (f->sizeupvalues>0) ? getstr(f->upvalues[b]) : "-"); - break; - case OP_GETGLOBAL: - case OP_SETGLOBAL: - printf("\t; %s",svalue(&f->k[bx])); - break; - case OP_GETTABLE: - case OP_SELF: - if (ISK(c)) { printf("\t; "); PrintConstant(f,INDEXK(c)); } - break; - case OP_SETTABLE: - case OP_ADD: - case OP_SUB: - case OP_MUL: - case OP_DIV: - case OP_POW: - case OP_EQ: - case OP_LT: - case OP_LE: - if (ISK(b) || ISK(c)) - { - printf("\t; "); - if (ISK(b)) PrintConstant(f,INDEXK(b)); else printf("-"); - printf(" "); - if (ISK(c)) PrintConstant(f,INDEXK(c)); else printf("-"); - } - break; - case OP_JMP: - case OP_FORLOOP: - case OP_FORPREP: - printf("\t; to %d",sbx+pc+2); - break; - case OP_CLOSURE: - printf("\t; %p",VOID(f->p[bx])); - break; - case OP_SETLIST: - if (c==0) printf("\t; %d",(int)code[++pc]); - else printf("\t; %d",c); - break; - default: - break; - } - printf("\n"); - } -} - -#define SS(x) (x==1)?"":"s" -#define S(x) x,SS(x) - -static void PrintHeader(const Proto* f) -{ - const char* s=getstr(f->source); - if (*s=='@' || *s=='=') - s++; - else if (*s==LUA_SIGNATURE[0]) - s="(bstring)"; - else - s="(string)"; - printf("\n%s <%s:%d,%d> (%d instruction%s, %d bytes at %p)\n", - (f->linedefined==0)?"main":"function",s, - f->linedefined,f->lastlinedefined, - S(f->sizecode),f->sizecode*Sizeof(Instruction),VOID(f)); - printf("%d%s param%s, %d slot%s, %d upvalue%s, ", - f->numparams,f->is_vararg?"+":"",SS(f->numparams), - S(f->maxstacksize),S(f->nups)); - printf("%d local%s, %d constant%s, %d function%s\n", - S(f->sizelocvars),S(f->sizek),S(f->sizep)); -} - -static void PrintConstants(const Proto* f) -{ - int i,n=f->sizek; - printf("constants (%d) for %p:\n",n,VOID(f)); - for (i=0; i<n; i++) - { - printf("\t%d\t",i+1); - PrintConstant(f,i); - printf("\n"); - } -} - -static void PrintLocals(const Proto* f) -{ - int i,n=f->sizelocvars; - printf("locals (%d) for %p:\n",n,VOID(f)); - for (i=0; i<n; i++) - { - printf("\t%d\t%s\t%d\t%d\n", - i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1); - } -} - -static void PrintUpvalues(const Proto* f) -{ - int i,n=f->sizeupvalues; - printf("upvalues (%d) for %p:\n",n,VOID(f)); - if (f->upvalues==NULL) return; - for (i=0; i<n; i++) - { - printf("\t%d\t%s\n",i,getstr(f->upvalues[i])); - } -} - -void PrintFunction(const Proto* f, int full) -{ - int i,n=f->sizep; - PrintHeader(f); - PrintCode(f); - if (full) - { - PrintConstants(f); - PrintLocals(f); - PrintUpvalues(f); - } - for (i=0; i<n; i++) PrintFunction(f->p[i],full); -} diff --git a/source3/lua-5.1.4/test/README b/source3/lua-5.1.4/test/README deleted file mode 100644 index baf7583676..0000000000 --- a/source3/lua-5.1.4/test/README +++ /dev/null @@ -1,25 +0,0 @@ -These are simple tests for Lua. Some of them contain useful code. -They are meant to be run to make sure Lua is built correctly and also -to be read, to see how Lua programs look. - -Here is a one-line summary of each program: - - bisect.lua bisection method for solving non-linear equations - cf.lua temperature conversion table (celsius to farenheit) - echo.lua echo command line arguments - env.lua environment variables as automatic global variables - factorial.lua factorial without recursion - fib.lua fibonacci function with cache - fibfor.lua fibonacci numbers with coroutines and generators - globals.lua report global variable usage - hello.lua the first program in every language - life.lua Conway's Game of Life - luac.lua bare-bones luac - printf.lua an implementation of printf - readonly.lua make global variables readonly - sieve.lua the sieve of of Eratosthenes programmed with coroutines - sort.lua two implementations of a sort function - table.lua make table, grouping all data for the same item - trace-calls.lua trace calls - trace-globals.lua trace assigments to global variables - xd.lua hex dump diff --git a/source3/lua-5.1.4/test/bisect.lua b/source3/lua-5.1.4/test/bisect.lua deleted file mode 100644 index f91e69bfba..0000000000 --- a/source3/lua-5.1.4/test/bisect.lua +++ /dev/null @@ -1,27 +0,0 @@ --- bisection method for solving non-linear equations - -delta=1e-6 -- tolerance - -function bisect(f,a,b,fa,fb) - local c=(a+b)/2 - io.write(n," c=",c," a=",a," b=",b,"\n") - if c==a or c==b or math.abs(a-b)<delta then return c,b-a end - n=n+1 - local fc=f(c) - if fa*fc<0 then return bisect(f,a,c,fa,fc) else return bisect(f,c,b,fc,fb) end -end - --- find root of f in the inverval [a,b]. needs f(a)*f(b)<0 -function solve(f,a,b) - n=0 - local z,e=bisect(f,a,b,f(a),f(b)) - io.write(string.format("after %d steps, root is %.17g with error %.1e, f=%.1e\n",n,z,e,f(z))) -end - --- our function -function f(x) - return x*x*x-x-1 -end - --- find zero in [1,2] -solve(f,1,2) diff --git a/source3/lua-5.1.4/test/cf.lua b/source3/lua-5.1.4/test/cf.lua deleted file mode 100644 index 2b2880d350..0000000000 --- a/source3/lua-5.1.4/test/cf.lua +++ /dev/null @@ -1,16 +0,0 @@ --- temperature conversion table (celsius to farenheit) - -for c0=-20,50-1,10 do - io.write("C ") - for c=c0,c0+10-1 do - io.write(string.format("%3.0f ",c)) - end - io.write("\n") - - io.write("F ") - for c=c0,c0+10-1 do - f=(9/5)*c+32 - io.write(string.format("%3.0f ",f)) - end - io.write("\n\n") -end diff --git a/source3/lua-5.1.4/test/echo.lua b/source3/lua-5.1.4/test/echo.lua deleted file mode 100644 index 4313439a85..0000000000 --- a/source3/lua-5.1.4/test/echo.lua +++ /dev/null @@ -1,5 +0,0 @@ --- echo command line arguments - -for i=0,table.getn(arg) do - print(i,arg[i]) -end diff --git a/source3/lua-5.1.4/test/env.lua b/source3/lua-5.1.4/test/env.lua deleted file mode 100644 index 9e62a57fbf..0000000000 --- a/source3/lua-5.1.4/test/env.lua +++ /dev/null @@ -1,7 +0,0 @@ --- read environment variables as if they were global variables - -local f=function (t,i) return os.getenv(i) end -setmetatable(getfenv(),{__index=f}) - --- an example -print(a,USER,PATH) diff --git a/source3/lua-5.1.4/test/factorial.lua b/source3/lua-5.1.4/test/factorial.lua deleted file mode 100644 index 7c4cf0fa45..0000000000 --- a/source3/lua-5.1.4/test/factorial.lua +++ /dev/null @@ -1,32 +0,0 @@ --- function closures are powerful - --- traditional fixed-point operator from functional programming -Y = function (g) - local a = function (f) return f(f) end - return a(function (f) - return g(function (x) - local c=f(f) - return c(x) - end) - end) -end - - --- factorial without recursion -F = function (f) - return function (n) - if n == 0 then return 1 - else return n*f(n-1) end - end - end - -factorial = Y(F) -- factorial is the fixed point of F - --- now test it -function test(x) - io.write(x,"! = ",factorial(x),"\n") -end - -for n=0,16 do - test(n) -end diff --git a/source3/lua-5.1.4/test/fib.lua b/source3/lua-5.1.4/test/fib.lua deleted file mode 100644 index 97a921b132..0000000000 --- a/source3/lua-5.1.4/test/fib.lua +++ /dev/null @@ -1,40 +0,0 @@ --- fibonacci function with cache - --- very inefficient fibonacci function -function fib(n) - N=N+1 - if n<2 then - return n - else - return fib(n-1)+fib(n-2) - end -end - --- a general-purpose value cache -function cache(f) - local c={} - return function (x) - local y=c[x] - if not y then - y=f(x) - c[x]=y - end - return y - end -end - --- run and time it -function test(s,f) - N=0 - local c=os.clock() - local v=f(n) - local t=os.clock()-c - print(s,n,v,t,N) -end - -n=arg[1] or 24 -- for other values, do lua fib.lua XX -n=tonumber(n) -print("","n","value","time","evals") -test("plain",fib) -fib=cache(fib) -test("cached",fib) diff --git a/source3/lua-5.1.4/test/fibfor.lua b/source3/lua-5.1.4/test/fibfor.lua deleted file mode 100644 index 8bbba39cd7..0000000000 --- a/source3/lua-5.1.4/test/fibfor.lua +++ /dev/null @@ -1,13 +0,0 @@ --- example of for with generator functions - -function generatefib (n) - return coroutine.wrap(function () - local a,b = 1, 1 - while a <= n do - coroutine.yield(a) - a, b = b, a+b - end - end) -end - -for i in generatefib(1000) do print(i) end diff --git a/source3/lua-5.1.4/test/globals.lua b/source3/lua-5.1.4/test/globals.lua deleted file mode 100644 index d4c20e1565..0000000000 --- a/source3/lua-5.1.4/test/globals.lua +++ /dev/null @@ -1,13 +0,0 @@ --- reads luac listings and reports global variable usage --- lines where a global is written to are marked with "*" --- typical usage: luac -p -l file.lua | lua globals.lua | sort | lua table.lua - -while 1 do - local s=io.read() - if s==nil then break end - local ok,_,l,op,g=string.find(s,"%[%-?(%d*)%]%s*([GS])ETGLOBAL.-;%s+(.*)$") - if ok then - if op=="S" then op="*" else op="" end - io.write(g,"\t",l,op,"\n") - end -end diff --git a/source3/lua-5.1.4/test/hello.lua b/source3/lua-5.1.4/test/hello.lua deleted file mode 100644 index 0925498f21..0000000000 --- a/source3/lua-5.1.4/test/hello.lua +++ /dev/null @@ -1,3 +0,0 @@ --- the first program in every language - -io.write("Hello world, from ",_VERSION,"!\n") diff --git a/source3/lua-5.1.4/test/life.lua b/source3/lua-5.1.4/test/life.lua deleted file mode 100644 index 911d9fe177..0000000000 --- a/source3/lua-5.1.4/test/life.lua +++ /dev/null @@ -1,111 +0,0 @@ --- life.lua --- original by Dave Bollinger <DBollinger@compuserve.com> posted to lua-l --- modified to use ANSI terminal escape sequences --- modified to use for instead of while - -local write=io.write - -ALIVE="¥" DEAD="þ" -ALIVE="O" DEAD="-" - -function delay() -- NOTE: SYSTEM-DEPENDENT, adjust as necessary - for i=1,10000 do end - -- local i=os.clock()+1 while(os.clock()<i) do end -end - -function ARRAY2D(w,h) - local t = {w=w,h=h} - for y=1,h do - t[y] = {} - for x=1,w do - t[y][x]=0 - end - end - return t -end - -_CELLS = {} - --- give birth to a "shape" within the cell array -function _CELLS:spawn(shape,left,top) - for y=0,shape.h-1 do - for x=0,shape.w-1 do - self[top+y][left+x] = shape[y*shape.w+x+1] - end - end -end - --- run the CA and produce the next generation -function _CELLS:evolve(next) - local ym1,y,yp1,yi=self.h-1,self.h,1,self.h - while yi > 0 do - local xm1,x,xp1,xi=self.w-1,self.w,1,self.w - while xi > 0 do - local sum = self[ym1][xm1] + self[ym1][x] + self[ym1][xp1] + - self[y][xm1] + self[y][xp1] + - self[yp1][xm1] + self[yp1][x] + self[yp1][xp1] - next[y][x] = ((sum==2) and self[y][x]) or ((sum==3) and 1) or 0 - xm1,x,xp1,xi = x,xp1,xp1+1,xi-1 - end - ym1,y,yp1,yi = y,yp1,yp1+1,yi-1 - end -end - --- output the array to screen -function _CELLS:draw() - local out="" -- accumulate to reduce flicker - for y=1,self.h do - for x=1,self.w do - out=out..(((self[y][x]>0) and ALIVE) or DEAD) - end - out=out.."\n" - end - write(out) -end - --- constructor -function CELLS(w,h) - local c = ARRAY2D(w,h) - c.spawn = _CELLS.spawn - c.evolve = _CELLS.evolve - c.draw = _CELLS.draw - return c -end - --- --- shapes suitable for use with spawn() above --- -HEART = { 1,0,1,1,0,1,1,1,1; w=3,h=3 } -GLIDER = { 0,0,1,1,0,1,0,1,1; w=3,h=3 } -EXPLODE = { 0,1,0,1,1,1,1,0,1,0,1,0; w=3,h=4 } -FISH = { 0,1,1,1,1,1,0,0,0,1,0,0,0,0,1,1,0,0,1,0; w=5,h=4 } -BUTTERFLY = { 1,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,0,1,0,1,1,0,0,0,1; w=5,h=5 } - --- the main routine -function LIFE(w,h) - -- create two arrays - local thisgen = CELLS(w,h) - local nextgen = CELLS(w,h) - - -- create some life - -- about 1000 generations of fun, then a glider steady-state - thisgen:spawn(GLIDER,5,4) - thisgen:spawn(EXPLODE,25,10) - thisgen:spawn(FISH,4,12) - - -- run until break - local gen=1 - write("\027[2J") -- ANSI clear screen - while 1 do - thisgen:evolve(nextgen) - thisgen,nextgen = nextgen,thisgen - write("\027[H") -- ANSI home cursor - thisgen:draw() - write("Life - generation ",gen,"\n") - gen=gen+1 - if gen>2000 then break end - --delay() -- no delay - end -end - -LIFE(40,20) diff --git a/source3/lua-5.1.4/test/luac.lua b/source3/lua-5.1.4/test/luac.lua deleted file mode 100644 index 96a0a97ce7..0000000000 --- a/source3/lua-5.1.4/test/luac.lua +++ /dev/null @@ -1,7 +0,0 @@ --- bare-bones luac in Lua --- usage: lua luac.lua file.lua - -assert(arg[1]~=nil and arg[2]==nil,"usage: lua luac.lua file.lua") -f=assert(io.open("luac.out","wb")) -assert(f:write(string.dump(assert(loadfile(arg[1]))))) -assert(f:close()) diff --git a/source3/lua-5.1.4/test/printf.lua b/source3/lua-5.1.4/test/printf.lua deleted file mode 100644 index 58c63ff518..0000000000 --- a/source3/lua-5.1.4/test/printf.lua +++ /dev/null @@ -1,7 +0,0 @@ --- an implementation of printf - -function printf(...) - io.write(string.format(...)) -end - -printf("Hello %s from %s on %s\n",os.getenv"USER" or "there",_VERSION,os.date()) diff --git a/source3/lua-5.1.4/test/readonly.lua b/source3/lua-5.1.4/test/readonly.lua deleted file mode 100644 index 85c0b4e013..0000000000 --- a/source3/lua-5.1.4/test/readonly.lua +++ /dev/null @@ -1,12 +0,0 @@ --- make global variables readonly - -local f=function (t,i) error("cannot redefine global variable `"..i.."'",2) end -local g={} -local G=getfenv() -setmetatable(g,{__index=G,__newindex=f}) -setfenv(1,g) - --- an example -rawset(g,"x",3) -x=2 -y=1 -- cannot redefine `y' diff --git a/source3/lua-5.1.4/test/sieve.lua b/source3/lua-5.1.4/test/sieve.lua deleted file mode 100644 index 0871bb2125..0000000000 --- a/source3/lua-5.1.4/test/sieve.lua +++ /dev/null @@ -1,29 +0,0 @@ --- the sieve of of Eratosthenes programmed with coroutines --- typical usage: lua -e N=1000 sieve.lua | column - --- generate all the numbers from 2 to n -function gen (n) - return coroutine.wrap(function () - for i=2,n do coroutine.yield(i) end - end) -end - --- filter the numbers generated by `g', removing multiples of `p' -function filter (p, g) - return coroutine.wrap(function () - while 1 do - local n = g() - if n == nil then return end - if math.mod(n, p) ~= 0 then coroutine.yield(n) end - end - end) -end - -N=N or 1000 -- from command line -x = gen(N) -- generate primes up to N -while 1 do - local n = x() -- pick a number until done - if n == nil then break end - print(n) -- must be a prime number - x = filter(n, x) -- now remove its multiples -end diff --git a/source3/lua-5.1.4/test/sort.lua b/source3/lua-5.1.4/test/sort.lua deleted file mode 100644 index 0bcb15f837..0000000000 --- a/source3/lua-5.1.4/test/sort.lua +++ /dev/null @@ -1,66 +0,0 @@ --- two implementations of a sort function --- this is an example only. Lua has now a built-in function "sort" - --- extracted from Programming Pearls, page 110 -function qsort(x,l,u,f) - if l<u then - local m=math.random(u-(l-1))+l-1 -- choose a random pivot in range l..u - x[l],x[m]=x[m],x[l] -- swap pivot to first position - local t=x[l] -- pivot value - m=l - local i=l+1 - while i<=u do - -- invariant: x[l+1..m] < t <= x[m+1..i-1] - if f(x[i],t) then - m=m+1 - x[m],x[i]=x[i],x[m] -- swap x[i] and x[m] - end - i=i+1 - end - x[l],x[m]=x[m],x[l] -- swap pivot to a valid place - -- x[l+1..m-1] < x[m] <= x[m+1..u] - qsort(x,l,m-1,f) - qsort(x,m+1,u,f) - end -end - -function selectionsort(x,n,f) - local i=1 - while i<=n do - local m,j=i,i+1 - while j<=n do - if f(x[j],x[m]) then m=j end - j=j+1 - end - x[i],x[m]=x[m],x[i] -- swap x[i] and x[m] - i=i+1 - end -end - -function show(m,x) - io.write(m,"\n\t") - local i=1 - while x[i] do - io.write(x[i]) - i=i+1 - if x[i] then io.write(",") end - end - io.write("\n") -end - -function testsorts(x) - local n=1 - while x[n] do n=n+1 end; n=n-1 -- count elements - show("original",x) - qsort(x,1,n,function (x,y) return x<y end) - show("after quicksort",x) - selectionsort(x,n,function (x,y) return x>y end) - show("after reverse selection sort",x) - qsort(x,1,n,function (x,y) return x<y end) - show("after quicksort again",x) -end - --- array to be sorted -x={"Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"} - -testsorts(x) diff --git a/source3/lua-5.1.4/test/table.lua b/source3/lua-5.1.4/test/table.lua deleted file mode 100644 index 235089c04b..0000000000 --- a/source3/lua-5.1.4/test/table.lua +++ /dev/null @@ -1,12 +0,0 @@ --- make table, grouping all data for the same item --- input is 2 columns (item, data) - -local A -while 1 do - local l=io.read() - if l==nil then break end - local _,_,a,b=string.find(l,'"?([_%w]+)"?%s*(.*)$') - if a~=A then A=a io.write("\n",a,":") end - io.write(" ",b) -end -io.write("\n") diff --git a/source3/lua-5.1.4/test/trace-calls.lua b/source3/lua-5.1.4/test/trace-calls.lua deleted file mode 100644 index 6d7a7b3b43..0000000000 --- a/source3/lua-5.1.4/test/trace-calls.lua +++ /dev/null @@ -1,32 +0,0 @@ --- trace calls --- example: lua -ltrace-calls bisect.lua - -local level=0 - -local function hook(event) - local t=debug.getinfo(3) - io.write(level," >>> ",string.rep(" ",level)) - if t~=nil and t.currentline>=0 then io.write(t.short_src,":",t.currentline," ") end - t=debug.getinfo(2) - if event=="call" then - level=level+1 - else - level=level-1 if level<0 then level=0 end - end - if t.what=="main" then - if event=="call" then - io.write("begin ",t.short_src) - else - io.write("end ",t.short_src) - end - elseif t.what=="Lua" then --- table.foreach(t,print) - io.write(event," ",t.name or "(Lua)"," <",t.linedefined,":",t.short_src,">") - else - io.write(event," ",t.name or "(C)"," [",t.what,"] ") - end - io.write("\n") -end - -debug.sethook(hook,"cr") -level=0 diff --git a/source3/lua-5.1.4/test/trace-globals.lua b/source3/lua-5.1.4/test/trace-globals.lua deleted file mode 100644 index 295e670caa..0000000000 --- a/source3/lua-5.1.4/test/trace-globals.lua +++ /dev/null @@ -1,38 +0,0 @@ --- trace assigments to global variables - -do - -- a tostring that quotes strings. note the use of the original tostring. - local _tostring=tostring - local tostring=function(a) - if type(a)=="string" then - return string.format("%q",a) - else - return _tostring(a) - end - end - - local log=function (name,old,new) - local t=debug.getinfo(3,"Sl") - local line=t.currentline - io.write(t.short_src) - if line>=0 then io.write(":",line) end - io.write(": ",name," is now ",tostring(new)," (was ",tostring(old),")","\n") - end - - local g={} - local set=function (t,name,value) - log(name,g[name],value) - g[name]=value - end - setmetatable(getfenv(),{__index=g,__newindex=set}) -end - --- an example - -a=1 -b=2 -a=10 -b=20 -b=nil -b=200 -print(a,b,c) diff --git a/source3/lua-5.1.4/test/xd.lua b/source3/lua-5.1.4/test/xd.lua deleted file mode 100644 index d447ae69a3..0000000000 --- a/source3/lua-5.1.4/test/xd.lua +++ /dev/null @@ -1,14 +0,0 @@ --- hex dump --- usage: lua xd.lua < file - -local offset=0 -while true do - local s=io.read(16) - if s==nil then return end - io.write(string.format("%08X ",offset)) - string.gsub(s,"(.)", - function (c) io.write(string.format("%02X ",string.byte(c))) end) - io.write(string.rep(" ",3*(16-string.len(s)))) - io.write(" ",string.gsub(s,"%c","."),"\n") - offset=offset+16 -end |