summaryrefslogtreecommitdiff
path: root/source3/ubiqx/ubi_AVLtree.h
diff options
context:
space:
mode:
Diffstat (limited to 'source3/ubiqx/ubi_AVLtree.h')
-rw-r--r--source3/ubiqx/ubi_AVLtree.h114
1 files changed, 23 insertions, 91 deletions
diff --git a/source3/ubiqx/ubi_AVLtree.h b/source3/ubiqx/ubi_AVLtree.h
index b86f24a412..61aaf99348 100644
--- a/source3/ubiqx/ubi_AVLtree.h
+++ b/source3/ubiqx/ubi_AVLtree.h
@@ -34,85 +34,20 @@
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* -------------------------------------------------------------------------- **
+ * Log: ubi_AVLtree.h,v
+ * Revision 3.0 1997/12/08 05:39:01 crh
+ * This is a new major revision level. The handling of the pointers in the
+ * ubi_trNode structure was redesigned. The result is that there are fewer
+ * macros floating about, and fewer cases in which values have to be
+ * incremented or decremented. See ubi_BinTree for more information.
*
- * Revision 2.4 1997/07/26 04:36:23 crh
- * Andrew Leppard, aka "Grazgur", discovered that I still had my brains tied
- * on backwards with respect to node deletion. I did some more digging and
- * discovered that I was not changing the balance values correctly in the
- * single rotation functions. Double rotation was working correctly because
- * the formula for changing the balance values is the same for insertion or
- * deletion. Not so for single rotation.
- *
- * I have tested the fix by loading the tree with over 44 thousand names,
- * deleting 2,629 of them (all those in which the second character is 'u')
- * and then walking the tree recursively to verify that the balance factor of
- * each node is correct. Passed.
- *
- * Thanks Andrew!
- *
- * Also:
- * + Changed ubi_TRUE and ubi_FALSE to ubi_trTRUE and ubi_trFALSE.
- * + Rewrote the ubi_tr<func> macros because they weren't doing what I'd
- * hoped they would do (see the bottom of the header file). They work now.
- *
- * Revision 2.3 1997/06/03 05:22:07 crh
- * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid causing
- * problems.
- *
- * Revision 2.2 1995/10/03 22:15:47 CRH
- * Ubisized!
- *
- * Revision 2.1 95/03/09 23:46:44 CRH
- * Added the ModuleID static string and function. These modules are now
- * self-identifying.
+ * Revision 2; 1995/03/05 - 1997/12/07:
+ * An overhaul to the node delete process. I had gotten it wrong in a
+ * couple of places, thought I'd fixed it, and then found that I'd missed
+ * something more. Thanks to Andrew Leppard for the bug report!
*
- * Revision 2.0 95/03/05 14:11:22 CRH
- * This revision of ubi_AVLtree coincides with revision 2.0 of ubi_BinTree,
- * and so includes all of the changes to that module. In addition, a bug in
- * the node deletion process has been fixed.
- *
- * After rewriting the Locate() function in ubi_BinTree, I decided that it was
- * time to overhaul this module. In the process, I discovered a bug related
- * to node deletion. To fix the bug, I wrote function Debalance(). A quick
- * glance will show that it is very similar to the Rebalance() function. In
- * previous versions of this module, I tried to include the functionality of
- * Debalance() within Rebalance(), with poor results.
- *
- * Revision 1.0 93/10/15 22:58:48 CRH
- * With this revision, I have added a set of #define's that provide a single,
- * standard API to all existing tree modules. Until now, each of the three
- * existing modules had a different function and typedef prefix, as follows:
- *
- * Module Prefix
- * ubi_BinTree ubi_bt
- * ubi_AVLtree ubi_avl
- * ubi_SplayTree ubi_spt
- *
- * To further complicate matters, only those portions of the base module
- * (ubi_BinTree) that were superceeded in the new module had the new names.
- * For example, if you were using ubi_AVLtree, the AVL node structure was
- * named "ubi_avlNode", but the root structure was still "ubi_btRoot". Using
- * SplayTree, the locate function was called "ubi_sptLocate", but the next
- * and previous functions remained "ubi_btNext" and "ubi_btPrev".
- *
- * This was not too terrible if you were familiar with the modules and knew
- * exactly which tree model you wanted to use. If you wanted to be able to
- * change modules (for speed comparisons, etc), things could get messy very
- * quickly.
- *
- * So, I have added a set of defined names that get redefined in any of the
- * descendant modules. To use this standardized interface in your code,
- * simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
- * "ubi_tr". The "ubi_tr" names will resolve to the correct function or
- * datatype names for the module that you are using. Just remember to
- * include the header for that module in your program file. Because these
- * names are handled by the preprocessor, there is no added run-time
- * overhead.
- *
- * Note that the original names do still exist, and can be used if you wish
- * to write code directly to a specific module. This should probably only be
- * done if you are planning to implement a new descendant type, such as
- * red/black trees. CRH
+ * Revision 1; 93/10/15 - 95/03/05:
+ * Added the ubi_tr defines. See ubi_BinTree.h for more info.
*
* V0.0 - May, 1990 - Written by Christopher R. Hertel (CRH).
*
@@ -128,6 +63,7 @@
* header so that you can use the structure as a building block.
*
* The fields are as follows:
+ * leftlink - A space filler. This field will be accessed as Link[-1].
* Link - An array of pointers. These pointers are manipulated by the
* BT and AVL routines, and indicate the left and right child
* nodes, plus the parent node. By keeping track of the parent
@@ -142,25 +78,21 @@
* indicates which subtree of the current node is longer, or if
* the subtrees are, in fact, balanced with respect to each
* other.
- * ------------------------------------------------------------------------- **
+ *
*/
-typedef struct ubi_avlNodeStruct {
- struct ubi_avlNodeStruct
- *Link[3]; /* Normal Binary Tree Node type. */
- char gender; /* The node is either the RIGHT or LEFT child of its */
- /* parent, or is the root node. */
- char balance; /* In an AVL tree, each node is the root of a subtree */
- /* that may be balanced, or be one node longer to the */
- /* right or left. This field keeps track of the */
- /* balance value of each node. */
- } ubi_avlNode; /* Typedef'd name for an avl tree node. */
+typedef struct ubi_avlNodeStruct
+ {
+ struct ubi_avlNodeStruct *leftlink;
+ struct ubi_avlNodeStruct *Link[2];
+ signed char gender;
+ signed char balance;
+ } ubi_avlNode;
-typedef ubi_avlNode *ubi_avlNodePtr; /* a Pointer to an AVL node */
+typedef ubi_avlNode *ubi_avlNodePtr; /* a Pointer to an AVL node. */
/* -------------------------------------------------------------------------- **
- * Function prototypes.
- * -------------------------------------------------------------------------- **
+ * Function prototypes...
*/
ubi_avlNodePtr ubi_avlInitNode( ubi_avlNodePtr NodePtr );