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-rw-r--r--source3/ubiqx/ubi_SplayTree.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/source3/ubiqx/ubi_SplayTree.h b/source3/ubiqx/ubi_SplayTree.h
index 327996d740..156980ceb7 100644
--- a/source3/ubiqx/ubi_SplayTree.h
+++ b/source3/ubiqx/ubi_SplayTree.h
@@ -39,6 +39,29 @@
* -------------------------------------------------------------------------- **
*
* Log: ubi_SplayTree.h,v
+ * Revision 4.3 1998/06/03 17:45:05 crh
+ * Further fiddling with sys_include.h. It's now in ubi_BinTree.h which is
+ * included by all of the binary tree files.
+ *
+ * Also fixed some warnings produced by lint on Irix 6.2, which doesn't seem
+ * to like syntax like this:
+ *
+ * if( (a = b) )
+ *
+ * The fix was to change lines like the above to:
+ *
+ * if( 0 != (a=b) )
+ *
+ * Which means the same thing.
+ *
+ * Reminder: Some of the ubi_tr* macros in ubi_BinTree.h are redefined in
+ * ubi_AVLtree.h and ubi_SplayTree.h. This allows easy swapping
+ * of tree types by simply changing a header. Unfortunately, the
+ * macro redefinitions in ubi_AVLtree.h and ubi_SplayTree.h will
+ * conflict if used together. You must either choose a single tree
+ * type, or use the underlying function calls directly. Compare
+ * the two header files for more information.
+ *
* Revision 4.2 1998/06/02 01:29:14 crh
* Changed ubi_null.h to sys_include.h to make it more generic.
*