diff options
Diffstat (limited to 'source4/lib/events/events_timed.c')
-rw-r--r-- | source4/lib/events/events_timed.c | 74 |
1 files changed, 45 insertions, 29 deletions
diff --git a/source4/lib/events/events_timed.c b/source4/lib/events/events_timed.c index c85f8371c1..31619dcb5f 100644 --- a/source4/lib/events/events_timed.c +++ b/source4/lib/events/events_timed.c @@ -68,9 +68,7 @@ struct timed_event *common_event_add_timed(struct event_context *ev, TALLOC_CTX last_te = NULL; for (cur_te = ev->timed_events; cur_te; cur_te = cur_te->next) { /* if the new event comes before the current one break */ - if (!timeval_is_zero(&cur_te->next_event) && - timeval_compare(&te->next_event, - &cur_te->next_event) < 0) { + if (timeval_compare(&te->next_event, &cur_te->next_event) < 0) { break; } @@ -85,17 +83,47 @@ struct timed_event *common_event_add_timed(struct event_context *ev, TALLOC_CTX } /* - a timer has gone off - call it + do a single event loop using the events defined in ev + + return the delay untill the next timed event, + or zero if a timed event was triggered */ -void common_event_loop_timer(struct event_context *ev) +struct timeval common_event_loop_timer_delay(struct event_context *ev) { - struct timeval t = timeval_current(); + struct timeval current_time = timeval_zero(); struct timed_event *te = ev->timed_events; - if (te == NULL) { - return; + if (!te) { + /* have a default tick time of 30 seconds. This guarantees + that code that uses its own timeout checking will be + able to proceeed eventually */ + return timeval_set(30, 0); } + /* + * work out the right timeout for the next timed event + * + * avoid the syscall to gettimeofday() if the timed event should + * be triggered directly + * + * if there's a delay till the next timed event, we're done + * with just returning the delay + */ + if (!timeval_is_zero(&te->next_event)) { + struct timeval delay; + + current_time = timeval_current(); + + delay = timeval_until(¤t_time, &te->next_event); + if (!timeval_is_zero(&delay)) { + return delay; + } + } + + /* + * ok, we have a timed event that we'll process ... + */ + /* deny the handler to free the event */ talloc_set_destructor(te, common_event_timed_deny_destructor); @@ -104,33 +132,21 @@ void common_event_loop_timer(struct event_context *ev) * handler we don't want to come across this event again -- vl */ DLIST_REMOVE(ev->timed_events, te); - te->handler(ev, te, t, te->private_data); + /* + * If the timed event was registered for a zero current_time, + * then we pass a zero timeval here too! To avoid the + * overhead of gettimeofday() calls. + * + * otherwise we pass the current time + */ + te->handler(ev, te, current_time, te->private_data); /* The destructor isn't necessary anymore, we've already removed the * event from the list. */ talloc_set_destructor(te, NULL); talloc_free(te); -} -/* - do a single event loop using the events defined in ev -*/ -struct timeval common_event_loop_delay(struct event_context *ev) -{ - struct timeval tval; - - /* work out the right timeout for all timed events */ - if (ev->timed_events) { - struct timeval t = timeval_current(); - tval = timeval_until(&t, &ev->timed_events->next_event); - } else { - /* have a default tick time of 30 seconds. This guarantees - that code that uses its own timeout checking will be - able to proceeed eventually */ - tval = timeval_set(30, 0); - } - - return tval; + return timeval_zero(); } |