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-rw-r--r--source4/lib/socket/connect.c216
1 files changed, 216 insertions, 0 deletions
diff --git a/source4/lib/socket/connect.c b/source4/lib/socket/connect.c
new file mode 100644
index 0000000000..773bf41873
--- /dev/null
+++ b/source4/lib/socket/connect.c
@@ -0,0 +1,216 @@
+/*
+ Unix SMB/CIFS implementation.
+
+ implements a non-blocking connect operation that is aware of the samba4
+ events system
+
+ Copyright (C) Andrew Tridgell 2005
+ Copyright (C) Volker Lendecke 2005
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "includes.h"
+#include "lib/socket/socket.h"
+#include "lib/events/events.h"
+#include "libcli/composite/composite.h"
+#include "libcli/resolve/resolve.h"
+#include "param/param.h"
+
+
+struct connect_state {
+ struct socket_context *sock;
+ const struct socket_address *my_address;
+ const struct socket_address *server_address;
+ uint32_t flags;
+};
+
+static void socket_connect_handler(struct event_context *ev,
+ struct fd_event *fde,
+ uint16_t flags, void *private);
+static void continue_resolve_name(struct composite_context *ctx);
+static void continue_socket_connect(struct composite_context *creq);
+
+/*
+ call the real socket_connect() call, and setup event handler
+*/
+static void socket_send_connect(struct composite_context *result)
+{
+ struct composite_context *creq;
+ struct fd_event *fde;
+ struct connect_state *state = talloc_get_type(result->private_data,
+ struct connect_state);
+
+ creq = talloc_zero(state, struct composite_context);
+ if (composite_nomem(creq, result)) return;
+ creq->state = COMPOSITE_STATE_IN_PROGRESS;
+ creq->event_ctx = result->event_ctx;
+ creq->async.fn = continue_socket_connect;
+ creq->async.private_data = result;
+
+ result->status = socket_connect(state->sock,
+ state->my_address,
+ state->server_address,
+ state->flags);
+ if (NT_STATUS_IS_ERR(result->status) &&
+ !NT_STATUS_EQUAL(result->status,
+ NT_STATUS_MORE_PROCESSING_REQUIRED)) {
+ composite_error(result, result->status);
+ return;
+ }
+
+ fde = event_add_fd(result->event_ctx, result,
+ socket_get_fd(state->sock),
+ EVENT_FD_READ|EVENT_FD_WRITE,
+ socket_connect_handler, result);
+ composite_nomem(fde, result);
+}
+
+
+/*
+ send a socket connect, potentially doing some name resolution first
+*/
+struct composite_context *socket_connect_send(struct socket_context *sock,
+ struct socket_address *my_address,
+ struct socket_address *server_address,
+ uint32_t flags,
+ struct resolve_context *resolve_ctx,
+ struct event_context *event_ctx)
+{
+ struct composite_context *result;
+ struct connect_state *state;
+
+ result = talloc_zero(sock, struct composite_context);
+ if (result == NULL) return NULL;
+ result->state = COMPOSITE_STATE_IN_PROGRESS;
+ result->event_ctx = event_ctx;
+
+ state = talloc_zero(result, struct connect_state);
+ if (composite_nomem(state, result)) return result;
+ result->private_data = state;
+
+ state->sock = talloc_reference(state, sock);
+ if (composite_nomem(state->sock, result)) return result;
+
+ if (my_address) {
+ void *ref = talloc_reference(state, my_address);
+ if (composite_nomem(ref, result)) {
+ return result;
+ }
+ state->my_address = my_address;
+ }
+
+ {
+ void *ref = talloc_reference(state, server_address);
+ if (composite_nomem(ref, result)) {
+ return result;
+ }
+ state->server_address = server_address;
+ }
+
+ state->flags = flags;
+
+ set_blocking(socket_get_fd(sock), false);
+
+ if (resolve_ctx != NULL && server_address->addr && strcmp(sock->backend_name, "ipv4") == 0) {
+ struct nbt_name name;
+ struct composite_context *creq;
+ make_nbt_name_client(&name, server_address->addr);
+ creq = resolve_name_send(resolve_ctx, &name, result->event_ctx);
+ if (composite_nomem(creq, result)) return result;
+ composite_continue(result, creq, continue_resolve_name, result);
+ return result;
+ }
+
+ socket_send_connect(result);
+
+ return result;
+}
+
+/*
+ handle write events on connect completion
+*/
+static void socket_connect_handler(struct event_context *ev,
+ struct fd_event *fde,
+ uint16_t flags, void *private)
+{
+ struct composite_context *result =
+ talloc_get_type(private, struct composite_context);
+ struct connect_state *state = talloc_get_type(result->private_data,
+ struct connect_state);
+
+ result->status = socket_connect_complete(state->sock, state->flags);
+ if (!composite_is_ok(result)) return;
+
+ composite_done(result);
+}
+
+/*
+ recv name resolution reply then send the connect
+*/
+static void continue_resolve_name(struct composite_context *creq)
+{
+ struct composite_context *result = talloc_get_type(creq->async.private_data,
+ struct composite_context);
+ struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
+ const char *addr;
+
+ result->status = resolve_name_recv(creq, state, &addr);
+ if (!composite_is_ok(result)) return;
+
+ state->server_address = socket_address_from_strings(state, state->sock->backend_name,
+ addr, state->server_address->port);
+ if (composite_nomem(state->server_address, result)) return;
+
+ socket_send_connect(result);
+}
+
+/*
+ called when a connect has finished. Complete the top level composite context
+*/
+static void continue_socket_connect(struct composite_context *creq)
+{
+ struct composite_context *result = talloc_get_type(creq->async.private_data,
+ struct composite_context);
+ result->status = creq->status;
+ if (!composite_is_ok(result)) return;
+ composite_done(result);
+}
+
+
+/*
+ wait for a socket_connect_send() to finish
+*/
+NTSTATUS socket_connect_recv(struct composite_context *result)
+{
+ NTSTATUS status = composite_wait(result);
+ talloc_free(result);
+ return status;
+}
+
+
+/*
+ like socket_connect() but takes an event context, doing a semi-async connect
+*/
+NTSTATUS socket_connect_ev(struct socket_context *sock,
+ struct socket_address *my_address,
+ struct socket_address *server_address,
+ uint32_t flags, struct resolve_context *resolve_ctx,
+ struct event_context *ev)
+{
+ struct composite_context *ctx;
+ ctx = socket_connect_send(sock, my_address,
+ server_address, flags, resolve_ctx, ev);
+ return socket_connect_recv(ctx);
+}