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-rw-r--r--source4/smbd/service_stream.c352
1 files changed, 352 insertions, 0 deletions
diff --git a/source4/smbd/service_stream.c b/source4/smbd/service_stream.c
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+++ b/source4/smbd/service_stream.c
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+/*
+ Unix SMB/CIFS implementation.
+
+ helper functions for stream based servers
+
+ Copyright (C) Andrew Tridgell 2003-2005
+ Copyright (C) Stefan (metze) Metzmacher 2004
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "includes.h"
+#include "process_model.h"
+#include "lib/events/events.h"
+#include "lib/socket/socket.h"
+#include "smbd/service.h"
+#include "smbd/service_stream.h"
+#include "lib/messaging/irpc.h"
+#include "cluster/cluster.h"
+#include "param/param.h"
+
+/* the range of ports to try for dcerpc over tcp endpoints */
+#define SERVER_TCP_LOW_PORT 1024
+#define SERVER_TCP_HIGH_PORT 1300
+
+/* size of listen() backlog in smbd */
+#define SERVER_LISTEN_BACKLOG 10
+
+
+/*
+ private structure for a single listening stream socket
+*/
+struct stream_socket {
+ const struct stream_server_ops *ops;
+ struct loadparm_context *lp_ctx;
+ struct event_context *event_ctx;
+ const struct model_ops *model_ops;
+ struct socket_context *sock;
+ void *private;
+};
+
+
+/*
+ close the socket and shutdown a stream_connection
+*/
+void stream_terminate_connection(struct stream_connection *srv_conn, const char *reason)
+{
+ struct event_context *event_ctx = srv_conn->event.ctx;
+ const struct model_ops *model_ops = srv_conn->model_ops;
+
+ if (!reason) reason = "unknown reason";
+
+ srv_conn->terminate = reason;
+
+ if (srv_conn->processing) {
+ /*
+ * if we're currently inside the stream_io_handler(),
+ * defer the termination to the end of stream_io_hendler()
+ *
+ * and we don't want to read or write to the connection...
+ */
+ event_set_fd_flags(srv_conn->event.fde, 0);
+ return;
+ }
+
+ talloc_free(srv_conn->event.fde);
+ srv_conn->event.fde = NULL;
+ talloc_free(srv_conn);
+ model_ops->terminate(event_ctx, reason);
+}
+
+/**
+ the select loop has indicated that a stream is ready for IO
+*/
+static void stream_io_handler(struct stream_connection *conn, uint16_t flags)
+{
+ conn->processing++;
+ if (flags & EVENT_FD_WRITE) {
+ conn->ops->send_handler(conn, flags);
+ } else if (flags & EVENT_FD_READ) {
+ conn->ops->recv_handler(conn, flags);
+ }
+ conn->processing--;
+
+ if (conn->terminate) {
+ stream_terminate_connection(conn, conn->terminate);
+ }
+}
+
+static void stream_io_handler_fde(struct event_context *ev, struct fd_event *fde,
+ uint16_t flags, void *private)
+{
+ struct stream_connection *conn = talloc_get_type(private,
+ struct stream_connection);
+ stream_io_handler(conn, flags);
+}
+
+void stream_io_handler_callback(void *private, uint16_t flags)
+{
+ struct stream_connection *conn = talloc_get_type(private,
+ struct stream_connection);
+ stream_io_handler(conn, flags);
+}
+
+/*
+ this creates a stream_connection from an already existing connection,
+ used for protocols, where a client connection needs to switched into
+ a server connection
+*/
+NTSTATUS stream_new_connection_merge(struct event_context *ev,
+ struct loadparm_context *lp_ctx,
+ const struct model_ops *model_ops,
+ struct socket_context *sock,
+ const struct stream_server_ops *stream_ops,
+ struct messaging_context *msg_ctx,
+ void *private_data,
+ struct stream_connection **_srv_conn)
+{
+ struct stream_connection *srv_conn;
+
+ srv_conn = talloc_zero(ev, struct stream_connection);
+ NT_STATUS_HAVE_NO_MEMORY(srv_conn);
+
+ talloc_steal(srv_conn, sock);
+
+ srv_conn->private = private_data;
+ srv_conn->model_ops = model_ops;
+ srv_conn->socket = sock;
+ srv_conn->server_id = cluster_id(0, 0);
+ srv_conn->ops = stream_ops;
+ srv_conn->msg_ctx = msg_ctx;
+ srv_conn->event.ctx = ev;
+ srv_conn->lp_ctx = lp_ctx;
+ srv_conn->event.fde = event_add_fd(ev, srv_conn, socket_get_fd(sock),
+ EVENT_FD_READ,
+ stream_io_handler_fde, srv_conn);
+ *_srv_conn = srv_conn;
+ return NT_STATUS_OK;
+}
+
+/*
+ called when a new socket connection has been established. This is called in the process
+ context of the new process (if appropriate)
+*/
+static void stream_new_connection(struct event_context *ev,
+ struct loadparm_context *lp_ctx,
+ struct socket_context *sock,
+ struct server_id server_id, void *private)
+{
+ struct stream_socket *stream_socket = talloc_get_type(private, struct stream_socket);
+ struct stream_connection *srv_conn;
+ struct socket_address *c, *s;
+
+ srv_conn = talloc_zero(ev, struct stream_connection);
+ if (!srv_conn) {
+ DEBUG(0,("talloc(mem_ctx, struct stream_connection) failed\n"));
+ return;
+ }
+
+ talloc_steal(srv_conn, sock);
+
+ srv_conn->private = stream_socket->private;
+ srv_conn->model_ops = stream_socket->model_ops;
+ srv_conn->socket = sock;
+ srv_conn->server_id = server_id;
+ srv_conn->ops = stream_socket->ops;
+ srv_conn->event.ctx = ev;
+ srv_conn->lp_ctx = lp_ctx;
+ srv_conn->event.fde = event_add_fd(ev, srv_conn, socket_get_fd(sock),
+ 0, stream_io_handler_fde, srv_conn);
+
+ if (!socket_check_access(sock, "smbd", lp_hostsallow(NULL, lp_default_service(lp_ctx)), lp_hostsdeny(NULL, lp_default_service(lp_ctx)))) {
+ stream_terminate_connection(srv_conn, "denied by access rules");
+ return;
+ }
+
+ /* setup to receive internal messages on this connection */
+ srv_conn->msg_ctx = messaging_init(srv_conn,
+ lp_messaging_path(srv_conn, lp_ctx),
+ srv_conn->server_id,
+ lp_iconv_convenience(lp_ctx),
+ ev);
+ if (!srv_conn->msg_ctx) {
+ stream_terminate_connection(srv_conn, "messaging_init() failed");
+ return;
+ }
+
+ c = socket_get_peer_addr(sock, ev);
+ s = socket_get_my_addr(sock, ev);
+ if (s && c) {
+ const char *title;
+ title = talloc_asprintf(s, "conn[%s] c[%s:%u] s[%s:%u] server_id[%s]",
+ stream_socket->ops->name,
+ c->addr, c->port, s->addr, s->port,
+ cluster_id_string(s, server_id));
+ if (title) {
+ stream_connection_set_title(srv_conn, title);
+ }
+ }
+ talloc_free(c);
+ talloc_free(s);
+
+ /* we're now ready to start receiving events on this stream */
+ EVENT_FD_READABLE(srv_conn->event.fde);
+
+ /* call the server specific accept code */
+ stream_socket->ops->accept_connection(srv_conn);
+}
+
+
+/*
+ called when someone opens a connection to one of our listening ports
+*/
+static void stream_accept_handler(struct event_context *ev, struct fd_event *fde,
+ uint16_t flags, void *private)
+{
+ struct stream_socket *stream_socket = talloc_get_type(private, struct stream_socket);
+
+ /* ask the process model to create us a process for this new
+ connection. When done, it calls stream_new_connection()
+ with the newly created socket */
+ stream_socket->model_ops->accept_connection(ev, stream_socket->lp_ctx,
+ stream_socket->sock,
+ stream_new_connection, stream_socket);
+}
+
+/*
+ setup a listen stream socket
+ if you pass *port == 0, then a port > 1024 is used
+
+ FIXME: This function is TCP/IP specific - uses an int rather than
+ a string for the port. Should leave allocating a port nr
+ to the socket implementation - JRV20070903
+ */
+NTSTATUS stream_setup_socket(struct event_context *event_context,
+ struct loadparm_context *lp_ctx,
+ const struct model_ops *model_ops,
+ const struct stream_server_ops *stream_ops,
+ const char *family,
+ const char *sock_addr,
+ uint16_t *port,
+ const char *socket_options,
+ void *private)
+{
+ NTSTATUS status;
+ struct stream_socket *stream_socket;
+ struct socket_address *socket_address;
+ int i;
+
+ stream_socket = talloc_zero(event_context, struct stream_socket);
+ NT_STATUS_HAVE_NO_MEMORY(stream_socket);
+
+ status = socket_create(family, SOCKET_TYPE_STREAM, &stream_socket->sock, 0);
+ NT_STATUS_NOT_OK_RETURN(status);
+
+ talloc_steal(stream_socket, stream_socket->sock);
+
+ stream_socket->lp_ctx = talloc_reference(stream_socket, lp_ctx);
+
+ /* ready to listen */
+ status = socket_set_option(stream_socket->sock, "SO_KEEPALIVE", NULL);
+ NT_STATUS_NOT_OK_RETURN(status);
+
+ if (socket_options != NULL) {
+ status = socket_set_option(stream_socket->sock, socket_options, NULL);
+ NT_STATUS_NOT_OK_RETURN(status);
+ }
+
+ /* TODO: set socket ACL's (host allow etc) here when they're
+ * implemented */
+
+ /* Some sockets don't have a port, or are just described from
+ * the string. We are indicating this by having port == NULL */
+ if (!port) {
+ socket_address = socket_address_from_strings(stream_socket,
+ stream_socket->sock->backend_name,
+ sock_addr, 0);
+ NT_STATUS_HAVE_NO_MEMORY(socket_address);
+ status = socket_listen(stream_socket->sock, socket_address, SERVER_LISTEN_BACKLOG, 0);
+ talloc_free(socket_address);
+
+ } else if (*port == 0) {
+ for (i=SERVER_TCP_LOW_PORT;i<= SERVER_TCP_HIGH_PORT;i++) {
+ socket_address = socket_address_from_strings(stream_socket,
+ stream_socket->sock->backend_name,
+ sock_addr, i);
+ NT_STATUS_HAVE_NO_MEMORY(socket_address);
+ status = socket_listen(stream_socket->sock, socket_address,
+ SERVER_LISTEN_BACKLOG, 0);
+ talloc_free(socket_address);
+ if (NT_STATUS_IS_OK(status)) {
+ *port = i;
+ break;
+ }
+ }
+ } else {
+ socket_address = socket_address_from_strings(stream_socket,
+ stream_socket->sock->backend_name,
+ sock_addr, *port);
+ NT_STATUS_HAVE_NO_MEMORY(socket_address);
+ status = socket_listen(stream_socket->sock, socket_address, SERVER_LISTEN_BACKLOG, 0);
+ talloc_free(socket_address);
+ }
+
+ if (!NT_STATUS_IS_OK(status)) {
+ DEBUG(0,("Failed to listen on %s:%u - %s\n",
+ sock_addr, *port, nt_errstr(status)));
+ talloc_free(stream_socket);
+ return status;
+ }
+
+ /* By specifying EVENT_FD_AUTOCLOSE below, we indicate that we
+ * will close the socket using the events system. This avoids
+ * nasty interactions with waiting for talloc to close the socket. */
+
+ socket_set_flags(stream_socket->sock, SOCKET_FLAG_NOCLOSE);
+
+ /* Add the FD from the newly created socket into the event
+ * subsystem. it will call the accept handler whenever we get
+ * new connections */
+
+ event_add_fd(event_context, stream_socket->sock,
+ socket_get_fd(stream_socket->sock),
+ EVENT_FD_READ|EVENT_FD_AUTOCLOSE,
+ stream_accept_handler, stream_socket);
+
+ stream_socket->private = talloc_reference(stream_socket, private);
+ stream_socket->ops = stream_ops;
+ stream_socket->event_ctx = event_context;
+ stream_socket->model_ops = model_ops;
+
+ return NT_STATUS_OK;
+}
+
+/*
+ setup a connection title
+*/
+void stream_connection_set_title(struct stream_connection *conn, const char *title)
+{
+ conn->model_ops->set_title(conn->event.ctx, title);
+}