diff options
Diffstat (limited to 'source4/torture/nbt')
-rw-r--r-- | source4/torture/nbt/winsbench.c | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/source4/torture/nbt/winsbench.c b/source4/torture/nbt/winsbench.c new file mode 100644 index 0000000000..4c0934a0ed --- /dev/null +++ b/source4/torture/nbt/winsbench.c @@ -0,0 +1,297 @@ +/* + Unix SMB/CIFS implementation. + + WINS benchmark test + + Copyright (C) Andrew Tridgell 2005 + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +*/ + +#include "includes.h" +#include "lib/events/events.h" +#include "libcli/nbt/libnbt.h" +#include "librpc/gen_ndr/ndr_nbt.h" +#include "lib/socket/socket.h" + +struct wins_state { + int num_names; + BOOL *registered; + int pass_count; + int fail_count; + const char *wins_server; + const char *my_ip; + uint32_t ttl; +}; + +struct idx_state { + int idx; + struct wins_state *state; +}; + +struct nbt_name generate_name(TALLOC_CTX *mem_ctx, int idx) +{ + struct nbt_name name; + name.name = talloc_asprintf(mem_ctx, "WINSBench%6u", idx); + name.type = 0x4; + name.scope = NULL; + return name; +} + +static void register_handler(struct nbt_name_request *req) +{ + struct idx_state *istate = talloc_get_type(req->async.private, struct idx_state); + struct wins_state *state = istate->state; + struct nbt_name_register io; + NTSTATUS status; + + status = nbt_name_register_recv(req, istate, &io); + if (!NT_STATUS_IS_OK(status) || io.out.rcode != NBT_RCODE_OK) { + state->fail_count++; + } else { + state->pass_count++; + state->registered[istate->idx] = True; + } + talloc_free(istate); +} + +/* + generate a registration +*/ +static void generate_register(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx) +{ + struct nbt_name_register io; + TALLOC_CTX *tmp_ctx = talloc_new(state); + struct nbt_name_request *req; + struct idx_state *istate; + + istate = talloc(nbtsock, struct idx_state); + istate->idx = idx; + istate->state = state; + + io.in.name = generate_name(tmp_ctx, idx); + io.in.dest_addr = state->wins_server; + io.in.address = state->my_ip; + io.in.nb_flags = NBT_NODE_H; + io.in.register_demand = False; + io.in.broadcast = False; + io.in.multi_homed = False; + io.in.ttl = state->ttl; + io.in.timeout = 2; + io.in.retries = 1; + + req = nbt_name_register_send(nbtsock, &io); + + req->async.fn = register_handler; + req->async.private = istate; + + talloc_free(tmp_ctx); +} + + +static void release_handler(struct nbt_name_request *req) +{ + struct idx_state *istate = talloc_get_type(req->async.private, struct idx_state); + struct wins_state *state = istate->state; + struct nbt_name_release io; + NTSTATUS status; + + status = nbt_name_release_recv(req, istate, &io); + if (state->registered[istate->idx] && + (!NT_STATUS_IS_OK(status) || io.out.rcode != NBT_RCODE_OK)) { + state->fail_count++; + } else { + state->pass_count++; + state->registered[istate->idx] = False; + } + talloc_free(istate); +} + +/* + generate a registration +*/ +static void generate_release(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx) +{ + struct nbt_name_release io; + TALLOC_CTX *tmp_ctx = talloc_new(state); + struct nbt_name_request *req; + struct idx_state *istate; + + istate = talloc(nbtsock, struct idx_state); + istate->idx = idx; + istate->state = state; + + io.in.name = generate_name(tmp_ctx, idx); + io.in.dest_addr = state->wins_server; + io.in.address = state->my_ip; + io.in.nb_flags = NBT_NODE_H; + io.in.broadcast = False; + io.in.timeout = 2; + io.in.retries = 1; + + req = nbt_name_release_send(nbtsock, &io); + + req->async.fn = release_handler; + req->async.private = istate; + + talloc_free(tmp_ctx); +} + + +static void query_handler(struct nbt_name_request *req) +{ + struct idx_state *istate = talloc_get_type(req->async.private, struct idx_state); + struct wins_state *state = istate->state; + struct nbt_name_query io; + NTSTATUS status; + + status = nbt_name_query_recv(req, istate, &io); + if (!NT_STATUS_IS_OK(status) && state->registered[istate->idx]) { + state->fail_count++; + } else { + state->pass_count++; + } + talloc_free(istate); +} + +/* + generate a name query +*/ +static void generate_query(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx) +{ + struct nbt_name_query io; + TALLOC_CTX *tmp_ctx = talloc_new(state); + struct nbt_name_request *req; + struct idx_state *istate; + + istate = talloc(nbtsock, struct idx_state); + istate->idx = idx; + istate->state = state; + + io.in.name = generate_name(tmp_ctx, idx); + io.in.dest_addr = state->wins_server; + io.in.broadcast = False; + io.in.wins_lookup = True; + io.in.timeout = 2; + io.in.retries = 1; + + req = nbt_name_query_send(nbtsock, &io); + + req->async.fn = query_handler; + req->async.private = istate; + + talloc_free(tmp_ctx); +} + +/* + generate one WINS request +*/ +static void generate_request(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx) +{ + if (random() % 5 == 0) { + generate_register(nbtsock, state, idx); + return; + } + + if (random() % 20 == 0) { + generate_release(nbtsock, state, idx); + return; + } + + generate_query(nbtsock, state, idx); +} + +/* + benchmark simple name queries +*/ +static BOOL bench_wins(TALLOC_CTX *mem_ctx, struct nbt_name *name, const char *address) +{ + struct nbt_name_socket *nbtsock = nbt_name_socket_init(mem_ctx, NULL); + int num_sent=0; + struct timeval tv = timeval_current(); + BOOL ret = True; + int timelimit = lp_parm_int(-1, "torture", "timelimit", 10); + struct wins_state *state; + extern int torture_entries; + + state = talloc_zero(nbtsock, struct wins_state); + + state->num_names = torture_entries; + state->registered = talloc_zero_array(state, BOOL, state->num_names); + state->wins_server = address; + state->my_ip = talloc_strdup(mem_ctx, iface_n_ip(0)); + state->ttl = timelimit; + + socket_listen(nbtsock->sock, state->my_ip, 0, 0, 0); + + printf("Running for %d seconds\n", timelimit); + while (timeval_elapsed(&tv) < timelimit) { + while (num_sent - (state->pass_count+state->fail_count) < 10) { + generate_request(nbtsock, state, num_sent % state->num_names); + num_sent++; + if (num_sent % 50 == 0) { + printf("%.1f queries per second (%d failures) \r", + state->pass_count / timeval_elapsed(&tv), + state->fail_count); + } + } + + event_loop_once(nbtsock->event_ctx); + } + + while (num_sent != (state->pass_count + state->fail_count)) { + event_loop_once(nbtsock->event_ctx); + } + + printf("%.1f queries per second (%d failures) \n", + state->pass_count / timeval_elapsed(&tv), + state->fail_count); + + talloc_free(nbtsock); + return ret; +} + + +/* + benchmark how fast a WINS server can respond to a mixture of + registration/refresh/release and name query requests +*/ +BOOL torture_bench_wins(void) +{ + const char *address; + struct nbt_name name; + TALLOC_CTX *mem_ctx = talloc_new(NULL); + NTSTATUS status; + BOOL ret = True; + + name.name = lp_parm_string(-1, "torture", "host"); + name.type = NBT_NAME_SERVER; + name.scope = NULL; + + /* do an initial name resolution to find its IP */ + status = resolve_name(&name, mem_ctx, &address); + if (!NT_STATUS_IS_OK(status)) { + printf("Failed to resolve %s - %s\n", + name.name, nt_errstr(status)); + talloc_free(mem_ctx); + return False; + } + + ret &= bench_wins(mem_ctx, &name, address); + + talloc_free(mem_ctx); + + return ret; +} |