summaryrefslogtreecommitdiff
path: root/source4/web_server/ejs/var.h
diff options
context:
space:
mode:
Diffstat (limited to 'source4/web_server/ejs/var.h')
-rw-r--r--source4/web_server/ejs/var.h482
1 files changed, 482 insertions, 0 deletions
diff --git a/source4/web_server/ejs/var.h b/source4/web_server/ejs/var.h
new file mode 100644
index 0000000000..2e8fdf6b58
--- /dev/null
+++ b/source4/web_server/ejs/var.h
@@ -0,0 +1,482 @@
+/*
+ * @file var.h
+ * @brief MPR Universal Variable Type
+ * @copy default.m
+ *
+ * Copyright (c) Mbedthis Software LLC, 2003-2005. All Rights Reserved.
+ * Copyright (c) Michael O'Brien, 1994-1995. All Rights Reserved.
+ *
+ * This software is distributed under commercial and open source licenses.
+ * You may use the GPL open source license described below or you may acquire
+ * a commercial license from Mbedthis Software. You agree to be fully bound
+ * by the terms of either license. Consult the LICENSE.TXT distributed with
+ * this software for full details.
+ *
+ * This software is open source; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version. See the GNU General Public License for more
+ * details at: http://www.mbedthis.com/downloads/gplLicense.html
+ *
+ * This program is distributed WITHOUT ANY WARRANTY; without even the
+ * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * This GPL license does NOT permit incorporating this software into
+ * proprietary programs. If you are unable to comply with the GPL, you must
+ * acquire a commercial license to use this software. Commercial licenses
+ * for this software and support services are available from Mbedthis
+ * Software at http://www.mbedthis.com
+ *
+ * @end
+ */
+
+/******************************* Documentation ********************************/
+/*
+ * Variables can efficiently store primitive types and can hold references to
+ * objects. Objects can store properties which are themselves variables.
+ * Properties can be primitive data types, other objects or functions.
+ * Properties are indexed by a character name. A variable may store one of
+ * the following types:
+ *
+ * string, integer, integer-64bit, C function, C function with string args,
+ * Javascript function, Floating point number, boolean value, Undefined
+ * value and the Null value.
+ *
+ * Variables have names while objects may be referenced by multiple variables.
+ * Objects use reference counting for garbage collection.
+ *
+ * This module is not thread safe for performance and compactness. It relies
+ * on upper modules to provide thread synchronization as required. The API
+ * provides primitives to get variable/object references or to get copies of
+ * variables which will help minimize required lock times.
+ */
+
+#ifndef _h_MPR_VAR
+#define _h_MPR_VAR 1
+
+/********************************* Includes ***********************************/
+
+#include "web_server/ejs/miniMpr.h"
+
+/********************************** Defines ***********************************/
+
+/*
+ * Define VAR_DEBUG if you want to track objects. However, this code is not
+ * thread safe and you need to run the server single threaded.
+ *
+ * #define VAR_DEBUG 1
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+/*
+ * Forward declare types
+ */
+struct MprProperties;
+struct MprVar;
+
+/*
+ * Possible variable types. Don't use enum because we need to be able to
+ * do compile time conditional compilation on BLD_FEATURE_NUM_TYPE_ID.
+ */
+typedef int MprType;
+#define MPR_TYPE_UNDEFINED 0 ///< Undefined. No value has been set.
+#define MPR_TYPE_NULL 1 ///< Value defined to be null.
+#define MPR_TYPE_BOOL 2 ///< Boolean type.
+#define MPR_TYPE_CFUNCTION 3 ///< C function or C++ method
+#define MPR_TYPE_FLOAT 4 ///< Floating point number
+#define MPR_TYPE_INT 5 ///< Integer number
+#define MPR_TYPE_INT64 6 ///< 64-bit Integer number
+#define MPR_TYPE_OBJECT 7 ///< Object reference
+#define MPR_TYPE_FUNCTION 8 ///< JavaScript function
+#define MPR_TYPE_STRING 9 ///< String (immutable)
+#define MPR_TYPE_STRING_CFUNCTION 10 ///< C/C++ function with string args
+
+/*
+ * Create a type for the default number type
+ * Config.h will define the default number type. For example:
+ *
+ * BLD_FEATURE_NUM_TYPE=int
+ * BLD_FEATURE_NUM_TYPE_ID=MPR_TYPE_INT
+ */
+
+/**
+ * Set to the type used for MPR numeric variables. Will equate to int, int64
+ * or double.
+ */
+typedef BLD_FEATURE_NUM_TYPE MprNum;
+
+/**
+ * Set to the MPR_TYPE used for MPR numeric variables. Will equate to
+ * MPR_TYPE_INT, MPR_TYPE_INT64 or MPR_TYPE_FLOAT.
+ */
+#define MPR_NUM_VAR BLD_FEATURE_NUM_TYPE_ID
+#define MPR_TYPE_NUM BLD_FEATURE_NUM_TYPE_ID
+
+/*
+ * Return TRUE if a variable is a function type
+ */
+#define mprVarIsFunction(type) \
+ (type == MPR_TYPE_FUNCTION || type == MPR_TYPE_STRING_CFUNCTION || \
+ type == MPR_TYPE_CFUNCTION)
+
+/*
+ * Return TRUE if a variable is a numeric type
+ */
+#define mprVarIsNumber(type) \
+ (type == MPR_TYPE_INT || type == MPR_TYPE_INT64 || type == MPR_TYPE_FLOAT)
+
+/*
+ * Return TRUE if a variable is a boolean
+ */
+#define mprVarIsBoolean(type) \
+ (type == MPR_TYPE_BOOL)
+#define mprVarIsString(type) \
+ (type == MPR_TYPE_STRING)
+#define mprVarIsObject(type) \
+ (type == MPR_TYPE_OBJECT)
+#define mprVarIsFloating(type) \
+ (type == MPR_TYPE_FLOAT)
+#define mprVarIsUndefined(var) \
+ ((var)->type == MPR_TYPE_UNDEFINED)
+#define mprVarIsNull(var) \
+ ((var)->type == MPR_TYPE_NULL)
+#define mprVarIsValid(var) \
+ (((var)->type != MPR_TYPE_NULL) && ((var)->type != MPR_TYPE_UNDEFINED))
+
+#define MPR_VAR_MAX_RECURSE 5 /* Max object loops */
+
+#if BLD_FEATURE_SQUEEZE
+#define MPR_MAX_VAR 64 /* Max var full name */
+#else
+#define MPR_MAX_VAR 512
+#endif
+
+#ifndef __NO_PACK
+#pragma pack(2)
+#endif /* _NO_PACK */
+
+/*
+ * Function signatures
+ */
+typedef int MprVarHandle;
+typedef int (*MprCFunction)(MprVarHandle userHandle, int argc,
+ struct MprVar **argv);
+typedef int (*MprStringCFunction)(MprVarHandle userHandle, int argc,
+ char **argv);
+
+/*
+ * Triggers
+ */
+typedef enum {
+ MPR_VAR_WRITE, /* This property is being updated */
+ MPR_VAR_READ, /* This property is being read */
+ MPR_VAR_CREATE_PROPERTY, /* A property is being created */
+ MPR_VAR_DELETE_PROPERTY, /* A property is being deleted */
+ MPR_VAR_DELETE /* This object is being deleted */
+} MprVarTriggerOp;
+
+/*
+ * Trigger function return codes.
+ */
+typedef enum {
+ MPR_TRIGGER_ABORT, /* Abort the current operation */
+ MPR_TRIGGER_USE_NEW_VALUE, /* Proceed and use the newValue */
+ MPR_TRIGGER_PROCEED /* Proceed with the operation */
+} MprVarTriggerStatus;
+
+/*
+ * The MprVarTrigger arguments have the following meaning:
+ *
+ * op The operation being performed. See MprVarTriggerOp.
+ * parentProperties Pointer to the MprProperties structure.
+ * vp Pointer to the property that registered the trigger.
+ * newValue New value (see below for more details).
+ * copyDepth Specify what data items to copy.
+ *
+ * For VAR_READ, newVar is set to a temporary variable that the trigger
+ * function may assign a value to be returned instead of the actual
+ * property value.
+ * For VAR_WRITE, newValue holds the new value. The old existing value may be
+ * accessed via vp.
+ * For DELETE_PROPERTY, vp is the property being deleted. newValue is null.
+ * For ADD_PROPERTY, vp is set to the property being added and newValue holds
+ * the new value.
+ */
+typedef MprVarTriggerStatus (*MprVarTrigger)(MprVarTriggerOp op,
+ struct MprProperties *parentProperties, struct MprVar *vp,
+ struct MprVar *newValue, int copyDepth);
+
+/*
+ * mprCreateFunctionVar flags
+ */
+/** Use the alternate handle on function callbacks */
+#define MPR_VAR_ALT_HANDLE 0x1
+
+/** Use the script handle on function callbacks */
+#define MPR_VAR_SCRIPT_HANDLE 0x2
+
+/*
+ * Useful define for the copyDepth argument
+ */
+/** Don't copy any data. Copy only the variable name */
+#define MPR_NO_COPY 0
+
+/** Copy strings. Increment object reference counts. */
+#define MPR_SHALLOW_COPY 1
+
+/** Copy strings and do complete object copies. */
+#define MPR_DEEP_COPY 2
+
+/*
+ * GetFirst / GetNext flags
+ */
+/** Step into data properties. */
+#define MPR_ENUM_DATA 0x1
+
+/** Step into functions properties. */
+#define MPR_ENUM_FUNCTIONS 0x2
+
+/*
+ * Collection type to hold properties in an object
+ */
+typedef struct MprProperties { /* Collection of properties */
+#if VAR_DEBUG
+ struct MprProperties *next; /* Linked list */
+ struct MprProperties *prev; /* Linked list */
+ char name[32]; /* Debug name */
+#endif
+ struct MprVar **buckets; /* Hash chains */
+ int numItems; /* Total count of items */
+ int numDataItems; /* Enumerable data items */
+ uint hashSize : 8; /* Size of the hash table */
+ uint refCount : 8; /* References to this property*/
+ uint deleteProtect : 8; /* Don't recursively delete */
+ uint visited : 8; /* Node has been processed */
+} MprProperties;
+
+/*
+ * Universal Variable Type
+ */
+typedef struct MprVar {
+ MprStr name; /* Property name */
+ MprStr fullName; /* Full object name */
+ MprProperties *properties; /* Pointer to properties */
+
+ /*
+ * Packed bit field
+ */
+ MprType type : 8; /* Selector into union */
+ uint bucketIndex : 8; /* Copy of bucket index */
+
+ uint flags : 5; /* Type specific flags */
+ uint allocatedData : 1; /* Data needs freeing */
+ uint readonly : 1; /* Unmodifiable */
+ uint deleteProtect : 1; /* Don't recursively delete */
+
+ uint visited : 1; /* Node has been processed */
+ uint allocatedVar : 1; /* Var needs freeing */
+ uint spare : 6; /* Unused */
+
+ struct MprVar *forw; /* Hash table linkage */
+ MprVarTrigger trigger; /* Trigger function */
+
+#if UNUSED && KEEP
+ struct MprVar *baseClass; /* Pointer to class object */
+#endif
+ MprProperties *parentProperties; /* Pointer to parent object */
+
+ /*
+ * Union of primitive types. When debugging on Linux, don't use unions
+ * as the gdb debugger can't display them.
+ */
+#if !BLD_DEBUG && !LINUX && !VXWORKS
+ union {
+#endif
+ int boolean; /* Use int for speed */
+#if BLD_FEATURE_FLOATING_POINT
+ double floating;
+#endif
+ int integer;
+#if BLD_FEATURE_INT64
+ int64 integer64;
+#endif
+ struct { /* Javascript functions */
+ MprArray *args; /* Null terminated */
+ char *body;
+ } function;
+ struct { /* Function with MprVar args */
+ MprCFunction fn;
+ void *thisPtr;
+ } cFunction;
+ struct { /* Function with string args */
+ MprStringCFunction fn;
+ void *thisPtr;
+ } cFunctionWithStrings;
+ MprStr string; /* Allocated string */
+#if !BLD_DEBUG && !LINUX && !VXWORKS
+ };
+#endif
+} MprVar;
+
+/*
+ * Define a field macro so code an use numbers in a "generic" fashion.
+ */
+#if MPR_NUM_VAR == MPR_TYPE_INT || DOXYGEN
+//* Default numeric type */
+#define mprNumber integer
+#endif
+#if MPR_NUM_VAR == MPR_TYPE_INT64
+//* Default numeric type */
+#define mprNumber integer64
+#endif
+#if MPR_NUM_VAR == MPR_TYPE_FLOAT
+//* Default numeric type */
+#define mprNumber floating
+#endif
+
+typedef BLD_FEATURE_NUM_TYPE MprNumber;
+
+
+#ifndef __NO_PACK
+#pragma pack()
+#endif /* __NO_PACK */
+
+/********************************* Prototypes *********************************/
+/*
+ * Variable constructors and destructors
+ */
+extern MprVar mprCreateObjVar(const char *name, int hashSize);
+extern MprVar mprCreateBoolVar(bool value);
+extern MprVar mprCreateCFunctionVar(MprCFunction fn, void *thisPtr,
+ int flags);
+#if BLD_FEATURE_FLOATING_POINT
+extern MprVar mprCreateFloatVar(double value);
+#endif
+extern MprVar mprCreateIntegerVar(int value);
+#if BLD_FEATURE_INT64
+extern MprVar mprCreateInteger64Var(int64 value);
+#endif
+extern MprVar mprCreateFunctionVar(char *args, char *body, int flags);
+extern MprVar mprCreateNullVar(void);
+extern MprVar mprCreateNumberVar(MprNumber value);
+extern MprVar mprCreateStringCFunctionVar(MprStringCFunction fn,
+ void *thisPtr, int flags);
+extern MprVar mprCreateStringVar(const char *value, bool allocate);
+extern MprVar mprCreateUndefinedVar(void);
+extern bool mprDestroyVar(MprVar *vp);
+extern bool mprDestroyAllVars(MprVar* vp);
+extern MprType mprGetVarType(MprVar *vp);
+
+/*
+ * Copy
+ */
+extern void mprCopyVar(MprVar *dest, MprVar *src, int copyDepth);
+extern void mprCopyVarValue(MprVar *dest, MprVar src, int copyDepth);
+extern MprVar *mprDupVar(MprVar *src, int copyDepth);
+
+/*
+ * Manage vars
+ */
+extern MprVarTrigger
+ mprAddVarTrigger(MprVar *vp, MprVarTrigger fn);
+extern int mprGetVarRefCount(MprVar *vp);
+extern void mprSetVarDeleteProtect(MprVar *vp, int deleteProtect);
+extern void mprSetVarFullName(MprVar *vp, char *name);
+extern void mprSetVarReadonly(MprVar *vp, int readonly);
+extern void mprSetVarName(MprVar *vp, char *name);
+
+/*
+ * Create properties and return a reference to the property.
+ */
+extern MprVar *mprCreateProperty(MprVar *obj, const char *property,
+ MprVar *newValue);
+extern MprVar *mprCreatePropertyValue(MprVar *obj, const char *property,
+ MprVar newValue);
+extern int mprDeleteProperty(MprVar *obj, const char *property);
+
+/*
+ * Get/Set properties. Set will update/create.
+ */
+extern MprVar *mprGetProperty(MprVar *obj, const char *property, MprVar *value);
+extern MprVar *mprSetProperty(MprVar *obj, const char *property, MprVar *value);
+extern MprVar *mprSetPropertyValue(MprVar *obj, const char *property, MprVar value);
+
+/*
+ * Directly read/write property values (the property must already exist)
+ * For mprCopyProperty, mprDestroyVar must always called on the var.
+ */
+extern int mprReadProperty(MprVar *prop, MprVar *value);
+extern int mprWriteProperty(MprVar *prop, MprVar *newValue);
+extern int mprWritePropertyValue(MprVar *prop, MprVar newValue);
+
+/*
+ * Copy a property. NOTE: reverse of most other args: (dest, src)
+ */
+extern int mprCopyProperty(MprVar *dest, MprVar *prop, int copyDepth);
+
+/*
+ * Enumerate properties
+ */
+extern MprVar *mprGetFirstProperty(MprVar *obj, int includeFlags);
+extern MprVar *mprGetNextProperty(MprVar *obj, MprVar *currentProperty,
+ int includeFlags);
+
+/*
+ * Query properties characteristics
+ */
+extern int mprGetPropertyCount(MprVar *obj, int includeFlags);
+
+/*
+ * Conversion routines
+ */
+extern MprVar mprParseVar(char *str, MprType prefType);
+extern MprNum mprVarToNumber(MprVar *vp);
+extern int mprVarToInteger(MprVar *vp);
+#if BLD_FEATURE_INT64
+extern int64 mprVarToInteger64(MprVar *vp);
+#endif
+extern bool mprVarToBool(MprVar *vp);
+#if BLD_FEATURE_FLOATING_POINT
+extern double mprVarToFloat(MprVar *vp);
+#endif
+extern void mprVarToString(char** buf, int size, char *fmt, MprVar *vp);
+
+/*
+ * Parsing and utility routines
+ */
+extern MprNum mprParseNumber(char *str);
+extern int mprParseInteger(char *str);
+
+#if BLD_FEATURE_INT64
+extern int64 mprParseInteger64(char *str);
+#endif
+
+#if BLD_FEATURE_FLOATING_POINT
+extern double mprParseFloat(char *str);
+extern bool mprIsInfinite(double f);
+extern bool mprIsNan(double f);
+#endif
+
+#if VAR_DEBUG
+extern void mprPrintObjects(char *msg);
+extern void mprPrintObjRefCount(MprVar *vp);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+/*****************************************************************************/
+#endif /* _h_MPR_VAR */
+
+/*
+ * Local variables:
+ * tab-width: 4
+ * c-basic-offset: 4
+ * End:
+ * vim:tw=78
+ * vim600: sw=4 ts=4 fdm=marker
+ * vim<600: sw=4 ts=4
+ */