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+<html>
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <title>qooxdoo &raquo; Demo</title>
+ <link type="text/css" rel="stylesheet" href="../../resource/css/layout.css"/>
+ <!--[if IE]>
+ <link type="text/css" rel="stylesheet" href="../../resource/css/layout_ie.css"/>
+ <![endif]-->
+ <script type="text/javascript" src="../../script/qx.js"></script>
+</head>
+<body>
+ <script type="text/javascript" src="../../script/layout.js"></script>
+
+ <div id="demoDescription">
+ <p>Testing the influence of inheritance to object creation performance.</p>
+ <p>Result: Each inheritance level increases the negative effect.</p>
+ </div>
+
+ <script type="text/javascript">
+ qx.core.Init.getInstance().defineMain(function()
+ {
+ function l1() {
+ this.store = true;
+ }
+
+ function l2() {
+ this._t = l1;
+ this._t();
+ }
+ l2.prototype = new l1;
+
+ function l3() {
+ this._t = l2;
+ this._t();
+ }
+ l3.prototype = new l2;
+
+ function l4() {
+ this._t = l3;
+ this._t();
+ }
+ l4.prototype = new l3;
+
+ function l5() {
+ this._t = l4;
+ this._t();
+ }
+ l5.prototype = new l4;
+
+ function l6() {
+ this._t = l5;
+ this._t();
+ }
+ l6.prototype = new l5;
+
+
+ function t1(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l1;
+ }
+ }
+
+ function t2(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l2;
+ }
+ }
+
+ function t3(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l3;
+ }
+ }
+
+ function t4(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l4;
+ }
+ }
+
+ function t5(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l5;
+ }
+ }
+
+ function t6(vLoops) {
+ for (var i=0; i<vLoops; i++) {
+ new l6;
+ }
+ }
+
+ new qx.dev.TimeTracker(t1, t2, t3, t4, t5, t6);
+ });
+ </script>
+</body>
+</html>