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diff --git a/webapps/qooxdoo-0.6.5-sdk/frontend/application/sample/source/html/performance/ObjectLevel_3.html b/webapps/qooxdoo-0.6.5-sdk/frontend/application/sample/source/html/performance/ObjectLevel_3.html new file mode 100644 index 0000000000..88433a8558 --- /dev/null +++ b/webapps/qooxdoo-0.6.5-sdk/frontend/application/sample/source/html/performance/ObjectLevel_3.html @@ -0,0 +1,97 @@ +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> + <title>qooxdoo » Demo » Sample</title> + <link type="text/css" rel="stylesheet" href="../../css/layout.css"/> + <!--[if IE]> + <link type="text/css" rel="stylesheet" href="../../css/layout_ie.css"/> + <![endif]--> + <script type="text/javascript" src="../../script/sample.js"></script> +</head> +<body> + <script type="text/javascript" src="../../script/layout.js"></script> + + <div id="demoDescription"> + <p>Testing the influence of inheritance to object creation performance.</p> + <p>Result: Each inheritance level increases the negative effect.</p> + </div> + + <script type="text/javascript"> + qx.core.Init.getInstance().defineMain(function() + { + function l1() { + this.store = true; + } + + function l2() { + this._t = l1; + this._t(); + } + l2.prototype = new l1; + + function l3() { + this._t = l2; + this._t(); + } + l3.prototype = new l2; + + function l4() { + this._t = l3; + this._t(); + } + l4.prototype = new l3; + + function l5() { + this._t = l4; + this._t(); + } + l5.prototype = new l4; + + function l6() { + this._t = l5; + this._t(); + } + l6.prototype = new l5; + + + function t1(vLoops) { + for (var i=0; i<vLoops; i++) { + new l1; + } + } + + function t2(vLoops) { + for (var i=0; i<vLoops; i++) { + new l2; + } + } + + function t3(vLoops) { + for (var i=0; i<vLoops; i++) { + new l3; + } + } + + function t4(vLoops) { + for (var i=0; i<vLoops; i++) { + new l4; + } + } + + function t5(vLoops) { + for (var i=0; i<vLoops; i++) { + new l5; + } + } + + function t6(vLoops) { + for (var i=0; i<vLoops; i++) { + new l6; + } + } + + new qx.dev.TimeTracker(t1, t2, t3, t4, t5, t6); + }); + </script> +</body> +</html> |