diff options
Diffstat (limited to 'webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/ui/table/SelectionModel.js')
-rw-r--r-- | webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/ui/table/SelectionModel.js | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/ui/table/SelectionModel.js b/webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/ui/table/SelectionModel.js new file mode 100644 index 0000000000..2e03a1fc8c --- /dev/null +++ b/webapps/qooxdoo-0.6.5-sdk/frontend/framework/source/class/qx/ui/table/SelectionModel.js @@ -0,0 +1,431 @@ +/* ************************************************************************ + + qooxdoo - the new era of web development + + http://qooxdoo.org + + Copyright: + 2006 STZ-IDA, Germany, http://www.stz-ida.de + + License: + LGPL: http://www.gnu.org/licenses/lgpl.html + EPL: http://www.eclipse.org/org/documents/epl-v10.php + See the LICENSE file in the project's top-level directory for details. + + Authors: + * Til Schneider (til132) + +************************************************************************ */ + +/* ************************************************************************ + +#module(ui_table) + +************************************************************************ */ + +/** + * A selection model. + * + * @event changeSelection {qx.event.type.Event} Fired when the selection has + * changed. + */ +qx.OO.defineClass("qx.ui.table.SelectionModel", qx.core.Target, +function() { + qx.core.Target.call(this); + + this._selectedRangeArr = []; + this._anchorSelectionIndex = -1; + this._leadSelectionIndex = -1; + this.hasBatchModeRefCount = 0; + this._hadChangeEventInBatchMode = false; +}); + + +/** {int} The selection mode "none". Nothing can ever be selected. */ +qx.Class.NO_SELECTION = 1; + +/** {int} The selection mode "single". This mode only allows one selected item. */ +qx.Class.SINGLE_SELECTION = 2; + +/** + * (int) The selection mode "single interval". This mode only allows one + * continuous interval of selected items. + */ +qx.Class.SINGLE_INTERVAL_SELECTION = 3; + +/** + * (int) The selection mode "multiple interval". This mode only allows any + * selection. + */ +qx.Class.MULTIPLE_INTERVAL_SELECTION = 4; + + +/** + * (int) the selection mode. + */ +qx.OO.addProperty({ name:"selectionMode", type:"number", + defaultValue:qx.Class.SINGLE_SELECTION, + allowNull:false, + possibleValues:[ qx.Class.NO_SELECTION, + qx.Class.SINGLE_SELECTION, + qx.Class.SINGLE_INTERVAL_SELECTION, + qx.Class.MULTIPLE_INTERVAL_SELECTION ] }); + +// selectionMode property modifier +qx.Proto._modifySelectionMode = function(selectionMode) { + if (selectionMode == qx.ui.table.SelectionModel.NO_SELECTION) { + this.clearSelection(); + } + return true; +} + + +/** + * <p>Activates / Deactivates batch mode. In batch mode, no change events will be thrown but + * will be collected instead. When batch mode is turned off again and any events have + * been collected, one event is thrown to inform the listeners.</p> + * + * <p>This method supports nested calling, i. e. batch mode can be turned more than once. + * In this case, batch mode will not end until it has been turned off once for each + * turning on.</p> + * + * @param batchMode {Boolean} true to activate batch mode, false to deactivate + * @return {Boolean} true if batch mode is active, false otherwise + * @throws Error if batch mode is turned off once more than it has been turned on + */ +qx.Proto.setBatchMode = function(batchMode) { + if (batchMode){ + this.hasBatchModeRefCount += 1; + } else { + if (this.hasBatchModeRefCount == 0){ + throw new Error("Try to turn off batch mode althoug it was not turned on.") + } + this.hasBatchModeRefCount -= 1; + if (this._hadChangeEventInBatchMode){ + this._hadChangeEventInBatchMode = false; + this._fireChangeSelection(); + } + } + return this.hasBatchMode(); +} + + +/** + * <p>Returns whether batch mode is active. See setter for a description of batch mode.</p> + * + * @return {Boolean} true if batch mode is active, false otherwise + */ +qx.Proto.hasBatchMode = function() { + return this.hasBatchModeRefCount > 0; +} + + +/** + * Returns the first argument of the last call to {@link #setSelectionInterval()}, + * {@link #addSelectionInterval()} or {@link #removeSelectionInterval()}. + * + * @return {Integer} the ancor selection index. + */ +qx.Proto.getAnchorSelectionIndex = function() { + return this._anchorSelectionIndex; +} + + +/** + * Returns the second argument of the last call to {@link #setSelectionInterval()}, + * {@link #addSelectionInterval()} or {@link #removeSelectionInterval()}. + * + * @return {Integer} the lead selection index. + */ +qx.Proto.getLeadSelectionIndex = function() { + return this._leadSelectionIndex; +} + + +/** + * Clears the selection. + */ +qx.Proto.clearSelection = function() { + if (! this.isSelectionEmpty()) { + this._clearSelection(); + this._fireChangeSelection(); + } +} + + +/** + * Returns whether the selection is empty. + * + * @return {Boolean} whether the selection is empty. + */ +qx.Proto.isSelectionEmpty = function() { + return this._selectedRangeArr.length == 0; +} + + +/** + * Returns the number of selected items. + * + * @return {Integer} the number of selected items. + */ +qx.Proto.getSelectedCount = function() { + var selectedCount = 0; + for (var i = 0; i < this._selectedRangeArr.length; i++) { + var range = this._selectedRangeArr[i]; + selectedCount += range.maxIndex - range.minIndex + 1; + } + + return selectedCount; +} + + +/** + * Returns whether a index is selected. + * + * @param index {Integer} the index to check. + * @return {Boolean} whether the index is selected. + */ +qx.Proto.isSelectedIndex = function(index) { + for (var i = 0; i < this._selectedRangeArr.length; i++) { + var range = this._selectedRangeArr[i]; + + if (index >= range.minIndex && index <= range.maxIndex) { + return true; + } + } + + return false; +} + + +/** + * Returns the selected ranges as an array. Each array element has a + * <code>minIndex</code> and a <code>maxIndex</code> property. + * + * @return {Map[]} the selected ranges. + */ +qx.Proto.getSelectedRanges = function() { + // clone the selection array and the individual elements - this prevents the + // caller from messing with the internal model + var retVal = []; + for (var i = 0; i < this._selectedRangeArr.length; i++) { + retVal.push({minIndex: this._selectedRangeArr[i].minIndex, + maxIndex: this._selectedRangeArr[i].maxIndex}); + } + return retVal; +} + + +/** + * Calls a iterator function for each selected index. + * <p> + * Usage Example: + * <pre> + * var selectedRowData = []; + * mySelectionModel.iterateSelection(function(index) { + * selectedRowData.push(myTableModel.getRowData(index)); + * }); + * </pre> + * + * @param iterator {Function} the function to call for each selected index. + * Gets the current index as parameter. + * @param object {var ? null} the object to use when calling the handler. + * (this object will be available via "this" in the iterator) + */ +qx.Proto.iterateSelection = function(iterator, object) { + for (var i = 0; i < this._selectedRangeArr.length; i++) { + for (var j = this._selectedRangeArr[i].minIndex; j <= this._selectedRangeArr[i].maxIndex; j++) { + iterator.call(object, j); + } + } +}; + + +/** + * Sets the selected interval. This will clear the former selection. + * + * @param fromIndex {Integer} the first index of the selection (including). + * @param toIndex {Integer} the last index of the selection (including). + */ +qx.Proto.setSelectionInterval = function(fromIndex, toIndex) { + var SelectionModel = qx.ui.table.SelectionModel; + + switch(this.getSelectionMode()) { + case SelectionModel.NO_SELECTION: + return; + case SelectionModel.SINGLE_SELECTION: + fromIndex = toIndex; + break; + } + + this._clearSelection(); + this._addSelectionInterval(fromIndex, toIndex); + + this._fireChangeSelection(); +} + + +/** + * Adds a selection interval to the current selection. + * + * @param fromIndex {Integer} the first index of the selection (including). + * @param toIndex {Integer} the last index of the selection (including). + */ +qx.Proto.addSelectionInterval = function(fromIndex, toIndex) { + var SelectionModel = qx.ui.table.SelectionModel; + switch (this.getSelectionMode()) { + case SelectionModel.NO_SELECTION: + return; + case SelectionModel.MULTIPLE_INTERVAL_SELECTION: + this._addSelectionInterval(fromIndex, toIndex); + this._fireChangeSelection(); + break; + default: + this.setSelectionInterval(fromIndex, toIndex); + break; + } +} + + +/** + * Removes a interval from the current selection. + * + * @param fromIndex {Integer} the first index of the interval (including). + * @param toIndex {Integer} the last index of the interval (including). + */ +qx.Proto.removeSelectionInterval = function(fromIndex, toIndex) { + this._anchorSelectionIndex = fromIndex; + this._leadSelectionIndex = toIndex; + + var minIndex = Math.min(fromIndex, toIndex); + var maxIndex = Math.max(fromIndex, toIndex); + + // Crop the affected ranges + for (var i = 0; i < this._selectedRangeArr.length; i++) { + var range = this._selectedRangeArr[i]; + + if (range.minIndex > maxIndex) { + // We are done + break; + } else if (range.maxIndex >= minIndex) { + // This range is affected + var minIsIn = (range.minIndex >= minIndex) && (range.minIndex <= maxIndex); + var maxIsIn = (range.maxIndex >= minIndex) && (range.maxIndex <= maxIndex); + + if (minIsIn && maxIsIn) { + // This range is removed completely + this._selectedRangeArr.splice(i, 1); + + // Check this index another time + i--; + } else if (minIsIn) { + // The range is cropped from the left + range.minIndex = maxIndex + 1; + } else if (maxIsIn) { + // The range is cropped from the right + range.maxIndex = minIndex - 1; + } else { + // The range is split + var newRange = { minIndex:maxIndex + 1, maxIndex:range.maxIndex } + this._selectedRangeArr.splice(i + 1, 0, newRange); + + range.maxIndex = minIndex - 1; + + // We are done + break; + } + } + } + + //this._dumpRanges(); + + this._fireChangeSelection(); +} + + +/** + * Clears the selection, but doesn't inform the listeners. + */ +qx.Proto._clearSelection = function() { + this._selectedRangeArr = []; + this._anchorSelectionIndex = -1; + this._leadSelectionIndex = -1; +} + + +/** + * Adds a selection interval to the current selection, but doesn't inform + * the listeners. + * + * @param fromIndex {Integer} the first index of the selection (including). + * @param toIndex {Integer} the last index of the selection (including). + */ +qx.Proto._addSelectionInterval = function(fromIndex, toIndex) { + this._anchorSelectionIndex = fromIndex; + this._leadSelectionIndex = toIndex; + + var minIndex = Math.min(fromIndex, toIndex); + var maxIndex = Math.max(fromIndex, toIndex); + + // Find the index where the new range should be inserted + var newRangeIndex = 0; + for (; newRangeIndex < this._selectedRangeArr.length; newRangeIndex++) { + var range = this._selectedRangeArr[newRangeIndex]; + if (range.minIndex > minIndex) { + break; + } + } + + // Add the new range + this._selectedRangeArr.splice(newRangeIndex, 0, { minIndex:minIndex, maxIndex:maxIndex }); + + // Merge overlapping ranges + var lastRange = this._selectedRangeArr[0]; + for (var i = 1; i < this._selectedRangeArr.length; i++) { + var range = this._selectedRangeArr[i]; + + if (lastRange.maxIndex + 1 >= range.minIndex) { + // The ranges are overlapping -> merge them + lastRange.maxIndex = Math.max(lastRange.maxIndex, range.maxIndex); + + // Remove the current range + this._selectedRangeArr.splice(i, 1); + + // Check this index another time + i--; + } else { + lastRange = range; + } + } + + //this._dumpRanges(); +} + + +/** + * Logs the current ranges for debug perposes. + */ +qx.Proto._dumpRanges = function() { + var text = "Ranges:"; + for (var i = 0; i < this._selectedRangeArr.length; i++) { + var range = this._selectedRangeArr[i]; + text += " [" + range.minIndex + ".." + range.maxIndex + "]"; + } + this.debug(text); +} + + +/** + * Fires the "changeSelection" event to all registered listeners. If the selection model + * currently is in batch mode, only one event will be thrown when batch mode is ended. + */ +qx.Proto._fireChangeSelection = function() { + //In batch mode, remember event but do not throw (yet) + if (this.hasBatchMode()){ + this._hadChangeEventInBatchMode = true; + + //If not in batch mode, throw event + } else if (this.hasEventListeners("changeSelection")) { + this.dispatchEvent(new qx.event.type.Event("changeSelection"), true); + } +} |