Age | Commit message (Collapse) | Author | Files | Lines |
|
initialize a list header.
(This used to be commit 3c133778f13f690e70b8b5b923e10b5fe561c812)
|
|
(This used to be commit 1ce7d38d9f947d338f2587fa5afbe7536501edfd)
|
|
header files used by the ubiqx modules, instead of being hidden in the .c
files. This would ensure that anything in includes.h would be "seen" by
the ubiqx headers. I also had to put an #ifdef around the includes for
ubi_SplayTree.h and ubi_Cache.h in includes.h to prevent the header of the
descendant type from being included before its parent type.
Chris -)-----
(This used to be commit e30a7e023b7491c01e052ae3dbd1788f84075413)
|
|
to something less hurried, simpler, and (I believe) more acceptable to
all. The ubi_*.c files all now #include sys_include.h which, for Samba,
contains only comments and the line
#include "../includes.h"
That will make sure that the Samba header is there, allows me to
distribute a different default header with the main ubiqx set, and allows
others to write their own sys_includes.h for their own purposes.
Thanks to Andrew and Jeremy for hammering this out with me.
Chris -)-----
(This used to be commit def161eeea4b430d785ec57150f96fae98a34bcb)
|
|
This header tries four different locations for a definition of NULL. If
NULL still hasn't been found, it defaults to ((void *)0). All of the
includes can be, essentially, overridden by defining NULL on the command
line, as in -DNULL=((void *)0). I have faith that this will avoid the
problem of NULL being in different places on different systems. If there
is a system out there that doesn't define NULL in any of the headers I've
included, then let me know *where* it's defined and I'll add another
header. Chris -)-----
(This used to be commit 05fcc678729999f249b97460a579bdc218028a47)
|
|
this but it really is necessary (sorry Chris!)
ubiqx code didn't compile on SunOS4 otherwise as stdlib didn't define
NULL.
(This used to be commit 4989db8b0b6fad8bd743615b1fe177adbb2594cf)
|
|
Trees: Previously, the AVL node type was different than the node type used
in the BinTree and SplayTree modules. It requires an additional
field to maintain AVL balance information. I merged that field into
the base type (in ubi_BinTree.h) so that all three use the same
node type. On most systems this will have zero effect on the node
size, due to word alignment. The change allowed me to remove a
bigbunch of redundant code, which makes the AVL module smaller and
cleaner.
Linked Lists: I combined ubi_StackQueue into ubi_sLinkList. The interface
has changed a tiny bit. I added macros to ubi_dLinkList to round
it out a bit.
I have verified that the few Samba modules that use these tools (so far)
do not have any problems with the changes.
Chris -)-----
(This used to be commit 599a29401defded32358dfae18e54704c0428f38)
|
|
I've added a very simple (and portable) method for having separate
source directories.
This should also help when we add directories for the various ports. A
unix directory would make sense.
(This used to be commit dc8998b1d3c119665538eb5e0b133a47f89fed19)
|
|
so I've started to move them into the main directory.
(This used to be commit 4691a94d3c657321d29231f062aed714dfe4ac26)
|
|
Updated the linked list module, which has new and changed macros.
(This used to be commit 2181d929d1757aa523e7afaf0e8c232a51e68d30)
|
|
This library is being included as part of the Samba distribution.
(Hurray!)
(This used to be commit 3590a783338defa4ff1385b2d5bb095c5051ac82)
|