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(This used to be commit 8e9212ecfc61c509f686363d8ec412ce54bc1c8d)
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ioctl.h)
(This used to be commit b97e395c814762024336c1cf4d7c25be8da5813a)
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include files.
this brings us down to about 11k lines of headers included with
includes.h, while still retaining the speed of building with pch
(This used to be commit 10188869ef072309ca580b8b933e172571fcdda7)
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- fix rep_inet_ntoa() for IRIX
- lib/signal.c needs system/wait.h
- some systems define a macro "accept", which breaks the lib/socket/ structures.
use fn_ as a prefix for the structure elements to avoid the problem
(This used to be commit ced1a0fcdc8d8e47755ce4391c19f8b12862eb60)
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I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853f8996f73755277e448e7d670810349)
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