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path: root/source4/include/system/network.h
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2007-10-10r6752: Patch by Steven Edwards to improve portability to mingw32Jelmer Vernooij1-0/+7
(This used to be commit 8d63cd33a223cccb21d808747e9c97da53629fbc)
2007-10-10r6140: - Add configure option for enabling the socket-wrapper library, so itJelmer Vernooij1-1/+1
can be enabled on the buildfarm without requiring --enable-developer - Support tcp and udp being used on the same port - FIx some portability issues (should fix the build on some hosts on the buildfarm) - Ignore setting TCP_NODELAY on (semi-)TCP sockets rather then complain about it not being supported (saves us from a couple of error messages for each connection that is opened) (This used to be commit 443fb7853b8d3cb516c442fdc595038544b75738)
2007-10-10r6139: Move socket_wrapper to a seperate directoryJelmer Vernooij1-1/+1
(This used to be commit a2ef9225f15e369af7b884262b997ab321fd24d6)
2007-10-10r6088: Add the socket_wrapper library. This is a very simple library thatJelmer Vernooij1-0/+4
redirects traffic (currently just IP traffic) over unix domain sockets if the SOCKET_WRAPPER_DIR environment variable has been set. Aim is to use this for the Samba4 torture suite on the buildfarm. The socket_wrapper library can only be used if Samba was compiled with --enable-developer. test_rpc.sh passes against a local smbd with SOCKET_WRAPPER_DIR set. (and ethereal showed no traffic whatsoever) Stuff that still needs to be fixed in socketwrapper: - Give ENETUNREACH if target is not localhost - A given port number can only be used for UDP /or/ TCP, not both. - Perhaps allow some calls to circumvent socketwrapper (do we need DNS?) (This used to be commit f8a63a843ccca092d9756b64e09175d37c08550a)
2007-10-10r3478: split out some more pieces of includes.hAndrew Tridgell1-0/+9
(This used to be commit 8e9212ecfc61c509f686363d8ec412ce54bc1c8d)
2007-10-10r3463: separated out some more headers (asn_1.h, messages.h, dlinklist.h and ↵Andrew Tridgell1-0/+3
ioctl.h) (This used to be commit b97e395c814762024336c1cf4d7c25be8da5813a)
2007-10-10r3454: moved a few more things out if includes.h into the include/system/ ↵Andrew Tridgell1-0/+16
include files. this brings us down to about 11k lines of headers included with includes.h, while still retaining the speed of building with pch (This used to be commit 10188869ef072309ca580b8b933e172571fcdda7)
2007-10-10r3450: portability fixesAndrew Tridgell1-0/+4
- fix rep_inet_ntoa() for IRIX - lib/signal.c needs system/wait.h - some systems define a macro "accept", which breaks the lib/socket/ structures. use fn_ as a prefix for the structure elements to avoid the problem (This used to be commit ced1a0fcdc8d8e47755ce4391c19f8b12862eb60)
2007-10-10r3443: the next stage in the include files re-organisation.Andrew Tridgell1-0/+60
I have created the include/system/ directory, which will contain the wrappers for the system includes for logical subsystems. So far I have created include/system/kerberos.h and include/system/network.h, which contain all the system includes for kerberos code and networking code. These are the included in subsystems that need kerberos or networking respectively. Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C file, instead each C module includes the include/system/XXX.h file for the logical system support it needs, and the details are kept isolated in include/system/ This patch also creates a "struct ipv4_addr" which replaces "struct in_addr" in our code. That avoids every C file needing to import all the system networking headers. (This used to be commit 2e25c71853f8996f73755277e448e7d670810349)