Age | Commit message (Collapse) | Author | Files | Lines |
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(This used to be commit 3d4a2221c3e032bbb6c23d132e00588f44f5e2ed)
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(This used to be commit 8d63cd33a223cccb21d808747e9c97da53629fbc)
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can be enabled on the buildfarm without requiring --enable-developer
- Support tcp and udp being used on the same port
- FIx some portability issues (should fix the build on
some hosts on the buildfarm)
- Ignore setting TCP_NODELAY on (semi-)TCP sockets rather then complain about
it not being supported (saves us from a couple of error messages for each
connection that is opened)
(This used to be commit 443fb7853b8d3cb516c442fdc595038544b75738)
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(This used to be commit a2ef9225f15e369af7b884262b997ab321fd24d6)
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redirects traffic (currently just IP traffic) over unix domain sockets
if the SOCKET_WRAPPER_DIR environment variable has been set.
Aim is to use this for the Samba4 torture suite on the buildfarm.
The socket_wrapper library can only be used if Samba was compiled with
--enable-developer.
test_rpc.sh passes against a local smbd with SOCKET_WRAPPER_DIR set.
(and ethereal showed no traffic whatsoever)
Stuff that still needs to be fixed in socketwrapper:
- Give ENETUNREACH if target is not localhost
- A given port number can only be used for UDP /or/ TCP, not both.
- Perhaps allow some calls to circumvent socketwrapper (do we need DNS?)
(This used to be commit f8a63a843ccca092d9756b64e09175d37c08550a)
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(This used to be commit 8e9212ecfc61c509f686363d8ec412ce54bc1c8d)
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ioctl.h)
(This used to be commit b97e395c814762024336c1cf4d7c25be8da5813a)
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include files.
this brings us down to about 11k lines of headers included with
includes.h, while still retaining the speed of building with pch
(This used to be commit 10188869ef072309ca580b8b933e172571fcdda7)
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- fix rep_inet_ntoa() for IRIX
- lib/signal.c needs system/wait.h
- some systems define a macro "accept", which breaks the lib/socket/ structures.
use fn_ as a prefix for the structure elements to avoid the problem
(This used to be commit ced1a0fcdc8d8e47755ce4391c19f8b12862eb60)
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I have created the include/system/ directory, which will contain the
wrappers for the system includes for logical subsystems. So far I have
created include/system/kerberos.h and include/system/network.h, which
contain all the system includes for kerberos code and networking code.
These are the included in subsystems that need kerberos or networking
respectively.
Note that this method avoids the mess of #ifdef HAVE_XXX_H in every C
file, instead each C module includes the include/system/XXX.h file for
the logical system support it needs, and the details are kept isolated
in include/system/
This patch also creates a "struct ipv4_addr" which replaces "struct
in_addr" in our code. That avoids every C file needing to import all
the system networking headers.
(This used to be commit 2e25c71853f8996f73755277e448e7d670810349)
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